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IRC log for #minetest, 2012-07-28

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Time Nick Message
00:12 jordan4ibanez joined #minetest
00:19 jordan4ibanez left #minetest
00:25 dzzzyone joined #minetest
01:03 roboman2444 joined #minetest
01:05 OWNS joined #minetest
01:33 mauvebic joined #minetest
01:36 mauvebic Segfault22 == deathdealer?
01:51 VanessaE dunno
01:52 mauvebic naw the IP ranges dont match
01:53 mauvebic they sure have the same attitude though lol
01:53 VanessaE proxies/hidemyass
01:53 wowiamdiamonds joined #minetest
01:53 VanessaE hey wow.
01:53 mauvebic wow?
01:53 VanessaE ^^^
01:53 wowiamdiamonds hi
01:53 mauvebic oooooh lol
01:53 VanessaE mauvebic = blind ;-)
01:54 mauvebic VanessaE: segfault22 is threatening to ban me off the forums. i reported said post :-)
01:54 VanessaE how would he ban you?  last I knew he wasn't a mod
01:54 mauvebic thats the bit that confused me and caused me to report the post :-P
01:55 mauvebic in case he goes around threatening to ban other community members
01:55 mauvebic he seems to want to ban anyone who doesnt agree with him lol
01:55 VanessaE I think he means he expects other to ban you
01:55 VanessaE By SegFault22 Today 20:55:49
01:55 VanessaE Servers : Menche's Server 0.4.1 : Post #34149
01:55 VanessaE I do not tolerate noobs like this, please let ''it'' know. Thank you.
01:56 VanessaE (from the same reporting interface that I see yours appear in, I tend to forget about it)
01:56 mauvebic i cant see the post numbers, theyre in the 700s
01:56 mauvebic im the noob LOL his mods are all copies
01:57 VanessaE heh
01:57 mauvebic he also tried to appropriate my idea on nullspace
01:57 mauvebic lol
01:57 VanessaE at least my mods do something useful ;-)
01:57 mauvebic well its one thing to copy and tweak, or copy and expand
01:57 mauvebic but this is just *copying*
01:57 mauvebic nothing new or different
01:57 VanessaE (and I try to be original, though I've noticed I'm not the first at a few of the things I did)
01:58 mauvebic yeah but at least you expand on a concept
01:58 mauvebic your not there copying shit and trying to pass it off as all-original lol
01:58 VanessaE it's not segfault22 that bugs me for that - it's madchicken13 - I'm starting to get a little irritated at him
01:58 mauvebic hes irritating too yeah lol
01:58 mauvebic but he hasn't been fighting w/ me like segfault has
01:59 VanessaE Alwayscraft this and alwayscraft that...bah, give it a rest
01:59 mauvebic basically segfaults' copying my mod, ideas, and trying to pick fights with me to get me banned (so he can steal the rest probably?)
01:59 mauvebic alwayscraft lol
01:59 mauvebic what about the other guy with the "better than minetest" thread lol
01:59 VanessaE well I'm certainly not gonna ban you :-)
02:00 mauvebic naw i know that :-)
02:00 VanessaE hah, better than minetest?  [citation needed] ;-)
02:00 wowiamdiamonds_ joined #minetest
02:00 mauvebic would it be possible to just remind him that he's not a moderator and shouldnt be speaking as one?
02:01 VanessaE wowiamdiamonds_: make up my mind :-)
02:01 mauvebic http://minetest.net/forum/viewtopic.php?id=2124&p=31
02:01 mauvebic gimme a sec for the "better than" thread lol
02:01 jin_xi ok. here i what i have so far: you craft palette, and when you wield it, hotbar is filled with 8 colorswatches from said palette
02:01 wowiamdiamonds_ about what? :P my internet died temporarily
02:02 cy1 mauvebic: wow, you exist!
02:02 cy1 mauvebic: love your slimtrees, what a chic idea
02:02 jin_xi when you select color wielded palette turns into brush
02:02 VanessaE "Segfault22:  Please do not speak from a purported position of authority.  Calinou and I and the rest of the mods here will decide who is and is not banned.  Thank you."
02:02 VanessaE 'nuff said?
02:02 mauvebic Thank you :-)
02:02 VanessaE cy1: Yes Cy1, there is a Mauvebic. :-)
02:02 VanessaE jin_xi: excellent!
02:02 mauvebic slimtrees = my favorite :-)
02:03 jin_xi but how go back? this forces one to always finish a painting.
02:03 cy1 reminds me I need to hack my mod mod so it doesn't age everything supar fast
02:03 mauvebic normal trees dont even work when i disable the mapgen so all my trees are either slim/palm :-)
02:03 jin_xi which is good...?
02:03 cy1 disable the mapgen o_O
02:03 VanessaE mauvebic: have you looked into nodeboxes to make 'em look round?
02:03 VanessaE check out the "brass pole" in my homedecor mod.
02:03 cy1 round trees = fail
02:03 VanessaE it's designed that way
02:04 cy1 square trees = winn
02:04 mauvebic VanessaE: the linking books are nodebox :-) as are the stained glass :-)
02:04 VanessaE the linking books need more boxes :-)
02:04 mauvebic more boxes?
02:04 mauvebic you saw the latest screens?
02:04 cy1 linking books were silly. I went with my own thing though far as teleporting.
02:05 mauvebic linking books was the first mod (i think) to use sign metadata to save coordinates
02:05 VanessaE last one I saw was a single nodebox
02:05 cy1 Anything where you have to set coordinates = dangerous
02:05 mauvebic before that i had bookmarks
02:05 mauvebic dangerous how?
02:05 VanessaE I'm thinking more like 10-15 stacked-up nodeboxes to give the book a real shape
02:05 jin_xi ok, when you hit something non canvas with brush you go back to palette, and if you hit something non canvas with palette you get back hotbar.
02:06 mauvebic problem is my CPU keeps spiking, im afraid to add more nodeboxes :-/
02:06 VanessaE jin_xi: suggestion:  a "glass of water" icon drawn onto the easel.
02:06 jin_xi that should work, right? oh, and palette to canvas still gives random pic.
02:06 VanessaE it doesn't have to be functional, just something you can tell the used to hit when they're done with a brush
02:06 cy1 mauvebic: First thing that comes to mind is a teleporter to -31000,-31000,-31000
02:07 mauvebic well its up to the user not to set it out of bounds
02:07 mauvebic but weather your using linkingbooks, teleport_pad, or the games builtin teleporter, the user has equal chances of screwing up
02:07 VanessaE s:tell the used:tell the user/player:
02:07 cy1 which is dangerous, if you don't trust all your users like your own blood
02:07 cy1 Well, I sort of made something with less chance of screwing up. c:
02:08 mauvebic i dont do error checking in my mods, i assume the users' know what theyre doing, and if im not sure, i set the priv to server
02:08 VanessaE mauvebic: FAIL :-)
02:08 mauvebic besides, only the owners of linkingbooks can edit them
02:08 VanessaE remember your audience ;-)
02:08 mauvebic well i dont cater to the whims of guys like deathdealer and segfault lol they really do need hand-holding LOL
02:09 mauvebic well most of my mods, if the variables aren't right, nothing happens
02:09 mauvebic nothing gets corrupted either
02:10 mauvebic but yeah, the last few versions of minetest has serious CPU usage problems
02:10 VanessaE so I've noticed
02:10 cy1 https://gitorious.org/minetest-cy/minetest-portals and https://gitorious.org/minetest-cy/minetest-core/commit/37f175af484580533b0740394a209eac5218b374
02:10 mauvebic its gotten to the point where i cant run VLC or chromium while playing
02:10 cy1 Teleportals!
02:10 mauvebic and im lucky if i dont lag with just minetest running
02:11 VanessaE if there's too much lava on the screen, FPS takes a nosedive
02:11 cy1 It's still kind of hackish, but it's as simple as you put one portal one place, and another another place. No coordinates to set!
02:11 mauvebic i disabled the fire mod completely: ABMs being called every second, omg
02:11 cy1 oh also https://gitorious.org/minetest-cy/minetest-core/commit/15472ef459c122ac91bd7bfc11ee5ffc0f67da0b
02:12 cy1 mauvebic: xD fire is so amusing... I figured out a way to keep it from clocking the server incidentally.
02:12 mauvebic my fireplaces use a different fire node :P but yeah, forest fire = epic server crash
02:12 cy1 well, not a crash so much...
02:13 mauvebic me yeah
02:13 VanessaE but it'll sure lag all to hell and C55 already knows the fire is a CPU hog
02:13 mauvebic my GFX and RAM might be new, but underneath is still a P4 lol
02:13 cy1 marktraceur's server he had a sustained fire going on it for weeks with only a horrible slowdown when anyone went to investigate.
02:13 cy1 fire + growth mods = uh oh
02:13 mauvebic thats why i wanted to try a ultra-minimal map
02:14 mauvebic i wanted to see the difference
02:14 mauvebic growth mods = hell
02:14 VanessaE hey now be nice
02:14 cy1 eh, maybe... they sure are sweet though.
02:14 VanessaE poisonivy and junglegrass both feature growing plants and they aren't bad :-)
02:14 mauvebic vanessaE: not personal :P im talking strictly from an ABM/usage standpoint :-)
02:14 cy1 At least growth mods aren't geometric.
02:14 cy1 VanessaE: POISON IVY IS BAD AND YOU SHOULD FEEL BAD >:(
02:15 VanessaE lol
02:15 mauvebic i noticed when i got rid of most of my growth stuff my FPS jumped from 25 to 55 lol
02:15 VanessaE you still mad about it growing in your house WITH A DIRT FLOOR? :-)
02:15 cy1 It's no fun on menche's server anymore...
02:15 mauvebic but that can be helped alot by setting the intervals higher
02:15 cy1 wut no I always dig holes
02:15 mauvebic menche's? yeah he's got problems there lol
02:15 cy1 It grew on mah trees. :T
02:15 VanessaE haha
02:16 VanessaE well the shit grows on trees here.  and houses.  and driveways.  and all over the G*D damned place :-)
02:16 cy1 It's not /just/ poison ivy that's no fun, but some other stuff too.
02:16 mauvebic tkerwel is working on a tree mod
02:16 mauvebic i offered him my two trees to add
02:16 mauvebic perhaps VanessaE might add her stuff to make a nature modpack
02:16 cy1 VanessaE: yes and I can't work outside without horrible allergies here all the time. That does not make it a fun game mechanic!
02:17 VanessaE mauvebic: that reminds me, if you didn't already I think you can discontinue colored bricks and colored woods/fences in your code :-)
02:17 mauvebic i want to drop madblocks entirely
02:17 mauvebic i just need to transfer a few last things out of there
02:17 cy1 "Invisible pollen clouds that make it so you can only move slowly and take damage every 10s and your vision is obscured and you can only dig half as fast." = allergies in minetest
02:18 VanessaE well ditch the bricks and woods/fences. They're covered nicely and with 16 bit node IDs we don't have to worry about running out of nodes anymore :-)
02:18 cy1 mauvebic: I pulled some of your madblocks stuff out to the "nature" mod, like slimtrees and stuff.
02:18 VanessaE cy1: at least I didn't make the poison ivy deal damage when you chop it down :-)
02:18 mauvebic did they change the look of fences? i find them clunky and ugly (but it might be in my head)
02:18 cy1 https://gitorious.org/minetest-cy/minetest-nature
02:19 mauvebic if you added palmtrees youll need to fix the leaves
02:19 VanessaE mauvebic: fences are still two vertical poles and two horizontal rungs between them
02:19 mauvebic they stopped being diggable between versions
02:19 wowiamdiamonds_ VanessaE: really!? there are no more node limits? since when
02:19 mauvebic higher node limits, not infinite :P
02:19 VanessaE wowiamdiamonds_: 16 bit node ID, so 65534 node max now.
02:19 cy1 eh, making a node diggable is pretty easy with a mod.
02:19 VanessaE instead of ~1700.
02:19 cy1 better yet make a node automatically convert.
02:19 cy1 Like I converted the madblocks flowers to the nature: namespace using an ABM on my server.
02:20 mauvebic VanessaE: found it! : http://minetest.net/forum/viewtopic.php?id=2572
02:20 mauvebic he changed the title lol
02:20 cy1 Oh also seasons. <3
02:20 cy1 I lurrve seasons.
02:20 mauvebic you want seasons?
02:20 cy1 So pretty.
02:20 mauvebic if i cant find a maintainer 4seasons is going to OLd mod
02:20 mauvebic *Old Mods
02:20 cy1 No I got seasons pulled into nature.
02:20 mauvebic oh ok
02:20 mauvebic problem solved, so long as it exists somewhere, i dont have to maintain
02:21 VanessaE cy1: feel free to add junglegrass to nature pack if you want - it's needed anyways for dye stuff
02:21 cy1 It still needs work though...
02:21 mauvebic cyl which one?
02:21 mauvebic i was really hoping to find a non-North American maintainer so 4seasons could add different climates lol
02:21 cy1 VanessaE: Jungle grass is nearly indistinguishable from mauvebic's wild hydroponics plnts
02:21 cy1 Oh!
02:21 VanessaE cy1: blame mauvebic ;-)
02:22 mauvebic blame me? lol
02:22 VanessaE mine uses the standard junglegrass texture and derivatives of it :-)
02:22 cy1 https://github.com/cyisfor/minetest-hydroponics
02:22 cy1 VanessaE: junglegrass is annoying and ppl use it for boring complicated recipes :p
02:22 mauvebic hydro could use better textures lol
02:22 mauvebic seems out of place with my riven-type worlds lol
02:22 VanessaE cy1: I made it less annoying ages ago
02:23 VanessaE the one on mark's server is/was out of date :-)
02:23 cy1 I made hydroponics a separate mod... I'm going to eventually merge it with marktraceur's farming mod.
02:23 mauvebic are they mergable?
02:23 cy1 Extremely so!
02:23 cy1 They practically do the same thing.
02:23 cy1 light makes different sorts of plants grow.
02:23 mauvebic cuz its REAL EASY for me to write a function to grow seeds on grass/dirt, i was thinking about it yesterday
02:24 mauvebic abit of copy/paste and trim and done
02:24 cy1 well, farming has its own "promix" solution...
02:24 VanessaE so where do all the former parts of Madblocks stand?  I pulled the old Madblocks support from my texture packs just yesterday or today, but I don't want that to be permanent
02:24 VanessaE what is and is not stable?
02:24 cy1 Made a "hoe" tool, which converts grass/dirt into "plowed"
02:25 mauvebic well i wanted to expand hydro to grow stuff w/o growlamps or promix (though at a slower rate, for balance)
02:25 cy1 growlamps are fine, but I'd just want them to emit light, not actually be the things which grow stuff.
02:25 cy1 That way you could grow plants with just sunlight.
02:25 cy1 (Or torchlight, but growlamps would work better)
02:25 mauvebic problem with madblocks: i comment out 4/5 of the code that i dont use, but i have to uncomment it when i update the package
02:25 cy1 I love growing trees at -1024 with torches <3
02:26 mauvebic i wanna keep the nice bricks, and the special action nodes, but the rest, its been done better and with more detail in other mods
02:27 mauvebic ill figure something out for hydro: since my "ages" dont have clay, i need a promix-less growing solution lol
02:27 cy1 I built a thing with a bunch of your nice bricks mauvebic. Sort of arbitrary but it ended up pretty.
02:28 mauvebic yeah alone the bricks look hideous lol when you build something, it comes out quite nice :-)
02:28 VanessaE mauvebic: make an abm in one of your updates that convers all fences, woods, bricks over their coloredwood/unifiedbricks equivalents ;-)
02:28 VanessaE converts*
02:28 cy1 Eh I wouldn't call my art style not hideous, but w/ev.
02:28 VanessaE (all except for the unique stuff that is)
02:28 mauvebic actually i want to write a node_migrate function
02:29 cy1 VanessaE: Extremely possible! But it has to be firmly set, since all these conversions do take time and look funny.
02:29 cy1 I already sort of wrote a node_migrate function when I was messing w/ madblocks, hold on...
02:29 mauvebic it would be like node_migrate(oldnodename, newnodename)
02:29 VanessaE cy1: worldedit would be faster of course..
02:29 mauvebic i had one too, but lost it lol
02:29 mauvebic not necessarily
02:29 VanessaE no?
02:29 mauvebic if your coding, its faster to write a function call
02:29 mauvebic and let the abms take care of things
02:30 VanessaE I suck with lua functions :-)
02:30 mauvebic if i can avoid using the chat interface
02:30 cy1 mauvebic: https://gitorious.org/minetest-cy/minetest-core/blobs/master/builtin/port.lua
02:30 cy1 https://github.com/cyisfor/minetest-madblocks/blob/master/portSeasons.lua being an example of its usage.
02:30 mauvebic i cant click the link right now, else minetest will make my comp hang :*(
02:31 cy1 o.o you minetest on IRC
02:31 cy1 well I'm happy to provide 'em any time.
02:31 VanessaE mauvebic: idea..  A mod that re-adds the long-missing Jungle biome.  Is it possible without bad lag?
02:31 VanessaE (use my junglegrass within to get those nodes, for added variety)
02:32 cornernote_ is there a way to change the path to your world files ?
02:32 VanessaE # World directory (everything in the world is stored here)
02:32 VanessaE #map-dir = /custom/world
02:33 VanessaE (in minetest.conf)
02:33 cornernote_ ok, i have no map-dir, but its not using my worlds folder in my minetest... really odd
02:33 cy1 VanessaE: trouble is that the stuff that creates the biomes does it without regard to other mods, so you couldn't register a hook to decide what to create for instance, trees or jungle trees+grass
02:34 cy1 cornernote_: unless you're using one of my versions, minetest client doesn't have any map file.
02:35 mauvebic jungle biomes = not enough access to mapgen
02:35 cy1 yeah...
02:35 mauvebic i can disable the C++ mapgen, and if we can write a decent lua mapgen, then it might be possible :-)
02:35 cy1 mapgen is kind of weird anyway... it has to happen super fast, otherwise people outrun the map!
02:35 cy1 could a lua mapgen be faster than the C++?
02:36 mauvebic it wouldnt be faster, but it would be as customizable as any mod at least
02:36 cy1 eh... again mapgen has to be super fast. That's why seasons needs something of a miracle.
02:37 mauvebic well seasons changes an awful lot of nodes at once
02:37 mauvebic thats why its slower than most mods
02:37 cy1 I made it so that when grass blocks generated, they were replaced with the appropriate season blocks, and also leaves etc.
02:37 cy1 So when you run to new map locations it isn't a mysterious patch of summer.
02:37 mauvebic trees, leaves, sand, grass, desert_stone, cactus, all need to be replaced with nodes that have snow on them
02:37 cy1 Was soooooo slow.
02:38 cy1 mauvebic: technically sand with snow on it is a really dumb idea xD But it looks pretty.
02:38 VanessaE why?  I've seen snow on sand many times
02:38 mauvebic yeah but we have sand here and its not yellow in winter either :-S
02:38 VanessaE and it snows in the desert too.
02:38 cy1 Never in my entire life have I seen snow on sand, or snow in the desert.
02:38 VanessaE but it would have to be rare and short-lived
02:39 cy1 Too dry in the desert, and too temperature regulated along the coast.
02:39 cy1 Maybe it's just a west coast thing.
02:39 VanessaE http://www.ageofarmour.com/images/snow/desert-snow-3.jpg
02:39 VanessaE you were saying? :-)
02:39 mauvebic temperatures have to drop to near or sub zero at night for cactii to flower
02:39 mauvebic so i imagine it gets quite cold in the desert at night
02:40 VanessaE indeed it does
02:41 mauvebic hell i used to grow cactii, i stuck em in the fridge at night, nice flowers later on :-)
02:41 mauvebic not peyotle though lol
02:41 VanessaE typically right around freezing in the winter at night.
02:41 cornernote_ World at [C:\Users\Brett\AppData\Roaming\minetest\worlds\test6]
02:41 VanessaE and of course 110+ in the day in summer
02:41 cy1 mauvebic: verge.info.tm port 6989 btw
02:41 VanessaE (F)
02:41 cornernote_ ok, so it puts it into user / AppData
02:41 cy1 mauvebic: too dry in the desert, not too cold.
02:42 cornernote_ thats good =)
02:42 cornernote_ now i dont have to move my world every time
02:45 mauvebic browser not loading anything
02:45 VanessaE oh, extreme example of snow on the desert:  Antarctica!
02:46 VanessaE (so says Wikipedia anyway)
02:46 cy1 Antartica isn't a desert!
02:46 cy1 ok then it must be true
02:46 mauvebic a tundra biome would be cool
02:46 mauvebic its mostly ice and rock and moss
02:47 cy1 biomeriffic
02:48 mauvebic yeah, i really need to come up with a lua mapgen
02:48 mauvebic though i still havent figured out how to break up large operations
02:48 mauvebic spheres can perform up to 2-3mil node operations lol
02:49 mauvebic i made a sphere with a radius of 94 nodes, practically a small planet lol
02:54 cy1 spheres...?
02:56 VanessaE mauvebic: if you were really adventurous, you could find a way to texture map an image onto one of those spheres :-)
02:56 VanessaE (using different materials in the sphere for the "pixel" colors)
02:56 mauvebic would if i could, just generating a plain sphere out of one node requires several goes
02:56 mauvebic *go's
02:56 cy1 mauvebic: what are spheres?
02:57 cy1 I mean
02:57 mauvebic uhm, gimme a sec
02:57 cy1 what are you talking about?
02:57 cy1 some auto-build thing?
02:57 mauvebic http://minetest.net/forum/viewtopic.php?pid=33982#p33982
02:57 mauvebic yep
02:57 VanessaE sphere /sfeer/ (n.) 1. a round object of approximately ball shape consisting of one or more radii defining its exact shape.  See also, globe.
02:57 VanessaE ;-)
03:02 mauvebic i like neuro's cylinder addon too, for perfectly round walls/buildings
03:04 VanessaE I saw that.  prefer to build stuff by hand though :-)
03:07 mauvebic try building a 94 radius sphere by hand :p
03:07 VanessaE heh
03:07 mauvebic i built a dome once, took 3 days lol
03:08 cy1 Meh.
03:08 cy1 So that's how marktraceur did it.
03:08 cy1 I'm still holding out for a client side auto-builder.
03:10 VanessaE mauvebic: well, to be fair I built a radius 10 (or so) sphere once.  took all day because I suck at building spheres :-)
03:10 VanessaE no, strike that, it was radius 20
03:10 VanessaE or somewhere thereabouts.
03:10 VanessaE either way it took forever and wasn't exactly perfect :-)
03:11 mauvebic 20 radius spawns in one shot at least with my function, but around 50 it takes the gen
03:11 VanessaE probably because lua can't force the mapgen to load new Mapblocks
03:12 mauvebic i need to access the worlds' sqlite db directly (and know its format)
03:12 * VanessaE pokes at cornernote_ for signs of life
03:24 mauvebic 22 hours
03:25 VanessaE ?
03:26 mauvebic how long ive been up lol
03:26 VanessaE heh
03:26 VanessaE sleep is overrated :-)
03:28 mauvebic lol heatwaves and weird dreams lol
03:28 VanessaE yeah, those sockpuppets must really get to you ;-)
03:29 VanessaE next thing you know it'll be beany and cecil ;-)
03:30 mauvebic im pretty claustrophobic so alot of my dreams involve walking around desolate cities lol
03:30 VanessaE mine are weird.  obscure
03:31 VanessaE last few nights have had something to do with minetest :-/
03:31 VanessaE not a good thing when you're trying to avoid burnout :-)
03:32 mauvebic i havent dreamt about minetest yet
03:32 mauvebic though i did once dream i was at grace brothers during german week
03:34 VanessaE ok, time to go bowl for a bit on the Wii
03:34 VanessaE bbl
03:36 mauvebic ill probably be in donut-modes sleep state, so good night :-)
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04:25 VanessaE back
04:26 VanessaE phooo....always wears me out
04:26 VanessaE 3 games and 40 minutes later and my arm is shot.
05:07 VanessaE zzz
05:07 VanessaE ok I don't stink anymore, everyone can come back in channel now.
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05:57 wowiamdiamonds lua question: could i have "array = { {10,20} . {40,90} }" and then call array[1][2] (which equals 90)?
05:57 VanessaE never tried
05:58 wowiamdiamonds ok i'll test
05:58 VanessaE I need to get a book on LUA at some point
06:00 wowiamdiamonds yep it works
06:01 VanessaE cool
06:05 * leo_rockway waves at everybody
06:05 VanessaE hi leo
06:05 leo_rockway VanessaE: hello. Neat HD textures you made.
06:05 VanessaE thanks :-)
06:06 leo_rockway I've been testing Minetest for quite a while. I update it and build whenever there's and upgrade...
06:07 VanessaE careful with the latest updates, they don't work on most servers (client<->server protocol differences)
06:07 leo_rockway and I've lurked the forum. I thought it was about time to come and say hello.
06:07 leo_rockway oh... I just try it on single player.
06:07 VanessaE oh ok
06:07 VanessaE well, welcome to our little community :-)
06:07 leo_rockway I've never played Minecraft, but the other day I watched a few videos on survival mode and it looked interesting.
06:07 VanessaE or something anyway :)
06:08 leo_rockway I may start coding some mods. It would be a great excuse to finally learn Lua.
06:08 leo_rockway VanessaE: thank you =]
06:09 VanessaE you know, originally I just wanted to play around with redstone a bit, but I wasn't about to pay for minecraft for that, so I searched for an open-source alternative, found this, and next thing I know I'm modding and making texture packs..
06:09 VanessaE and I never ended up playing around with mesecons (redstone equivalent) like I originally intended :-)
06:10 leo_rockway I haven't actually tried mesecons yet.
06:11 leo_rockway I was thinking it would be cool to make a single player adventure game of sorts
06:11 leo_rockway with quests or something
06:11 leo_rockway kind of open world too
06:13 VanessaE sounds like a nice idea; look at the stuff Mauvebic has been doingf
06:16 VanessaE have you seen the mods I've made also?
06:17 leo_rockway which ones are they?
06:17 VanessaE http://minetest.net/forum/search.php?action=show_user_topics&amp;user_id=1580
06:17 VanessaE the ones starting with "[Mod]" in that list are mine
06:18 leo_rockway I'm using animated torches
06:18 leo_rockway they look cool
06:18 leo_rockway I haven't tried any of the rest yet
06:18 VanessaE oh ok :-)
06:19 VanessaE oh, all except for that pet rats thing, that was a repost of someone else's project to undo an accidental delete
06:20 leo_rockway I would like a mobs mod that was free software...
06:20 VanessaE Animals.
06:20 leo_rockway the animals mod has a NC restriction, which makes it incompatible with free software, sadly.
06:20 VanessaE NC means non-commercial.
06:20 leo_rockway it's GPLv2 with a non-commercial clause.
06:20 leo_rockway yes
06:21 VanessaE how's that free-software-incompatible?
06:23 leo_rockway the free software foundation says " A free program must be available for commercial use, commercial development, and commercial distribution."
06:23 leo_rockway so the non-commercial restriction makes it incompatible with proper GPL
06:23 VanessaE well it's not like anyone's gonna be selling minetest :-)
06:23 leo_rockway minetest is GPL, AFAIK
06:23 VanessaE LGPL I think
06:24 leo_rockway they could sell it if they wanted to
06:24 leo_rockway sell copies, that is.
06:24 leo_rockway but that means that animals mod can't be included in default minetest right now.
06:24 VanessaE *nod* that's how it got switched to LGPL from whatever it was before
06:24 VanessaE it won't be anyway - C55 says animals is a good concept but the code is too complex and slow or some such
06:24 leo_rockway well, I'm a free software zealot :S
06:25 leo_rockway yes, I read that comment
06:25 leo_rockway he said it could get included if it gets fragmented
06:25 VanessaE I wouldn't want it, personally.
06:26 VanessaE I don't like the idea of sprites for mobs.  This isn't 1985 anymore.
06:26 VanessaE (ironic I should say that, given that a sprite IS a MOB in the original definition of the word ;-)  )
06:27 leo_rockway hehe
06:27 leo_rockway well, I read that the idea was to make them 3D, but C55 didn't want 3D because it makes minetest heavier.
06:27 VanessaE MOB...Movable Object Block.  about as clinical a definition as you can get for such a thing.
06:28 leo_rockway oh, I didn't know it stood for that
06:28 VanessaE C55 doesn't want 3d mobs because he thinks such a system won't ever be flexible enough, so all current proposals have been rejected
06:28 leo_rockway I'd like to see some sort of mob back into main...
06:29 VanessaE yeah, that's the definition I learned back in the 80's.  Not sure if it still applies today, but given the way minetest uses them, they are functionally the same
06:29 leo_rockway right now I don't really have any challenge when trying minetest
06:29 VanessaE oh they'll be back
06:29 leo_rockway with some mob it would make survival mode possible again
06:29 leo_rockway I remember the first time I saw the DM I freaked out. I wasn't expecting it.
06:30 leo_rockway I didn't know it had been added at the time.
06:30 VanessaE ditto
06:30 VanessaE damn thing wiped the floor with me every time I ran into one
06:30 leo_rockway I tried the enderfreaks mod, but they were too loud >.<
06:30 leo_rockway I should disable their sfx
06:35 leo_rockway well, I'll go to sleep now. I'll stay lurking in here, though.
06:35 leo_rockway goodnight
06:35 VanessaE good night :-)
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06:46 vicscandl VanessaE: you live?
06:46 VanessaE yes
06:46 vicscandl perfectioness!
06:46 VanessaE uh oh :-)
06:46 vicscandl making my first block textures, gimp pro, standard sizes? howto link?
06:47 VanessaE 16px textures is standard
06:47 vicscandl s/gimp pro/i am a gimp pro/
06:47 VanessaE howto, regarding what part exactly :-)
06:47 VanessaE I mean, really all you just gotta do is draw :-)
06:48 vicscandl doing a 1 texture block vs multi textures per side, etc...
06:48 VanessaE just make sure all pixels are either on or off (no partial alpha)
06:48 vicscandl more the code interaction to the graphics, not the graphics themselves
06:48 VanessaE err
06:48 VanessaE I'm not sure what you mean
06:49 vicscandl block is blue on 3 faces and white on others
06:49 vicscandl vs block is all green
06:49 vicscandl its just an application of graphic a vs graphic b when setting up the node, right?
06:49 VanessaE oh, well that's just a matter of how many tiles = {} images you provide in your lua code
06:49 khonkhortisan and in what order
06:49 vicscandl (( first run at a mod, sorry... total n00b ))
06:50 vicscandl ok, yea.. thats what i thought... mod of yours on github that does this for example?
06:50 VanessaE tiles = { top, bottom, left, right, back, front },
06:50 VanessaE (each being a filename in quotes, of course)
06:50 vicscandl and thats in ref to the player being at the "front" of the node, correct?
06:51 VanessaE I'm not sure that order is right, but it works in homedecor with the images I'm using anyway
06:51 vicscandl pre-rotation and all
06:51 VanessaE yeah, where the node has facedir= applies
06:51 VanessaE applied*
06:51 VanessaE er, scuse me, paramtype2 = "facedir",
06:52 khonkhortisan param2 = [0..3]
06:52 vicscandl koo... getting use to minetest code vernacular tonight
06:52 vicscandl s/use/useed/
06:52 VanessaE whatever is in the 'front' position gets applied to the side of the cube facing you when placed.  Otherwise, I think it defaults to the south-facing side of the node
06:52 vicscandl fuck
06:52 vicscandl s/use/used/
06:52 VanessaE khonkhortisan: no, paramtype2.
06:53 VanessaE tiles = {tile definition 1, def2, def3, def4, def5, def6},
06:53 VanessaE ^ Textures of node; +Y, -Y, +X, -X, +Z, -Z (old field name: tile_images)
06:53 VanessaE there's the official answer
06:53 VanessaE so I'm right. :-)
06:54 VanessaE except I'm not, left/right is reversed in my mod.  well, no matter, the textures look right in practice :-)
06:54 VanessaE I'll fix 'em later when I'm less lazy ;-)
06:55 vicscandl left, right, up, down... its all relative anyways, right?
06:55 VanessaE pretty much yeah
06:55 vicscandl esp with '/grant fly'
06:55 khonkhortisan VanessaE: what? paramtype2 = 'facedir', param2 = '2'
06:55 khonkhortisan facedir is stored in param2
06:56 vicscandl [q] is there a mod that prevents a player from going to "un-initialized nodes" in the database?
06:56 VanessaE khonkhortisan: I referenced paramtype2 = 'facedir' but he's not directly editing param2 here, so your comment seemed out of context :-)
06:56 khonkhortisan oh
06:56 VanessaE vicscandl: node name = "ignore" or nil.
06:56 * khonkhortisan was confused between tiles and tile_images and kept switching between them
06:56 VanessaE local is_node_loaded = function(nodenames, node_pos)
06:56 VanessaE n = minetest.env:get_node_or_nil(node_pos)
06:56 VanessaE if (n == nil) or (n.name == 'ignore') then
06:56 VanessaE return false
06:56 VanessaE end
06:56 VanessaE return true
06:56 VanessaE end
06:57 vicscandl VanessaE: aye, but i'm talking like you drop a vine down 100 levels, if i go into fly mode and go left from the middle there are "invisible nodes"....
06:57 VanessaE then just execute that function, if it returns true, that node is loaded and can be altered.
06:57 vicscandl i want to stop that behavior systemwide
06:57 VanessaE ohh
06:57 VanessaE dunno about that
06:58 vicscandl ie: sql db does not have init data for that nod
06:58 vicscandl i'm trying to stop my kid from finding all my cool shit by jumping out of "phase"
06:58 VanessaE /revoke singleplayer fly   ;-)
06:58 VanessaE or whatever the command is ;-)
06:58 VanessaE really though, I don't know the answer
06:59 VanessaE I think the blockplanet guys have a patch for that though
06:59 VanessaE you can fly but not inside a node
06:59 vicscandl yea, but i want a fly mode that is bound to the collsion detector/map databse of un-initialized data
06:59 vicscandl c++ patch or mod patch?
07:00 VanessaE c++ I think, but I doubt it still works without tweaks
07:00 VanessaE (since c55 redid some of the game's collision detection)
07:00 vicscandl meh
07:00 vicscandl yea, saw that
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07:00 VanessaE hey jin
07:01 khonkhortisan revoke fly as soon as the player touches a node. Then they fly into a wall, crash and burn
07:01 vicscandl VanessaE: thx for your help
07:01 VanessaE vicscandl: you're welcome, though I don't know that I helped much :-)
07:02 vicscandl VanessaE: your code speaks for you sweetheart....
07:02 VanessaE oh G*d, if that's the case, I'm screwed :-)
07:03 vicscandl from the looks of it, you push as much here as i do for work... thats awesomesace
07:04 vicscandl not to mention, you are such an irc-addict... it shows
07:04 VanessaE "Awesomesauce" and the Awesomesauce logo are (C) 2012 Mark Traceur, Inc.
07:04 VanessaE ;-)
07:04 vicscandl [[ good thing ]]
07:04 VanessaE haha, I've been on IRC longer than much of the minetest community has been alive :-)
07:05 vicscandl we so need to do coffee and talk about the old fidonet days, right?
07:06 VanessaE heh
07:06 VanessaE no.
07:06 VanessaE Fidonet was another life
07:06 vicscandl hhaahhahaa
07:06 * vicscandl used to run a fidonet hub in the 80's...
07:07 vicscandl aye, fuck fido... lets push some blocks around...
07:07 vicscandl )) sidenote: fidonet is still running ((
07:07 vicscandl then again, usenet is too.. :)
07:08 VanessaE wha?  fidonet is still alive in this day and age?
07:08 vicscandl beleive it or not
07:08 VanessaE wow.  Wonder if anyone still runs Cnet also :-)
07:08 vicscandl fuckin rippleys and shit
07:09 vicscandl omg... did you really just pull Cnet? you (like me) prob still held your @well.com accout and compuserve numbers for years...
07:10 VanessaE nope
07:10 VanessaE worse:
07:10 vicscandl sellout
07:10 VanessaE I used to use Quantum Link. :-)
07:11 vicscandl tell me you have an ARPNET node account still
07:11 * VanessaE was a hardcore Commodore 64 geek.  Still into it but not nearly as much as before.
07:11 VanessaE haha no, never used ARPNET (knowingly)
07:11 vicscandl (or willing to admit)
07:12 VanessaE Should I hand in my geek card on the way out? :-)
07:12 vicscandl i have a picture of me and my old man at caltech... i'm holding his punchcards...
07:12 vicscandl VanessaE: naw, your hand in marriage will suffice
07:13 VanessaE too late, I'm already married :-)
07:13 vicscandl lucky guy
07:13 VanessaE to a recovering COBOL geek yet
07:13 VanessaE System/36 stuff :-)
07:14 vicscandl hahahhaha PUKE
07:14 vicscandl might as well throw LISP onto that fucking pile
07:14 vicscandl how about PICK
07:14 vicscandl i'm so old, my data structures class was in FUCKING ADA
07:14 VanessaE aw come on :-)
07:15 vicscandl serious
07:15 vicscandl comp sci, CSUF 93
07:15 VanessaE I'm only 38, figure that one out :-)
07:15 vicscandl so am i
07:15 vicscandl 74
07:16 VanessaE oh yes, that's right
07:16 vicscandl first computer at 8
07:16 vicscandl :) pops designed silicon... n3rd destiny, solid.
07:17 vicscandl i've got him so effing hooked with mesecons...
07:17 VanessaE brb
07:18 vicscandl yea me too, i gotta go do grapics for my mod, thanks again VE
07:19 VanessaE you're welcome
07:19 * VanessaE corrects the errors in homedecor.
07:20 khonkhortisan Correction: there were no errors in homedecor, nor was there any cover-up.
07:23 VanessaE :P
07:30 VanessaE Fixed and pushed.
07:30 VanessaE (photorealistic packs fixed and pushed too)
07:33 VanessaE ok, time to crash.
07:33 VanessaE night all.
07:41 vicscandl night VE
07:51 GTRsdk :o
07:52 GTRsdk how popular is minetest in the age 25 - 50 world?
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08:03 jin_xi is a forum mod around?
08:05 GTRsdk a mod which activates forum capabilities on the server?
08:05 jin_xi oh, sorry no, a moderator on the minetest forums, sorry
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08:17 * vicscandl is 38
08:18 Calinou who cares?
08:23 * Calinou just found a pink sheep in minecraft
08:24 GTRsdk Calinou: a pink sheep?
08:24 * GTRsdk makes note to self to never eat cotton candy in minecraft
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08:49 vicscandl Calinou: GTRsdk asked, thats why.
08:50 GTRsdk vicscandl: do any of your friends play minetest?
08:51 vicscandl not yet.. just hooked my neice today tho... i "own" an 8.75yo playtester myself..
08:51 vicscandl neice = 14 (assumption is since i showed it to her for the first time today, her friends will play shortly as well)
08:52 vicscandl her outlook: "uncle chris, this is the best effing game"
08:52 vicscandl she is just stoked to hell that there are nyan cats in the game...
08:53 vicscandl she thought i put it in ther because she is such a nut for that stupid pop-tart-football
08:54 vicscandl i told the neice: "check it, i can't fuck up my foot on your legos anymore"
08:54 Anelisa joined #minetest
08:55 Anelisa hi
08:56 GTRsdk cool
08:59 vicscandl have not looked into code yet: can smelting produce 1..n new nodes, or only 1 new node?
09:01 vicscandl ie: smelting a book produces the two nodes to craft vs only paper
09:01 sfan5 i think it is only able to produce 1 node
09:01 sfan5 Anelisa: you use ipv6?
09:01 vicscandl sfan5: oh, that sucks
09:02 Calinou joined #minetest
09:02 vicscandl sfan5: ((wow, have not seen ip6 in irc in a while))
09:02 vicscandl sfan5: my server botnet control system uses it, but thats custom code......
09:03 sfan5 umm, botnet?
09:04 vicscandl sfan5: yea, use a botnet to distribute code to multiple servers via irc/hg(git)/script
09:04 vicscandl used to manage 150k servers in downtown la
09:04 sfan5 intresting
09:05 vicscandl basicaly it works like this, there are irc bots from each server logged into my channel, i tell them the repository is updated (from script on hg commit) and then they all do a pull
09:06 vicscandl 150k servers updated in < 10 minuts = FAT PAYCHECK
09:06 Calinou lolhg
09:06 vicscandl i got mad skillz
09:06 Calinou inb4 archlinux
09:06 vicscandl hahhahaha
09:07 GTRsdk 150k in under 10 minutes is impressive
09:07 vicscandl linux.....
09:07 vicscandl one wilshire bitches
09:07 vicscandl worked for a japanese pr0n company for 1.5y... NOC shit
09:08 vicscandl pre vps days
09:09 vicscandl vps made all my tech shit look like childs play
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09:10 Anelisa sfan5, what's that ?
09:10 vicscandl remember kids, botnet != malicious when used in the proper manner for large scale system management
09:10 sfan5 Anelisa: * Anelisa (~Anelisa@2a01:e35:8ab6:c5c0:ed:daf2:1249:fb3c) koined #minetest
09:10 sfan5 2a01:e35:8ab6:c5c0:ed:daf2:1249:fb3c is your ipv6 address
09:11 vicscandl Anelisa: you popped up with an ipv6 vs ipv4 (above vs 123.123.123.123)
09:12 vicscandl rare in most cases
09:13 * sfan5 is installing archlinux on his 4 gb usb stick
09:14 vicscandl sfan5: headless minetest client?
09:14 sfan5 what??
09:15 vicscandl my son has a stick he slots, boots ubuntu, contacts home git repo, pulls latest client, compiles then runs
09:15 vicscandl :)
09:15 Anelisa Hum.. i don't understand..
09:16 vicscandl Anelisa: its nerd stuff, just nod your head and act like we are cool. thanks.
09:17 vicscandl sfan5: the computer he slots it on is literally a shell with no actuall HD
09:17 vicscandl has another stick that boots up a shitload of emulators and roms are pulled from the NAS
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09:18 vicscandl sfan5: yer gears turnin or what bro?
09:21 vicscandl [all] if you want details, just ask...
09:22 vicscandl sfan5: the nice thing about it is that he can take the stick with him to his mom/friends house, slot it in any computer, connect to my shit at the house and play
09:22 vicscandl :)
09:24 vicscandl btw: someone thank c55 for me, i think i found a new home....
09:26 sfan5 Calinou: do you update archlinux with "pacman -Syu"?
09:28 sfan5 joined #minetest
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09:39 Calinou sfan5, what?
09:39 sfan5 nvm
09:44 Anelisa re
09:48 Uldics Hi all! Is there anywhere a map of celeron.55.lt server. Cause I kinda lost my house ... Probably I can spot the landscape from a map ...
09:48 Gizmokid2005 joined #minetest
09:52 Calinou c55.me server is dead since paril
09:52 Calinou :p
09:52 Calinou april
09:52 Uldics not c55.me
09:52 Uldics celeron.55.lt
09:53 Calinou same thing
09:53 Calinou -_-
09:53 jordach left #minetest
09:53 Calinou c55.me === celeron.55.lt/~celeron55
09:57 Uldics was online this week
09:58 darkrose is online now
09:59 Uldics hmm, cant connect
09:59 Anelisa re encore
10:03 Calinou NOPE
10:03 Calinou Uldics, [citation needed]
10:05 Uldics ?
10:05 Anelisa ouainnn mon jeu ferme ;o;
10:06 Anelisa pas minetest...
10:16 TLP|AFK joined #minetest
10:17 Anelisa ...
10:21 q66 joined #minetest
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11:06 Jousway joined #minetest
11:08 Anelisa ..
11:45 Anelisa u_u
11:53 Uldics left #minetest
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12:01 Anelisa re x)
12:05 Anelisa pif pof
12:07 Anelisa plop plop
12:08 cornernote_ hey
12:10 Anelisa hi
12:11 thexyz joined #minetest
12:12 Anelisa bye i have to go ! (:
12:15 mauvebic joined #minetest
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12:44 mauvebic gonna try installing crunchbang debian see if the mientest server still spikes cpu on debian
13:00 NakedFury joined #minetest
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13:39 Calinou is crunchbang based on debian? thought it wasn't
13:48 cornernote joined #minetest
13:48 cornernote Hey
14:02 User12 joined #minetest
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14:19 Nemo08 joined #minetest
14:21 Nemo08 good afternoon!
14:23 MilanFIN joined #minetest
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15:34 * Calinou just changed his avatar
15:35 Calinou got tried of the angry guy c:
15:35 Calinou now, we'll be dropping bombs in a basket hoop.
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17:34 emerbe hi
17:34 emerbe i've small stupid problem
17:34 NakedFury hi
17:35 emerbe how to remove mesecons?
17:35 emerbe minetest 4.2 RC, mesecons 0.9
17:35 NakedFury the mod or the items in your world?
17:35 emerbe items
17:35 NakedFury they cant be selected?
17:36 emerbe yes
17:36 VanessaE upgrade to the latest git of mesecons, that bug has already been fixed.
17:36 emerbe ok
17:36 emerbe thx
17:36 emerbe I'll try
17:36 VanessaE also, good morning all
17:36 VanessaE or afternoon actually isn't it.
17:36 NakedFury or good evening or night
17:37 NakedFury any development on the game?
17:39 emerbe great, now it works ;)
17:39 emerbe thx
17:43 emerbe hmm
17:43 emerbe something is wrong.. minetest takes 60-70% CPU
17:44 thexyz joined #minetest
17:46 emerbe CPU's fan gets crazy
17:46 emerbe that's strange
17:52 emerbe can I put mesecons verticaly?
17:52 khonkhortisan no
17:53 khonkhortisan it works based on facedir, pistons and movestones can't move up
17:53 emerbe ok
17:53 TLP|AFK joined #minetest
18:17 khonkhortisan does minetest_game need a game.conf? it's only seeing minimal
18:18 VanessaE dunno
18:18 VanessaE I only ever unzip the distribution file and drop it in, I never look at what's actually there :-)
18:22 khonkhortisan gameboom updated, now I have the version before and the version after and I can't play
18:23 VanessaE c55 just tagged 0.4.2-rc1 this morning
18:23 VanessaE maybe it's time everyone finally updated to that
18:28 thexyz (05:28:08 PM) celeron55: i think i'll release the current minetest quickly as 0.4.2 hoping there are no bugs; i predict will not have any internet connection in a few days from now
18:31 VanessaE I wonder why?
18:31 khonkhortisan remodels are ugly, even in minetest
18:34 VanessaE remodels?
18:34 khonkhortisan yes the center column of my house was too small for when I made actual stairs, the corners weren't right, so I'm making it bigger
18:35 VanessaE ah
18:35 shinji257 joined #minetest
18:35 shinji257 Hey
18:36 VanessaE hi
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18:37 shinji257 What's the lowest spec that someone got minetest to run on?
18:37 TLP|AFK joined #minetest
18:37 VanessaE dunno, but the author uses some low-end laptop as I understand
18:38 VanessaE Intel onboard gfx, that sort of thing
18:38 shinji257 Heh... Well I'm going to push it a bit then
18:38 shinji257 ARMv6 w/ HardFloat @ 800Mhz, VideoCore 4 GPU, 64MB GPU Ram, 192MB System Ram
18:38 shinji257 lol
18:39 VanessaE now that's tiny
18:39 VanessaE good luck with that :-)
18:40 khonkhortisan I should be able to move a filled chest, even if it's only one node at a time. It's too much work to move my chest collection
18:40 shinji257 ya
18:42 VanessaE agreed
18:43 VanessaE that's been something of an irritant for me also, having to unload, move items, reload in a new spot, and make multiple trips if my inventory is partially full already
18:44 VanessaE issue submitted to github.
18:44 shinji257 in minecraft it dumps your stuff on the ground when you destroy a chest.  i think tracking what is in a chest when you break it would be kinda of a pain and add an additional complexity to inventory tracking that might not be worth it.
18:45 shinji257 i do agree that making the trips is a pain though.
18:45 VanessaE seems reasonable to me if you could just stand to one side and punch the chest to move it
18:45 shinji257 lol... depends on how far you were planning on moving it.
18:46 VanessaE well copy&paste doesn't seem to make much sense here ;-)
18:47 shinji257 (^_^)
18:49 cy1 shinji257: It wouldn't be a pain at all, except to players!
18:50 cy1 There's a mod for chests you can pick up... but that leads to chests in chests.
18:50 VanessaE hammerspace!
18:51 khonkhortisan I keep losing things in chests
18:51 khonkhortisan put a on b, lose a
18:51 VanessaE khonkhortisan: everyone does, it's a bug in the recent lua implementation of them.  Might be fixed now
18:52 VanessaE try 1.4.2-rc1, see if it works
18:52 thexyz really? was that bug fixed?
18:53 VanessaE not sure - c55 never made it clear if the work he did the other day on that code fixes that bug or not
18:53 VanessaE (I asked, he didn't know for sure)
18:53 khonkhortisan in git I put a on b and lose b
18:53 khonkhortisan instead of losing a
18:54 VanessaE heh, guess not :-/
18:54 leo_rockway hello
18:54 khonkhortisan olleh
18:54 VanessaE well there's an issue on github for it already.  Maybe he'll fix it soon.
18:54 leo_rockway I was trying jordan4ibanez's branch yesterday
18:54 leo_rockway are those changes planned to go into master?
18:55 thexyz that's bad =(
18:55 leo_rockway like sprinting or hunger bar or air bar...
18:55 leo_rockway or even items dropping to the ground when you mine them instead of going into your inventory...
18:55 thexyz people on my server have already lost many things because of that bug
18:55 VanessaE you sure you're on the *latest* git, khonkhortisan?
18:56 VanessaE leo_rockway: no.
18:56 leo_rockway VanessaE: =[ I like those changes.
18:56 leo_rockway I might start running jordan4ibanez's minetest, then...
18:57 VanessaE it's out of date when I last checked
18:59 leo_rockway why aren't those changes going to be pulled into master?
18:59 thexyz leo_rockway: what changes?
18:59 thexyz dropping items on ground when mined?
18:59 khonkhortisan yes latest
18:59 leo_rockway thexyz: sprinting, air bar, hunger bar, items dropping to the ground when you mine them.
18:59 VanessaE c55 doesn't like them.  too similar to minecraft and the commits aren't itemized well enough
18:59 thexyz is that needed?
18:59 khonkhortisan unless it's the wrong repo
19:00 VanessaE thexyz: it is when your inventory is full.
19:00 VanessaE (otherwise the game destroys what you mined)
19:00 leo_rockway thexyz: the ones I actually would like to see are sprinting and the modified walking animation.
19:01 VanessaE sprinting?  that already exists in vanilla (/grant singleplayer fast, use 'e' to sprint)
19:01 VanessaE when the other branch does is change your field of view
19:01 leo_rockway VanessaE: it's not exactly the same
19:01 VanessaE and puts it on the same key (yuck)
19:01 leo_rockway don't you need to be flying to sprint?
19:01 VanessaE no
19:01 leo_rockway oh, then cool
19:01 thexyz VanessaE: that's not the right sprinting
19:02 thexyz you know, right?
19:02 VanessaE thexyz: what's the difference then?
19:02 thexyz have you tried it?
19:02 thexyz blockplanet's version
19:02 VanessaE yes I have.
19:02 VanessaE yes.
19:02 thexyz and you still see no difference?
19:02 VanessaE and to me they're the same save for the field of view change that I mentioned.
19:03 VanessaE (which feels weird, btw)
19:03 leo_rockway I don't feel any faster with fast move enabled o.o
19:03 leo_rockway except when I'm flying
19:04 VanessaE leo_rockway: 'w' to walk forward, 'e' with it to run/sprint/whatever you want to call it
19:04 VanessaE (when not flying)
19:04 leo_rockway yes, I have them remapped to r and `
19:04 leo_rockway I don't use qwerty
19:04 leo_rockway I see the "fast_enabled" messages
19:04 leo_rockway but it doesn't seem faster
19:04 VanessaE thexyz: so what's the difference?
19:05 shinji257 the only thing I hate about compiling on the platform is it takes so dang long to build it... :(
19:05 VanessaE I honestly can't remember seeing anything new other than the field of view thing
19:05 * shinji257 is building on a Raspberry Pi
19:05 leo_rockway shinji257: can't you cross-compile?
19:06 shinji257 Yea but I never bothered to build the cross compilers.
19:06 VanessaE leo_rockway: but did you give yourself fast privilege?
19:06 leo_rockway VanessaE: I just walked from one cliff to another with fast_disabled and with fast_enabled... it took the same amount of time.
19:06 shinji257 I'd have to setup one to build for arm hardfloat and it's a pain.
19:06 leo_rockway VanessaE: /give singleplayer fast
19:06 leo_rockway like that? I did
19:06 VanessaE did you press both keys at the smae time?>
19:06 VanessaE same(
19:06 VanessaE *sigh*
19:06 leo_rockway no, I pressed the toggle once
19:07 thexyz VanessaE: bp's version is better (actually, i think those are different things); it has smooth screen transform and it is not so fast
19:07 leo_rockway to enable it
19:07 leo_rockway if I fly, I do go faster
19:07 VanessaE leo_rockway: you have to hold down W + E (or whatever) to run fast
19:07 VanessaE you can't just toggle it
19:07 VanessaE thexyz: ah.  been too long since I played it then
19:07 thexyz also, in my opinion, "fast" privilege is something admin-like and other one is not
19:07 leo_rockway but the run key is a toggle
19:08 VanessaE leo_rockway: no, it isn't.
19:08 VanessaE not in vanilla
19:08 leo_rockway if you go to the keybindings it clearly says "toggle fly" and "toggle fast"
19:08 leo_rockway I'm in vanilla
19:08 VanessaE that just enables the feature, you still have to hold W + E to actually *use* it
19:08 leo_rockway I built it about a minute ago.
19:08 thexyz leo_rockway: it becames toggleable when you use it with fly
19:08 leo_rockway VanessaE: oh! got it
19:08 leo_rockway VanessaE: yes, I see it now.
19:08 VanessaE "E" is the "climb down" key in vanilla, it acts as "run" when you have that feature turned on
19:08 leo_rockway thank you.
19:08 VanessaE ok good :-)
19:09 VanessaE (actually I kinda wish "run" were a different key so that I could run up and down ladders also)
19:09 leo_rockway that's something that kind of bothered me when I learned about fly. The "use" key is never mentioned as "climb down"
19:09 leo_rockway and it's not mentioned as run either.
19:10 leo_rockway in the key binding menu, I mean.
19:11 VanessaE bbl
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19:15 khonkhortisan sneak climbing is faster than the server allows
19:22 leo_rockway joined #minetest
19:34 nyuszika7h joined #minetest
19:36 cy1 khonkhortisan: yeah it's that dumb antispeedhack
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20:00 shinji257 Well minetest compiled on my platform target but since it uses OpenGL I have to convert it to OpenGL ES instead. :(
20:04 GTRsdk What's the item code for a nyan cat block?
20:05 wowiamdiamonds_ default:nyancat?
20:13 GTRsdk thanks wowiamdiamonds_
20:44 FreeFull shinji257: as opposed to it using directx?
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20:47 vicscandl meep
20:50 thexyz minetest.ru:30001 map http://minetest.ru/map/
20:51 vicscandl thexyz: latest git client or 4.1-stable?
20:51 thexyz vicscandl: even older
20:53 vicscandl ooooo snap. xxl-map!
20:53 vicscandl pull what commit from git to log in?
20:54 thexyz c57e508
20:55 thexyz i will update it some time
20:56 vicscandl ooooo might have an already compiled version of that sitting around... somewhere
20:57 vicscandl nope, same commit for minetest_game?
20:58 shinji257 @FreeFull it just needs ported.  GLES is just a subset of standard OpenGL
21:03 thexyz vicscandl: you don't need minetest_game if all you want is just to play on this server
21:03 thexyz anyway, I don't remember it, but you can take it from windows package http://minetest.net/packages/nightly/minetest-0.4.dev-20120606-c57e508-win32.zip
21:08 vicscandl thexyz: yea, just figured *that one* out... :)
21:09 vicscandl thexyz: windows? whats that? some sort of washington bullshit or what?
21:09 thexyz yes, i think you're right
21:09 * vicscandl is an M$ hater, sorry.
21:10 thexyz anyway, that describes it very accurately
21:10 thexyz don't be sorry for that
21:11 vicscandl the house has been windows free for over 5 years now, thank <insert your choice of creation figure here> for that...
21:13 jin_xi hail satan
21:13 vicscandl thexyz: inbound now
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21:18 vicscandl thexyz: damn, stuck in a well
22:20 mauvebic joined #minetest
22:21 mauvebic i think segfault needs a timeout http://minetest.net/forum/viewtopic.php?pid=34519#p34519
22:29 khonkhortisan I have current minetest git, current minetest_game git, but minetest can only find minimal
22:31 khonkhortisan if I change game.conf in minimal, it doesn't change when I create a world
22:32 khonkhortisan I move minimal, I can still create the world, minus the mods. It's like it doesn't update the list of games
22:36 khonkhortisan I forgot to check run-in-place :)
22:36 Colin_ joined #minetest
22:36 Colin_ hello
22:36 khonkhortisan 'ello
22:36 Colin_ left #minetest
22:36 khonkhortisan 'ye
22:37 mrtux joined #minetest
22:37 mrtux whoops
22:37 mrtux irssi messed up lol
22:38 khonkhortisan aah! 15:39:11: ERROR[main]: TextureSource::buildMainAtlas(): Atlas is full, not adding more textures.
22:39 mrtux I got that error before, I'm assuming I had too many textures for mods installed
22:39 khonkhortisan it's because I updated minetest
22:42 khonkhortisan it was my transitions mod
22:43 khonkhortisan the sky keeps flipping between black and blue when I look in a cave
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