Time |
Nick |
Message |
00:16 |
FreeFull |
"Fix hovering after mining a block underneath you while sneaking" No D: |
02:02 |
* VanessaE |
has returned |
02:23 |
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06:51 |
cornernote |
hey |
06:54 |
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08:19 |
yunfan |
redcrab: hi, need build privileges |
08:21 |
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08:25 |
brobostigon |
good morning everyone. |
08:27 |
yunfan |
good afternoon ;] |
08:28 |
brobostigon |
hi yunfan :) |
08:28 |
yunfan |
brobostigon: hi |
08:34 |
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08:47 |
cornernote |
hi |
08:47 |
jin_xi |
sup |
08:47 |
brobostigon |
hi cornernote and jin_xi |
08:47 |
cornernote |
i'll try to release the wiki mod tonight |
08:48 |
cornernote |
do you think i should include a texture pack with it, or just let it harvest all the images it needs ? |
08:49 |
cornernote |
i was thinking of including some sqlite databases too, one with the default mods, and one with every mod i can lay my hands on |
08:49 |
cornernote |
if anyone is unsure what i am talking about - http://minetest.net/forum/viewtopic.php?id=2479 |
08:57 |
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09:08 |
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09:21 |
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09:22 |
jordach |
morning |
09:23 |
brobostigon |
morning jordach |
09:24 |
jordach |
sup |
09:24 |
sfan5 |
hi jordach |
09:25 |
brobostigon |
jordach: nought much, just trying to survive, and you? |
09:25 |
jordach |
nothin |
09:26 |
jordach |
hanging around #minetest |
09:26 |
brobostigon |
:) |
09:28 |
* jordach |
notes calinou isnmt |
09:28 |
jordach |
isnt around |
10:04 |
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10:05 |
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10:12 |
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10:20 |
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10:43 |
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10:52 |
te3 |
hey ttk2, you're the admin of civcraft, right? |
10:52 |
ttk2 |
yes |
10:52 |
te3 |
remember the nazis? most of them went "home" and play on my server now |
10:53 |
ttk2 |
Interesting |
10:53 |
te3 |
(I'm the admin of KC/int/'s official server) |
10:53 |
te3 |
it's been really fun to watch |
10:53 |
ttk2 |
You should see Civcraft, so many players all doing their own thing. |
10:53 |
te3 |
yeah ours is freestyle too |
10:53 |
ttk2 |
There is so much going on I cant even keep track of half the complexity |
10:54 |
te3 |
we're a bit smaller, but there's still enough going on |
10:54 |
ttk2 |
how do you handle block protection and player enforcement of rules? |
10:54 |
te3 |
logblock and and admin-appointed mods |
10:54 |
ttk2 |
bah humbug |
10:54 |
te3 |
the second one is kinda inherited |
10:55 |
te3 |
and I gave my players logblock tools to look up who changed a block |
10:55 |
te3 |
so it's a bit like your snitchblock, but less realtime |
10:55 |
te3 |
we're more focused on building historically |
10:56 |
ttk2 |
Prisonpearl and citadel are the lynch pin in my master evil plan to never actually have to moderate |
10:56 |
te3 |
yeah I'm moving towards that |
10:56 |
te3 |
so much drama I have to arbitrate |
10:57 |
te3 |
how good is nocheat? |
10:57 |
ttk2 |
let other players arbitrate and the players enforce |
10:57 |
te3 |
problem is, we're not continuously 50+ players |
10:57 |
ttk2 |
nocheat is half way decent, but anticheat does not work well with our config so I have never tried it |
10:58 |
te3 |
more around 10, or 0-30 |
10:58 |
ttk2 |
Just learn to get into the config file and change values and you can get it to do whatever you need. |
10:58 |
te3 |
depends on update cycle and political events |
10:59 |
te3 |
I inherited the server from the former admin and there's a great builder culture I don't want to destroy |
10:59 |
ttk2 |
Different servers have different purposes |
10:59 |
ttk2 |
what sort of hardware are you on? |
11:00 |
te3 |
http://www.hetzner.de/en/hosting/produkte_rootserver/ex4 |
11:00 |
te3 |
nothing special really |
11:00 |
ttk2 |
brb and I will show you our planned upgrade hardware. |
11:00 |
te3 |
I briefly looked at your upgrade post on the civcraft reddit |
11:01 |
te3 |
(and got a bit jealous but our current hardware meets our need just fine) |
11:02 |
te3 |
we always had a rule that put players over nations and legalized pvp only if consensual |
11:02 |
te3 |
so naturally we went a different way |
11:05 |
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11:08 |
te3 |
oh and several of the new players have bugged me for citadel |
11:08 |
ttk2 |
do you want the .jar? |
11:08 |
te3 |
isn't the source on github? |
11:09 |
ttk2 |
it is |
11:09 |
ttk2 |
but people are lazy sometimes. The source is newer though, but the .jar we have running now is considered the 'stable' version |
11:09 |
te3 |
ah, good to know |
11:10 |
te3 |
there's still a sizable diaspora of reich players, let's see if I can catch them all... |
11:10 |
ttk2 |
pokemon! |
11:11 |
te3 |
exactly! |
11:11 |
ttk2 |
http://www.reddit.com/r/Civcraft/comments/wn5b6/server_upgrade_hardware_discussion/ |
11:11 |
ttk2 |
we are probably going with build 1 |
11:12 |
ttk2 |
16gigs of the fastest server memory available, nearly 4ghz 6 core processor on the new lga 2011 arch |
11:13 |
te3 |
consider me jelly |
11:13 |
ttk2 |
Hexapus provides us with free rack space and unlimited bandwith+power, our only cost is the server hardware itself |
11:14 |
ttk2 |
Our current server is a dual 3.0ghz quad core (socket 771) with 32gigs ddr2 800mhz |
11:14 |
ttk2 |
but the older memory arch is bad for minecraft newer Xeons and i7's preform much better |
11:14 |
ttk2 |
especially with faster memory |
11:15 |
ttk2 |
Since everyone else rents their servers it seems like very few people have really done their hardware research on Minecraft to figure out whats best, too me forever to gather the needed info |
11:15 |
te3 |
yeah, so far I've only optimized the plugins themselves and I'm sure there's still considerable optimization space before I really need new hardware |
11:15 |
te3 |
have you considered using canary? |
11:16 |
te3 |
a friend helps run minecraftonline and he told me they chose it because it had a non-insane plugin api and ran faster than bukkit |
11:16 |
ttk2 |
what is canary? Ah do you mean the spout project? |
11:17 |
te3 |
canarymod |
11:17 |
ttk2 |
is that the code name for it? |
11:17 |
te3 |
http://www.canarymod.net/ |
11:17 |
ttk2 |
will test preformance later |
11:18 |
te3 |
I've been flirting with it but I'd need to completely overhaul the server since the plugin ecosystem is very different, so I haven't got around to seriously testing it yet |
11:18 |
darkrose |
why is this crap being discussed here? go away |
11:18 |
te3 |
darkrose, coincidence |
11:19 |
darkrose |
great, coincedently take it elsewhere |
11:19 |
te3 |
I've been toying with minetest on the side of adminning a medium large bukkit community and the communities (or parts of them) of our servers had a run-in on ttk2's server |
11:20 |
te3 |
but we hadn't talked to each other in person yet |
11:21 |
ttk2 |
Now I wait, if Mojang does a good job with the 1.4 modding api (a stretch I know) then I stay with them. Otherwise its time to move on |
11:21 |
te3 |
my players (or the more curious ones) love minetest btw, but alas this is only a hobby project for me and I have only so much concentration to spare |
11:22 |
ttk2 |
Monetizing Civcraft will have to wait for a larger community. |
11:22 |
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11:22 |
te3 |
you were a bit frustrated with the direction mojang takes MC to, right? |
11:23 |
nyuszika7h |
Hi |
11:23 |
ttk2 |
More than a bit, but its their game. I have no right to complain. |
11:24 |
ttk2 |
Its not their job to make like easier for me, its mine to solve my own problems. |
11:24 |
ttk2 |
hello nyu |
11:24 |
te3 |
mmh |
11:25 |
te3 |
enchanting added a bit too much mmo for my taste but silk touch is awesome |
11:26 |
ttk2 |
We hope to modify the mechanic, but looking at Minetest we would probably remove and replace it with others if we had to build one from scratch |
11:26 |
te3 |
minetest means that players can code up their own mods in lua without much effort |
11:28 |
ttk2 |
well aware of that, but the question comes how exactly to replace that mechanic, we have been trying to design a couple of tech trees to that end. |
11:28 |
te3 |
I've always dreamed of a multiserver minecraft that doesn't need to run on one single machine, since that quickly becomes expensive |
11:28 |
nyuszika7h |
I wonder, can Minetest mods do as complex things as some of the Minecraft mods? |
11:28 |
ttk2 |
Tell me about it. |
11:28 |
ttk2 |
nyuszika7h: From what I know so far the API is very powerful and they can easily do things that where nearly impossible for bukkit mods |
11:29 |
nyuszika7h |
:O Nice |
11:29 |
te3 |
just some way of, yeah, scaling out mc worlds so you run them on a few moderately sized machines instead of one insanely sized (and pricey one) |
11:30 |
ttk2 |
We could run 8 MC servers on our current hardware alone, if we could link them it would be epic. |
11:30 |
ttk2 |
But the problem comes down to the map. |
11:30 |
te3 |
hm! |
11:30 |
te3 |
seamless transition between servers |
11:30 |
ttk2 |
I was thinking, with Minetest the map is a sql database |
11:31 |
te3 |
I heard of one popular server putting craftproxy in front of their bukkits so each bukkit ran only one world |
11:31 |
ttk2 |
meaning you could in theory have one server dedicated to the map and then on lan a few others that actually hosted the players, they share hosting of a no mans land between the sections they each host so that players can walk between without issue. |
11:31 |
te3 |
and when players went through a portal, they switched server but never noticed |
11:31 |
te3 |
because the proxy handled it transparently |
11:31 |
nyuszika7h |
ttk2: That's nice, how much do you pay for the server? |
11:31 |
te3 |
I don't think they released the source |
11:32 |
ttk2 |
We pay nothing per month |
11:32 |
nyuszika7h |
Nothing? |
11:32 |
ttk2 |
free hosting, bandwith, and power from a friend |
11:32 |
nyuszika7h |
:o |
11:32 |
ttk2 |
we just by the server hardware and rack it. |
11:33 |
nyuszika7h |
My current server isn't too good in means of RAM and HDD... they promise 1024MB but only give 989MB RAM |
11:33 |
te3 |
ah I see, you mean db replication in the minetest backend? |
11:33 |
ttk2 |
te3 a little like that, but the details would obviously need to be worked out. |
11:34 |
te3 |
the minetest server can become laggy pretty fast, but my minetest admin skills are entry level at best |
11:34 |
te3 |
so I'm blaming it on me |
11:34 |
ttk2 |
it requires a different approach. |
11:35 |
ttk2 |
Its only better if used properly, like a lot of things. |
11:39 |
te3 |
does civcraft have an irc? I'd love to lurk on it |
11:42 |
te3 |
(I can't play on your server since I'm a pirate client user) |
11:46 |
ttk2 |
te3: We run a mumble voice chat server |
11:46 |
ttk2 |
better than IRC in my opinion. |
11:52 |
te3 |
nah, irc has logs |
11:54 |
te3 |
anyway nice to talk to you! |
11:54 |
te3 |
<- bed |
11:59 |
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12:08 |
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12:11 |
cornernote |
quick Q .. does MT 0.4.1 contain the patch to allow more items ? .. i seem to be getting the serialize error again |
12:12 |
darkrose |
no |
12:15 |
cornernote |
OMG |
12:15 |
cornernote |
what was the release for ? |
12:19 |
jordach2 |
we need that commit for 0.4.2 |
12:19 |
jordach2 |
NOW |
12:23 |
jin_xi |
lol |
12:24 |
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12:39 |
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12:43 |
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rsiska joined #minetest |
12:44 |
rsiska |
hello. so, what's up with redcrab.sure.net? |
12:44 |
rsiska |
it seems to be down... |
12:55 |
jordach2 |
rsiska, its a bug with the server |
13:01 |
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13:03 |
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jordach joined #minetest |
13:06 |
Calinou |
MINETEST 0.4.1 |
13:06 |
jordach |
why |
13:06 |
jordach |
wtf Calinou |
13:06 |
jordach |
you walk in: RAGE then leave |
13:06 |
Calinou |
BECAUSE |
13:07 |
jordach |
s/RAGE/TROLL |
13:07 |
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13:07 |
jordach |
hi TheLastProject |
13:07 |
Calinou |
Kray, you should update your servers to 0.4 it's official :p |
13:07 |
Calinou |
(and reset the world) |
13:07 |
jordach |
YES |
13:07 |
jordach |
PLEASE |
13:07 |
jordach |
YES |
13:07 |
jordach |
and add moderators |
13:08 |
Calinou |
^ |
13:08 |
jordach |
plus lua mods |
13:08 |
Calinou |
build-by-default is okay if you have some moderators |
13:08 |
jordach |
like cotton |
13:08 |
TheLastProject |
Hi jordach |
13:08 |
Kray |
two words: EVE Online |
13:08 |
TheLastProject |
0.4 has officially been released? |
13:08 |
Calinou |
wool, moreblocks, moreores, stairsplus, doorsplus :p |
13:08 |
jordach |
YES |
13:08 |
Calinou |
yes |
13:08 |
Calinou |
0.4.1 now |
13:10 |
TheLastProject |
Well, that's cool |
13:11 |
TheLastProject |
Looks like it's not updated on the AUR yet o,o |
13:11 |
jordach |
TheLastProject, compile your self# |
13:12 |
TheLastProject |
Oh well, guess that'll happen soon enough |
13:12 |
TheLastProject |
jordach, I could do that, but I'm lazy :3 |
13:12 |
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13:12 |
* jordach |
and Calinou self compile |
13:12 |
Calinou |
no, I'm on windows right now |
13:12 |
Calinou |
why would I self-compile? |
13:12 |
TheLastProject |
Why would you use Windows? |
13:12 |
* Calinou |
recompiles hit git on debian though |
13:12 |
Calinou |
TheLastProject, drivers, software compat, preinstalled |
13:13 |
jordach |
Calinou, thats what I meant |
13:13 |
Calinou |
(well I mostly use crossplatform software) |
13:13 |
jordach |
on debian based systems |
13:13 |
Calinou |
<TheLastProject> Looks like it's not updated on the AUR yet o,o |
13:13 |
TheLastProject |
Ubuntu has stuff preinstalled *hides* |
13:13 |
Calinou |
AUR can go fuck itself |
13:13 |
Calinou |
any and all packages for games can |
13:13 |
Calinou |
compile it yourself or install a precompiled version from the devs |
13:13 |
Calinou |
(good devs have precompiled linux bins.) |
13:13 |
jordach |
:3 |
13:13 |
jordach |
IKR |
13:14 |
Calinou |
-- *** Will build version 0.4.1 *** |
13:14 |
Calinou |
:3 |
13:14 |
Calinou |
yay, warnings |
13:16 |
jordach |
IKR |
13:16 |
jordach |
lol |
13:16 |
jordach |
FIX EM |
13:16 |
Calinou |
CANT |
13:17 |
TheLastProject |
Who cares about warnings. As long as it runs it's good :P |
13:18 |
TheLastProject |
Hmmm... how I cross-compile QT stuff on my Arch Linux? :( |
13:18 |
TheLastProject |
I only get it to compile a Linux executable for me :( |
13:19 |
jordach |
im playing a java game |
13:19 |
Calinou |
arch sucks |
13:19 |
Calinou |
jordach, inb4 minecraft |
13:19 |
jordach |
wrong |
13:19 |
TheLastProject |
jordach, Spiral Knights? |
13:19 |
jordach |
canvas rider |
13:19 |
TheLastProject |
Calinou, Yeah yeah, whatever~ |
13:19 |
TheLastProject |
That's my not point |
13:19 |
TheLastProject |
Every OS sucks, really |
13:19 |
TheLastProject |
Some just suck less than others |
13:19 |
TheLastProject |
And I find Arch to suck less than Ubuntu and Windows, so yeah |
13:19 |
* jordach |
likes FreeBSD |
13:20 |
TheLastProject |
Last time I tried FreeBSD it was terribly buggy and crashed when I clicked the installer icon. Guess I should go back to it once again, who knows, maybe it works for me now |
13:21 |
jordach |
TheLastProject, hardware |
13:21 |
TheLastProject |
Oh yeah, that exists as well |
13:21 |
TheLastProject |
Derp |
13:21 |
* TheLastProject |
knows absolutely nothing about computers |
13:22 |
* jordach |
knows more than the big IT guys |
13:22 |
Calinou |
lolfreebsd |
13:22 |
TheLastProject |
lolcalinou |
13:22 |
* jordach |
also knows how to hack banks |
13:22 |
Calinou |
* TheLastProject knows absolutely nothing about computers |
13:22 |
Calinou |
this explains why you use arch |
13:22 |
* Calinou |
hacks jordach |
13:22 |
* jordach |
kicks Calinou |
13:22 |
TheLastProject |
Calinou, Next up: Gentoo :P |
13:22 |
TheLastProject |
(inb4 rage) |
13:22 |
Calinou |
lol |
13:23 |
jordach |
[oaerjo[jigjsadpoigpdjozjdpvodifj-\osgjvpozdoe[fvoiwefdfnon - gentoo |
13:23 |
jordach |
here. go grab xubuntu and then life is easy |
13:23 |
darkrose |
gentoo ftw! |
13:24 |
TheLastProject |
Ewww XFCE |
13:24 |
* jordach |
stabs darkrose |
13:24 |
TheLastProject |
It's like GNOME2's ugly brother |
13:24 |
* TheLastProject |
hides |
13:24 |
jordach |
TheLastProject, no. |
13:24 |
jordach |
its nice and simple |
13:24 |
jordach |
UNLIKE GNOME 3 |
13:24 |
* TheLastProject |
looks at desktop |
13:24 |
TheLastProject |
Oh, hi GNOME3 |
13:24 |
TheLastProject |
I'm not using it to be productive |
13:24 |
TheLastProject |
Because, let's be honest, it's anything but that |
13:24 |
* darkrose |
adds -stab to use flags, is immune to jordach |
13:24 |
TheLastProject |
It's a terrible mess |
13:25 |
TheLastProject |
And a design disaster |
13:25 |
TheLastProject |
But it looks nice |
13:25 |
TheLastProject |
:P |
13:25 |
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13:25 |
jordach |
TheLastProject, http://pastebin.com/MrU3utds |
13:25 |
jordach |
red gnome 3 |
13:28 |
TheLastProject |
I'm reading all of it, it's funny |
13:28 |
* jordach |
rages |
13:29 |
cornernote |
where is clay mostly found ? |
13:29 |
jordach |
near water |
13:29 |
cornernote |
it seems really rare |
13:29 |
jordach |
or sans |
13:29 |
jordach |
sand |
13:29 |
jordach |
natural water + sand = clay |
13:29 |
cornernote |
but then when i find it, theres tons and tons |
13:29 |
jordach |
ikr |
13:30 |
cornernote |
does it take time to be there ? |
13:30 |
jordach |
no. |
13:30 |
jordach |
WRONG |
13:30 |
Calinou |
XFCE FTW |
13:30 |
Calinou |
XFCE looks better than gnome 2 |
13:30 |
* jordach |
wants to slap celeron55 for all those useless commits |
13:31 |
TheLastProject |
Well, I must say XFCE is pretty fine |
13:31 |
Calinou |
gnome3 is slow and boated |
13:31 |
* jordach |
lo-fives Calinou |
13:31 |
TheLastProject |
I bucked up my X |
13:31 |
Calinou |
I use debian testing + XFCE |
13:31 |
Calinou |
:3 |
13:31 |
TheLastProject |
And no desktop environment/window manager would run |
13:31 |
TheLastProject |
And XFCE was like "dude, I'll run, no problem" |
13:31 |
TheLastProject |
And it worked perfectly |
13:31 |
Calinou |
trolling FTW; people keep saying things like "UVE DONE WRONG STUFF TESTING ISNT FOR NOOBZ LIKE U" but I still use it |
13:31 |
TheLastProject |
But everything else, GNOME, KDE, Awesome, idk was like "nope" |
13:31 |
jordach |
TheLastProject, STAY AWAY FROM LINUX |
13:31 |
Calinou |
KDE lol |
13:32 |
TheLastProject |
jordach, Why? :( |
13:32 |
TheLastProject |
It's so much more enjoyable to use than Windows :( |
13:32 |
jordach |
you bucked x window up |
13:32 |
jordach |
this should tell you something |
13:32 |
TheLastProject |
>Implying X is great software |
13:32 |
cornernote |
do things like clay and ore grow back over time ? |
13:32 |
darkrose |
no |
13:32 |
* jordach |
wants to know the legality of removing celeron55's spleen |
13:32 |
cornernote |
or u have to go further and further to mine ? |
13:34 |
* jordach |
is compling with make -j16 |
13:35 |
jordach |
make -j16 - for people who cant wait |
13:37 |
TheLastProject |
jordach, BTW, Calinou may possibly still remember that, when I first used Arch I couldn't figure out how to start DBUS before KDE so KDE kept segfaulting on me on boot :3 |
13:38 |
jordach |
lol |
13:38 |
Calinou |
lol starting everything by hand |
13:38 |
Calinou |
this is why outofthebox distros were invented, and are better |
13:38 |
Calinou |
jordach, make -j |
13:38 |
Calinou |
^ uses all your jobs |
13:38 |
Calinou |
-j without anything after j |
13:38 |
Calinou |
cornernote, ores cannot "grow" |
13:38 |
Calinou |
LOL |
13:38 |
* Calinou |
farms ores using an hoe |
13:38 |
TheLastProject |
Calinou: What's wrong with only starting the junk you need, so you don't waste boot time with useless daemons you don't use anyway? |
13:39 |
Calinou |
hard and takes time; not worth it |
13:39 |
Calinou |
<TheLastProject> It's so much more enjoyable to use than Windows :( |
13:39 |
Calinou |
windows is enjoyable because it Just Works, and has good compatbility and good drivers |
13:39 |
jordach |
Calinou, i quite like using windows |
13:39 |
Calinou |
linux is enjoyable if you don't play games and are lucky with hardware |
13:39 |
* jordach |
waits for steam on linux |
13:39 |
Calinou |
mac os can go fuck itself |
13:39 |
Calinou |
lol steam on linux |
13:40 |
jordach |
macsa |
13:40 |
darkrose |
people still use windows? |
13:40 |
TheLastProject |
Calinou, Windows is not enjoyable at all |
13:40 |
jordach |
macs, we want to know everything about you |
13:40 |
TheLastProject |
It's terrible |
13:40 |
TheLastProject |
An hour in Windows makes me cry, really... |
13:40 |
TheLastProject |
Even on Linux I can get my stuff done SO much faster than on Windows |
13:41 |
jordach |
then try VISTA |
13:41 |
Calinou |
why? |
13:41 |
Calinou |
lolvista |
13:41 |
TheLastProject |
jordach: I used Vista |
13:41 |
TheLastProject |
GOD |
13:41 |
TheLastProject |
Luckily 7 is SOMEWHAT better |
13:41 |
TheLastProject |
Though still not great |
13:41 |
Calinou |
<TheLastProject> Even on Linux I can get my stuff done SO much faster than on Windows |
13:41 |
Calinou |
how? |
13:41 |
TheLastProject |
Calinou: python2 build.py -> works |
13:41 |
TheLastProject |
Instead of C:\Python27\python.exe build.py |
13:41 |
Calinou |
"tar -xzvf porn.tgz; cp porn -roeijfizhnubfuyfuyu lol; python node.js" |
13:41 |
Calinou |
^ average linuxians |
13:41 |
Calinou |
this is what I fucking hate about linux |
13:41 |
TheLastProject |
Only to have it fail after 10 seconds |
13:42 |
Calinou |
python on windows is bleh; this is why python is bleh |
13:42 |
TheLastProject |
Errr... Why would you... |
13:42 |
jordach |
y u not use MS OFFICE |
13:42 |
TheLastProject |
There are unzipping utils |
13:42 |
TheLastProject |
LibreOffice FTW |
13:42 |
TheLastProject |
I'm not going to remember "tar -xzvf" |
13:42 |
TheLastProject |
Who came up with that dumb syntax anyway? |
13:42 |
TheLastProject |
xzvf? |
13:42 |
TheLastProject |
What? |
13:43 |
TheLastProject |
Oh well :P |
13:43 |
TheLastProject |
Sometimes command lines are awesome, sometimes a GUI is much nicer |
13:43 |
TheLastProject |
git commit -m "Blahblahblah" |
13:43 |
TheLastProject |
Much easier than some crappy GUI |
13:44 |
Calinou |
http://minetest.net/forum/viewtopic.php?id=2480 |
13:44 |
Calinou |
OFFICIAL TROLL THREAD 2012 |
13:44 |
Calinou |
MADE BY MAUVEBIC(R) |
13:44 |
|
EVOx joined #minetest |
13:44 |
Calinou |
upboats TheLastProject for libreoffice |
13:44 |
EVOx |
hello |
13:44 |
Calinou |
hi |
13:45 |
EVOx |
i've got a question about the minetest, are there monsters in the night? |
13:45 |
Calinou |
mauvebic should come to this IRC. |
13:45 |
Calinou |
:xc |
13:45 |
Calinou |
:c* |
13:45 |
Calinou |
EVOx, not in 0.4.x |
13:45 |
Calinou |
only in 0.3.1 (in caves, not at night at the surface) |
13:45 |
EVOx |
ah okay |
13:45 |
Calinou |
the latest version lacks any mobs :/ |
13:51 |
TheLastProject |
Dammit Three Rings Designs e-mail me back :( |
13:51 |
jordach |
OOO the rings for you TheLastProject |
13:52 |
TheLastProject |
(Dammit, my buildbot isn't working :() |
13:52 |
Calinou |
http://c55.me/blog/ |
13:52 |
Calinou |
GAH |
13:52 |
Calinou |
"its" not "it's" (near "rough edges") |
13:53 |
Calinou |
"There currently does not exist a complete changelog since the latest of the 0.3 series. I’ll figure that out and post it in the near future. It will be LONG. as. hell." |
13:53 |
* Calinou |
points to himself |
13:54 |
* jordach |
points to himself |
13:54 |
Calinou |
https://dl.dropbox.com/u/82342922/0.4_changelog.txt |
13:55 |
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13:55 |
EVOx |
how about the servers population? |
13:56 |
EVOx |
are there many players or better where can i check who's online? |
13:56 |
TheLastProject |
Calinou, Thanks |
13:57 |
Calinou |
EVOx, not really |
13:57 |
EVOx |
okay |
13:58 |
EVOx |
last night i tried one of the servers and i think i was alone ^^ |
13:58 |
EVOx |
then i changed over to singleplay mode and tried some things because i'm new to the craft scene ^^ |
13:59 |
jordach |
i think we know |
13:59 |
VanessaE |
morning all |
14:00 |
jordach |
http://www.zimagez.com/zimage/screenshot-220712-145952.php TROLL |
14:00 |
EVOx |
morning ^^ |
14:01 |
TheLastProject |
lolol |
14:01 |
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VanessaE left #minetest |
14:01 |
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VanessaE joined #minetest |
14:01 |
VanessaE |
(oops) |
14:01 |
jordach |
wth VanessaE |
14:01 |
Calinou |
hi |
14:02 |
VanessaE |
Ctrl-W -> wrong window. |
14:02 |
jordach |
keyboard shortcut failure |
14:03 |
VanessaE |
no, focus-follows-mouse, rather than focus-follows-eyes |
14:07 |
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14:12 |
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ttk2 joined #minetest |
14:22 |
jordach |
sup |
14:25 |
|
afkael joined #minetest |
14:30 |
afkael |
Hola!! someone I can spend a server? |
14:30 |
VanessaE |
? |
14:30 |
afkael |
sorry.. i dont speak english.. |
14:31 |
afkael |
a server address? |
14:31 |
VanessaE |
you mean a list of servers? |
14:31 |
afkael |
all is offline |
14:31 |
afkael |
yes!!! |
14:32 |
VanessaE |
redcrab.suret.net port 30401 |
14:32 |
VanessaE |
minetest.ru port 30001 |
14:32 |
VanessaE |
those are two that I use |
14:32 |
afkael |
ok |
14:32 |
afkael |
gracias!! |
14:32 |
VanessaE |
mt1.gameboom.net port 30001 (but you need a gameboom account) |
14:32 |
VanessaE |
not sure if ecube's server is online, but it is ecubechat.co.cc port 30000 |
14:33 |
VanessaE |
er, typo error, gameboom is port 30000 |
14:34 |
afkael |
ok |
14:34 |
VanessaE |
note that some of these might not work with minetest 0.4.1 because the servers are not updated |
14:40 |
Calinou |
port 30000, not 30001 for gameboom VanessaE |
14:40 |
Calinou |
ecube's sucks :P |
14:40 |
VanessaE |
[07-22 10:33] <VanessaE> er, typo error, gameboom is port 30000 |
14:40 |
Calinou |
ah |
14:41 |
VanessaE |
you suck. ;-) |
14:41 |
Calinou |
still no "remember password" thingie :c |
14:41 |
VanessaE |
yeah I know |
14:41 |
VanessaE |
it needs a server manager |
14:45 |
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Jeija joined #minetest |
14:49 |
Calinou |
Kray, will you update the minetest servers? |
14:49 |
Calinou |
hi Jeija |
14:49 |
VanessaE |
afternoon Jeija |
14:50 |
jordach |
Jeija IS AWESOME |
14:51 |
Jeija |
Hi! |
14:52 |
Calinou |
Jeija made the mesecons mod. Rumors have it that he programmed it during a power outage in the summer of 1812 while he was carrying infants out of a burning church which was built on the back of a giant opossum. Also he is 11'6" tall and glows in the dark. |
14:52 |
Jeija |
How do you know??? |
14:53 |
VanessaE |
Jeija: Y U no like my battery textures? ;-) |
14:55 |
Jeija |
"EDIT: Actually those won't work, now that I see how the nodeboxes play out in practice." |
14:55 |
VanessaE |
hehe |
14:55 |
VanessaE |
I suppose I shoulda qualified that more: |
14:56 |
VanessaE |
the top texture may look weird, since you made them look sorta like a container filling up/draining out |
14:56 |
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Fixer joined #minetest |
14:56 |
VanessaE |
but seeing what you used, they may work fine after all :-) |
14:56 |
Fixer |
is kray's server online? and redcrabs too? |
14:56 |
jordach |
no. |
14:56 |
jordach |
both dead |
14:56 |
jordach |
likethe bones mod |
14:56 |
Fixer |
funny |
14:57 |
Fixer |
what is not dead? |
14:57 |
Jeija |
k, I`m busy with another minetest related project, I can change the textures later on or maybe tomorrow |
14:57 |
jordach |
minetest related? |
14:57 |
VanessaE |
the one I submitted includes a "dead" option also btw |
14:57 |
Jeija |
ingame mod manager |
14:57 |
jordach |
sweyt |
14:57 |
jordach |
sweet |
14:58 |
Calinou |
<Jeija> ingame mod manager |
14:58 |
Calinou |
cool |
14:58 |
Calinou |
we really need some server list program imo |
14:58 |
Jeija |
For all that we need a central server |
14:59 |
Calinou |
yeah, and c55 needs to move his ass to improve the ping packet |
14:59 |
Calinou |
to add number of players, server name |
14:59 |
Calinou |
:p |
14:59 |
VanessaE |
https://github.com/celeron55/minetest/commits/master |
14:59 |
Jeija |
I`m gonna code half of the modmanager in lua |
14:59 |
VanessaE |
c55 is definitely "moving his ass" |
14:59 |
Jeija |
1) because it is easier |
14:59 |
VanessaE |
just not on the ping issue |
14:59 |
Jeija |
2) because you can use it also in game, not just in menu |
15:00 |
Fixer |
http://servers.minetest.ru/ |
15:00 |
Jeija |
why don`t you make it yourself? |
15:00 |
Calinou |
VanessaE, yeah :) |
15:00 |
Calinou |
<Fixer> http://servers.minetest.ru/ |
15:00 |
|
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15:00 |
Calinou |
a good start, but no number of players |
15:00 |
Fixer |
it can be improved probably |
15:01 |
* VanessaE |
can't play on redcrab's 30401 server anymore, at least for now :( |
15:01 |
VanessaE |
the mapblock I'm in is broken :( |
15:01 |
|
SpeedProg joined #minetest |
15:02 |
Fixer |
VanessaE: it is down for me |
15:02 |
VanessaE |
it's up |
15:02 |
VanessaE |
but it'll go down in about 10 seconds |
15:03 |
VanessaE |
oops, wait, wrong port |
15:03 |
Fixer |
30401 is down |
15:03 |
VanessaE |
you're right |
15:03 |
VanessaE |
damn |
15:03 |
VanessaE |
something bigger must have happened |
15:03 |
VanessaE |
you saw the posts on the forum? |
15:04 |
Fixer |
no, btw +37C |
15:04 |
|
moruk joined #minetest |
15:04 |
VanessaE |
well long story short, something happened where I was digging that caused some kind of bug in the server. Now every time I sign on, down it goes. |
15:04 |
VanessaE |
same happened for another user there |
15:04 |
Fixer |
lol! |
15:05 |
Fixer |
!seen redcrab |
15:07 |
Calinou |
!thisisnotgamesurge |
15:07 |
Calinou |
again |
15:08 |
|
cisoun joined #minetest |
15:08 |
VanessaE |
cisoun |
15:08 |
Calinou |
hi |
15:08 |
TheLastProject |
Ugh, every DE sucks :( |
15:08 |
VanessaE |
get XFCE :-) |
15:08 |
VanessaE |
It Sucks Less (tm) |
15:09 |
Calinou |
xfce FTW |
15:09 |
Fixer |
or TDM or MATE |
15:09 |
Calinou |
lacks some software unfortunately |
15:09 |
Calinou |
mate can go fuck itself |
15:09 |
Fixer |
or Cinnamonn |
15:09 |
TheLastProject |
TDM? |
15:09 |
Fixer |
TDE |
15:09 |
Fixer |
of course |
15:09 |
Fixer |
KDE=3.5 |
15:09 |
TheLastProject |
Fixer, I just tried Cinnamon, bugged out on me completely |
15:09 |
TheLastProject |
Ah, Trinity |
15:10 |
TheLastProject |
Well, I already have KDE4 here |
15:10 |
TheLastProject |
And it conflicts and stuff |
15:10 |
TheLastProject |
So yeah... |
15:10 |
Calinou |
KDE sucks |
15:10 |
TheLastProject |
Calinou: EVERYTHING SUCKS |
15:10 |
Fixer |
use XFCE |
15:10 |
Calinou |
FTW |
15:10 |
Fixer |
GNOME 2 sucked, 3 is strange, KDE was always bloated |
15:11 |
Fixer |
i'm using xfce when i sometimes login into linux |
15:11 |
Fixer |
4.10 looks wonderful for me |
15:11 |
Fixer |
can't wait for it |
15:11 |
Fixer |
also, you can compile kde3/gnome/2 etc by yourself |
15:12 |
Calinou |
gnome 2 was ok, gnome 3 sucks, KDE is bloated |
15:12 |
Calinou |
lol, compiling a DE |
15:12 |
Calinou |
that's like compiling a kernel - useless |
15:12 |
Fixer |
well, people complained a lot about functionality of G2 |
15:13 |
Calinou |
G1 fanboys? :p |
15:13 |
Fixer |
kde people, and people who don't like kde and g2 |
15:19 |
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15:22 |
Jeija |
Anyone know how to read a table that a lua function called from C++ returned in C++? |
15:24 |
Calinou |
how minetest view bobbing feels like: http://i.imgur.com/e6YHD.gif |
15:26 |
VanessaE |
heh |
15:27 |
Fixer |
btw, no need for screen shaking too much, it can annoy |
15:38 |
* Calinou |
disabled view bobbing amount (amount set to 0) |
15:40 |
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15:40 |
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vicscandl joined #minetest |
15:40 |
FreeFull |
That's not how chicken heads actually move |
15:40 |
VanessaE |
I think the designers were going for a more cutesy/cartoonish look |
15:40 |
FreeFull |
Chicken heads move in a way that maximises the time the head isn't moving relative to the surroundings |
15:41 |
FreeFull |
Because chickens can't move their eyes |
15:41 |
Calinou |
:o |
15:41 |
VanessaE |
cars don't drift backwards half a meter before rocketing forwards when someone stomps on the gas either, but it looks good in such a situation |
15:43 |
FreeFull |
VanessaE: Maybe they would on a steep hill |
15:43 |
VanessaE |
ok, point conceded. |
15:43 |
VanessaE |
(in fact, mine does, and it has an auto trans in it) |
15:43 |
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Fixer left #minetest |
15:43 |
VanessaE |
but not normally, on level roads :-) |
15:44 |
FreeFull |
Anyway, that's why chicken heads move back slowly when they walk and then suddenly move forward |
15:49 |
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15:54 |
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sfan5 joined #minetest |
16:06 |
EVOx |
which server is actually online? i got preoblems to connect to some servers listed |
16:07 |
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mauvebic joined #minetest |
16:09 |
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nyuszika7h joined #minetest |
16:13 |
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16:14 |
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sfan5 joined #minetest |
16:16 |
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16:22 |
Calinou |
EVOx, http://servers.minetest.ru/ |
16:22 |
Calinou |
try this |
16:23 |
VanessaE |
bbl |
16:57 |
Calinou |
http://wiki.minetest.com/wiki/Version_History |
16:57 |
Calinou |
:3 |
17:02 |
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17:07 |
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sfan5 joined #minetest |
17:11 |
Calinou |
508 edits on minetest wiki \o/ |
17:11 |
Calinou |
hi sfan5 |
17:11 |
Calinou |
0 |
17:11 |
Calinou |
0.4.1 out* :D |
17:14 |
jordach |
WE |
17:14 |
jordach |
KNOW |
17:14 |
Calinou |
NOT |
17:14 |
Calinou |
EVERYONE |
17:14 |
Calinou |
MAY |
17:14 |
Calinou |
KNOW |
17:14 |
Calinou |
RIGHT |
17:14 |
Calinou |
NOW |
17:14 |
Calinou |
BECAUSE |
17:14 |
Calinou |
IT |
17:14 |
Calinou |
WAS |
17:14 |
Calinou |
RELEASED |
17:14 |
Calinou |
TODAY |
17:14 |
sfan5 |
LOL |
17:14 |
Calinou |
:} |
17:25 |
|
bas080 joined #minetest |
17:55 |
|
cisoun joined #minetest |
18:08 |
jordach |
hi cisoun |
18:10 |
rsiska |
If you have to use windows for some reason, I recommend you bblean! It's blackbox-like window manager for windoze. It makes the experience little less painful. |
18:10 |
rsiska |
oops, I was reading logs :D |
18:11 |
jordach |
tut tut tut tut tut tut |
18:13 |
jordach |
VanessaE, i have worked out connecting pipes ish |
18:14 |
jordach |
we have been stupid all this time |
18:14 |
jordach |
no node boxes |
18:14 |
jordach |
nada |
18:14 |
jordach |
some clever renders |
18:14 |
Calinou |
<rsiska> If you have to use windows for some reason, I recommend you bblean! It's blackbox-like window manager for windoze. It makes the experience little less painful. |
18:14 |
Calinou |
no u |
18:14 |
jordach |
(you cant see a join that is covered |
18:15 |
jordach |
Fixer_, what is your problem? |
18:16 |
Fixer_ |
? |
18:16 |
jordach |
your nick keeps changing |
18:17 |
Fixer_ |
really? o_O |
18:17 |
jordach |
* Fixer_ is now known as Fixer |
18:17 |
jordach |
* Fixer is now known as Fixer_ |
18:17 |
jordach |
* Fixer_ is now known as Fixer |
18:17 |
jordach |
* Fixer is now known as Fixer_ |
18:17 |
jordach |
* Fixer_ is now known as Fixer |
18:17 |
|
Fixer_ left #minetest |
18:17 |
|
Fixer joined #minetest |
18:17 |
Fixer |
now? |
18:17 |
jordach |
not now |
18:17 |
jordach |
wait a while |
18:17 |
Fixer |
i see |
18:17 |
Fixer |
it must be fixed now |
18:17 |
Fixer |
or not %) |
18:18 |
Fixer |
redcrab 30401 server is down at the moment |
18:20 |
jordach |
i know |
18:20 |
jordach |
he might be making a new world |
18:20 |
jordach |
completeyl |
18:20 |
jordach |
completely |
18:20 |
jordach |
no more old world |
18:21 |
rsiska |
Fixer: "at the moment"? It's down whole day! |
18:21 |
Fixer |
yeah |
18:21 |
jordach |
yep |
18:21 |
jordach |
dead sever |
18:21 |
jordach |
server* |
18:21 |
Fixer |
and kray's server |
18:21 |
jordach |
yep |
18:21 |
jordach |
my pixel art still works fine |
18:21 |
jordach |
:D |
18:21 |
* jordach |
just gave everyone a mdidle finger |
18:22 |
jordach |
(not in a literal sense, nor physical) |
18:22 |
GTRsdk |
woah |
18:23 |
GTRsdk |
I ran darkrose 's minetest server, and it has been up for a while (which i previously had issues with celeron55's, but not the absolute latest code...) |
18:24 |
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18:54 |
GTRsdk |
now to try the latest celeron55 server code...' |
19:02 |
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19:13 |
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19:22 |
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19:23 |
Rafano |
Hello. I've been unable to find where I was building after dying. Can anyone tell me how to get back to where I started? |
19:23 |
Rafano |
I'm in single player mode. |
19:23 |
Rafano |
I've zoomed around the area using fly but still haven't found it... |
19:24 |
* VanessaE |
peeks in |
19:25 |
Rafano |
I thought I'd have started at 0 0 0, but I tried /teleport 0 0 0 and I ended up in the middle of water... |
19:25 |
VanessaE |
jordach: connecting the pipes? cool. Let me know when you have something I can merge upstream :-) |
19:28 |
Rafano |
Nevermind. Got the coordinates I was doing things at from the terminal |
19:29 |
VanessaE |
Rafano: easiest way is to install the sethome mod |
19:29 |
VanessaE |
go to where you want to always return, /sethome |
19:29 |
VanessaE |
then just /home to jump back there from anywhere |
19:29 |
Rafano |
Thanks. |
19:29 |
VanessaE |
less typing than /teleport |
19:33 |
jin_xi |
did you try latest git? item limit bug fixed now? |
19:34 |
VanessaE |
it is and it ain't |
19:34 |
VanessaE |
in darkrose's branch it's fixed, unless she's since reverted it |
19:34 |
VanessaE |
but you can't use that branch with an 0.4.1 or earlier server - i.e. anyone else - because it requires a new server<->client protocol version |
19:35 |
VanessaE |
(otherwise, nearly everything shows up as "Unknown Block") |
19:35 |
darkrose |
VanessaE: should be fixed in celeron's git head now too |
19:35 |
jordach |
VanessaE, its different than what you think |
19:35 |
VanessaE |
darkrose: oh good. when I last looked, he hadn't pulled those commits yet |
19:36 |
darkrose |
well, he's fixed part of it, so not sure if celeron's item limit is as high as mine |
19:37 |
VanessaE |
ah I see it now |
19:40 |
VanessaE |
now you just gotta convince him to pull in the 16 bit node ID - I still say go for overkill here |
19:40 |
VanessaE |
if you're gonna break the protocol, do it once and never touch that part again :-) |
19:41 |
VanessaE |
(in this case, 24 bit node ID, damn the effect on bandwidth ;-) ) |
19:41 |
jordach |
VanessaE, my pipes LOOK like they connect, but in fact, they dont :) |
19:42 |
VanessaE |
heh |
19:42 |
VanessaE |
screenshot? |
19:44 |
jordach |
http://www.zimagez.com/zimage/screenshot-220712-204419.php |
19:46 |
* jordach |
is too lazy to do a minetest window |
19:46 |
* jordach |
does one better, the whole screen |
19:47 |
jordach |
this mod is metal like nodes |
19:47 |
jordach |
cross girders |
19:47 |
jordach |
warning markers |
19:47 |
jordach |
pipes |
19:47 |
jordach |
scaffolding |
19:47 |
jordach |
(a fence) |
19:47 |
VanessaE |
interesting..um...pipes. :-) |
19:47 |
jordach |
VanessaE, unlike yours, they just fit together |
19:47 |
VanessaE |
mine are better :-) |
19:47 |
jordach |
the eye thinks they are connectd |
19:48 |
jordach |
excuse me |
19:48 |
jordach |
4 nodes |
19:48 |
jordach |
against 26? |
19:48 |
jordach |
which HAVE NO NODE BOXES? |
19:48 |
jordach |
again |
19:48 |
jordach |
nodeboxes are crap until we have a decent limit |
19:48 |
VanessaE |
4 nodes versus 20. :-) |
19:48 |
jordach |
mine just play the human eye |
19:48 |
VanessaE |
and only 10 if you only want "filled" or "empty" |
19:49 |
jordach |
well |
19:49 |
jordach |
mine touch 8 for filled/empty |
19:49 |
VanessaE |
8? |
19:49 |
jordach |
4 empty |
19:49 |
jordach |
these are for show |
19:49 |
jordach |
nothin special |
19:49 |
VanessaE |
you only need two for either - one vertical, one horizontal w/facedir |
19:49 |
jordach |
actually facedir dont work with how i got them working |
19:49 |
jordach |
theres and lr_alt |
19:50 |
jordach |
where the dir. is alterante |
19:50 |
jordach |
because facedirt dont work with tiles = "back.png", "front.png" |
19:50 |
VanessaE |
yes it does |
19:50 |
VanessaE |
that was just fixed |
19:50 |
darkrose |
... now |
19:50 |
jordach |
(just pop a normal sideways into the craft and voila, alt dir |
19:51 |
jordach |
darkrose, im thinking of the windows users here |
19:51 |
jordach |
NOT latest git |
19:51 |
VanessaE |
0.4.1 != "latest git" |
19:51 |
jordach |
nope. |
19:51 |
VanessaE |
and has that feature |
19:51 |
jordach |
wrong |
19:51 |
jordach |
they wont rotate |
19:51 |
jordach |
nada |
19:51 |
jordach |
nix |
19:51 |
jordach |
no |
19:52 |
jordach |
dont believe me? |
19:52 |
VanessaE |
according to github, the facedir texture rotation bug was fixed just before 0.4.1 was released. |
19:52 |
VanessaE |
and I tested it myself. |
19:52 |
jordach |
try it: http://ompldr.org/vZXR4ZA/metals.zip |
19:52 |
VanessaE |
(just to make sure I didn't download the wrong version or something) |
19:52 |
jordach |
paramtype2 WILL NOT ROTATE THE DAM BLOCK |
19:52 |
jordach |
it stays |
19:53 |
jordach |
(and these nodes takes a mese pick to remove) |
19:53 |
VanessaE |
paramtype2 = facedir, |
19:53 |
VanessaE |
BZZT |
19:53 |
jordach |
what now |
19:53 |
VanessaE |
er wait |
19:53 |
VanessaE |
ignore me. :-) |
19:53 |
jordach |
am i right? |
19:53 |
jordach |
they WONT WORK |
19:53 |
VanessaE |
actually don't ignore me |
19:53 |
VanessaE |
you are wrong |
19:54 |
VanessaE |
NO QUOTES. |
19:54 |
jordach |
? |
19:54 |
VanessaE |
paramtype2 = "facedir", |
19:54 |
jordach |
go on |
19:54 |
jordach |
yes |
19:54 |
VanessaE |
^^^ homedecor large speaker |
19:54 |
VanessaE |
paramtype2 = facedir, |
19:54 |
VanessaE |
metals:pipe_lr ^^^ |
19:54 |
jordach |
ya |
19:54 |
jordach |
i know |
19:54 |
VanessaE |
you need quotation marks around the "facedir" |
19:54 |
VanessaE |
otherwise you're trying to reference a variable. |
19:54 |
jordach |
:C |
19:55 |
VanessaE |
. o O ( You suck. ) |
19:55 |
VanessaE |
;-) |
19:56 |
jordach |
just tried them |
19:56 |
jordach |
nope. |
19:56 |
jordach |
still wont |
19:56 |
VanessaE |
show me the code :-) |
19:56 |
VanessaE |
(the revised code) |
19:56 |
jordach |
minetest.register_node("metals:pipe_lr", { |
19:56 |
jordach |
description = "Pipe", |
19:56 |
jordach |
tiles ={"metals_pipe_lr.png", "metals_pipe_lr.png", "metals_pipe_lr_join.png", "metals_pipe_lr_join.png", "metals_pipe_lr.png", "metals_pipe_lr.png"}, |
19:56 |
jordach |
paramtype2 = "facedir", |
19:56 |
jordach |
is_ground_content = true, |
19:56 |
jordach |
groups = {snappy=1,bendy=2}, |
19:56 |
jordach |
}) |
19:56 |
jordach |
(too lazy) |
19:57 |
VanessaE |
did you copy the modified mod into minetest's mod folder? :-) |
19:57 |
jordach |
ni |
19:57 |
jordach |
nix |
19:57 |
VanessaE |
I forget to do that sometimes after working on a change |
19:58 |
jordach |
nada |
19:58 |
VanessaE |
minetest.register_node('homedecor:speaker', { |
19:58 |
VanessaE |
description = "Large Stereo Speaker", |
19:58 |
VanessaE |
tile_images = { 'homedecor_speaker_top.png', |
19:58 |
VanessaE |
'homedecor_speaker_bottom.png', |
19:58 |
VanessaE |
'homedecor_speaker_left.png', |
19:58 |
VanessaE |
'homedecor_speaker_right.png', |
19:58 |
VanessaE |
'homedecor_speaker_back.png', |
19:58 |
VanessaE |
'homedecor_speaker_front.png'}, |
19:58 |
VanessaE |
sunlight_propagates = false, |
19:58 |
VanessaE |
paramtype = "light", |
19:58 |
VanessaE |
paramtype2 = "facedir", |
19:58 |
VanessaE |
walkable = true, |
19:58 |
jordach |
okoka |
19:58 |
VanessaE |
groups = { snappy = 3 }, |
19:58 |
VanessaE |
sounds = default.node_sound_leaves_defaults(), |
19:58 |
VanessaE |
}) |
19:58 |
VanessaE |
THAt works pefectly. |
19:58 |
VanessaE |
I'm tellin ya, you're just doing it wrong :-) |
19:59 |
jordach |
:( |
19:59 |
jordach |
shut up |
20:01 |
VanessaE |
:D |
20:01 |
jordach |
"mod failed to load and run" |
20:02 |
jordach |
alright |
20:02 |
jordach |
I HATE COMMAS |
20:02 |
VanessaE |
. o O ( You suck. ) |
20:02 |
VanessaE |
;) |
20:03 |
jordach |
was it supposed to tile round the WHOLE FRICKIN BLOCK? |
20:03 |
jordach |
fuck typos |
20:03 |
VanessaE |
if you give one tile, yes |
20:04 |
jordach |
tiles fine |
20:04 |
jordach |
UNTIL YOU FIND OUT ITS DOING THE BASTARD SIDEWAYS |
20:04 |
VanessaE |
lol |
20:04 |
VanessaE |
that's what ya get for trying to fake it :-) |
20:05 |
jordach |
fixed |
20:05 |
jordach |
YAY |
20:05 |
jordach |
:D |
20:06 |
VanessaE |
\o/ |
20:07 |
jordach |
hmm |
20:07 |
jordach |
i want to connect a 't' like shape |
20:07 |
jordach |
but |
20:07 |
jordach |
the x and z node will have a leak? what would i do? |
20:07 |
VanessaE |
USE NODEBOXES and make a "cap" node :-) |
20:07 |
jordach |
note the unused texture in the zip VanessaE |
20:08 |
jordach |
im using a sign like node |
20:08 |
jordach |
rather than nodeboxes |
20:08 |
* jordach |
hates them |
20:08 |
VanessaE |
relax, |
20:08 |
VanessaE |
c55 and darkrose are working on a fix |
20:08 |
VanessaE |
her branch HAS the fix already |
20:08 |
jordach |
<VanessaE> her branch HAS the fix already O_O |
20:08 |
darkrose |
>.> |
20:08 |
VanessaE |
16-bit node ID = huge number-of-node[boxe]s limit. |
20:09 |
jordach |
?? |
20:09 |
jordach |
16 bit would give? |
20:09 |
VanessaE |
65536. |
20:09 |
VanessaE |
assuming every ID value could be used |
20:09 |
jordach |
hold on |
20:09 |
jordach |
THAT CANT BE RIGHT |
20:09 |
jordach |
no. |
20:09 |
jordach |
it cant |
20:09 |
VanessaE |
(more likely a bit less). The current limit is 2048 because the field is 11 bits. |
20:09 |
VanessaE |
2^16 = 65536. |
20:10 |
jordach |
my endless map experiment oddly cuts out about 32600 nodes# |
20:10 |
VanessaE |
no matter how many times and ways you calculate it, the answer will be the same ;-) |
20:10 |
jordach |
the co-ordinates crash minetest |
20:10 |
darkrose |
signed vs unsigned jin_xi |
20:10 |
VanessaE |
darkrose: how many node IDs are "reserved" anyway? |
20:10 |
darkrose |
jordach |
20:10 |
jordach |
ya |
20:11 |
darkrose |
VanessaE: don't ask me, I just write the code |
20:11 |
VanessaE |
haha |
20:11 |
VanessaE |
you think I'm gonna ask celeron? ;-) |
20:11 |
darkrose |
that'd be more amusing for me |
20:11 |
* darkrose |
wanders off to bed |
20:12 |
* cy1 |
merges while darkrose isn't watching |
20:12 |
VanessaE |
ok, I asked him. let's see how big of an explosion it causes ;-) |
20:12 |
Fixer_ |
a fix? |
20:13 |
VanessaE |
Fixer: make up your damn mind :-) |
20:14 |
jordach |
VanessaE, pipe caps http://www.zimagez.com/zimage/screenshot-220712-211339.php |
20:14 |
VanessaE |
not bad, but it has a problem. |
20:14 |
VanessaE |
wait a sec....is that a nodebox? |
20:15 |
jordach |
no |
20:15 |
jordach |
the black join texture gives it THAT LOOK |
20:15 |
VanessaE |
you need nodeboxes to make the thing actually sit flat against the neighboring node |
20:15 |
VanessaE |
otherwise it'll float. |
20:15 |
jordach |
i prefer elder minetest looks |
20:16 |
cy1 |
https://github.com/cyisfor/minetest |
20:16 |
VanessaE |
hoho this from the guy who's using that AlienWorld texture pack :-) |
20:17 |
VanessaE |
cy1: push those node ID' |
20:17 |
VanessaE |
cy1: push those node ID's to 24 bits |
20:17 |
jordach |
VanessaE, im using gridtoon |
20:17 |
jordach |
thank you very much |
20:17 |
VanessaE |
ohg wait, so you are |
20:17 |
cy1 |
I've basically been merging darkrose's changes the last couple days. |
20:17 |
VanessaE |
for some reason the metal pieces shifted my thinking toward the other one |
20:17 |
VanessaE |
as if gridtoon is anything but modern as well ;-) |
20:18 |
* jordach |
missed another comma |
20:19 |
* VanessaE |
won't be satisfied until the world minetest world is using one of her photorealistic texture packs ;-) |
20:20 |
jordach |
oops |
20:20 |
jordach |
had a leak http://www.zimagez.com/zimage/screenshot-220712-211943.php |
20:20 |
VanessaE |
s/the world m/the m/ |
20:20 |
VanessaE |
hah |
20:21 |
jordach |
note the pipe cap |
20:22 |
VanessaE |
yeah I see it |
20:22 |
* jordach |
rolls my 7.1 dolby surround to the max volume |
20:22 |
VanessaE |
I was thinking that I need to add such to my pipeworks mod |
20:22 |
jordach |
yep |
20:22 |
jordach |
i love my 7.1 dolby surround sound |
20:23 |
VanessaE |
<celeron55> there are two values that are "locked"; they are "air" and "ignore" |
20:23 |
jordach |
i saw that |
20:23 |
VanessaE |
so 65534 node IDs are available in darkrose's branch |
20:23 |
jordach |
hold on a tick |
20:23 |
jordach |
i just saw something |
20:23 |
jordach |
strange |
20:24 |
VanessaE |
2174 in c55's existing code, now that that zlib buffer thing is fixed. |
20:24 |
jordach |
in 0.2 /3.x minetest <celeron55> they are something like 126 and 127 this appears often |
20:24 |
jordach |
wait |
20:24 |
jordach |
shh |
20:24 |
jordach |
OMFG |
20:25 |
VanessaE |
? |
20:25 |
jordach |
i noted something |
20:25 |
jordach |
the older games |
20:25 |
jordach |
have those two numbers locked as wekk |
20:25 |
jordach |
well* |
20:26 |
jordach |
and whats even stranger is the fact nodeboxes exist back then |
20:26 |
jordach |
it was serverly de-limited to one cube/cuboid |
20:27 |
jordach |
aw man |
20:27 |
* jordach |
has floating islands |
20:28 |
jordach |
yep |
20:28 |
VanessaE |
well I'm glad they exist now |
20:30 |
VanessaE |
if not for nodeboxes, I couldn't make the lampposts in home decor (one is cylindrical, the other is cuboid, but neither has those damn fence rungs) |
20:34 |
NakedFury |
next for nodeboxes evolution is textures and then animated nodeboxes |
20:34 |
VanessaE |
I think per-nodebox textures will be...um... difficult. |
20:35 |
jordach |
mc lampposts are cool: http://pbpdepot.com/minecraft/wp-content/uploads/2011/03/lamp_day.jpg |
20:35 |
jordach |
they use fences |
20:35 |
VanessaE |
I hate the look |
20:35 |
|
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20:36 |
VanessaE |
that's why I made a type that doesn't use the fencelike draw type. |
20:36 |
jordach |
VanessaE, http://i1058.photobucket.com/albums/t414/FallenInternude/NewGlowstone17.png |
20:36 |
NakedFury |
is it possible to have a light source that does not light up around it but to an area it is looking at, like a flashlight |
20:36 |
VanessaE |
NakedFury: Mauvebic's Spotlight in the "lights" mod. |
20:37 |
NakedFury |
have you seen him on irc? |
20:37 |
VanessaE |
from time to time, yes |
20:37 |
jordach |
yep |
20:39 |
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20:39 |
jin_xi |
http://i.imgur.com/lBaRE.png |
20:39 |
VanessaE |
heh |
20:39 |
VanessaE |
skin color is too light |
20:40 |
VanessaE |
should be dark yellow |
20:40 |
jin_xi |
qnd |
20:40 |
VanessaE |
the error at the top, is that related to the pic? :-) |
20:40 |
* jordach |
growls |
20:40 |
jin_xi |
yes. mt will think more than 49 entities in a node are too many |
20:41 |
jordach |
BUG ALARM |
20:41 |
jin_xi |
so it will delete them |
20:41 |
VanessaE |
tell c55 :-) |
20:41 |
jin_xi |
meaning you'll have to rehang your pics when you left your home |
20:41 |
jordach |
jin_xi, pixel art is MY JOB |
20:41 |
jin_xi |
because all the pixels will be gone... |
20:42 |
jin_xi |
also no redraw on re-enter world |
20:43 |
sfan5 |
jordach: do you like linux? |
20:43 |
|
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20:43 |
sfan5 |
Fixer_: wtf are you doin' ? |
20:43 |
bcnjr5 |
FINALLY fixed the computer! |
20:43 |
jordach |
ya sfan5 |
20:43 |
sfan5 |
:D |
20:44 |
jin_xi |
atm |
20:44 |
VanessaE |
hey bcnjr5! |
20:44 |
VanessaE |
long time no see |
20:44 |
jordach |
ive been using it for a while |
20:44 |
bcnjr5 |
hi vanessae |
20:44 |
bcnjr5 |
I am trying to save the server. |
20:47 |
|
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20:51 |
jordach |
VanessaE, i have no idea on nodeboxes |
20:51 |
jordach |
too confusing |
20:51 |
jordach |
someone made a 3d sign i think |
20:51 |
VanessaE |
nodeboxes are easy |
20:52 |
VanessaE |
a nodebox definiton is simply: { X1, Y1, Z1, X2, Y2, Z2 } |
20:52 |
jordach |
for a signlike drawtype |
20:52 |
* jordach |
has no idea |
20:52 |
VanessaE |
ok, for signlike, lesse |
20:52 |
jordach |
so fuck that |
20:52 |
|
bcnjr5 left #minetest |
20:52 |
jordach |
theres a reason why i wont use new stuff |
20:53 |
jordach |
they are not tried and tested enough |
20:53 |
VanessaE |
something like { -0.4, -0.25, -0.5, 0.4, 0.25, -0.4 } would probably work |
20:53 |
jordach |
but i dont know how to put em in |
20:53 |
VanessaE |
that would create a flat nodebox almost as wide as the node, about half as tall, and 10% the thickness, centered on and placed against the node's "back" side. |
20:53 |
VanessaE |
drawtype = "nodebox", |
20:53 |
VanessaE |
... |
20:54 |
VanessaE |
node_box = { |
20:54 |
VanessaE |
type = "fixed", |
20:54 |
VanessaE |
fixed = { |
20:54 |
VanessaE |
{ X1, Y1, Z1, X2, Y2, Z2 }, |
20:54 |
VanessaE |
{ X1, Y1, Z1, X2, Y2, Z2 }, |
20:54 |
VanessaE |
{ X1, Y1, Z1, X2, Y2, Z2 }, |
20:54 |
VanessaE |
{ X1, Y1, Z1, X2, Y2, Z2 } |
20:54 |
VanessaE |
} |
20:54 |
VanessaE |
}, |
20:54 |
VanessaE |
as many nodeboxes you want can be crammed into that fixed= section. |
20:55 |
sfan5 |
VanessaE: 1.0 is a full node? |
20:55 |
VanessaE |
0,5/-0.5 |
20:55 |
VanessaE |
a node is centered at {0,0,0} |
20:55 |
VanessaE |
so a full cube would be { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 } |
20:56 |
VanessaE |
(which of course would be pointless ;-) ) |
20:57 |
VanessaE |
X is left/right, Y is up/down, Z is into/out of the screen (front/back) |
20:58 |
jordach |
jeija had code for this already |
20:58 |
VanessaE |
which is confusing if you still tend to think in 2 dimension :-) |
21:02 |
jordach |
ah |
21:02 |
jordach |
x1 and y1 are the z axis |
21:02 |
jordach |
and the reast are the 4 points seen normally |
21:02 |
VanessaE |
no |
21:03 |
VanessaE |
they are two sets of coordinates in 3D space. |
21:03 |
VanessaE |
and yes, facedir works with nodeboxes too....now. :-) |
21:03 |
jin_xi |
two corners of a box, diagonally, define its size |
21:03 |
VanessaE |
literally, they.. |
21:03 |
VanessaE |
yes, what jin_xi said. |
21:04 |
jordach |
night all |
21:04 |
jin_xi |
ah well |
21:04 |
VanessaE |
<jordach> *head asplode* |
21:04 |
VanessaE |
;-) |
21:04 |
sfan5 |
asplode? |
21:04 |
VanessaE |
it's a meme |
21:04 |
jin_xi |
a me-me? |
21:04 |
VanessaE |
it has to be misspelled 'asplode' to qualify |
21:05 |
sfan5 |
jin_xi: a you-you? |
21:05 |
jin_xi |
foul bachelor here ;) |
21:06 |
VanessaE |
meme /meem/ (n.) 1. a funny saying, picture, etc. that has spread around the internet and resulted in many variants. See also, cliche'. |
21:07 |
sfan5 |
i have a wonderful idea what i can make with nodeboxes |
21:07 |
sfan5 |
*an |
21:07 |
VanessaE |
what? |
21:08 |
sfan5 |
3d bookshelf |
21:08 |
NakedFury |
a rectangle |
21:08 |
VanessaE |
you mean a real one |
21:09 |
VanessaE |
well do me a favor: figure out some way to use the existing texture ;-) |
21:09 |
VanessaE |
I played hell trying find a good enough stack of books to put in my photorealistic one |
21:10 |
jin_xi |
i thought about that too |
21:10 |
jin_xi |
make individual books contain text |
21:10 |
sfan5 |
my thoughts 1min ago: i'm sure VanessaE will make the texture |
21:10 |
jin_xi |
and able to be placed in shelfes |
21:10 |
VanessaE |
I'd like to see signs that can be written on.. |
21:10 |
jin_xi |
but then: how... |
21:10 |
VanessaE |
as in, visibly. |
21:11 |
VanessaE |
what about this whole node metadata thing? |
21:11 |
jin_xi |
to put canvas on easel in painting mod i use node above for canvas |
21:11 |
sfan5 |
thats the problem with the mod api |
21:11 |
VanessaE |
can't that be exploited somehow? |
21:11 |
sfan5 |
no |
21:11 |
jin_xi |
but no way to store entity in node |
21:11 |
jin_xi |
afaics |
21:12 |
VanessaE |
I meant for the text-on-sign idea |
21:12 |
sfan5 |
you should be able to define extra render actions |
21:13 |
VanessaE |
I'll let someone else file the write-on-signs request :-) |
21:14 |
VanessaE |
if it hasn't already been. |
21:14 |
sfan5 |
we need more advanced image modifiers |
21:14 |
VanessaE |
good luck getting c55 to agree |
21:14 |
VanessaE |
"useless" or "random" :-) |
21:15 |
sfan5 |
like blank.png]^text;chunk testa;0;2 |
21:16 |
sfan5 |
so it would be ]^text;the actual text;x;y |
21:18 |
sfan5 |
night all |
21:23 |
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21:55 |
VanessaE |
zzz |
22:44 |
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22:51 |
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22:52 |
thefamilygrog66 |
I just updated to 4.1 (on ubuntu) and now my inventory window is off the screen to the upper left - any ideas on how to fix this? |
22:52 |
MiJyn |
what version of Irrlicht do you have? |
22:53 |
thefamilygrog66 |
let me check, one second |
22:53 |
VanessaE |
hey grog |
22:56 |
thefamilygrog66 |
hey vanessa |
22:56 |
thefamilygrog66 |
can't figure out where linux keeps the irrlicht... |
22:57 |
VanessaE |
vanessarainbird:~$ apt-cache show libirrlicht1.7a |
22:57 |
VanessaE |
Package: libirrlicht1.7a |
22:57 |
VanessaE |
[...] |
22:57 |
VanessaE |
Version: 1.7.2+dfsg1-1.1 |
22:57 |
VanessaE |
that's what's current in Xubuntu 12.04 |
22:58 |
VanessaE |
I'm building from git master right now; if it works, you want it? |
22:58 |
thefamilygrog66 |
that's what mine says too |
22:58 |
VanessaE |
(CMD64 build for xubuntu 120.04) |
22:58 |
VanessaE |
(12.04) |
22:58 |
VanessaE |
BAH! |
22:58 |
VanessaE |
AMD64 build for xubuntu 12.04 |
22:58 |
VanessaE |
THERE. |
22:58 |
VanessaE |
stupid fingers |
22:59 |
thefamilygrog66 |
i386 |
22:59 |
VanessaE |
oh, bummer. |
22:59 |
VanessaE |
well it's pretty easy to compile |
22:59 |
VanessaE |
https://github.com/celeron55/minetest |
23:00 |
VanessaE |
scroll down to the Linux section of the readme, it's dead simple :-) |
23:00 |
thefamilygrog66 |
I just have the daily update automatically install on mine |
23:01 |
VanessaE |
huh. I'd have thought the daily builds ppa would be good enough. |
23:01 |
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23:01 |
VanessaE |
inventory looks fine in git master |
23:02 |
VanessaE |
there must be something going weird with the daily build bot |
23:16 |
brobostigon |
goodnight everyone, sleep well |
23:16 |
VanessaE |
hm |
23:17 |
VanessaE |
0.4.1 seems to work fine all the way around - except something is causing occasional, brief lags. might be all the mods I have installed, dunno |
23:24 |
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