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18:52 |
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Topic for #minetest-project is now Minetest project channel | http://minetest.org/ for releases and store | Channel is now unmoderated |
18:52 |
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Topic for #minetest-project is now Minetest project channel | http://minetest.org/ for releases and Minetest store | Channel is now unmoderated |
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20:31 |
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Topic for #minetest-project is now Minetest project | http://minetest.org/ for releases | MT store is http://minetest.org/store/ |
20:31 |
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Topic for #minetest-project is now Minetest project | https://minetest.org/ for releases | MT store is https://minetest.org/store/ |
20:41 |
OldCoder |
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20:41 |
OldCoder |
calculon, epoch, Grandolf, halt_, proller__ voice is no longer needed to speak here |
20:41 |
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loggingbot_ was kicked by OldCoder: loggingbot_ |
20:50 |
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21:36 |
red-001 |
why kick the bot? |
21:38 |
red-001 |
why are you trying to claim the trademark? |
21:47 |
nore |
OldCoder: I'd like those questions answered as well, please |
21:48 |
red-001 |
At the very least your actions and motivation are questionable. |
22:12 |
red-001 |
anyway doesn't prior art stop you from doing that? |
22:12 |
red-001 |
OldCoder, |
22:15 |
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rubenwardy joined #minetest-project |
22:18 |
OldCoder |
Folks, Hi. I was out on errands. Surprised to find activity; didn't you leave days ago? |
22:18 |
OldCoder |
Regarding "questionable", the word applies to the choices of a number of people. In context, I'm Shirley Temple. |
22:19 |
OldCoder |
"Reprehensible" would actually be a better fit, in some cases, for some of the choices that I've observed. |
22:19 |
OldCoder |
As far as other questions go, I've spent nearly three weeks trying to be helpful, accommodating, friendly |
22:20 |
OldCoder |
In exchange, I've learned that 5 years of contributions have counted for nothing, that people I trusted are shallow, that facts aren't important to the herd, and that I've wasted perhaps 30% of the closing chapters of my life |
22:21 |
OldCoder |
Those who wish to speak politely and are able to process facts, a small percentage of the population, are invited to do so |
22:22 |
OldCoder |
But right now I need to start catching up on IRL steps that I set aside, foolishly, for the benefit of people who might as well have been cardboard cutouts |
22:22 |
OldCoder |
Cardboard cutouts of pretend friends |
22:22 |
OldCoder |
|
22:22 |
OldCoder |
Good day. |
22:23 |
red-001 |
so you are planing to steal the trademark because you are angry at some people? |
22:23 |
rubenwardy |
You're attempting to perform a hostile takeover |
22:23 |
OldCoder |
red-001, see the preceding. You are able to read. I spent 3 weeks on this. No more. |
22:23 |
OldCoder |
rubenwardy, ^ |
22:23 |
rubenwardy |
people will dislike this |
22:23 |
OldCoder |
3 weeks. And 5 years. Why are you here? Go to the channel that was created specifically to denigrate me. |
22:23 |
* Jordach |
would not mind turning Jordach's spare time into managing MT |
22:24 |
red-001 |
OldCoder, we are here because of your actions |
22:24 |
OldCoder |
red-001, Your actions, you mean. |
22:24 |
red-001 |
what did I ever do? |
22:24 |
OldCoder |
Once again, I spent 3 weeks trying to accommodate... |
22:24 |
OldCoder |
Now I must catch up IRL. Are you able to understand that? |
22:24 |
Shara |
Other channel was not created for that purpose. |
22:24 |
OldCoder |
I didn't have the time to help. |
22:24 |
OldCoder |
But I spent it regardless. |
22:24 |
OldCoder |
Will you demand more from me now? |
22:25 |
OldCoder |
Let me spell it out. |
22:25 |
red-001 |
so this is about revenge? |
22:25 |
OldCoder |
I must work or be homeless. |
22:25 |
OldCoder |
Exactly how selfish are you? |
22:25 |
Jordach |
Shara, red-001, rubenwardy: i understand what has truly gone on for a very long time, mind if i elaborate |
22:25 |
OldCoder |
I am going to review and restart a subset of my worlds, add a new one, and focus on IRL work |
22:25 |
OldCoder |
As I should have done weeks ago. Instead of trying to help. |
22:25 |
red-001 |
Jordach, sure |
22:26 |
Shara |
Jordach: Feel free. |
22:26 |
Jordach |
red-001, a while ago OC and I had many talks during 2013/14 |
22:26 |
Jordach |
after events during 2015 i went missing for a while |
22:26 |
OldCoder |
Jordach, you were Octupus at the time, right? :-) |
22:26 |
Jordach |
yes |
22:26 |
OldCoder |
Ahh |
22:26 |
OldCoder |
Jordach, I didn't expect that |
22:26 |
Jordach |
but notice my renders had bizzare changes |
22:26 |
OldCoder |
Please excuse me |
22:27 |
Jordach |
the last posted ones have more meaning than anything |
22:27 |
Jordach |
i can sense when things go horribly bad |
22:27 |
OldCoder |
Jordach, you know that you and he were valued. And so were the others. |
22:27 |
OldCoder |
I wrote a rhyme just for you; do you remember? |
22:27 |
Jordach |
OldCoder, notice i never truly allegience between MC and or MT |
22:28 |
OldCoder |
Never mind allegiance. I'm telling you that what you did, the positive parts, were never forgotten. |
22:28 |
Jordach |
my feels for both are not strong, but it seems i have to make a choice |
22:28 |
OldCoder |
You were important to me |
22:28 |
Jordach |
during 2015 and early 2016 |
22:28 |
Jordach |
i spent months building perfected modpacks in collaboration with others |
22:28 |
Jordach |
many discussions were had |
22:28 |
Jordach |
controversial pack changes were made |
22:29 |
Jordach |
but were worked out by continual testing |
22:29 |
Jordach |
arguments for and against were weighed |
22:30 |
Jordach |
late 2016: fell off playing with these packs entirely, and started drifting between my large library of unplayed games and dealing with personal problems that have been occuring |
22:30 |
Jordach |
i've documented every step of it on a physical notepad |
22:30 |
Jordach |
some of them containing incomplete renderings and entire plans |
22:31 |
Jordach |
mid 2016 i moved out from my old hole which was increasingly toxic; and had no time for MT |
22:31 |
Jordach |
early 2017: i kept an eye on the forums, but not often around in IRC |
22:31 |
Jordach |
it's because i had come from having everything prepackaged from MC |
22:32 |
Jordach |
had i realised where MT's proper strengths were |
22:33 |
Jordach |
from my understanding, MT feels wildy different subgame to subgame |
22:33 |
Jordach |
none are truly equal in terms of feeling |
22:33 |
Jordach |
BFD was that first attempt at a proper out-of-the-box FTB style experience |
22:34 |
Fixer |
Jordach: nah it is just minetest_game with different mods on top |
22:34 |
Jordach |
Fixer, is it? |
22:34 |
Fixer |
Jordach: two words: modded minetest_game |
22:34 |
Fixer |
because vanilla is that fucked up |
22:34 |
Jordach |
Fixer, and that leads to the age old problem |
22:34 |
Jordach |
if everything is terrible, nothing is |
22:34 |
Fixer |
vanilla minetest_game is just collection of blocks |
22:34 |
Fixer |
and a furnace... |
22:35 |
Fixer |
and a chest... |
22:35 |
red-001 |
This doesn't really anwser my questions |
22:35 |
Jordach |
red-001, i saw change in *both* MT and MC |
22:35 |
OldCoder |
red-001, your questions are nothing compared to Jordach's concerns |
22:35 |
Fixer |
and people want basic stuff at least from MC BETA 1.7.3 |
22:35 |
OldCoder |
He's worth a dozen of you. Hush and let him finish. |
22:35 |
Jordach |
red-001, MC developed a proper RPG like personality |
22:35 |
red-001 |
OldCoder and what gives you the right to say that? |
22:35 |
Jordach |
i've watched many hours of YT entirely |
22:35 |
Fixer |
like mobs, automation, mobs, real survival, (and sandbox if needed) |
22:36 |
Fixer |
Jordach: same |
22:36 |
Fixer |
still watching |
22:36 |
Jordach |
red-001, ~1k hours on a MC FTB instance |
22:36 |
OldCoder |
red-001, what gives you and the others the right to say anything you've said? Let him finish. |
22:36 |
Jordach |
i understand what made the packs better than vanilla in almost 99% of cases |
22:36 |
red-001 |
again what did I say |
22:36 |
Jordach |
it isn't just a kitchen sink problem |
22:36 |
OldCoder |
Hush |
22:36 |
Fixer |
even vanilla mc beta 1.7.3 had amazing capabilities, but not minetest_game, you stop after house construction more or less |
22:37 |
Fixer |
Jordach: it keeps you busy |
22:37 |
Jordach |
Fixer, but, when i built my pack, i went for the idea of: for every technological way, there's a magical one too |
22:37 |
Jordach |
each had their own set of balances |
22:37 |
Jordach |
(cost effectvity and so on) |
22:38 |
Jordach |
high end technology required huge amounts of mining and digging |
22:38 |
rubenwardy |
OldCoder, that was incredibly rude |
22:38 |
Jordach |
high end magic required some time to setup large magical structures |
22:38 |
Jordach |
but were often using renewables |
22:38 |
rubenwardy |
From what I see, he's just asking why you're trying to buy the trademark |
22:39 |
Fixer |
Jordach: just don't do botania in minetest ._____. it is so complex |
22:39 |
Jordach |
Fixer, botania has lost most of the inane grind last time i played in 1.7.10 |
22:39 |
Shara |
Unless I am missing something, have to agree with rubenwardy here. |
22:39 |
Shara |
I had hoped this channel was beyond the insults stage now. |
22:40 |
Jordach |
Shara, stress ran too far |
22:40 |
Jordach |
the final straw broke that back |
22:40 |
OldCoder |
rubenwardy, you are better educated than you are coming across. Allow Jordach to finish BTW. |
22:40 |
Jordach |
Shara, rubenwardy: i came back at the right time |
22:40 |
Jordach |
sterring MT's chaotic developing is impossible |
22:41 |
Jordach |
since i've left for so long with enough ideas to write a game entirely by myself |
22:41 |
OldCoder |
steering ^ |
22:41 |
Jordach |
obviously |
22:41 |
Jordach |
everytime _game wants to do something, someones vision gets trampled on |
22:41 |
Jordach |
it will never work as a sense ofa game |
22:41 |
Jordach |
yet they treat it like it needs mods; breaking the usage of _GAME |
22:41 |
Jordach |
Minecraft can be played by itself; MT cannot |
22:43 |
Jordach |
it also comes to my second problem |
22:43 |
Jordach |
servers |
22:44 |
Jordach |
many servers are basically identical with minor changes between them |
22:44 |
Jordach |
if i picked any random FTB pack server |
22:44 |
Jordach |
they'd be wildly different |
22:44 |
Jordach |
it maybe MC under it; but it plays and feel different |
22:44 |
Fixer |
yep |
22:45 |
Fixer |
you can, but well... it is like plain in the yard with a stick |
22:45 |
Fixer |
homo sapiens kind of era |
22:45 |
Fixer |
before that |
22:45 |
Fixer |
Jordach: don't forget about pretty big stall in development that was around 0.4.12 or so |
22:45 |
Fixer |
Jordach: well, there are common mods, because vanilla mtg is very limited |
22:45 |
Fixer |
Jordach: say ambience, mobs, etc |
22:45 |
Jordach |
Fixer, the ultimate solution to it is having direction in _game |
22:45 |
Jordach |
a proper game with documentation on what goes in it |
22:46 |
Fixer |
Jordach: yep |
22:46 |
Jordach |
it is why i've open sourced my experimental Solar Plains |
22:46 |
Jordach |
and my third point: a game shouldn't need mods to be playable |
22:47 |
Jordach |
fourth: the servers need to have more moderation and other various things |
22:47 |
Jordach |
have you ever seen a well behaved MT server? |
22:47 |
Fixer |
Jordach: https://github.com/minetest/minetest_game/issues/515 https://github.com/minetest/minetest_game/issues/1485 https://github.com/minetest/minetest_game/issues/1488 etc |
22:48 |
Fixer |
also this https://github.com/minetest/minetest_game/issues/1667 |
22:48 |
Jordach |
Fixer, see https://github.com/Jordach/Solar_Plains/issues |
22:48 |
Jordach |
ive wrote down a proper todo list with complete milestones |
22:48 |
Jordach |
development shouldn't feel obligatory nor unfun |
22:48 |
Jordach |
it's why i start and stop frequently |
22:49 |
red-005 |
oh I'm still connected with this bnc |
22:49 |
red-005 |
bye |
22:50 |
Jordach |
Fixer, the hydrolics was to provide a Thermal Expansion style power network |
22:50 |
Jordach |
but visually and doesn't have to be overly complex |
22:50 |
Jordach |
visual = on/off |
22:50 |
Fixer |
Jordach: automation is needed for sure |
22:50 |
Jordach |
it either contains enough power for low end machiens |
22:50 |
Jordach |
or not |
22:51 |
Jordach |
Fixer, i even patched the furnace to make ores smelt into 1-3 ingots |
22:52 |
Fixer |
interesting |
22:52 |
Fixer |
more ore variability |
22:52 |
Jordach |
reduce the grind and suffering entirely |
22:52 |
Jordach |
but allows for improvements later on |
22:53 |
Jordach |
instead of just mining, i've given the eventual plan options of not mining |
22:55 |
Jordach |
i've considered the offerings from Bethesda mostly; treat it as a sandbox and let players decide on their path |
22:55 |
|
red-001 joined #minetest-project |
22:55 |
OldCoder |
The strength of the platform is that anybody can create such a game |
22:55 |
OldCoder |
Wuzzy is working on his MineClone 2, remember |
22:55 |
red-001 |
OldCoder, it's extermaly rude to try to message someone after they ignore you and tell you to stop |
22:55 |
OldCoder |
It need not line up with what is described here |
22:55 |
OldCoder |
red-001, take it to PM |
22:56 |
Jordach |
Fixer, it solves the second major problem with multiplayer that many admins hate# |
22:56 |
Jordach |
roleplay |
22:58 |
OldCoder |
Jordach, how so? |
22:58 |
Jordach |
OldCoder, i've considered many games that use procgen content |
22:58 |
nore |
OldCoder: I am still interested in the answer about why you're trying to claim the trademark, even if red is no longer there btw |
22:58 |
Jordach |
(recent bethesda RPGs Fallout 4, Skyrim; Elite (1984, Dangerous) |
22:59 |
Jordach |
OldCoder, consider the following: questing, trading / town building with NPCs and mining |
22:59 |
OldCoder |
nore, allow Jordach to finish; you have no claim on my time |
22:59 |
OldCoder |
Jordach, yes |
22:59 |
Jordach |
all three depend on each other softly |
23:00 |
Jordach |
you need miners to trade, NPCs to trade with, and farmers / aborists for building said homes |
23:00 |
Jordach |
the fundamental of MT is that you aren;t locked in to any path entirely |
23:00 |
Jordach |
it's freeform |
23:00 |
Jordach |
each tree has partial specializations |
23:01 |
Jordach |
town planning, automated mining and farming (machinist, industrialist), open ended questing and exploration |
23:01 |
Jordach |
give them a reason to do something other than gather endless resources |
23:01 |
Jordach |
give a person a reason to fill a resource sink and they'll do it |
23:02 |
Jordach |
see F2P MMOs |
23:02 |
Jordach |
tl;dr if there's bragging rights, people will grind |
23:02 |
Jordach |
instead of idling and doing roleplay in the negative fashion |
23:03 |
Jordach |
but a miner, trader and farmer are vastly different |
23:03 |
Jordach |
but players will "roleplay" as one |
23:03 |
Jordach |
eg, proper trading interaction over materials and such |
23:03 |
Jordach |
UGC is practically the best way to make MT indefinitely *fresh* |
23:04 |
Jordach |
player vs player is the best form of interaction entirely |
23:04 |
Jordach |
(read, not combat) |
23:04 |
Jordach |
V's server has a pseudo economy |
23:05 |
Jordach |
but it's problem is inflation |
23:05 |
Jordach |
if coins were to be made through industrialist methods, it stops currency inflation, which means hiring miners |
23:06 |
OldCoder |
|
23:06 |
Jordach |
and traders to broker the materials |
23:06 |
Jordach |
it supports itself |
23:06 |
Jordach |
admins only need to watch for greifers and that's practicaly it |
23:07 |
Jordach |
but yes, that's the sketch i'm working from |
23:07 |
Jordach |
(and you may resume, nore, Shara ) |
23:08 |
OldCoder |
Shara, your thoughts? |
23:08 |
Shara |
I don't think there's anything here I haven't considered. |
23:08 |
OldCoder |
Jordach, there is no single perfect _game, though some will approach the ideal |
23:09 |
OldCoder |
I think many feel... |
23:09 |
OldCoder |
that releases ought to bundle high quality _games |
23:09 |
Shara |
I had (probably still have somewhere), very detailed plans for a subgame I'd like to create when I have time and learn enough, which considers many such points as well. |
23:09 |
OldCoder |
This is separate from questions related to who decides what. |
23:09 |
Shara |
But time. |
23:09 |
OldCoder |
Shara, Time will come |
23:09 |
OldCoder |
You and Jordach still have Time |
23:09 |
OldCoder |
Fixer, so do you |
23:10 |
OldCoder |
All three of you are important |
23:10 |
Shara |
Some people here still have questions too, it seems. |
23:10 |
OldCoder |
We all have questions. I'd like to know why I go into shock a few times a day. Such as right now. |
23:10 |
OldCoder |
Time to lie down |
23:10 |
OldCoder |
o/ |
23:11 |
OldCoder |
Back later. Shara, I'm sorry about the cat. |
23:11 |
OldCoder |
I've told you my thoughts on the subject. But... |
23:11 |
Shara |
Not the place for it. |
23:11 |
OldCoder |
Cats are more vulnerable than dogs. I'm glad that you were there. |
23:11 |
Shara |
But appreciated. |
23:11 |
nore |
Jordach: this seems very interesting, it's a bit differently oriented than what we're trying to build with minetest_game I think, but definitely worth doing and can lead to high-quality results |
23:11 |
OldCoder |
I've said what I've said regardless. |
23:11 |
OldCoder |
Need to lie down. |
23:12 |
nore |
I also think we need to include high-quality subgames with minetest, right now we don't have much |
23:12 |
OldCoder |
I'm bundling MineClone 2 and Mineville. Wuzzy will continue on the former. The latter will grow with contributions from Shara and others. |
23:13 |
OldCoder |
And when Jordach has an alpha of his, that will be bundled as well. |
23:13 |
OldCoder |
I won't be able to sit up more than another 30 seconds or so, so kindly excuse me. |
23:13 |
OldCoder |
|
23:30 |
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