Time |
Nick |
Message |
00:02 |
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01:49 |
sofar |
why does farming_redo have `name = farming` ? that just breaks everything |
01:53 |
rubenwardy |
Because farming redo has a mod name of farming |
01:54 |
rubenwardy |
[Mod] Farming Redo [farming] |
01:54 |
sofar |
yeah but, MT just refuses to load it |
01:55 |
sofar |
hhmm well maybe I read it wrong |
02:09 |
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02:57 |
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03:48 |
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05:24 |
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07:14 |
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07:15 |
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07:51 |
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08:13 |
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08:17 |
IhrFussel |
This is my dirty fix for the u_i crafting lag |
08:17 |
IhrFussel |
https://pastebin.com/5yJym0wr |
08:18 |
IhrFussel |
It still does loop through the numbers BUT move_item() is not invoked anymore as soon as 1 item cannot be found |
08:25 |
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10:06 |
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10:26 |
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10:27 |
tenplus1 |
Hi folks :) |
10:48 |
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10:48 |
tenplus1 |
o/ Hillbilly |
10:48 |
Hillbilly |
hey tenplus1 |
10:48 |
tenplus1 |
:P |
10:48 |
tenplus1 |
updated Stamina mod again, added a few extras |
10:49 |
Hillbilly |
nice |
10:50 |
tenplus1 |
4 drinks now, you get a message saying you feel tipsy, hunger bar turns green :P and you cant sprint while intoxicated :D |
10:51 |
Hillbilly |
sounds fun |
10:52 |
Hillbilly |
you'll have to add toilets to the server so people have somewhere to throw up |
10:52 |
tenplus1 |
already have :) |
10:52 |
tenplus1 |
and surprisingly cooked rat looks like a turd :D |
10:53 |
Hillbilly |
do they float? :P |
10:53 |
tenplus1 |
was thinking of adding that feature to builtin_item mod :P have lighter items float on water |
10:54 |
Hillbilly |
yeah, that could be cool. can't really think of many good uses for it other than the novelty though |
10:55 |
tenplus1 |
it's all the little things that make the game fun :D |
10:55 |
Hillbilly |
true |
11:03 |
Hillbilly |
did i tell you i'm working on a new game ten? |
11:03 |
tenplus1 |
ooh, what kinda game ? |
11:03 |
Hillbilly |
space survival/colonization |
11:04 |
tenplus1 |
nice :) you using Shara's Otherworld mod ? |
11:04 |
Hillbilly |
no, will check it out though |
11:04 |
tenplus1 |
spawns asteroid field at a certain height and has really nice starfield texture :) then way above that is the RED asteroids (like mars) |
11:06 |
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kaeza joined #minetest-hub |
11:06 |
tenplus1 |
wb kaeza |
11:07 |
Hillbilly |
looks like i am implementing a similar concept |
11:07 |
tenplus1 |
ehehe, asteroid fields are kewl :p |
11:08 |
Hillbilly |
i have paramats asteroid mod for the outer space, and then a custom map node set for my main planet |
11:08 |
* Shara |
should add a new layer to other worlds sometime |
11:08 |
tenplus1 |
hi Shara :P |
11:08 |
Hillbilly |
hey Shara |
11:08 |
Shara |
Hi ten |
11:08 |
tenplus1 |
add a blue layer, would be kewl |
11:08 |
Hillbilly |
nice screenshots there. like the skyboxes |
11:09 |
Shara |
Hi Hillbilly |
11:09 |
tenplus1 |
we need an api for skybox and gravity combines in-game |
11:09 |
Shara |
And yea, blue was what was in mind for awhile now |
11:09 |
Shara |
Adding in a few nice skyboxes makes a huge difference |
11:09 |
tenplus1 |
with acidic flowers and super cold liquid that hurts player |
11:10 |
Shara |
http://rc.minetest.tv/wp-content/uploads/2017/04/thebox_sky_night.png |
11:10 |
Shara |
http://rc.minetest.tv/wp-content/uploads/2017/04/thebox_sky_desert_mountains.png |
11:10 |
Shara |
Stops looking like MT after a while :P |
11:10 |
tenplus1 |
niiiiice |
11:11 |
Shara |
But I find it all pretty unusable since I can't do a good fade between them |
11:12 |
tenplus1 |
yeah woudl be nice |
11:13 |
Hillbilly |
i've been experimenting with pixelating real space photos of planets |
11:13 |
Hillbilly |
makes kind of a cool effect |
11:13 |
tenplus1 |
:) so much potential |
11:19 |
tenplus1 |
nom time :P brb |
11:19 |
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11:50 |
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11:53 |
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11:55 |
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11:58 |
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12:21 |
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12:27 |
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12:34 |
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12:35 |
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12:35 |
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13:17 |
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14:23 |
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15:23 |
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15:23 |
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16:04 |
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16:29 |
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16:56 |
benrob0329 |
VanessaE, Calinou, paramat (when he reads this): what do you guys think about having a screenshot of the month competition on the forums? |
16:57 |
benrob0329 |
rubenwardy, (trying to ping forums mods/admins) |
17:03 |
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17:13 |
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17:13 |
Bobr |
afternoon |
17:24 |
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17:59 |
Calinou |
benrob0329: why not, but we need someone/a few people to review all screenshots every month |
17:59 |
Calinou |
or would it be a vote? |
17:59 |
benrob0329 |
Calinou: it'd be a vote |
18:00 |
benrob0329 |
Take a look at Flightgear's SoTM to see what I mean |
18:01 |
benrob0329 |
They make a thread for that month, and close it by the end of the month to open a poll. People vote in the poll, and then a new forum topic is created for the following month |
18:01 |
benrob0329 |
The winners get posted to the Flight gear gallery on the site |
18:07 |
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18:07 |
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18:53 |
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19:14 |
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19:26 |
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19:28 |
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19:28 |
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19:30 |
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19:33 |
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20:01 |
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20:24 |
VanessaE |
does anyone know a way to reach ShadowNinja outside of IRC? |
20:24 |
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21:06 |
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21:07 |
paramat |
benrob, idea seems ok to me, neutral, but i don't have any time for it |
21:12 |
paramat |
lumberJ "how would an game use a custom water level without having to manually change water level in minetest.conf?" try 'minetest.set_mapgen_setting()' with 'override meta' = true. https://github.com/minetest/minetest/blob/111f1dc9c5f336f5b4f12c15940dc4cc2cbe7f82/doc/lua_api.txt#L4047 |
21:58 |
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22:03 |
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22:04 |
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