Time Nick Message 01:49 sofar why does farming_redo have `name = farming` ? that just breaks everything 01:53 rubenwardy Because farming redo has a mod name of farming 01:54 rubenwardy [Mod] Farming Redo [farming] 01:54 sofar yeah but, MT just refuses to load it 01:55 sofar hhmm well maybe I read it wrong 08:17 IhrFussel This is my dirty fix for the u_i crafting lag 08:17 IhrFussel https://pastebin.com/5yJym0wr 08:18 IhrFussel It still does loop through the numbers BUT move_item() is not invoked anymore as soon as 1 item cannot be found 10:27 tenplus1 Hi folks :) 10:48 tenplus1 o/ Hillbilly 10:48 Hillbilly hey tenplus1 10:48 tenplus1 :P 10:48 tenplus1 updated Stamina mod again, added a few extras 10:49 Hillbilly nice 10:50 tenplus1 4 drinks now, you get a message saying you feel tipsy, hunger bar turns green :P and you cant sprint while intoxicated :D 10:51 Hillbilly sounds fun 10:52 Hillbilly you'll have to add toilets to the server so people have somewhere to throw up 10:52 tenplus1 already have :) 10:52 tenplus1 and surprisingly cooked rat looks like a turd :D 10:53 Hillbilly do they float? :P 10:53 tenplus1 was thinking of adding that feature to builtin_item mod :P have lighter items float on water 10:54 Hillbilly yeah, that could be cool. can't really think of many good uses for it other than the novelty though 10:55 tenplus1 it's all the little things that make the game fun :D 10:55 Hillbilly true 11:03 Hillbilly did i tell you i'm working on a new game ten? 11:03 tenplus1 ooh, what kinda game ? 11:03 Hillbilly space survival/colonization 11:04 tenplus1 nice :) you using Shara's Otherworld mod ? 11:04 Hillbilly no, will check it out though 11:04 tenplus1 spawns asteroid field at a certain height and has really nice starfield texture :) then way above that is the RED asteroids (like mars) 11:06 tenplus1 wb kaeza 11:07 Hillbilly looks like i am implementing a similar concept 11:07 tenplus1 ehehe, asteroid fields are kewl :p 11:08 Hillbilly i have paramats asteroid mod for the outer space, and then a custom map node set for my main planet 11:08 * Shara should add a new layer to other worlds sometime 11:08 tenplus1 hi Shara :P 11:08 Hillbilly hey Shara 11:08 Shara Hi ten 11:08 tenplus1 add a blue layer, would be kewl 11:08 Hillbilly nice screenshots there. like the skyboxes 11:09 Shara Hi Hillbilly 11:09 tenplus1 we need an api for skybox and gravity combines in-game 11:09 Shara And yea, blue was what was in mind for awhile now 11:09 Shara Adding in a few nice skyboxes makes a huge difference 11:09 tenplus1 with acidic flowers and super cold liquid that hurts player 11:10 Shara http://rc.minetest.tv/wp-content/uploads/2017/04/thebox_sky_night.png 11:10 Shara http://rc.minetest.tv/wp-content/uploads/2017/04/thebox_sky_desert_mountains.png 11:10 Shara Stops looking like MT after a while :P 11:10 tenplus1 niiiiice 11:11 Shara But I find it all pretty unusable since I can't do a good fade between them 11:12 tenplus1 yeah woudl be nice 11:13 Hillbilly i've been experimenting with pixelating real space photos of planets 11:13 Hillbilly makes kind of a cool effect 11:13 tenplus1 :) so much potential 11:19 tenplus1 nom time :P brb 16:56 benrob0329 VanessaE, Calinou, paramat (when he reads this): what do you guys think about having a screenshot of the month competition on the forums? 16:57 benrob0329 rubenwardy, (trying to ping forums mods/admins) 17:13 Bobr afternoon 17:59 Calinou benrob0329: why not, but we need someone/a few people to review all screenshots every month 17:59 Calinou or would it be a vote? 17:59 benrob0329 Calinou: it'd be a vote 18:00 benrob0329 Take a look at Flightgear's SoTM to see what I mean 18:01 benrob0329 They make a thread for that month, and close it by the end of the month to open a poll. People vote in the poll, and then a new forum topic is created for the following month 18:01 benrob0329 The winners get posted to the Flight gear gallery on the site 20:24 VanessaE does anyone know a way to reach ShadowNinja outside of IRC? 21:07 paramat benrob, idea seems ok to me, neutral, but i don't have any time for it 21:12 paramat lumberJ "how would an game use a custom water level without having to manually change water level in minetest.conf?" try 'minetest.set_mapgen_setting()' with 'override meta' = true. https://github.com/minetest/minetest/blob/111f1dc9c5f336f5b4f12c15940dc4cc2cbe7f82/doc/lua_api.txt#L4047