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jas_ |
not personally, no. is there a reason why it isn't? like, for example, is it more cpu intensive to have connected glass? it's one of the first settings i change when on a default config, but i also do weird things like turn opaque water and leaves on. |
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12:54 |
Sokomine |
help! spam on the forum |
13:02 |
VanessaE |
links? |
13:05 |
NathanS21 |
https://forum.minetest.net/viewtopic.php?f=9&t=22244 |
13:05 |
NathanS21 |
thats one |
13:08 |
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13:09 |
VanessaE |
ok, he and all his posts are gone. |
13:09 |
VanessaE |
next? |
13:12 |
Sokomine |
thank you! |
13:12 |
Sokomine |
it looked like advertisement spam |
13:21 |
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13:26 |
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14:01 |
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14:02 |
tenplus1 |
hi folks :) |
14:02 |
VanessaE |
hi |
14:02 |
tenplus1 |
hey Vanessa, how's things ? |
14:02 |
VanessaE |
eh, okay I guess. |
14:03 |
* tenplus1 |
hands Vanessa a donut with hot choccy |
14:03 |
VanessaE |
ooooooooo |
14:03 |
* VanessaE |
grabs the whole box :D |
14:03 |
VanessaE |
where's yours? ;) |
14:03 |
tenplus1 |
or if you want something stronger, I just added RUM to wine mod :))) |
14:03 |
tenplus1 |
ehehe |
14:05 |
Hillbilly |
hey tenplus1, VanessaE, all |
14:05 |
VanessaE |
hi |
14:05 |
tenplus1 |
hi Hillbilly o/ |
14:07 |
lumberJ |
i made an intoxication effect a few weeks ago just for fun |
14:07 |
tenplus1 |
ooh, I was thinking about that last night, adding effects to wine mod for beign drunk :) |
14:07 |
tenplus1 |
what's yours do lumberJ ? |
14:08 |
lumberJ |
while in an intoxicated state your yaw gets randomly reset within 30 degrees in either direction from your current direction |
14:08 |
lumberJ |
makes it very hard to walk in a straight line :P |
14:08 |
tenplus1 |
kewl :) so you cant walk straight... hahaha |
14:09 |
lumberJ |
pretty funny to watch someone else intoxicated as well |
14:09 |
tenplus1 |
:P may I see the code ? |
14:10 |
lumberJ |
let me see if i can find it. i've distrohopped at least twice since them |
14:10 |
lumberJ |
fairly sure its in my backups though. one sec |
14:10 |
tenplus1 |
would be a nice addition to stamina mod maybe, then any food eaten with {alcohol=1} could spark the effect for a while |
14:11 |
Sokomine_ |
tenplus1: that sounds rather frustrating, that yaw getting reset |
14:11 |
Sokomine_ |
oh. why do i have an underscore in my nick? |
14:11 |
tenplus1 |
hi Sokomine :P would be a fun effect only if you drink too much alcohol |
14:11 |
Sokomine |
hmm |
14:11 |
Sokomine |
at least you don't have to drink to survive... |
14:11 |
lumberJ |
yeah, its bit frustrating, but if you narrow the range of how far it can get shifted it makes it still playable |
14:12 |
lumberJ |
https://hastebin.com/rirolalaru.bash |
14:13 |
lumberJ |
its just a proof of concept but feel free to use anything there if its useful to you |
14:13 |
tenplus1 |
e.g. each drink/food can have the unit count in the group {alcohol=2} and if it goes over 10 then you start shifting yaw for a few mins |
14:14 |
lumberJ |
guess it actually has a 60degree range to either direction in that case^ |
14:14 |
tenplus1 |
thanks dude :) am looking to rewrite Stamina anyhoo so may add this if it's ok with you ? |
14:15 |
lumberJ |
have at it. i'm sure you can tweak it and make it useful |
14:16 |
tenplus1 |
thanks :PPP |
14:18 |
lumberJ |
you could make it change your yaw less often or by smaller degrees so it doesn't make the game unplayable |
14:18 |
tenplus1 |
yeah that'll be no probs :P |
14:18 |
lumberJ |
or maybe have levels of intoxication that make it more extreme |
14:18 |
tenplus1 |
although if the more you drink the more the yaw changes I htink :P |
14:18 |
tenplus1 |
ehehe yeh |
14:18 |
lumberJ |
yeah, and more often :d |
14:18 |
tenplus1 |
this is gonna be fun |
14:19 |
lumberJ |
yeah, its pretty funny to watch. Lupercus and I were racing to see who could get through a series of doorways the fastest |
14:19 |
lumberJ |
lol |
14:20 |
tenplus1 |
ooh, start of a new [game] :P |
14:20 |
tenplus1 |
how funny would Spleef! be doing that too |
14:20 |
lumberJ |
drunktest :D |
14:20 |
lumberJ |
good idea |
14:21 |
lumberJ |
splunk |
14:21 |
tenplus1 |
mwhehe |
14:22 |
lumberJ |
3 |
14:22 |
lumberJ |
oops, my boy is banging on the keyboard |
14:23 |
tenplus1 |
*distracts him with donut* shoo |
14:24 |
tenplus1 |
*swaps with bran donut* |
14:24 |
lumberJ |
lol |
14:25 |
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14:25 |
tenplus1 |
hi scr267 |
14:25 |
scr267 |
Hi tenplus1 :) |
14:34 |
tenplus1 |
Stamina mod updated (added checks for pipeworks' fake players) |
14:46 |
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14:46 |
lumberJ |
howdy entuland. thanks for the info the other day |
14:46 |
tenplus1 |
hi entuland |
14:53 |
entuland |
hello there everybody |
14:53 |
entuland |
yw lumberJ, hope they came in handy |
14:53 |
tenplus1 |
o/// |
15:05 |
tenplus1 |
how many seconds should a player be drunk for when the effect takes place ? 30 ? |
15:07 |
lumberJ |
one drink = drunk? |
15:08 |
lumberJ |
in that case i'd say yes, but it should probably be cumulative |
15:08 |
tenplus1 |
I've made it so any food eaten with {alcohol=1} group set adds up, if you take more than 3 units of alcohol you get drunk for 30 seconds and you wobble the yaw :) |
15:09 |
tenplus1 |
for any additional units it'll add 10 seconds ? |
15:09 |
lumberJ |
maybe a minute then, since its fairly intentional if you had 3 units of alcohol |
15:09 |
tenplus1 |
ehehe |
15:10 |
tenplus1 |
k, 60 seconds since this is only a joke addition :P |
15:10 |
tenplus1 |
wont let it add up incase a player only has beer as food :D |
15:12 |
lumberJ |
hunger won't dissipate faster than intoxication anyway, so if beer is fairly filling, it shouldn't be too much of a punishment |
15:13 |
tenplus1 |
heh yeah... it's finished :D |
15:13 |
tenplus1 |
lemmie update git |
15:16 |
lumberJ |
notabug doesnt have a search function does it, tenplus1? |
15:16 |
lumberJ |
like if i want to keyword search a repo because i'm looking for where a function is defined or something like that? |
15:19 |
tenplus1 |
Wine mod updated (added {alcohol=1} groups) .. Stamina mod updated (added drunk effect) |
15:19 |
tenplus1 |
clicking Explore gives you a search facility in notabug :) |
15:21 |
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15:21 |
tenplus1 |
hi kaeza |
15:22 |
tenplus1 |
https://notabug.org/TenPlus1 if you need it lumberJ |
15:22 |
scr267 |
tenplus1: Is that the first mod with a drunk effect :) |
15:22 |
tenplus1 |
I dunno, it may be :) |
15:22 |
tenplus1 |
thanks to LumberJ |
15:22 |
scr267 |
Haha nice |
15:22 |
lumberJ |
what i mean, is if i want to search the text of your stamina repo for example |
15:22 |
tenplus1 |
oh, lemmie check |
15:23 |
lumberJ |
doesn't seem to have that functionality unless i'm overlooking it |
15:23 |
lumberJ |
i can't always ctrl+f each file, but its helpful sometimes with larger/more complex structured repos |
15:24 |
tenplus1 |
from what I see it can only seartch for the actual repo names, not the text within, that's up to browser |
15:24 |
tenplus1 |
not as feature full as github but I like it simple :P |
15:25 |
lumberJ |
yeah, good enough for most minetest mods |
15:30 |
tenplus1 |
https://forum.minetest.net/viewtopic.php?f=11&t=13642&p=344595#p344595 |
15:31 |
tenplus1 |
am sooooo adding this to Xanadu tonight :DD |
15:32 |
tenplus1 |
thanks lumberJ :P |
15:32 |
lumberJ |
no problem. it funny how you never know what someone might find useful :P |
15:33 |
tenplus1 |
I made the random yaw element -0.5 to 0.5... not too large but enough to make you fall off a bridge or two :D |
15:35 |
lumberJ |
most of my favorite stuff i've made no one uses except me (that i know of), but then something i made mostly for giggles ended up inspiring a mod for one of the more popular servers :P |
15:35 |
tenplus1 |
great addition to Wine and Stamina mods :) |
15:35 |
lumberJ |
yeah, seems like there should be some consequence for being a mt drunk :D |
15:36 |
tenplus1 |
was bad enough that Xanadu mk.2 had a whole area dedicated to pubs and Bars :P |
15:40 |
tenplus1 |
oh man, I just had a thought... players with rainbow boots that make them super-fast and being drunk at same time... o.O that's gonna end badly |
15:41 |
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15:42 |
lumberJ |
don't drink and run |
15:42 |
tenplus1 |
eheheh |
15:43 |
* Sokomine |
puts lumberJ into a minecart |
15:44 |
lumberJ |
lol now we need a designated driver mod |
15:45 |
tenplus1 |
ooh, found an issue already :) when riding carts/horses they act drunk too :D |
15:45 |
tenplus1 |
gotta make it check for player connects |
15:46 |
lumberJ |
lol, nice |
15:46 |
lumberJ |
drunk horses |
15:47 |
tenplus1 |
*attachments |
15:47 |
tenplus1 |
lol |
15:49 |
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15:51 |
tenplus1 |
wb benrob :) |
15:51 |
tenplus1 |
Fixed! drunk effects wont do anything when riding horse/boat/cart etc |
15:51 |
lumberJ |
nice |
15:52 |
tenplus1 |
funny tho, riding horse if fine, as soon as you dismount you fall over :D |
15:53 |
benrob0329 |
ty tenplus1 |
15:53 |
tenplus1 |
nuuuuuuu funnyjunk is down :() |
15:55 |
lumberJ |
how would an game use a custom water level without having to manually change water level in minetest.conf? if i write that setting within the mapgen mod, the config has already been read and the world loads with the default water level. |
15:55 |
tenplus1 |
could always add an on_generate to remove water over a certain level and replace with air (or lava, muhahahahahaha) |
15:56 |
Sokomine |
tenplus1: guess the horse is bright enough to move on its own |
15:56 |
scr267 |
tenplus1, your wine mod; is it part of stamina or is it its own independent mod? |
15:56 |
lumberJ |
the water level is actually higher than normal. |
15:56 |
tenplus1 |
wine mod is it's own thing :) I just added {alcohol=1} groups to the drinks |
15:57 |
scr267 |
ok :) |
15:57 |
tenplus1 |
stamina mod has hunger in it, so when {alcohol=1} is detected it knows what to do :D |
16:28 |
tenplus1 |
nom time :) laters all o/ |
16:28 |
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16:32 |
IcyDiamond |
2019-02-27 17:30:49: WARNING[Main]: /!\ You are using old auth file backend. This backend is deprecated and will be removed in a future release /!\ |
16:33 |
IcyDiamond |
2019-02-27 17:30:49: WARNING[Main]: Switching to SQLite3 is advised, please read http://wiki.minetest.net/Database_backends. |
16:33 |
IcyDiamond |
./bin/minetestserver --migrate-players sqlite3 --world /home/icynet/.minetest/worlds/elepower |
16:33 |
IcyDiamond |
2019-02-27 17:32:21: ERROR[Main]: Cannot migrate: new backend is same as the old one |
16:33 |
IcyDiamond |
excuse me? |
16:34 |
IcyDiamond |
ohhhh, the AUTH backend, duh |
16:34 |
IcyDiamond |
never mind |
16:34 |
IcyDiamond |
hi btw |
16:42 |
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17:06 |
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17:10 |
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18:28 |
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18:37 |
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18:38 |
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18:38 |
tenplus1 |
hi folks :P |
18:40 |
sofar |
hello 013 |
18:40 |
tenplus1 |
hi Sofar,what's new ? |
18:41 |
tenplus1 |
*cough* systemD |
18:41 |
sofar |
working atm on putting v241 into Clear Linux OS |
18:41 |
tenplus1 |
sweet, working well then... is it in debian yet ? |
18:42 |
sofar |
why would you ask me? |
18:42 |
tenplus1 |
curious, checking now :D |
18:42 |
sofar |
I've never used it and I work professionally on a different distro :P |
18:42 |
tenplus1 |
buu 240-6 only |
18:43 |
sofar |
I do know the systemd debian maintainer threw the towel in the ring |
18:44 |
sofar |
mbiebl apparently had enough |
18:44 |
tenplus1 |
ouch, that doesn't sound too good |
18:46 |
tenplus1 |
wonder what the issue was |
18:48 |
sofar |
my assumption is that he's doing unpaid work and this is just not something you can do for free |
18:48 |
sofar |
(I get paid for doing the same thing, and it can be frustrating) |
18:48 |
tenplus1 |
I can't blame him, there's only so much one person can do |
18:48 |
sofar |
but, I don't know for sure about his situation |
18:49 |
sofar |
I've known him to be a reasonable person though |
18:49 |
sofar |
think he just had enough |
18:49 |
tenplus1 |
shame |
19:07 |
tenplus1 |
o/ Emerald2 |
19:08 |
Emerald2 |
Hey tenplus1 :) |
19:08 |
sofar |
I think shara can auto-voice you |
19:08 |
* tenplus1 |
pokes Shara |
19:10 |
tenplus1 |
sofar: do you work on other things for Clear LInux ? |
19:13 |
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19:14 |
tenplus1 |
hi Greeny |
19:14 |
GreenDimond |
Greetings |
19:14 |
tenplus1 |
:P |
19:15 |
* Shara |
dies from pokes |
19:15 |
sofar |
tenplus1: I work on everything for clearlinux, systemd is just a once every 3 months thing |
19:15 |
tenplus1 |
ehe hi Shara :D |
19:15 |
tenplus1 |
sofar: did you plop Minetest into the repo ? |
19:16 |
sofar |
absolutely, as soon as we had a working X server, I put in minetest |
19:16 |
tenplus1 |
w00t! will give it a try sometime :P |
19:17 |
sofar |
it actually helped us test sound and 3d acceleration |
19:17 |
sofar |
early on |
19:17 |
sofar |
so it was helpful to have. |
19:17 |
tenplus1 |
that's why I install Minetest on client's setup too :D |
19:17 |
tenplus1 |
am currently using noveau and if the packages are all up-to-date then all will work well :D |
19:18 |
sofar |
we only have nouveau, although we do have dkms now so you could try to use that and get the proprietary driver |
19:18 |
sofar |
obviously we have the OSS amdgpu driver and all intel drivers |
19:18 |
tenplus1 |
the latest nvidia blob uses far too much memory and the desktop feels slow |
19:19 |
tenplus1 |
the open source may run a tad slower in 3d but the 2d desktop effects are fast and fluid |
19:33 |
tenplus1 |
nite all o////// |
19:33 |
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19:55 |
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21:36 |
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22:19 |
Fixer |
\\\\o |
22:20 |
Fixer |
linux red towel word: l e n n a r t |
22:45 |
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23:58 |
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