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IRC log for #minetest-hub, 2019-02-09

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All times shown according to UTC.

Time Nick Message
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12:52 Krock o/
12:56 Calinou hi :)
13:07 Krock > 99 unread github notifications
13:07 Krock fml
13:07 Krock hi Calinou :D
13:08 Calinou I get a few hundred notifications per day
13:12 Krock well, mine are limited to the minetest project
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14:12 jas_ i use gmail app and swipe left/right plus fasthub i think it's called
14:12 jas_ and this weechat anroid client is decent
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14:36 Fixer bugreport, version: 0.4.13 o_o
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17:37 nerzhul lol
18:02 Sokomine the wood types in mtg all use the same texture. it would be great to have hardware coloring so that all wood types could be supported by further mods with a single node
18:28 VanessaE coloredwood mod.  blox too. :)
18:38 Fixer minetest had high impact on my mouse, it is not feeling good
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19:38 sofar 20cm of snow at my house today
19:39 VanessaE yuck.
19:39 VanessaE you can have your snow and you can KEEP it :P
19:42 sofar looks like we'll be keeping it for the week
19:43 Fixer -20 cm of snow at my house today
19:43 Fixer worst winter ever
19:44 VanessaE we got about that ^ much some weeks ago, but it didn't take long to melt away
19:45 VanessaE (though the highest mountain peaks here are still covered)
20:13 jas_ aw he deletes his message roflmao
20:13 jas_ re group:stick.  /me goes back to sleep
20:15 * CWz loves winter
20:17 Fixer just not europe-like-winter
20:17 CWz what about Ohio like winter
20:17 Fixer no idea...
20:17 Fixer it should be cold and lots of snow
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22:34 * Fixer >_> climate projections = REEEE
22:38 Sokomine fixer: get a keyboard with trackpoint. can even be used with mt and helps your hand (which is far less easy to replace than a mouse)
22:38 Sokomine pretty warm over here. you can drop some snow and get rid of it without us noticing much (but not too much...else too much water)
22:38 Sokomine vanessae: would be nice to have such a color palette for the mtg woods
22:41 Fixer Sokomine: minetest needs crafting speed up tricks, after mc it feels like stone age over here
22:41 GreenDimond unified_inventory_plus
22:42 GreenDimond nevermind the fact that it is for unified inventory, it has crafting patterns and a craft all button
22:42 GreenDimond speedy af
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22:42 Sokomine fixer: can you elaborate? i've never really played mc. even old versions ran only very very slow on my machine. crafting didn't seem faster tehre?
22:43 Fixer Sokomine: MUCH MUCH LESS furious clicking
22:43 Fixer Sokomine: i've opened huge issue about that with list of improvements on bugtracker
22:43 Sokomine unified_inventory (or _plus?) is great anyway :-) took some getting used to when vanessae switched to it on her servers. but i don't really want to miss it anymore now
22:44 GreenDimond Thats why I dont subject my players to furious clicking; I use unified_inventory_plus
22:44 Sokomine fixer: but isn't there more clicking due to having this annoying workbench-thing?
22:44 Fixer Sokomine: workbenches are everywhere, it is not a concern, here is my list https://github.com/minetest/minetest/issues/6757
22:45 Sokomine in the end, the crafting stuff seems to work pretty well for easy, every-day-crafts. for more complex ones (homedecor etc.), ui is great
22:46 Fixer Sokomine: it is not that, say, you need to craft whole thing fast, in mc it is one click... in minetest I broke my mouse wheel (since it moves only per 10 items)
22:46 Sokomine but seriously: get an alternative to the mouse and use it from time to time. your hands will thank you
22:46 Fixer i'm fine with mouse, it is minetest problem
22:46 GreenDimond uip makes it one click
22:46 GreenDimond :3
22:46 Sokomine hm. so 10 clicks per stack. that's usually pretty fast...(faster than collecting it all?)
22:46 Fixer i don't want that monstrocity
22:46 GreenDimond It can be ported to sfinv
22:47 GreenDimond its unified_inventory_plus just for the buttons
22:47 Fixer Sokomine: eh, it is still stone age, you have not seen the flow, it is like music, and in minetest it is ReEEeeEeE
22:47 GreenDimond they can be made in sfinv
22:47 Sokomine ui especially has that "copy to craft grid" function which is extremly useful. but in general i prefer machines which do the crafting. feels better and does not require to invent receipes that make no sense
22:47 GreenDimond Fixer: inb4 unified_sfinv
22:48 Sokomine fixer: that's quite possible. even the old mc didn't really run on my computer. so it's too slow to experience your speed ups :-)
22:48 GreenDimond unified_inventory but not garbage 8)
22:49 Fixer GreenDimond: hope it won't lag like fuck
22:49 GreenDimond Thats the point of a rewrite
22:49 Fixer GreenDimond: too bad it can't be as fast as TMI
22:49 Fixer it is not client side
22:49 Fixer page turning is cringy
22:49 Fixer especially on laggy servers
22:50 GreenDimond what if I make it scrollable
22:50 GreenDimond no one has done that yet
22:50 GreenDimond but its easy
22:50 Fixer GreenDimond: can be amazing, try it
22:51 Fixer i guess first load will be very slow
22:51 Fixer can't it be prerendered or smth?
22:51 GreenDimond Page turning only sucks because its trying to change 96 image buttons all at once
22:51 Fixer but what if you combine those 96 into 1?
22:51 GreenDimond thats hacky
22:51 Fixer and just add form overlay on top
22:51 Fixer do what you can, will be glad to use it
22:52 GreenDimond The big part is I want to make it 99% compatible with existing ui mods
22:52 GreenDimond like all ui functions will work
22:52 GreenDimond because there are too many mods depending on ui
22:52 Fixer if i load that fat homedecor... even default creative page scrolling can be multisec lag in singleplayer, ridiculous and sad
22:53 GreenDimond Testing is annoying for me
22:53 GreenDimond I dont experience the big slow
22:53 GreenDimond Everything runs like butter with 24 gigs of ram
22:53 Fixer it is not about ram
22:53 GreenDimond and cpu
22:53 Fixer more like server lag
22:53 Fixer i have 4 core CPU
22:53 GreenDimond I have 8
22:54 GreenDimond page turning is instant
22:55 Fixer in singleplayer it should be
22:55 Fixer but introduce lag into game
22:56 Fixer start up those lag machines
22:56 Fixer more fixes o/
22:57 GreenDimond on my server with 28 pages it gets slowed :)
22:57 Sokomine fixer: if it's too slow, perhaps that ought to be done by a client-side mod?
22:58 GreenDimond thats not what CSMs are fore
22:58 Fixer i know it is different in mc world, in mc it was client side, instaresponsive scroll and all the jazz
22:58 Sokomine when locked chests where changed to "show content only to owner", they became so slow for me on servers that i started avoiding them and used whatever shared variant (without that problem) existed
22:59 Fixer Sokomine: must be a bug, file it somewhere
23:01 Sokomine greendiamond: the server has to have the final say about what has been turned into what - that's certain. but i see no reason why preparing it all can't be done client-side
23:01 Sokomine fixer: i complained a lot of that when the issue arose. it got better in the meantime
23:02 Sokomine or perhaps server admins just fixed it with a workaround
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23:17 IhrFussel The amount of cores on your machines is completely irrelavant... MT only uses 1 for 90% of tasks (guesstimate)
23:17 IhrFussel And luaJIT (non-gc64) can only handle up to 3 GB RAM ... so the other 20+ are wasted
23:18 GreenDimond I know
23:18 Fixer IhrFussel: luajit iirc can only use 1gb...
23:18 IhrFussel On linux it is even just ~ 1 GB
23:18 IhrFussel That is a problem on linux only AFAIK
23:18 rdococ Multithreaded programming doesn't mesh very well with imperative programming.
23:18 Fixer IhrFussel: same on win, probably worse, I had OOMs on dreambuilder in windows while Van-AE did not
23:19 Fixer did not in linux*
23:19 IhrFussel Someone said the 1 GB limit is only existent on linux platforms...let me research
23:19 rubenwardy I've never had an oom
23:20 Fixer rubenwardy: install dreambuilder, walk 5 minutes, BOOM
23:20 Fixer true story, many times
23:21 Fixer reason why I have not used dreambuilder, but I've heared there were some improvements to mapgen related stuff, it should decrease the chance to OOM drastically
23:21 IhrFussel "To summarize, the 1GB limit is a limitation of the Linux kernel and the LuaJIT garbage collector." https://stackoverflow.com/a/35157736
23:22 IhrFussel So either the limit only applies to Linux or the devs were forced to cap at 1 GB for Windows too
23:22 Fixer IhrFussel: same for win, i've heared
23:22 Fixer IhrFussel: in even more complicated way, iirc
23:23 Fixer IhrFussel: for large WE tasks you can use GC64 compiled version, which has access to all your mem pretty much
23:23 Fixer i did some tests on huuuuuge areas, it worked without crashed
23:23 Fixer s
23:23 Fixer at least on 0.4.17
23:24 IhrFussel But wouldn't that also cost more 'performance' if lua suddenly can handle 10+ times as much memory/data?
23:26 rubenwardy I don't hate myself enough to install dreambuilder
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