Time |
Nick |
Message |
00:15 |
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01:01 |
rubenwardy |
https://i.rubenwardy.com/z7hT9.png |
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01:30 |
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02:24 |
tumeninodes |
The Ballad of Buster Scruggs... mandatory watching for all here |
06:38 |
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07:57 |
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11:08 |
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12:05 |
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12:17 |
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12:58 |
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13:00 |
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13:13 |
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14:46 |
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14:58 |
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15:11 |
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15:12 |
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15:38 |
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16:42 |
rubenwardy |
a badge all new games should have https://img.shields.io/badge/Minetest-v5.0%2B-darkgreen.svg |
17:12 |
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17:12 |
IhrFussel |
Any idea why moreores pickaxes cannot dig diamond blocks (and possibly more)? |
17:12 |
rubenwardy |
what would be pretty awesome: if you could compile a mesecons like network into Lua |
17:13 |
rubenwardy |
not sure how |
17:14 |
IhrFussel |
The mithril pickaxe's definition defines "cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel= 2}" |
17:20 |
IhrFussel |
Is that intended? the pickaxe des work on mese blocks |
17:20 |
IhrFussel |
does* |
17:23 |
rubenwardy |
is moreores even still maintained? |
17:24 |
IhrFussel |
Wait is it about maxlevel in the definition? |
17:24 |
IhrFussel |
diamondblock has level 3 but moreores tools have 1-2 |
17:25 |
rubenwardy |
yes |
17:38 |
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17:45 |
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Krock joined #minetest-hub |
18:03 |
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garywhite joined #minetest-hub |
18:13 |
IhrFussel |
Geeeeez...how bad must the connection of one be if they constantly only move every 3 seconds |
18:14 |
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GreenDimond joined #minetest-hub |
18:18 |
IhrFussel |
Such connections ruin PvP |
18:19 |
IhrFussel |
Maybe I need to check the user ping a few times before a certain PvP events starts on my server...and people with very high pings cannot participate |
18:34 |
ircSparky |
if I or someone else sent a PR to minetest that adds mumble position audio support (involved a .dll file that sends player info to mumble iirc) do yall think it would be approved? (assuming there arent any bugs) |
18:34 |
GreenDimond |
No |
18:34 |
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T4im joined #minetest-hub |
18:34 |
GreenDimond |
Someone already made a PR for Discord Rich Presence support, which eventually was rejected. |
18:35 |
ircSparky |
thats the overlay? |
18:35 |
GreenDimond |
Its the fancy 'Playing ...' status |
18:35 |
ircSparky |
ah |
18:36 |
ircSparky |
why is that? |
18:36 |
GreenDimond |
Why was it rejected? |
18:36 |
ircSparky |
yea |
18:36 |
GreenDimond |
See https://github.com/minetest/minetest/pull/7339 |
18:37 |
GreenDimond |
Just read through it I guess |
18:44 |
ircSparky |
has someone dont a mumble PR recently? |
18:45 |
ircSparky |
i remember an old one, i dont think it was tested/finished |
18:46 |
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18:50 |
rubenwardy |
Mumble is more likely to be accepted as it's actually useful |
18:50 |
rubenwardy |
And is open source |
18:50 |
GreenDimond |
... |
18:50 |
GreenDimond |
Thats a load of bull |
18:50 |
rubenwardy |
But Paramat will vote against it |
18:51 |
rubenwardy |
And I'm not sure on the market share of mumble anyway |
18:51 |
GreenDimond |
If you arent going to allow Discord to be builtin, then dont allow Mumble either. |
18:52 |
rubenwardy |
Discord is proprietary software and that pr didn't really provide much |
18:52 |
rubenwardy |
Showing in-game location in just one social platform is so boring |
18:52 |
rubenwardy |
Mumble adds 3d sounds and such |
18:52 |
GreenDimond |
And and allowing sound to go through just one social platform is so boring |
18:53 |
rubenwardy |
But you can you don't need to go to some other website to use it, it's all integrated |
18:53 |
rubenwardy |
The use of discord was to show in discord, the use of mumble is to have 3d sounds |
18:53 |
GreenDimond |
For that specific PR, sure. |
18:54 |
rubenwardy |
But anyway, it's still unlikely to be merged and worth seeking approval first |
18:54 |
ircSparky |
ok |
18:54 |
GreenDimond |
If a Mumble implementation was merged, if I made a clean Discord implementation i'd expect it to be merged as well. |
18:55 |
GreenDimond |
They both do the same thing |
18:56 |
ircSparky |
Discord does positional audio? |
18:57 |
rubenwardy |
That pr did rich presence, which was showing your location in game inside discord |
18:57 |
ircSparky |
ah |
18:58 |
GreenDimond |
:facepalm: |
18:58 |
GreenDimond |
rubenwardy: get your head off that PR |
18:58 |
ircSparky |
what do you wish to do? |
18:58 |
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garywhite joined #minetest-hub |
18:59 |
GreenDimond |
Discord doesn't have positional audio builtin (to keep the app lightweight) but the games wanting positional audio can still implement it because of volume and pan settings |
19:01 |
ircSparky |
that cool |
19:02 |
ircSparky |
so should I (we?) just ask in #minetest-dev? |
19:15 |
ircSparky |
another option would be to add security exceptions for csm and send the needed data with a clientside mod |
19:27 |
shivajiva |
+1 for mumble for all the reasons rubenwardy stated |
19:30 |
Krock |
rubenwardy: https://rubenwardy.com/capitalism_game/ I don't have twitter |
19:59 |
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20:06 |
rubenwardy |
There's also a discord and a GitHub repo |
20:35 |
luk3yx |
-1 on the Discord PR, it should be separate from the core, proprietary integrations are bad. |
20:35 |
luk3yx |
(I'm not against it, but it shouldn't be compiled with the core MT.) |
20:36 |
GreenDimond |
luk3yx: -1 on the one that already exists? It was already rejected. |
20:37 |
luk3yx |
I like the idea of a CSM. |
20:45 |
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AndroBuilder_ joined #minetest-hub |
20:46 |
ircSparky |
I already made a little csm that gets all the data mumble needs |
20:48 |
luk3yx |
How does it send the data outside of the CSM? |
20:48 |
luk3yx |
CSMs are sandboxed. |
20:48 |
ircSparky |
it dosnt :P |
20:48 |
ircSparky |
it just gets it |
20:48 |
luk3yx |
Magic. |
20:55 |
ircSparky |
do you know if the devs are planning to have a way to let csms have ways to send stuff out of the sandbox? |
21:09 |
rubenwardy |
no, because security |
21:36 |
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paramat joined #minetest-hub |
21:40 |
paramat |
ircSparky 3 core devs including myself and rubenwardy were opposed to mumble postional audio, see https://github.com/minetest/minetest/pull/3739#issuecomment-322028532 |
21:40 |
paramat |
not just me opposed :) |
21:41 |
rubenwardy |
I wasn't opposed to mumble PR, I was opposed to keeping the stagnant PR open |
21:41 |
rubenwardy |
but anyway, I'm not sure the uptake would be worth it |
21:41 |
paramat |
"I don't think that's worth dev time as a feature" but you might feel differently now |
21:42 |
paramat |
it reads as being opposed to the feature ;) |
21:43 |
paramat |
just wanted to politely correct the implication made earlier i'm the only one opposing it |
21:48 |
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22:01 |
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22:03 |
ircSparky |
what kind of maintenance would it need? if you just sent the player/camera location/rotation over it should be fairly simple. I'm not terribly familiar with the minetest code though |
23:08 |
shivajiva |
I think that with each successive wave of players we are seeing higher comfort levels of using audio in their daily lives to communicate with strangers. It will need to be catered for at some point and hopefully not via proprietary software api's |
23:36 |
ChimneySwift |
^ |