Time |
Nick |
Message |
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01:29 |
VanessaE |
yay. https://gitlab.com/VanessaE/basic_materials |
02:09 |
tumeninodes |
Holy shit Vanessa... I bet I can guess what you did all day :D very nice |
02:09 |
VanessaE |
actually, I knocked that out in a couple of hours. |
02:09 |
tumeninodes |
'couple hours' IS a day in my time |
02:10 |
tumeninodes |
still a lot of work |
02:10 |
VanessaE |
I've patched what mods I own, submitted PR's to technic, roads, and glooptest |
02:10 |
tumeninodes |
all the beasts |
02:11 |
tumeninodes |
well 3 of the four horsemen anyway |
02:11 |
VanessaE |
heh |
02:14 |
tumeninodes |
it all looks so tame now |
02:16 |
tumeninodes |
I personally like everything separated into groups like that... I've done the same (still figuring stuff as I go) in my own project |
02:18 |
tumeninodes |
with mine, default is only mapgen materials.. I split out metal, wood, glass, etc for 'manmade products of the base/default materials |
02:20 |
tumeninodes |
but you can get a headache... i.e. I have the wood mod, where all wood products are, planks, fences, chest, bookcase, etc... but then 'what about wood door types?'... gotta do the smart thing and just keep 'doors' so i'm not duplicating all the elaborate code into several diff mods |
02:21 |
VanessaE |
just fyi, my mod has a "padlock" item in it. should be perfect to craft locked doors :) |
02:22 |
tumeninodes |
is that 'new-ish'? I'll be looking at that |
02:23 |
VanessaE |
went in with the new mod yeah |
02:23 |
tumeninodes |
I see it |
02:24 |
tumeninodes |
just the item... no locking code? |
02:24 |
VanessaE |
nah |
02:24 |
VanessaE |
it |
02:24 |
VanessaE |
it's just a craft item |
02:24 |
VanessaE |
something that makes more sense than adding a steel ingot to make something locked. |
02:25 |
tumeninodes |
true |
02:26 |
tumeninodes |
oh... it's nice looking too... looks like a 'master' lock I have several of those IRL |
02:26 |
tumeninodes |
hey... are those doughnuts over there i see? |
02:26 |
VanessaE |
it's patterned after those, yeah |
02:26 |
VanessaE |
no :) |
02:26 |
VanessaE |
they're chainlinks |
02:26 |
* tumeninodes |
slips padlock into his pocket |
02:28 |
tumeninodes |
what a coincidence... I have that same exact padlock in my project |
02:28 |
tumeninodes |
:D |
02:28 |
VanessaE |
heh |
02:29 |
tumeninodes |
oh shoot... I gosta eat so I can take muh drugz :P |
02:46 |
tumeninodes |
Vanessa, don't forget your licenseses |
02:46 |
VanessaE |
? |
02:47 |
VanessaE |
oh, I need a LICENSE file, right. |
02:47 |
tumeninodes |
:D |
02:47 |
VanessaE |
I"ll get it later. |
02:47 |
VanessaE |
code is WTFPL, iedia is cc-by-sa 3.0 |
02:47 |
VanessaE |
media* |
02:48 |
tumeninodes |
got it..., I *really* love that padlock. |
03:04 |
benrob0329 |
VanessaE, I didn't think WTFPL was legally binding |
03:05 |
VanessaE |
*shrug* |
03:06 |
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03:07 |
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03:08 |
tumeninodes |
It would be nice to see WTFPL phased out more over time. From personal experience, it can be awkward explaining that bit to your friends/family after getting their kids into MTG and some starting to poke around at making their own mods |
03:09 |
tumeninodes |
it can be a bit off-putting |
03:13 |
rubenwardy |
VanessaE: minetest game isn't a valid dependency |
03:13 |
rubenwardy |
It's probably default you want |
03:13 |
VanessaE |
er... |
03:14 |
VanessaE |
I've been listing it that way since forever. |
03:16 |
* VanessaE |
changes the license to CC0 just to make tumeninodes happy :P |
03:17 |
tumeninodes |
:) because you're super nice... thank you |
03:17 |
rubenwardy |
Cc0 with warranty disclaimer is even better |
03:17 |
rubenwardy |
The warranty disclaimer is optional |
03:17 |
rubenwardy |
Citation needed |
03:19 |
VanessaE |
there, license and depends fixed. |
03:20 |
tumeninodes |
you just made it even better ; ) |
03:24 |
VanessaE |
heh |
03:26 |
tumeninodes |
just did these for smaller versions if you're interested... I'll throw a lic at them after and mention they are derived from your nice lock https://ibb.co/album/h1biiv |
03:33 |
tumeninodes |
afk |
03:44 |
VanessaE |
there, one more item knocked off of my TODO. |
03:44 |
VanessaE |
only 47356675423 more to go. |
05:20 |
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09:16 |
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09:16 |
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Topic for #minetest-hub is now Keep offtopic short (<50 lines) or use #minetest-chat | http://hub.minetest.net/ | Logs: http://irc.minetest.net/minetest-hub/ |
09:27 |
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09:30 |
jas_ |
smalljoker/krock: minetest.sound_fade requires fade=0.0 in the sound parameter table (default) to fade sounds out. once fading/faded, the sound handle cannot be used by minetest.sound_stop, or a subsequent minetest.sound_fade. additionally, if you want a sound to fade IN, IT has to have fade=1.0 in ITS sound parameter table. |
09:32 |
jas_ |
if i want a static sound file to fade in or out, i would do so in the audio editor. minetest.sound_fade, i find, is virtually useless. its (correct) behavior is simulated in carts mod, but not used there because - IMHO - minetest.sound_fade is broken. smalljoker/krock please advise. paramat: +1 |
09:49 |
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14:34 |
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14:34 |
Tenplus1 |
hi folks |
14:57 |
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15:27 |
* VanessaE |
pokes Tenplus1 with a spool of wireee |
15:27 |
VanessaE |
-ee |
15:27 |
Tenplus1 |
hi Vanessa :PP |
15:28 |
Tenplus1 |
yay names listed :) |
15:29 |
* Tenplus1 |
is hunting down karaoke songs he might be able to sing |
15:30 |
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16:00 |
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16:06 |
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16:32 |
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17:00 |
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17:00 |
Tenplus1 |
wb |
17:01 |
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17:01 |
garywhite |
thanks |
17:01 |
Tenplus1 |
hi fussel |
17:01 |
IhrFussel |
Hi Tenplus1 |
17:02 |
Tenplus1 |
always someone posting crap on forums |
17:02 |
IhrFussel |
I wasn't sure that's why I wanted to ask here first...maybe someone who's natively Russian can confirm/debunk |
17:03 |
Tenplus1 |
its a virtual gambling site with slot machines etc |
17:03 |
Tenplus1 |
casino style |
17:04 |
IhrFussel |
Kinda weird that a user with 27 posts is a spam bot... |
17:04 |
Tenplus1 |
wonder how much they were paid |
17:05 |
IhrFussel |
Yeah...it makes more sense for it to be a person who accepted some offer to advertize that casino |
17:06 |
IhrFussel |
gambling site* |
17:06 |
Tenplus1 |
you owe us $1000 in unpaid losses, but we'll let it slide this time if you advertise for us... lol |
17:06 |
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17:06 |
Tenplus1 |
hi paramat |
17:07 |
IhrFussel |
Hello paramat ... usually spam bots also don't have github/IRC attached to their profiles...correct? |
17:08 |
rubenwardy |
they usually do |
17:08 |
Tenplus1 |
hi ruben |
17:08 |
* paramat |
is feeling paranormal today |
17:09 |
Tenplus1 |
got your ghost detectors handy :P |
17:10 |
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17:10 |
Tenplus1 |
hi diamond |
17:10 |
GreenDimond |
Hey there |
17:15 |
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17:44 |
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17:44 |
Tenplus1 |
hi ssieb |
17:46 |
ssieb |
hi |
17:51 |
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17:51 |
Tenplus1 |
o/ twoelk |
17:51 |
twoelk |
0/ |
17:52 |
Tenplus1 |
ooh, got an egg head in that one :D |
17:52 |
twoelk |
:-D |
17:59 |
twoelk |
hm, does look strange in the logs |
17:59 |
Tenplus1 |
lol |
18:00 |
Tenplus1 |
oh crap, I hear da childrens outside |
18:00 |
Tenplus1 |
nuuuuuuu |
18:01 |
VanessaE |
*looks at clock* |
18:01 |
VanessaE |
oh, it's the 31st isn't it. |
18:02 |
VanessaE |
well you better have candy, buster, or expect TP all over the place :P |
18:02 |
Tenplus1 |
yup, be afraid, be very afraid, they want candy |
18:04 |
GreenDimond |
This is why it's nice living out in the middle of nowhere :P |
18:04 |
Tenplus1 |
lol |
18:07 |
VanessaE |
nah, living out in the sticks kinda sucks. |
18:07 |
GreenDimond |
I enjoy it |
18:08 |
GreenDimond |
We arent too far into the sticks |
18:08 |
GreenDimond |
But far out enough that it's rather quiet |
18:08 |
GreenDimond |
Takes about 7 minutes to get to town |
18:08 |
VanessaE |
I live about 2 miles outside of town by car (more like half a mile as the crow flies) and sometimes, it feels like it's still too far. |
18:09 |
GreenDimond |
Depends on the place and the person |
18:09 |
Tenplus1 |
yeah |
18:10 |
VanessaE |
well being out in the boonies is fine if you live with someone. |
18:11 |
Tenplus1 |
would have liked my own wee half acre with house in middle and gardens/farm |
18:12 |
benrob0329 |
I quite like being out in the country |
18:12 |
benrob0329 |
Would love to move way up north, get a large piece of land and build a studio :P |
18:12 |
Tenplus1 |
:) |
18:14 |
benrob0329 |
Right now I'm about 15 minutes from town, but unfortunately still get lots of light pollution |
18:14 |
garywhite |
Living in the suburbs when it's the 31st is worse than the sticks when there's a haunted house up the street |
18:14 |
Tenplus1 |
and rows of kids waiting for their treats :D |
18:15 |
garywhite |
Last year we had next to no kids in our neighborhood actually |
18:17 |
shivajiva |
Boo! Happy Halloween :) |
18:18 |
Tenplus1 |
Hey Shiva, happy halloweeny |
18:18 |
* twoelk |
checks his supplies -- and turns of the lights |
18:19 |
GreenDimond |
Yep, turn off the lights and make like nobody's home :P |
18:19 |
Tenplus1 |
lolol, I have mini baggies of cookies of all sorts (bought of course) ready to go |
18:19 |
* shivajiva |
wait's for more kids to scare, enticed by the pumpkin and the sweets on the tray ;) |
18:20 |
Tenplus1 |
no-one appeared last year |
18:21 |
Tenplus1 |
but I do hear lots of them in the street |
18:21 |
twoelk |
hmm, might have some old chocolates filled with alcohol |
18:21 |
Tenplus1 |
o.O |
18:21 |
VanessaE |
Tenplus1: do you decorate |
18:21 |
VanessaE |
? |
18:21 |
Tenplus1 |
nah |
18:21 |
VanessaE |
that's why. |
18:21 |
VanessaE |
it's apparently a trend not. |
18:21 |
Tenplus1 |
most families do |
18:21 |
VanessaE |
now* |
18:22 |
GreenDimond |
Saw someone's yard the other day full of skeletons and other decor. Main attraction being a skeleton horse and a large dragon. |
18:22 |
VanessaE |
kids will skip non-decorated houses from what I've read, especially in regions where the sun's still up when trick-or-treating is ongoing. |
18:22 |
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18:22 |
Tenplus1 |
hi Krock |
18:22 |
Krock |
hi Tenplus1 |
18:22 |
Tenplus1 |
happy halloween :D |
18:23 |
Krock |
heh for you too. thanks :) |
18:23 |
Krock |
spooktober is ending |
18:23 |
VanessaE |
when I was growing up, we just looked for a porch light. if off, no candy. |
18:23 |
Tenplus1 |
then all the fireworks begin... guy fawkes day |
18:23 |
VanessaE |
(but back then, we went out early evening, just after sunset) |
18:24 |
Tenplus1 |
6:24pm here |
18:25 |
twoelk |
it'st dark and cold outside here |
18:26 |
VanessaE |
here at this time of year, when it's dark, it's cold anyways |
18:26 |
Shara |
Here it's just... wet, really really wet :) |
18:26 |
Tenplus1 |
o/ shara |
18:26 |
GreenDimond |
Dry and cold here |
18:26 |
Shara |
I don't think anyone will be knocking on my door tonight |
18:26 |
GreenDimond |
Not even noon yet though |
18:26 |
Shara |
I guess I have to eat all the sweets myself |
18:27 |
VanessaE |
so even when I lived in-town, I never got any candy-grubbing visitors (but I always had plenty of candy on hand, just in case) |
18:27 |
* twoelk |
huddles in his blanket and plans an assault on them old chocolates |
18:28 |
Tenplus1 |
hehehe, dont get too drunk |
18:28 |
VanessaE |
heh. |
18:31 |
Tenplus1 |
am gonna curl up with a book and keep warm, nite all o// |
18:31 |
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18:32 |
twoelk |
some weeks ago I took the rest from an old bottle of whiskey that I had taken years to empty so far and poured it iun some hot chocolate. wasn't bad at all. schould have had the idea earlier. |
18:38 |
garywhite |
the only decoration we put up for Halloween is a plug-in lightup pumpkin in the window |
18:44 |
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18:48 |
luk3yx |
My MT forum signature isn't displaying. |
18:48 |
sfan5 |
is it longer than 1 line? |
18:48 |
luk3yx |
Nope, but it does use [icode]. |
18:49 |
luk3yx |
Oh, I had set "attach my signature by default" to no. |
18:51 |
luk3yx |
There, now I have 'git undo' as my signature. |
18:55 |
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19:02 |
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19:28 |
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19:46 |
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19:56 |
* VanessaE |
pokes Krock and sofar with some pull requests |
19:59 |
* Krock |
dodges |
20:02 |
* Krock |
cries in the dependency hell |
20:28 |
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20:42 |
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21:03 |
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22:55 |
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23:06 |
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23:07 |
* Fixer |
sends minetest-hub to IBM slavery |
23:36 |
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23:38 |
jas_ |
Paramat: I'm a little hesitant creating a new issue for minetest.sound_fade. I'd like to wait and see what smalljoker says first. There's a lot I find wrong about that method, but if I were to create an issue now it would be that once minetest.sound_fade is used the sound handle is now longer accessible. |
23:38 |
jas_ |
thanks |
23:59 |
garywhite |
here come the trick-or-treaters (it's almost dark now |