Time |
Nick |
Message |
00:13 |
|
BillyS_ joined #minetest-hub |
00:13 |
BillyS_ |
I have calmed down. :P |
00:20 |
|
ANAND joined #minetest-hub |
00:24 |
|
paramat joined #minetest-hub |
00:27 |
BillyS |
o/ |
00:27 |
BillyS |
Does anyone here know how to move bones around in minetest? |
00:28 |
BillyS |
I mean, set_bone_position is supposed to do it |
00:28 |
BillyS |
but it doesn't work for me |
00:29 |
BillyS |
I don't know what to put in for "bone" |
02:35 |
|
benrob0329 joined #minetest-hub |
02:40 |
|
pauloue joined #minetest-hub |
04:37 |
|
twoelk left #minetest-hub |
04:46 |
|
ChimneySwift joined #minetest-hub |
05:12 |
|
paramat joined #minetest-hub |
07:35 |
|
Fixer joined #minetest-hub |
09:17 |
|
Gael-de-Sailly joined #minetest-hub |
10:38 |
|
Fixer joined #minetest-hub |
11:00 |
|
tenplus1 joined #minetest-hub |
11:00 |
tenplus1 |
hifolks |
11:01 |
tenplus1 |
on_punch seems to be reporting random tflp (time from last punch) values, anyone have this same issue ??? |
11:28 |
Shara |
Hi Ten |
11:28 |
Shara |
Haven't noticed that myself, but at this point nothing would suprise me |
11:29 |
tenplus1 |
hi shara... |
11:29 |
tenplus1 |
I show tflp everytime I hit an entity,and when spam punching it reports different numbers each time, some high, smoe low] |
11:29 |
Shara |
Trying to figure out how player metadata is meant to work myself and can't find any examples |
11:30 |
Shara |
All lua api tells me is "Can be obtained using `player:get_meta()`." |
11:31 |
tenplus1 |
same as node meta... local meta = player:get_meta() ; meta:set_int("magic", 200) |
11:31 |
Shara |
How do I get a value? |
11:31 |
Shara |
That's the part I'm struggling with |
11:32 |
VanessaE |
foo = meta:get_int("keyname") |
11:32 |
VanessaE |
or get_string |
11:32 |
Shara |
Ahh, thanks. I can see wherew I'm wrong :) |
11:32 |
Shara |
where* |
11:33 |
Shara |
I was sooo cose as well :D |
11:33 |
Shara |
close* |
11:33 |
VanessaE |
also, good morning. :) |
11:33 |
Shara |
How's it going? |
11:33 |
tenplus1 |
hi Vanessa |
11:33 |
VanessaE |
it's going. |
11:33 |
VanessaE |
been focused on my minislots mod |
11:34 |
tenplus1 |
kewl, am working on mob api... got dungeon master fireballs able to rebound if you hit them with good weapon |
11:34 |
Shara |
Trying to convince myself to face the issue of player stats in the game I'm making |
11:34 |
VanessaE |
nice |
11:34 |
Shara |
I want to add things like perma max hp increases and so on |
11:41 |
Shara |
tenplus1: Sounds like the start of DM Sports Games |
11:41 |
Shara |
Get them to hit them back and play tennis with them? :D |
11:44 |
tenplus1 |
heh |
11:45 |
tenplus1 |
more custom functions appearing :) they all help |
12:03 |
ChimneySwift |
lol DMs were the reason I started playing with sound off XD |
12:03 |
ChimneySwift |
those things are loud :p |
12:04 |
tenplus1 |
hichimney,and yeah they can be |
12:04 |
ChimneySwift |
hi tenplus1 xD |
12:04 |
ChimneySwift |
yeah, kept freaking me out lol |
12:06 |
tenplus1 |
I added a /snd <nick> <sound> command to the server which I can use to scare players :D |
12:11 |
ChimneySwift |
omg so mean :o |
12:11 |
ChimneySwift |
XD |
12:12 |
tenplus1 |
I keep telling them not to eat the beans.... /snd <nick> fart1 |
12:12 |
ChimneySwift |
LOL |
12:14 |
Shara |
:D |
12:15 |
|
aerozoic joined #minetest-hub |
12:16 |
tenplus1 |
hi aerozoic |
12:16 |
aerozoic |
hi 10+1 |
12:17 |
tenplus1 |
o/ |
12:28 |
|
sys4 joined #minetest-hub |
12:38 |
|
BillyS joined #minetest-hub |
13:07 |
tenplus1 |
o/ billy |
13:07 |
rdococ |
hi 23... in base 4 |
13:07 |
tenplus1 |
:P |
13:08 |
rdococ |
what could be fun is creating your own numerical system |
13:09 |
rdococ |
23 means "2 * 3" or "6", 32 means "3 + 2", or "5" |
13:09 |
tenplus1 |
hi rdococ |
13:10 |
rdococ |
yay |
13:27 |
|
longerstaff13-m joined #minetest-hub |
13:30 |
rdococ |
yay lognerstaff |
13:34 |
|
longerstaff13-m1 joined #minetest-hub |
13:34 |
tenplus1 |
wb |
13:34 |
|
CWz joined #minetest-hub |
13:35 |
tenplus1 |
hi CWz |
13:39 |
|
CWz_ joined #minetest-hub |
13:40 |
|
IhrFussel joined #minetest-hub |
13:40 |
tenplus1 |
hi fussel |
13:41 |
Shara |
Hmm, fun with applying nonsense hp values and making myself unkillable |
13:41 |
tenplus1 |
? |
13:41 |
Shara |
Just playing around with thing I made to adjust max hp values |
13:42 |
Shara |
new player is now dead on join, but after respawn is basically immortal :D |
13:42 |
* Shara |
lables it zombie_game and calls it a feature |
13:42 |
tenplus1 |
zombieeeeeee |
13:43 |
IhrFussel |
Hello there... "press and hold the screen" << is this the best English way to say "touch your screen and don't let go"? |
13:44 |
Shara |
If talking touch screen... I'd go with "keep your finger on the screen" |
13:44 |
Shara |
rather than "hold" |
13:45 |
IhrFussel |
Looks like Android also uses "touch and hold" |
13:45 |
Shara |
It sounds weird to me |
13:46 |
Shara |
I mean, odds are you are always holding the phone/tablet anyway |
13:46 |
Shara |
So "press and hold screen" to me is like "press and don't drop" |
13:47 |
Shara |
That's probably just me though :P |
13:52 |
Shara |
Oh great... I have an undeletable world again. I thought this bug was fixed |
13:52 |
tenplus1 |
undeletable ? in the gui ? |
13:52 |
Shara |
Yea, hoping it's just a one off weird thing from something stupid I've done |
13:52 |
Shara |
Hmm, deletes fine after a restart |
13:59 |
Shara |
Can anyone tell me what player:get_meta():get_int("hp_max") should return if "hp_max" has never been set for the player? |
14:04 |
IhrFussel |
I'd say either "" or 0 |
14:05 |
IhrFussel |
Since meta usually always returns an empty string and never nil |
14:06 |
Shara |
I seem to have ruled out either nil or 0 so far, so will try check for empty string |
14:06 |
IhrFussel |
Empty string it is then |
14:06 |
Shara |
Will soon know |
14:07 |
Shara |
Nope, still doesn't fix it |
14:08 |
Shara |
Time to start checking values of things then :) |
14:17 |
IhrFussel |
It should be "" ... or was that just for get_string()? |
14:17 |
Shara |
Well, test is showing me it's 0 |
14:18 |
Shara |
And adding a check for 0 then means printing out a test message shows me the correct value |
14:18 |
VanessaE |
get_int always returns 0 for a not-set key |
14:18 |
VanessaE |
and "" for get_string with no valid key |
14:18 |
Shara |
Only then when I do player:set_properties using the same variable.. it gives me 20 hp instead |
14:19 |
Shara |
I'm clearly missing something else... |
14:20 |
Shara |
Just frustrating because I do have a working version of the code, and this version is just meant to be... simpler |
14:22 |
tenplus1 |
if you already have a working version skip the meta feature and use original |
14:23 |
Shara |
the working version is with meta |
14:23 |
Shara |
That's why this is so ridiculous |
14:23 |
Shara |
I only seem to be having any trouble once I introduce attempts to check if a value has already been set or not |
14:24 |
tenplus1 |
local max_hp = tonumber(player:get_meta():get_int("hp_max")) or default_max_hp |
14:25 |
Shara |
shouldn't get_int get.. a number though? |
14:25 |
VanessaE |
if a number is what was set, sure :) |
14:25 |
tenplus1 |
just means no matter what is returned, nil, "", 0 etc. it'll check and return a proper value |
14:25 |
Shara |
This works without need of tonumber is the working version |
14:25 |
Shara |
and yes, a number is what's being set |
14:26 |
Shara |
The thing it's picking up on, confirme dby the test messages I've added is: local default_max_hp = 8 |
14:26 |
Shara |
But then hp_max = default_max_hp in player:set_properties suddenly gives 20 :D |
14:27 |
Shara |
hp_max = max_hp sorry (copied current test not actual thing) |
14:27 |
Shara |
I'll just give it another attempt from the start later |
14:37 |
rubenwardy |
No need for the to number |
14:37 |
rubenwardy |
Get int will return 0 |
14:37 |
rubenwardy |
Get string will return "" |
14:37 |
rubenwardy |
Get will return nil |
14:37 |
Shara |
It works for all other cases than a new player |
14:37 |
rubenwardy |
There's also contains |
14:38 |
IhrFussel |
Shara, there is an extra callback for newplayer maybe that helps? |
14:39 |
Shara |
I was trying to avoid that.. that's sor tof the whole point |
14:40 |
IhrFussel |
Or you set a "handled" flag for each player via meta |
14:40 |
IhrFussel |
I do that a few times in my code |
14:40 |
IhrFussel |
Only if not set the player must be new |
14:53 |
xerox123 |
hello all |
14:53 |
tenplus1 |
o/ xerox |
14:56 |
rdococ |
\o/ |
15:08 |
A-Hamilton |
morning |
15:08 |
tenplus1 |
hi mister |
15:09 |
Shara |
Well, it's fixed by adding minetest.after, but then it's seriously ugly because it looks like you get attacked when you join |
15:18 |
tenplus1 |
o/ |
15:21 |
clavi |
hey |
15:22 |
clavi |
is anyone here running a server on a compressing file system like btrfs? |
15:24 |
tenplus1 |
hi clavi, unfortunately no, I get better performance in ext4 |
15:25 |
clavi |
so you've compared ext4 and btrfs? |
15:26 |
rdococ |
yay\o/\o/\o/\o/yay |
15:26 |
tenplus1 |
phoronix.com does all the speed tests between partition formats |
15:26 |
clavi |
I see |
15:26 |
clavi |
I wonder what kind of benchmark a minetest server would most resemble |
15:27 |
tenplus1 |
https://www.phoronix.com/scan.php?page=article&item=bcachefs-linux-2018&num=2 |
15:27 |
tenplus1 |
random read/write |
15:27 |
clavi |
makes sense |
15:27 |
clavi |
I'm running it on an SSD server at the moment |
15:28 |
clavi |
would I lose much performance from running off regular HDD? |
15:28 |
tenplus1 |
check the link |
15:29 |
clavi |
ah yes |
15:43 |
|
Krock joined #minetest-hub |
15:44 |
Krock |
hi tenplus1 |
15:44 |
tenplus1 |
hi Krock :) |
16:10 |
ircSparky |
is there any way to fix connected blocks when using clumpfall? |
16:10 |
ircSparky |
https://forum.minetest.net/viewtopic.php?f=9&t=20255 <-- see last post |
16:25 |
|
Gael-de-Sailly joined #minetest-hub |
16:26 |
tenplus1 |
hi gael |
16:30 |
|
Manzano_ joined #minetest-hub |
16:36 |
|
jluc joined #minetest-hub |
17:35 |
IhrFussel |
The hopper mod FLOODS debug.txt |
17:36 |
tenplus1 |
which one ? the one on minetest-mods or my own ? |
17:36 |
IhrFussel |
Thousands of messages in there... |
17:36 |
IhrFussel |
I think the one from minetest-mods |
17:36 |
tenplus1 |
ahh, that one's not mines then :PP |
17:37 |
IhrFussel |
I commented all .log lines out now...it probably also caused quite a bit of file write lag |
17:38 |
tenplus1 |
I can imagine |
17:47 |
|
jluc joined #minetest-hub |
19:07 |
Fixer |
"Oh you know Alice and Bob? They smashed the other night" |
19:07 |
Fixer |
loool |
19:07 |
tenplus1 |
lol |
19:12 |
tenplus1 |
Q. if I license a mod under MIT, can someone add changes and re-license the whole mod ??? |
19:18 |
|
benrob0329 joined #minetest-hub |
19:24 |
|
roben1430 joined #minetest-hub |
19:24 |
tenplus1 |
hibenrob |
19:29 |
tenplus1 |
nite folks o// |
19:29 |
|
tenplus1 left #minetest-hub |
19:41 |
|
roben1430 joined #minetest-hub |
20:12 |
|
roben1430 joined #minetest-hub |
20:26 |
|
garywhite joined #minetest-hub |
20:26 |
|
garywhite joined #minetest-hub |
20:30 |
|
garywhite1 joined #minetest-hub |
21:13 |
|
lisac_ joined #minetest-hub |
21:38 |
|
Gael-de-Sailly joined #minetest-hub |
22:10 |
|
longerstaff13-m joined #minetest-hub |
22:31 |
Fixer |
!tell IhrFussel please post a bug report to that hopper repo |
22:31 |
MinetestBot |
Fixer: I'll pass that on when IhrFussel is around |
22:46 |
|
roben1430 joined #minetest-hub |
23:18 |
|
garywhite joined #minetest-hub |