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13:25 |
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13:25 |
tenplus1 |
Hi folks :) |
13:26 |
rubenwardy |
Hello |
13:26 |
tenplus1 |
hi ruben |
13:27 |
tenplus1 |
NSSM 3.01 available here: https://notabug.org/TenPlus1/nssm (works with new Mobs Redo API and 0.4.16+ functions) |
13:28 |
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13:28 |
MinetestBot |
Krock: Aug-07 21:44 UTC <xerox123> Going to Switzerland some next week |
13:28 |
tenplus1 |
hi Krock |
13:28 |
Krock |
hi tenplus1 |
13:29 |
Krock |
xerox123: oh noice. Tourism locations? |
13:29 |
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13:30 |
tenplus1 |
bring back choccy |
13:30 |
Krock |
chocolate? |
13:30 |
tenplus1 |
yup, the swiss make really nice chocolate |
13:30 |
Krock |
I'd rather pronounce it as shoccy |
13:30 |
tenplus1 |
lol |
13:32 |
tenplus1 |
Krock: https://notabug.org/TenPlus1/nssm |
13:32 |
Krock |
304 |
13:32 |
Krock |
The entire git history is lost |
13:33 |
tenplus1 |
the link is posted on the original forum page so they can look at the original git/history :) |
13:33 |
tenplus1 |
all I did was fix the issues and release a fork that works |
13:33 |
Krock |
but.. you could clone the entire history easily |
13:33 |
tenplus1 |
it's done now :) |
13:34 |
Krock |
still possible to re-write it |
13:34 |
Krock |
(the history; not the code) |
13:34 |
tenplus1 |
how ? from git to notabug ? |
13:34 |
Krock |
and the time machine is called push --force |
13:34 |
Krock |
yes, if you clone a repository, add notabug as remote and push to notabug, then it'll have the very same history |
13:34 |
* twoelk |
hears swiss chocolate and waves frantically |
13:35 |
tenplus1 |
hi twoelk :) |
13:35 |
twoelk |
o/ |
13:35 |
* Krock |
throws a molten chocolate bar at twoelk |
13:35 |
twoelk |
pff only 30°c today |
13:36 |
Krock |
Indeed "only" .. regarding the past week |
13:37 |
twoelk |
yeah, might drop to a freezin' 25 the next days :-D |
13:37 |
tenplus1 |
bring it on :)))) can handle it |
13:39 |
twoelk |
was in a supermarket on saturday, had an airconditioning problem, the choco isle was a sorry sight |
13:39 |
tenplus1 |
brown puddles as far as the eyed could see ? |
13:39 |
twoelk |
did smell good though |
13:58 |
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14:05 |
tenplus1 |
laters folks o// |
14:05 |
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14:06 |
Fixer |
\\\o |
14:27 |
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15:00 |
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15:00 |
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15:16 |
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15:20 |
Krock |
Development preview: https://i.imgur.com/zpgL46t.png |
15:21 |
Krock |
ofc, commented out all "return"s for the version check |
15:22 |
rubenwardy |
Nice |
15:23 |
rubenwardy |
Although, hopefully you'll do version checks better in practice |
15:23 |
rubenwardy |
;) |
15:23 |
Krock |
hmm? |
15:23 |
rubenwardy |
!(0.4.17 > 5.0.0) |
15:24 |
Krock |
> <Krock> ofc, commented out all "return"s for the version check |
15:24 |
rubenwardy |
Oh right |
15:24 |
Krock |
c'mon, that were two lines to read |
15:25 |
xerox123 |
Krock: no idea yet, if I do it'll most likely only be the French side |
15:25 |
xerox123 |
going on a road trip to Italy possibly |
15:25 |
Krock |
nice. Pray that it's not too hot |
15:31 |
xerox123 |
last 2 months of weather here have prepared me for anything™ |
15:36 |
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15:38 |
sfan5 |
Krock: where does it fetch that data |
15:39 |
Krock |
https://api.github.com/repos/minetest/minetest/releases |
15:39 |
Krock |
will open a PR today so the concept can be discussed |
15:40 |
sfan5 |
rate limit of 60 requests per hour |
15:40 |
sfan5 |
not sure if that's a good idea |
15:40 |
Krock |
it's currently 2 * 24 hours |
15:41 |
Krock |
or do you mean it's GitHub which limits that page? |
15:41 |
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15:41 |
sfan5 |
yes |
15:41 |
Krock |
dang. that shouldn't happen |
15:41 |
sfan5 |
i don't mean that you're hitting the limits, just informing you what they are |
15:42 |
sfan5 |
might be better to place a json file onto servers.minetest.net |
15:42 |
Krock |
Since I plan to get this into the engine, it would be a pain to have this limit |
15:46 |
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15:50 |
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15:57 |
Krock |
wat. https://forum.minetest.net/viewtopic.php?p=327810#p327810 |
15:59 |
Krock |
ofc I mean the actual forum post, not the totally usual name |
16:08 |
rubenwardy |
Til Minetest is an RPG https://opensource.com/article/18/8/role-playing-games-linux |
16:18 |
Krock |
Yes, you can do RPGs on servers |
16:29 |
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16:29 |
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16:33 |
Krock |
Hmm.. the GitHub help pages however don't make clear whether the restriction is limited per IP or for the entire project |
16:33 |
rubenwardy |
It'll be per IP |
16:36 |
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17:56 |
Fixer |
lol |
17:57 |
Fixer |
minetest is not rpg at all |
17:57 |
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18:16 |
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18:31 |
rubenwardy |
MTG isn't |
18:33 |
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18:34 |
Fixer |
correct |
18:35 |
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18:42 |
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18:46 |
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18:48 |
Krock |
decompress and compress it again with LZMA2 |
18:48 |
Krock |
compressing compressed data isn't that effective |
18:56 |
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18:59 |
IhrFussel |
Krock, #bash recommended xz is that good too? |
19:00 |
Krock |
do a comparison by trying |
19:01 |
sfan5 |
xz *is* lzma |
19:02 |
Krock |
LZMA != LZMA2 |
19:02 |
Krock |
although, I'd have to look up what xz uses |
19:02 |
Krock |
rite. it's LZMA2 |
19:03 |
Krock |
IhrFussel: why are you asking me this trick question. That's unfair |
19:04 |
IhrFussel |
They should use LZMA2 then...xz looks nothing like that abbreviation |
19:09 |
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19:13 |
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19:27 |
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19:37 |
IhrFussel |
xz seems to be A LOT slower than gzip ... according to some benchmarks it takes 4 minutes to compress a 500 MB file vs 20 secs with gzip |
19:37 |
Krock |
you can't have speed and high compression at the same time |
19:37 |
rubenwardy |
^ |
19:37 |
Krock |
fast trigger |
19:38 |
IhrFussel |
I cannot use that for server backups |
19:38 |
rubenwardy |
then don't |
19:38 |
IhrFussel |
Server would be down for hours |
19:38 |
Krock |
assuming 3 hours. |
19:38 |
IhrFussel |
My map is 26 GB |
19:39 |
Krock |
!c 0.5 / 4 * 3 * 60 |
19:39 |
MinetestBot |
22.5 |
19:39 |
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19:39 |
Krock |
so about four hours |
19:39 |
Krock |
!c 0.5 / 4 * 4 * 60 |
19:39 |
MinetestBot |
30.0 |
19:39 |
Krock |
with this data volume I think this can be calculated more or less linear |
19:40 |
Krock |
IhrFussel: also keep in mind that the mapblocks are already compressed |
19:40 |
Krock |
backup to a HDD-on-demand-disk would be great |
19:42 |
Krock |
likely copy & paste |
19:42 |
IhrFussel |
I guess I will have to try gzip -9 and hope it makes the file a bit smaller |
19:42 |
rubenwardy |
with the dual map thing you could do this |
19:42 |
rubenwardy |
you could restart the server pointing at a new map file |
19:43 |
rubenwardy |
then back up the old one, which won't be modified |
19:43 |
rubenwardy |
then restart again and combine the two files using SQL |
19:43 |
rubenwardy |
they'll have the same keys |
19:43 |
rubenwardy |
a proper database like postgresql could probably do something like this automatically |
19:43 |
rubenwardy |
and also does |
19:45 |
IhrFussel |
bzip2 seems to be a good balance between compression and speed |
19:52 |
IhrFussel |
xz uses way too much RAM too...would it even work on a 25 GB file with only 12 GB RAM? |
19:53 |
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20:38 |
* rubenwardy |
replaces own netcode with enet in his game |
20:42 |
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20:46 |
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22:22 |
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22:32 |
aerozoic |
What does it mean when the server crashes without a single error line in the log? |
22:35 |
IhrFussel |
segfault |
22:36 |
IhrFussel |
Linux? Try dmsg |
22:36 |
IhrFussel |
Segfaults are shown there |
22:36 |
IhrFussel |
dmesg |
22:36 |
IhrFussel |
* |
22:37 |
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23:14 |
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23:15 |
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23:23 |
Grandolf |
hi, i was looking for a way to change max hp values and saw this: https://forum.minetest.net/viewtopic.php?f=5&t=10347 and this: https://github.com/minetest/minetest/issues/2246 but i didnt see a way to change max hp in the dev wiki https://dev.minetest.net/Player has it been implemented? if so, what is the string? and if not, will it be implemented? |
23:25 |
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23:25 |
Shara |
Grandolf: not 100% sure, but I think it's a 5.0 thing |
23:39 |
paramat |
yes 5.0.0 |
23:40 |
paramat |
oh and the dev wiki is out of date, go by lua_api.txt |
23:41 |
Grandolf |
kk |
23:42 |
paramat |
https://github.com/minetest/minetest/blob/3a95d760e97d16fcc499aee8df1be4fe583c8168/doc/lua_api.txt#L5187 |
23:46 |
Grandolf |
kewl, ty |
23:49 |
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