Time Nick Message 13:25 tenplus1 Hi folks :) 13:26 rubenwardy Hello 13:26 tenplus1 hi ruben 13:27 tenplus1 NSSM 3.01 available here: https://notabug.org/TenPlus1/nssm (works with new Mobs Redo API and 0.4.16+ functions) 13:28 MinetestBot Krock: Aug-07 21:44 UTC Going to Switzerland some next week 13:28 tenplus1 hi Krock 13:28 Krock hi tenplus1 13:29 Krock xerox123: oh noice. Tourism locations? 13:30 tenplus1 bring back choccy 13:30 Krock chocolate? 13:30 tenplus1 yup, the swiss make really nice chocolate 13:30 Krock I'd rather pronounce it as shoccy 13:30 tenplus1 lol 13:32 tenplus1 Krock: https://notabug.org/TenPlus1/nssm 13:32 Krock 304 13:32 Krock The entire git history is lost 13:33 tenplus1 the link is posted on the original forum page so they can look at the original git/history :) 13:33 tenplus1 all I did was fix the issues and release a fork that works 13:33 Krock but.. you could clone the entire history easily 13:33 tenplus1 it's done now :) 13:34 Krock still possible to re-write it 13:34 Krock (the history; not the code) 13:34 tenplus1 how ? from git to notabug ? 13:34 Krock and the time machine is called push --force 13:34 Krock yes, if you clone a repository, add notabug as remote and push to notabug, then it'll have the very same history 13:34 * twoelk hears swiss chocolate and waves frantically 13:35 tenplus1 hi twoelk :) 13:35 twoelk o/ 13:35 * Krock throws a molten chocolate bar at twoelk 13:35 twoelk pff only 30°c today 13:36 Krock Indeed "only" .. regarding the past week 13:37 twoelk yeah, might drop to a freezin' 25 the next days :-D 13:37 tenplus1 bring it on :)))) can handle it 13:39 twoelk was in a supermarket on saturday, had an airconditioning problem, the choco isle was a sorry sight 13:39 tenplus1 brown puddles as far as the eyed could see ? 13:39 twoelk did smell good though 14:05 tenplus1 laters folks o// 14:06 Fixer \\\o 15:20 Krock Development preview: https://i.imgur.com/zpgL46t.png 15:21 Krock ofc, commented out all "return"s for the version check 15:22 rubenwardy Nice 15:23 rubenwardy Although, hopefully you'll do version checks better in practice 15:23 rubenwardy ;) 15:23 Krock hmm? 15:23 rubenwardy !(0.4.17 > 5.0.0) 15:24 Krock > ofc, commented out all "return"s for the version check 15:24 rubenwardy Oh right 15:24 Krock c'mon, that were two lines to read 15:25 xerox123 Krock: no idea yet, if I do it'll most likely only be the French side 15:25 xerox123 going on a road trip to Italy possibly 15:25 Krock nice. Pray that it's not too hot 15:31 xerox123 last 2 months of weather here have prepared me for anything™ 15:38 sfan5 Krock: where does it fetch that data 15:39 Krock https://api.github.com/repos/minetest/minetest/releases 15:39 Krock will open a PR today so the concept can be discussed 15:40 sfan5 rate limit of 60 requests per hour 15:40 sfan5 not sure if that's a good idea 15:40 Krock it's currently 2 * 24 hours 15:41 Krock or do you mean it's GitHub which limits that page? 15:41 sfan5 yes 15:41 Krock dang. that shouldn't happen 15:41 sfan5 i don't mean that you're hitting the limits, just informing you what they are 15:42 sfan5 might be better to place a json file onto servers.minetest.net 15:42 Krock Since I plan to get this into the engine, it would be a pain to have this limit 15:57 Krock wat. https://forum.minetest.net/viewtopic.php?p=327810#p327810 15:59 Krock ofc I mean the actual forum post, not the totally usual name 16:08 rubenwardy Til Minetest is an RPG https://opensource.com/article/18/8/role-playing-games-linux 16:18 Krock Yes, you can do RPGs on servers 16:33 Krock Hmm.. the GitHub help pages however don't make clear whether the restriction is limited per IP or for the entire project 16:33 rubenwardy It'll be per IP 17:56 Fixer lol 17:57 Fixer minetest is not rpg at all 18:31 rubenwardy MTG isn't 18:34 Fixer correct 18:48 Krock decompress and compress it again with LZMA2 18:48 Krock compressing compressed data isn't that effective 18:59 IhrFussel Krock, #bash recommended xz is that good too? 19:00 Krock do a comparison by trying 19:01 sfan5 xz *is* lzma 19:02 Krock LZMA != LZMA2 19:02 Krock although, I'd have to look up what xz uses 19:02 Krock rite. it's LZMA2 19:03 Krock IhrFussel: why are you asking me this trick question. That's unfair 19:04 IhrFussel They should use LZMA2 then...xz looks nothing like that abbreviation 19:37 IhrFussel xz seems to be A LOT slower than gzip ... according to some benchmarks it takes 4 minutes to compress a 500 MB file vs 20 secs with gzip 19:37 Krock you can't have speed and high compression at the same time 19:37 rubenwardy ^ 19:37 Krock fast trigger 19:38 IhrFussel I cannot use that for server backups 19:38 rubenwardy then don't 19:38 IhrFussel Server would be down for hours 19:38 Krock assuming 3 hours. 19:38 IhrFussel My map is 26 GB 19:39 Krock !c 0.5 / 4 * 3 * 60 19:39 MinetestBot 22.5 19:39 Krock so about four hours 19:39 Krock !c 0.5 / 4 * 4 * 60 19:39 MinetestBot 30.0 19:39 Krock with this data volume I think this can be calculated more or less linear 19:40 Krock IhrFussel: also keep in mind that the mapblocks are already compressed 19:40 Krock backup to a HDD-on-demand-disk would be great 19:42 Krock likely copy & paste 19:42 IhrFussel I guess I will have to try gzip -9 and hope it makes the file a bit smaller 19:42 rubenwardy with the dual map thing you could do this 19:42 rubenwardy you could restart the server pointing at a new map file 19:43 rubenwardy then back up the old one, which won't be modified 19:43 rubenwardy then restart again and combine the two files using SQL 19:43 rubenwardy they'll have the same keys 19:43 rubenwardy a proper database like postgresql could probably do something like this automatically 19:43 rubenwardy and also does 19:45 IhrFussel bzip2 seems to be a good balance between compression and speed 19:52 IhrFussel xz uses way too much RAM too...would it even work on a 25 GB file with only 12 GB RAM? 20:38 * rubenwardy replaces own netcode with enet in his game 22:32 aerozoic What does it mean when the server crashes without a single error line in the log? 22:35 IhrFussel segfault 22:36 IhrFussel Linux? Try dmsg 22:36 IhrFussel Segfaults are shown there 22:36 IhrFussel dmesg 22:36 IhrFussel * 23:23 Grandolf hi, i was looking for a way to change max hp values and saw this: https://forum.minetest.net/viewtopic.php?f=5&t=10347 and this: https://github.com/minetest/minetest/issues/2246 but i didnt see a way to change max hp in the dev wiki https://dev.minetest.net/Player has it been implemented? if so, what is the string? and if not, will it be implemented? 23:25 Shara Grandolf: not 100% sure, but I think it's a 5.0 thing 23:39 paramat yes 5.0.0 23:40 paramat oh and the dev wiki is out of date, go by lua_api.txt 23:41 Grandolf kk 23:42 paramat https://github.com/minetest/minetest/blob/3a95d760e97d16fcc499aee8df1be4fe583c8168/doc/lua_api.txt#L5187 23:46 Grandolf kewl, ty