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IRC log for #minetest-hub, 2018-06-30

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Time Nick Message
00:35 Ruslan1 joined #minetest-hub
01:06 tumeninodes left #minetest-hub
01:16 paramat joined #minetest-hub
01:28 rubenwardy Sokomine: protip - there's a table on your profile which lists the mods you haven't added yet. You can click the create link to prefill stuff like repo url, name, title, and forum id
01:28 rubenwardy This should probably be made more obvious
01:30 Sokomine rubenwardy: thanks. it's working now. just takes time to gather all those screenshots etc.
01:30 rubenwardy Sure, yeah
01:30 rubenwardy If your mods use git and you have a screenshot.png, it'll automatically import it
01:36 Sokomine ah. i named it screenshot.jpg and wondered why it wasn't discovered. png are pretty big
05:39 twoelk|2 joined #minetest-hub
06:24 lumberJ joined #minetest-hub
06:37 lumberJ joined #minetest-hub
09:17 ANAND joined #minetest-hub
09:31 Krock joined #minetest-hub
09:41 Fixer joined #minetest-hub
09:43 Ruslan1 joined #minetest-hub
10:34 xerox123_ Hey Krock
10:35 Krock hi xerox123_
10:39 tumeninodes joined #minetest-hub
11:08 Krock rofl ! rofl !
11:16 tumeninodes in other news, I'm eating cookies for breakfast
11:21 Gael-de-Sailly joined #minetest-hub
11:22 tumeninodes How goes Gael
11:22 Gael-de-Sailly hey tumeninodes :)
11:24 tumeninodes any new regions to explore yet?
11:26 tumeninodes I was thinking a geo-map of Tibet might be nice
11:28 shacharr joined #minetest-hub
11:35 IcyDiamond https://i.lunasqu.ee/Screenshot_18-06-30-14:34:36.png is there a good way to extract these node icons as png for use in wiki
11:35 IcyDiamond I guess I could use my nodebox editor
11:35 IcyDiamond ¯\_(ツ)_/¯
11:36 tumeninodes could use Gimp or Inkscape
11:45 tumeninodes IcyDiamond: you want the entire icons, or just the cubes with transparent bg?
11:45 IcyDiamond just a cube with transparency yes
11:45 twoelk where are they from?
11:45 tumeninodes ok, give me a few then
11:49 IcyDiamond ok i found an easy tutorial with gimp
11:49 IcyDiamond thats cool
11:51 Krock Configure the background so that it's all green. Quick replace
11:52 Krock The icons are generated by transforming the textures and assembling them afterwards. When you've enabled the inventory animations, they'll be a rendered mesh
11:53 IcyDiamond gimp has a map filter that allows me to use layers as faces
11:55 tumeninodes can files be uploaded via irc? 0_0
11:55 red-001 kida
11:55 red-001 kinda
11:55 red-001 no-one sane uses it
11:55 red-001 insane people might
11:55 tumeninodes hmmm kinda.... sounds scary
11:56 red-001 I hear NAT killed it
11:57 Krock tumeninodes, when crafted
11:57 Krock is "groups = {choppy = 3," intentional for pine? all other is 2
11:58 tumeninodes most likely a mistype (per usual)
11:58 IcyDiamond XD
12:01 Krock s/per/as/
12:01 IcyDiamond as per usual ;)
12:02 tumeninodes IcyDiamond https://ibb.co/album/kZhdyv
12:03 IcyDiamond haha nice
12:03 tumeninodes don't hurt yourself with those... they're sharp
12:05 IcyDiamond https://i.lunasqu.ee/cell.gif
12:05 IcyDiamond look at this :D
12:05 tumeninodes Krock, what is that then..., output name = 12?
12:06 Krock huh
12:06 IcyDiamond shiet i just realized i used wrong layer for the sides
12:06 IcyDiamond >.>
12:06 Krock IcyDiamond, nice. what tool did you use now?
12:06 tumeninodes output - name "12" does that increase the number of sticks for crafting? 6 per rail
12:06 IcyDiamond Krock: gimp
12:07 IcyDiamond dammit why did i mess up like this
12:07 Krock I know that gimp can do such transformations but it would take ages for me to hit it correctly to have them connected and in the right proportions
12:07 Krock tumeninodes, if the cost should be increased, either make the recipe more expensive (takes more stuff to craft) or reduce the outcome
12:07 IcyDiamond Filter -> Map -> Map Object -> Cube
12:08 tumeninodes wtf? every image site sticks you with a lame ass white bg
12:08 tumeninodes what is a quick simple free zip file share site without having to sign up
12:09 IcyDiamond transfer.sh
12:09 IcyDiamond i think
12:09 IcyDiamond i dont remember
12:10 IcyDiamond yeah transfer.sh
12:11 tumeninodes https://transfer.sh/%28/34nbP/cubeicos.zip%29.zip
12:11 tumeninodes does that work?
12:12 Krock very nice, didn't know about that, IcyDiamond :D
12:12 tumeninodes it's now my new github :P
12:13 Gael-de-Sailly oh sorry tumeninodes I was playing and didn't watched your messages
12:13 tumeninodes ... rude!
12:14 tumeninodes :D
12:14 Gael-de-Sailly just saw about the Tibet map
12:14 Gael-de-Sailly great idea
12:14 Krock r
12:14 Krock wrong window lol
12:15 IcyDiamond fixed my sides
12:15 IcyDiamond yay
12:15 tumeninodes crafting is stupid... and should be removed
12:15 tumeninodes :P
12:15 IcyDiamond XD
12:19 tumeninodes hey, pine and aspen fence are both set to choppy = 3. I must have been just keeping it the same but failed on the aspen rail
12:22 IcyDiamond https://i.lunasqu.ee/Screenshot_18-06-30-15:22:18.png here's some finished
12:22 IcyDiamond XD
12:25 tumeninodes ok, I have no idea how to increase the craft recipe
12:26 tumeninodes I don't even do... "crafting" haha
12:30 Darcidride joined #minetest-hub
12:33 entuland joined #minetest-hub
12:59 tumeninodes ok, I give up. Where am I looking specifically, to increase the number of sticks it takes to craft the rails
13:00 tumeninodes I'm in functions lua looking at line 336 - 339
13:14 IhrFussel joined #minetest-hub
13:15 IhrFussel Since only players with random names (3rd-party-app) seem to have the bug with the gray screen on join anymore...can I safely assume that it's a client-side problem?
13:16 Krock yes
13:16 IhrFussel Do you remember which MT version fixed it client-side?
13:16 Krock it's not fixed
13:17 Krock CSM errors can still cause that
13:17 IhrFussel I doubt that the mobile apps use CSMs ... so it's not a c++ issue?
13:19 Krock could be. not sure. https://github.com/minetest/minetest/issues/4482
13:20 Krock but I also had this when joining another server
13:23 IhrFussel There was such an issue and solution was to update inventory mods (which I did) and since then it never happened to me anymore ... but maybe this "fix" also requires a newer client than what some apps use as engine (0.4.11-0.4.13)
13:53 ircSparky rubenwardy, is there something (I think they are called callbacks?) that i could use to run some code when the match resets?
14:01 behalebabo joined #minetest-hub
14:01 ircSparky I guess i could just put it in the ctf code
14:03 Ruslan1 joined #minetest-hub
14:11 rubenwardy Hmmm
14:11 rubenwardy I forget
14:11 red-001 Krock, other stuff can also cause that
14:11 red-001 full gray screen == Lua error gone wrong
14:11 rubenwardy I can't remember if there's a post reset callback
14:11 rubenwardy But if you don't require the map to be completely reset, you can use the same callback maploading uses
14:12 red-001 gray world == minetest broke
14:12 rubenwardy In CTF map scheme map
14:12 red-001 sometimes no blocks load, not sure if it was ever fully fixed
14:16 sfan5 yes that was fixed
15:09 IhrFussel but IIRC it requires newer clients to be fully fixed
15:10 IhrFussel Could be wrong though...my server version is definitely not the reason for the gray screen, since it never seems to happen with 0.4.16/0.4.17 as client
15:11 IhrFussel The gray screen is also mostly gone after rejoining from what I can tell (reading chat log where app users complain)
15:12 IhrFussel They can definitely still chat btw!
15:13 IhrFussel On other screens they appear to be walking mid-air instead of falling down to ground (spawn point is 1 node above ground)
15:13 Krock perfect timing to spawn-kill them
15:13 Krock a grenade or two should do it
15:15 paramat joined #minetest-hub
15:16 * Sokomine disarms krock
15:16 IhrFussel {Main} (27/06/18 20:34:38) [Farell494]: How can i get out of this gray cloud or smth
15:18 IhrFussel Seems to not be just app users with random names...but maybe still a 3rd-party-app in this case: [Krynoify]: i see only gray stuff
15:18 Sokomine we did have that grey fog sometimes in the past. strange if it came back
15:18 IhrFussel Wait let me check their prot version which is log
15:18 Krock Sokomine, fighting with my bare fists.
15:19 * Sokomine places some of her traders in front of krock. they'll distract every aggressor by offering trades
15:19 * Krock runs. away. fast.
15:20 Sokomine hope you won't hit the grey mist :)
15:20 IhrFussel Farell got 27 but 2 others who reported some kind of "gray" stuff going on were on 0.4.16 (32)
15:21 IhrFussel Maybe I just need to relog a few times for it to happen?
15:21 tumeninodes good grief..., just realized I'll need to register crafts for fence rails too.... dangit
15:23 tumeninodes and I still have zero idea how to increase the cost.... I know there are 9 slots in the craft grid. It should be the top row across, center row empty, and bottom row across
15:23 tumeninodes ... I "think" :P
15:27 tumeninodes rails should prob have a burn time of the next odd or even number down from fence, i.e. 9 for junglewood fence / 7 for funglewood rails, 8 for acacia fence / 6 for acacia rails
15:28 tumeninodes does that make sense to anyone?
15:38 Sokomine not much. i don't burn rails on servers....just add some numbers for now. there's no real discernable pattern behind it. or, if eventually a player gets intrested, that player might think of something
15:38 twoelk maybe include a hammer in the crafting, placed in the middle that is returned afterwards like a bucket in some recipes
15:40 tumeninodes mmmm, I just put top row across 'stick, then middle row across 'def material', then bottom row across stick again. does that work?
15:43 tumeninodes https://imgur.com/a/F4zEKee I'm thinking that should yield like 10 fence rails? or is that too much? 3 wood type and 6 sticks should give you a decent amount
15:48 tumeninodes https://imgur.com/a/wt9zwu2
15:51 tumeninodes uh oh To git@github.com:TumeniNodes/minetest_game.git
15:51 tumeninodes ! [rejected]        add_fence_rails -> add_fence_rails (fetch first)
15:51 tumeninodes error: failed to push some refs to 'git@github.com:TumeniNodes/minetest_game.git'
15:51 tumeninodes hint: Updates were rejected because the remote contains work that you do
15:51 tumeninodes hint: not have locally. This is usually caused by another repository pushing
15:51 tumeninodes hint: to the same ref. You may want to first integrate the remote changes
15:51 tumeninodes hint: (e.g., 'git pull ...') before pushing again.
15:51 tumeninodes hint: See the 'Note about fast-forwards' in 'git push --help' for details.
15:51 tumeninodes woops, sorry meant to use pastebin
15:52 * twoelk looks forward to having a ranch with them nice white horse fences
15:56 tumeninodes hmmm, I truly hope I did not just frig everything up
15:57 tumeninodes twoelk, yeh... if I did not just muck everything up haha
16:03 Krock tumeninodes, git fetch origin/add_fence_rails
16:03 Krock git rebase origin/add_fence_rails
16:03 tumeninodes shit....
16:04 tumeninodes I did git pull origin/add_fence_rails
16:04 Krock oh well.. merge commit works too
16:04 Krock but that's not great
16:04 tumeninodes :(
16:04 tumeninodes I will remember next time
16:04 tumeninodes so is it all messed up now?
16:06 tumeninodes be back in a few min. have to move some things around to install an AC unit
16:13 ircSparky rubenwardy, how would I use that? is it emerge_with_callbacks or something?
16:34 Fixer pffffff
16:38 twoelk which version of minetest starts reading description and depends from mod.conf?
16:39 Krock 0.5.0-dev
16:40 Krock you may look out for PRs which contain "mod.conf" or use git blame
16:40 twoelk hm, seems my 0.5.0 is outdated then :-D
16:40 Krock possible yes. feels like February when it was added
16:41 Krock https://github.com/minetest/minetest/pull/6243 March
16:41 twoelk is <name = technical_name> still correct?
16:41 Krock yes sure
16:41 Krock I've got a mod using some 5.0-dev exclusive features: https://github.com/SmallJoker/upgrade_packs/blob/master/mod.conf
16:41 twoelk or should it be descriptivename
16:43 twoelk looks pretty much like the one I played with
16:48 twoelk besides, the equal sign is not mentioned in the lua_api.txt, so if one jumps into that section one misses the syntax examples at game.conf or other places
16:51 longerstaff13 hello people
16:53 twoelk o/
17:00 Tenplus1 joined #minetest-hub
17:00 Tenplus1 hi folks
17:00 Tenplus1 o/ Krock
17:02 Krock hi Tenplus1
17:02 Tenplus1 was plyaing with 0.4.17-2 on my phone, works well :)
17:23 Ruslan1 joined #minetest-hub
17:27 twoelk has anybody ever tried to retrieve data out of java files with lua? - not running them but extracting parameters
17:28 Tenplus1 hi fixer, twoelk...  old drives had that nice high pitched seek sound :)
17:29 twoelk just short of take-off
17:36 twoelk a 24needle printer and endless paper, my poor neighbours
17:37 Tenplus1 muhahahaha, dot matrix hell
17:37 twoelk actually they never complained but asced me to print their stuff
17:37 twoelk -c+k
17:37 Tenplus1 lol...  I remember my first HP Desktop 660...  so happy to have a colour printer but was only 600dpi
17:38 twoelk early ascii art and me mighty proud when someone actually recognised something
17:39 Tenplus1 some of the later ansi art was amazing
17:40 twoelk using old dot matrix printers to play music is amazing
17:43 twoelk I used a lot of ansi/ascii art in my old batch files faking a graphical menu ---  never tried that with formspecs -- i wonder
17:43 Tenplus1 am sure there's one somewhere that allows for ascii/ansi art logins
17:44 Tenplus1 my first gui library was written solely in pascal and I backported it to qbasic (ugg) which looked more lke a mix of gui and ascii
17:45 Krock tumeninodes, "No idea what Travis' problem is.". Click on the red cross, then look which build that failed
17:45 Krock when you select that build, then you can see the style checker which found some lines which are way too long in your file
17:47 tumeninodes yeh, it is the lines for inv texture... I don;t know where they can be broken to fit with MTG guidelines
17:48 Tenplus1 hi tumeni... what lines ?
17:48 Krock lt_acacia_wood.png^" .. \n  "default_fence_rail_overlay.png^[ma
17:49 tumeninodes Hi tenplus1... the chorus lines, we're starting a Minetest dance group :D
17:49 Tenplus1 w00t!
17:49 tumeninodes "put out your hands, stick out your tush...
17:49 twoelk all in a single row? tossing legs?
17:49 Tenplus1 lol
17:50 tumeninodes Blazing Saddles
17:50 entuland_ joined #minetest-hub
17:50 tumeninodes Krock, It's all of them, except "wood" (junglebramblelipinsteinwood being the worst) /longest
17:50 twoelk hm, miss acacia, miss pine.... all with wooden legs
17:51 Tenplus1 great movie...
17:51 tumeninodes If someone tells me the proper spot to break them, I will gladly take care of that
17:51 tumeninodes yah it was/is... another is The Great Race
17:52 twoelk break their legs ?   eek
17:52 Tenplus1 omg, great race was amazing, the original whacky races... 2 and a half hours worth
17:52 tumeninodes Candygram for Mongo
17:52 Tenplus1 lolol
17:52 Krock tumeninodes, definitely doesn't hurt to fix them all
17:52 * Tenplus1 feels nostalgic now
17:52 tumeninodes I have those and so many othe rold greats
17:52 twoelk fix them, don't hurt them
17:52 tumeninodes you think maybe break at the seconf "^" for each of them?
17:53 tumeninodes f>d
17:53 Tenplus1 can u link me the lines in question tumeni ?
17:53 entuland_ joined #minetest-hub
17:53 Tenplus1 wb tneu
17:53 Tenplus1 er... wb entuland
17:54 entuland yo there Tenplus1
17:54 tumeninodes tenplus1 > https://github.com/minetest/minetest_game/pull/2158/commits/be571ea30d7d5bd36be461897971786d40f7fd10
17:54 tumeninodes hey?! what's with the big T?
17:54 entuland did you by chance check that problem with protector redo not preventing the screwdriver from rotating nodes?
17:55 tumeninodes afk for about 15 or 20 minutes
17:56 Tenplus1 entuland: protector redo does indeed check for protection and stop players rotating nodes...  I cannot reproduce the issue you found, I can only think something overrides the screwdriver or protection in a separate mod
17:56 paramat yes break at 2nd '^' as in K-rock's example above
17:57 tumeninodes Hey... that was MY example, thank you.... hmf
17:57 tumeninodes :D
17:57 tumeninodes oh wait... nvm... dammit
17:58 entuland I'll retest that on a new world with just protector redo installed, Tenplus1
17:58 tumeninodes I'll fix those when I come back in a few minutes
17:58 paramat .. as long as that is below 80 columns (with tab size 4)
17:59 Tenplus1 entuland: what other mods you running alongside ?
17:59 entuland none that should be messing with that stuff, only my own mods, but I'm testing that without any other mod
18:06 entuland uhm... I cannot reproduce it on a fresh world
18:06 entuland I'll try the one where I noticed the problem
18:06 Tenplus1 something you're running is messing with either protection or screwdriver
18:06 entuland yep, that must be the case in the other world
18:06 entuland either that, or I badly screwed that up
18:06 Tenplus1 heh
18:08 Tenplus1 a quick text search for "is_protected" throuighout your mods that are running will let ya know :P
18:10 entuland Tenplus1, no, sorry, it's just me being a plain idiot
18:11 Tenplus1 :P
18:11 entuland I had the protector block placed as entuland, then I noticed that I could rotate blocks as singleplayer and didn't realize that singleplayer is just another word for "god" *facepalm*
18:11 Tenplus1 lolol, had protection_bypass priv huh?
18:11 entuland checking that
18:11 entuland yep
18:12 entuland must have granted that to singleplayer in that world by issuing "/grant singleplayer all"
18:12 entuland my apologies :)
18:12 Tenplus1 no worries :) just glad ya figured it out :D
18:12 entuland :)
18:14 tumeninodes errr, just realized I can just rename the overlay to 'rail' instead of 'fence_rail'. no need for breaks
18:14 Tenplus1 lol
18:14 tumeninodes unless anyone opposes that route
18:15 * Tenplus1 re-routes through the M74
18:15 tumeninodes still buggered
18:15 tumeninodes :)
18:16 Tenplus1 oof
18:16 Tenplus1 does xp work ?
18:43 twoelk https://i.imgur.com/BMnPQqX.jpg having fun trying to read from a minecraft mod
18:44 Tenplus1 lol, so many missing textures
18:44 twoelk yeah I wanted to keep the folder structure
18:46 twoelk I didn't get all paths right - not really as easy as I thought
18:46 twoelk too much hardcoding, too little automatic
18:47 Tenplus1 which mod was it ? or game ?
18:47 twoelk uhm, plants for minecraft or such
18:47 Tenplus1 ahh...  Xanadu has a lite version of mc's plantpack (with permission)
18:48 Tenplus1 over 240 plants whittled down to 48
18:51 twoelk this one https://github.com/Shadows-of-Fire/Plants
18:51 twoelk I was trying to read from the unchanged repository
18:52 Tenplus1 nice one, those look really good
18:53 twoelk they surely do, but my generic minecraft mod reader sucks
18:54 Tenplus1 I really tried to get Pam's harvestcraft onto minetest but she wasn't having it... :(
18:54 Tenplus1 sooo many foods
18:57 Krock twoelk, seems absolute proprietary
18:57 Tenplus1 most mc mods are, they dont like sharing :D
18:58 Krock nvm. didn't see LICENSE :/
18:58 twoelk this was the most free license I found
18:59 Tenplus1 will make an amazing flowers/plant mod
18:59 twoelk pff - long way from working
18:59 Tenplus1 it'll happen :D
19:01 twoelk would be probably faster to rewrite stuff from scrap instead of letting lua interprete obscure java files to extract stuff
19:01 Tenplus1 yup, had to do that with plantpack... ehehe
19:01 twoelk but I had this idea of leaving the mc mod intact and just using the info from it
19:02 Tenplus1 so long as the author gets credits it's all good :D
19:11 CWz joined #minetest-hub
19:11 Tenplus1 hi CWz
19:11 CWz ello
19:12 Tenplus1 o/
19:12 Tenplus1 what's new ?
19:12 CWz nothin
19:12 CWz u?
19:12 Tenplus1 heh, same :P quiet day hiding from the sun and it's awesome heat
19:15 * twoelk flys around looking for the dozens of registered new plants but only finds wild onions spawning regularly :-(
19:16 Tenplus1 you using the same seed for each decoration ? or just fill_ratio setting ?
19:18 IcyDiamond o/
19:18 Tenplus1 hey diamond :D
19:18 IcyDiamond Hi Tenplus1
19:18 Tenplus1 hows u
19:18 IcyDiamond Depressed, as usual
19:19 Tenplus1 aww, soz to hear
19:19 CWz Grumptest
19:19 Tenplus1 ooh, could we get game grumps to do a vid on minetest :P
19:20 IcyDiamond !server icy network
19:20 MinetestBot IcyDiamond: Icy Network (5.0.0) | 195.201.143.173 | Clients: 0/15, 0/1 | Version: 5.0.0-dev / minetest_game | Ping: 10ms
19:20 Tenplus1 !server xanadu
19:20 MinetestBot Tenplus1: Xanadu | 98.166.127.241 | Clients: 18/40, 9/27 | Version: 0.4.16 / minetest | Ping: 123ms
19:20 Tenplus1 you got a way better ping time :D
19:21 IcyDiamond I lost all motivation to work on elepower somehow
19:21 Tenplus1 hmm, what do the different client numbers mean ?   0/15 0/1 ??
19:22 tumeninodes paramat: do you think I should keep the output at 12, using 3 def material across  2 rows, or should I up it to 24? (24 seems a bit much?)
19:22 Tenplus1 paramat aint here
19:23 tumeninodes what did you do with him? 0_0
19:23 Tenplus1 you have to solve these clues three to find his final location
19:24 Tenplus1 1. he's 2. in 3. the toilet
19:24 Tenplus1 ehehe
19:24 tumeninodes or...., I do have this extremely, remarkably hard bat
19:24 Tenplus1 :P
19:25 tumeninodes he's poopin'?
19:25 Tenplus1 make sure he washed his hands when he comes back in
19:25 IcyDiamond Where I come from, we say shittin'
19:25 tumeninodes ok, I will refer to Krock then... output 12, or 24
19:26 tumeninodes I shat in that chair all day....
19:26 Tenplus1 what's the recipe for ?
19:26 twoelk fences
19:27 twoelk iirc
19:28 twoelk nice fences to keep people of my flower garden
19:29 Tenplus1 heh...  wood stick stick , wood stick stick = 4 fence extenders
19:29 tumeninodes fence_rails to be pacific
19:29 Tenplus1 oceanic!
19:29 tumeninodes Oceans of Slumber
19:30 Tenplus1 what recipe did you use ?
19:30 tumeninodes or, wood stick wood , wood stick wood - 16
19:30 tumeninodes wood wood wood , wood wood wood = 12
19:30 Tenplus1 idnt that the gate recipe
19:31 tumeninodes :|
19:31 tumeninodes I hate you....
19:31 tumeninodes :D
19:31 Tenplus1 heheh
19:31 tumeninodes shit..., is it? I don;t "do".... c r a f t i n g
19:31 tumeninodes I jus build stuff
19:32 Tenplus1 wood stick stick, wood stick stick = 4 items
19:32 tumeninodes and mess up PRs better than anyone ; )
19:32 Tenplus1 nice n simple
19:32 tumeninodes hmmmm
19:32 tumeninodes how bout 8?
19:33 Tenplus1 why not :) they are only extenders afterall... not a lotta wood
19:33 tumeninodes .... mannnnn, now I gotta go back in again
19:33 tumeninodes sigh
19:34 Tenplus1 you make it sound like the matrix.... "we gotta go back inside"
19:34 tumeninodes feels like it now...
19:34 tumeninodes I ave t go poop first
19:34 tumeninodes :P
19:35 Tenplus1 we have a glitch in da matrix
19:36 tumeninodes https://i.pinimg.com/originals/12/4a/8c/124a8c0c08ad486653471817d9eb8f2c.jpg
19:50 Gael-de-Sailly joined #minetest-hub
19:50 Tenplus1 hi Gael-de-Sailly
19:50 Gael-de-Sailly hi Tenplus1
19:55 paramat joined #minetest-hub
19:55 Tenplus1 wb paramat
19:57 tumeninodes ahhhh, I just wrote a comment.
19:57 Tenplus1 :P
19:57 tumeninodes paramat: what do you think of <wood stick stick / wood stick stick> with an output of 8?
19:58 tumeninodes heh, it gets confusinging going back between two platforms
19:59 Tenplus1 whats the other platform?
20:00 tumeninodes github, notabug, etc... could all do with adding a nice little "ding" when new mssgs come in
20:00 tumeninodes I was referring to looking ,communicating between here and github
20:00 Tenplus1 it would be nice if all the git platforms had the ability to link together
20:01 tumeninodes it would be nice if Burger King sold McDonalds fires too but...
20:01 tumeninodes fries
20:01 tumeninodes ... & fires
20:01 Tenplus1 heh
20:02 Tenplus1 I like how notabug reports pulls and issues, more informative than github
20:02 paramat hmm
20:02 Tenplus1 also there was a think on slashdot about a github account being  hacked or something
20:03 tumeninodes it certainly is the better choice (if moving) as far as being familiar
20:03 Tenplus1 yeh, I keep trying gitlab but find it very annoying to use
20:03 tumeninodes github bsod? 0_0
20:04 tumeninodes I still like sourceforge but..., if only they would really push some more changes as they have recently
20:04 tumeninodes I like it but won;t end up going there if MS starts crap
20:06 tumeninodes yes, please let me know paramat about the recipe, some final decision. I'm just waiting on that t be able to commit & push once that is confirmed ;)
20:08 paramat replied
20:09 tumeninodes now I gotta walk alll the way over there
20:18 tumeninodes hmmm 2018-06-30 16:15:46: ERROR[Main]: ...netest/bin/../games/minetest_game/mods/default/nodes.lua:2643: unexpected symbol near '\'
20:20 tumeninodes I did as shown t_fence_rail_overlay.png^default_pine_wood.png^" .. \n "default_fence_rail_overlay.png^[ma
20:21 tumeninodes should the 2d have be a wrapped line? or a new line with tabs?
20:22 tumeninodes because I used tabs. I'll try it as a wrapped line
20:25 Krock tumeninodes, \n stands for line break
20:25 Krock it's a control character
20:26 tumeninodes ... exactically
20:26 tumeninodes :P I really suck at this
20:29 Tenplus1 nite folks o//
20:29 Tenplus1 left #minetest-hub
20:44 tumeninodes haha, I wonder Krock, if you lol'ed or went into the bathroom to smash your head on the toilet :D
20:46 tumeninodes ... I guess it was the latter
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21:53 * tumeninodes clicked to start game several times with no response..., trying to figure out wth is going on.... Then realized I was clicking the "Start Game" tab :/
21:53 tumeninodes just been on of those days
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