Time |
Nick |
Message |
00:10 |
|
IhrFussel joined #minetest-hub |
00:35 |
|
paramat joined #minetest-hub |
00:42 |
|
sniper338 joined #minetest-hub |
00:55 |
|
Jordach joined #minetest-hub |
01:02 |
|
Jordach joined #minetest-hub |
01:31 |
|
sniper338 joined #minetest-hub |
02:11 |
|
AndroBuilder joined #minetest-hub |
03:00 |
|
redneonglow joined #minetest-hub |
03:27 |
|
ssieb joined #minetest-hub |
07:36 |
|
CWz joined #minetest-hub |
08:16 |
IcyDiamond |
Hi |
08:26 |
rdococ |
the Diamond is very Icy |
08:28 |
IcyDiamond |
:P |
08:34 |
rdococ |
did you see tenplus1's mod https://github.com/tenplus1/pova ? |
08:35 |
rdococ |
and https://forum.minetest.net/viewtopic.php?f=9&t=19991 as wellyaysâ„¢ |
08:35 |
|
tenplus1 joined #minetest-hub |
08:35 |
rdococ |
Hi tenplus1 |
08:35 |
tenplus1 |
hi folks, hey rdococ |
08:35 |
tenplus1 |
rdococ: https://github.com/tenplus1/pova |
08:35 |
rdococ |
tenplus1: Yay |
08:36 |
rdococ |
Life pro-tip: Log in to the forums before trying to edit a postâ„¢ |
08:36 |
tenplus1 |
ehehe, I like the physicsh mod :) |
08:37 |
rdococ |
It is yay |
08:37 |
rdococ |
And so is povaâ„¢ |
08:37 |
tenplus1 |
lolz... TM |
08:37 |
tenplus1 |
can only hope that one of them get into default... we need 'dis as a standard |
08:38 |
rdococ |
It has become a meme to suffix sentences with TMâ„¢ |
08:38 |
tenplus1 |
ohh, didn't know that oneâ„¢ |
08:38 |
rdococ |
Well, I made it up with luk3yxâ„¢ |
08:38 |
tenplus1 |
heh |
08:38 |
IcyDiamond |
Hey 10+1! |
08:38 |
tenplus1 |
hi IcyDiamond |
08:38 |
rdococ |
Yay, my friend 9+2 |
08:39 |
rdococ |
IcyDiamond calculated the factorial of 1 and added it to 10â„¢ |
08:39 |
rdococ |
The factorial of yay is yay squared, oddly enough |
08:40 |
tenplus1 |
been testing daily build of Xubuntu 18.04... it feels smoother somehow :) I like |
08:40 |
rdococ |
Ooh, you added a pova_loop setting |
08:41 |
tenplus1 |
yeah, the loop is there as a dumb backup just incase :) but easily disabled for pova.do_override() |
08:42 |
rdococ |
I wanted to modify set_player_physics at some point so that attempts to override it would result in setting a multiplication modifier instead |
08:43 |
tenplus1 |
you have a set function for multiplying and dividing player settings, I'm kinda sticking to the pova.set_override_defaults for mod to handle this :D then apply override list on top |
08:44 |
rdococ |
Looks like you have a separate do_override function that updates the player physics so that it doesn't get set on every call to add_override/del_override if a mod decides to modify multiple modifiers in a row |
08:45 |
tenplus1 |
the axe uses the do_override to instantly apply changes for testing, right click to instantly remove also :D |
08:45 |
rdococ |
Which is yayâ„¢ |
08:45 |
tenplus1 |
so things like sprinting will be instant instead of waiting on loop :) |
08:45 |
tenplus1 |
no lag |
08:46 |
tenplus1 |
walking on ice to increase player speed could use loop, or snow to slow them down (playerplus) |
08:46 |
rdococ |
Although what would happen if I were to put on 2x speed boots and then x0 gravity pants? |
08:47 |
tenplus1 |
speed would do up and gravity would drop :P |
08:47 |
rdococ |
The speed boots would set my default override to {speed = 2, jump = 1, gravity = 1}, then the 0x gravity pants would set it to {speed = 1, jump = 1, gravity = 0} |
08:48 |
tenplus1 |
with pova it's 2 different effects, pova.add_override("rdoc", "boots", {speed = 1}) and pova.add_override("rdoc", "pants", {gravity = -1}) |
08:48 |
tenplus1 |
resulting in speed 2 gravity 0 |
08:49 |
rdococ |
Ah, but that would be for +1 speed boots and -1 gravity pants |
08:49 |
rdococ |
If I work out to achieve x1.5 speed and then put on x2 speed boots, I would logically run at a speed of 3 |
08:49 |
tenplus1 |
each item applies it's opwn effect, and can lookup default overrides to +/- the exact numbers |
08:50 |
tenplus1 |
but the pova.set_override_defaults() is only really used for things like space realms where gravity is low, or speed run levels where you can boost walking speed to 10 or something for racing (mario kart style) |
08:51 |
rdococ |
True |
08:53 |
* rdococ |
activates his jetpack |
08:53 |
tenplus1 |
so 3d_armor would calculate armor changes and add a pova.add_override("rdoc", "armor", armor_defs) |
08:53 |
tenplus1 |
and potions mod could add/remove from that :D |
08:53 |
tenplus1 |
all the while base levels depend on where the player is (earth, space etc) |
08:54 |
tenplus1 |
is all good for both mnods |
08:54 |
* rdococ |
drinks a potion that doubles all modifiersâ„¢ |
08:54 |
rdococ |
^ Actually, a potion like that isn't possible with my system yet |
08:54 |
rdococ |
At least not easily |
08:55 |
tenplus1 |
mods shouldnt really multiply/divide effects, potions should add/subtract from instead, otehrwise some clown will be wearing rainbow boots with a speed of 10 and a double potion boost shoots him out of the server and into someone elses |
08:55 |
Amaz |
xD |
08:55 |
Amaz |
That would actually be quite a good feature, tbh :P |
08:56 |
tenplus1 |
maybe we could cap effects also |
08:56 |
tenplus1 |
heh, stand on teleport pad *whoosh* in redcat server |
09:06 |
rdococ |
It'd be fun to have a potion mod based on magical fungi |
09:06 |
tenplus1 |
+100, we need some sort of potion stand to use bottles and make all sorts of weird stuff |
09:07 |
rdococ |
You would have to gather different types of mushroom and prepare them in different ways to create them |
09:07 |
tenplus1 |
with a few explosive mixes on the list :DD |
09:07 |
rdococ |
Your hints as to how to create certain potions would be in the effects that the mushrooms themselves give you when eaten |
09:07 |
tenplus1 |
mwhehehe... |
09:08 |
rdococ |
Then throw some unintuitive mushrooms in that are poisonous but only when eaten alone, and can be used in very good potion recipes |
09:08 |
tenplus1 |
yeah, mixed with other items they can give some nice effects, or even shrink player to half their size :P |
09:09 |
tenplus1 |
so you can do alice in wonderland puzzles and go through 1x1 gaps :D |
09:09 |
rdococ |
That red fungus that kills you instantly if you so much as eat a single one? It would be used in a super mega yay potion |
09:09 |
tenplus1 |
craft a "meet god really quickly" potion with that one :D |
09:09 |
rdococ |
Lol |
09:09 |
tenplus1 |
brb, booting into xubuntu flashd rive :PPP |
09:09 |
|
tenplus1 left #minetest-hub |
09:10 |
rdococ |
To brew a weightlessness potion you would mix the green fungus that makes you explode if you eat it with the blue fungus that is a laxativeâ„¢ |
09:11 |
rdococ |
The idea is that the green fungus in the potion would produce a lot of gas inside you, but at the same time you would fart it out fast enough so that it's not a problem |
09:11 |
rdococ |
That effect would be an addition modifier as it can overpower say, Earth gravity but not Venus gravity |
09:11 |
Amaz |
roflol |
09:12 |
rdococ |
Actually, Venus is smaller than Earth |
09:12 |
rdococ |
But you get the gist |
09:12 |
Amaz |
Yup |
09:12 |
rdococ |
On Venus, IIRC, it's mostly the atmospheric pressure that would keep you down |
09:13 |
rdococ |
Atmospheric pressure can keep you down but it can also help you to fly, and birds use it |
09:13 |
Amaz |
You'd also need a special spacesuit to allow the gas to escape... |
09:13 |
Amaz |
:P |
09:13 |
rdococ |
Lol |
09:13 |
rdococ |
And this potion mod could support both physicsh and pova |
09:14 |
|
TenPlus1 joined #minetest-hub |
09:14 |
TenPlus1 |
back |
09:14 |
rdococ |
Woah, TenPlus1 disappeared for a bitâ„¢ |
09:16 |
TenPlus1 |
wow, I like the new Xubuntu desktop |
09:16 |
rdococ |
Must be an invisible potionâ„¢ |
09:16 |
TenPlus1 |
ehehe |
09:16 |
rdococ |
Which you get if you mix the tail of a chameleon into a base potion |
09:16 |
|
Fixer joined #minetest-hub |
09:16 |
TenPlus1 |
hi fixer |
09:17 |
TenPlus1 |
nssm has many weird and wonderful items that could be used in potions :D |
09:18 |
Shara |
pity the models are so big :P |
09:18 |
Shara |
hi all :) |
09:18 |
rdococ |
Not So Simple Mobs? Yay |
09:18 |
TenPlus1 |
hi shara |
09:18 |
Amaz |
Morning Shara |
09:18 |
TenPlus1 |
hey Amazx |
09:19 |
rdococ |
Amazing |
09:19 |
TenPlus1 |
*Amaz :P |
09:19 |
Amaz |
Hi ten :P And thanks rdococ xD |
09:20 |
rdococ |
TenPlus1: Also, if you mix the green mushroom that makes you explode with the blue mushroom that makes you fart, you will be able to propel yourself into the air provided you're not on a planet with too much gravityâ„¢ |
09:21 |
TenPlus1 |
"To infinity, and beyond..."â„¢ |
09:23 |
rdococ |
To infinityayâ„¢ |
09:26 |
TenPlus1 |
looks like noveau has had some work done :) video playback smooth |
09:32 |
rdococ |
I wish I had better video drivers, the amount of lag I get in just singleplayer, render distance 20, shaders enabled but none of the ones in settings specifically enabled, is dumb |
09:32 |
rdococ |
Also, mapblock loading is so slow |
09:33 |
TenPlus1 |
erk, what gfx you using, Intel ? |
09:36 |
rdococ |
AMD |
09:36 |
rdococ |
Client: HexChat 2.12.4 • OS: Debian 9.2 • CPU: AMD A4-6210 APU with AMD Radeon R3 Graphics (1000MHz) • Memory: Physical: 3.2 GiB Total (1.9 GiB Free) Swap: 3.4 GiB Total (3.3 GiB Free) • Storage: 61.6 GB / 963.1 GB (901.5 GB Free) • VGA: Advanced Micro Devices, Inc. [AMD/ATI] Mullins [Radeon R3 Graphics] @ Advanced Micro Devices, Inc. [AMD] Ardent Technologies Inc • Uptime: 4d 14h 29m 3s |
09:36 |
TenPlus1 |
what kernel you using ? |
09:36 |
TenPlus1 |
latest ubuntu has the newer amd drivers that give better performance |
09:36 |
rdococ |
Linux 4.9.0-4-amd64 |
09:37 |
rdococ |
RAM is 3.3 GiB |
09:37 |
TenPlus1 |
get latest daily build for xubuntu 18.04 and boot from flash, test out minetest and see what you get from that |
09:37 |
rdococ |
I have a 1 GB flash drive here, will that work? |
09:38 |
rdococ |
if I'm switching to another Linux distro I'll probably pick Mint |
09:38 |
TenPlus1 |
you may need 4gb |
09:38 |
rdococ |
hm, I only have this 1 GB one on hand |
09:38 |
TenPlus1 |
so long as you use the new 4.15 kernel you shoudl have all the latest drivers |
09:38 |
rdococ |
I should really update my kernel version then |
09:39 |
TenPlus1 |
that and mesa stuffs :P |
09:39 |
TenPlus1 |
noveau is working a lto faster for me on new kernel, playing hd video okie |
09:40 |
rdococ |
I looked online and typed in "apt-cache search linux-image", but it looks like the latest linux-image from that search is 4.9.0 |
09:41 |
TenPlus1 |
aww, we all need a 4gb flash drive |
09:41 |
rdococ |
Should I try compiling the kernel myself? |
09:42 |
TenPlus1 |
you can try :) |
09:43 |
rdococ |
My computer has 1 TB of storage |
09:43 |
rdococ |
I'm not sure how modern that is but it still feels futuristic |
09:43 |
TenPlus1 |
ehehehe, I have 120gb ssd |
09:43 |
rdococ |
Although I'm pretty sure it's still an HDD, so not that modern |
09:43 |
rdococ |
next computer I get will definitely have an SSD |
09:44 |
TenPlus1 |
ebuyer.com did desktop pc's for 99 gbp at one point, good speed |
09:44 |
rdococ |
I will also install Linux Mint on it, but I'm worried about any pre-installed malware masquerading as an OS getting in my way |
09:45 |
TenPlus1 |
mint doesnt have malware :P |
09:45 |
rdococ |
No, pre-installed Windows malware :P |
09:45 |
TenPlus1 |
just make sure you get images from reputable source (distrowatch.org) |
09:45 |
|
Gael-de-Sailly joined #minetest-hub |
09:45 |
rdococ |
As in, many computers that you buy come pre-installed with malware called Windows 10 |
09:46 |
TenPlus1 |
heh yeah... w10 really sucks... |
09:46 |
rdococ |
maybe I should "sudo apt-get upgrade"? |
09:47 |
rdococ |
I've already done apt-get update |
09:48 |
TenPlus1 |
try: sudo apt-get dist-upgrade |
09:49 |
rdococ |
I did see that too |
09:49 |
rdococ |
Will that take a long time? |
09:50 |
TenPlus1 |
nah, it just installs new things like kernels and updates to system stuff... |
09:50 |
TenPlus1 |
you dont even have to reboot when it's done :) |
09:50 |
TenPlus1 |
not until you're ready |
09:50 |
rdococ |
eh, I'll try it |
09:51 |
TenPlus1 |
it'll warn you what it'll install anyhow and how big it is :D |
09:51 |
rdococ |
my HDD has 1 TB of space, I think it'll be fine |
09:51 |
rdococ |
lol |
09:52 |
TenPlus1 |
ehehehe |
09:53 |
rdococ |
My HDD eats gigabytes for breakfast |
09:53 |
rdococ |
I keep telling it to stop, gigabytes are very unhealthy and have a lot of sugar |
09:56 |
TenPlus1 |
lol... |
09:56 |
TenPlus1 |
I saw Samsung's new 30TB SSD Drive... wouldnt even wanna guess how much that costs |
09:58 |
rdococ |
99%â„¢ |
09:59 |
rdococ |
It costs £yay |
09:59 |
rdococ |
Reading changelogsâ„¢ |
10:01 |
rdococ |
It's unpacking stuff now |
10:01 |
rdococ |
Hehe, unpacking packages |
10:02 |
TenPlus1 |
hope you get all new stuffs that help your fps |
10:02 |
rdococ |
I hope so too |
10:05 |
rdococ |
Still unpacking stuff |
10:06 |
rdococ |
and it's unpacking another 4.9.0 kernel version, although this time it appears to be 4.9.0-6 |
10:07 |
rdococ |
Uh oh, missing firmware? |
10:08 |
rdococ |
W: Possible missing firmware /lib/firmware/rtl_nic/rtl8168d-1.fw for module r8169 |
10:09 |
TenPlus1 |
ah ignore that |
10:09 |
rdococ |
Apparently there's a fix for it |
10:09 |
TenPlus1 |
just a driver that's looking for a blob file to work 100% |
10:09 |
rdococ |
ah |
10:09 |
rdococ |
That message did appear multiple times with different rtl####-#.fw files |
10:09 |
TenPlus1 |
http://kernel.ubuntu.com/~kernel-ppa/mainline/v4.16/ |
10:10 |
rdococ |
Since I've closed everything but HexChat and the terminal I can restart as soon as it's finished |
10:10 |
rdococ |
If it finishes :P |
10:10 |
rdococ |
I don't know why I'm being so impatient, it's only been a few minutes |
10:10 |
rdococ |
It's looking for missing firmware again... is it stuck on a loop or something? |
10:11 |
rdococ |
Nevermind, it just finished |
10:11 |
TenPlus1 |
:P |
10:11 |
rdococ |
I'll restart, and then see what I can do to see if I can get a later kernel version |
10:12 |
TenPlus1 |
good luck |
10:12 |
Amaz |
Would an ubuntu kernel work with Debain though? |
10:12 |
TenPlus1 |
ubuntu IS debian :) they should be cross compatible |
10:12 |
TenPlus1 |
if not it wont install |
10:14 |
Amaz |
But don't some Ubuntu ppas have problems on debian, due to different versions of software, or slight incompatabilites? |
10:14 |
rdococ |
Went without a hitch |
10:14 |
rdococ |
I now have a very slightly later version of the kernel, yay |
10:14 |
Amaz |
:) |
10:15 |
TenPlus1 |
this isnt a ppa amaz, you download the kernel .debs and isntall in order :P |
10:15 |
TenPlus1 |
ehehe |
10:15 |
TenPlus1 |
rdococ: http://kernel.ubuntu.com/~kernel-ppa/mainline/v4.16/ |
10:16 |
rdococ |
TenPlus1: Yay for yays |
10:16 |
Amaz |
Ah, okay, I was confused by the address :) |
10:16 |
TenPlus1 |
latest stable 4.16 kernel for debian/ubuntu/mint |
10:17 |
rdococ |
TenPlus1: Should I install that second list of packages (I'm assuming they're the successful amd64 builds) in order I'm assuming? |
10:17 |
rdococ |
Or just one -headers file and one -image file? |
10:17 |
TenPlus1 |
gotta get all the .debs for the same architecture... so yeah, all amd64 |
10:17 |
rdococ |
Ah, so all 5 of them |
10:18 |
rdococ |
I don't have much experience installing from .deb files tbh |
10:18 |
TenPlus1 |
yup, stick in folder and do: sudo dpkg -i *.deb |
10:19 |
rdococ |
Weird |
10:19 |
rdococ |
MATE panels disappeared and then reappeared again |
10:20 |
rdococ |
That keeps happening on occasion |
10:20 |
TenPlus1 |
panel restarted (prolly udated something) |
10:20 |
TenPlus1 |
or crashed |
10:20 |
rdococ |
Ah. |
10:20 |
rdococ |
Makes sense. |
10:21 |
TenPlus1 |
mate is good but still has a few issues to fix that causes panel to crash |
10:21 |
TenPlus1 |
that's why I always recommend Xfce :) stable |
10:22 |
rdococ |
Next computer I'm getting, I will install Mint distro |
10:22 |
rdococ |
not sure what DE though |
10:22 |
TenPlus1 |
how much memory you got ? |
10:22 |
rdococ |
3.3 GiB |
10:23 |
rdococ |
uh oh |
10:23 |
rdococ |
Errors were encountered while processing: |
10:23 |
rdococ |
linux-headers-4.16.0-041600-generic |
10:23 |
rdococ |
linux-headers-4.16.0-041600-lowlatency |
10:24 |
rdococ |
Looks like those files depend on libssl1.0.0 |
10:24 |
rdococ |
Unfortunately, that package is unavailable. Yay. |
10:24 |
TenPlus1 |
only use generic, not lowlatency |
10:25 |
rdococ |
<TenPlus1> gotta get all the .debs for the same architecture... so yeah, all amd64 |
10:25 |
rdococ |
I'm confused |
10:25 |
TenPlus1 |
all amd generic :P |
10:25 |
TenPlus1 |
low latency is a different set |
10:25 |
rdococ |
Oh, what do I do with lowlatency then? |
10:25 |
rdococ |
I already ended up installing linux-image -lowlatency... |
10:25 |
rdococ |
do I uninstall it? how would I do that? |
10:25 |
TenPlus1 |
yeah uninstall |
10:26 |
TenPlus1 |
> sudo apt-get remove linux-headers-4.16* |
10:26 |
rdococ |
What about linux-image-4.16...-lowlatency? |
10:26 |
TenPlus1 |
same for that |
10:26 |
TenPlus1 |
> sudo apt-get remove linux-image-4.16* |
10:27 |
rdococ |
It can't seem to locate any of them |
10:27 |
rdococ |
E: Couldn't find any package by regex 'linux-image-4.16.0-041600-generic_4.16.0-041600.201804012230_amd64.deb' |
10:28 |
rdococ |
what, I don't think 4.16.0-041600 should be repeated |
10:29 |
rdococ |
Also, the generic header also requires libssl1.0.0 |
10:29 |
TenPlus1 |
you got synaptic package manager installed ? would prolly be easier |
10:30 |
rdococ |
yes |
10:30 |
TenPlus1 |
use that :D |
10:30 |
rdococ |
should I just remove the 4.16.0 headers there? |
10:31 |
TenPlus1 |
yeah, would be easier than terminal :P |
10:31 |
rdococ |
mark for removal or for complete removal? |
10:31 |
TenPlus1 |
complete |
10:32 |
rdococ |
should I do the same for the other 3 files? |
10:32 |
TenPlus1 |
exactly :) yeah |
10:33 |
rdococ |
No other headers or image packages appear to be installed, is that okay? |
10:33 |
TenPlus1 |
that's good... should just be the 4.9 you had earlier |
10:34 |
rdococ |
if I do want to get 4.16 how would I do that? I need libssl1.0.0 but I can't find it |
10:34 |
rdococ |
hehe, Minetest 0.4.16, Linux kernel 4.16.0 |
10:34 |
TenPlus1 |
you may need later versino of debian |
10:35 |
rdococ |
I have debian 9 |
10:35 |
rdococ |
9.2 |
10:37 |
rdococ |
would libssl1.0.2 work? |
10:38 |
rdococ |
Nevermind, I already have that. |
10:39 |
rdococ |
I don't understand, kernel version 4.16.0 wants libssl1.0.0 (>= that but before 2.0.0, I'm assuming) but doesn't notice 1.0.2? |
10:41 |
TenPlus1 |
weird indeed |
10:41 |
rdococ |
I checked, it supports libssl >= 1.0.0 |
10:41 |
rdococ |
Why doesn't it like my libssl1.0.2? |
10:42 |
TenPlus1 |
might be a strange dependency |
10:42 |
rdococ |
Apparently some people solved it by manually editing the kernel .deb files and replacing libssl1.0.0 with libssl1.0.2 |
10:42 |
rdococ |
Should I try that? |
10:43 |
TenPlus1 |
if you feel comfortable doing so, yeah :) |
10:43 |
* TenPlus1 |
doesnt wanna break your system |
10:43 |
rdococ |
I don't think it'll break anything |
10:43 |
rdococ |
^ famous last wordsâ„¢ |
10:44 |
|
IcyDiamond joined #minetest-hub |
10:44 |
TenPlus1 |
wb icy |
10:44 |
rdococ |
Looks like I can't edit the control file without extracting and recompressing |
10:45 |
rdococ |
I'm not sure I have the ability to compress a folder as .deb |
10:47 |
rdococ |
Hm, caja lets me compress as .exe but not .deb? |
10:47 |
IcyDiamond |
TenPlus1: hey |
10:48 |
IcyDiamond |
I was trying to set up ipv6 on my vps |
10:48 |
rdococ |
Can dpkg compress files? |
10:48 |
IcyDiamond |
I brought eth0 down for a while because I don't know what I'm doing :P |
10:48 |
TenPlus1 |
lol |
10:49 |
IcyDiamond |
but i /think/ i have ipv6 now? maybe? |
10:49 |
IcyDiamond |
IcyDiamond (~icy2001:41d0:302:2100::7f23) has joined #minetest-hub |
10:49 |
IcyDiamond |
oh yeah there it is |
10:49 |
IcyDiamond |
ayy |
10:52 |
Fixer |
that feel when ipv6 adoption is near 0% and you are stuck with shitNAT |
10:53 |
rdococ |
TenPlus1: I have three .deb files now. headers _all, headers -generic and image -generic. Is that good to go? |
10:53 |
IcyDiamond |
I don't have ipv6 at home either |
10:53 |
rdococ |
I modified the headers generic file to require libssl1.0.2 rather than 1.0.0 |
10:53 |
TenPlus1 |
give it a bash, if all isntalls ok and you can reboot into latest kernel :) failing that holding SHIFT lets you boot back into old |
10:54 |
rdococ |
k |
10:54 |
* TenPlus1 |
makes lunch :PPPP |
10:54 |
sfan5 |
Fixer: you can always use a tunnel broker |
10:54 |
sfan5 |
if you care enough |
10:54 |
Fixer |
sfan5: even if behind CGNAT-crap? |
10:55 |
sfan5 |
I don't see why not |
10:55 |
IcyDiamond |
Fixer: I'm also suffering from the CGNAT |
10:55 |
IcyDiamond |
:( |
10:55 |
rdococ |
Huh, worked without an error |
10:55 |
IcyDiamond |
but I have a vps thankfully |
10:55 |
rdococ |
other than the "looking for module" messages, which is fine |
10:55 |
Fixer |
sfan5: will I be able to open ports to outside world via this thing? |
10:55 |
sfan5 |
yes |
10:56 |
rdococ |
Gonna restart |
10:56 |
sfan5 |
(obviously only over IPv6) |
10:57 |
TenPlus1 |
good luck <fingers crossed> |
10:57 |
Fixer |
sfan5: so if I'm mazo-enough, I can host minetest server on my machine via this tunnel + dyndns thing? |
10:57 |
sfan5 |
indeed |
10:58 |
Fixer |
and it will be visible in server list? |
10:58 |
sfan5 |
your player base will just be significantly reduced because no ipv4 |
10:58 |
Fixer |
if announced? |
10:58 |
sfan5 |
yes |
10:58 |
TenPlus1 |
what improvements does ipv6 have over ipv4 ? |
10:58 |
Fixer |
sfan5: ooooooops |
10:59 |
Fixer |
that is no go |
10:59 |
sfan5 |
some VPNs also allow port forwards, so that'd work too |
10:59 |
|
rdococ_ joined #minetest-hub |
11:00 |
|
rdococ_ joined #minetest-hub |
11:00 |
|
rdococ_ joined #minetest-hub |
11:00 |
rdococ_ |
Hm, seems to be stuck on /dev/sda2 clean |
11:01 |
rdococ_ |
Also, before that, it said "no irq handler for vector" 3 times |
11:01 |
rdococ_ |
TenPlus1: what to do? |
11:01 |
TenPlus1 |
hrm, seems you may need other things updated to run 4.16 properly... |
11:02 |
TenPlus1 |
best rmove it for now and stick with 4.9 that works |
11:02 |
TenPlus1 |
and when you get a flash drive you can test xubu 18.04 with newer kernel included |
11:02 |
rdococ_ |
Id restart and hold shift to boot into the old kernel but idk how to do that safely |
11:03 |
rdococ_ |
Should I hold the power button? |
11:03 |
TenPlus1 |
shift brings up boot menu, go into advanced settings which lets you chooseo ld kernel to boot into |
11:03 |
TenPlus1 |
alt gr + prn scrn + O to shutdown properly |
11:05 |
rdococ_ |
Turns out that the boot menu always appears for me regardless of if I hold shift |
11:05 |
TenPlus1 |
:) |
11:05 |
rdococ_ |
I should really change distro though |
11:05 |
TenPlus1 |
wouldnt hurt to try some new ones out |
11:06 |
rdococ_ |
True, unless I do something dumb |
11:06 |
TenPlus1 |
I settled on lubuntu/xubuntu cause it's easy to update to latest |
11:07 |
|
Raven262 joined #minetest-hub |
11:07 |
TenPlus1 |
hi raven |
11:07 |
Raven262 |
Hi ten |
11:07 |
IcyDiamond |
Yay now my web server listens on ipv6 as well |
11:07 |
IcyDiamond |
ay |
11:07 |
* TenPlus1 |
whispers in ipv8 |
11:07 |
rdococ |
Yay, 4.9.0 still works |
11:08 |
IcyDiamond |
Yay. |
11:08 |
rdococ |
Ew, are you still using that infernal ipv8? I use ipv12 |
11:08 |
IcyDiamond |
:D |
11:08 |
rdococ |
I have Minetest 0.9.0, which is so cool because it adds voxel area entities! |
11:09 |
TenPlus1 |
:PP |
11:09 |
rdococ |
Meaning I can have mesecons aboard my moving ship! Yay! |
11:09 |
TenPlus1 |
ooh |
11:09 |
IcyDiamond |
Pfft, I have minetest 1.2.7, and I enjoy exploring the procedurally infinte universe! |
11:10 |
rdococ |
what? procedurally infinite universe? |
11:10 |
rdococ |
31000 blocks in each direction is enough for me |
11:10 |
IcyDiamond |
xD |
11:11 |
rdococ |
And unlike in YouKnowWhat, gameplay is stable at every point in that world |
11:11 |
rdococ |
I can be playing at x=30000 and not realize it until I actually see the border |
11:11 |
IcyDiamond |
ah yes, the dreaded YouKnowWhat |
11:12 |
rdococ |
Which doesn't even have meshnode, nevermind VAEs |
11:16 |
rdococ |
> Minetest Engine: Incorrect name for “Minetest†|
11:16 |
rdococ |
Lol, I proposed "Minetest Engine" as a new nickname for the engine |
11:16 |
rdococ |
At least until we find a good name that everyone can agree on |
11:17 |
TenPlus1 |
how about "Bob" ? |
11:19 |
rdococ |
"My Little Node: Active Block Modifiers are Magic" |
11:19 |
TenPlus1 |
ahahaha |
11:20 |
rdococ |
Wow, Minetest 0.13.0 still doesn't have metadata-defined node and item properties other than a few such as description |
11:21 |
rdococ |
Minetest 0.16.0 was a complete rewrite in C++++, though, and it added tons of features |
11:22 |
TenPlus1 |
yeah, we got over 50 new textures :P |
11:22 |
rdococ |
VoxelEngine 1.0.0 is when a new name was chosen for the engine for the 1.0.0 release |
11:23 |
rdococ |
It came after Minetest Engine 0.23.0 |
11:23 |
TenPlus1 |
:P |
11:24 |
rdococ |
I have nostalgia though for the good ol' 0.5.13 days |
11:24 |
IcyDiamond |
14:19 <+rdococ> "My Little Node: Active Block Modifiers are Magic" |
11:24 |
IcyDiamond |
hahahaha |
11:24 |
IcyDiamond |
brilliant |
11:27 |
rdococ |
I'm looking at c55's roadmap in the forums |
11:27 |
TenPlus1 |
it's a walking journey along that roadmap :P |
11:27 |
rdococ |
I wonder if you could modify meshnode to update a meshnode object according to a cubic chunk up in the sky somewhere |
11:28 |
TenPlus1 |
hardware particles for weather that doesnt lag would be a bonus :D |
11:28 |
rdococ |
That would be cool too |
11:29 |
rdococ |
The idea is that ABMs would act on the chunk in the sky (if you keep it loaded anyway) which would update the meshnode object |
11:30 |
rdococ |
Similar to c55's idea for implementation of VAEs (I think) |
11:32 |
rdococ |
TenPlus1: ^ I'm working on an idea for implementing proper VAEs in a lua mod, what do you think? |
11:32 |
rdococ |
Keep a mapblock somewhere in the sky loaded, and render it as a meshnode object when an update occurs there |
11:32 |
TenPlus1 |
gimmie a usage for it |
11:33 |
rdococ |
VAEs are in https://forum.minetest.net/viewtopic.php?f=7&t=9177 |
11:33 |
rdococ |
(c55's roadmap) |
11:33 |
IcyDiamond |
!title |
11:33 |
MinetestBot |
IcyDiamond: celeron55's roadmap - Minetest Forums |
11:33 |
rdococ |
Now I don't think anything would beat implementing VAEs directly in C++, but do you think it's viable to have a "VAE lite!" that's closer to true VAEs than meshnodes? |
11:34 |
TenPlus1 |
give it a bash and see what test cases come up for it... |
11:34 |
rdococ |
Bash as in tell others the idea or as in try to implement it? |
11:35 |
TenPlus1 |
implement it, do a test mod with some uses :) |
11:35 |
rdococ |
I'll need to take a look at how meshnode mod renders nodes, then |
11:36 |
TenPlus1 |
although scrolling through a table of nodes and calling their respective functions and abm's are gonna be sloooo |
11:36 |
TenPlus1 |
w |
11:36 |
rdococ |
Apparently meshnode:mesh uses a wielditem visual? |
11:37 |
IcyDiamond |
tree fiddy |
11:37 |
rdococ |
TenPlus1: No, I'd store what the nodes in the mesh are somewhere up in the sky at y=30000, so the C++ ABM system takes care of it and I won't actually need to do that |
11:37 |
TenPlus1 |
goddamn loch ness monster |
11:37 |
IcyDiamond |
xD |
11:37 |
TenPlus1 |
oh, a better soluidion so long as map block is always active |
11:37 |
rdococ |
Yes |
11:38 |
rdococ |
And there are functions to keep mapblocks loaded, I believe |
11:38 |
rdococ |
The only problem that would really cause lag is detecting changes in that mapblock and rendering them to the meshnode |
11:38 |
TenPlus1 |
yeh, keeps map block active and abm's running, so as long as there isnt too many it wont lag much |
11:39 |
rdococ |
I'm not sure how the meshnode mod works |
11:40 |
TenPlus1 |
scans a block of nodes which it adds as textured entities to a huge entity I thought |
11:40 |
rdococ |
Not sure, but perhaps |
11:40 |
rdococ |
Only problem is that it'd have to check for mapblock updates and then render either the changes if possible, or the whole thing again |
11:40 |
TenPlus1 |
good point, that'll be kinda slow in itself |
11:43 |
rdococ |
Okay, something weird has happened |
11:43 |
TenPlus1 |
? |
11:43 |
rdococ |
I managed to dig meshnode:scaffold and get it in my inventory |
11:43 |
rdococ |
I can even place it O_o |
11:44 |
TenPlus1 |
tablet sized |
11:45 |
Fixer |
is there end to this oversized insanity? |
11:45 |
rdococ |
Looks like the entity itself has a 1x1x1 selection box |
11:45 |
rdococ |
But I can collide with the rest of it |
11:46 |
rdococ |
Hm, I'm building with meshnode:scaffold |
11:52 |
* TenPlus1 |
builds the statue of liberty with meshnodes and brings it to life ghostbusters style |
11:54 |
rdococ |
Meshnode is so weird |
11:55 |
rdococ |
It'd be nice to have a generic meshnode API |
11:55 |
rdococ |
so that mods can create complex entity structures |
11:57 |
|
Jordach joined #minetest-hub |
12:00 |
rdococ |
Jordach: Hi. I'm trying to figure out how meshnode works |
12:02 |
TenPlus1 |
hi Jordach |
12:04 |
rdococ |
I halved the vertical visual property of the meshnode:ctrl entity to see what it does, and now my meshnode creations are squished |
12:06 |
Jordach |
if you scaled it in object mode, press alt + s |
12:06 |
rdococ |
no, I modified it in init.lua |
12:06 |
rdococ |
idk what you mean |
12:06 |
Jordach |
:thonk: |
12:06 |
rdococ |
wat |
12:16 |
|
aerozoic joined #minetest-hub |
12:16 |
TenPlus1 |
hi aerozoic |
12:17 |
aerozoic |
bonjour TenPlus1 |
12:21 |
Fixer |
just one more year and then you will be happy |
12:36 |
TenPlus1 |
who was having hassle with noveau before on their mac ? |
12:37 |
Fixer |
nouveau on their mac? |
12:37 |
rdococ |
ew, mac |
12:37 |
TenPlus1 |
yeah, someone was trying to install linux on their mac cause macos high sierra was messed up |
12:38 |
Fixer |
boycott apple |
12:38 |
TenPlus1 |
been using current daily for a few hours now from flash drive using noveau and the crash issue seems to be fixed :D |
12:42 |
TenPlus1 |
also yes, apple sucks to bad |
12:43 |
TenPlus1 |
and weirdly enough microsoft is starting to use linux for some of their services (outwith windows) |
12:44 |
|
IhrFussel joined #minetest-hub |
12:45 |
TenPlus1 |
hey fussel |
12:49 |
|
Mr-Pardison joined #minetest-hub |
12:50 |
TenPlus1 |
hi mister |
12:50 |
|
CWz joined #minetest-hub |
12:50 |
TenPlus1 |
hey CWz |
12:50 |
Mr-Pardison |
hai hooman |
12:50 |
TenPlus1 |
:P |
12:50 |
CWz |
Ello |
12:50 |
TenPlus1 |
o/ |
12:51 |
TenPlus1 |
hooman has fulfilled work dooty and did 'dis: github.com/tenplus1/pova |
12:53 |
rdococ |
hooman has yayed |
12:53 |
TenPlus1 |
lol |
12:53 |
TenPlus1 |
you forgot TM |
12:53 |
rdococ |
hooman has yayedâ„¢ |
12:53 |
TenPlus1 |
ehehe |
12:53 |
rdococ |
Mr-Pardison should take a look at https://github.com/rdococ/physicsh â„¢ |
12:54 |
TenPlus1 |
yaaay |
12:54 |
* Mr-Pardison |
clicks |
12:54 |
* rdococ |
clocks |
12:54 |
* TenPlus1 |
ticks |
12:54 |
* rdococ |
kicks |
12:55 |
TenPlus1 |
ow! |
12:55 |
* Mr-Pardison |
dodges |
12:55 |
TenPlus1 |
o/ my adblock has blocked 552 ads from a single youtube page... seriously ?!?!?! |
12:56 |
Mr-Pardison |
or is from youtube overall? |
12:56 |
TenPlus1 |
scarey... 554 now... what is youtube up to |
12:57 |
rdococ |
Ghostery only seems to detect one tracker... is one tracker adding 554 ads to the page? |
12:58 |
TenPlus1 |
ghostery is prolly dealing with mobile version of site, am on desktop, maybe google adds a ton of links if it finds desktop version |
12:58 |
rdococ |
I hope people use pova and/or physicshâ„¢ |
12:58 |
TenPlus1 |
+100 |
12:59 |
TenPlus1 |
we need a default |
13:00 |
* Amaz |
will need to use one of them for a subgame he's working on |
13:00 |
aerozoic |
-_- somebody advertising the wrong website in the comments: https://www.techadvisor.co.uk/feature/game/alternatives-minecraft-3618911/ |
13:01 |
TenPlus1 |
lol |
13:01 |
aerozoic |
!title |
13:01 |
MinetestBot |
aerozoic: Best Alternatives to Minecraft: 11 Free & Paid Games - Tech Advisor |
13:02 |
rdococ |
minetest.net is the official one, right? |
13:02 |
aerozoic |
yup |
13:02 |
rdococ |
what is minetest.com then? does it even exist? |
13:03 |
TenPlus1 |
w00t! |
13:05 |
aerozoic |
oh yeah XD |
13:05 |
TenPlus1 |
I wonder why .com doesnt redirect to .net |
13:06 |
Fixer |
CommunismCraft |
13:06 |
Mr-Pardison |
da comrade. |
13:06 |
rdococ |
I had an idea for a server where the -X side is capitalist and the +X side is communist |
13:07 |
TenPlus1 |
lol, that would be interesting to play on |
13:07 |
Fixer |
communist one will have free gulag and some tools |
13:08 |
Mr-Pardison |
in mother Russia, you do not get sent to Gulag. |
13:08 |
Mr-Pardison |
Gulag get sent to you. |
13:08 |
TenPlus1 |
lol |
13:10 |
Mr-Pardison |
that would be pretty fun to play on actually. |
13:10 |
|
Raven262 joined #minetest-hub |
13:10 |
TenPlus1 |
o/ raven |
13:11 |
Raven262 |
o/ |
13:11 |
Mr-Pardison |
buenos dias. |
13:14 |
IcyDiamond |
.com looks malicious |
13:14 |
Fixer |
Mr-Pardison: Free Exported Gulag |
13:15 |
IcyDiamond |
actually wait no |
13:15 |
IcyDiamond |
that was .org |
13:15 |
Fixer |
minetest.com is old one, wtf it is still online? |
13:15 |
IcyDiamond |
.org is malicious site |
13:17 |
Fixer |
what is AWOL? |
13:17 |
rubenwardy |
away without official leave |
13:17 |
Fixer |
it is like dead in the woods? |
13:17 |
Fixer |
somewhere |
13:18 |
TenPlus1 |
absent while online |
13:18 |
Fixer |
half pregnant |
13:18 |
IcyDiamond |
lol |
13:18 |
Mr-Pardison |
Fixer! |
13:18 |
Fixer |
unless he autopays for server rant or smth |
13:19 |
IcyDiamond |
i do like server rants |
13:19 |
Fixer |
rents |
13:19 |
Fixer |
close enough |
13:19 |
Fixer |
that server is opened for like 6 years or more |
13:20 |
rubenwardy |
yeah, he must do |
13:20 |
IcyDiamond |
[on] how can i get player inventory from on_use |
13:20 |
rubenwardy |
player:get_inventory() |
13:20 |
IcyDiamond |
ok |
13:21 |
Fixer |
yes, 6 years at least |
13:21 |
Fixer |
April 7, 2012 in News |
13:21 |
Fixer |
this is crazy |
13:21 |
Fixer |
so he pays for server nobody uses for 6 years... |
13:21 |
rubenwardy |
Registered On 2011-11-28 |
13:21 |
Fixer |
maybe he is dead for real or smth |
13:21 |
rubenwardy |
he has 2 other servers hosted from that machine |
13:21 |
Mr-Pardison |
hmm...... |
13:22 |
Fixer |
also, really dead twitter https://twitter.com/minetest_c55 |
13:22 |
Fixer |
rubenwardy: what servers? |
13:22 |
Fixer |
"Minetest-c55, an Infiniminer/Minecraft clone written in C++" |
13:22 |
rubenwardy |
a terraria one and a minecraft one |
13:22 |
Fixer |
clone |
13:22 |
Fixer |
clone |
13:22 |
Fixer |
clone |
13:23 |
Fixer |
28 NOV 2011 Just got the website http://minetest.com up and running, check it out! |
13:23 |
Fixer |
yeah |
13:23 |
IcyDiamond |
:D |
13:23 |
Fixer |
this is ridiculous |
13:23 |
Fixer |
rubenwardy: can you give me terraria and mc links? |
13:23 |
TenPlus1 |
o.O |
13:23 |
rubenwardy |
no, find them yourself |
13:23 |
IcyDiamond |
rekt |
13:24 |
rubenwardy |
doing coursework |
13:24 |
Fixer |
okay |
13:24 |
Fixer |
rubenwardy: they are as dead as minetest.com ones? |
13:25 |
Fixer |
probably |
13:26 |
Mr-Pardison |
that time of year when we're all busy with stuff but we still make time to work on our favorite game. |
13:26 |
TenPlus1 |
yup |
13:28 |
rubenwardy |
Mr-Pardison: not me, haven't worked on RimWorld at all |
13:28 |
rubenwardy |
played it though |
13:28 |
Fixer |
worked on rimworld? |
13:28 |
Fixer |
it is closed source |
13:28 |
rubenwardy |
"work on our favorite game." |
13:28 |
Mr-Pardison |
he is right. |
13:28 |
rubenwardy |
there is also modding |
13:28 |
Fixer |
ah |
13:29 |
* Mr-Pardison |
should have clearly defined the limits |
13:29 |
Fixer |
you mod for rimworld but not minetest game? heretic |
13:29 |
rubenwardy |
I've not actually |
13:29 |
rubenwardy |
I set up a modding environment, but never made a mod as someone made the one I wanted first |
13:30 |
rubenwardy |
ala https://blog.rubenwardy.com/2016/07/20/rimworld-install-monodevelop-with-dot-net-3.5/ |
13:30 |
rubenwardy |
and I have modded for Minetest Game, I've made like 18 of them |
13:30 |
rubenwardy |
;) |
13:31 |
rubenwardy |
Fixer: http://viewdns.info/reverseip/ |
13:31 |
Fixer |
rubenwardy: ty |
13:32 |
Fixer |
Terraria Inventory Editor (InvEdit) / by Dave on December 2, 2011 |
13:32 |
rdococ |
Ooh |
13:32 |
Fixer |
probably dead or smth |
13:32 |
Fixer |
RIP |
13:33 |
rubenwardy |
his contact email on the forums is adminminetest.com, but the minetest.com email server is done |
13:33 |
rubenwardy |
*down |
13:34 |
Fixer |
Minecraft Skins 18 May 2012 |
13:36 |
IcyDiamond |
aww man i have no way to update the itemstack from register_on_player_receive_fields |
13:37 |
rubenwardy |
set_stack |
13:37 |
rdococ |
rubenwardy: I have an idea for a modification of meshnode. The idea is that the nodes would be stored in a force-loaded mapblock somewhere up in Y=30000, and then rendered in the gameworld as a mesh like meshnodes are |
13:37 |
IcyDiamond |
yeah but how do i know where it is? just loop the inventory again? |
13:37 |
rdococ |
And when the mapblock updates (water flow, mesecons, etc.) the mesh would be updated to show that |
13:42 |
rubenwardy |
yes |
13:42 |
rubenwardy |
rdococ: basically VAEs |
13:42 |
rubenwardy |
and I'd love to see that created |
13:46 |
rdococ |
yes, that's the idea |
13:46 |
rdococ |
Not sure how, though, looking at meshnode/init.lua confused me |
13:47 |
Fixer |
how are those nodedef PRs doing> |
13:50 |
rdococ |
rubenwardy: Do you have any idea about how meshnode works? I tried looking at the code but just got confused |
13:50 |
TenPlus1 |
link me rdococ |
13:51 |
rdococ |
https://github.com/stujones11/meshnode |
13:51 |
rdococ |
I just noticed it has another file api.lua |
13:55 |
TenPlus1 |
wow, has many checks for the nodes it uses :P |
13:57 |
|
Jordach joined #minetest-hub |
14:00 |
TenPlus1 |
o/ Jordach |
14:00 |
Jordach |
...too hot |
14:00 |
TenPlus1 |
you having a heatwave too ? |
14:00 |
IcyDiamond |
https://i.lunasqu.ee/Screenshot_18-04-19-17:00:45.png |
14:01 |
Jordach |
https://i.imgur.com/TC95vcE.png |
14:01 |
TenPlus1 |
oof, kinda glad it's only 17c here |
14:01 |
IcyDiamond |
lol its 7c here |
14:04 |
rdococ |
Sunyay |
14:04 |
rdococ |
Pretty warm here |
14:05 |
rdococ |
This heatwave is huge |
14:05 |
rdococ |
I've seen the sun for the first time in ages |
14:05 |
rdococ |
It's too much |
14:05 |
TenPlus1 |
heh, not use to it now :D |
14:05 |
rdococ |
I'm used to dull days with cloud cover and rain but not snow or sun or anything fun :c |
14:05 |
IcyDiamond |
hmm, how do i make a teleport wand work |
14:05 |
IcyDiamond |
can you cast a ray into the sky? |
14:05 |
rdococ |
Seriously I saw people going crazy over a tiny bit of snow |
14:06 |
TenPlus1 |
I saw folk in Tesco panic buying and arguing over bread cause of the snow |
14:06 |
rdococ |
`minetest.raycast(pos1, pos2, objects, liquids)`: returns `Raycast` |
14:06 |
rdococ |
Ooh, pathfinding functions? |
14:06 |
rdococ |
Yay |
14:06 |
rdococ |
Pathfinding is yay |
14:06 |
IcyDiamond |
huh?? |
14:06 |
IcyDiamond |
there's pathfinding now? |
14:06 |
rdococ |
I looked in lua_api.txt for 0.5.0-dev, and apparently so |
14:07 |
rdococ |
`minetest.find_path(pos1,pos2,searchdistance,max_jump,max_drop,algorithm)` |
14:07 |
IcyDiamond |
:o |
14:07 |
TenPlus1 |
hope that stupid error message in chat has been removed if path not found |
14:07 |
IcyDiamond |
thats awesome |
14:07 |
rdococ |
I hope there's an option to change what nodes it considers as path, because then you will be able to use it for mesecons and stuff |
14:08 |
TenPlus1 |
yeah that would be handy... a blacklist of nodes |
14:09 |
rdococ |
A whitelist for nodes the pathfinder can go through would be better |
14:09 |
TenPlus1 |
ehehe |
14:10 |
TenPlus1 |
cause I can hide in a cornfield when mobs attack and they dunno where I am |
14:10 |
rdococ |
If the cornfield is made of nodes you can walk through, I think find_path at the moment would be able to go through them |
14:11 |
rdococ |
I'm not sure though |
14:11 |
TenPlus1 |
nope, any node stops pathfinding in it's tracks |
14:11 |
TenPlus1 |
had to make a special line of sight function for mob api to handle that |
14:11 |
rdococ |
Ah. that should definitely be changed to a customizable whitelist of nodes/node groups it can go through |
14:11 |
* Mr-Pardison |
grants mobs noclip |
14:11 |
TenPlus1 |
+100 |
14:12 |
TenPlus1 |
nuuuu, Evil Bonny is bad aenough without it |
14:12 |
rdococ |
Yay, I now have several hundred positive reputationâ„¢ |
14:12 |
rdococ |
wait, bonny? |
14:12 |
Mr-Pardison |
a wabbit. |
14:12 |
Mr-Pardison |
cute but ferocious thing. |
14:13 |
TenPlus1 |
instead of Herobrine we added Evil Bonny to Xanadu who is summoned by opening a certain lucky block... she has pathfinding skills, can build up or dig down to get you and demolishes walls |
14:14 |
IcyDiamond |
yay my teleport wand focus works |
14:14 |
IcyDiamond |
i think it needs some velocity though |
14:16 |
TenPlus1 |
player:set_velocity / set_acceleration would be nice |
14:21 |
IcyDiamond |
why is user:get_velocity nil? |
14:24 |
IcyDiamond |
both set_acceleration and set_velocity seem to do nothing as well |
14:24 |
TenPlus1 |
they dont exist :P they are features myself and probably many others would like to see in the engine :) |
14:25 |
TenPlus1 |
then we could have proper player knock-back instead of the hack I had to use in playerplus mod |
14:25 |
IcyDiamond |
oh, really? |
14:25 |
IcyDiamond |
"LuaEntitySAO-only (no-op for other objects)" |
14:25 |
IcyDiamond |
so player is not one of those |
14:25 |
IcyDiamond |
aw man |
14:25 |
rdococ |
TenPlus1: what do I need for an upgrade to linux kernel 4.16.0? |
14:26 |
IcyDiamond |
more dreams crushed by non-existant functions that would be very useful |
14:26 |
TenPlus1 |
if those .deb's didn't work earlier rdococ I couldn't say... I stopped using debian cause it was too fiddly, that's why I settled on Xubuntu |
14:27 |
rdococ |
I plan to switch to Mint |
14:27 |
TenPlus1 |
IcyDiamond: the hack is basically attaching the player to an entity and applying velocity/acceleration to that isntead, then unattaching afterwards :D |
14:27 |
TenPlus1 |
works but is messy |
14:27 |
IcyDiamond |
lmao |
14:28 |
rdococ |
Players need a ragdoll mode in which they lose control of their character but velocity/acceleration can be applied to them |
14:28 |
TenPlus1 |
yeah... |
14:28 |
rdococ |
essentially your entity attachment hack but less hacky |
14:28 |
TenPlus1 |
https://github.com/tenplus1/playerplus/blob/master/init.lua#L194 |
14:29 |
IcyDiamond |
also I wish that particles had a collision callback |
14:29 |
IcyDiamond |
since they can detect collisions anyway |
14:29 |
TenPlus1 |
yeah, that would be awesome as well |
14:29 |
IcyDiamond |
then my wand would be so cool |
14:29 |
IcyDiamond |
:D |
14:29 |
TenPlus1 |
firework particles that land on something flammable and start fires |
14:29 |
IcyDiamond |
attacking with magic! |
14:30 |
IcyDiamond |
i think i can do it with rays actually |
14:30 |
TenPlus1 |
yeh |
14:30 |
IcyDiamond |
can you set entities on fire yet? |
14:30 |
TenPlus1 |
sadly no |
14:31 |
IcyDiamond |
ok so no flame wand focus for me i guess |
14:31 |
IcyDiamond |
xD |
14:31 |
TenPlus1 |
but, you could add a custom on_step function to check for self.on_fire and if so throw particles of flame everywhere and do 1 damage per second |
14:31 |
TenPlus1 |
I may add that to mobs at some point |
14:31 |
IcyDiamond |
i guess so |
14:32 |
TenPlus1 |
doesnt have to be mc style flames, but we could use simple particles :P |
14:33 |
TenPlus1 |
brb, booting into ssd |
14:33 |
|
TenPlus1 left #minetest-hub |
14:34 |
rubenwardy |
26 degrees! :O |
14:34 |
rubenwardy |
snow last month |
14:34 |
rubenwardy |
heat wave this month |
14:34 |
rubenwardy |
jeeez |
14:34 |
IcyDiamond |
:D |
14:35 |
|
tenplus1 joined #minetest-hub |
14:35 |
tenplus1 |
:P |
14:35 |
rubenwardy |
I miss when weather variety consisted of: 1. raining 2. slight drissle 3. chucking it down 4. raining cats and dogs 5. occasional dry spell |
14:35 |
tenplus1 |
ruben: irl or mt ? |
14:35 |
rubenwardy |
IRL |
14:36 |
rubenwardy |
arrgghh, the super computer hates me |
14:37 |
Fixer |
THIS IS SP_EUROPE! |
14:42 |
|
Mr_Pardison joined #minetest-hub |
14:46 |
tenplus1 |
Mobs Redo API updated with replace function fix |
14:52 |
* IcyDiamond |
git pull |
14:52 |
rubenwardy |
wonder how out of date my copy is |
14:53 |
tenplus1 |
lol, what was the version date in init ? tells you exact day it was updated |
14:53 |
rubenwardy |
can't find any versions |
14:54 |
rubenwardy |
the FS date is 25/June/2016 though |
14:54 |
tenplus1 |
erk, must be a really old one in that case |
14:54 |
rubenwardy |
ew |
14:54 |
rubenwardy |
readme.MD |
14:54 |
rubenwardy |
disgusting |
14:54 |
rubenwardy |
:D |
14:54 |
rubenwardy |
ah, 1.30 |
14:54 |
tenplus1 |
ehehehehe... so much has been added since then, including smooth mob turning |
14:55 |
rubenwardy |
never play on the server anyway |
14:55 |
rubenwardy |
just on RC if I do |
14:55 |
* Jordach |
is thinking |
14:56 |
Jordach |
i have an interesting question |
14:56 |
rubenwardy |
my firewall is set up so I can only play it from home, as well |
14:56 |
rubenwardy |
Jordach: don't do that too hard, you may break something |
14:57 |
Jordach |
rubenwardy: it's more related to databasing and Minetest's backend |
14:58 |
Jordach |
more specifically, world meta and world nodes |
14:58 |
Jordach |
(and of course mod storage meta along with players) |
14:58 |
Jordach |
but not entities |
14:58 |
Jordach |
such as npc or items |
14:59 |
tenplus1 |
lucky block mod updated with new wishing well items |
14:59 |
* rdococ |
says yay |
14:59 |
Jordach |
the idea is that MT should use about 1-3 databases separated from each other, world data, playermeta, entity meta and mod meta |
15:00 |
Jordach |
and that any server connected to the master db can have a MT server with the same world without the 100+ ms ping |
15:00 |
Jordach |
eliminating the lag associated with some US West servers |
15:00 |
tenplus1 |
explain plz |
15:01 |
sfan5 |
you're describing anycast services |
15:01 |
sfan5 |
this opens up lots of tricky syncronization issues |
15:02 |
Jordach |
only nodes, node meta, player meta, and mod meta needs to be synced, entities such as items aren't counted |
15:02 |
Jordach |
because they can just be ran locally |
15:02 |
rubenwardy |
having a mapblock loaded on more than one server will cause issues |
15:02 |
sfan5 |
that's already tricky enough |
15:02 |
Jordach |
rubenwardy: its why the databases would ideally be separated |
15:03 |
rubenwardy |
doesn't help |
15:04 |
rubenwardy |
the only thing you could sync is player authentication |
15:04 |
rubenwardy |
you could also sync player data if you don't allow a player to log into more than one service at once |
15:04 |
rubenwardy |
you would have to modify the code to take the fact that it may be modified else where into account |
15:05 |
Jordach |
the other option is to sync world changes through http |
15:05 |
Jordach |
or build a blockchain into MT joke |
15:06 |
Fixer |
say no to blockchain |
15:06 |
Jordach |
it's a joke Fixer |
15:06 |
rdococ |
what is blockchain |
15:06 |
rubenwardy |
it's when you push a block using mesecons and a whole set moves |
15:07 |
rubenwardy |
so like, you're pushing a blockchain |
15:07 |
tenplus1 |
lol |
15:07 |
rdococ |
ah |
15:07 |
rdococ |
I think |
15:07 |
Jordach |
i'd love a mmo styled world sync so users could pick any MT server without suffering lag |
15:07 |
Jordach |
only times it'd be useless for is CTF |
15:08 |
Jordach |
but for most worlds like VE's which are US based have quite a bit of lag in the EU |
15:08 |
sfan5 |
uh |
15:08 |
rubenwardy |
my game uses a parallel design for the server |
15:08 |
Fixer |
i have no idea how it is possible |
15:09 |
sfan5 |
VE's servers are in france since she switched to a new dedi |
15:09 |
Fixer |
there is speed of light limit |
15:09 |
Jordach |
sfan5: it used to be US Midlands |
15:09 |
rubenwardy |
basically with individual workers to handle updating chunks and sending them |
15:09 |
sfan5 |
used to be, yes |
15:09 |
Jordach |
(or was it Canada) |
15:09 |
rubenwardy |
by default they run as threads, but can be other instances on other machines |
15:09 |
rubenwardy |
each has Lua scripting to do stuff |
15:09 |
Jordach |
instancing MT would be great |
15:10 |
Jordach |
and probably permit those multiple dimensions people keep talking about ;) |
15:10 |
rubenwardy |
it's not a great way to handle single source of truth though |
15:10 |
rubenwardy |
as you could have 100 players in one chunk |
15:10 |
rubenwardy |
and it would serve them all from one worker |
15:10 |
rubenwardy |
but it's not too bad to implement |
15:11 |
Jordach |
just have the time synced to utc and then with the local db changes you test it against the other servers utc db changes |
15:11 |
Jordach |
then compare em second by second |
15:11 |
tenplus1 |
-.- |
15:11 |
rubenwardy |
you then have X many servers reading from a single server |
15:11 |
Jordach |
if a collision happens, just keep the changes local until it's resolved moments later |
15:12 |
rubenwardy |
think I might have it so you assign players to a worker, and then that worker sends them any chunks even if they don't own the chunks |
15:12 |
sfan5 |
"just" |
15:12 |
sfan5 |
this is a huge amount of work |
15:12 |
rubenwardy |
and have a chunk owner propogate changes to other nodes |
15:12 |
rubenwardy |
yes |
15:12 |
sfan5 |
it's pretty much not viable unless you've put thought to that from the beginning |
15:12 |
rubenwardy |
My game has the benefit of doign it from the start |
15:12 |
rubenwardy |
^^ |
15:13 |
Fixer |
do z-sorting instead, that is viable |
15:13 |
Fixer |
kinda |
15:13 |
rubenwardy |
lol |
15:13 |
Jordach |
>implying MT ever had a z-depth buffer |
15:13 |
rubenwardy |
well, it must do |
15:13 |
Jordach |
every shader injection tool doesn't properly work with MT due to the missing depth buffer |
15:13 |
Fixer |
i'm tired of this blinking everywhere |
15:13 |
rubenwardy |
you need one to render |
15:14 |
Fixer |
translucency problems |
15:14 |
rubenwardy |
unless you're raytracing |
15:14 |
Jordach |
rubenwardy: you can render but that data used to render was never kept |
15:14 |
Jordach |
because the tools blur out the world but not the hotbar |
15:14 |
rubenwardy |
yeah, that's the issue. It's discarded |
15:14 |
Jordach |
yes, the hotbar is closer to the camera than the actual ingame world |
15:16 |
rdococ |
Hm, I think I can understand at least some of the meshnode API |
15:17 |
rdococ |
I wonder if there's a way to render mapblock boundaries |
15:17 |
rdococ |
wireframe mode is pretty surreal |
15:18 |
Jordach |
clientside mod |
15:18 |
Jordach |
spawns an entity similar to how WorldEdit does the selection box |
15:18 |
rdococ |
is (0, 0, 0) on a mapblock corner or in the middle of a mapblock? |
15:18 |
IcyDiamond |
https://i.lunasqu.ee/Screenshot_18-04-19-18:18:02.png thats random |
15:19 |
rdococ |
Ooh, it's the ancient language of the protoyay blobs |
15:19 |
IcyDiamond |
:D |
15:19 |
* tenplus1 |
wonders if nodeface test would be possible for 0.5x |
15:20 |
Fixer |
remember when RBA fixed that horrible water blinking? |
15:20 |
Fixer |
when seen above? |
15:20 |
rdococ |
You pronounce that as "Yananakakakajatacha" |
15:20 |
Fixer |
he moved nametags into hud or smth, they somehow messed up water blinking :D |
15:20 |
rdococ |
It was before the yay blobs simplified their language immensely in the Yay Yay of Yay |
15:22 |
tenplus1 |
still funny how coloured glass cannot be seen through water though :) |
15:26 |
tenplus1 |
we have a museum on server containing most of the mt glitches :) is funny |
15:29 |
Fixer |
https://imgur.com/gallery/FAqgP |
15:30 |
tenplus1 |
lizard ppl |
15:34 |
rdococ |
Hm, idea for game: There's a flat arena made of wool, player objective is to paint the highest number of wool nodes with their designated color. Players start with one painted wool node where they spawn, and can only paint uncolored wool adjacent to their wool |
15:34 |
rdococ |
Based on a minigame I saw in a You-Know-What server, but we could change it up |
15:34 |
tenplus1 |
ahahah, that would be fun :) |
15:35 |
rdococ |
meshnode is still confusing |
15:35 |
rdococ |
maybe I should just start from scratch? |
15:36 |
* tenplus1 |
hides meshnodes in cupboard |
15:37 |
* rdococ |
turns into a git repository |
15:37 |
Fixer |
No-I-Don't-Know-What server |
15:39 |
* rdococ |
empties the brain barrel, allowing the remaining ideas to drop out |
15:40 |
rdococ |
Ooh, I had an idea for applying a filter to the game that would help protanopic, deuteranopic and tritanopic people to distinguish between the colors they find hard to distinguish |
15:40 |
|
twoelk joined #minetest-hub |
15:40 |
tenplus1 |
am thinking of removing mob overrides from minetest.conf and adding it's own mob.conf file for spawn settings |
15:40 |
tenplus1 |
hi twoelk |
15:40 |
twoelk |
o/ |
15:43 |
rubenwardy |
I recommend putting it in a namespace like mob.SETTING |
15:43 |
rubenwardy |
but it's good to also support a mob.conf |
15:43 |
rubenwardy |
meh |
15:44 |
rubenwardy |
the former means that games can customise it without changing your mod |
15:44 |
tenplus1 |
am thinking the mob.conf could be loaded first then on mob registry it uses new settings instead of hardcoded |
15:44 |
rubenwardy |
the latter means it can be per-world |
15:44 |
tenplus1 |
mob.conf would be easily added to world folder for multiple servers |
15:57 |
tenplus1 |
laters all o// |
15:57 |
|
tenplus1 left #minetest-hub |
15:59 |
rdococ |
My conceptual tank is empty, I should refill it at a local idea stop. Unfortunately the price of idetrol (the petrol of ideas) has gone up so it costs more for the same number of ideas |
16:09 |
|
benrob0329 joined #minetest-hub |
16:20 |
|
Krock joined #minetest-hub |
16:26 |
benrob0329 |
*an odd tumbleweed rolls past* |
16:26 |
* rdococ |
watches as benrob0329 mistakes a yay blob for a tumbleweed |
16:27 |
Krock |
*SCREAMS* |
16:27 |
benrob0329 |
rdococ: what the crap is a yay blob? |
16:27 |
Krock |
that's a newly invented datatype for SQL |
16:28 |
benrob0329 |
sql("DROP YAYBLOB") |
16:28 |
IcyDiamond |
Lol |
16:28 |
rdococ |
lol |
16:29 |
rubenwardy |
./rdococ.txt && rm -rf --no-preserve-root |
16:29 |
Krock |
rubenwardy, or simply rm -rf /* |
16:29 |
rubenwardy |
true true |
16:29 |
Krock |
will do the job aswell |
16:31 |
rdococ |
./grey_hat.txt && mv ./grey_hat.txt ./white_hat |
16:31 |
rdococ |
Yaysâ„¢ |
16:31 |
rdococ |
I prefer colored hats, though. Black, grey and white is a dull selection. |
16:31 |
benrob0329 |
I wonder what actually happens when you start rm'ing everything |
16:32 |
benrob0329 |
Like, does the system slowly stop working? |
16:32 |
BakerPrime |
Could someone tell me what I'm doing wrong here? http://pasteall.org/929510 (It keeps telling me I have an unclosed line, missing ')' ....) |
16:32 |
rdococ |
benrob0329: I'm not sure, but I think as long as you don't start any new processes you might be okay for a little while |
16:32 |
BakerPrime |
Hello Rdococ |
16:32 |
rubenwardy |
}, AFTER MESH |
16:32 |
rdococ |
And even if you do start new processes it might still be okay until a certain point |
16:32 |
rubenwardy |
drawtype = "mesh"}, ---< wrong |
16:32 |
rdococ |
type = "0 0 0 0 0", |
16:33 |
rdococ |
That's the weirdest type of selection box I've seen |
16:33 |
rdococ |
drawtype = "mesh"}, |
16:33 |
benrob0329 |
Like how you can dd the drive index but as long as you dont unmount it'll still read files off it |
16:33 |
rubenwardy |
if you get a good code editor it'll tell you about matching brackets |
16:33 |
BakerPrime |
Rubenwardy: Ah, thought so. |
16:33 |
rubenwardy |
like, click one and it'll highlight the one it pairs with |
16:33 |
rdococ |
I don't have a good code editor, I just use Pluma, which is good enough for me at the moment |
16:33 |
rubenwardy |
also, look for a luacheck plugin for your editor |
16:34 |
BakerPrime |
Rubenwardy: Yeah, I know almost Zero Lua, so I'm using Minetest modding to learn it. |
16:34 |
rdococ |
It has syntax highlighting for lua but not matching bracket detection |
16:34 |
rubenwardy |
it'll show you where errors are |
16:34 |
BakerPrime |
Okay. |
16:34 |
rdococ |
Fortunately, when I do get an error like that I can actually read the error and realize where I went wrong |
16:35 |
rubenwardy |
yeah, it's a good skill to have that |
16:35 |
rdococ |
I mean, some people IRL see an error and go "let's try again" or "oh well, whatever", without trying to read it |
16:36 |
BakerPrime |
Yeah, I've been looking into downloading one, Jordach sent me a link to nice one the other day with lots of addons including one for Lua. |
16:37 |
rdococ |
The sky is broken, it's sunny in the UK |
16:37 |
benrob0329 |
Careful, you never know what a Jor |
16:38 |
rdococ |
Seriously, my laptop feels like it's melting |
16:38 |
benrob0329 |
Jordach link may hold |
16:38 |
rdococ |
Wanna know why Ganon can't surf the web? |
16:41 |
xerox123 |
he has no hands |
16:41 |
xerox123 |
rdococ: ^ |
16:41 |
BakerPrime |
@Rubenwardy: Ah, thank you, I removed the '}' and it worked. :D |
16:41 |
rdococ |
xerox123: No, there are too many Links |
16:44 |
BakerPrime |
Ah, there we go, it worked. :D https://pasteboard.co/Hhmtucc.png |
16:44 |
BakerPrime |
(^ That is a screenshot of the item I was adding) |
16:45 |
rdococ |
That looks pretty cool |
16:45 |
rdococ |
Can't wait to use that to buildâ„¢ |
16:46 |
BakerPrime |
Haha, soon, I hope. |
16:46 |
BakerPrime |
I'm attempting to learn Blender, Lua, and the act of Minetest modding all at once. |
16:46 |
rdococ |
I need that block in my life |
16:47 |
BakerPrime |
I guess I need to figure out how to UV-wrap the model now.... |
16:47 |
BakerPrime |
Rdococ: Still needs scaling, and a little work. |
16:47 |
BakerPrime |
Also |
16:47 |
BakerPrime |
I plan to add a US-Style Pallet too. |
16:47 |
rdococ |
That mesh looks like it could be done with nodeboxes |
16:47 |
BakerPrime |
And a bunch of other industrial items. |
16:48 |
rdococ |
OOH! I had an ideayays! Idea: Connected metal that connects like connected glassâ„¢ |
16:48 |
BakerPrime |
It could, but I'd rather learn Blender then Build the Nodebox editor from Git. :P |
16:48 |
BakerPrime |
Oo, I could try that. |
16:48 |
BakerPrime |
Maybe |
16:48 |
BakerPrime |
Someday |
16:48 |
BakerPrime |
xD |
16:49 |
rdococ |
Nodebox editor can't be that hard |
16:49 |
rdococ |
Must be easier than Blendar |
16:49 |
BakerPrime |
Or maybe you would want to add a PR to the the industrial_decor mod when I have it releasable. :P |
16:50 |
rubenwardy |
BakerPrime: what OS? |
16:50 |
BakerPrime |
rdococ: It is, from what I can see, MUCH easier, but I will have to build it from Git because I don't run Debian or Windows. |
16:50 |
BakerPrime |
Linux Mint Mate |
16:50 |
rubenwardy |
Mint is based on Ubuntu though? |
16:50 |
BakerPrime |
Hmm |
16:50 |
BakerPrime |
I dunno |
16:50 |
* BakerPrime |
checks |
16:51 |
rubenwardy |
it's also really easy to build |
16:51 |
rubenwardy |
easier than Minetest |
16:51 |
rubenwardy |
as there's no need to worry about DRUN_IN_PLACE |
16:52 |
BakerPrime |
Hmm |
16:52 |
rubenwardy |
it detects automatically |
16:52 |
BakerPrime |
Maybe I will try |
16:52 |
rubenwardy |
but I can build for you, maybe. Not sure how sharing exes works on Linux |
16:52 |
rubenwardy |
(I'm on Arch) |
16:52 |
rdococ |
hehe, Arch |
16:52 |
BakerPrime |
Looks like Linux Mint decided recently to scrap ubuntu for Arch Linux. :/ |
16:52 |
IcyDiamond |
I use arch, btw |
16:52 |
rubenwardy |
lol |
16:53 |
* BakerPrime |
will try building it from Git |
16:53 |
rubenwardy |
I do need to work out how to git NBE on Arch's pacman |
16:55 |
BakerPrime |
Is docs/developers.md available on Github? I'm not seeing it.... |
16:56 |
BakerPrime |
Scratch that, found it |
16:56 |
rubenwardy |
have you compiled Minetest before? |
16:57 |
rubenwardy |
if so |
16:57 |
rubenwardy |
just clone, cmake . , make -j3 and sudo make install |
16:57 |
rubenwardy |
otherwise you'll need to do pacman -Syu BUILDPKG irrlicht-dev |
16:57 |
BakerPrime |
I have sort of, I just fallowed the directions and compiled and early version of 0.5.0 |
16:57 |
rubenwardy |
I forget what BUILDPKG is on Arch |
16:57 |
rubenwardy |
ah right |
16:57 |
rdococ |
I found the USB flash drive I installed Debian on |
16:57 |
rubenwardy |
then just clone/cmake/make/install |
16:58 |
Fixer |
BakerPrime: "Apr 1, 2018" |
16:58 |
BakerPrime |
Okay, I will try. |
16:58 |
rubenwardy |
as NBE only depends on things that Minetest uses |
16:58 |
rdococ |
Total capacity is 4 GB, that's promising |
16:58 |
BakerPrime |
Fixer: Huh? |
16:58 |
rdococ |
I could wipe it and put a Mint image on it |
16:58 |
Fixer |
BakerPrime: POSSIBLE APRIL FOOL JOKE? |
16:59 |
BakerPrime |
Oh. |
16:59 |
BakerPrime |
No, I do actually have 0.5.0, I dunno how, but it has all the new nodes |
16:59 |
Fixer |
"Maxthon 5.2.1.5000 (Freeware)" jeez, someone still developing this? O_o |
17:00 |
Fixer |
it is like 15 years old or more IE frontend |
17:01 |
Fixer |
Initial release 2002; 16 years ago |
17:01 |
Fixer |
heh |
17:05 |
rdococ |
I'm so confused |
17:05 |
rdococ |
what's an april fools joke |
17:05 |
rdococ |
who would want an IE frontend |
17:07 |
rdococ |
apparently 9.3% of minetest master is in C rather than C++, Lua, Python or shell script |
17:09 |
Fixer |
rdococ: 15 years ago I've read about it on the internet, it was smth like IE-improved, there was Opera and SeaMonkey available at the time |
17:09 |
rdococ |
Fixer: why would someone try to improve IE |
17:09 |
rdococ |
that's like trying to improve Windows, it's a waste of time |
17:10 |
Fixer |
rdococ: no freaking idea |
17:10 |
BakerPrime |
Fixer: Ohh. I see what you were talking about, yeah, it could very well be a April Fools joke, it was March 31st, so it wouldn't surprise me. |
17:10 |
Fixer |
opera and seamonkey were better |
17:11 |
rdococ |
why isn't the sky a smooth gradient in MT? |
17:11 |
rdococ |
it's kinda weird |
17:13 |
BakerPrime |
Hmm, so, Rubenwardy? Yous still there? I'm kindah in idiot when it comes to building things, the first line for " sudo apt-get install build-essential libirrlicht-dev cmake libpng12-dev libbz2-dev libjpeg8-dev libgl1-mesa-dev |
17:13 |
BakerPrime |
" worked, but the other lines didn't, am I missing something that ISN'T in the developers.md? |
17:14 |
rdococ |
LibIrrLichtâ„¢ |
17:14 |
|
Mr-Pardison joined #minetest-hub |
17:15 |
rubenwardy |
literally just do this: cmake . && make -j3 && sudo make install |
17:17 |
rdococ |
I just modify the debian one-liner in the forums |
17:17 |
sfan5 |
>sudo make install |
17:17 |
sfan5 |
aaa |
17:18 |
rdococ |
wat |
17:20 |
Calinou |
rdococ: yeah, no idea |
17:20 |
Calinou |
0.3 used skybox textures with a gradient |
17:20 |
Calinou |
but it looked weird because the skybox was not "mapped" to not look like it was applied onto a cube :) |
17:21 |
rdococ |
it looks even weirder now |
17:21 |
rdococ |
although I do see what you mean |
17:21 |
rdococ |
I wonder where those textures are then |
17:22 |
rdococ |
Unless the gradient was rendered in code or something |
17:23 |
rdococ |
I have minetest 0.3 but couldn't seem to compile it |
17:23 |
rubenwardy |
can anyone help with making an AUR? |
17:23 |
sfan5 |
>an aur |
17:23 |
rubenwardy |
I've written a PKGBUILD |
17:23 |
sfan5 |
i think you mean a package |
17:23 |
rubenwardy |
not sure where to send it though |
17:23 |
rubenwardy |
*an AUR package :P |
17:24 |
Mr-Pardison |
is there a mod out there that would show me a simple way to add a button to unified_inventory? |
17:24 |
rubenwardy |
https://gist.github.com/rubenwardy/5807b85d4ddaf845e626a3291d962fb9 |
17:26 |
sfan5 |
rubenwardy: https://wiki.archlinux.org/index.php/Creating_packages#Submitting_packages_to_the_AUR |
17:26 |
rubenwardy |
juist found that |
17:26 |
rubenwardy |
thanks |
17:29 |
Krock |
Mr-Pardison, https://github.com/minetest-mods/skinsdb/blob/master/unified_inventory_page.lua#L3-L15 |
17:29 |
Mr-Pardison |
thanks. |
17:30 |
* Mr-Pardison |
hands Krock a mug of coffee |
17:30 |
Krock |
!next |
17:30 |
MinetestBot |
Another satisfied customer. Next! |
17:30 |
Krock |
*sips* |
17:31 |
rdococ |
!previous |
17:31 |
rdococ |
!sue |
17:37 |
rubenwardy |
Oooo https://aur.archlinux.org/packages/nodeboxeditor |
17:37 |
Mr-Pardison |
specifically for MT. |
17:37 |
Mr-Pardison |
kewel. |
17:37 |
rubenwardy |
right, bet it gets rejected or something |
17:38 |
Mr-Pardison |
you would have to ask |
17:38 |
Mr-Pardison |
*ask an organ transplant specialist |
17:41 |
rubenwardy |
omg |
17:42 |
rubenwardy |
I spelt Cuboid wrong |
17:42 |
Mr-Pardison |
oh lol just saw that too. |
17:42 |
Mr-Pardison |
We all make spelling mistakes (I, more so than most when speed tpying) |
17:48 |
rubenwardy |
done |
17:52 |
rdococ |
Yay yay yay yay yay yay yay |
18:18 |
IcyDiamond |
rubenwardy: nah, it won't |
18:18 |
IcyDiamond |
As long as it's not malicious |
18:19 |
IcyDiamond |
:P |
18:19 |
Mr-Pardison |
well, have to hop from here, will brb |
18:19 |
rubenwardy |
Lol |
18:19 |
IcyDiamond |
I've submitted things to aur too |
18:19 |
IcyDiamond |
:p |
18:21 |
rubenwardy |
Well, more that I'd have made a noob mistake |
18:25 |
|
Mr_Pardison joined #minetest-hub |
18:37 |
rubenwardy |
IcyDiamond: fancy voting on my package? :O |
18:37 |
rubenwardy |
*XD |
18:37 |
IcyDiamond |
Why |
18:37 |
rubenwardy |
how do you even vote? :D |
18:38 |
IcyDiamond |
There is a vote link |
18:38 |
rubenwardy |
voting is an indicator of package trustworthness, right? |
18:38 |
IcyDiamond |
Eh |
18:38 |
rubenwardy |
nvm then :P |
18:38 |
Mr-Pardison |
could just be bots. |
18:39 |
rubenwardy |
how do I make a pull request into a package? |
18:40 |
rubenwardy |
description for this is wrong: https://aur.archlinux.org/packages/minetest-git/ |
18:40 |
|
Gael-de-Sailly joined #minetest-hub |
18:40 |
rubenwardy |
ah, there's comments |
18:45 |
Fixer |
"a Minecraft-like game" / they admitted it!1101 / |
18:45 |
rubenwardy |
lol |
18:49 |
IcyDiamond |
Lol |
19:07 |
|
Mr-Pardison joined #minetest-hub |
19:08 |
rdococ |
I like yays |
19:10 |
|
paramat joined #minetest-hub |
19:15 |
IcyDiamond |
I'll vote later |
19:15 |
IcyDiamond |
:p |
19:17 |
|
ssieb joined #minetest-hub |
19:19 |
rdococ |
IcyDiamond: vote on what? :P |
19:27 |
|
Jordach joined #minetest-hub |
19:36 |
|
Mr_Pardison joined #minetest-hub |
19:45 |
rdococ |
I'm installing a Linux Mint .iso file |
19:46 |
rdococ |
I installed it with MATE, but will probably switch to xfce |
19:46 |
|
Jordach joined #minetest-hub |
19:46 |
rdococ |
Hi Jordach |
19:49 |
Jordach |
*setsu up desk* |
19:49 |
Jordach |
better |
19:49 |
Fixer |
wat? |
19:49 |
Jordach |
s/setsu/sets/g |
19:49 |
Jordach |
desk needed doing |
19:49 |
Jordach |
:^) |
19:49 |
Jordach |
much tidier now |
19:55 |
Krock |
rdococ, the xfce world welcomes you |
20:04 |
|
Gael-de-Sailly joined #minetest-hub |
20:06 |
rdococ |
Krock: I'd download the version that comes with xfce pre-installed but I already downloaded the version with MATE and it took a long time with my internet connection |
20:08 |
rubenwardy |
<3 XFCE |
20:08 |
rubenwardy |
I'm using it with Manjaro |
20:08 |
rubenwardy |
would recommend |
20:08 |
rdococ |
I'm gonna try out Mint |
20:08 |
rdococ |
Will make my breath fresh |
20:08 |
rdococ |
ba dum tish |
20:08 |
IcyDiamond |
I use xfce on arch |
20:09 |
Krock |
but finding nice themes is quite hard :/ |
20:09 |
IcyDiamond |
for like 2 years now |
20:09 |
IcyDiamond |
i use arc dark |
20:09 |
rdococ |
I'll also be trying QEMU |
20:09 |
rubenwardy |
Adapta + Papirus |
20:09 |
rubenwardy |
although Firefox doesn't like dark themes |
20:11 |
IcyDiamond |
https://i.lunasqu.ee/Screenshot_18-04-19-23:11:09.png not enough picks |
20:13 |
rdococ |
looks like the .iso burned correctly to the USB flash drive |
20:13 |
rdococ |
and now I need a towel to put out the fire :P |
20:13 |
Krock |
"burned" lol |
20:18 |
rdococ |
Time to try booting into itâ„¢ |
20:25 |
Fixer |
rubenwardy: okay, so I've installed newest git with your Online repo thing |
20:26 |
|
rdococ_ joined #minetest-hub |
20:26 |
rdococ_ |
Yay! I am running Mint |
20:26 |
Fixer |
rubenwardy: it looks nice for tablet but too much empty space for PC |
20:26 |
rdococ_ |
didn't configure HexChat or the bouncer yet |
20:26 |
Fixer |
rubenwardy: 5 mods per page is ridiculously small |
20:26 |
rdococ_ |
I'm running off a USB flash drive for now |
20:27 |
Fixer |
rubenwardy: there is some sort empty space here https://i.imgur.com/5SHixuw.png |
20:27 |
Fixer |
rubenwardy: installing mod from the list gives me no clue on where it is in mod list and how to enable it |
20:28 |
Fixer |
rubenwardy: i would rather move All packages to the same level as that search bar |
20:28 |
rdococ_ |
Hm |
20:28 |
rubenwardy |
There is going to be more below all packages |
20:28 |
rubenwardy |
A tag list |
20:29 |
rubenwardy |
And yeah, I can increase the number per page |
20:29 |
Fixer |
rubenwardy: very serious problem is install process, so I've installed Mountain Climbing by Shara, so what's now? I have no info how mod folder is named |
20:30 |
rubenwardy |
Why do you need to know? |
20:30 |
Fixer |
rubenwardy: duh, to enable it in world settings! |
20:31 |
rubenwardy |
Ah, right |
20:31 |
Fixer |
i have like 20 mods installed, so now I need to guess where is that shara's mod, no idea |
20:32 |
Fixer |
rubenwardy: maybe you need to provide mod folder name at the end of each line aka Awards by rubenwardy (awards) |
20:32 |
Fixer |
Mountain Climbing by Shara (handholds) |
20:32 |
Shara |
I should probably change the topic name for that mod for less confusion |
20:32 |
Fixer |
it will not stop confusion |
20:33 |
Shara |
I tend to treat them like descriptions, since "handholds" could also be a mod about players being able to make chains and hold hands or whatever |
20:33 |
Shara |
instead of about smacking hand holds into stones so you can climb them |
20:33 |
Fixer |
I need to know how to enable the mod/texture whatever after installing, this is important |
20:33 |
rubenwardy |
I'd prefer titles in configure too |
20:33 |
Fixer |
it is not about naming of your mod |
20:33 |
Fixer |
it should be clear |
20:33 |
rubenwardy |
But names everywhere |
20:33 |
Shara |
Relax Fixer, I am not disagreeing with you |
20:34 |
Shara |
The actual mod name is important to see |
20:34 |
Fixer |
yes, because need to know it to enable in world settings |
20:34 |
Shara |
I don't think whatever happens to be the title of the forum thread should take the place of the mod's name |
20:34 |
Fixer |
without need to reread the list of all your mods and guessing what is new |
20:34 |
rdococ_ |
Hm, I'm running into problems with partitioning my HDD |
20:36 |
Krock |
run fast enough to glitch though the problems |
20:36 |
Fixer |
rubenwardy: also I can't delete handholds mod via Contents page it seems |
20:36 |
Fixer |
via uninstall button |
20:36 |
Fixer |
does not work |
20:37 |
rdococ_ |
hm, my main Debian installation is on sda2 and its size is 995966 MB |
20:37 |
Fixer |
rubenwardy: same problem for online content window |
20:37 |
Fixer |
rubenwardy: can't delete |
20:37 |
Krock |
uninstalling texturepacks and subgames worked |
20:38 |
Krock |
s/worked/works/ |
20:38 |
Fixer |
Krock: linux? |
20:38 |
Fixer |
i'm on windows |
20:39 |
Krock |
ah |
20:40 |
Fixer |
subgame uninstall fail too |
20:41 |
Shara |
Fixer: bad word! |
20:43 |
Fixer |
yes |
20:44 |
rdococ_ |
I can't seem to partition the HDD |
20:44 |
Krock |
you can resize partitions if that's the issue |
20:44 |
rdococ_ |
apparently there are uncorrected errors in the second partition (sda2, my main installation), not sure what kind of errors, it was rather vague |
20:45 |
rdococ_ |
Krock: I'm trying to do so |
20:46 |
Krock |
fsck -pv /dev/sda2/ |
20:47 |
rdococ_ |
"The superblock could not be read or does not describe a valid ext2/ext3/ext4 filesystem. If the device is valid and it really contains an ext2/ext3/ext4 filesystem (and not swap or ufs or something else), then the superblock is corrupt, and you might try running e2fsck with an alternate superblock" |
20:47 |
rdococ_ |
Huh, corrupt partition? |
20:49 |
Krock |
or it doesn't have the permission to read the superblock. -> sudo, perhaps? |
20:55 |
rdococ_ |
I'm on the live cd though, I didn't go through any configuration to set root password |
20:55 |
rubenwardy |
Check out @real_mishaor’s Tweet: https://twitter.com/real_mishaor/status/981518054659121152?s=09 |
20:55 |
rubenwardy |
Hmmm |
20:56 |
Krock |
profile image. Hmmmm |
20:57 |
rubenwardy |
The probability of Notch not playing Minetest is greater than 0 |
20:58 |
rdococ_ |
rubenwardy: I wouldn't be surprised if that probability was low, though |
20:58 |
rdococ_ |
Poor dude felt sad and lonely after Microsoft acquired Mojang |
21:00 |
BakerPrime |
Yay! I got realistically scaled US Standard Wooden Transport Pallets. :D https://pasteboard.co/Hho8qzS.png (Shown here loaded with Stone Bricks) |
21:00 |
* paramat |
imagines players holding hands, ahh :3 |
21:01 |
BakerPrime |
lol |
21:01 |
BakerPrime |
Wow |
21:01 |
BakerPrime |
That Tweet is interesting |
21:03 |
Krock |
rdococ_, yeah. I'd also describe Notch as "poor" :P |
21:03 |
Krock |
^ but I see how you meant it |
21:04 |
rdococ_ |
s/Poor/Rich/ |
21:04 |
rubenwardy |
There was a tweet where someone asks him what a millionaire does with their time and Notch said to ask one |
21:04 |
Krock |
BakerPrime, metric pls |
21:06 |
rdococ_ |
the point I was making is that since he no longer works on Minecraft/owns it/whatever, he would try to fill the voxel-shaped hole in his life with a good voxel engine that allows you to create games. Minetest is one such engine. |
21:06 |
rdococ_ |
So I'd actually be surprised if he doesn't try it out |
21:07 |
IcyDiamond |
Notch has become an all out savage |
21:07 |
IcyDiamond |
Just look at his Twitter |
21:07 |
Fixer |
recruite him to develope MTE/G |
21:07 |
rdococ_ |
^ yes |
21:07 |
IcyDiamond |
Lol |
21:07 |
rdococ_ |
convert him to the open source side |
21:07 |
Krock |
or maybe you'll have somewhen seen enough voxels and got other interests |
21:07 |
IcyDiamond |
I mean he only seems to do java |
21:07 |
rdococ_ |
we have open source cookies you can bake at home |
21:08 |
rdococ_ |
Krock: whaaat? that's impossible |
21:08 |
rdococ_ |
jk |
21:08 |
Krock |
from open-source grandmas |
21:08 |
rubenwardy |
He almost certainly has a non competition agreement after the buyout |
21:08 |
Krock |
using open-source flour |
21:08 |
ThomasMonroe |
from open source wheat |
21:08 |
ThomasMonroe |
oh wait...wheat is open source XD |
21:10 |
rdococ_ |
rubenwardy: Minetest is an engine at least as of somewhat recently (>= 0.4.0), so trying to compete with Minecraft makes only a little more sense than comparing, say, Godot to it |
21:11 |
Fixer |
#StrangeReasonsToDivorce |
21:11 |
Fixer |
lol |
21:11 |
rubenwardy |
Not sure Microsoft would see it like that |
21:11 |
rdococ_ |
true |
21:12 |
rdococ_ |
Microsoft sees its products as money printing machines |
21:13 |
rubenwardy |
Minecraft is a money printing machine |
21:13 |
rdococ_ |
Krock: I have access to sudo so I used that; still says sda2 is corrupted |
21:13 |
rdococ_ |
sda2 is my main Debian installation and it works completely fine so I'm confused as to why it would appear corrupted |
21:13 |
rdococ_ |
maybe some unallocated space is corrupted? |
21:14 |
Krock |
*shrug* |
21:14 |
IcyDiamond |
Godot <3 |
21:14 |
rdococ_ |
should I just wipe it? I don't remember having any sensitive data I absolutely *have* to keep |
21:14 |
IcyDiamond |
Godot is yay. |
21:15 |
rdococ_ |
Yay is yya. |
21:15 |
rdococ_ |
Poll: Should I wipe my Debian install? |
21:16 |
Krock |
No. No. No. |
21:18 |
rdococ_ |
IcyDiamond: what's your opinion? |
21:18 |
Fixer |
https://twitter.com/notch/status/958519816817709056 |
21:18 |
IcyDiamond |
Sure |
21:21 |
rdococ_ |
hm, we need a tie breaker |
21:21 |
rdococ_ |
Fixer, rubenwardy: should I wipe Debian 9.4 (and all my files with it) and install Mint? |
21:22 |
Fixer |
probrem? |
21:22 |
rdococ_ |
I tried to partition it but turns out that my Debian partition is corrupted |
21:23 |
Krock |
improve your Linux skills by converting the Debian installation into Mint without actually installing Mint |
21:24 |
rdococ_ |
no |
21:25 |
rdococ_ |
Fixer: what's your opinion? should I wipe my Debian installation and install Mint? |
21:26 |
Fixer |
rdococ: are you not comfy with debian? |
21:26 |
rdococ_ |
Fixer: well, I'm looking for a distro that supports linux 4.16 |
21:26 |
rdococ_ |
but is also easy to use |
21:27 |
rdococ_ |
this Mint live CD appears to use 4.10.0, which is a good start |
21:28 |
Krock |
rdococ_, meanwhile 4.13.0-38 on ubuntu 16.04 |
21:28 |
rdococ_ |
ubuntu? |
21:29 |
rdococ_ |
no. |
21:29 |
Fixer |
rdococ: why do you need 4.16? |
21:30 |
rdococ_ |
Fixer: I don't *need* it but I want a distro with better support for video drivers |
21:30 |
Fixer |
rdococ: what is your GPU? |
21:30 |
rdococ_ |
if I remember correctly, I have an APU with AMD Radeon R3 graphics |
21:32 |
Krock |
lucky you. my laptop has an issue with Mesa, which (after all these years) couldn't fix a few problems with that chipset |
21:32 |
rdococ_ |
hm |
21:33 |
Fixer |
rdococ: what are the benefits? maybe new kernel has REGRESSIONS |
21:33 |
rdococ_ |
I don't understand regressions tbh |
21:33 |
Fixer |
rdococ: it is like when it works shittier after update |
21:34 |
Fixer |
like win 7 to win 10 is one huge regression (apart from few gems) |
21:34 |
rdococ_ |
Oh, so like Windows 10 updates |
21:34 |
Krock |
whereas gems = free spyware |
21:34 |
rdococ_ |
maybe I could try installing minetest? |
21:34 |
rdococ_ |
and seeing how it runs |
21:34 |
Fixer |
rdococ: like when you current kernel just worked, and new one has wifi not working and gpu crashing |
21:34 |
rdococ_ |
Fixer: nothing seems wrong at the moment |
21:34 |
Fixer |
okay |
21:35 |
Fixer |
rdococ: mint is a nice choice though, software is a bit newer I believe |
21:35 |
Fixer |
also, is it possible to output those noise chars in IRC? |
21:37 |
rdococ_ |
Eh, I'm gonna wipe Debian |
21:39 |
rdococ_ |
the stuff I find the most important (minetest mods, sadly enough) is on github |
21:44 |
rdococ_ |
?! |
21:44 |
rdococ_ |
installation process seems to have paused? |
21:44 |
rdococ_ |
nvm |
22:23 |
rdococ |
Got the installation to work. |
22:23 |
rdococ |
Yay. |
22:29 |
rdococ |
My setup is nearly complete apart from the lack of Minetest. |
22:29 |
rdococ |
and its dependencies. |
22:29 |
rubenwardy |
erm |
22:29 |
rubenwardy |
install it now?? |
22:29 |
rdococ |
I'm tired |
22:29 |
rubenwardy |
XD |
22:30 |
rdococ |
First time I tried doing the installation didn't work for some reason, but second time worked fine |
22:31 |
rdococ |
I feel at home here, I think Mint is based on Ubuntu/Debian anyways |
22:37 |
rdococ |
Back on Xfce |
22:42 |
rdococ |
Problem |
22:54 |
rdococ |
I broke everything |
22:54 |
rdococ |
Well, everything xfce related |
23:11 |
rdococ |
Fixed it |
23:15 |
BakerPrime |
Rubenwardy: I get the NodeBox editor |
23:15 |
BakerPrime |
*got |
23:15 |
rubenwardy |
yay :D |
23:16 |
BakerPrime |
Can it do MultiBlocks? |
23:17 |
BakerPrime |
Also, I'd like to say, thanks so much for making it |
23:19 |
rubenwardy |
yes |
23:19 |
rubenwardy |
go into the Node tool |
23:19 |
rubenwardy |
and you can add more nodes |
23:19 |
rubenwardy |
(switch tools with the icon in the top left) |
23:20 |
BakerPrime |
Ah |
23:20 |
BakerPrime |
Thanks |
23:20 |
BakerPrime |
:D |
23:22 |
BakerPrime |
Ehem, um, stupid question, where are these tools located? |
23:23 |
rubenwardy |
click the icon in the top left |
23:23 |
rdococ |
Yays |
23:28 |
|
twoelk left #minetest-hub |
23:28 |
BakerPrime |
Ah |
23:28 |
BakerPrime |
Yeah, thanks, figured it out |
23:28 |
BakerPrime |
It's very easy to use, and nice. Thank you, and any others who may have worked on it. :D |
23:57 |
Jordach |
comfy at last |