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IRC log for #minetest-hub, 2018-04-11

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All times shown according to UTC.

Time Nick Message
00:08 rubenwardy oh nice, papirus has a minetest icon which is cool
00:08 rubenwardy https://cn.pling.com/img/a/8/4/b/56595a54f9c931a8cac235caf97bccef5ab4.png
00:30 rdococ ooh, that's a nice icon theme
00:34 rubenwardy yeah, I'm using it now
01:10 rubenwardy https://i.rubenwardy.com/Ibu89.png
01:10 rubenwardy woah, so few packages
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01:17 rdococ Idea: Disaster survival game
01:18 rubenwardy basically a mixture between wasteland and how Hade's World should be
01:18 rubenwardy Hade's world?!
01:18 rubenwardy https://forum.minetest.net/viewtopic.php?t=19121
01:19 rdococ ooh
01:19 rdococ a terraforming game
01:19 rubenwardy see my reply there
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06:27 nerzhul rubenwardy, welcome to arch world, but you must use zsh to be a real use :p
06:27 nerzhul user*
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07:41 Hijiri and i3
07:41 Hijiri and you must put an arch sticker on your computer
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10:26 Fixer https://pbs.twimg.com/media/DaDKtICX4AISkkU.jpg:large
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14:01 rubenwardy nerzhul: lol, I'd hate to not be a real user
14:01 rubenwardy Hijiri: sounds like a meme, Manjaro user putting Arch sticker on laptop
14:05 Fixer it is pretty much arch based
14:08 rubenwardy It's Arch but with a sane easy installer
14:08 rubenwardy Afaik
14:09 longerstaff13 yup
14:09 longerstaff13 I tried manjaro a while back
14:11 Mr_Pardison line 443 in this is confusing me: https://pastebin.com/KkcSN3zg
14:11 Mr_Pardison it says it's using ruby but I'd like to know why when I'm trying to get it to check the lua file for any errors (using travis-ci.org)
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14:25 Mr_Pardison ~o~
14:25 Krock uwu
14:27 longerstaff13 :Ð
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15:10 ircSparky does open_ai have the best pathfinding?
15:10 ircSparky https://forum.minetest.net/viewtopic.php?f=9&t=16032
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15:14 Krock it has a custom pathfinder, so it could have better results: https://github.com/jordan4ibanez/open_ai/blob/master/ai/pathfind.lua
15:21 ircSparky ok
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17:21 rubenwardy alias yoghurt=yaourt
17:21 rubenwardy :)
17:23 Krock alias alias=local
17:23 Mr_Pardison alias A_Hamilton
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17:41 rubenwardy https://i.rubenwardy.com/eZZmh.jpg
18:07 Krock rubenwardy, sweet nostalgia, old http://notebooks.com/wp-content/uploads/2013/10/shutterstock_133277192.jpg
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18:55 lisac hey IhrFussel, did you know minetest has a nice feature that sends a message to only one player, and not all of them? :)
18:56 ThomasMonroe *mind blown* 0_0
18:57 rubenwardy revolutionary
18:58 Mr-Pardison this changes everything.
19:02 Raven262 He is talking about IFS, almost every major action a player takes (such as using the different gravity feature) needs to be reported to everyone on the server. The question is why? But not out of pure curiosity, rather because one can easily spam the server chat as long as they like.
19:02 IhrFussel If I show a chat message public there is a reason for it..other server messages are private
19:05 IhrFussel Players will ALWAYS find ways to spam the chat if they want to...even if it#s just join/leave spamming
19:08 * Shara also didn't like so many things going to public chat there
19:09 rubenwardy Player123 has opened a door at (3,44,5341)
19:09 Raven262 They think it's fun, you know.
19:09 rubenwardy Player123 is now sitting on the toilet
19:10 Raven262 Actually, I think I have witnessed the spam a few times.
19:10 IhrFussel IMO it's a pretty major event if a player enables moon physics and everyone should be notified about it... plus I already prevent the spam for certain commands
19:12 Shara How is that a major event?
19:12 Shara As a player I generally don't care if another player is trying out fancy commands.
19:21 IhrFussel The public messages have been reduced a lot already, most server messages are just join/leave ones I can't make private ... then there are the ocassional "new server event" messages and the server info that appears once every 5 minutes ... the rest depends on player behvior...if a player types lots of commands then chances are high that some of them will output publicly
19:22 Shara It's the command based ones I find... well, let's call it unhelpful
19:23 Shara It generally put me off doing certain things on your server, because I don't really care for everyone to know exactly what I'm doing all the time
19:24 IhrFussel Like I said: It highly depends on what players type... switching to another chat channel *is* important for example to let others know "you cannot talk to me in this channel anymore" which could be abused (simply spam /join rp and /join main for example)
19:25 * twoelk often forgets to enable chat after making screenshots - and enjoys the silence - until it feels too lonely
19:25 IhrFussel I could add a "switch limit" but that would be weird, restricting how often players can switch channels
19:27 * twoelk turns silent again
19:27 twoelk left #minetest-hub
19:27 Shara Heh
19:27 Shara FUssel, you seem to switch issue each time I reply anyway.
19:28 Shara It's good you did reduce some of the spam, but I still won't ever like that you display certain things as messages
19:28 IhrFussel You could list the exact commands you think are not needed public... /moon /fair and /pvpoff already restrict their usage
19:29 Shara Well, moon physics being announced to everyone is silly
19:29 Shara I also dislike teleporting being announced
19:29 IhrFussel They only announce to everyone if the last moon command was 30+ seconds ago, otherwise private
19:30 IhrFussel Only teleports issued by staff are public
19:30 Shara Hmm, so you changed it since I was there?
19:30 IhrFussel Cause players have no prompt there
19:30 Shara From what I recall, couldn't even go to spawn without everyone being told
19:32 IhrFussel That's /spawn which is public and I could make that private...that's true..same about /lba ... but /tp /tpr /teleport only show private
19:32 IhrFussel Teleporting to locations is also private now
19:33 Shara Good. It was probably the thing that annoyed me most
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21:00 rubenwardy sigh
21:00 * rubenwardy unfollows yet another SJW that somehow snuck into his twitter follow list
21:05 Sokomine er. strange observation: i click on a travelnet...it shows its formspec...and flowers continue to wave but way more slowly
21:07 Fixer what flowers?
21:12 Sokomine just normal mtg flowers
21:12 rubenwardy the waving code won't be FPS independent
21:13 Sokomine ah. whatever the effect was seems to have past. it was just bothering to see how they changed from normal waving to slow-motion waving. maybe another process interfered?
21:40 sofar when you open a formspec, MT puts the render engine into 'pause' mode
21:40 sofar in 'pause' mode, the rendering fps is reduced
21:41 rubenwardy shouldn't cause that to happen though
21:41 sofar just hit escape and you see the same thing
21:41 sofar I agree
21:41 sofar the waving code should use time and not frames as a reference
21:42 IhrFussel The inventory formspec doesn't trigger a "pause" ... FPS can be still 50-60 there for me
21:43 rubenwardy it lowers the FPS but doesn't pause the server
21:43 IhrFussel Pause FPS is 30 and inventory is 50 for me
21:44 IhrFussel I think default pause is even 20
21:46 IhrFussel Well of for the night, see ya
21:46 IhrFussel off*
22:01 Fixer sofar: even chest formspec reduces fps?
22:03 sofar any formspec `pauses` singleplayer
22:03 sofar which is why it's called `pause fps`
22:03 sofar there's even a minetest.conf setting for it
22:04 Fixer sofar: here is the problem
22:04 * Fixer searches
22:08 Fixer sofar: few times I had strange problem, actually I don't get fps drop on any formspecs, but sometimes it drops up to 17 or so
22:09 Fixer sofar: https://github.com/minetest/minetest/issues/6905
22:09 rdococ I can't really see a difference as on servers my average FPS is 15 or so
22:10 Fixer another bitcoin miners victim?
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22:41 rdococ Concept: Disaster survival game in Minetest. Each round would have one or more disasters on a randomly selected map you must avoid.
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