Time |
Nick |
Message |
00:13 |
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03:51 |
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06:48 |
nerzhul |
can a moderator on forum make this as a post-it please ? https://forum.minetest.net/viewtopic.php?f=18&t=19904 |
07:49 |
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08:02 |
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08:15 |
rubenwardy |
There's no need to make a new news post every time |
08:51 |
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09:48 |
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09:58 |
nerzhul |
it's not like we did it every day hhe :) but at least you should just tell me instead of moving without notice :) |
10:27 |
rubenwardy |
Changed my mind |
10:27 |
rubenwardy |
Now sticky |
10:28 |
rubenwardy |
I do think it's ridiculous to have 4 announcements for a release (initial, release date, RC, release) |
10:35 |
nerzhul |
in fact we should inform users during dev but not as sticky, and make the release sticky |
11:38 |
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11:51 |
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12:05 |
Krock |
o/ Amaz |
12:15 |
longerstaff13 |
good afternoon, every1 |
12:16 |
rubenwardy |
o/ |
12:16 |
Amaz |
Hi :) |
12:16 |
ThomasMonroe |
o/ longer |
12:16 |
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12:19 |
longerstaff13 |
o/ rubenwardy and ThomasMonroe |
12:25 |
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12:49 |
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12:49 |
Peppy |
hi |
12:50 |
Mr-Pardison |
hello |
12:51 |
Peppy |
fighting with translation round 5 ! |
12:51 |
Mr-Pardison |
Excalibur helps with that. |
12:52 |
Peppy |
sure, I can't wait for 0.5 ! |
12:53 |
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12:53 |
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12:54 |
nerzhul |
Peppy, translations is a problem i don't know how to solve. |
12:56 |
Peppy |
at least some try to make it better in the engine |
12:56 |
Fixer |
https://itc.ua/wp-content/uploads/2018/04/Intel_Coffee_Lake_Introduce_CPU-chipset_Motherboards.jpg |
12:57 |
Fixer |
new exciting times when supported OS receive no support from Intel, what a nice time to be alive |
12:59 |
Fixer |
probably thanks to MS zealotry |
13:00 |
Peppy |
I'll probably end adding en.po files too (very bad way to solve problem, I agree) |
13:03 |
Krock |
no Windows 7 support. that's about the best spec I've seen on that table |
13:04 |
Krock |
quick, install Windows XP or Linux/UNIX |
13:05 |
Mr-Pardison |
at last..... |
13:08 |
Fixer |
Krock: forums say Win7 works fine on it, they just refuse to support most popular OS out there |
13:23 |
Fixer |
and it seems you can still install chipset drivers in different way, also works for usb3/nvme/etc |
14:49 |
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15:00 |
longerstaff13 |
wb rubenwardy |
15:33 |
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16:14 |
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16:52 |
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17:31 |
nerzhul |
https://pbs.twimg.com/media/DZ3HpVXXkAEgxpc.jpg |
17:44 |
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18:12 |
xerox123 |
is there a mod to ban ip ranges? |
18:15 |
xerox123 |
nevermind that, xban does it perfectly |
18:15 |
xerox123 |
wait wut; it's creates a player? Created new entry for `184.100.*.*' |
18:15 |
xerox123 |
. *sigh* |
18:16 |
rubenwardy |
kek |
18:16 |
rubenwardy |
iptables ') |
18:17 |
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18:22 |
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18:25 |
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18:30 |
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18:47 |
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18:48 |
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18:51 |
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18:53 |
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18:54 |
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18:54 |
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19:01 |
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20:01 |
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20:04 |
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20:16 |
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20:44 |
rubenwardy |
useful https://twitter.com/KenneyNL/status/981171019636342789 |
20:45 |
Krock |
nice. I hope the binary will work on Wine |
20:47 |
rubenwardy |
https://twitter.com/NebulaBytes/status/981195248029327363 |
20:47 |
rubenwardy |
> uses Unity |
20:48 |
rubenwardy |
> says porting to Linux isn't worth it |
20:48 |
rubenwardy |
> UNITY |
20:48 |
Krock |
oh well |
20:49 |
rubenwardy |
remember he used MTE for a while? |
20:49 |
rubenwardy |
stopped due to lack of support for arty-farty things |
20:55 |
paramat |
he doesn't seem to have developed any voxel game |
20:55 |
rubenwardy |
he made Voxus with the Minetest engine for a while |
20:55 |
rubenwardy |
then used Unity |
20:55 |
paramat |
that is, looking at his webpage |
20:55 |
rubenwardy |
then gave up |
20:56 |
rubenwardy |
it's no longer features |
20:56 |
rubenwardy |
-s+d |
20:56 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?t=10895 |
21:05 |
Fixer |
nobody cares, make MTG great instead |
21:05 |
rubenwardy |
MTG will never be great |
21:06 |
Fixer |
REMOVE |
21:06 |
nerzhul |
for me if MT wants to be another game, it should not be with MC graphics but comic like the link you posted, it's far more better, a little bit childish and then interesting for many people especially childs |
21:09 |
Fixer |
i don't want it other, MT was meant to be smth like Minecraft, but not exactly, improve it, and ship other good games alongside with it |
21:10 |
Fixer |
i don't want radical overhaul, just polish it and add missing features to make it fun |
21:10 |
rubenwardy |
"meant" |
21:11 |
rubenwardy |
PIxture is suppose to be voxus' spiritual successor |
21:11 |
rubenwardy |
but the art isn't as good |
21:11 |
Krock |
!mod pixture |
21:11 |
MinetestBot |
Krock: Pixture by kaadmy - https://forum.minetest.net/viewtopic.php?t=13181 |
21:11 |
rubenwardy |
maybe because no palette |
21:12 |
rubenwardy |
most likely because not Kenney |
21:12 |
Fixer |
it is all dead, probably |
21:12 |
Fixer |
focus on MTG instead, drive people in development |
21:12 |
Fixer |
from mod community |
21:12 |
rubenwardy |
there's like no interest in developing MTG |
21:13 |
Fixer |
it is not exciting anymore, minecraft is not too, hype is lost, world is shit (in trumpian voice) |
21:13 |
Fixer |
but how you can make it excite again/ |
21:15 |
Fixer |
MTG development promotes depression, thats not good |
21:15 |
* Fixer |
dives out of channel |
21:17 |
Fixer |
nerzhul: there are like shittons of voxel-whatever-indie-block-shit-survival-comic-whatever, it is dead horse pretty much |
21:17 |
Fixer |
just make a proper minecraft inspired game, without that End, potions, dragons shit |
21:18 |
Fixer |
aka MTG + mobs + automation :D |
21:18 |
Fixer |
with fixes and rebalance |
21:19 |
Fixer |
8bit pixel indie smth is a meme by now |
21:20 |
paramat |
Fixer please restrain this non-stop anti-MTG negativity, when it's every day, most of your one-line comments, and 50% of what you write it is too much |
21:21 |
rubenwardy |
it's better to be positive and try and encourage people to contribute |
21:21 |
Shara |
^ |
21:21 |
rubenwardy |
!mod minetest game |
21:21 |
MinetestBot |
rubenwardy: Ingame time and lag(realtime) minetest_time by crazyginger72 - https://forum.minetest.net/viewtopic.php?t=9615 |
21:21 |
rubenwardy |
!mod minetest_game |
21:21 |
MinetestBot |
rubenwardy: Ru-True Minetest game (RTMG) by Hackeridze - https://forum.minetest.net/viewtopic.php?t=1241 |
21:21 |
rubenwardy |
!mod [minetest_game] |
21:21 |
MinetestBot |
rubenwardy: Could not find anything. |
21:21 |
* rubenwardy |
sighs |
21:21 |
paramat |
maybe write a game yourself instead, actually contribute |
21:21 |
Fixer |
lol |
21:21 |
Fixer |
Ru-True Minetest Game |
21:22 |
Shara |
Well if anyone wants to help with a game, but not MTG, feel free to let me know. |
21:22 |
Fixer |
rubenwardy: hmm, one screenshot had something like swastika on it |
21:25 |
Fixer |
problem is minecraft was more or less complete in 2011 during the hype, and minetest lost its moment to rapidly kitchen sink MTG during early days, now hype is over and "there's like no interest in developing MTG" (quoting rubenwardy), not negative, I'm proMTG and hoping for the good |
21:25 |
Fixer |
also, where is octacian? |
21:26 |
Fixer |
i was hoping he will write Applied Energystics analog for minetest he started, it is sad |
21:26 |
rubenwardy |
he quit |
21:26 |
paramat |
Fixer you're the most negative person in MT, against strong competition |
21:26 |
rubenwardy |
lol |
21:26 |
rubenwardy |
can I make a shirt saying that? |
21:27 |
Fixer |
rubenwardy: really? damn, at least we have storage-interface, this thing is super useful |
21:28 |
Fixer |
rubenwardy: maybe next time on that freenode.live smth in Bristol you can recruite some people to develope MTG alongside paramat |
21:28 |
rubenwardy |
lol |
21:28 |
Fixer |
just to speed things up |
21:29 |
Fixer |
Is not they host it this year too? |
21:29 |
paramat |
it's fine to state your opinions, the problem is the amount of it, it becomes tiresome and irritating |
21:30 |
Shara |
Have to agree with paramat |
21:30 |
Shara |
You say you want people to help, but I'd suspect you're more likely to put anyone off contributing |
21:30 |
Shara |
You are certainly putting me off |
21:30 |
Fixer |
nah, I'm spectator as of now |
21:31 |
AndroBuilder_ |
hello :) is there something like a renewable energy mod? or plastic? |
21:32 |
Fixer |
"RTMMP renamed to RTMG" |
21:32 |
Fixer |
lol |
21:33 |
Shara |
Hi AndroBuilder_. Sorry, but never looked into those kinds of mods |
21:36 |
paramat |
anyway, i must politely ask you restrain your obsessive habit, which has got worse recently. it's the most miserable thing on MT IRC currently, again against very strong competition |
21:37 |
Fixer |
competition with what? |
21:38 |
paramat |
some gentle moderation .. |
21:38 |
|
Fixer was kicked by paramat: Fixer |
21:40 |
Amaz |
AndroBuilder_: Your best bet is technic, although Terumetal looks interesting too. |
21:40 |
Amaz |
!mod terumetal |
21:40 |
MinetestBot |
Amaz: Terumetal [terumet] by Terumoc - https://forum.minetest.net/viewtopic.php?t=19194 |
21:40 |
Amaz |
^ Link to the latter one |
21:44 |
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21:47 |
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21:52 |
rud0lf |
i can't wrap my head over the code, trying to understand damage calculation |
21:53 |
rud0lf |
armor_groups = {fleshy=15} <-- does it mean the armor takes 15% of fleshy damage and if prone only for fleshy damage group? |
21:53 |
* rubenwardy |
has no idea |
21:53 |
rud0lf |
:( |
21:54 |
rud0lf |
https://rubenwardy.com/minetest_modding_book/lua_api.html#entity-damage-mechanism |
21:54 |
rud0lf |
i'm talking about this formula |
21:54 |
rubenwardy |
right |
21:54 |
rubenwardy |
so say the target is only fleshy |
21:55 |
rud0lf |
shouldn't object.armor_groups[group] be 100 for inexistent values? |
21:55 |
rud0lf |
not 0 as said |
21:55 |
rud0lf |
because that would make sense to me |
21:55 |
rubenwardy |
then it would be damage = 15 * X * targetFleshyGroup |
21:55 |
rubenwardy |
X is a value which represents how charged the weapon is |
21:55 |
rud0lf |
yup |
21:56 |
rubenwardy |
target fleshy group is the value of the group on the target |
21:56 |
rubenwardy |
15 is the fleshy you gave above |
21:56 |
rubenwardy |
oh wait |
21:56 |
rud0lf |
so "cap" is tool that harms? |
21:56 |
rubenwardy |
wrong way around |
21:56 |
rubenwardy |
yeah, cap is the tool capactity |
21:56 |
rubenwardy |
it would be damage = cap * X * 15 / 100 |
21:57 |
rud0lf |
according to the formula, if entity armor_group does not exist, it means it's 100% durable against the attack |
21:57 |
rubenwardy |
yes |
21:57 |
rud0lf |
"object.armor_groups[group] is 0 for inexistent values" |
21:57 |
rubenwardy |
invulnerable to that attack |
21:57 |
rud0lf |
i see |
21:57 |
rud0lf |
so i got it right, thank you for help |
21:57 |
rubenwardy |
however |
21:57 |
rud0lf |
yes? |
21:57 |
rubenwardy |
tools often have different attack groups |
21:58 |
rubenwardy |
so say something is only fleshy |
21:58 |
rubenwardy |
a pick is mainly cracky but *does* has have a fleshy part to it |
21:58 |
rubenwardy |
this is odd |
21:58 |
rubenwardy |
does this mean being in multiple groups makes the item damage quikcer? |
21:59 |
rud0lf |
yep |
21:59 |
rubenwardy |
that feels counter intuitive |
21:59 |
rubenwardy |
but oh well |
22:00 |
rud0lf |
for me i counter intuitive that armor_group that not exists makes item 100% durable against that group |
22:00 |
rubenwardy |
yeah |
22:00 |
rubenwardy |
a group not existing is the same as it being 0 |
22:09 |
longerstaff13 |
how is everybody on this fine night? |
22:13 |
rubenwardy |
longerstaff13: tied |
22:13 |
rubenwardy |
+r |
22:13 |
rubenwardy |
tiedr |
22:13 |
longerstaff13 |
lol |
22:13 |
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22:14 |
longerstaff13 |
o/ Aello |
22:14 |
longerstaff13 |
aerozoic* |
22:14 |
longerstaff13 |
tab complete works sometimes :P |
22:14 |
aerozoic |
lol hi longerstaff13 |
22:15 |
longerstaff13 |
how are you |
22:17 |
rubenwardy |
!seen Jordach |
22:17 |
MinetestBot |
rubenwardy: jordach was last seen at 2018-03-23 23:07:12 UTC on #minetest-hub |
22:21 |
paramat |
haven't seen Megaf for a while |
22:21 |
rubenwardy |
!seen Megaf |
22:21 |
MinetestBot |
rubenwardy: megaf was last seen at 2018-03-14 16:46:29 UTC on #minetest-hub |
22:49 |
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23:22 |
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23:46 |
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23:49 |
rubenwardy |
!title https://forum.minetest.net/viewtopic.php?t=19908 |
23:49 |
MinetestBot |
rubenwardy: [Mod] Unlockable Crafting [0.1.0] [crafting] - No craft grid - Minetest Forums |