Time |
Nick |
Message |
00:29 |
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00:45 |
Megaf |
Sokomine: I read when the channel becomes orange :P |
00:46 |
Megaf |
Mostly I only talk o -Chat |
00:46 |
Megaf |
and react to everything else |
01:02 |
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01:52 |
rubenwardy |
web#122 |
01:52 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/122 -- Redesign homepage by rubenwardy |
03:55 |
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12:29 |
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12:29 |
tenplus1 |
hi folks |
12:30 |
Peppy |
hi |
12:30 |
tenplus1 |
hi peppy |
12:31 |
Peppy |
thanks to mod profiling, I think I solved my cpu issue |
12:31 |
tenplus1 |
ooh, what was causing it ? |
12:32 |
Peppy |
advanced ban + a custom newbieguard mod |
12:32 |
tenplus1 |
damn, what were they doing to cause so much cpu usage ? |
12:32 |
Peppy |
I optimised a few timers and abm too |
12:33 |
tenplus1 |
sweet :) |
12:33 |
Peppy |
I just desactivated the culprits, i'll investigate later |
12:34 |
tenplus1 |
are the mods in question on github ? |
12:35 |
Peppy |
not sure for newbieguard, advanced ban probably is |
12:38 |
Peppy |
Axinite has a Github repo that is not up to date, i'll push everything when the cleanup is done |
12:39 |
tenplus1 |
:) |
12:39 |
tenplus1 |
Mobs Redo API has been udpated with new 'explosion' mob features |
12:43 |
Peppy |
pulled, thanks :) |
12:46 |
* TommyTreasure |
likes exploding mobs |
12:46 |
tenplus1 |
hi Tommy :) |
12:47 |
TommyTreasure |
hi tenplus1, very happy with the previous api. have to check out this one soon |
13:25 |
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13:27 |
tenplus1 |
hi lumberJ |
13:28 |
lumberJ |
hey tenplus1. how's it going? |
13:28 |
tenplus1 |
not bad thx, updaging mods... how's you ? |
13:31 |
lumberJ |
good, also working on some mods |
13:31 |
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13:31 |
tenplus1 |
hi aerozoic |
13:32 |
tenplus1 |
We shall call this, Mod Monday :D |
13:33 |
aerozoic |
wazup tenplus1 |
13:33 |
tenplus1 |
:P |
13:33 |
lumberJ |
why not March mod madness? |
13:34 |
tenplus1 |
catchy but I'd have to work all march in that case :D |
13:34 |
aerozoic |
isn't "march madness" an american thing? |
13:35 |
aerozoic |
Or did they take it from something else? |
13:35 |
tenplus1 |
march madness is the 2018 NCAA men's basketball tournament |
13:36 |
lumberJ |
that ^ |
13:36 |
aerozoic |
Pretty sure it's womens too. |
13:36 |
tenplus1 |
:) just reading the what the headline said |
13:37 |
aerozoic |
btw i know what it was since i'm american :P |
13:37 |
aerozoic |
I was asking because i know most peeps here are not american ;P |
13:39 |
aerozoic |
ok nobody cares... |
13:39 |
tenplus1 |
lolol |
13:39 |
lumberJ |
i do |
13:39 |
aerozoic |
So ya making new mods or fixing current ones? |
13:39 |
tenplus1 |
who ? |
13:39 |
lumberJ |
just say yes :D |
13:39 |
lumberJ |
lol |
13:39 |
aerozoic |
whoever is participating in mod monday :) |
13:39 |
* tenplus1 |
nods |
13:41 |
lumberJ |
yep yep, though i've now been sidelined looking at ncaa tournament bracket :P |
13:41 |
tenplus1 |
mwhehehe |
13:44 |
tenplus1 |
Updated: Inventory_Plus (has language support), Ethereal (fixed vertical tiling on dirt), Protector Redo (updated russian language), pbj_pup (fixed global function name), Mobs Redo (added new exploddy mob features) |
13:51 |
lumberJ |
suicide bomber mobs? |
13:52 |
tenplus1 |
we've had exploding mobs for ages (like creepers), but this adds new features to change behaviours |
13:52 |
tenplus1 |
1 time fuses, resetting fuses, stop when exploding, fuse/explosion sounds, physical node damage caused, entity damage caused etc |
13:58 |
tenplus1 |
the api.txt file is a good read of all the features you can put in your mobs :P it's a great community effort |
14:11 |
Fixer |
hi |
14:12 |
tenplus1 |
hi fixer |
14:12 |
lumberJ |
hi Fixer |
14:12 |
lumberJ |
i haven't gotten into mobs too much, but considering it for the future |
14:52 |
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benrob0329 joined #minetest-hub |
14:52 |
tenplus1 |
wb benrob |
14:52 |
benrob0329 |
Ty tenplus1 |
14:54 |
benrob0329 |
game#2077 JUST DOO IT |
14:54 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2077 -- Revert game name to 'Mesetint' |
14:55 |
benrob0329 |
DONT LET YOUR NAMES BE MEMES, JUST DO IT |
14:55 |
* tenplus1 |
likes Minetest o.O |
14:56 |
benrob0329 |
tenplus1: MTG name |
14:56 |
benrob0329 |
"Minetest Game is a Minetest Game" |
14:57 |
tenplus1 |
ah, we need more of a game direction before choosing name :P |
14:57 |
benrob0329 |
"Meseint is a Minetest game" |
14:57 |
benrob0329 |
tenplus1: its an old name, actually |
14:57 |
benrob0329 |
So no, I dont think we do :P |
14:57 |
* tenplus1 |
renames default game to "Bob" |
14:58 |
benrob0329 |
Nonono, Fred: the video game |
14:58 |
tenplus1 |
eheheh |
15:02 |
Megaf |
Hi tenplus1 |
15:24 |
TommyTreasure |
tenplus1, is there a difference in spawn chance using 'mobs:spawn', 'mob:register_spawn' and 'mobs:spawn_specific'? or, does the quantity of actual 'nodes' come into effect? |
15:24 |
TommyTreasure |
or - and* |
15:24 |
tenplus1 |
mobs:spawn was the original function used in simple_mobs all those years back and had limited spawn control over the mobs |
15:25 |
tenplus1 |
mobs:spawn_specific was made to add better control but the command line was a little hard to remember |
15:25 |
tenplus1 |
so mobs:spawn was made so it was easier to remember and fills in many blanks for the user] |
15:25 |
tenplus1 |
*cough* mobs:register_spawn was the original simple_mobs one... oops |
15:26 |
TommyTreasure |
i'm more concerned in the actual spawn chance. for instance, the fox in dmobs on my system is set at 64000, and they are way too abundant. where other mobs in the same mod seem to be more under control |
15:27 |
tenplus1 |
the chance will always be the same in all 3 functions |
15:27 |
tenplus1 |
but the original spawns beside air whereas spawn_specific and mobs:spawn let you choose a neighbor |
15:28 |
tenplus1 |
so you have more control over where and hwo many appear |
15:28 |
tenplus1 |
the latest changes to mobs_animal has them spawning on grass blocks near actual grass so they wont just appear in the middle of an empty field |
15:28 |
TommyTreasure |
ok, then here's another question on that. my fox is defined to spawn on 2 different nodes. could that be a cause of spawning at a higher rate? |
15:28 |
rubenwardy |
mesetint sucks as a name |
15:28 |
rubenwardy |
slightly better than minetest, but not by much |
15:29 |
tenplus1 |
hi ruben |
15:29 |
tenplus1 |
tommy: nope, it'll spawn the same on either of the 2 nodes, what neighbors have you set tho, may i see code for fox |
15:30 |
TommyTreasure |
mobs:register_spawn("dmobs:fox", {"default:dirt_with_grass","default:dirt"}, 20, 10, 64000, 2, 31000) |
15:31 |
TommyTreasure |
maybe lowering active_object_count to 1 might help? |
15:31 |
tenplus1 |
yeah, keep it to 1 in that particular area |
15:32 |
tenplus1 |
the chance itself is rather high, am surprised you see them at all but default:dirt counts for a lot of landmass, you culd remove that part and leave t to spawn on grass |
15:32 |
tenplus1 |
also mobs:spawn has a switch to spawn only at night, day or both |
15:32 |
TommyTreasure |
on the other hand, dragons set at chance 30000 don't seem to spawn at all |
15:32 |
tenplus1 |
so you can be more specific |
15:33 |
tenplus1 |
https://github.com/tenplus1/mobs_animal/blob/master/chicken.lua#L95 |
15:34 |
TommyTreasure |
btw, that's the method i'm using on dragons. that example helps. thanks |
15:35 |
tenplus1 |
check out mobs_animal and mobs_monster spawns on my git page :) shows u many features |
15:35 |
TommyTreasure |
i'm running those too. afraid to admit the other mob mods i'm running. |
15:36 |
tenplus1 |
lol, admit away :) it's kewl... |
15:36 |
TommyTreasure |
lets just say that most mobile devices crash on join |
15:36 |
tenplus1 |
been playing with the mc_mobs myself :D |
15:36 |
tenplus1 |
and nssm |
15:37 |
rubenwardy |
hey |
15:37 |
TommyTreasure |
i'm running nssm with nssb, water, mosters, npc animals, more animals. and of course dmobs |
15:37 |
tenplus1 |
heavy mob usage on server :) the nssm models themselves can be quite huge :D |
15:38 |
TommyTreasure |
access to my server is by invite only. too much media to go fully public. even with remote media |
15:39 |
TommyTreasure |
not worried about ratings |
15:39 |
tenplus1 |
lolol |
15:39 |
TommyTreasure |
err.... rankings |
15:39 |
rubenwardy |
need more modelers and animators for mobs |
15:40 |
rubenwardy |
the current animations are meh |
15:40 |
rubenwardy |
also need engine pathfinding to not suck |
15:40 |
tenplus1 |
yeah, we need better design models and textures |
15:40 |
rubenwardy |
I thought about making an NPC mod using areastore to contain the location of objects, and then use a design tree |
15:41 |
rubenwardy |
like how the sims does it |
15:41 |
TommyTreasure |
to be honest, i'm surprised my hardware hasn't overheated from the mods |
15:41 |
rubenwardy |
so you could have villagers do your work |
15:41 |
rubenwardy |
never got around to it though |
15:41 |
* benrob0329 |
needs to work on character modeling |
15:41 |
tenplus1 |
the do_custom function in mob definition could have mobs doing anything ya like :D |
15:42 |
rubenwardy |
I was told I'd be good at modelling once |
15:42 |
rubenwardy |
different type of modelling, however |
15:42 |
tenplus1 |
lol |
15:42 |
benrob0329 |
Kek |
15:42 |
tenplus1 |
I aint putting that model in mobs redo |
15:42 |
tenplus1 |
:p |
15:42 |
rubenwardy |
I ain't a monster |
15:42 |
rubenwardy |
or a useful animal |
15:42 |
TommyTreasure |
hmmmmmm |
15:42 |
tenplus1 |
leaves npc's |
15:42 |
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RobbieF joined #minetest-hub |
15:43 |
benrob0329 |
A model of rubenwardy modeling |
15:43 |
rubenwardy |
oh, didn't know mobs redo had NPCs |
15:43 |
tenplus1 |
hi RobbieF, how's things |
15:43 |
RobbieF |
hey tenplus1 doing great, how about you? |
15:43 |
benrob0329 |
o/ RobbieF |
15:43 |
tenplus1 |
stu could use that for the armor stand... have ruben modelling the armor :D |
15:43 |
RobbieF |
anyone here made it to the party on Friday? |
15:43 |
TommyTreasure |
igor hides in one of the npc mods |
15:43 |
RobbieF |
more than 1,000,000 Turtlecoin were given out! |
15:43 |
RobbieF |
hey benrob0329!! |
15:43 |
RobbieF |
how are ya |
15:43 |
rubenwardy |
RobbieF, so about $0.00001 worth? |
15:43 |
tenplus1 |
igor is specific to xanadu :) 8 halloween skins for him |
15:44 |
benrob0329 |
I did not, was educating the rest of the family on crypto :P |
15:44 |
tenplus1 |
am okies thanks rob, mod work :) you ? |
15:44 |
TommyTreasure |
he was probably in one of your github repositories |
15:44 |
TommyTreasure |
and hi RobbieF |
15:45 |
RobbieF |
been swamped tenplus1 |
15:45 |
RobbieF |
so much going on |
15:45 |
tenplus1 |
tell a lie, I added Igor to mobs_npc a few months back :) forgot about that |
15:45 |
RobbieF |
hey tommytreasure! |
15:45 |
tenplus1 |
am back at work tomorrows, dreading it :P |
15:46 |
rubenwardy |
web#122 |
15:46 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/122 -- Redesign homepage by rubenwardy |
15:46 |
RobbieF |
rubenwardy, my collection alone on Friday has a USD equivalent to $50, and I expect that will double in value within the next 2-3 weeks. |
15:46 |
* tenplus1 |
still has 2 bitcoins and cant find the damn key |
15:46 |
RobbieF |
oh mna |
15:46 |
RobbieF |
man |
15:46 |
RobbieF |
I'd be making that a bit of a priority :D |
15:47 |
* benrob0329 |
needs to get mining |
15:47 |
rubenwardy |
kek |
15:47 |
RobbieF |
everyone had a great weekend I trust? |
15:47 |
tenplus1 |
even bought a usb floppy drive to check all my disk collection for the .key file |
15:47 |
RobbieF |
wow |
15:47 |
RobbieF |
floppy. |
15:47 |
RobbieF |
harsh |
15:47 |
benrob0329 |
tenplus1 is the richest out of any of us, but can't find the key to use it |
15:48 |
RobbieF |
heh |
15:48 |
RobbieF |
yep |
15:48 |
tenplus1 |
lol, my own fault for not taking better care of it |
15:48 |
RobbieF |
I had a friend who, when it was worth only a few bucks, bought 1 single bitcoin just for fun. |
15:48 |
RobbieF |
He later passed away, and that 1 BTC just sits there.... |
15:48 |
rubenwardy |
that's gutting (@tenplus1) |
15:48 |
RobbieF |
he never knew how rich he was |
15:48 |
tenplus1 |
I mined these many years ago :) |
15:49 |
RobbieF |
unreal |
15:49 |
RobbieF |
I wish I was on that bandwagon |
15:49 |
benrob0329 |
If all of us only knew then what we know now |
15:49 |
benrob0329 |
Wed be rich :D |
15:49 |
rubenwardy |
you can say that about a lot of things |
15:50 |
RobbieF |
yep |
15:50 |
tenplus1 |
lol |
15:50 |
RobbieF |
But when benrob0329 finally gets the tardis completed, we'll fix all this. |
15:50 |
RobbieF |
:D |
15:50 |
rubenwardy |
I'm just happy with the £70 I've made off of silly Minecraft users |
15:50 |
benrob0329 |
Heh |
15:50 |
rubenwardy |
My website was second when you googled for "Minecraft mod maker" |
15:51 |
RobbieF |
wonderful! |
15:51 |
RobbieF |
mine is first when you google "Bald nerd" |
15:51 |
RobbieF |
lol |
15:52 |
tenplus1 |
ehehe, I've been recommending your pixel shadow series to peeps at work, they like it |
15:52 |
RobbieF |
awesome, thanks tenplus1. We will be bringing it back this spring! |
15:53 |
tenplus1 |
w00t! |
15:55 |
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sniper570 joined #minetest-hub |
15:55 |
tenplus1 |
hi sniper |
15:56 |
TommyTreasure |
<< has a youtube vid that has had 31k views in 9 years. |
15:56 |
tenplus1 |
Q. should I add food grouping to all the food items in my mod to make it compatible with ruben's food mod ? |
15:56 |
rubenwardy |
oh nice |
15:56 |
|
sniper570 joined #minetest-hub |
15:56 |
rubenwardy |
tenplus1: probably XD |
15:56 |
rubenwardy |
food is basically unmaintained atm |
15:56 |
TommyTreasure |
no! i've made way too many edits in my copy! lol |
15:57 |
rubenwardy |
I'd probably merge PRs though |
15:57 |
tenplus1 |
yeah, am thinking that... grizzly's bbq mod is pretty good but uses most of his own items isntead of grouping foods so he can use other mods' |
15:59 |
benrob0329 |
RobbieF: TPS intro could be a timelapse of you guys building the logo :P |
16:01 |
tenplus1 |
ooh, that would be awesome |
16:16 |
tenplus1 |
ruben, should garlic_clove and garlic_bulb have their own groups.. or would it be easier to simple have garlic=1 for the clove part |
16:18 |
benrob0329 |
Me (browsing the internet): Aww its so cute, I want one! |
16:18 |
tenplus1 |
lolol |
16:18 |
benrob0329 |
Also me, later that day: Damit dog! Why are you puking all over the floor? |
16:19 |
tenplus1 |
ate your shoe |
16:20 |
rubenwardy |
updated web#122 |
16:20 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/122 -- Redesign homepage, replace subgame with game by rubenwardy |
16:21 |
tenplus1 |
the screenshot needs the new 3d torches in there |
16:21 |
rubenwardy |
out of scope |
16:22 |
Fixer |
rubenwardy: have not noticed any changes |
16:22 |
rubenwardy |
? |
16:22 |
rubenwardy |
oh, I've changed other pages |
16:22 |
rubenwardy |
to change subgame to game" |
16:23 |
Fixer |
too much empty spacing around "Features" |
16:23 |
Fixer |
and thats on my 5:4 |
16:23 |
Fixer |
i can only imagine how much is visible on some truncated 16:9-sh-t |
16:24 |
rubenwardy |
yes |
16:24 |
rubenwardy |
that's on my todo list |
16:24 |
rubenwardy |
also thinking it could be removed |
16:26 |
Fixer |
minetest page is not that bad, come go see those 3 scrolls of empty pages with 3 pictures that has like 20 words in total |
16:26 |
tenplus1 |
heh |
16:28 |
Fixer |
there was one youtube video with a guy who ordered site redesign, oh god, what a piece of shit design he got for like 5000$ |
16:28 |
tenplus1 |
eek |
16:28 |
Fixer |
he had hdpi 16:9, and it was looking ridiculously bad |
16:29 |
benrob0329 |
rubenwardy: noice |
16:29 |
benrob0329 |
Only gripe is "near infinite maps" |
16:29 |
benrob0329 |
But thats not your fault :P |
16:30 |
benrob0329 |
Idea: Screenshot of the month |
16:30 |
tenplus1 |
ooh, that woudl be a good idea :) |
16:30 |
benrob0329 |
They go on the home page :P |
16:30 |
tenplus1 |
especially with all of the amazing builds on servers |
16:31 |
benrob0329 |
New screenshots then continue to come in, with different games and texture packs |
16:31 |
benrob0329 |
We can move older screenshots off |
16:35 |
Megaf |
rubenwardy: just merge my PR before that one... |
16:36 |
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16:36 |
tenplus1 |
wb Gael-de-Sailly |
16:37 |
Megaf |
web#121 |
16:37 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/121 -- Channel description improvements 2. by Megaf |
16:38 |
Fixer |
i agree that 65000x65000x65000 is enough for 99% |
16:39 |
Fixer |
if you look into large and long lasting servers, they can easily fit into 4000x65000x4000 |
16:39 |
benrob0329 |
Challenge: remake the MT website with no JS or CSS framework |
16:40 |
Fixer |
benrob0329: in plain html4 |
16:40 |
benrob0329 |
Fixer: no, 5 |
16:41 |
benrob0329 |
5 has a lot of useful features to cut down in JS iirc |
16:50 |
benrob0329 |
O/ sfan5 |
16:51 |
tenplus1 |
wb sfan |
16:55 |
|
paramat joined #minetest-hub |
16:55 |
tenplus1 |
o/ paramat |
17:03 |
Fixer |
o\ |
17:04 |
tenplus1 |
erk, is github under ddos attack, it's damn slow uploading |
17:05 |
Megaf |
Is there any doc anywhere on how to apply a texture pack to a server? |
17:06 |
tenplus1 |
hi Megaf |
17:06 |
Megaf |
Hi tenplus1 :) |
17:08 |
tenplus1 |
texture_path = /foo/blah |
17:08 |
tenplus1 |
in .conf file |
17:21 |
tenplus1 |
food_ groups added to farming redo, mobs redo/animals, wine and ethereal mods for better crafting recipes |
17:25 |
Megaf |
cheers tenplus1 |
17:27 |
tenplus1 |
lol rubenwardy, you might just have started something here :) |
17:28 |
rubenwardy |
oh god |
17:28 |
rubenwardy |
what? |
17:28 |
tenplus1 |
Grizzly and myself have adhered to the Ruben standard in food grouping :) |
17:28 |
rubenwardy |
yay |
17:28 |
tenplus1 |
https://forum.minetest.net/viewtopic.php?f=11&t=19324&p=314153#p314144 |
17:28 |
rubenwardy |
the food support code is also licensed under WTFPL |
17:28 |
rubenwardy |
so you can use it to support ingredients which don't have nice groups |
17:29 |
tenplus1 |
would be nice if you made a forum post to ask modders to think about supporting food groups |
18:20 |
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18:21 |
tenplus1 |
hi CWz |
18:24 |
|
CWz joined #minetest-hub |
18:33 |
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Peppy joined #minetest-hub |
18:36 |
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18:36 |
Krock |
hi tenplus1 |
18:36 |
Krock |
WOOOSH |
18:42 |
tenplus1 |
Hi krock :)) |
18:42 |
tenplus1 |
All foody recipes in Ethereal, Farming Redo now use food groups for compatibility :) |
18:44 |
* tenplus1 |
has adhered to the Ruben standards of food crafting :P |
18:54 |
tenplus1 |
also hi Peppy and Cwz... :P was pre-occupied with food for too long there :P |
18:54 |
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18:54 |
tenplus1 |
hi Darcidride_ |
19:05 |
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19:05 |
tenplus1 |
wb Krock |
19:06 |
Krock |
ty tenplus1 |
19:06 |
tenplus1 |
ever been on minds.com yet ? |
19:06 |
Krock |
vsauce eventually? |
19:07 |
tenplus1 |
nah, forum site with no limitations and crypto points... quite good :) |
19:07 |
Krock |
$1 = 1,000 points |
19:07 |
Krock |
why not the opposite? I want money |
19:07 |
tenplus1 |
it is :) get 10,000 points viewing and using forums and get $10 in your account |
19:09 |
* tenplus1 |
has 9.52k points :P |
19:09 |
Krock |
simbabwe "dollars" or US dollars? that makes a difference |
19:09 |
tenplus1 |
usd |
19:10 |
Krock |
wow nice but that means they need to generate that money somehow by paying users, showing ads and/or selling data |
19:10 |
tenplus1 |
not just that, but a lot of content youtube doesnt like, so some interesting reads :) sciencey stuff and views etc |
19:10 |
tenplus1 |
it's all open-source, can read how they do it prolly |
19:11 |
benrob0329 |
tenplus1: its not completely open source yet |
19:11 |
benrob0329 |
Iirc anyways |
19:12 |
tenplus1 |
:) so far so good, totally hated facebook |
19:12 |
Megaf |
Hey, VSauce! Megaf here |
19:12 |
tenplus1 |
ahahaha |
19:14 |
benrob0329 |
tenplus1: to explain my earlier comment |
19:14 |
benrob0329 |
My dog threw up, what seemed to be dirt |
19:15 |
benrob0329 |
Like, just plain old dirt |
19:15 |
benrob0329 |
As in he went outside and consumed part of the yard |
19:15 |
tenplus1 |
erk, seems like he's got some weird cravings :P |
19:15 |
benrob0329 |
"Quit snorting dirt!' |
19:17 |
tenplus1 |
lol |
19:22 |
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19:22 |
tenplus1 |
hi redblade |
19:40 |
Fixer |
sofar: you have a secret plan for new subgame (aka game)? i've read your comment and it felt like you want to start a new thing, but why don't you start it sooner than later? buzy office work? |
20:07 |
sofar |
combination of things |
20:08 |
tenplus1 |
o/ |
20:08 |
sofar |
I'm actually enjoying taking care of a bunch of projects that I've deployed |
20:08 |
sofar |
like itb and the prms |
20:08 |
tenplus1 |
kill bots ? |
20:09 |
sofar |
mostly I need to not get ahead of myself with the little amount I have reserved for MT related stuff I'd like to do |
20:09 |
tenplus1 |
doesnt mars have 26 hours in a day ?!?! hrmmm |
20:09 |
sofar |
yes |
20:10 |
tenplus1 |
2 extra hours to do things... |
20:10 |
sofar |
I'd probably spend the 2 extra hours sleeping |
20:11 |
tenplus1 |
the first hour could be an extended tea time... :) the other I dunno yet, woudl find something |
20:25 |
sofar |
I've also been busy with other stuff, not to mention work, other games, oh and it's tax season again |
20:25 |
tenplus1 |
ouch, tax season is bad enough |
20:29 |
Shara |
only 26 hours? |
20:29 |
tenplus1 |
hi Shara |
20:29 |
Shara |
I think we need to go further than Mars... |
20:29 |
Shara |
Hi all :) |
20:29 |
tenplus1 |
o/ |
20:40 |
Megaf |
Mind the offtipic |
20:41 |
tenplus1 |
:P |
20:41 |
* Shara |
sends Megaf to Mars |
20:41 |
Shara |
What was that? |
20:42 |
* tenplus1 |
wonders how paramat's layering mapgen is coming along... |
20:42 |
* Megaf |
gravity slingshots around and comes flying hot as a rocket back at Shara |
20:43 |
Shara |
I'm looking forward to seeing him work on controlling which biome players spawn in |
20:43 |
tenplus1 |
yeah I saw some of the spawn changes in git :) interesting |
20:43 |
Shara |
Well... it's a thing I need :) |
20:43 |
Megaf |
Not breaking my super cool /spawn command I'm cool with it |
20:43 |
* tenplus1 |
spawns all new players in da swamp |
20:44 |
Megaf |
really? |
20:44 |
Shara |
It should just affect where players start if you don't set a spawn point yourself |
20:44 |
tenplus1 |
:P |
20:44 |
Shara |
lol tenplus1 |
20:44 |
tenplus1 |
gotta add a shrek model to tell them to get back out again |
20:44 |
Megaf |
I used to have a maze players have to solve in order to join the world |
20:44 |
Megaf |
the maze was 1000s meter underground |
20:44 |
CWz |
Sherk mobs |
20:45 |
Megaf |
to find the right way players should anser questions |
20:45 |
Megaf |
each answer was a path |
20:45 |
Shara |
Well, if I started players in the library maze, I'd simply have no players. |
20:45 |
tenplus1 |
I DO like the idea of a basic task all new players need to complete so their player file is saved for next login and not removed on logout |
20:45 |
Megaf |
right answer, right pat, wrong answer, drop into lava |
20:45 |
CWz |
what if they don't know da wae |
20:45 |
tenplus1 |
then they can ask... |
20:46 |
tenplus1 |
"do you kno da wae" "halp, am noob" |
20:46 |
Shara |
I'm still considering one day replacing /ban with /maze.. only of course, you'll get the hacked client users... But having t he patience to find your way out of there would be enough to earn a second chance |
20:46 |
tenplus1 |
lol |
20:46 |
Megaf |
in my case, we would just leave them there and they would eventually either give up and leave or get angry, aggressive nad impolite, at this point they would be sent to jail and banned |
20:46 |
tenplus1 |
would be fun tho |
20:53 |
tenplus1 |
nite all o/ |
20:53 |
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21:21 |
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22:00 |
sofar |
itb is essentially a "maze runner" game :D |
23:48 |
Fixer |
yes |
23:52 |
Calinou |
Shara: I know someone who got banned from a TF2 server, they could come back if they watched the first two episodes of My Little Pony: Friendship is Magic (they had to write a summary that's not copy-pasted from somewhere to prove it) |
23:52 |
Calinou |
they were eventually unbanned. :P |
23:53 |
Fixer |
Calinou: now thats creepy |
23:53 |
Fixer |
AF |
23:53 |
Fixer |
that's |
23:58 |
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