Time |
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Message |
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08:46 |
Peppy |
hi |
09:50 |
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10:25 |
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10:41 |
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10:41 |
tenplus1 |
hi folks |
11:07 |
shivajiva |
Hiya tenplus |
11:07 |
tenplus1 |
hi shiva |
11:08 |
shivajiva |
hows things? |
11:09 |
tenplus1 |
good thanks, first day off in a while so chilling :) |
11:09 |
tenplus1 |
you ? |
11:09 |
tenplus1 |
been checking out mc changes, they copying mt again: https://www.youtube.com/watch?v=w5Ikg1lUMDs |
11:09 |
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Fixer joined #minetest-hub |
11:09 |
tenplus1 |
hi fixer |
11:10 |
tenplus1 |
does anyone know how to compile or find latest 0.5x version in a standalone folder for testing ??? |
11:10 |
tenplus1 |
.tar.gz |
11:11 |
shivajiva |
not bad, it's a bit chilly never mind chillin :P |
11:11 |
tenplus1 |
heh, gonna hit -8c this week at some point |
11:13 |
shivajiva |
heh can't wait for them to pass the 14% increase in fuel on even though they bought it 6 months ago |
11:15 |
tenplus1 |
ouch, they want your money money money |
11:16 |
shivajiva |
I gave up on the idea of storing a million spawns btw and went for something far more simplistic....if there is an island on the right keep going, if not add it and change direction for the next |
11:17 |
tenplus1 |
good idea... |
11:17 |
tenplus1 |
faster too |
11:18 |
shivajiva |
because there is an optional height diff setting I have to search a radius to make sure though |
11:26 |
shivajiva |
tenplus: I'll try building it |
11:27 |
tenplus1 |
building skyblock ? |
11:27 |
shivajiva |
latest 0.5 |
11:29 |
tenplus1 |
ohh, kewl :) |
11:29 |
tenplus1 |
I mentioned before that it would be great to have a "minetest-next" version for testing latels builds that doesnt interfer with pre-installed "minetest" games |
11:29 |
tenplus1 |
then we could have both running side by side |
11:30 |
shivajiva |
yea it gets a bit messy with an install and build in place versions |
11:31 |
tenplus1 |
opera did a great thing by including opera-next builds to run alongside official stable, maybe I'm hoping too much :P |
11:33 |
shivajiva |
probably :) |
11:36 |
* tenplus1 |
glares at devs |
11:37 |
shivajiva |
Linking CXX executable ../bin/minetest |
11:37 |
shivajiva |
[100%] Built target minetest |
11:38 |
shivajiva |
no deps added since previous build it seems |
11:39 |
tenplus1 |
still wondering why 0.4.16 requires python2 as dependency |
11:40 |
shivajiva |
must have been installed already over here because I didn't notice the requirement |
11:41 |
shivajiva |
where does it fail for you on build? |
11:41 |
tenplus1 |
I cant remember, last time I tried it kept trying to use .minetest configs instead of the one's in the folder it ran from |
11:42 |
Amaz |
Did you add the -DRUN_IN_PLACE=1 option to cmake? |
11:42 |
shivajiva |
interesting, DRUN_IN_PLACE should stop it looking beyond the folder |
11:42 |
tenplus1 |
hi amaz |
11:43 |
tenplus1 |
am sure I did |
11:43 |
Amaz |
Hi :) |
11:43 |
Amaz |
Hmm, that's odd. |
11:43 |
tenplus1 |
was a guide I followed from somewhere :) |
11:43 |
tenplus1 |
coudl have just been a jinky dev version |
11:43 |
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nore_ joined #minetest-hub |
11:43 |
shivajiva |
heh I stopped following guides when it broke last year |
11:43 |
shivajiva |
Hi Amaz :) |
11:44 |
tenplus1 |
hi nore |
11:44 |
nore |
hi :) |
11:45 |
shivajiva |
can't run that build to connect to skyblocks though, protocol version mismatch |
11:46 |
tenplus1 |
yeah,e xactly why I wanted a minetest-next version to have both available :P |
11:47 |
shivajiva |
I currently don't have mt installed but I do have 0.4.15, 0.4.16 and latest all built and self sufficient |
11:48 |
tenplus1 |
handy test builds :P nice |
11:50 |
shivajiva |
okay just made a world and for latest and it works as expected |
11:50 |
shivajiva |
-and |
11:51 |
shivajiva |
want a zip of it? |
11:51 |
tenplus1 |
ooh thanks |
11:52 |
tenplus1 |
you need email ? |
11:53 |
shivajiva |
I know your email |
11:54 |
tenplus1 |
ehehe |
11:55 |
shivajiva |
how do I clean it up to reduce the size? |
11:55 |
tenplus1 |
how big is it ? |
11:55 |
shivajiva |
200MB |
11:56 |
tenplus1 |
wow, that is big... |
11:57 |
shivajiva |
ah I used that folder for cross compiling wonder if thats why |
11:58 |
Wayward_One |
Hi all :) |
11:58 |
shivajiva |
Hi Wayward_One |
11:58 |
tenplus1 |
hi wayward |
12:12 |
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12:12 |
shivajiva |
okay got it down to 28MB, it was the win folder that was making it large |
12:12 |
tenplus1 |
hi Jordach |
12:12 |
shivajiva |
Hi Jordach o/ |
12:13 |
tenplus1 |
so all that's left is the 64-bit linux part ? :P |
12:18 |
shivajiva |
yup |
12:25 |
tenplus1 |
back laters |
12:25 |
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12:50 |
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12:54 |
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13:21 |
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13:30 |
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13:36 |
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13:46 |
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14:08 |
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14:08 |
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14:25 |
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14:35 |
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14:35 |
tenplus1 |
hi folks |
14:36 |
Mr_Pardison |
hi |
14:36 |
Mr_Pardison |
afk-ish |
14:36 |
tenplus1 |
hi mister: ) no probs |
14:44 |
lisac |
hey tenplus1 |
14:44 |
tenplus1 |
hi lisac |
14:46 |
lisac |
tenplus1: what do you think about #7069 |
14:46 |
ShadowBot |
https://github.com/minetest/minetest/issues/7069 -- [WIP] Add minetest.register_on_moveplayer by lisacvuk |
14:47 |
tenplus1 |
wont that cause lag on servers ? checking if player moved and calling functions each time ? |
14:49 |
tenplus1 |
if something like this is required for a mod/game then using globalstep and a quick keyboard check could be sufficient |
14:53 |
lisac |
tenplus1: globalstep is a lot slower than this |
14:53 |
tenplus1 |
checking code :PP |
14:53 |
lisac |
this is called ~4 times a second |
14:53 |
lisac |
globalstep every 0.05 AFAIK |
14:53 |
tenplus1 |
as paramat says, what about micromovements ? |
14:53 |
lisac |
as long as player doesn't leave the node, it won't get called |
14:54 |
tenplus1 |
do you have a usage planned for this new feature ? |
14:54 |
lisac |
yeah, as paramat says, it's like on_walk_over |
14:55 |
lisac |
you can also try this https://github.com/minetest/minetest/pull/7069#issuecomment-368253315 |
14:57 |
paramat |
if a mod detects every time a player moves to a new node (like a footprints mod) this PR will do it more efficiently |
14:57 |
tenplus1 |
I feel a player node table would be more advantageous in showing nodes under foot, foot level, head level instead... then mods will find many uses for that instead of just moving |
14:57 |
tenplus1 |
hi paramat |
14:59 |
tenplus1 |
e.g. if player[name].standing_on_node == dirt_with_grass then replace with grass_with_footsteps |
14:59 |
tenplus1 |
and with that we could also include suffocation checks and more |
15:01 |
lisac |
tenplus1: you'd have to check on a specific interval, probably a small interval, which would either lag or miss nodes |
15:01 |
tenplus1 |
the engine already gets these nodes many times per step in order to check for collision and more |
15:02 |
tenplus1 |
all we'd be diong is storing them in a mod accessible table for them to use isntead of having to get_node |
15:02 |
lisac |
We'd probably have to store them every time a player moves, too, which would again generate more lag than this. |
15:03 |
lisac |
nothing prevents you from having that table with this PR, either |
15:03 |
tenplus1 |
the engine already does this many times, all we're doing is storing what it already gets |
15:03 |
tenplus1 |
+1 if you add this feature |
15:03 |
* lisac |
goes to craft an example mod. |
15:03 |
tenplus1 |
:) |
15:04 |
tenplus1 |
example mod for on_move function ? |
15:04 |
lisac |
I'll make on_move_player update a table indexed by player names containing nodes at specific positions |
15:05 |
tenplus1 |
if you can do this in the engine it would be great, as for mods, playerplus already does this |
15:05 |
tenplus1 |
and has on_walk_over active |
15:05 |
lisac |
what's the improvement on doing it in engine? |
15:06 |
lisac |
you probably would generate the same amount of lag, if you access the table on globalstep |
15:06 |
tenplus1 |
the engine gets all these nodes already but storing in a table saves any mod needing to get 3x nodes for each player on each step... it's faster |
15:06 |
lisac |
I don't think get_node() generates that much lag |
15:07 |
tenplus1 |
3 times per player per tick, oh yes, it'll lag :) |
15:07 |
paramat |
lua 'get node' is slow |
15:07 |
tenplus1 |
the engine does it already per tick per player, we're just wanting to store it for access |
15:10 |
paramat |
let's discuss in the thread |
15:11 |
benrob0329 |
Oh hey tenplus1 |
15:11 |
tenplus1 |
hi benrob |
15:13 |
tenplus1 |
nice one :) all working well ? |
15:14 |
tenplus1 |
both I suppose :) eheheh |
15:15 |
benrob0329 |
(People are going to wonder why you're talking to yourself in the logs lol) |
15:15 |
tenplus1 |
too much sugar prolly :P |
15:15 |
benrob0329 |
Server is working good, need to do the "email comes from here" DNS settings |
15:16 |
benrob0329 |
And need to load some firmware on the laptop |
15:16 |
tenplus1 |
no issues with openbsd ? |
15:16 |
benrob0329 |
Going to try and rice OpenBSD with as little stuff from the outside as possible, it seems to come with a decent base |
15:17 |
benrob0329 |
Sure, its Xterm but I can work with that :P |
15:17 |
tenplus1 |
hehe, I use xterm as well :) nice n simple |
15:56 |
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15:56 |
tenplus1 |
o/ atorian |
16:19 |
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Peppy joined #minetest-hub |
16:19 |
tenplus1 |
wb peppy |
16:19 |
Peppy |
hi |
16:21 |
tenplus1 |
:P |
16:32 |
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Krock joined #minetest-hub |
16:32 |
tenplus1 |
hi Krock |
16:32 |
Krock |
hi ten |
16:32 |
Krock |
aagh *resizes window* |
16:32 |
Mr_Pardison |
'ello Krock |
16:32 |
Krock |
'ello Mr_Pardison |
16:47 |
Peppy |
{off} to me, having toxic guys talking to the kids is much more a problem than cloned map... |
16:51 |
tenplus1 |
xerox123 it is already, stairsplus support is there if you have latest release |
16:52 |
xerox123 |
huh, when I try and put it in just gets rejected |
16:52 |
tenplus1 |
weird, stairsplus is definitely detected and stairs used |
16:53 |
xerox123 |
stairsplus is loaded... |
16:54 |
Shara |
Remind me to never update those mods again then |
16:54 |
red-001 |
!seen Mr_Pardison |
16:54 |
MinetestBot |
red-001: mr_pardison was last seen at 2018-02-26 16:51:40 UTC on #minetest-hub |
16:54 |
tenplus1 |
lemmie check it |
16:54 |
xerox123 |
but there's a stairsplusin moreblocks |
16:54 |
xerox123 |
and a stairsplus outside of it as a standalone mod |
16:55 |
red-001 |
~seen Mr_Pardison |
16:55 |
ShadowBot |
red-001: I saw Mr_Pardison in #minetest-hub 3 minutes and 29 seconds ago saying "[off] Peppy: I take being a moderator very seriously as I like to keep the server running smoothly while the admins are either busy or away." |
16:55 |
Krock |
off leaks |
16:56 |
benrob0329 |
ShadowBot, get your crap together |
16:56 |
ShadowBot |
benrob0329: Error: The command "get" is available in the Quote and Topic plugins. Please specify the plugin whose command you wish to call by using its name as a command before "get". |
16:56 |
benrob0329 |
*sigh* |
16:57 |
tenplus1 |
working fine here xerox |
16:57 |
tenplus1 |
plopped in 99 red bakedclay and it's letting me make all sorts of shapes |
16:57 |
* tenplus1 |
makes a celebratory pancake |
16:58 |
xerox123 |
could it be to do with the standalone stairsplus? |
16:58 |
tenplus1 |
yeah, only use stairsplus inside the moreblocks mod |
17:00 |
xerox123 |
hm, unloaded and restarted, still can't cut |
17:02 |
xerox123 |
moreblocks is loaded... |
17:02 |
Mr_Pardison |
red-001: why were you looking for me? |
17:02 |
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sniper338 joined #minetest-hub |
17:02 |
tenplus1 |
o/ sniper |
17:04 |
red-001 |
Mr_Pardison, nvm just needed to fix my ignore list |
17:04 |
Mr_Pardison |
ah. |
17:04 |
red-001 |
had kiwiirc on it |
17:05 |
xerox123 |
got it to work, moreblocks wasnt listed in depends.txt for some reason |
17:05 |
xerox123 |
yay |
17:05 |
Mr_Pardison |
I can use the lounge webchat thing if it's easier for you. |
17:05 |
tenplus1 |
depends for what ? |
17:11 |
sniper338 |
tenplus1: Ohayo! ;D |
17:11 |
tenplus1 |
:P |
17:18 |
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AndroBuilder_ joined #minetest-hub |
17:19 |
tenplus1 |
wb andro |
17:32 |
tenplus1 |
Shara: do you think it'd be easier if a node had the group {stairs=1} to register all stairs required ? |
17:32 |
Shara |
possibly |
17:32 |
Shara |
not really sure though |
17:32 |
Shara |
what if you want slabs but not stairs, or just stairs for a node and nothing else? |
17:33 |
Shara |
You lose some felxibility |
17:33 |
tenplus1 |
was thinking, instead of a mod actually registering all the stairs the group would have it done automatically |
17:33 |
tenplus1 |
true |
17:33 |
Shara |
I don't want to redo all my mods either |
17:33 |
Shara |
I'd go mad |
17:33 |
tenplus1 |
eheh |
17:37 |
tenplus1 |
was a fleeting thought :P |
17:40 |
xerox123 |
stairsplus support for cblocks would be great :P |
17:40 |
xerox123 |
*wink wink nudge nudge* |
17:40 |
tenplus1 |
lolol |
17:42 |
paramat |
#7067 is merged and intended for backport to 0.4.17 |
17:42 |
ShadowBot |
https://github.com/minetest/minetest/issues/7067 -- SAO limits: Allow SAOs to exist outside the set 'mapgen limit'. CollisionMoveSimple: Collide with 'ignore' nodes by paramat |
17:42 |
Shara |
Please please please let me know once it's in backport |
17:42 |
Shara |
Also, thank you |
17:49 |
tenplus1 |
https://github.com/tenplus1/cblocks <-- added stairsplus/stairs support |
17:54 |
paramat |
will do |
17:54 |
tenplus1 |
wait a sec, stairsplus doesnt do seethru blocks ?!?! damn |
17:54 |
Megaf |
MinetestBot! |
17:54 |
MinetestBot |
Megaf! |
17:55 |
tenplus1 |
hi megaf |
17:55 |
Megaf |
tenplus1: I am afraid you are not in time gentleman. I have been around for a considerable amount of time. |
17:56 |
tenplus1 |
lol, havent seen you write in channel :P |
17:56 |
Megaf |
Although I have been just chatting and not hubbing. You you know what I mean. |
17:57 |
Megaf |
I do want to make a new amazing Minetest server, I just don't have space in my mind for that at this time |
17:58 |
* tenplus1 |
clears out childhood memories... how about now ? :P |
17:58 |
ThomasMonroe |
lol |
17:58 |
Megaf |
You'd have to defrag the college area |
17:59 |
Megaf |
the current mem |
17:59 |
Megaf |
resident mem, and wipe out cache and buffers |
17:59 |
tenplus1 |
lolol |
17:59 |
tenplus1 |
hi thomas |
18:00 |
Megaf |
!title https://www.youtube.com/watch?v=hEf_hXaVvfA |
18:00 |
MinetestBot |
Megaf: 10 Best Movie Effects That Didn't Use CGI - YouTube |
18:00 |
Megaf |
:S |
18:01 |
tenplus1 |
ooh |
18:02 |
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18:04 |
tenplus1 |
hi sparky |
18:08 |
|
ircSparky joined #minetest-hub |
18:08 |
ircSparky |
hi |
18:09 |
Krock |
Megaf, surprise! most pre 90s movies had some nice effects. |
18:09 |
tenplus1 |
they are too quick to fall back to CGI now |
18:13 |
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Darcidride_ joined #minetest-hub |
18:13 |
tenplus1 |
hi Darcidride_ |
18:13 |
tenplus1 |
you have a tail |
18:24 |
|
lumberJ joined #minetest-hub |
18:26 |
tenplus1 |
wb lJ |
18:31 |
|
Sokomine joined #minetest-hub |
18:31 |
tenplus1 |
wb sokomine |
18:44 |
lumberJ |
thanks tenplus1, guess thats another alias i need to add to my alert list :P |
18:45 |
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redblade7 joined #minetest-hub |
18:46 |
tenplus1 |
lol, sorry dude, just me being lazy :P |
18:46 |
tenplus1 |
hi redblade |
18:46 |
lumberJ |
no worries |
19:06 |
redblade7 |
hi |
19:17 |
Fixer |
damn I'm good https://i.imgur.com/hCmIslV.png |
19:18 |
tenplus1 |
nice compass |
19:19 |
Krock |
looks like a clock |
19:19 |
tenplus1 |
heh |
19:19 |
Calinou |
nice nyancat |
19:20 |
tenplus1 |
hi Cal |
19:22 |
|
Mr_Pardison joined #minetest-hub |
19:22 |
tenplus1 |
wb |
19:23 |
Mr_Pardison |
T.Hanks |
19:23 |
tenplus1 |
Tom Hanks.... where ??? |
19:24 |
|
CWz_ joined #minetest-hub |
19:26 |
tenplus1 |
hi cwz |
19:26 |
CWz |
ello 10+1 |
19:29 |
Fixer |
nyancat is not mine |
19:30 |
tenplus1 |
just flew by when you took the snapshot :P |
19:30 |
Mr-Pardison |
lol |
19:31 |
Fixer |
when minimap in mc beta from 7 years ago works flawlessly and even has waypoints, and ours is not usable on $200 GPU |
19:31 |
tenplus1 |
what's slowing it down ? the hud ? |
19:34 |
Fixer |
minimap |
19:34 |
sofar |
how is it unusable? it never gives me issues |
19:35 |
paramat |
ours used to be slower but was improved a while back |
19:36 |
Fixer |
$200 GPU, turning minimap reduces fps to 50-60-70 with noticeable jitter |
19:36 |
Fixer |
it is now dead gpu though |
19:36 |
Mr-Pardison |
interesting. |
19:38 |
sofar |
completely nonsensical performance complaint |
19:42 |
tenplus1 |
hi sofar... *cough* https://github.com/minetest-mods/stamina/pull/18 |
19:42 |
Fixer |
not nonsenical, minimap for MC just works on ~14 year old gpu, minetest one noticeably brings fps down on ~7 year old one |
19:43 |
tenplus1 |
do we know how mc handles map so well ? |
19:43 |
Fixer |
no idea, problem is in minetest somewhere :) |
19:50 |
sofar |
it's not unusable. loss of a few fps is ... not good, but it's usable |
19:51 |
sofar |
don't say "it's unusable" unless you mean "it's unusable"? |
19:51 |
sofar |
the next time your game no longer starts, that's unusable |
19:51 |
sofar |
or you're down to 2fps total, that's unusable |
19:51 |
sofar |
or the minimap is all black or messed up, that's unusable |
19:54 |
Shara |
Also, works fine for me. |
19:54 |
Shara |
That's not to say it can't be better... but calling it not usable is silly. |
20:03 |
Fixer |
it introduces fps jitter in unpleasent way, loss of smoothness |
20:03 |
Shara |
I don't experience. |
20:04 |
Shara |
this* |
20:05 |
Shara |
Hmm |
20:05 |
Shara |
DIfficult for me to test |
20:06 |
Shara |
Standing still, no minimap, FPS = 99 |
20:06 |
Shara |
Turn minimap on and it seems to be jumping between 97 to 99 |
20:06 |
tenplus1 |
so it's when generating map it lowers maybe ? |
20:06 |
Shara |
I'm standing still here. No map being generated |
20:07 |
Shara |
Hmm, got it without the minimap too now |
20:07 |
* Shara |
shrugs |
20:07 |
tenplus1 |
maybe the fps drop fixer is experiencing is when map is being generated and minimap updates |
20:10 |
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20:11 |
tenplus1 |
hi ransom |
20:19 |
Fixer |
Shara: you should move |
20:19 |
Shara |
I did. |
20:19 |
Shara |
It doesn't affect my ability to play the game in any way at all. |
20:20 |
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20:20 |
Shara |
And though this isn't by any means a bad machine, it's past the 5 year old mark now... I've also player MT with minimap on my laptop without issues, which isn't close to as good as this machine |
20:21 |
Shara |
played* |
20:21 |
IhrFussel |
Hello guys |
20:21 |
Shara |
Hi Fussel |
20:21 |
tenplus1 |
hi fussel |
20:22 |
IhrFussel |
Still not sure what exactly causes my protection to not get loaded sometimes... it didn't happen in almost 2 weeks 2018-02-14 18:49:01: ERROR[Main]: AREAS FROM FILE ARE NOT A TABLE |
20:22 |
IhrFussel |
2018-02-14 18:49:01: ERROR[Main]: DUMPED AREAS DATA: nil |
20:22 |
IhrFussel |
protections* |
20:22 |
tenplus1 |
ouch |
20:23 |
IhrFussel |
Before that it complained about "areas.dat no such file or directory" but that is wrong...the file is there and nothing else touches it |
20:28 |
Fixer |
IhrFussel: you should add more PRINTS or smth diagnostic into the code |
20:31 |
IhrFussel |
I already added a minetest.log() when read/write/serialize errors happen ... ^ that one got only triggered after minetest.serialize() |
20:34 |
IhrFussel |
Relevant lines regarding the error: https://pastebin.com/CvCqKJ7T |
20:35 |
IhrFussel |
Sorry it#s .deserialize() not .serialize() |
20:39 |
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20:40 |
tenplus1 |
o/ paramat |
20:43 |
tenplus1 |
nite all o// |
20:43 |
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20:44 |
Fixer |
ooo/// |
21:03 |
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21:34 |
shivajiva |
you have to be quick to catch ten before he leaves, he gives you the 4 seconds required to process it and exits :) |
22:17 |
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23:10 |
Megaf |
!server Megaf |
23:10 |
MinetestBot |
Megaf: No results |
23:12 |
Megaf |
folks, if you are into cooking, we have #Minetest-Rice and #Minetest-Bread :P |
23:16 |
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23:16 |
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23:35 |
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23:53 |
ThomasMonroe |
lisac: LoS_Server> <monk> I've found a bug: when i switch tools using 1-8 keys, it always prompts a little text at the abottom about level 1 and nodes dug 0 for pick/axe/shovel while actualy those tools are higher level |