Time |
Nick |
Message |
00:29 |
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00:29 |
MinetestBot |
benrob0329: Feb-10 13:55 UTC <Jordach> https://i.imgur.com/3jQ58MG.png |
00:31 |
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00:32 |
Jordach |
F |
00:32 |
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00:36 |
sofar |
Fixer: try downloading https://github.com/minetest-tools/mtmapprune/releases/download/v3/mtmapprune-v3-win64.zip again and see if that version works now |
00:54 |
Fixer |
sofar: now it started prunning, hope it will be fast (relatively) |
00:55 |
sofar |
it can't be much faster than this |
00:55 |
sofar |
the sqlite vacuum is what takes so long |
01:07 |
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01:12 |
Fixer |
sofar: how fast is it for you? i'm testing on North America |
01:15 |
Fixer |
sofar: i don't get it, why can't you just copy selected range to a new db, and not doing work on other stuff in db? |
03:18 |
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04:09 |
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04:11 |
benrob0329 |
Oh my <word>, why don't we just add a command line flag for the ASCII logo and be done with it? |
04:11 |
benrob0329 |
The amount of discussion over something so small is ridiculous |
04:19 |
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05:13 |
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05:15 |
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05:47 |
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06:30 |
* ssieb |
doesn't understand why there's a problem with the ascii logo... |
06:40 |
* roben1430 |
doesn't understand why there is a problem with a command line flag for it if people really dislike it that much |
06:40 |
sofar |
benrob0329: let me guess, nobody made a PR? |
06:41 |
benrob0329 |
sofar: oh no someone made a PR |
06:42 |
sofar |
I don't see it |
06:42 |
sofar |
link? |
06:42 |
sofar |
nvm |
06:42 |
benrob0329 |
Got a -1 from paramat and the author closed it |
06:42 |
benrob0329 |
A bad move from the author imho |
06:46 |
sofar |
well, kind of have to blame the author on it |
06:47 |
sofar |
I mean, sfan couldn't have given a much more useful hint |
06:47 |
sofar |
benrob0329: why not brush it up if you care, and resubmit? |
06:49 |
benrob0329 |
sofar: because I don't care about the ASCII logo, it just seems silly to argue so much about something so small |
06:50 |
benrob0329 |
Tbh its never bothered me, though I can see the annoyance for some |
06:52 |
benrob0329 |
AFAIK its a bunch of printf statements though, wouldn't be too hard to put behind an if statement |
06:52 |
benrob0329 |
I could probably do it and get it over with |
06:53 |
sofar |
just take his patch and fix the global C variable to use settings like sfan hinted |
07:17 |
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08:20 |
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10:44 |
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10:52 |
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10:52 |
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11:10 |
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11:42 |
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11:48 |
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12:52 |
Fixer |
sofar: btw, if you interrupt prune, you will get error: "malformed original db" on the next run of prune |
13:26 |
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13:48 |
Megaf |
Greetings folks |
13:56 |
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13:56 |
IhrFussel |
Hello people |
13:57 |
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14:03 |
Megaf |
well, since we are talking on topic about Minetest on -chat I will offtopic here |
14:03 |
Megaf |
It's beautiful day today, blue sky, sunny |
14:03 |
Megaf |
not too cold |
14:03 |
Megaf |
and it was weird actually, because I saw some snow flakes snowing, very weird |
14:03 |
red-001 |
* user Megaf was kicked by paramat * |
14:03 |
Megaf |
it's not even that cold. It is indeed very very very windy |
14:04 |
red-001 |
Megaf, ok lets swap the channels around |
14:04 |
Megaf |
I would be riding my bike now, but meh, too windy really |
14:04 |
Megaf |
Actually there's two yellow warnings for wind in place |
14:07 |
Shara |
Megaf: stop really |
14:08 |
Shara |
If you make a channel where people can talk about anything, then invite a bunch of MT people to it... is it surprising MT is something that gets mentioned a lot? |
14:08 |
Shara |
Go and make a channel with no MT people in it if you don't want any talk about MT |
14:13 |
Fixer |
kkkkk |
14:13 |
Fixer |
mtmapprune is insanely slow |
14:15 |
Fixer |
gave up on it after 1 hour |
14:16 |
Shara |
Fixer: size of map? |
14:16 |
Fixer |
5.5gb |
14:16 |
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14:16 |
Shara |
It's not something I'd expect to be quick |
15:01 |
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15:18 |
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16:54 |
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17:28 |
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17:46 |
ircSparky |
why can you use setvelocity() or setacceleration() on players? |
17:46 |
ircSparky |
cant* |
17:47 |
rubenwardy |
because players are client-controlled |
17:47 |
rubenwardy |
the client determines their physics |
17:47 |
rubenwardy |
the server just accepts what the client tells them |
17:47 |
rubenwardy |
unless they travel too fast |
17:47 |
rubenwardy |
this is why you can noclip or fly |
17:48 |
rubenwardy |
It would be good to have some form of add_velocity |
17:48 |
rubenwardy |
or impulse |
17:48 |
rubenwardy |
there's also the WIP impulse PR |
17:48 |
rubenwardy |
errr |
17:48 |
rubenwardy |
*knockback |
17:49 |
rubenwardy |
LuaEntities are server controlled, so the server determines their velocity etc |
17:49 |
ircSparky |
ok, yea that's basically why im asking. legends of survival has a mod that attached player to an entity, then knocks them back |
17:49 |
ircSparky |
attaches* |
17:49 |
rubenwardy |
sounds like lag |
17:49 |
ircSparky |
yea |
17:49 |
rubenwardy |
I was planning on doing something similar in CTF |
17:49 |
rubenwardy |
I want to add catapults |
17:50 |
ircSparky |
and when players detach from something they appear to fly from spawn |
17:50 |
Jordach |
TREBUCHET > CATAPULT |
17:50 |
rubenwardy |
which can catapult players into enemy territory and over walls |
17:50 |
rubenwardy |
fuck off |
17:50 |
Jordach |
>:D |
17:51 |
ircSparky |
I have a trebuchet model laying around my files somewhere i think |
17:51 |
rubenwardy |
oh nice |
17:51 |
rubenwardy |
that would make things easier |
17:51 |
rubenwardy |
long way off though, CTF is in feature freeze ish for now |
17:52 |
rubenwardy |
as in, I cba to write any more features |
17:52 |
rubenwardy |
I'm drained |
17:52 |
read-001 |
mangonel > TREBUCHET || CATAPULT |
17:53 |
ircSparky |
howitzer > mangonel |
17:53 |
read-001 |
Ballistas are also pretty cool |
17:53 |
ircSparky |
ruben do you have a link or name of the knockback PR? |
17:54 |
ircSparky |
cant find it |
17:54 |
rubenwardy |
it's called [WIP] Knockback |
17:54 |
read-001 |
WMD > howitzer |
17:54 |
rubenwardy |
it may be closed |
17:54 |
ircSparky |
thanks |
17:58 |
ircSparky |
oh well |
17:59 |
Fixer |
bestest rule board i've seen in a town https://i.imgur.com/PTNISPp.png |
18:00 |
Fixer |
SOMEONE SAID KNOCKBACK? STILL NOT MERGED |
18:00 |
rubenwardy |
the PR sucked |
18:00 |
* Fixer |
walks away double dissapointed |
18:00 |
ircSparky |
yea i agree |
18:00 |
rubenwardy |
not mod controllable, ridiculously large knockback |
18:00 |
Fixer |
he can still fix |
18:01 |
Fixer |
it |
18:01 |
Shara |
The one server I played on that had knockback... just annoyed me |
18:01 |
rubenwardy |
maybe, he's not active anymore though |
18:01 |
ircSparky |
I want it mostly so my players can force people into jail cells |
18:02 |
Shara |
I don't know if they added that PR or made something up themselves, but it seemed to spin me about as well. |
18:02 |
rubenwardy |
you could set player speed to 0 |
18:02 |
rubenwardy |
or do you mean knock them into jails |
18:02 |
rubenwardy |
urgh |
18:02 |
ircSparky |
yea |
18:02 |
rubenwardy |
I hate that feature, especially in protector |
18:02 |
Shara |
I hate anything at all that changes where my camera points |
18:03 |
ircSparky |
should make a mod that makes players spin uncontrollably |
18:03 |
* Shara |
makes note to avoid any server ircSparky runs :D |
18:04 |
ircSparky |
:P |
18:04 |
Jordach |
Shara: upto no good again, area is work in progress |
18:04 |
Jordach |
https://i.imgur.com/GmPDrGZ.png |
18:04 |
Shara |
Hmmm |
18:04 |
Shara |
It needs leaves, Jordach |
18:04 |
Jordach |
what do you think i'm doing then :^) |
18:04 |
Shara |
Give me leaves!! |
18:05 |
Shara |
Even my game is able to add trees without leaves! |
18:05 |
Jordach |
i wanted the model to look right before adding leaves :D |
18:05 |
ircSparky |
I'll probably end up trying again to make an "unconscious" mod, and then if a criminal is noncompliant they'll just beat him till he drops and drag him to the cell |
18:06 |
* Jordach |
is tempted to add an admin T.A.S.E.R |
18:06 |
Fixer |
If "Server side movement" PR gets stall due to usual minetest reasons, I will be extremaly sad and offensive |
18:07 |
rubenwardy |
I'm quite excited about that PR |
18:07 |
rubenwardy |
but it'll be a bitch to revie |
18:07 |
rubenwardy |
might be worth just doing the best we can to review, making sure you can disable it, then merge! |
18:07 |
rubenwardy |
then fix things later[tm] |
18:07 |
Shara |
I really hope that PR gets in, but also that it is tested at least somewhat first :P |
18:07 |
rubenwardy |
:D |
18:07 |
Fixer |
yeah, or I will declare engine DEAD to new outside contributions, and 4W guy will be right in the end |
18:08 |
Shara |
Ewww |
18:08 |
rubenwardy |
We should definitely release Fixer on that PR |
18:08 |
rubenwardy |
he's good at testing player movement stuff |
18:08 |
Shara |
Fixer: please fix this :( |
18:08 |
rubenwardy |
heh |
18:08 |
Fixer |
rubenwardy: it needs server with players hosted ideally |
18:08 |
rubenwardy |
yeah |
18:08 |
Fixer |
totally fine to play with it |
18:08 |
rubenwardy |
well, I'm happy to host |
18:08 |
Fixer |
there are tons of empty servers like Megafs that can be used |
18:09 |
rubenwardy |
it's something I'd like for CTF |
18:09 |
rubenwardy |
as well as glitch testing it needs performance testing really |
18:09 |
rubenwardy |
heh |
18:09 |
rubenwardy |
it should at least work as fast with it disabled |
18:09 |
Fixer |
that will solve a lot of BS with noclip, flying, etc, it is uuuuge, just don't blow it up this time with mt beaurocracy |
18:10 |
Fixer |
or i will start loosing faith again in mt |
18:10 |
rubenwardy |
the main reason PRs take so freaking long to merge is due to difficulty in reviewing |
18:10 |
rubenwardy |
and the fact it's so deathly boring to review |
18:10 |
rubenwardy |
you help much more than most, Fixer |
18:10 |
Fixer |
just keep it reasonable, we can always find and fix bugs later |
18:11 |
Fixer |
I always expect bugs, if you don't want bugs, delete this repo and move with your life |
18:12 |
Fixer |
reasonable review and then players/me/wuzzy whatever will have time to see bugs introduced |
18:13 |
ircSparky |
then dies the PR just need to be opened again? or what would need to happen? |
18:13 |
Fixer |
easy, it gets reopened if somebody continues work on it |
18:13 |
rubenwardy |
^ |
18:14 |
rubenwardy |
there's also a HybridDog PR, iirc |
18:15 |
rubenwardy |
for add_velocity |
18:15 |
Fixer |
this? https://github.com/minetest/minetest/pull/3208 |
18:15 |
ircSparky |
ok |
18:16 |
Fixer |
it is like 2,5 years old PR going nowhere :) |
18:19 |
Krock |
déjà vu |
18:20 |
Jordach |
i've been to space before |
18:21 |
Krock |
igher on the street |
18:39 |
sofar |
Fixer: well duh, don't interrupt it |
18:40 |
sofar |
it's sqlite, not oracle |
18:48 |
Jordach |
*sad airhorn* |
18:51 |
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18:53 |
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19:02 |
Jordach |
Shara: https://i.imgur.com/c7KzTpp.png |
19:03 |
Krock |
Is toast related to tree? |
19:03 |
Jordach |
i needed food |
19:03 |
Jordach |
i don't often test somethig *this* long |
19:03 |
Krock |
to grow it? |
19:03 |
Jordach |
actual gameplay mechanics beat my testing |
19:04 |
Fixer |
sofar: but why can you just copy db entries you need to a new database fast without vacuuming anything and just rename back to map.sqlite |
19:09 |
Shara |
Jordach: now I approve |
19:09 |
Jordach |
there's two other models |
19:09 |
Jordach |
read: i'm lazy |
19:09 |
Shara |
So am I |
19:32 |
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19:41 |
Jordach |
https://i.imgur.com/P4DR0Jz.jpg Shara |
19:41 |
Shara |
The one on the right looks odd. |
19:41 |
Shara |
Too much trunk without branches. |
19:42 |
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19:43 |
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Fixer joined #minetest-hub |
19:53 |
sofar |
Fixer: no |
19:54 |
sofar |
Fixer: I didn't write mtmapprune for making copies of sections |
19:54 |
sofar |
Fixer: I wrote it to cut off regions of the same map regularly |
19:54 |
sofar |
it just serves another purpose, and you're using it for a different purpose than it was intended |
19:55 |
Fixer |
sofar: what is the difference? you can cut off it by copying into new db, is not that hugely faster? |
19:55 |
sofar |
it likely won't be |
19:55 |
sofar |
huge map in, huge map out, it still needs to do a ton of copying |
19:55 |
sofar |
now you have 2 huge maps? |
19:59 |
Fixer |
yes, but faster |
19:59 |
Fixer |
depends on amount of prune |
20:00 |
sofar |
but more code, and more complex, and oh |
20:00 |
sofar |
imagine this |
20:00 |
sofar |
I'm not going to write it |
20:00 |
* sofar |
shrugs |
20:00 |
Fixer |
okay |
20:00 |
sofar |
whether it's faster is almost irrelevant |
20:00 |
Fixer |
not a problem |
20:00 |
sofar |
the cutting of A out of B is a one-time problem |
20:01 |
sofar |
how long it takes is mostly irrelevant if it's within a reasonable amount of time anyway |
20:01 |
sofar |
I wrote mtmapprune so it could run 10x a day on the same map |
20:01 |
sofar |
so it needed to be the fastest approach and really quick |
20:01 |
sofar |
obviously copying 90% of a map out to a new file is _not_ faster than pruning 10% |
20:02 |
sofar |
so from a technical perspective, I think it does the right thing for the purpose that I wrote it for |
20:02 |
sofar |
btw, my system takes like 4 days to convert earth by lentebriesje |
20:02 |
sofar |
so if the prune takes 20+ hours... *shrug* :) |
20:03 |
Fixer |
if you prune a little bit, it is probably fast, but for Earth it is megaslow unfortunately |
20:04 |
sofar |
it will be slow even when copying out massive amounts |
20:04 |
sofar |
either way it's a one-time operation |
20:04 |
sofar |
it's a huge map, expectations should be that it takes a long time :) |
20:08 |
Fixer |
i gave up on one hour mark :) |
20:09 |
sofar |
try 24h |
20:09 |
sofar |
lol |
20:09 |
sofar |
honestly I should try it, let me do the prune as well here on Linux |
20:10 |
Jordach |
Minetest BigData TM |
20:12 |
Fixer |
sofar: how much it takes to prune North America with coords you posted? |
20:12 |
sofar |
I will time it right now |
20:16 |
sofar |
$ time ~/git/mtmapprune/mtmapprune ebl.sqlite -4890 200 7700 -15383 -100 1200 |
20:18 |
sofar |
come back in 5 hours and ask me :) |
20:23 |
Jordach |
Shara: been fine tuning the mapgen for a bit |
20:23 |
Jordach |
https://jordach.net/images/jmsrskkvsyrporfyms.png |
20:23 |
Jordach |
acacia are rare as hell |
20:23 |
Jordach |
as are cherries now |
20:25 |
Jordach |
here's another example https://jordach.net/images/exqzfnmifzhsphjz.png |
20:25 |
Jordach |
even cacti got nerfed to imply the deserts are dead areas |
20:29 |
sofar |
Fixer: btw, mtmapprune is sitting barely at 10% cpu (single core) as it goes about its business... this is just sqlite not being very good at what it does on really large data sets |
20:36 |
sofar |
hmmm, I'm making it a bit more verbose so I can see how long each step takes |
20:40 |
Fixer |
sofar: if you add some simple progress bar or time left - that will help a lot |
20:40 |
sofar |
so, it takes 46 seconds just to query all the block pos data |
20:41 |
sofar |
there's almost no way to predict how long it will take I think |
20:41 |
sofar |
still not vacuuming |
20:51 |
sofar |
25 minutes of just deleting sqlite blocks |
21:01 |
Jordach |
Shara: https://jordach.net/images/ejyqjdnfzehofxmkf.png |
21:01 |
Jordach |
grass will get redone |
21:01 |
Jordach |
aka don't panic |
21:28 |
Fixer |
wth every ---k wants to check me for 5 sec for antiddos protection, get off my internet bitches |
21:29 |
Fixer |
Jordach: have you seen my message? |
21:29 |
Jordach |
which |
21:31 |
red-001 |
Fixer, welcome to cloudflare |
21:32 |
Fixer |
Jordach: on mountain |
21:32 |
Jordach |
what |
21:32 |
Jordach |
Fixer: if you mean SP, then yes, the Reeeeee was amusing |
21:32 |
Fixer |
yes :) |
21:35 |
sofar |
1hr still deleting blocks, not even vacuuming yet |
21:37 |
Jordach |
Fixer: reminder that the server world will be reset once i finish these mapgen changes |
21:37 |
Jordach |
also, new biome: Wildlands https://jordach.net/images/mbhxzcevqxxltdlg.png |
21:37 |
red-001 |
!title |
21:37 |
MinetestBot |
No title found. |
21:44 |
Jordach |
extra (thicc) https://jordach.net/images/nvnjorwwleptktdpbz.png |
21:45 |
Fixer |
too narrow |
21:50 |
Jordach |
Fixer: i've noticed my colour choices resemble minecraft alpha |
21:53 |
sofar |
Fixer: oh, it's done on my system |
21:53 |
Fixer |
sofar: time? |
21:53 |
sofar |
Fixer: https://gist.github.com/sofar/281ba09a8c09b723e491d849f2365e7b |
21:53 |
sofar |
74 minutes, not bad |
21:54 |
sofar |
vacuuming took way less than I expected |
21:54 |
sofar |
barely a minute to vacuum |
21:54 |
IhrFussel |
sofar, did you try with a 20 GB DB? |
21:55 |
sofar |
5.7gb down to 726mb final size after prune |
21:55 |
IhrFussel |
Because that's where the speed is needed...for large DBs |
21:56 |
IhrFussel |
So I'm guessing 20 GB would take ~ 5 hours on a relatively modern machine |
21:56 |
sofar |
no |
21:56 |
rubenwardy |
how do I add newlines to a tool tip? |
21:56 |
rubenwardy |
I've seen it been done |
21:56 |
sofar |
you're not pruning 90% of your map every time |
21:56 |
rubenwardy |
nvm |
21:56 |
sofar |
IhrFussel: let me demonstrate by running a second trim and showing you how fast it is when there is nothing to prune |
21:56 |
Jordach |
rubenwardy: https://github.com/Jordach/Solar_Plains/blob/master/mods/core/tools.lua#L185 |
21:57 |
Jordach |
https://github.com/Jordach/Solar_Plains/blob/master/mods/core/tools.lua#L233 |
21:57 |
sofar |
IhrFussel: second prune run took 0m52.269s |
21:58 |
rubenwardy |
thanks Jordach |
21:58 |
sofar |
IhrFussel: so, the time it needs is proportional to the amount of blocks removed |
21:58 |
sofar |
if you prune often, it's fast |
21:58 |
sofar |
(that's what it is designed for) |
21:58 |
IhrFussel |
Ok so ~ 5 hours likely for the first time |
21:59 |
sofar |
depends on your cpu |
21:59 |
sofar |
the CPU I used is from 2010 |
21:59 |
IhrFussel |
Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GHz |
21:59 |
sofar |
well, q1'11 |
21:59 |
sofar |
it should be way faster than mine |
22:00 |
sofar |
https://ark.intel.com/compare/52585,91754 |
22:00 |
Fixer |
lol, 8 cores |
22:00 |
IhrFussel |
By the way is v4 worse than v3? It looks like the next version is always clocked lower compared to the prevous one |
22:00 |
Fixer |
sofar: 726 mb is North America? |
22:01 |
sofar |
yes, the coords that I posted in the thread |
22:01 |
Fixer |
then on my hardware it will take few hours at least |
22:01 |
sofar |
probably :) |
22:02 |
sofar |
v4 should be better than v3, I hope :) |
22:03 |
Calinou |
hi :) |
22:04 |
Calinou |
rubenwardy: I had an idea for Minetest CTF, what about playing a subtle sound on item pickup, and another sound if trying to pick an item up while having a full inventory? |
22:04 |
Calinou |
this would help mid-fight :P |
22:06 |
IhrFussel |
sofar, looks like it is...but why lower cock then if it's newer hm |
22:06 |
rubenwardy |
sounds good |
22:06 |
IhrFussel |
clock* |
22:06 |
rubenwardy |
need sounds though |
22:06 |
IhrFussel |
Funny typo lol |
22:06 |
sofar |
IhrFussel: clocks aren't lowered per se |
22:07 |
sofar |
I'm fairly sure that people just buy a lower binned CPU |
22:07 |
IhrFussel |
v3 has 2.5 ghz and v4 2.4 ... or am I missing something? |
22:07 |
sofar |
however, more cores means more thermal pressure |
22:07 |
sofar |
so they may drop the frequency to prevent it from overheating |
22:07 |
sofar |
e.g. 24 cores instead of 16 is 50% more heat |
22:08 |
sofar |
so core count matters |
22:08 |
sofar |
so if you compare cpu X and Y, you have to look at a *lot* of parameters |
22:09 |
IhrFussel |
Looks like v4 is 6% faster compared to v3 ... not much but better than nothing |
22:09 |
Calinou |
rubenwardy: I can create an issue, is that OK? |
22:09 |
rubenwardy |
sure |
22:09 |
Calinou |
I can try finding sounds too |
22:09 |
IhrFussel |
singlecore* ... using all cores it's 24% faster |
22:09 |
sofar |
https://ark.intel.com/compare/92987,82764 |
22:10 |
sofar |
those are the highest frequency xeon e5 v3 and v4 parts |
22:10 |
sofar |
notice... no clock change? |
22:10 |
sofar |
no tdp change, either |
22:10 |
sofar |
but turbo frequency of the v4 is higher |
22:10 |
sofar |
so effectively, the new cpu went up in frequency |
22:11 |
sofar |
also memory bw went up |
22:11 |
sofar |
this is really an apples-to-apples comparison |
22:15 |
Calinou |
lol, there's a player walking on lava on Minetest CTF |
22:15 |
Calinou |
literally cave Jesus |
22:16 |
rubenwardy |
/ban time |
22:20 |
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Raven262 joined #minetest-hub |
22:22 |
Jordach |
Fixer: dev server has a new world, and new biome and mapgen changes |
22:24 |
Jordach |
it's no longer a 36C desert! |
22:24 |
Jordach |
(i measured with my V5/7 mapgen to celcius conversion) |
22:24 |
Jordach |
it's more like a -20 siberian place |
22:29 |
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paramat joined #minetest-hub |
22:29 |
MinetestBot |
paramat: Feb-10 21:21 UTC <Jordach> you've got 603 commits to Minetest Engine :D |
22:29 |
Shara |
Hi paramat |
22:30 |
paramat |
hi. well not 603, about 350 |
22:39 |
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lumberJ joined #minetest-hub |
23:29 |
RoaryTiger |
Hi paramat |
23:30 |
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benrob0329 joined #minetest-hub |
23:30 |
RoaryTiger |
I will be using this nick for the forerable future |
23:30 |
RoaryTiger |
Hi behalebabo |
23:30 |
RoaryTiger |
benrob0329: |
23:32 |
benrob0329 |
hi RoaryTiger |
23:51 |
Fixer |
Calinou: devil Jesus |
23:51 |
Fixer |
or antiJesus |
23:51 |
Fixer |
or Jesus on drugs |
23:51 |
Fixer |
Japanese Jesus |
23:56 |
red-001 |
huh Japanese Jesus on anti-devil drugs |