Time |
Nick |
Message |
00:01 |
Fixer |
it is not like engine is bad, but minetest game just does not want to move forward to something bigger, I guess, so it is upsets/confuses a lot of people |
00:02 |
Fixer |
i know there is progress in MTG, but in certain areas only |
00:03 |
Fixer |
it is evolutionary becames more fancy, but gameplay itself is stuck |
00:03 |
Fixer |
game mechanics i mean |
00:06 |
sofar |
mtg has no goal other than the status quo, so there is no progress |
00:06 |
tumeninodes |
http://www.ode.org/ <--- this needs to be integrated :) or something similar |
00:06 |
tumeninodes |
last modified may 28 2007 though |
00:07 |
tumeninodes |
all that is required for interesting gameplay is #1 a goal and #2 obstacle to that goal which need to be faced/overcome |
00:07 |
Fixer |
sofar: but there is that page with goals, yet it is resisted or i don't understand |
00:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/1 -- GlowStone code by anonymousAwesome |
00:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/2 -- Burned wood |
00:08 |
tumeninodes |
you're being rude Shadowbot |
00:08 |
Fixer |
or maybe with just one param-t you can't move that fast |
00:09 |
Fixer |
i liked how krock/sharas work was reused in MTG, that is good, there should be more of this inclusion of good stuff |
00:09 |
Fixer |
maybe without kitchen sink, but good enough |
00:09 |
tumeninodes |
homedecor has a kitchen sink ; D |
00:10 |
Fixer |
homedecor is obviously not for MTG |
00:10 |
tumeninodes |
I'm just sayin |
00:10 |
Fixer |
i guess everyone agrees on that |
00:11 |
Fixer |
Calinou: minetest can go on steam too |
00:13 |
sofar |
give me a dead horse and I'll beat it some more |
00:13 |
Shara |
Fixer: My plan is basically to work on my subgame at the same time as hopefully helping MTG< and hope working on my subgame from the beginning will show me things MTG needs or could use as well |
00:13 |
* tumeninodes |
loves dead horses |
00:13 |
Shara |
sofar: can't we have live ones first? |
00:14 |
sofar |
it's not legal to beat those, in most countries |
00:14 |
sofar |
unless you're a jerkey, I mean, jockey |
00:14 |
tumeninodes |
glue |
00:14 |
Fixer |
Shara: you are not the first here, look at every damn subgame or server |
00:14 |
tumeninodes |
chicken mcnuggets |
00:14 |
* Jordach |
sits at the back slowly developing Solar Plains |
00:14 |
Shara |
Fixer: Never claimed to be |
00:15 |
tumeninodes |
I want to add horse and buggy |
00:15 |
Shara |
But you get nothing done by doing nothing, at least in most cases |
00:16 |
Fixer |
Shara: solutions are lying in mods topic, just pick some :D |
00:16 |
Shara |
Can't just go adding any random mod |
00:16 |
sofar |
I think I arrived at the point I am now over 2 years ago - any MP/server focussed subgame development should not be part of what users download by default |
00:16 |
Shara |
Make suggestions |
00:16 |
sofar |
there is literally no use for it |
00:17 |
Shara |
No, nothing server focused should be by default, but there also needs to be an easy way for people to know where to find anything server focused |
00:17 |
sofar |
differnt order problem |
00:17 |
sofar |
that's a tiny problem |
00:17 |
Shara |
At the moment everything is MTG because no one even realises there is anything else until after they set up all the stuff they planned |
00:17 |
Shara |
It's not tiny at all. |
00:17 |
sofar |
relatively, yes, it is tiny |
00:17 |
Shara |
It's why it's like it is |
00:17 |
sofar |
no offense |
00:18 |
Shara |
Fix it then :) |
00:18 |
sofar |
I intend to, see some of the projects I've done in the last 2 years |
00:18 |
Fixer |
people expect rough m31i31n4234e24cr156a6743ft#34 clone pretty much |
00:18 |
Shara |
sofar: if it's tiny you don't need that long |
00:19 |
sofar |
I don't intend to fix mtg, or fix "here's how to develop subgames" |
00:19 |
Shara |
Not what I'm talking about |
00:19 |
sofar |
I intend to develop something that *should* be shipped in the default minetest zip |
00:19 |
Fixer |
dead horse ressurects as a zombie and bites sofar in a bad way |
00:20 |
Shara |
Here's me been asking for people to help work on just that sort of thing as well. |
00:20 |
tumeninodes |
Fixer, you mean in the Jolly Roger? 0_o |
00:21 |
paramat |
Fixer MTG is developing well, better than ever, with lots of good things planned and coming, it's just very slow, there's no resistence to improvement as you suggest |
00:21 |
sofar |
well, I really need to continue entity_ai and bring it to the next level first |
00:22 |
Shara |
sofar: was that for mobs? |
00:22 |
tumeninodes |
^ yes please :) |
00:22 |
sofar |
mtg is a bottle of glue already, if you beat it you just get more glue everywhere |
00:22 |
sofar |
Shara: yes |
00:22 |
tumeninodes |
or horses |
00:23 |
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00:23 |
Shara |
sofar: no offence, but I honestly wonder why you are even an MTG dev given your feelings on it. |
00:24 |
sofar |
well if people are still using it, just walking away from it seems rude, at a minimum I'd want to keep making sure it's still secure and stuff works |
00:24 |
sofar |
but, it will never ever do what I want it to do |
00:24 |
sofar |
because there is too much resistance to killing all the bad code and bad API's in it |
00:25 |
sofar |
because it would kill any subgame that would depend on it |
00:25 |
Shara |
Which do you want to kill? |
00:25 |
sofar |
no |
00:25 |
sofar |
not which |
00:25 |
sofar |
it |
00:25 |
paramat |
MTG devs are quite useful even if mostly absent, they have good knowledge of much of the code, sofar certainly does |
00:25 |
sofar |
all of it |
00:25 |
tumeninodes |
kill subgames, let their creators update/fix em |
00:25 |
sofar |
it's worth considering |
00:26 |
Fixer |
sofar: is not that NIH? |
00:26 |
sofar |
but, might as well make a new game |
00:26 |
Shara |
Subgames don't depend on MTG... that's kind of the idea of subgames |
00:26 |
sofar |
NIH is the dumbest word ever invented |
00:26 |
Shara |
So I assume you mean mods |
00:26 |
tumeninodes |
even the ones that "don't"... do |
00:26 |
Shara |
tumeninodes: mine doesn't |
00:26 |
sofar |
I use the word "game" instead |
00:26 |
sofar |
there are actual subgames |
00:26 |
sofar |
and there are mods |
00:27 |
paramat |
yes so much depends on MTG it is limited by that, new subgames can be much freer |
00:27 |
Shara |
I prefer to call them games too, but then usually no one is even sure what I mean |
00:27 |
sofar |
insidethebox is a game |
00:27 |
sofar |
the client has "games" |
00:28 |
* tumeninodes |
needs foods |
00:28 |
sofar |
anyway, I'd want to see a survival style game with mobs, yes |
00:28 |
sofar |
I need to run, afk |
00:28 |
Shara |
I'm working on a survival game but not with mobs, unless anyone comes up with something much better than the current ones |
00:28 |
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Fixer joined #minetest-hub |
00:29 |
Jordach |
by the way, SP is meant to be somewhere between beta 1.7.3 and release 1.2.5 with new twists |
00:29 |
Jordach |
with a sprinkle of modern stuf |
00:30 |
tumeninodes |
mine is just a crummy building spinoff... no crafting, no survival... just..... build shit |
00:30 |
tumeninodes |
ok, getting foods now bb |
00:38 |
Fixer |
mtg would be long dead without paramat support pretty much |
00:39 |
Sokomine |
tumeninodes: for some of us the goal is to build impressive architecture which nobody could ever afford building in rl. in a way this extends to creating mods, subgames or even the engine. other players need goals, yes. in general the younger they are the more they want to be told by the game what to do |
00:40 |
Fixer |
https://twitter.com/baphometadata/status/960003927818276864 |
00:46 |
Sokomine |
Fixer: mtg mapgen got very nice over time. i'm glad it exists and is maintained |
00:46 |
Fixer |
Sokomine: it is in engine, but biomes are defined in mtg iirc |
00:46 |
Sokomine |
there also needs to be a base for mods. things are brought into the world by crafting (for which you need some materials to start with) or mapgen - which will only affect new areas |
00:47 |
Sokomine |
fixer: guess both work together to create the nice biomes. it makes a huge difference comapred to old worlds |
00:47 |
Fixer |
yes |
00:48 |
Sokomine |
so...mtg is not that bad. i still think it's a good base (to add your own mods to). players who expect to get told what to do may not be happy with it |
00:48 |
Fixer |
!tell Jordach mc beta 1.7.3 in a lots of ways was near complete game, what was left is refining and more blocks, if you can do that in MTG - you are set |
00:48 |
MinetestBot |
Fixer: I'll pass that on when Jordach is around |
00:49 |
Fixer |
new MC is bloated as hell |
00:49 |
Sokomine |
better formspecs could open the world for adventure-style games: talk to that npc, choose an option from the dialog (old point&click), solve that quest. but that's hard to do with current formspecs |
00:49 |
Fixer |
those black formspecs are creepy |
00:50 |
Fixer |
our formspec need just one nice touch - motif-like look, FOR EXTRA HORROR |
00:50 |
tumeninodes |
Sokomine: exactly |
00:50 |
Sokomine |
fixer: what i saw of mc and mineclone2 worked indeed well together. but it is only just *one* subgame. mt has much more diversity. join a new server - and be surprised by what exists in that particular world |
00:51 |
tumeninodes |
meh MS will kill off the thrill of MC eventually, just give them time |
00:51 |
Fixer |
anyway, mc is long lost his hype, it is dead (in jordach voice) |
00:51 |
Fixer |
and now veirdous like me go and play mc beta 1.7.3 |
00:51 |
Fixer |
on servers |
00:52 |
tumeninodes |
heh |
00:53 |
Fixer |
to me, minetest 0.2/0.3/0.4 always felt like strange hybrid of mc alpha/beta, but without mobs and carts, and with extra blocks |
00:53 |
Fixer |
there were mobs in 0.2/0.3 though |
00:53 |
tumeninodes |
an mob |
00:53 |
tumeninodes |
:P |
00:54 |
Fixer |
I will be fine if someone adds back rats, oerkkies and dungeon masters (aka pedobears), back to the roots |
00:54 |
Fixer |
gn |
00:56 |
tumeninodes |
need some sparkly, swirly, colorful fx, that'll make em all come a runnin |
00:56 |
tumeninodes |
and some happy bing bling sounds which trigger feeling of achievement |
00:57 |
tumeninodes |
MTG needs... gifs... yes, that's the answer. gifs solve everything |
00:59 |
tumeninodes |
and everyone should go try this now... take a break n chill http://garnetgames.com/puzzlemoppet/ |
00:59 |
tumeninodes |
!title |
00:59 |
MinetestBot |
tumeninodes: Puzzle Moppet - Garnet Games |
01:00 |
tumeninodes |
:| ohhh MinetestBot, you're so informed |
01:01 |
tumeninodes |
gonna eat and bed... night folks |
01:21 |
* Sokomine |
hands tumeninodes very colorful plasterwork blocks |
02:04 |
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03:23 |
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06:02 |
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06:48 |
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08:53 |
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10:10 |
sfan5 |
" But Minecore will not be a small "fork" that branches directly off of Minetest. We are taking it into separate development to make it something of its own, without forgetting about its origin, -which is Minetest. Ours will not be connected to Minetest as a traditional fork in its final product. " |
10:11 |
sfan5 |
it's not a fork but actually it's one AND we're changing the name |
10:11 |
sfan5 |
🤔 |
10:17 |
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10:24 |
celeron55 |
such a waste of words 8) |
11:07 |
|
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12:19 |
|
Fixer joined #minetest-hub |
12:32 |
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IhrFussel joined #minetest-hub |
12:32 |
IhrFussel |
Hi there guys |
12:40 |
|
sniper338 joined #minetest-hub |
12:50 |
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tenplus1 joined #minetest-hub |
12:50 |
tenplus1 |
hi folks |
13:07 |
tenplus1 |
Mobs Redo/Animal/Monster/Npc now has updated translations and malay added |
13:18 |
nerzhul |
it's just a rebranded minetest |
13:18 |
tenplus1 |
hi nerzhul |
13:24 |
tenplus1 |
what's thi about a new minetest ? |
13:24 |
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13:25 |
tenplus1 |
hi mister |
13:25 |
Mr-Pardison |
hello ten |
13:25 |
tenplus1 |
o/ |
13:25 |
nerzhul |
hi tenplus1 |
13:25 |
tenplus1 |
:P |
13:26 |
Mr-Pardison |
\o |
13:26 |
tenplus1 |
did someone fork minetest again ? |
13:26 |
Mr-Pardison |
I didn't stick a fork in it. |
13:26 |
Mr-Pardison |
that's just a cruel thing to do. |
13:26 |
tenplus1 |
not unless it's tasty but too hot |
13:27 |
Mr-Pardison |
true |
13:27 |
|
Jordach joined #minetest-hub |
13:27 |
tenplus1 |
hi Jordach |
13:27 |
Mr-Pardison |
g'day Jordach |
13:27 |
* tenplus1 |
blames Jordach for fork |
13:27 |
Mr-Pardison |
do you have proof? |
13:27 |
Jordach |
wat |
13:27 |
Jordach |
waaaat |
13:27 |
tenplus1 |
lol |
13:28 |
Mr-Pardison |
it's innocent until proven guilty, not the other way around. |
13:28 |
* Jordach |
launches warframe |
13:28 |
Jordach |
i ain't done shit |
13:28 |
rubenwardy |
it's more like a subgame and texture pack |
13:28 |
tenplus1 |
hi ruben... so it's not a new engine, just a [game] file ? |
13:28 |
rubenwardy |
it's a rebranded engine currently |
13:28 |
Jordach |
>not mentioning the full fat re-writes of mods |
13:28 |
Mr-Pardison |
pretty much. |
13:28 |
rubenwardy |
not sure if they even have that |
13:29 |
rubenwardy |
hopefully they'll do engine stuff and add the stuff they promise |
13:29 |
rubenwardy |
but don't hold your breath |
13:29 |
tenplus1 |
what kinda things are they promiosing ? and why not just stick to making a [game] file everyone can use on MT |
13:29 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?f=14&t=19597 |
13:30 |
Mr-Pardison |
tenplus1: why not kindly ask them to contribute to fixing stuff that is wrong with the game and/or engine itself before trying to fork either of those? |
13:31 |
tenplus1 |
if what I read is how they're planning to go ahead then I hope they manage it... and add some pulls to MT in the process |
13:33 |
tenplus1 |
just curious as to why everyone wants to fork mt instead of just supplying a worknig game... seems a lot more work |
13:33 |
rubenwardy |
all the credit |
13:33 |
tenplus1 |
even though the majority has already been done by many other devs |
13:35 |
nerzhul |
tenplus1 they can say our game is the best whereas engine is not modified and they change the graphics, it's like having a ferrari with a lada engine :p |
13:35 |
rubenwardy |
game#2042 |
13:35 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2042 -- Add space |
13:36 |
tenplus1 |
space would be nice, although I'm waiting for paramat's layering changes so we can create custom biomes at specific levels to simulate any number of realms |
13:37 |
rubenwardy |
don't hold your breath |
13:37 |
rubenwardy |
XD |
13:37 |
tenplus1 |
:( |
13:37 |
tenplus1 |
been wishing for that for years now |
13:37 |
rubenwardy |
took like 2 years for minetest.get_biome() |
13:37 |
tenplus1 |
lol |
13:37 |
rubenwardy |
well |
13:37 |
rubenwardy |
unless paramat says it's a priority |
13:38 |
Mr-Pardison |
rubenwardy: I agree that as of now, the best implementation of the issue you raised is other worlds |
13:38 |
rubenwardy |
I guess it's more mapgen related than get_biome() - which is more code-y |
13:38 |
rubenwardy |
other worlds is almost perfect as to what I'd like |
13:38 |
rubenwardy |
well, it's also my inspiration |
13:38 |
tenplus1 |
I'd say layered mapgens are more important cause it opens the door to better mods that run faster than voxelmanip |
13:39 |
rubenwardy |
the only things it doesn't do so well (correct me if I'm wrong) is travelling to space, and mechanics when in space (vacuum, physics, etc) |
13:39 |
rubenwardy |
err, player physics |
13:39 |
tenplus1 |
player physics needs an api... a table containing levels for gravity etc |
13:39 |
Mr-Pardison |
different gravity level in space? |
13:40 |
rubenwardy |
I'd like there to be 0G |
13:40 |
rubenwardy |
but that's an engine issue |
13:40 |
rubenwardy |
I was more talking about automatically giving fly or jetpacks, or w/e |
13:40 |
Mr-Pardison |
you do know that 0G isn't an actual thing as there is still microgravity in space. |
13:40 |
tenplus1 |
player.lua coudl be rewritten to handle specific gravities and levels |
13:40 |
rubenwardy |
former is simpler |
13:41 |
rubenwardy |
yeah, but it's negligible for our intents and purposes |
13:41 |
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13:41 |
tenplus1 |
hi sniper |
13:43 |
sniper338 |
tenplus1: Ohayo! ;D |
13:52 |
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ThomasMonroe joined #minetest-hub |
13:52 |
tenplus1 |
hi thomas |
13:53 |
ThomasMonroe |
hi tenplus1 |
13:54 |
celeron55 |
actually all of that is wrong; there's gravity in space but you generally want to get to an orbit |
13:55 |
celeron55 |
(to avoid falling down and crashing and dying) |
13:55 |
tenplus1 |
hi celeron |
13:55 |
ThomasMonroe |
o/ celeron55 |
13:56 |
celeron55 |
hi 8) |
13:56 |
tenplus1 |
myabe we could have a ceiling to the world and above that gravity starts to get lower |
13:56 |
tenplus1 |
? |
13:56 |
Mr-Pardison |
makes sense as that's how gravity works irl |
13:57 |
ThomasMonroe |
if you really want to get realistic, then the force multiplier should be the inverse of the square of the distance from the ground |
13:58 |
ThomasMonroe |
ie G*(1/d^2) |
13:58 |
tenplus1 |
o.O |
13:58 |
ThomasMonroe |
however underground the gravity should remain the same IMO |
13:59 |
ThomasMonroe |
:P |
14:00 |
Fixer |
hi |
14:00 |
tenplus1 |
something like player monoids api shoudl be included in default |
14:00 |
tenplus1 |
hi fixer |
14:00 |
Fixer |
tenplus1: what amiga you had? |
14:00 |
tenplus1 |
I've had Amiga 500 and A1200 (build into tower with PPC 166mhz board with Blizzard 8mb 3d gfx) w00t! |
14:01 |
Fixer |
tenplus1: did you have hard drive? how you work with that workbench, amiga has only 1 3'5" is not it, so workbench floppy needs to be in all time? |
14:02 |
tenplus1 |
I had wb 3.1 with squirrel scsi for dvdrw , also eide 120mb hdd |
14:02 |
tenplus1 |
it was souped up and running better than any pc at the time :) |
14:02 |
Fixer |
tenplus1: but if you had no IDE drive |
14:03 |
tenplus1 |
I had 120mb eide hard drive |
14:03 |
Fixer |
tenplus1: so you load workbench... what now, how you ran programs if you have no IDE or second floppy? |
14:03 |
ThomasMonroe |
updated screenshot for #6722 |
14:03 |
ThomasMonroe |
https://user-images.githubusercontent.com/26969467/35863358-545ab196-0b46-11e8-8ff0-a6dda088eb8e.png |
14:03 |
ShadowBot |
https://github.com/minetest/minetest/issues/6722 -- Add more settings to the pause menu. |
14:04 |
Fixer |
tenplus1: is not workbench loaded into RAM, and then you can switch floppy? |
14:04 |
tenplus1 |
it booted WB 3.1 from hdd and I had everything installed waiting to use (miami for tcpip web etc and amiIRC) |
14:04 |
Mr-Pardison |
ThomasMonroe: wouldn't it make more sense if when sound is muted that the sound slider would go to 0 and then when un-muted return back to where it was before? |
14:04 |
tenplus1 |
imagefx for graphics, cinema4d and many more kewl apps |
14:04 |
Fixer |
tenplus1: i know, with hdd it is easy, but without HDD, with only stock amiga 500 or 1200 |
14:05 |
tenplus1 |
wb is a simple librari on floppy, you can easily copy the needed libs and otehr programs you need onto a single fdd and boot from it :) |
14:05 |
tenplus1 |
yeah it mostly goes to memory, or you can create ramdisk: and place what you need in there with alias' |
14:06 |
Fixer |
tenplus1: so you can fit workbench with some program on one floppy? |
14:07 |
tenplus1 |
yup, WB is so modular you can cherry pick what you want on the disk, cutting it right down to next to nothing |
14:07 |
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14:07 |
tenplus1 |
many of the AmosPD disks I gave to the pd libs booted into demos and such that way |
14:07 |
tenplus1 |
hi lumberJ |
14:07 |
Fixer |
tenplus1: but stuff like deluxe paint can be loaded of floppy even without workbench? |
14:08 |
tenplus1 |
yeah, it only needs CLI/Shell to run, wb is only there if you need some sort of desktop to work on |
14:08 |
tenplus1 |
most of WB is on the Rom, it only needs LoadWB command to go into it and a few libs (80kb) |
14:10 |
ThomasMonroe |
hmm maybe Mr-Pardison, but that would have to use a global variable, which I don't want to do. |
14:11 |
Mr-Pardison |
then just make it go to a lighter shade of grey? |
14:11 |
tenplus1 |
e.g. running a game or app solely from floppy only needs the basic libs to run... but needing to run specific programs from icon needs loadwb and supporting libs |
14:11 |
ThomasMonroe |
Mr-Pardison, hmm I might be able to disable it, not sure though |
14:13 |
lumberJ |
hey tenplus1, hello all |
14:13 |
tenplus1 |
o/ |
14:13 |
ThomasMonroe |
hey lumberJ |
14:13 |
Mr-Pardison |
\o |
14:16 |
tenplus1 |
stairsplus should have a minetest.after(0,function()) delay before creating stairs so that it loads every mod beforehand and creates stairs for them all at the one time instead of them needing to support IT |
14:22 |
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14:39 |
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ThomasMonroe joined #minetest-hub |
14:39 |
tenplus1 |
you having issues with your IRC client Thomas ? |
14:39 |
ThomasMonroe |
nah got up to do something |
14:39 |
tenplus1 |
:P |
14:42 |
ThomasMonroe |
hey tenplus1, you ever played with the MT shaders? |
14:42 |
tenplus1 |
enabled for some screenshots or showing off MT, but not really keeping them on when playing myself :) I get better fps without 'em |
14:43 |
ThomasMonroe |
no I meant playing around with them |
14:43 |
ThomasMonroe |
like tweaking them and such |
14:43 |
tenplus1 |
sadly no, never got around to trying that out |
14:43 |
ThomasMonroe |
:| |
14:44 |
ThomasMonroe |
I'll make a thread with some of my modifications on there |
14:44 |
tenplus1 |
what kinda things did you tinker with ? |
14:44 |
ThomasMonroe |
the colors :D |
14:44 |
tenplus1 |
heh, predator vision ? |
14:45 |
ThomasMonroe |
not yet |
14:45 |
ThomasMonroe |
mostly weird stuff |
14:45 |
ThomasMonroe |
like totally inverted |
14:45 |
tenplus1 |
wonder if anyone has gotten BLOOM working |
14:45 |
ThomasMonroe |
you need post processing to do that |
14:46 |
ThomasMonroe |
even one stage postprocessing you could do that |
14:47 |
tenplus1 |
I focus mostly on lua performance though rather than graphical effects :) |
14:47 |
tenplus1 |
if possible I'd rather tinker with the code to make things run smoother :D |
14:47 |
ThomasMonroe |
yeah, but performance is only half of the fun ;D |
14:48 |
tenplus1 |
true :) |
14:48 |
ThomasMonroe |
try playing when its totally black and white, no gray |
14:48 |
ThomasMonroe |
XD |
14:48 |
tenplus1 |
can only do so much on my nvidia ion v.2 mobile graphics :D |
14:48 |
ThomasMonroe |
true |
14:48 |
tenplus1 |
ooh, sounds trippy |
14:49 |
ThomasMonroe |
its not that fun actually, but I only tried at a halfway threshold |
14:49 |
tenplus1 |
would be fun to have full 360 degree vision and play the game :D |
14:50 |
ThomasMonroe |
I made a posteurized shader, only about 3-4 shades of each color :D |
14:50 |
tenplus1 |
hah 8-bit gameplay :) that'd be fun to try... fixed colour palette |
14:51 |
tenplus1 |
although from the texture packs I've seen it'd still look amazing if done right |
14:51 |
ThomasMonroe |
the caves are lacking though |
14:51 |
tenplus1 |
yeah wish we had more ores in default |
14:53 |
tenplus1 |
I'd happily include quartz/lapis/silver/mithril |
14:53 |
Calinou |
hi :) |
14:53 |
Calinou |
I'm wearing glasses now |
14:53 |
tenplus1 |
how do they fit? |
14:54 |
Mr-Pardison |
welcome to the world of those who can see better due to glasses. |
14:55 |
Calinou |
tenplus1: they fit well :) |
14:55 |
Calinou |
it feels like I installed an HD texture pack :D |
14:55 |
tenplus1 |
kewl... sometimes glasses can add to a look :) |
14:55 |
ThomasMonroe |
Calinou, lol |
14:55 |
tenplus1 |
:PP |
15:00 |
|
twoelk joined #minetest-hub |
15:00 |
tenplus1 |
hi twoelk |
15:01 |
twoelk |
o/ |
15:01 |
ThomasMonroe |
o/ twoelk |
15:01 |
Mr-Pardison |
\o twoelk |
15:01 |
twoelk |
\o |
15:01 |
tenplus1 |
o~ |
15:01 |
Mr-Pardison |
~o~ |
15:01 |
twoelk |
~o~ |
15:02 |
tenplus1 |
\o/ /o\ oC /o\ |
15:03 |
|
benrob0329 joined #minetest-hub |
15:03 |
tenplus1 |
hi benrob |
15:03 |
benrob0329 |
Hi tenplus1 |
15:03 |
tenplus1 |
hows things |
15:04 |
benrob0329 |
Good |
15:04 |
tenplus1 |
:) |
15:05 |
tenplus1 |
lol, nice logo |
15:07 |
Mr-Pardison |
[ff] now that we're in [off] mode, anyone have any ideas on how to repair the root file system of fedora from rescue mode where you have access to GRUB? |
15:13 |
tenplus1 |
prolly easier to do so Mr-Pardison, I have lubuntu setup with /home in separate partition for quick re-isntall (5 mins) |
15:14 |
Mr-Pardison |
any advice on what my partitions should be and number of them? |
15:14 |
tenplus1 |
do you install many apps other than default ??? |
15:14 |
Mr-Pardison |
I haven't installed anything other than MT. |
15:15 |
tenplus1 |
I have 50gb root '/' and the rest as '/home' ... works well and can be easily recovered with your files save |
15:15 |
tenplus1 |
*safe |
15:15 |
tenplus1 |
swap partition is up to you but a few gb wont go amis |
15:15 |
Mr-Pardison |
should I make a partition for recovery in the event that this happens again? |
15:15 |
tenplus1 |
nah, it's a lot easier to re-install |
15:16 |
tenplus1 |
so long a your files are on /home they will be safe while you re-isntall system |
15:16 |
benrob0329 |
Fixing isn't necessarily hard if you know what your doing |
15:16 |
Mr-Pardison |
I will have to transfer them there since I have my stuff in /downloads |
15:16 |
Mr-Pardison |
boot int oit from the media then transfer them over. |
15:16 |
Mr-Pardison |
*into it |
15:17 |
tenplus1 |
backup your data, re-insrtall with new partitions and keep files safe on /home :) |
15:19 |
IhrFussel |
Guys does MT *require* a drawtype for nodes? Or does it have a default? |
15:19 |
tenplus1 |
it defaults to "normal" |
15:20 |
tenplus1 |
als hi fussel |
15:23 |
tenplus1 |
no probs |
15:23 |
tenplus1 |
it'l be fun benrob |
15:23 |
benrob0329 |
Oh yes, these projects always are |
15:26 |
|
Mr_Pardison joined #minetest-hub |
15:26 |
tenplus1 |
wb... |
15:27 |
Mr_Pardison |
ty. |
15:27 |
tenplus1 |
there's a way to boot from an .ISO image using grub... so that when main system fails you always have a fallback |
15:29 |
tenplus1 |
although you lose that ability when systemd-boot comes into play |
15:29 |
* tenplus1 |
glared at sofar |
15:29 |
tenplus1 |
:P |
15:39 |
IhrFussel |
Does os.execute() require disabled mod security? attempt to call field 'execute' (a nil value) |
15:39 |
|
Mr_Pardison joined #minetest-hub |
15:39 |
tenplus1 |
yeah think so, mod security must be disabled or mod itself included in safe mods to run setting |
15:40 |
IhrFussel |
What's the conf setting again to exclude that mod? |
15:40 |
VanessaE |
why do you need os.execute? |
15:40 |
IhrFussel |
Create a folder if it doesn't exist yet |
15:40 |
tenplus1 |
secure.trusted_mods = <name here> |
15:41 |
VanessaE |
isn't there already an API call to do that? |
15:42 |
VanessaE |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2491 |
15:42 |
VanessaE |
so, you don't need os.execute. |
15:43 |
tenplus1 |
o/ Vanessa |
15:43 |
IhrFussel |
VanessaE, I'm asking for someone in #minetest who got that error by his mod |
15:43 |
VanessaE |
(I assume 'path' starts in the world folder) |
15:43 |
VanessaE |
IhrFussel: tell him what I told you, then |
15:43 |
IhrFussel |
He is no coder |
15:43 |
VanessaE |
don't let him use an insecure mod. |
15:44 |
IhrFussel |
Don't expect a normal user to know how to edit lua code |
15:44 |
VanessaE |
so yell at the modder who made it. |
15:45 |
* tenplus1 |
yells at donut for not having sprinkles |
15:45 |
VanessaE |
heh |
15:45 |
Mr_Pardison |
well, that's on you as you ordered the wrong kind. |
15:46 |
tenplus1 |
:P |
15:46 |
VanessaE |
IhrFussel: bottom line, if a mod wants os.execute, the modder is doing something wrong, and the mod should not be used. os.execute is not only insecure (Obviously), it's OS-specific |
15:46 |
Fixer |
systemd is like minecraft today, huge bloat and mess |
15:47 |
Fixer |
too huge to iron out bugs easily |
15:47 |
tenplus1 |
what do they need to create a folder for ? |
15:47 |
Mr_Pardison |
like a dead whale that has washed up on the beach. |
15:47 |
IhrFussel |
I have mod security disabled on my server because I don't like being patronized ... So I couldn't care less which mod uses os.execute() since I read through the code of every mod anyway before I install it |
15:49 |
VanessaE |
do you also scrutinize every line of code every time you update? |
15:49 |
IhrFussel |
I only update mods rarely...what do you expect with 175 mods? |
15:49 |
VanessaE |
I expect "no". |
15:50 |
VanessaE |
if you claim to read every line of code in a 175-mod collection, frankly, you're full of shit |
15:50 |
IhrFussel |
I don't update mods via script, I visit the github of it and read through the changes before I manually download and replace |
15:51 |
IhrFussel |
The server didn't start with 175 mods..it started with 30 which I did read through |
15:51 |
VanessaE |
have you never heard of the "Underhanded C Contest" ? |
15:51 |
tenplus1 |
? |
15:52 |
IhrFussel |
minetest.mkdir() only works on linux? |
15:52 |
VanessaE |
tenplus1: it's a contest to write malicious programs that look as innocent and/or obfuscated as possible in source code. |
15:52 |
IhrFussel |
AndroBuilder got Windows so that's likely where the problem lies |
15:53 |
VanessaE |
IhrFussel: idk, but os.execute is OS-specific |
15:53 |
tenplus1 |
ohhhh, heh... sneaky but interesting |
15:53 |
tenplus1 |
I wonder how many of those innocent lines microsoft has included in windows :D |
15:54 |
VanessaE |
tenplus1: I imagine there's a lot more than people think, what with all the telemetry Win10 sends back to MS. |
15:54 |
tenplus1 |
yup, everything from keystrokes to screenshots get sent back |
15:55 |
VanessaE |
keystrokes, I kinda doubt, but screenshots I'm sure. |
15:55 |
twoelk |
should I wear a mask and gloves when usingt w10? |
15:55 |
VanessaE |
twoelk: along with an air gap, in a soundproof room. |
15:55 |
twoelk |
regarding the recent fingerscan problems |
15:57 |
twoelk |
oh yeah, I'd need a gps signal proof place - although some wet leaves on trees above often are good enough for that job |
15:58 |
VanessaE |
IhrFussel: in any case, turning off mod security is equivalent to taking off your seatbelt and defeating your airbags. Don't begrudge yourself a safe environment if it doesn't compromise or impede your use of it. |
15:59 |
IhrFussel |
I can secure my machine without mod security...there are way worse things someone should worry about when managing a public server |
16:00 |
VanessaE |
just because you think you can, doesn't mean it's logical to turn off the extra layer of protection if it isn't getting in the way. |
16:00 |
* twoelk |
hopes VanessaE is more carefull than needed - and trusts anybody mt involved blindly |
16:00 |
VanessaE |
:P |
16:00 |
IhrFussel |
It does get in my way...I have multiple mods that require os.execute() and I don't want to touch the code in them cause they look extremely complicated |
16:01 |
VanessaE |
.. |
16:01 |
celeron55 |
generally when you're thinking of hacking someone, you end up not doing it because there are too many layers of security |
16:01 |
tenplus1 |
name the mods, post the links, am sure it can be done a better way |
16:01 |
celeron55 |
it's when you realize there's only one layer that you really start to look into it |
16:01 |
VanessaE |
IhrFussel: like I said, if a mod is using os.execute, the coder's doing something wrong. |
16:02 |
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RobbieF joined #minetest-hub |
16:02 |
VanessaE |
celeron55: just to spite him, how about we disable os.execute entirely, mod security or not ;) |
16:03 |
IhrFussel |
I am a coder myself guys not some random average joe who just downloaded MT and plays with the settings |
16:03 |
celeron55 |
nah, i like the ability to just burn down everything and die in an explody fashion |
16:03 |
twoelk |
I do wish though minetest would include one folder level outside of /minetest to it's "restricted" and safe playground - so that several minetest installs could share things in paralel |
16:03 |
VanessaE |
celeron55: heh |
16:03 |
tenplus1 |
they can share things in parallel by saving to the world folder |
16:04 |
VanessaE |
^^ (by request) |
16:04 |
IhrFussel |
I modify *lots* of mods on a regular basis... I added genders to tenplus1's mobs redo, I added leveling up of animals, I made animals safe from any attack if tamed etc etc |
16:04 |
AndroBuilder |
thanks |
16:04 |
AndroBuilder |
http://minetest.fensta.bplaced.net/ is not online anymore ?! (skin Database) |
16:05 |
tenplus1 |
fussel, the safe from attack when tamed was already a feature using the protector rune |
16:05 |
twoelk |
rather like I point all my minetest installations to the same screenshot folder |
16:05 |
VanessaE |
isn't that krock's site? |
16:05 |
IhrFussel |
I didn't like that players need to use an item for that...killing an owned animal is griefing IMO |
16:05 |
Mr_Pardison |
IhrFussel: I agree. |
16:05 |
tenplus1 |
true, but it's up to owners to protect their pets :P |
16:06 |
tenplus1 |
we cant baby everyone all the time |
16:06 |
Mr_Pardison |
I don't leave any of my pets out. |
16:06 |
Mr_Pardison |
ever. |
16:06 |
Amaz |
VanessaE: It's addi's |
16:06 |
tenplus1 |
hi amaz |
16:06 |
Amaz |
Hi :) |
16:06 |
VanessaE |
oh ok |
16:07 |
twoelk |
oh, is King Arthur's Land still online? |
16:07 |
VanessaE |
guess he didn't pay his bill. |
16:07 |
AndroBuilder |
nevermind ... "Addi" allready told me it should be back online in 30min |
16:07 |
Amaz |
:) |
16:13 |
* tenplus1 |
trips on a wire in twoelk'd office |
16:15 |
twoelk |
hm, just got some paper delivered ----- and I tripped on the stairs :-D one bundle open now |
16:19 |
* twoelk |
just notices he can sort the online list of what needs to be done when by date just after he printed several pages and added colored marks to find out what is most urgent |
16:26 |
tenplus1 |
:P |
16:27 |
|
lumberJ joined #minetest-hub |
16:27 |
tenplus1 |
wb LJ |
16:30 |
benrob0329 |
tenplus1: systemd-boot probably wont replace grub, grub is just too good |
16:31 |
benrob0329 |
AFAIK anyways |
16:31 |
tenplus1 |
grub is too versatilr |
16:31 |
benrob0329 |
But a note, systemd-boot is just a rebraned gummyboot |
16:31 |
tenplus1 |
yeah I read that... |
16:31 |
benrob0329 |
*rebranded |
16:32 |
* benrob0329 |
is unsure about whether to arch or whether to debian |
16:32 |
* tenplus1 |
switches back to LILO :P |
16:32 |
tenplus1 |
debian... |
16:32 |
tenplus1 |
more support/builds |
16:33 |
benrob0329 |
Probably, and they use reproducable builds |
16:33 |
benrob0329 |
https://reproducible-builds.org |
16:34 |
|
tumeninodes joined #minetest-hub |
16:34 |
tenplus1 |
hi tumeninodes |
16:34 |
tumeninodes |
hi tenplus1 |
16:35 |
tenplus1 |
got any distros in mind ben ? |
16:36 |
* tumeninodes |
just got done trying out the Lumina desktop.... (results) thpltpltpltpltplt.... with maximum wetness |
16:36 |
tenplus1 |
haha... didnt like that one :P |
16:37 |
tenplus1 |
mate seems nice but I always go back to LXDE/XFCE |
16:37 |
benrob0329 |
tenplus1: debain with i3 :D |
16:37 |
Amaz |
benrob0329: Not void anymore? :( |
16:37 |
Amaz |
:P |
16:37 |
benrob0329 |
Amaz: nah |
16:37 |
tumeninodes |
while I do like the lightweight DEs I am stuck on cinnimon...mon |
16:38 |
tenplus1 |
i3 is similar to amazing minus lua? |
16:38 |
tumeninodes |
https://lumina-desktop.org/ |
16:38 |
tumeninodes |
!title |
16:38 |
MinetestBot |
tumeninodes: Lumina Desktop Environment | Exploring and sharing Lumina |
16:38 |
benrob0329 |
tenplus1: sort of |
16:38 |
benrob0329 |
Awesome is DWM + Lua, i3 is a manual layout WM |
16:39 |
benrob0329 |
Basically, Awesome and DWM arrange your windows for you based on linier order |
16:39 |
* twoelk |
muses on building a steampunky machine that can switch os with a big lever you need two hands and a healthy breakfast for to move |
16:39 |
tenplus1 |
hah |
16:40 |
tumeninodes |
^after a lot of set up and tweaking (Im talkin to you benrob haha) |
16:40 |
benrob0329 |
i3 lets you arrange your windows in a sort of grid thing |
16:40 |
benrob0329 |
And uses config rather than code |
16:41 |
tumeninodes |
I actually miss Mezzo |
16:41 |
benrob0329 |
Amaz: I'm off the systemd hate train now, not much use for a nearly unsupported district at that point |
16:42 |
tumeninodes |
to be honest I miss the comfy sweet purpleness of Solaris and even the old Athene OS and DE |
16:42 |
tenplus1 |
is it easy to remove systemd and replace with xinit |
16:42 |
benrob0329 |
*distro |
16:42 |
benrob0329 |
tenplus1: *facepalm* |
16:42 |
tenplus1 |
lol |
16:42 |
benrob0329 |
xinit provides the startx command |
16:43 |
tenplus1 |
so long as it boots and is stable am not really bothered what they use.:P |
16:43 |
tumeninodes |
twoelk: yes please |
16:44 |
tumeninodes |
well then perhaps you would be interested in a nice G3 iMac with os9? :D |
16:45 |
tenplus1 |
*shudder* |
16:45 |
tumeninodes |
mmmmm, that yummy goodness https://en.wikipedia.org/wiki/Mac_OS_9 |
16:46 |
Mr_Pardison |
the horror. |
16:46 |
tumeninodes |
idk tenplus1, it still boots right up and stable as ever for me |
16:46 |
tenplus1 |
https://en.wikipedia.org/wiki/AmigaOS |
16:46 |
tumeninodes |
wait I have even better |
16:47 |
tumeninodes |
https://www.arcanoae.com/shop/arcaos-5-personal-edition/ |
16:47 |
tumeninodes |
!title |
16:47 |
MinetestBot |
tumeninodes: ArcaOS 5.0 – personal edition - Arca Noae |
16:47 |
tumeninodes |
: / really MinetestBot? |
16:47 |
IhrFussel |
Anyone in here knows if I can make "last" output the hostname not just IP? |
16:48 |
tumeninodes |
ArcOS is basically OS2! 0_o |
16:48 |
tenplus1 |
arcaos looks like fwm |
16:48 |
tumeninodes |
*a |
16:48 |
benrob0329 |
Oh I can top that :D |
16:48 |
tumeninodes |
ummmmm? |
16:48 |
tenplus1 |
https://en.wikipedia.org/wiki/GEOS_(8-bit_operating_system) |
16:49 |
tumeninodes |
"I can beat that..." <leaves> |
16:49 |
tenplus1 |
lololol |
16:50 |
tumeninodes |
I had seen someone was reviving SymphonyOS (which I loved) yet all the links are dead and there has been nothing since maybe 2014? |
16:51 |
tenplus1 |
OS2 was pretty good for the time |
16:51 |
tumeninodes |
yep |
16:51 |
tenplus1 |
am surprised they went with windows over that |
16:52 |
* twoelk |
still has some atari TOS simulaters and GEM-Viewmax toys to irritate people on startup screen |
16:52 |
tumeninodes |
I also like the Athene DE and yes even coughed up some $ for their OS http://www.tucows.com/preview/159024/Athene-Desktop-Edition |
16:52 |
|
CWz joined #minetest-hub |
16:52 |
tenplus1 |
hi CWz |
16:53 |
tumeninodes |
*liked |
16:53 |
tumeninodes |
ima step out and have a bit of a cigar... just because afk |
16:53 |
tenplus1 |
enjoy |
16:53 |
benrob0329 |
https://i.imgur.com/ipAL0wd.jpg |
16:54 |
benrob0329 |
See, but I actually have mine :P |
16:55 |
tenplus1 |
lol nice... I still have my commodore 16 plus4 in a box but no tv to use it on :))) |
16:57 |
rubenwardy |
IhrFussel, that honestly kills me inside |
16:57 |
rubenwardy |
don't be lazy |
16:57 |
VanessaE |
tenplus1: you should be able to hook it to your PC's monitor, most support composite input |
16:57 |
rubenwardy |
update your mods to use require_insecure_environment |
16:57 |
rubenwardy |
do you have worldedit installed? |
16:57 |
tenplus1 |
no composite VanessaE, would prolly be able to get an adaptor for it tho |
16:57 |
benrob0329 |
VanessaE: old ones |
16:57 |
rubenwardy |
that has Lua |
16:57 |
VanessaE |
benrob0329: newer ones too |
16:57 |
benrob0329 |
Mine doesn't even have HDMI, just Display Port lol |
16:57 |
tenplus1 |
was my first programming system :) |
16:58 |
rubenwardy |
having security disabled would have made the worldedit vuln a lot worse |
16:58 |
VanessaE |
mine all have VGA, DVI-D, composite, and S-video in :) |
16:58 |
VanessaE |
(Dell 2001FPs) |
16:58 |
rubenwardy |
you would have had to wipe your system, as it you wouldn't have know if it were compromised |
16:58 |
tenplus1 |
I have vga./dvi only |
16:58 |
rubenwardy |
so basically: don't be lazy when it comes to security |
16:59 |
benrob0329 |
Never be lazy when it comes to security |
16:59 |
benrob0329 |
Jordach: *cough* |
16:59 |
rubenwardy |
at this point we should probably remove the option to disable securit ;) |
17:00 |
VanessaE |
+1 |
17:00 |
Mr_Pardison |
+2 |
17:00 |
rubenwardy |
benrob0329, doctor who/stranger things |
17:00 |
VanessaE |
as long as doing do doesn't break the irc mod ;) |
17:00 |
VanessaE |
doing so* |
17:00 |
rubenwardy |
works fine with security |
17:00 |
benrob0329 |
rubenwardy: the image, yes. Not the theme |
17:00 |
VanessaE |
yup, now. |
17:00 |
VanessaE |
grrrrrrr |
17:01 |
rubenwardy |
need some MT cross overs |
17:01 |
VanessaE |
yup, I know. |
17:01 |
benrob0329 |
rubenwardy: in what way? |
17:01 |
rubenwardy |
woah, paramat self-assigned space |
17:01 |
benrob0329 |
Noice |
17:03 |
Mr_Pardison |
kewel. |
17:04 |
rubenwardy |
wow |
17:04 |
rubenwardy |
I've had 3 maps sent to me so far |
17:04 |
rubenwardy |
for CTF |
17:08 |
benrob0329 |
rubenwardy: the rocket should be slow enough so that block loading can keep up with it |
17:08 |
rubenwardy |
it varies per server |
17:08 |
Mr_Pardison |
what's this about rockets? |
17:08 |
rubenwardy |
also, depends on how high space is |
17:08 |
benrob0329 |
Oh..umm..nothing :D |
17:08 |
rubenwardy |
let's say 6000, with 10 seconds per block thats: |
17:08 |
Mr_Pardison |
space. |
17:08 |
rubenwardy |
!c 6000/16/10 |
17:08 |
MinetestBot |
37.5 |
17:08 |
Mr_Pardison |
*facepalms* |
17:09 |
rubenwardy |
that's not that long actually |
17:09 |
tenplus1 |
would it be possible to put a client into a FAST loading mode to quickly load/generate map without having say abms/entities etc getting in the way ? |
17:09 |
Mr_Pardison |
have to hop from here for now. |
17:09 |
benrob0329 |
rubenwardy: preloading |
17:09 |
rubenwardy |
also, what happens if there's obstacles in the way? Hmmm |
17:09 |
benrob0329 |
The rocket explodes if it crashes |
17:10 |
rubenwardy |
that sounds good |
17:10 |
rubenwardy |
reuse TNT |
17:10 |
rubenwardy |
respect protection |
17:10 |
benrob0329 |
If we're only going up, you can preloaded the path before taking off |
17:10 |
tenplus1 |
problem with rockets going into space is that in mc you have 128block limit to travel, in mt you can basically have 31000 blocks to go through so would need limits |
17:11 |
benrob0329 |
Yes |
17:11 |
rubenwardy |
yeah, depends where space is |
17:11 |
rubenwardy |
and it shouldn't work past space |
17:11 |
tenplus1 |
true |
17:11 |
rubenwardy |
like, it should stop you 100 in |
17:11 |
rubenwardy |
fuel limit |
17:12 |
benrob0329 |
If we're going into space at 6k, then load a one block tower from rocket height to 6k |
17:12 |
benrob0329 |
OR in smaller chunks |
17:12 |
tenplus1 |
again we need map layering or at least preset layers for these type of mods to work properly |
17:12 |
benrob0329 |
like, 100 blocks at a time |
17:13 |
tumeninodes |
nah, just generate all at once... BAM!..... fizzle |
17:14 |
benrob0329 |
If its just air it shouldn't be too bad |
17:16 |
tumeninodes |
ugh, meetings next 4 hours or so... grownuping sucks... see ya all |
17:16 |
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tumeninodes left #minetest-hub |
17:23 |
benrob0329 |
Alrght, I should probably be productive hehe |
17:23 |
benrob0329 |
o/ all |
17:23 |
tenplus1 |
:) |
17:23 |
tenplus1 |
cya |
17:26 |
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Mr_Pardison joined #minetest-hub |
17:27 |
tenplus1 |
o/ |
17:27 |
Mr_Pardison |
\o |
17:31 |
Raven262 |
I almost hate removing these https://i.imgur.com/LXaRFmC.png |
17:31 |
tenplus1 |
hi raven |
17:31 |
Raven262 |
Hi ten |
17:31 |
Raven262 |
Actually I hate that I have to remove them. |
17:31 |
tenplus1 |
flaoting dungeon |
17:31 |
Raven262 |
Yea, they're meant to be underground. |
17:32 |
Mr_Pardison |
is that gravel? |
17:32 |
rubenwardy |
buggg |
17:32 |
Fixer |
rubenwardy: you opened very offensive PR!1 That means MTG needs not just rockets, but some machinery to make them or even automate and produce fuel as well (introducing oil-hydrogen-oxygen.io into MTG) |
17:32 |
tenplus1 |
built in dungeons ? or voxelmanip version ? |
17:32 |
rubenwardy |
hmmm |
17:32 |
rubenwardy |
yeah, the tech level needs to be thought about |
17:32 |
rubenwardy |
also, issue |
17:32 |
rubenwardy |
not PR |
17:33 |
Raven262 |
I also wonder how did the trees end up on my dungeons oO |
17:34 |
Mr_Pardison |
no clue but for production quality images, turning off the HUD and chat are good. |
17:35 |
Raven262 |
Yea I know |
17:35 |
Fixer |
rubenwardy: with plot twist if paramat accepts it |
17:35 |
Mr_Pardison |
speaking of which.... |
17:35 |
tenplus1 |
have the recent HUD issues been fixed ? |
17:35 |
Raven262 |
This one isn't exactly for showing around, its more like a development image |
17:35 |
Mr_Pardison |
https://imgur.com/a/ovRCu |
17:36 |
tenplus1 |
block of floating gravel ;P |
17:36 |
Fixer |
Mr_Pardison: felt like on dialup right now |
17:38 |
twoelk |
Raven262: have the Borg arrived? |
17:38 |
tenplus1 |
lol, looks that way :D |
17:38 |
Mr_Pardison |
Fixer: ? |
17:38 |
tenplus1 |
can just imagine 20 noobs running around a borg ship stealing parts |
17:38 |
Fixer |
very slow image load |
17:39 |
Mr_Pardison |
oh. |
17:40 |
Raven262 |
twoelk, Actually now that you mention it, it does look quite like their arrival is at hand. |
17:40 |
Raven262 |
Oo |
17:40 |
tenplus1 |
am surprised no-one has made a star trek mod yet |
17:42 |
twoelk |
long time ago it used to rain gravel-blocks now and then on some servers - quite some mess |
17:43 |
Raven262 |
I finally managed to get my dungeon generator to work underground. https://i.imgur.com/ABA3G6W.png |
17:43 |
Raven262 |
One dungeon system per map chunk, should be enough. |
17:48 |
twoelk |
looks like lots of underground plants involved? |
17:48 |
tenplus1 |
underground jungles |
17:56 |
Fixer |
ha, missed this https://github.com/minetest-mods/turtle |
17:56 |
Raven262 |
Underground root system... but I am missing some more trees on the surface! |
17:57 |
Raven262 |
Well, that has to be done in another mod I'm afraid. |
18:02 |
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18:02 |
tenplus1 |
wb |
18:04 |
ThomasMonroe |
thx |
18:15 |
|
Darcidride_ joined #minetest-hub |
18:16 |
tenplus1 |
hi Darcidride |
18:36 |
|
lumberJ joined #minetest-hub |
18:38 |
Mr_Pardison |
wb all of you. |
18:39 |
|
ThomasMonroe joined #minetest-hub |
18:39 |
tenplus1 |
o// |
18:52 |
|
Krock joined #minetest-hub |
18:52 |
tenplus1 |
hi Krock |
18:52 |
Krock |
hi tenplus1 |
18:52 |
Mr_Pardison |
'ello Krock |
18:52 |
Krock |
hi Mr_Pardison |
19:00 |
|
TMcSquared joined #minetest-hub |
19:00 |
tenplus1 |
hi TMc |
19:01 |
|
lumberJ joined #minetest-hub |
19:04 |
Megaf |
rubenwardy: Can you please try to login to your kimsufi? |
19:04 |
Megaf |
It's not working for me |
19:04 |
rubenwardy |
website? |
19:04 |
rubenwardy |
dedi is fine |
19:04 |
Megaf |
rubenwardy: the control panel, keeps saying my password is incorrect |
19:04 |
Megaf |
Tho I had it saved in chrome, it can't be incorrect |
19:05 |
tenplus1 |
hi Megaf |
19:05 |
Megaf |
rubenwardy: lol, I got it, I have to use us.kimsufi to login... |
19:05 |
Megaf |
If I change the language it won't work |
19:05 |
Megaf |
go figure... |
19:06 |
Megaf |
Hey tenplus1 |
19:06 |
Megaf |
Wanna giveme 5 USD? |
19:06 |
tenplus1 |
only if you give mt 20 |
19:06 |
rubenwardy |
mt 20? |
19:06 |
tenplus1 |
*me :P |
19:06 |
rubenwardy |
20 minecoin piece? |
19:07 |
rubenwardy |
buying ingame money??/ |
19:07 |
tenplus1 |
ehehe, the next cryptocurency |
19:07 |
Megaf |
tenplus1: I can give you lots of Minegelds |
19:07 |
tenplus1 |
mtbitcoin |
19:07 |
rubenwardy |
except MT doesn't burn out GPUs |
19:07 |
Megaf |
rubenwardy: do you have auto billing for your dedi? |
19:07 |
rubenwardy |
only the souls of developers |
19:07 |
rubenwardy |
Megaf, no |
19:07 |
Megaf |
I can't find the option where I enable the thing |
19:07 |
rubenwardy |
didn't know you could |
19:07 |
Megaf |
Me neither, I don't think they have that |
19:08 |
rubenwardy |
:'( |
19:10 |
Megaf |
well, just opened a ticket asking that |
19:10 |
Megaf |
also, can find anywhere in the control panel a place to actually pay the thing... |
19:10 |
Krock |
<rubenwardy> except MT doesn't burn out GPUs |
19:11 |
Krock |
instead, it burns out waek single core performance CPUs |
19:15 |
tenplus1 |
I got a nice performance boost using ubuntu 18.04 alpha 1... new mesa/intel/nvidia drivers help FPS |
19:20 |
Fixer |
Krock: one core burn out |
19:25 |
|
paramat joined #minetest-hub |
19:25 |
tenplus1 |
o/ paramat |
19:27 |
|
Mr_Pardison joined #minetest-hub |
19:30 |
Shara |
Ten, that's been a "story" for... how many years now? :) |
19:30 |
tenplus1 |
hey Shara... yeah it has... but it's all I'm seeing now in headlines |
19:34 |
tenplus1 |
also glad to see fireflies get into default :D |
19:35 |
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ssieb joined #minetest-hub |
19:35 |
Mr_Pardison |
fireflies part of default now? |
19:35 |
tenplus1 |
hi ssieb |
19:36 |
tenplus1 |
Mr_Pardison: in 0.5.0 dev at least :D |
19:36 |
Mr_Pardison |
cool. |
19:36 |
ssieb |
hi |
19:39 |
Fixer |
tenplus1: it is just a hype |
19:39 |
Shara |
Yes, still a little amazed they got in, but quite happy with it :) |
19:39 |
tenplus1 |
:P |
19:39 |
Fixer |
tenplus1: just a machine learning, not AI |
19:39 |
Shara |
Spoiler: the fireflies are the AI that will doom us all! |
19:39 |
tenplus1 |
ehehehe |
19:40 |
Shara |
You might think they just sit there going upa nd down but... |
19:40 |
* Shara |
goes back to digging that bot proof bunker |
19:40 |
twoelk |
uh? will the fireflies take jobs away? |
19:40 |
tenplus1 |
might need to use fireflies in a few recipes to keep numbers down |
19:41 |
Shara |
twoelk: is your job sitting inside a bottle to provide light? |
19:41 |
Mr_Pardison |
it might be. |
19:41 |
* twoelk |
can dispose of them torch holders he had walking around on one of his maps |
19:41 |
Shara |
We could have an issue then. |
19:42 |
Mr_Pardison |
my job is to take care of those who violate the rules. |
19:42 |
twoelk |
yeah, we'll always need those |
19:42 |
twoelk |
the law enforcers |
19:43 |
tenplus1 |
Firefly PD |
19:43 |
twoelk |
or was it fun spoilers? |
19:45 |
Megaf |
rubenwardy: they replied the ticket already, they indeed don't have auto billing =; |
19:45 |
twoelk |
newspaper said today my region is in need of young florists; the interest in the job dropped dramatically among the young :-( |
19:45 |
rubenwardy |
:'( |
19:45 |
tenplus1 |
yeah, they all wanna be youtubers or game testers |
19:45 |
Megaf |
they have auto billing only for OVH, not Kimsufi |
19:46 |
Megaf |
That was fast, ticket answered in less than one hour, that's Linode fast |
19:47 |
Jordach |
Megaf: scaleway does automated billing, just take note that there isn't much support to speak of if you aren't a business customer |
19:47 |
Megaf |
# free -g |
19:47 |
Megaf |
total used free shared buff/cache available |
19:47 |
Megaf |
Mem: 2 1 0 0 1 1 |
19:47 |
Megaf |
Swap: 465 0 465 |
19:47 |
Megaf |
:D |
19:47 |
Megaf |
Jordach: do they have ultra cheap dedicated like kimsufi? |
19:48 |
Jordach |
yes, ARM cores or x86 Intel Atom |
19:48 |
tenplus1 |
which do you think is better for those, intel or arm ? |
19:48 |
Jordach |
ARM in the long run |
19:48 |
Jordach |
low power, high efficiency |
19:49 |
Megaf |
Jordach: site? |
19:49 |
tenplus1 |
true... would love a proper arm desktop or net-top for my next pc |
19:49 |
Mr_Pardison |
ARM it is for a lappy. |
19:49 |
Jordach |
https://www.scaleway.com |
19:49 |
Jordach |
all dedis are SSD based |
19:50 |
Jordach |
£11.99 for a quad core, 8GB dedi |
19:50 |
Jordach |
(still better than what i paid for at digital ocean) |
19:51 |
Jordach |
minetest will run fine on the following: C2M and C2L |
19:51 |
Jordach |
(my dev server runs C2M with server step at 0.02 |
19:55 |
tenplus1 |
Jordach: https://www.avantek.co.uk/store/avantek-32-core-cavium-thunderx-arm-desktop.html |
20:02 |
Jordach |
tenplus1: 32 cores but no real commercial software that isn't android |
20:02 |
tenplus1 |
or 48 cores running at 2.0ghz :) w00t... heh |
20:02 |
tenplus1 |
coudlnt you compile a linux distro to use it all ? |
20:02 |
tenplus1 |
imagine clean linux running on that thing... |
20:06 |
Megaf |
Jordach: I think I will migrate my Linode to C1 |
20:06 |
Megaf |
is that an Raspberry 3? |
20:07 |
tenplus1 |
pi3's are kewl |
20:07 |
Jordach |
Megaf: don't think so |
20:08 |
Jordach |
Megaf: there's also the starter x86 option |
20:08 |
Jordach |
for the same price and spec |
20:10 |
tenplus1 |
lol |
20:11 |
Megaf |
Jordach: well, I rather have ARM cores :) |
20:12 |
* Megaf |
tries to make a pun with arm, fails |
20:12 |
Mr-Pardison |
Megaf: you must be pulling my arm with that. |
20:13 |
Megaf |
hah |
20:14 |
Megaf |
well, just let me play in my server while I think about ARM server |
20:14 |
Megaf |
!server Megaf |
20:14 |
MinetestBot |
Megaf: Megaf Server v4 0.4.17 | mt.megaf.info:30003 | Clients: 1/20, 0/2 | Version: 0.4.17-Megaf / MegafXploreNext | Ping: 10ms |
20:14 |
Megaf |
if anyone wants to make me company... |
20:14 |
Mr-Pardison |
why not. |
20:14 |
Megaf |
its night and raining right now |
20:14 |
Megaf |
light rain, quite relaxing |
20:14 |
tenplus1 |
does your weather mod affect fps a lot ? |
20:15 |
Megaf |
Not that I noticed |
20:15 |
Megaf |
tho I'm playing with view distance of 20 |
20:15 |
tenplus1 |
20 nodes or mapblocks ? |
20:15 |
Megaf |
I'm in a swamp, so view distance 20, night and light rain makes a very nick atmosfere |
20:15 |
Megaf |
nodes |
20:16 |
tenplus1 |
gotta try it out sometime |
20:16 |
Mr-Pardison |
doing so now. |
20:16 |
Mr-Pardison |
at least I will when the media loads. |
20:17 |
Megaf |
keep your view distance low Mr-Pardison |
20:17 |
Megaf |
otherwise my server will crash your computer |
20:17 |
Mr-Pardison |
k |
20:17 |
Jordach |
Megaf: laughs in 400 v_range |
20:18 |
tenplus1 |
not letting me in Megaf |
20:18 |
Megaf |
tenplus1: why not? |
20:18 |
tenplus1 |
connection timed out... addy and port is correct tho |
20:19 |
Megaf |
<ACTION> 2018-02-06 20:18:58: [Server] Megaf joins game. List of players: Megaf |
20:19 |
Megaf |
I just joined |
20:19 |
Mr-Pardison |
media 99% |
20:19 |
tenplus1 |
getting media now... connecting 3rd attempt |
20:20 |
tenplus1 |
omg, you using HD texture pack ? |
20:20 |
Megaf |
tenplus1: nope, but I do have several 1000s of texture files |
20:20 |
Megaf |
blame VanessaE and Jeija |
20:20 |
tenplus1 |
o.O taking sooooooooo long to get media... try using optipng sometime |
20:20 |
Megaf |
they are using huge texture files |
20:21 |
Megaf |
tenplus1: I did, |
20:21 |
Megaf |
I spent a couple of days crushing all PNGs already |
20:21 |
tenplus1 |
1.48gb and climbing |
20:21 |
Mr-Pardison |
nodes 95% |
20:21 |
Mr-Pardison |
in! |
20:22 |
tenplus1 |
mt crashed... ran out of ram |
20:22 |
Megaf |
I said you need 2 GB of free RAM |
20:22 |
tenplus1 |
I have 2gb, it ran out |
20:22 |
tenplus1 |
all I had running was chat and minetest |
20:23 |
tenplus1 |
connecting to Xanadu... 430mb |
20:28 |
Megaf |
Xanadu is tiny |
20:28 |
tenplus1 |
exactly :P |
20:29 |
rubenwardy |
sounds like Megaf's is just large |
20:29 |
Mr-Pardison |
it is. |
20:29 |
Mr-Pardison |
i nterms of the mods. |
20:29 |
Mr-Pardison |
*in terms |
20:29 |
tenplus1 |
how many mods you running ? |
20:30 |
Megaf |
100s |
20:31 |
tenplus1 |
whyyyyyyy ? |
20:31 |
Mr-Pardison |
for the halibut? |
20:31 |
Megaf |
let me pastebin the mods list |
20:31 |
tenplus1 |
lol... 50 here inc. default |
20:32 |
Megaf |
http://paste.debian.net/plain/1009109 |
20:32 |
Megaf |
will self destruct in 24 hours ^ |
20:33 |
tenplus1 |
eek.... |
20:36 |
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Amaz joined #minetest-hub |
20:37 |
tenplus1 |
wb |
20:37 |
Amaz |
ty :) |
20:38 |
Megaf |
by the way, I play this in a Core2Duo @ 1,6 GHz with 3 GB of RAM and integrate old intel GPU |
20:39 |
Megaf |
at 22 FPS |
20:40 |
* Megaf |
just tried using a bunny as fuel |
20:40 |
Megaf |
didnt work |
20:40 |
tenplus1 |
hah, aww... that's mean |
20:40 |
Megaf |
will have to use coal instead |
20:40 |
Mr-Pardison |
animal cruelty! |
20:41 |
Megaf |
nah, bunny is fine |
20:41 |
tenplus1 |
shoudl I make hides/leather burnable as fuel ? |
20:42 |
Mr-Pardison |
no. |
20:42 |
Megaf |
I think that anything that is flamable should be made into fuel |
20:42 |
tenplus1 |
will change that on next update... |
20:42 |
Megaf |
Mr-Pardison: Did you take any saplings from the ground? |
20:44 |
Mr-Pardison |
from where you had dug them? |
20:44 |
Mr-Pardison |
yes. |
20:47 |
Megaf |
Ok, just to know Im not going crazy |
20:50 |
nerzhul |
https://www.youtube.com/watch?v=wbSwFU6tY1c theu succeed |
20:50 |
tenplus1 |
rabbit fur shoudl burn same time as stick I suppose, leather hide same as wood mebbe |
20:51 |
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20:51 |
Mr-Pardison |
nerzhul: u see the dash of the roadster? |
21:00 |
tenplus1 |
mobs feather, net, lasso, nametag, leather, rabbit hide can be used as fuel now |
21:06 |
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21:06 |
tenplus1 |
hi aerozoic |
21:08 |
aerozoic |
hi tenplus1 |
21:08 |
Megaf |
Ok, enough of playing for now |
21:09 |
tenplus1 |
nite folks :) |
21:10 |
|
tenplus1 left #minetest-hub |
21:10 |
Megaf |
Now, I do want an ARM dedicated server |
21:10 |
rubenwardy |
*arm |
21:10 |
Megaf |
tho it wont be compatible with the server I have on my Linode |
21:10 |
Megaf |
so, I think I will have to migrate my minetest server from my current dedicated to a new arm server |
21:10 |
Megaf |
then Linode to the current dedicated |
21:11 |
Megaf |
that will take a while... |
21:21 |
Megaf |
I just learned that I have a @megaf.info email, I had no idea this thing was working |
21:23 |
Fixer |
fuckk |
21:23 |
Fixer |
did I miss FH launch, pos fixer |
21:24 |
sofar |
RD1 engines are now for sale for 20$ per 5 |
21:24 |
Megaf |
sofar: define RD1 engines |
21:24 |
Megaf |
Fixer: really? Wasnt it tomorrow? |
21:24 |
sofar |
I mean, rd180 |
21:24 |
rubenwardy |
it was 30 minutes ago |
21:25 |
Fixer |
https://pbs.twimg.com/media/DVYWR2IUQAAutMB.jpg:large |
21:25 |
sofar |
still no news on the center core, though |
21:25 |
Megaf |
xerox123_: xerox123: are you on Slack? |
21:26 |
Megaf |
rubenwardy, F**K!!!!!!!!! |
21:26 |
Megaf |
Fixer: f**k us =/ |
21:26 |
|
twoelk left #minetest-hub |
21:26 |
sofar |
just watch the replay, lol |
21:27 |
Megaf |
BOOSTER LANDIND NOW LIVE https://www.youtube.com/watch?v=0KSr1RBsB4s |
21:27 |
Megaf |
THEY LANDED!!!!!!!!!!!! |
21:27 |
Megaf |
wow |
21:27 |
sofar |
well yes, the side boosters did live |
21:27 |
Megaf |
both side boosters landing together |
21:27 |
sofar |
the center core booster is yet unknown |
21:28 |
Megaf |
now waiting for the centre booster |
21:28 |
xerox123 |
Megaf: nope |
21:28 |
sofar |
33 minutes and no news on the center core yet |
21:28 |
Megaf |
hum |
21:29 |
Megaf |
well, the car flying into space is quite epic https://www.youtube.com/watch?v=wbSwFU6tY1c |
21:31 |
Megaf |
!title |
21:31 |
MinetestBot |
Megaf: Falcon Heavy Test Flight - YouTube |
21:32 |
Megaf |
" |
21:32 |
Megaf |
Welcome to Scaleway! |
21:32 |
Megaf |
" |
21:32 |
Megaf |
Jordach: ^ |
21:32 |
Megaf |
:) |
21:33 |
rubenwardy |
jesus christ, elon musk is a terrible public speaker |
21:34 |
Fixer |
yet he is compared with jobs |
21:34 |
Megaf |
rubenwardy: indeed |
21:34 |
rubenwardy |
got the impression he'd be good |
21:34 |
Megaf |
launch https://youtu.be/wbSwFU6tY1c?t=1778 |
21:34 |
Megaf |
oh boy, was that beautiful |
21:35 |
Megaf |
I'm happy it didn't explode |
21:35 |
Megaf |
:P |
21:35 |
Megaf |
:D |
21:35 |
Megaf |
I'm somewhat proud of that thinking flying |
21:35 |
celeron55 |
musk is awesome |
21:36 |
Megaf |
man, that was a huge party |
21:36 |
celeron55 |
who cares about public speaking |
21:36 |
rubenwardy |
never said I did |
21:37 |
Megaf |
When I saw the animation and saw the tesla roadster inside I thought it was a joke |
21:37 |
Megaf |
man, they actually DID LAUNCH A CAR IN SPACE! |
21:38 |
Megaf |
the centre stage will go to mars... |
21:40 |
nerzhul |
Megaf are you a scaleway user ? |
21:40 |
Fixer |
Musk writes space history and will be along the bestest in the books, he already did major achivements |
21:41 |
Fixer |
reusable boosters - that was thing for decades, now it is reality |
21:42 |
Fixer |
loool |
21:42 |
Fixer |
that car moment |
21:42 |
Fixer |
felt so South Park like |
21:44 |
Fixer |
boosters touchdown very impressive |
21:45 |
Fixer |
core stage probably missed landing boat, but still, that is amazingly good, space these decades was on big declines, now it is great again |
21:46 |
celeron55 |
that launch only cost like less than $100M 8) |
21:47 |
Fixer |
and it is dirt cheap, but needs recalc due to loss of 1 central stage (1/3) |
21:48 |
Megaf |
maybe core stage is fine floating somewhere |
21:48 |
Fixer |
it is floating, just missed a boat a bit |
21:48 |
Fixer |
still amazing, you can't just land it easily, needs very accurate landing etc |
21:49 |
sofar |
who says it's floating? |
21:50 |
Megaf |
I did |
21:50 |
Fixer |
sofar: they usually float, it is pretty buoyant |
21:50 |
Megaf |
Fixer: they are usually detonated actually |
21:50 |
Fixer |
stage itself is light as f--- |
21:50 |
sofar |
still no update from @spacex, so, my bet is it cratered the drone ship and they're not announcing yet until they reach it |
21:51 |
sofar |
F9 launch 5? days ago unexpectedly survived soft splash, so we know they float well |
21:51 |
Fixer |
not really cratered, stage itself structurally is very weak |
21:51 |
sofar |
it'll still be unusable |
21:51 |
Fixer |
yeah |
21:51 |
Fixer |
ocean landing is more challenging, but possible |
21:52 |
sofar |
haha they have a live feed from the stage 2 up |
21:53 |
Fixer |
where? |
21:53 |
Fixer |
it is landed? |
21:53 |
Fixer |
or in water? |
21:53 |
sofar |
https://twitter.com/@spacex |
21:53 |
Fixer |
weight is 7,7 tons |
21:53 |
Fixer |
half of it is engines |
21:53 |
sofar |
stage 2 == upper stage == the car |
21:53 |
Fixer |
oh sorry |
21:53 |
Fixer |
was thinking about central core |
21:53 |
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21:53 |
Fixer |
it is still stage 1 ofc |
21:53 |
Fixer |
this one is stage2 |
21:56 |
Fixer |
looks like stage missed that ship just a little bit, since there was a smoke, but ship is intact, probably due to waves or wind or whatever |
21:56 |
Fixer |
still very close |
22:00 |
Jordach |
nerzhul: i've got a scaleway server |
22:01 |
sofar |
ah, yes, the feed did indicate something was "close" just before it cut out |
22:04 |
Megaf |
starman LIVE https://www.youtube.com/watch?v=aBr2kKAHN6M |
22:04 |
Megaf |
!title |
22:04 |
MinetestBot |
Megaf: Live Views of Starman - YouTube |
22:05 |
Megaf |
I thought the car would go to mars instead of turning into more space rubbis in Earths orbit |
22:06 |
Megaf |
sfan5: where is MinetestBot located? |
22:06 |
nerzhul |
jordach i got one too for building on gitlab.com for private projects |
22:06 |
sfan5 |
certainly not in space, Megaf |
22:06 |
Jordach |
nerzhul: they're really great at MT servers |
22:07 |
Jordach |
those Atoms pack a punch |
22:07 |
nerzhul |
it's just an atom it's too slow for me, but for a go build it's sufficient |
22:07 |
Jordach |
nerzhul: it handles serversteo 0.02 well |
22:08 |
celeron55 |
Megaf: it'll go in a solar orbit after some hours |
22:08 |
Megaf |
celeron55: then Mars? |
22:09 |
celeron55 |
well i suppose it'll go past mars |
22:09 |
Megaf |
I wonder if they have a radioactive generator in the car or soemthing |
22:09 |
celeron55 |
and, well, you know, generally be in orbit |
22:09 |
Megaf |
sfan5: netherlands? france? |
22:10 |
sfan5 |
amsterdam, nl |
22:10 |
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22:11 |
Megaf |
kool |
22:11 |
Megaf |
thanks |
22:13 |
Megaf |
they dont have teh baremetal arm plan I want for amsterdam, just paris =/ |
22:14 |
Amaz |
https://forum.minetest.net/viewtopic.php?f=15&p=311245#p311245 :D |
22:15 |
Amaz |
Opps, wrong channel :P |
22:18 |
Megaf |
meh, system trashing IP |
22:18 |
Megaf |
IO* |
22:24 |
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22:25 |
Megaf |
YAY, I have my dedicated ARM server now |
22:26 |
Megaf |
first step, apt full-upgrade :) |
22:27 |
Calinou |
inb4 lag spikes |
22:29 |
* Megaf |
in love with Scaleways dashboard |
22:31 |
IhrFussel |
Megaf, "dedicated cores" sounds like what I got... a v server with dedicated resources |
22:32 |
IhrFussel |
But will definitely work better than a regular v server where you share all cores with other customers |
22:34 |
IhrFussel |
v server = VPS |
22:36 |
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22:36 |
tumeninodes |
how perfect was that?! |
22:37 |
Megaf |
Why fussel keeps quiting after talking to me? |
22:38 |
tumeninodes |
he hates you? :P |
22:44 |
tumeninodes |
And he shall be Elon, and he shall be a good man. |
23:28 |
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23:44 |
Fixer |
https://www.youtube.com/watch?v=KORTP545vAc press conf now |
23:45 |
paramat |
thanks |
23:47 |
Fixer |
np |
23:47 |
Fixer |
it lags as hell though |