Time |
Nick |
Message |
00:00 |
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04:47 |
MinetestBot |
sofar: Jan-12 02:06 UTC <benrob0329> I think this mod is unmaintained, but its a neat old mod that could be adopted by mt-mods: https://forum.minetest.net/viewtopic.php?id=2588 |
05:19 |
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06:26 |
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06:26 |
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08:37 |
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08:48 |
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09:15 |
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09:49 |
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09:50 |
twoelk |
wow - heavy snowing out there |
10:59 |
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12:05 |
Megaf |
lovely windy day here twoelk |
12:05 |
Megaf |
4C, sunny, 18 KM/h |
12:05 |
Megaf |
I mean |
12:06 |
Megaf |
18 meters/second |
12:06 |
Megaf |
Oo |
12:06 |
Megaf |
"Dangerously windy later this afternoon and partly cloudy starting tonight, continuing until tomorrow afternoon." |
12:06 |
Megaf |
wind gust up to 46 KM/h, not too bad |
12:15 |
Megaf |
sofar: https://www.phoronix.com/scan.php?page=article&item=arch-antergos-clear&num=1 |
12:15 |
Megaf |
!title |
12:15 |
MinetestBot |
Megaf: Arch Linux vs. Antergos vs. Clear Linux vs. Ubuntu Benchmarks - Phoronix |
12:15 |
Megaf |
(I didn't read the article yet) |
12:15 |
Megaf |
reading now |
12:17 |
Megaf |
I see ClearLinux performance has increased a lot recently |
12:26 |
twoelk |
seems I'm a bit north of the high winds, just a lot of heavy snow here. Trees are starting to break under the load. Had a commuter train parking in front of my window for some unscheduled time |
12:28 |
twoelk |
I wonder how well a server would run on one of these :) https://www.csl-computer.com/shop/index.php?cPath=5_278&pl=nav |
12:30 |
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Fixer joined #minetest-hub |
12:35 |
Megaf |
twoelk: my current MT server runs on hardware similar but way older |
12:36 |
Megaf |
Ok, breakfast time |
12:36 |
Megaf |
Ping of coffee with bread with butter and peanut butter, that's what I will prepare, cya |
12:48 |
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twoelk left #minetest-hub |
12:52 |
Megaf |
Oo |
12:52 |
Megaf |
ping of coffee? |
12:52 |
Megaf |
I meant pint of coffee, latte actually |
12:52 |
Megaf |
Hi Fixer |
12:52 |
Megaf |
with no sugar |
12:55 |
shivajiva |
may as well go decaf Megaf :) |
12:56 |
Megaf |
I like caffeine shivajiva |
12:56 |
Megaf |
:P |
13:00 |
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13:08 |
Fixer |
hi |
13:12 |
shivajiva |
it's bad for you Megaf lol |
13:12 |
shivajiva |
Hi Fixer |
13:20 |
Megaf |
shivajiva: is it? |
13:20 |
Megaf |
shivajiva: do you eat sugar? |
13:20 |
shivajiva |
nope not directly, I use honey :P |
13:26 |
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Mr_Pardison joined #minetest-hub |
13:35 |
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nerzhul joined #minetest-hub |
13:42 |
CBugDCoder |
Hi Mr_Pardison , nerzhul |
13:42 |
Mr-Pardison |
o/ |
14:38 |
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twoelk joined #minetest-hub |
14:40 |
shivajiva |
nothing like bee spit for sweetening drinks lol |
14:43 |
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14:44 |
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Mr_Pardison joined #minetest-hub |
14:48 |
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Raven262 joined #minetest-hub |
14:50 |
twoelk |
uff, finaly made it to office - lot's of trees dropping random stuff on roads - including sometimes themselves |
14:50 |
Raven262 |
Sounds like quite a storm, twoelk. |
14:51 |
Raven262 |
Its been a while since I had one of those over here. |
14:51 |
twoelk |
the storm is more south of me, it's super heavy wet snow |
14:51 |
Raven262 |
Not saying that yesterday's weather has been any nice, something between rain and snow. |
14:51 |
Raven262 |
Oh, same thing it seems :P |
14:52 |
Mr_Pardison |
WE only got the bitter cold and some tiny ice pellets that fell for a while. |
14:52 |
Mr_Pardison |
still stuck with the cold tho :/ |
14:52 |
twoelk |
a firend driving south has been stuck on the motorway for hours though |
14:53 |
Raven262 |
So you probably got the worse version of the weather that was here yesterday. |
14:54 |
twoelk |
on the way I passed 4 cars in the ditch that I noticed |
14:54 |
Raven262 |
Even though the wind here was quite strong, I don't recall seeing trees being destroyed. |
14:54 |
twoelk |
might be more under the snow :-P |
14:56 |
twoelk |
it has been raining for weeks, so the ground is all muddy - nothing for exposed trees to hold on to |
14:56 |
Raven262 |
Ah |
15:03 |
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Fixer joined #minetest-hub |
15:10 |
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RobbieF joined #minetest-hub |
15:11 |
RobbieF |
Good morning. |
15:11 |
Mr-Pardison |
morning. |
15:35 |
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15:53 |
Wayward_One |
hi all :) |
15:53 |
Mr-Pardison |
hi Wayward_One (again :P ) |
15:54 |
Wayward_One |
lol |
16:05 |
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16:06 |
benrob0329 |
Shara: backface culling? |
16:14 |
Shara |
No idea |
16:20 |
Fixer |
[on] |
16:28 |
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16:29 |
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16:36 |
benrob0329 |
Shara: for potholes, a normal node with blackface culling |
17:09 |
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17:26 |
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Krock joined #minetest-hub |
17:31 |
Shara |
benrob0329: thanks, will look at it later |
18:23 |
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18:30 |
twoelk |
this is cool -> https://www.windy.com/?48.807,12.876,5 |
18:31 |
Krock |
Indeed cool. Too cool for me. Stop winding. |
18:32 |
Sokomine |
twoelk: not cool. mostly empty page |
18:33 |
twoelk |
uhm probably full of javascript |
18:33 |
Sokomine |
maybe the actual content of the page blew away. one of our neighbour's trees fell. seems nothing got dammaged (apart from the tree) |
18:33 |
twoelk |
the page shows the windflow among other things |
18:35 |
Sokomine |
ah. thanks |
18:38 |
twoelk |
yeah, a patched leaflet version, that's javascript then |
18:39 |
Sokomine |
yavascript is bad |
18:40 |
Krock |
yawascript is even worse |
18:40 |
twoelk |
it shows the storm center is now moving from north of Dresden eastwards towards Breslau/Wroclaw |
19:13 |
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bigfoot548 joined #minetest-hub |
19:24 |
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Mr_Pardison joined #minetest-hub |
19:32 |
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Fixer joined #minetest-hub |
19:41 |
benrob0329 |
JabaScript is a Superset of HutScript |
19:41 |
Wayward_One |
lol |
20:01 |
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Fixer joined #minetest-hub |
20:08 |
Shara |
Today's episode of "Let's moan about Minetest!": Dungeons that float in the sea. Why? :( |
20:09 |
Mr-Pardison |
what kind of dungeons? |
20:09 |
Shara |
The normal kind that MT generates |
20:10 |
Mr-Pardison |
mapgen. |
20:10 |
Mr-Pardison |
yell at it. |
20:10 |
Shara |
not helpful. |
20:10 |
Shara |
mapgen doesn't care |
20:10 |
Shara |
It is a mean and evil monster |
20:11 |
* Mr-Pardison |
makes some tea |
20:11 |
Mr-Pardison |
read yin a few minutes. |
20:11 |
Mr-Pardison |
want some? |
20:11 |
Shara |
Always |
20:12 |
* Shara |
really wants an option to set max dungeon spawn height |
20:12 |
Shara |
or dungeon generation I guess |
20:13 |
Shara |
I mean, you'd think they'd at least stay under 0 |
20:14 |
Shara |
But I am finding them above 20 in height on this map |
20:15 |
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CBugDCoder joined #minetest-hub |
20:15 |
* Mr-Pardison |
hands Shara a warm mug of tea |
20:15 |
Shara |
Thank you |
20:28 |
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Fixer joined #minetest-hub |
20:34 |
* twoelk |
thinks dungeons up high can be a nice surprise |
20:37 |
Shara |
They look quite ugly though |
20:37 |
Shara |
Especially when you get a nice big sea with lots of them floating in |
20:37 |
Shara |
Players already make enough weirdly placed cobble shacks that I don't want mapgen helping them :D |
20:38 |
Shara |
Why do I get the feeling I'm going to end up staring at dungeon code sooner or later? :( |
20:40 |
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IhrFussel joined #minetest-hub |
20:40 |
IhrFussel |
Did MTG 0.4.17 change something about stairs? I suddenly see straw slabs as unknown nodes |
20:41 |
Shara |
There was a correction to straw stairs/slabs that I did some time back, but it shouldn't cause them to be unknown |
20:42 |
Shara |
Hmm, that was back in July, so I'm sure someone would have noticed by now if that was a problem |
20:43 |
IhrFussel |
Are straw slabs even part of the default MTG? I don't find "straw" in the init.lua |
20:43 |
Shara |
Check farming mod |
20:44 |
Shara |
Are you using MTG's stairs mod or a different stairs mod? |
20:44 |
IhrFussel |
Oh so they are registered from the farming mod? I removed that one since I have farming by tenplus1 |
20:44 |
Shara |
Yup |
20:45 |
Shara |
Stairs previously had farming as a dependency, which when you think about it makes no sense |
20:46 |
Shara |
You should not need farming in order to have stairs |
20:47 |
Shara |
Ten even gave the PR a thumb up, so I assumed he'd update his mods if needed |
20:48 |
IhrFussel |
To be honest I don't have the newest version of his mod probably... I just know in 0.4.16 it worked fine, so it's probably just the missing farming mod from MTG |
20:49 |
Shara |
I don't see straw in his at all, though I didn't look very far yet |
20:54 |
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20:56 |
Megaf |
So freaking coldd today |
20:56 |
Megaf |
cant even feel my hands |
20:56 |
Megaf |
can moved them either |
20:56 |
Mr-Pardison |
^ me this morning. |
20:57 |
Megaf |
I just got home |
20:57 |
Megaf |
walking for more than one hour in this cold |
20:58 |
Megaf |
Just watched Star Wars |
20:58 |
Megaf |
Im free! finally free! |
20:58 |
Megaf |
from spoilers and stuff |
20:58 |
Megaf |
I can now return to the internet |
21:00 |
Mr-Pardison |
at least you were moving to generate heat. |
21:00 |
Mr-Pardison |
I was stuck waiting for the bus for nearly 40 minutes this morning,. |
21:03 |
Megaf |
I could wait and take the bus or walk for one hour Mr-Pardison |
21:03 |
Megaf |
Ive chosen to talk |
21:04 |
Mr-Pardison |
this was this morning to get to school. |
21:04 |
Megaf |
I walk one hour to get to college too ;) |
21:10 |
twoelk |
duh, didn't mapgen check touching nodes when placing dungeons to choose a material to build them of? - must have been some other dungeon mod then :-( |
21:14 |
Shara |
twoelk: I don't have a problem with what it builds them of, just where it builds them |
21:14 |
* Shara |
was just wandering round shadow stone dungeons... (...which were floating in the sea) |
21:22 |
twoelk |
well if the dungeons touch air on all sides the could become a zeppelin, if on water become a pirate ship :-P |
21:34 |
Shara |
:P |
21:34 |
Shara |
I have dungeon wall material controlled by biome at the moment, but can't see a way for anything more flexible than that |
22:04 |
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22:16 |
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22:23 |
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22:28 |
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22:51 |
ThomasMonroe |
what do you guys think of my rotating collision box algorithm idea at the end of #3996 |
22:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/3996 -- Thoughts about a more accurate shaped selection/collision box? |