Time |
Nick |
Message |
00:01 |
CalebDavis |
https://forum.minetest.net/viewtopic.php?f=9&t=16526 is it this one |
00:01 |
LazyJ |
Found it! "Cute Cubic Mobs" by RHR: |
00:01 |
LazyJ |
https://forum.minetest.net/viewtopic.php?f=13&t=9472 |
00:02 |
CalebDavis |
ok XD i just found it too :) |
00:02 |
LazyJ |
Probably too cutesy for all the ultra epic-awesome, too-cool-for-everyone players but very simple. |
00:02 |
CalebDavis |
i gtg help fix dinner cyall later |
00:03 |
Fixer |
i think sofar did some cubic mobs recently |
00:05 |
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00:09 |
LazyJ |
A player over on Craig's server asked if there is a way to revert mossy cobble back into regular cobble. |
00:09 |
LazyJ |
Cook it? |
00:10 |
LazyJ |
I added a tool for that on LG but adding a single purpose tool isn't a good idea in my experience. |
00:20 |
benrob0329 |
Cuboid mobs with good animations |
00:20 |
benrob0329 |
(The Dungeon Master shall return!) |
00:35 |
paramat |
yes 'simple mobs' is too old to refer too |
00:37 |
benrob0329 |
KaadmY: please dont let kilbith run you down, he's full of it and everyone knows it. We all love your work and would hate to see it stop because someone decided to be an ass :-) |
00:39 |
paramat |
cute cubic mods 2 has good and suitable models, that's rare for a MT mob mod |
00:40 |
paramat |
no way in MTG to revert mossycobble to cobble, but cooking it is a good idea, feel free to open an issue |
00:42 |
LazyJ |
I recommended to SG to open a suggestion Issue on MTG's GitHub. |
00:42 |
LazyJ |
I've already come-up with a work-around for LG so it is less critical for me. |
00:43 |
LazyJ |
Just thought I'd ask here in case I missed a mossy cobble change (easy to do these days; buried under a todo-list). |
00:44 |
paramat |
ah CCM2 is perfect because that shows how to use nodeboxes for mobs, i didn't want to make models |
01:06 |
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01:43 |
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02:50 |
* paramat |
adds azekill_DIABLO as a forum foe, to ignore their excessive posts |
03:19 |
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03:42 |
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04:05 |
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05:41 |
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05:45 |
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06:33 |
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06:38 |
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07:20 |
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08:48 |
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09:16 |
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09:39 |
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10:53 |
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11:45 |
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11:48 |
* shivajiva |
roars at Megaf |
11:49 |
Megaf |
hah |
11:49 |
* Megaf |
likes |
11:49 |
shivajiva |
;) |
11:51 |
* Krock |
roars at shivajiva and Megaf |
11:53 |
shivajiva |
Hey Krock :) |
11:54 |
Megaf |
Hi Krock |
11:54 |
Megaf |
any Android expert present? I could do with some help. https://imgur.com/gallery/jJGFr |
12:06 |
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12:14 |
Krock |
Calinou's belt: http://www.overclockers.com.au/images/newspics/17nov17/11.jpg |
12:42 |
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Darcidride joined #minetest-hub |
12:43 |
Megaf |
ok, I managed to get it working again |
12:56 |
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14:22 |
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14:40 |
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15:56 |
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16:21 |
Aerozoic |
Is there a way to give a single priv to all existing accounts on a server? |
16:23 |
jas_ |
in auth.txt, you can add it with sed |
16:23 |
jas_ |
or was it awk? i forget, lol.. |
16:23 |
Aerozoic |
sed awk? are those terminal commands? |
16:24 |
jas_ |
yes. or do you not use auth.txt? i didn't notice if it's default or what's up with that now |
16:24 |
jas_ |
something something db |
16:24 |
Aerozoic |
Pretty sure i setup sqlite for player backend |
16:24 |
Aerozoic |
i need to check, lol.. just a sec |
16:24 |
jas_ |
oh, maybe then it's a SQL command? i dunno those even more |
16:25 |
sfan5 |
auth data will always be in auth.txt (unless you're using e.g. sauth) |
16:25 |
Aerozoic |
yep player backend=sqlite3 |
16:31 |
jas_ |
ok so it is different then |
16:32 |
jas_ |
try sed s/interact,/interact,newpriv/g auth.txt, and if it looks right throw an -i in between... ? |
16:33 |
jas_ |
i'm sure that's not the best way tho. i dunno why i thought awk. that's what i did when i needed to add one priv to a bunch of names anyway |
16:33 |
jas_ |
i think i made bindable mouse PR not spam usable items on dig button... still does on place button pointing at air tho. fun playing with that file |
16:33 |
Aerozoic |
welp, messing with auth.txt is dangerous. I wanna be absolutely sure before i do anything. |
16:34 |
jas_ |
doing it without -i shows what it will does, and then adding -i makes it replace the file |
16:35 |
sfan5 |
Aerozoic: you can create a backup |
16:35 |
Aerozoic |
absolutely :) |
16:37 |
Aerozoic |
i wish there was a priv manager mod |
16:43 |
jas_ |
i wish i could tear frames |
16:46 |
Aerozoic |
How many wishes do we get? XD |
16:47 |
jas_ |
still fairly convinced movement is faster at a diagonal |
16:47 |
jas_ |
...at least. |
16:48 |
Aerozoic |
ha, i've always wondered that. Should be easy to test. |
16:48 |
jas_ |
one would think. i never dared, though. |
16:48 |
jas_ |
physics, it's a tricky thing haha |
16:48 |
Aerozoic |
d=rt |
16:48 |
jas_ |
oh? |
16:49 |
Aerozoic |
distance=(rate)(time) |
16:49 |
jas_ |
i made a grenade tnt thing once, that was fun. still need to turn egg into a spear tool |
16:50 |
jas_ |
would be nice to have that for snowball in stock minetest_game, and drop snow node wherever it lands. |
16:50 |
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16:50 |
Aerozoic |
just to make sure i understood, by diagonal, you meant holding both "W" and "A"? |
16:50 |
jas_ |
i use ESDF |
16:50 |
Megaf |
Hi |
16:51 |
Aerozoic |
so e and s |
16:51 |
jas_ |
esdf txcvargb <-- hotbar |
16:51 |
jas_ |
shift is use, z is sneak, space is place, alt is zoom, RMB jump, LMB dig |
16:51 |
jas_ |
q is drop, w is inventory. |
16:51 |
jas_ |
yep, e and s and proper yaw |
16:52 |
Aerozoic |
oh that reminds me, ever tried changing the default key for zoom? |
16:52 |
jas_ |
yes |
16:52 |
Aerozoic |
it's not in the change key menu and when i tried to change minetest.conf it absolutely refused to work. |
16:53 |
jas_ |
it is for me |
16:53 |
jas_ |
the only keys that aren't in the change keys menu are the hotbar slots |
16:53 |
jas_ |
i have to change those in the .conf |
16:53 |
jas_ |
what version do you use? |
16:53 |
Aerozoic |
16 stable |
16:53 |
jas_ |
i dunno then |
16:53 |
Aerozoic |
zoom is in the menu? maybe i missed it |
16:53 |
jas_ |
on 0.5.0-dev |
16:55 |
Aerozoic |
oh i see it now way off on the right by itself. I previously had adjusted the GUI size which had cut it off so i couldn't see it. |
16:56 |
jas_ |
if you try out 0.5.0-dev, you can come to dcbl sometime |
16:56 |
jas_ |
it's based off the same thing amhi was |
16:56 |
jas_ |
buggy though, stamina bar doesn't always show up first thing new user? gah, reminds me of hud_hunger |
16:57 |
Aerozoic |
Yeah i saw the forum post :) I should try it sometime. I'm having major issues with linux right now though. The only way i can even play MT is using the windows version on WINE -_- |
16:58 |
jas_ |
(hud is actually in dcbl_default/ui.lua, used for armor lol) |
16:58 |
jas_ |
wow |
16:58 |
jas_ |
that's extreme! haha |
16:58 |
jas_ |
better than an ipad tho |
16:58 |
jas_ |
: D |
16:58 |
Aerozoic |
lol, yep! |
16:58 |
jas_ |
i wish android 0.5.0 worked D': |
16:59 |
jas_ |
that's ok, i guess it doesn't even work on windows? or some versions, or some such thing |
16:59 |
jas_ |
works great here on debian 9.. oh well |
17:00 |
Aerozoic |
idek how you would get 5.0 on windows |
17:00 |
jas_ |
haha |
17:00 |
jas_ |
i think ubuntu is in windows store, problem solved! |
17:01 |
Aerozoic |
XD |
17:02 |
jas_ |
it doesn't bother me, but eventually it might bother others not to be able to use certain features |
17:02 |
jas_ |
dinosaur mods are coming |
17:03 |
jas_ |
honey i shrunk the minetest. i wanna try this feature now |
17:03 |
jas_ |
i just played with itemstack:get_meta():set_tool_capabilities() and that was very fun |
17:03 |
jas_ |
a lot of stuff is/will be backported to 0.4.1x tho haha |
17:03 |
jas_ |
(i joke, i mean 0.4.17 ahem) |
17:08 |
Roger9 |
Ello. |
17:11 |
jas_ |
hi Roger9 |
17:16 |
jas_ |
but it's not just about x+z+yaw it's also about pitch, and how i move one in relation to the other, it seems. |
17:17 |
jas_ |
i always thought it felt good anyway. mt is an interesting beast! |
17:34 |
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17:54 |
Jordach |
OwO |
17:54 |
Jordach |
*notices your Minecon stream* |
18:08 |
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18:15 |
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18:22 |
Calinou |
Jordach: whose stream? |
18:23 |
Jordach |
Calinou, BTM Moon |
18:23 |
Jordach |
:^) |
18:48 |
Roger9 |
I have officially installed Debian 9. |
18:48 |
Roger9 |
And with less help than I had last time. |
18:58 |
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19:53 |
Calinou |
Roger9: my WSL now runs Ubuntu 17.10, I upgraded it (16.04 → 17.04 then 17.04 → 17.10) |
19:53 |
Calinou |
it's not supported, but seems to work so far |
19:53 |
Calinou |
(even though the 2nd upgrade had a failure) |
19:53 |
Calinou |
(there was no need to go through 16.10, as it's EOL now) |
20:18 |
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20:19 |
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20:23 |
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20:58 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?f=10&t=18838 |
20:59 |
rubenwardy |
amazing github repo for that server ^ |
20:59 |
rubenwardy |
lots of innotive content |
20:59 |
rubenwardy |
https://github.com/Enrikoo/enricocraft |
21:01 |
* paramat |
looked |
21:01 |
Jordach |
:thonk: |
21:02 |
Calinou |
rubenwardy: ROTY 2018 |
21:03 |
Calinou |
Repo of the Year |
21:05 |
Krock |
*clones innovative content* |
21:11 |
Krock |
https://i.imgur.com/ue1M4wU.jpg https://i.imgur.com/tfDem5L.png |
21:11 |
Krock |
^ some real content made today |
21:12 |
rubenwardy |
nice |
21:12 |
Krock |
the upper roof looks quite cut-off, but I couldn't find a better matching solution yet :/ |
21:22 |
Roger9 |
'Ello! |
21:22 |
Roger9 |
Krock, rubenwardy, you have reason to celebrate. |
21:25 |
Krock |
why? |
21:27 |
Krock |
rubenwardy, seen the pasted server configuration here yet? https://forum.minetest.net/viewtopic.php?f=10&t=18843 |
21:27 |
Fixer |
Krock: BETA DAYS |
21:27 |
Fixer |
oh wait |
21:28 |
Fixer |
oh man |
21:28 |
Krock |
the server is enabled twice, default_privs seems to be an invalid setting line and max_users is .. apparently 40?! |
21:28 |
Fixer |
technic SSP for MC 1.2.5 - has nice ambience and has that feel, when I moved back 6 years ._. |
21:28 |
Krock |
Fixer, beta? where? |
21:28 |
rubenwardy |
jesus christ |
21:28 |
Shara |
Yea... but it's minetesthosting, so everything is meaningless :D |
21:28 |
Fixer |
it's SPARTA |
21:35 |
rubenwardy |
what even https://forum.minetest.net/viewtopic.php?f=10&t=18581 and https://forum.minetest.net/viewtopic.php?f=10&t=18700 |
21:36 |
Jordach |
>old cisoun textures |
21:36 |
Jordach |
you're a mad man |
21:36 |
rubenwardy |
ah, they have different titles |
21:37 |
rubenwardy |
never mind |
21:47 |
Krock |
rubenwardy, yet two servers that use the areas + protector combination |
21:47 |
Krock |
even if these aren't thought to be used together |
21:48 |
rubenwardy |
I don't like protectors very much - it encourages players to spam these ugly blocks through out the sky to protect the sky, and means you have to hide them in you buildings |
21:48 |
rubenwardy |
plus turning the player around is bad UX |
21:49 |
rubenwardy |
and also completely unpredictable as until recently there was no HUD |
21:49 |
Roger9 |
Back. |
21:49 |
Roger9 |
Anyway, the reason is that I've switched back to Linux! Yay! |
21:49 |
Shara |
Krock: Plenty of servers have used both mods |
21:50 |
Shara |
I even have both running on DL (though I don't like having both) |
21:50 |
Shara |
protectors has problems, especially for large scale admin created areas |
21:50 |
Krock |
as soon areas can be used by regular players, there will be dead zones, where both protection mods can cancel access to a place |
21:50 |
Fixer |
rubenwardy: it sucks but it was mitigated by those logos, but they still visible pretty much |
21:51 |
Krock |
not a fan of protectors either tbh |
21:51 |
Shara |
Krock: protectors can create dead zones all by itself anyway |
21:51 |
Fixer |
i hate protectors with usual reason - it is not eye pleasent to see sky full of them |
21:51 |
Krock |
oh, isn't there a range check for them? |
21:51 |
Shara |
Only reason I use it is because on a survival server, it feels like protection should be earned |
21:51 |
Krock |
inb4 landrush :3 |
21:52 |
rubenwardy |
there's better ways to add cost |
21:52 |
Shara |
Krock, protectors from different players can leave you with situations where it's impossible to place one |
21:52 |
rubenwardy |
like making area protection use a consumable item |
21:52 |
Shara |
Sadly I am not made of time |
21:52 |
rubenwardy |
or having a protector node, but allowing it to be placed (and so hidden) anywhere inside the protection area |
21:52 |
Krock |
"protection powered by 2 stacks of bread" |
21:53 |
Shara |
I've considered making the protectors invisible though |
21:53 |
Krock |
(consumable item) |
21:53 |
Krock |
but invisible ones will also block your building plans sometimes |
21:53 |
Shara |
But at least players know how to use the things |
21:54 |
Roger9 |
Maybe they should be semitransparent? |
21:54 |
Shara |
Roger9: pretty sure that would make it worse, not better |
21:54 |
rubenwardy |
<Shara> Sadly I am not made of time regrettably |
21:54 |
Roger9 |
What would it even feel like to be made of time? |
21:55 |
Shara |
I'm not sure if it would feel like anything |
22:05 |
Roger9 |
Meh, it might feel kinda timey. |
22:06 |
Roger9 |
Granted, time isn't even a physical substance. |
22:07 |
Raven262 |
Ah, so is your soul made out of physical substance? |
22:07 |
Raven262 |
And yet you say it exists. |
22:07 |
Roger9 |
I didn't remember saying that souls exist. |
22:08 |
Roger9 |
And still don't. |
22:08 |
Raven262 |
Oh nice. |
22:08 |
Raven262 |
Self awareness then? |
22:08 |
Roger9 |
? |
22:08 |
Roger9 |
Self awareness is a concept, not a physical substance, if you mean that. |
22:08 |
Raven262 |
You can't really think you are a simple machine, can you? |
22:08 |
Roger9 |
No, I'm a complicated machine. |
22:09 |
Raven262 |
Same. |
22:09 |
Raven262 |
It doesn't really matter, you do know what you are. How? |
22:10 |
Roger9 |
https://en.wikipedia.org/wiki/Brain |
22:10 |
Raven262 |
I don't have one of those. |
22:10 |
Raven262 |
In my collection, I mean. |
22:11 |
Roger9 |
We all have one in our head, though. |
22:11 |
Roger9 |
We most likely first found that out, ages ago, by examining corpses. |
22:13 |
Raven262 |
Its interesting though, not long ago I would easily accept the fact that we are actually only complex machines. Its getting harder to think that way more the time flows. |
22:14 |
Raven262 |
Hmm, thats getting offtopic. |
22:14 |
Raven262 |
...and then, there is minetest. |
22:14 |
sfan5 |
have you tested some mines today? |
22:14 |
Raven262 |
Some, you? |
22:14 |
sfan5 |
none |
22:14 |
Roger9 |
Not really. |
22:16 |
Krock |
oh yes! let's go on an adventure, my princess! |
22:17 |
Raven262 |
Well, that escalated quickly. |
22:18 |
Raven262 |
I'm kind of terrified by the absence of unicorns here though. |
22:21 |
* Roger9 |
generates a unicorn |
22:23 |
Donbatman |
https://twitter.com/farfadet46/status/716324617506398208 |
22:24 |
Raven262 |
Damn, now I am terrified. |
22:25 |
Krock |
https://pastebin.com/raw/KMtWnkiG |
22:25 |
Krock |
^ Roger9, no need to generate one. here's it. |
22:26 |
Raven262 |
:) |
22:27 |
Roger9 |
lol |
22:27 |
Roger9 |
I'm once again fiddling with the MATE panel system. |
22:34 |
Fixer |
to make invisible protectors just make a tool that by right or left clicking changes protector textures to invisible ;) |
22:34 |
Fixer |
it is possible in 2017 minetest, right? right??767 |
22:35 |
Raven262 |
The markers are a better option IMO |
22:35 |
Roger9 |
Right??767. |
22:38 |
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22:39 |
Fixer |
simple protection / landrush is better option |
22:39 |
Fixer |
very build friendly |
22:39 |
Fixer |
no hassle |
22:39 |
Fixer |
no flying crap |
22:39 |
Fixer |
you get 16x16x1XX area |
22:39 |
Fixer |
server is divided in 16x16 chunks basicly |
22:40 |
paramat |
per-mapblock protection, much better |
22:40 |
Fixer |
this system is used on Landrush/LibertyLand/Fozland and is very good |
22:40 |
Fixer |
proven itself |
22:40 |
Fixer |
yet very few servers use it |
22:40 |
Fixer |
they end up with protectors clogging up everything, sometimes in ridiculous ways |
22:40 |
paramat |
protector nodes are crude and ugly |
22:41 |
Raven262 |
^ |
22:41 |
Raven262 |
This is exactly what i thought |
22:42 |
Raven262 |
There are protection mods that don't require protector nodes. |
22:42 |
Fixer |
paramat: landrush protection is pretty much that (it should use mapchunks but i'm not sure, it uses more of vertical space too) |
22:42 |
Fixer |
i'm tired of those protectors everywhere |
22:42 |
Fixer |
it is good mod |
22:42 |
Fixer |
but |
22:42 |
Fixer |
not for OCD people |
22:42 |
Fixer |
not for building |
22:43 |
Fixer |
for survival? probably |
22:43 |
Fixer |
you need to incorporate those protectors into your house and it is big pain in the ASS |
22:43 |
Fixer |
or worse |
22:43 |
Fixer |
into landscape |
22:43 |
Raven262 |
They made a lighter version where the protection node looks like a lock. |
22:43 |
Fixer |
horro |
22:43 |
Fixer |
r |
22:44 |
Raven262 |
But same thing still. |
22:44 |
Fixer |
yeah, still, good luck building anything bigger then simple house with protectors |
22:44 |
Raven262 |
https://forum.minetest.net/viewtopic.php?t=7239 this one though is nice |
22:44 |
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22:44 |
Raven262 |
With the markers mod, it makes a better alternative. |
22:45 |
Raven262 |
https://forum.minetest.net/viewtopic.php?pid=124128 |
22:46 |
Donbatman |
With mysoundblocks I made them hidden with a chat command to show them again |
22:46 |
Donbatman |
https://github.com/minetest-mods/mysoundblocks/blob/master/init.lua#L149 |
22:47 |
Donbatman |
Protection blocks could do the same |
22:55 |
Shara |
Built using protectors: http://rc.minetest.tv/wp-content/uploads/2016/07/Cap_Palace.png |
22:55 |
Shara |
I don't think that was really luck. |
22:55 |
Shara |
Inside is quite nicely decorated too |
22:56 |
Donbatman |
cool |
22:56 |
Shara |
Was built by a player who wanted to make something for me. |
22:56 |
Shara |
I didn't know he was building it until it was finished :) |
22:57 |
Donbatman |
You have your players wrapped around your little finger |
22:57 |
Shara |
Protectors certainly have some problems, but it's completely possible to build nice things with a little planning |
23:00 |
Shara |
Fixer: is landrush protection mod even maintained? I tried to find info on it before and it just didn't seem that great really. |
23:00 |
Shara |
No flexibility |
23:01 |
Fixer |
Shara: there is one by brandonreese, and there is fork by Krock (simple protection), mod has proved itself (work on few big servers for years) |
23:01 |
Shara |
But seems like it has strict limits in terms of height of protections |
23:01 |
Shara |
And that's kind of useless to me |
23:04 |
Shara |
Krock's mod looks a bit better |
23:05 |
Shara |
But looks like no underground protections? |
23:05 |
Shara |
These mods feel like they are great for city-building type servers |
23:05 |
Shara |
But not everyone wants to be forced to a nice neat grid |
23:27 |
Fixer |
Shara: you can customise it |
23:27 |
Fixer |
Shara: you can claim all height |
23:28 |
Shara |
And what if players make flats and want to give floors to different people? |
23:28 |
Shara |
It doesn't work |
23:31 |
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23:33 |
Fixer |
iirc sharing is possible |
23:34 |
Shara |
I didn't meanf or sharing. |
23:34 |
Shara |
for* |
23:34 |
Shara |
One person makes a big building then gives fllors to different people, who just get that floor. I've seen it done often. |
23:34 |
Shara |
floors* |
23:34 |
Donbatman |
Or apartments |
23:37 |
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23:41 |
Fixer |
Shara: i don't think it is possible, iirc there is separate mod for appartments |
23:41 |
Shara |
areas and protectors work |
23:42 |
Fixer |
in what sense? |
23:42 |
Shara |
But I'm just pointing this out to show you why you can't say one specifc mod is perfect and others are automatically bad |
23:42 |
Fixer |
i don't remember such feature |
23:42 |
Fixer |
i have not said that, but in my experience, it is much easier to build with landrush mod |
23:42 |
Shara |
You don't need a feature. They work simply because they are not limited to specific sized areas in this way. Placement is more flexible |
23:43 |
Shara |
It's a bit more tricky with protectors than with areas, but even then it can be done |
23:43 |
Roger9 |
Using the wrong type of text hinting (wrong subpixel order) looks really weird. The text looks just sliiiightly out of focus. |
23:44 |
Roger9 |
Having no subpixel hinting on text achieves a similar, albeit slightly weaker, effect. |
23:44 |
Roger9 |
Well, by that I mean "having no subpixel tinting". |
23:46 |
Calinou |
I now use this on Windows, btw: https://github.com/snowie2000/mactype |
23:47 |
Calinou |
smoother font rendering :) it's updated for Windows 10, I didn't use it for a while |
23:49 |
Roger9 |
A better solution would be "don't use Windows". |
23:49 |
Raven262 |
^ |
23:49 |
Raven262 |
Except when you have to play Skyrim. You do need windows for that. |
23:50 |
Roger9 |
That's no excuse - I recently gave up Roblox so I wouldn't have to use a terrible OS every day. |