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IRC log for #minetest-hub, 2017-10-15

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All times shown according to UTC.

Time Nick Message
00:00 Fixer do you know that minecraft has text to speech built in?
00:01 Fixer jt 2 map is very impressive
00:01 Fixer http://jt2.intraversal.net/assets/map.png
00:02 Sokomine i'd rather wish for speech to text...
00:02 Fixer Sokomine: it is called chat :p
00:04 Fixer imagine minetest chat in duke nukem voice
00:04 paramat schematics are safe, the code doesn't allow ignore to be placed if it was present in the schematic
00:05 Fixer Calinou: https://forum.minetest.net/viewtopic.php?f=11&t=9231#p297094 @ please also update your dead dropbox links
00:06 Sokomine fixer: :-) chat is good
00:07 Sokomine paramat: they're partly compressed. no idea if there are any holes there
00:07 paramat oh ok
00:07 Fixer "Anyone interested in making a Pokemon mod? (New posts)"
00:07 Fixer for some reason I completely missed that pokemon craze
00:07 paramat anyway no schem can be allowed to be placed from CSM obviously
00:08 paramat even reading a volume in CSM is controversial and controlled by a server 'flavours' setting
00:08 Sokomine one server had...strange mobs running around which where called pokemons. i never figured out why and what for. they where strange creatures. apart from that it was a nice small server
00:16 red-001 paramat, I don't see why
00:17 red-001 we allow map saving
00:17 red-001 which arguable is there for the same reason
00:18 Sokomine it's there for saving your buildings
00:20 paramat what i mean by 'controversial' is, it's possible to abuse it for cheating, so it's under control of 'flavours'
00:20 paramat but as long as it's controlled by flavours it's ok
00:21 red-001 I wasn't suggesting not to have it limited by the same system was I?
00:21 paramat map saving is very different, you can't instantly and easily use the data in a CSM mod to cheat
00:22 paramat no you weren't, sorry to be unclear
00:22 red-001 it's either base64 encoded stored in mod storage or a blackbox like screenshots that are dumped to some folder
00:22 Sokomine i'm extremly glad that map saving exists
00:24 Shara Sokomine: same
00:24 IhrFussel Sokomine, Pokemon is a franchise by Game Freak/Nintendo
00:25 IhrFussel Using such creatures on a server could end in a law suit
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01:17 Natechip if your going to just copy buildings
01:17 Natechip why don't u just save the builds with worldedit
01:18 Natechip then paste them on another server ny moving worldedit data
01:18 Natechip by*
01:19 Natechip but that's for smaller areas
01:22 rubenwardy shivajiva, just read this: https://forum.minetest.net/viewtopic.php?p=296903#p296903
01:22 rubenwardy I agree with what you said
01:24 rubenwardy don't want to bump that topic, it's being frequented by angelo \o/
01:25 Natechip rubenwardy: shiva is asleep
01:26 rubenwardy I know
01:26 rubenwardy they'll see in the morning
01:29 red-001 tl;dr security is hard
01:29 Natechip rubenwardy: shiva put skyblock up privataly a few days ago, with his sauth and other mods the lag was at 0.1 which is crazy from skyblock
01:29 red-001 why did they take it down in the first place?
01:30 shivajiva thanks rubenwardy, over the farce encountered in #6114
01:30 Natechip wtf shivajiva
01:31 shivajiva hey nate
01:31 Natechip excuse my language
01:31 Natechip i thought u went to bed a while ago XD
01:31 rubenwardy shivajiva has just as bad a sleeping pattern as me and Shara, it seems
01:31 Natechip yup
01:31 * rubenwardy looks at the time
01:31 rubenwardy oh no
01:31 Natechip what time for u
01:32 shivajiva no I've been moving around skyblocks trying to get a huge piece of map loaded
01:32 rubenwardy 0230
01:32 Natechip shivajiva: when i logged on it was 0.1? what about now when loading map more
01:33 shivajiva still 0.1, remember the client is caching it
01:33 Natechip you should try putting it on 0.5.0 dev
01:33 Natechip i would like to see that :D
01:34 shivajiva gamehub has extensive control over privs and spawn positions as well as inventories so it's quite a heavy mod
01:34 Natechip also i tried to test sauth yesterday. kept getting error when trying to start the world on dev
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01:34 rubenwardy ooh, hi paramat
01:35 Natechip yup, granted me all until I went through game hub :D
01:35 Natechip hehe
01:35 rubenwardy joining the bad sleeping pattern club
01:35 paramat exactly
01:35 Shara :D
01:35 Natechip 18:35 for me
01:35 Natechip hehe
01:35 shivajiva yea I suffered from a dumbass error, left the edit open and managed to delete some crucial bits and commited without re-reading it
01:35 Natechip ill be up until 01:00 prbly
01:36 shivajiva all fixed now though :P
01:36 Natechip shivajiva: but. player clean seems good with normal client. I will try on dev tmr
01:36 Natechip ofc with jail I'm talking abt
01:36 shivajiva ik
01:37 Natechip kk
01:37 * benrob0329 copies some fottage of his plane taking off/landing to his hard drive
01:37 shivajiva no fottage here pls :P
01:38 Natechip hehe
01:38 benrob0329 ofc, just commenting on my existence to let everyone know I'm on :P
01:38 shivajiva HI benrob! :)
01:39 benrob0329 hi shivajiva
01:39 Shara Hi benrob0329. Welcome back :)
01:39 Natechip shivajiva: did u hear abt longerstaff13's nasty  typo
01:39 benrob0329 ty Shara, it's good to be back
01:41 shivajiva nope, remember it's a public channel pls Natechip
01:41 Natechip shivajiva that's what i was ganna say. but longer gave me permission to put it in public
01:41 Natechip if you want to see its in #
01:41 Natechip nvm
01:42 shivajiva #nvm is empty =)
01:43 benrob0329 I really need to get an SSD for editing
01:44 Natechip shivajiva ill just pm
01:44 shivajiva heh bought one today :)
01:44 benrob0329 I have one for boot, but my home folder is on a hard drive
01:44 benrob0329 I have an m.2 reader, so I could get another one of those
01:44 shivajiva considered SSHD?
01:45 paramat Natechip sorry to ask but please could you try to type words in full? i was wondering what 'abt' meant, i don't like having to guess what people are typing ;]
01:46 benrob0329 shivajiva: SSHD? the ssh daemon?
01:46 rubenwardy yay
01:46 rubenwardy finally got around to restarting my personal MT server  again
01:47 rubenwardy --worldname and --worldpath are so incredibly broken
01:47 rubenwardy so I'm running my personal server with a completely different Minetest build as run in place, as I don't trust Minetest not to run ctf on it - which would delete it
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01:51 shivajiva ever experienced minetest refusing the logging level and defaulting to none even though it's correctly set?
01:51 rubenwardy I've personally never changed it, sorry
01:52 rubenwardy and I'm afraid I must leave you now as my bed summons
01:52 shivajiva Gn, rest well :)
01:52 Shara Sleep well :)
01:52 rubenwardy :D
01:52 rubenwardy make sure you go to bed at some poitn
01:52 shivajiva lol in like 5 mins
01:53 rubenwardy just 5 more mins
01:53 Shara Maybe tomorrow night I will :)
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08:59 Krock Some cart performance stats: https://www.youtube.com/watch?v=agxaKhSl_2s
09:00 Krock now I got do compare that with the mtg carts...
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10:20 Megaf Hello
10:23 Raven262 Hi Megaf
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11:43 Calinou Fixer: heh, I logged into my Dropbox account (which I don't actively use since years ago)
11:43 Calinou https://media.hugo.pro/firefox_2017-10-15_13-42-54.png
11:43 Calinou one of the files is exactly 3 years old (+ 1 day) :P
11:49 Calinou sofar: what's the procedure for creating a new mod in the minetest-mods organization?
11:49 Calinou I'd like to move my Bedrock mod there
11:49 Calinou (right now, it's not on GitHub at all)
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13:13 Fixer everybody move your body
13:14 jas_ sweat.  sweeeaaat.  let the music take control.  let the rhythm mov you
13:14 jas_ (how close was i?)
13:15 Fixer is it possible to addons waypoints into minimap?
13:15 jas_ dunno, but i think so.  well it shows entities anyway.  good question fixer, i been meaning to try
13:16 Fixer per world waypoints ;)
13:25 Fixer https://i.imgur.com/x538HRZ.png
13:53 Krock that game looks like Minetest
13:55 Fixer Krock: http://www.minecraftguides.org/blocks/gravel.png ;)
13:59 Fixer Krock: https://i.imgur.com/sSSzTJo.png hmmmmmmmm, what clone could that be?
14:01 Fixer real global textures merged
14:03 Fixer time for some textures
14:10 Krock Fixer, most likely a clone in the app store from Minetest
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14:33 Megaf F   I   X  E   R
14:33 Megaf k  r  o  c  k
14:33 Megaf M    e    g    a    f
14:34 * Megaf shows himself out
14:34 Shara Just showing silly spacing out, please.
14:35 Shara I'd be quite happy for the Tiger to stay, but that stuff gets annoying :P
14:36 Megaf I can't help myself. I have to do it when I see somebody else doing it
14:40 Krock 𝗠𝗲𝗴𝗮𝗳
14:45 Fixer ^ invisible spacing
14:51 Krock Fixer, zoom in
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15:02 Fixer "Equifax CEO walks away with $18 million after data breach affecting half the US occurs on his watch. (cnbc.com)" very fine
15:02 nerzhul it's a grave fault, in france : 0$
15:03 red-001 nerzhul, are you planning to implement a player auth database backend?
15:04 nerzhul red-001, i'm very busy these days, but it was planed
15:04 nerzhul i already got it in my fork since 2 years
15:04 nerzhul why this question ?
15:06 red-001 just it would be nice to have it for 0.5
15:06 nerzhul red-001, yes i agree
15:06 nerzhul if you get time it's not difficult to implement
15:07 nerzhul follow same model as player db backend, files + sqlite + pg, add 1 table to represent the file auth with an index on player name
15:07 nerzhul the most difficult is to plug it properly to lua, in my fork i dropped it because it was useless
15:07 red-001 the current backend is impelemented in lua right?
15:08 nerzhul i'm not sure
15:12 nerzhul red-001, can you take a review on ASIO, maybe you will find why the windows crash happens :p
15:18 red-001 sure
15:39 shivajiva did I stir dev into action lol, 24 months nerzhul and it never made it in. Seems my assertions are correct...
15:42 nerzhul shivajiva, sorry i don't know what you are talking about, and if you are crying because i didn't dev a feature you wait since a long time ossyr, just look at my github activity and you will see i'm doing things... remember it's not paied.
15:43 shivajiva crying...no I laughed
15:50 shivajiva see I don't get paid either, took me <24 hours to work it out, code it and get sauth tested but I'm a whining owner who knows little about what goes on in the core. That's why I laughed ;)
15:54 nerzhul the account database with pg is not stupid, it's nice for mt network server :) (i.e. multiple instances with same accounts)
15:56 shivajiva it's only missing a socket or 2 for a web based registration as far as I can see, not that it's required but optionally it would be nice
16:07 shivajiva caching the players limited to being online has a dramatic effect on priv checking and server lag, especially as the server matures, more than any changes I have noticed since I arrived here. That tells me it should have been done a long time ago.
16:10 shivajiva that's the smart bit about sauth so when you implement player auth db pls ensure it's incorporated
16:11 Shara If it's not, any serious long-term server owner should just stick with sauth instead
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16:14 shivajiva o/
16:15 IhrFussel Hello there...anyone know how I can reference the entity's "self" via get_luaentity()?
16:15 Shara Hi Fussel
16:18 IhrFussel I changed the mobs mod to allow certain tamed animals to get EXP and level up ... but I want the nametag of the entity to change the moment it levels up... I get the entity via local obj = hitter:get_luaentity() but update_tag() seems to require a self
16:19 IhrFussel Or is get_luaentity() already the "self"?
16:21 shivajiva what happens if you do obj:update_tag() after manipulating the nametag?
16:23 shivajiva never messed with entities tbh only seen tenplus playing with knockback using an entity
16:26 IhrFussel shivajiva, update_tag(obj) seems to work
16:27 shivajiva :)
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16:39 red-001 like to sauth?
16:39 red-001 link*
16:40 Krock krock-works.16mb.com/MTstuff/modSearch.php?q=sauth?lucky=sure
16:40 Krock s/?l/&l/
16:40 red-001 Could not find anything about sauth?lucky=sure :'(
16:41 red-001 brb naming my mod &
16:41 Krock good luck. it's escaped
16:42 shivajiva https://github.com/shivajiva101/sauth
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17:19 Krock I found minetest with better shaders as a background on Discord: https://discordapp.com/assets/85e031dc63742b86264cc0dbc2a6fdb8.jpg
17:21 Raven262 That is minetest?
17:22 Krock no, not really. The mapgen doesn't fit either.
17:24 Raven262 This is somehow what i expected when i saw directional lightning in minetest.
17:25 red-001 Krock, minecraft I assume?
17:26 Krock *shrug*
17:28 rubenwardy some Minetest clone
17:28 Raven262 Probably someone's experiment or a small project.
17:29 Fixer some _crappy_ minetest clone, not our belowed default
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17:31 Fixer with authentic indie feel - rendering of tools in hands was omitted to save GPU power
17:32 Fixer minimap settings checked once a few seconds - saves the CPU power for better future of Earth /environmentalism
17:33 Raven262 lol
17:34 Fixer forgot #
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18:00 Aerozoic Anybody know if 5.0 is still being planned not to support mobile devices?
18:00 Fixer good question
18:02 red-001 I don't think that was ever an offical plan
18:03 IhrFussel Aerozoic, I don't think the devs would want to lose ~ 80% of their userbase
18:03 Aerozoic I'm not sure if anything is official, lol. I just haven't heard in a long time so i was wondering.
18:04 IhrFussel Or at least many server owners would be pissed
18:06 Aerozoic It was my understanding the mobile version was just a side experiment with no guarantees of continued support.
18:08 Shara Apparently many apps won't be updating to it at least.
18:08 Shara But didn't hear anything about official version being dropped
18:08 paramat 0.5.0 will have an android version
18:09 Aerozoic ah there we go :)
18:09 paramat but dropping android was briefly discussed but was an unpopular idea
18:10 paramat wouldn't reduce mobile users, most use forked apps
18:10 Shara But if the apps don't update...
18:10 paramat we would just lose the most well behaved official app
18:11 paramat yes indeed some apps may not update, which will help
18:11 paramat such as multicraft
18:11 red-001 #6087 anyone?
18:12 paramat .. which has > 1 million downloads (!) so that will help
18:12 red-001 trying to finish off old csm prs before starting new ones
18:13 Shara paramat: got to hope they don't just switch to something worse...
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18:17 paramat anyway seems in early 2018 lord fingle may be able to work on our app
18:43 IhrFussel paramat, 0.5.0 will most likely release before early 2018 or not?
18:44 IhrFussel But nice Android controls for 0.5.1 is better than nothing
18:57 Fixer paramat: help in what way?
19:01 paramat release probably in early 2018
19:02 paramat lord fingle will hopefully improve the controls, i asked him to, plus other general work
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19:05 red-001 anyone else getting "terminate called after throwing an instance of 'SettingNotFoundException'
19:05 red-001 what():  Setting [help] not found.
19:05 red-001 " when trying to run a cross compiled build?
19:09 Fixer "containers with children"
19:09 Fixer red-001: try building debug build
19:16 Fixer compiling newest git, will enjoy newest mtg schtoyle
19:21 Fixer paramat: those deserts needs tubleweed or how it is called, badly, or it is totally plain and dull, i mean parts that don't even have cacti
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19:44 tenplus1 hi folks
19:44 red-001 nvm it was an issue with my x86 compiler
19:44 red-001 64-bit works fine
19:45 tenplus1 hi red
19:45 tenplus1 any forum devs in tonight ???
19:45 rubenwardy forum devs?
19:45 red-001 ^
19:45 tenplus1 oops, forum admin :PPP
19:45 tenplus1 hi ruben
19:46 red-001 are a lot of core devs away right now?
19:46 red-001 since it's seems harder then ussually to get your code reviewed
19:46 rubenwardy I have 2 big coursework pieces due soon
19:47 tenplus1 just wondering if it were possible to block a user from posting on a thread ?
19:48 red-001 nerzhul, not getting a crash under wine
19:49 rubenwardy no, tenplus1
19:49 tenplus1 shame
19:50 * Shara can guess which user
19:50 Shara Hi ten :)
19:50 Fixer red-001: under wine? you like to live *sly
19:51 Fixer wait a second
19:51 red-001 Fixer, what windows version are you using?
19:51 Fixer 7
19:51 tenplus1 hi Shara o/
19:51 red-001 let me check if it happens under windows 10
19:51 Fixer it feels strange in creative menu
19:51 tenplus1 nice mod btw, like the tp potions :)
19:51 Fixer red-001: what exactly happens?
19:51 Shara Hehe, thank you!
19:52 Shara Sooo glad to have that done.
19:52 tenplus1 now there's always a cost to teleporting :D
19:52 red-001 https://github.com/minetest/minetest/pull/6485#issuecomment-335884557
19:52 Shara Well, for any servers that dare use them :P
19:52 tenplus1 true, doesnt seem so cheaty now
19:52 Fixer paramat: you should add (press F9 to use) in tooltip for mapkit and same for zoom
19:52 Shara But I doubt they'll get much adoption given how many options there are and that most servers already have soemthing
19:53 Shara something*
19:53 CalebDavis hi Ten
19:53 tenplus1 hi Caleb
19:54 ThomasMonroe hey tenplus1
19:55 Fixer paramat: kelp on sand, but why not on dirt too?
19:55 tenplus1 hi Thomas
19:56 Fixer paramat: confused on zoom, binoculars in inventory - zooms, removed them and forgot about it - still zooms, bug?
19:57 Fixer esc menu now has scroll on the right side
19:57 Fixer does not look that good
19:57 Fixer game on pause text has offset too, hmm
20:01 Fixer https://i.imgur.com/x6GMEm8.png
20:02 red-001 no crash on windows 10
20:02 red-001 Fixer, maybe the issue is with the compiler you used?
20:03 Fixer paramat: https://i.imgur.com/envmYFT.png
20:04 Fixer red-001: i have no issues with default right now, no crashes yet
20:04 red-001 huh no issues with master but that PR always crashes
20:04 Fixer red-001: what PR?
20:05 red-001 the new network one
20:05 tenplus1 nite all
20:05 tenplus1 left #minetest-hub
20:05 Fixer red-001: oh, that one
20:05 Fixer red-001: i'm compiling via msys2/mingw64
20:05 Fixer red-001: crash both in sp and mp
20:06 Fixer red-001: i've postponed testing it until nrz works on a fix
20:06 red-001 huh it works fine with x86_64-w64-mingw32
20:08 red-001 so much for standards
20:09 Fixer paramat: there must be some mechanism that decays kelp on air
20:09 Fixer red-001: mingw always confused me
20:09 Fixer x86_64 w64 w32, what is that?
20:10 Fixer how can you parse it>
20:10 Fixer 64bit64bit32bit smth
20:10 red-001 I think mingw32 was the name of the orginal compiler
20:11 Fixer my schtile is unbreakable -> https://i.imgur.com/psereUs.png
20:11 red-001 w64-mingw32 is the fork that works on 64-bit systems
20:11 Fixer getting hotter
20:11 red-001 I think  x86_64 means it compiles binaries for that arch
20:11 Fixer yes
20:11 Fixer probably makes sense (it needs renaming to something better)
20:14 paramat 'plain and dull' deserts is a matter of taste, i find barren landscape with only an occasional dry shrub very beautiful
20:15 paramat red-001 yes dev is slow recently
20:17 paramat Fixer tooltip idea is good, ok
20:17 Fixer my new kelp schtyle: https://i.imgur.com/aUiSlDn.png
20:17 paramat dirt doesn't go deep enough in oceans for kelp on top
20:17 Fixer ok, reasonable
20:18 Fixer next
20:18 paramat Fixer did you find that kelp generated on land? kelp cannot be placed in air
20:19 Fixer paramat: no, that was placed by me, and then water removed, the point is ... do we need kelp decay?
20:19 paramat zoom is always allowed in creative mode, were you in that mode?
20:19 Fixer when not in water
20:19 Fixer yes, in creative
20:21 Calinou hi :)
20:21 Fixer oh ghi
20:21 paramat ahh removing water of course, hmm
20:22 Fixer paramat: also, since we have like 4 kinds of wood - can we have 4 kinds of wooden doors? :} (debutable)
20:22 paramat i'd rather avoid another ABM for kelp decay in air, ABMs are very intensive
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20:23 paramat placing kelp in water then draining the water is rare enough a situation
20:23 paramat good feedback thanks
20:23 Fixer i like it
20:23 paramat doors in all woods would be good, but i would leave that to the door expert sofar
20:26 Fixer even better kelp design
20:26 Fixer https://i.imgur.com/IToiCTB.png
20:26 Fixer oh wait
20:26 Fixer i will do dramatic effect
20:28 Fixer https://i.imgur.com/p8SGEZT.png
20:31 Fixer paramat: some deserts near shore have insanely low density of even shrubs
20:32 Fixer at least in carpathian
20:33 paramat near the shore below y = 5 is a different biome which has no decorations, because it is beach or sandflats
20:33 Fixer hmm
20:33 paramat biomes are identical in all mapgens except mgv6
20:33 Fixer here is example for carpathian https://i.imgur.com/pPe7sd5.jpg
20:34 Fixer there are shrubs behind me, and to right side
20:34 paramat oh ok
20:34 paramat the dry shrubs in deserts are variable density, some areas have no shrubs
20:34 Fixer y=5/6
20:35 Fixer walking forward - dead as on Mars
20:36 Fixer another shrubless example: https://i.imgur.com/MTLn4ne.png
20:37 Fixer yes, it varies
20:37 Fixer this part is extreme shrublessness on the border with snow biome
20:41 Fixer i also remember treeless green biome with some bushes but with extreme lack of grass
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20:43 Fixer paramat: example of grass density https://i.imgur.com/TKZaH6j.png, note how it is of the same tallness
20:43 paramat yes long grass varies in density too, some areas have no long grass
20:44 Fixer shot to left side that includes bushes https://i.imgur.com/sZB7neV.png
20:45 Fixer paramat: also, whats up with grass height? can't be randomised on world gen?
20:46 Fixer hmm, distant area is much more rich in grass
20:46 Fixer paramat: nevermind about grass height
20:47 paramat each of the 5 lengths of long grass have different noise params, so you mostly get an ever-changing combination of heights. but yes some areas are 'short grass only' areas
20:48 Fixer nice
20:48 Fixer carpathian drunk biomes spot - https://i.imgur.com/tTrqCiQ.png
20:51 Fixer interesting, while connecting to DCBL i've encountered serialisation error: unsupported TileDef version
20:53 Fixer same for Time Travel server
20:57 paramat silver sand in a cold desert http://1.bp.blogspot.com/-f4Np0Mf1c34/U8FT9a1j-PI/AAAAAAAAKkE/N4d7CUkPbnA/s1600/Picture+7002863.jpg
20:58 paramat and http://www.pakistantoursguide.pk/wp-content/uploads/2015/11/Cold-desert-at-dusk.%E2%80%94-S.M.Bukhari.jpg
20:58 nerzhul red-001, it's a concurrency crash it's difficult to reproduce :(
21:00 Fixer shrubs detected
21:01 Fixer paramat: reasonable on that screenshot
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21:38 Fixer advtrains - lots of activity it seems
21:39 Fixer ctf too
21:40 Fixer mesecons
21:41 Fixer pipeworks
21:41 Fixer simple_protection
22:06 Fixer heh http://commondatastorage.googleapis.com/itchio/html/56805/index.html
22:50 IhrFussel Pathfinding in MT seems flawed...even though I tell my animals to follow the owner and there is absolutely nothing between player and animal, they tend to walk to the side before walking to the player
22:55 paramat it is yes
22:56 paramat underground decorations are ready for testing now https://github.com/minetest/minetest/pull/6519 Shara
22:58 Fixer in any mapgen?
22:58 Shara Hmm.. mese cubes. I think the chests screenshot a while back was more amusing :P
22:59 Shara This looks nice though.
22:59 Shara Can I assume you'll be aiming to get something into MTG through this, paramat?
23:00 Fixer Shara: not amusing, think practical
23:00 Fixer Shara: ultra rare loot chests
23:04 Fixer brutal doom - not bad!
23:47 Calinou Fixer: time to add Brutal Doom taunts in Minetest
23:47 Calinou "Get off, mobile client!"
23:48 paramat Shara new decorations for MTG yes of course, but will need help, yours hopefully
23:48 Fixer Calinou: akimbo mode is especially good, and iron sights
23:49 Fixer animation is damn goood
23:49 paramat Natechip no need to PM, you'll need to compile MT yourself with that PR applied
23:50 Shara paramat: sure, happy to help
23:50 paramat making the decrations myself is a bit overwhelming and you're the expert, i'd like to work with you on this
23:50 Natechip paramat: maybe I should make it so i can never PM you :P anyways yeah. but like do i just see if everything loads and stuff?
23:51 Fixer Calinou: soundtrack, everything badass, as it should
23:51 Fixer paramat: is it possible to use chests with loot as decors?
23:51 paramat *decorations
23:51 Shara Sure. Just let me know when you want to talk about it. If there is something I can do, I will
23:52 Fixer Calinou: it misses only one thing Matrix Slomo
23:52 paramat easiest way to test is to download my PR branch https://github.com/paramat/minetest/tree/underdecos and compile it
23:53 paramat ok
23:53 paramat hmm chests will need inventory added after placement, but yes possible
23:54 Shara Would be nice to find the occasional chest in a dungeon.
23:55 paramat https://github.com/minetest/minetest/pull/6535 "Make number of maximum displayed chat messages configurable"
23:55 paramat yes dungeon loot is intended too =P (overwhelmed)
23:56 Shara paramat: ask for help then
23:56 Shara Reason I don't try and help with MTG is because it feels like I have no clue what would be accepted
23:57 Shara and looking through issues doesn't really help
23:58 Shara Is there a list of things the devs have agreed should, as concepts, be in MTG?
23:58 paramat not really apart from discussions in issues
23:58 Natechip cool
23:58 Shara Obviously pure implementations and bad code would get rejected, but at least then modders would know the concept had general approval
23:58 paramat and many devs don't comment :(
23:58 Shara poor*
23:59 paramat it seems to be roughly only me working on MTG =/
23:59 Shara Then you make a list
23:59 Shara If the others disagree they should then say :)

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