Time |
Nick |
Message |
02:08 |
benrob0329 |
(Offtopic) https://www.eff.org/deeplinks/2017/09/open-letter-w3c-director-ceo-team-and-membership |
02:58 |
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03:30 |
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03:58 |
benrob0329 |
Vote no this week to the removal of light leak #6429 |
03:58 |
* benrob0329 |
hides |
04:45 |
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05:12 |
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Topic for #minetest-hub is now http://hub.minetest.net/info | http://hub.minetest.net/regulars | Logs: http://irc.minetest.net/minetest-hub/ | Please keep offtopic discussions short |
06:26 |
sofar |
https://www.youtube.com/watch?v=hJ3xsXmj1hs&list=PL0q7atYslWid2-1dSE9ooxdfn4CQUnV1v |
06:37 |
benrob0329 |
sofar: nice |
06:48 |
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07:56 |
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08:06 |
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08:45 |
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08:56 |
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09:32 |
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09:58 |
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10:01 |
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10:20 |
Megaf__ |
I need more comments/opinions on this https://github.com/minetest/minetest/issues/4564 |
10:29 |
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10:37 |
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10:37 |
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10:37 |
Megaf_ |
And Im not sure how to get 61+ FPS with the nvidia driver on Linux |
10:45 |
Krock |
disable vsync |
10:45 |
Megaf_ |
I did |
10:46 |
Megaf_ |
the glxgears demo went from 60 FPS to 40000 FPS, |
10:46 |
Krock |
also in the nvidia control panel? |
10:46 |
Krock |
oh |
10:46 |
Megaf_ |
problem is Minetest still stuck at max of 62 FPS |
10:46 |
Megaf_ |
even with the driver set to max performance in power and max performance in qyality |
10:47 |
Megaf_ |
61 FPS is average |
10:47 |
Megaf_ |
vsync has no effect |
10:48 |
Megaf_ |
let me test other game |
10:48 |
Krock |
fps_max setting? |
10:49 |
Megaf_ |
Krock, that did it |
10:49 |
Megaf_ |
so by default MT is limited to 62 FPS |
10:50 |
Megaf_ |
I set to 120 and now it runs at 100+ FPS |
10:50 |
Megaf_ |
121 |
10:50 |
Megaf_ |
oh boy, nothing like playing mt at 160 FPS |
11:05 |
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11:20 |
rdococ |
Megaf! |
11:20 |
rdococ |
Kroc! |
11:20 |
rdococ |
k |
11:21 |
Megaf_ |
Hello rdococ |
11:21 |
Megaf_ |
hey Fixer |
11:22 |
rdococ |
hi Repairer |
11:43 |
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11:49 |
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11:54 |
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11:54 |
IhrFussel |
Megaf, 60 FPS is default limit cause almost nobody got a 120 Hz monitor and you NEED a 120 Hz monitor to really see 120 FPS |
11:55 |
IhrFussel |
You cannot see 120 FPS with a 60 Hz monitor |
11:55 |
Krock |
you need 120 FPS eyes to really see 120 FPS |
11:55 |
Megaf |
It's not about seeing, it's about beeing as smooth as possible with minimal input lag |
11:56 |
IhrFussel |
Krock, that the eye can only see <= 60 FPS is an old myth if you are refering to that |
11:57 |
IhrFussel |
Megaf, if the screen is 60 Hz it literally cannot update more than 60 times per second = 60 FPS |
11:57 |
Krock |
1970: 25 FPS is enough. 1990: 30 FPS must be enough. 2017: 60 FPS aren't enough |
11:58 |
rdococ |
dude, we need 240 FPS |
11:58 |
IhrFussel |
Many people don't see the need for a 120 Hz monitor cause they barely see a difference ... let's be real the difference between 60/120 is a very small one that most humans can't even see |
11:59 |
IhrFussel |
Some people don't even see one between 30/60 |
11:59 |
IhrFussel |
Theater movies run @ 25 FPS AFAIK..or maybe 30 now |
12:00 |
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12:00 |
rdococ |
I set my computer monitor to refresh at a rate of 0.5 FPS, because I can't see the difference between 0.5 and 1. |
12:00 |
Krock |
same |
12:01 |
Megaf |
we don't see in FPS... |
12:01 |
Megaf |
you have to go deeper |
12:01 |
Megaf |
stop thinking refresh rate |
12:02 |
rdococ |
WE NEED TO DOUBLE SCREEN RESOLUTION! |
12:02 |
rdococ |
no... TRIPLE it! :P |
12:02 |
Megaf |
no, resolution in Minetest, that could be like, low, very low |
12:02 |
rdococ |
Actually, we should just use super awesome futuristic vector screens already. |
12:03 |
* rdococ |
decides to completely ignore the fact that vector screens already exist, and in fact aren't that great |
12:20 |
Fixer |
stop tripling resolutions |
12:20 |
Fixer |
make affordable fucking 1920*1080 instead at least in your fucking craptops |
12:21 |
Fixer |
who needs 4K shit when you can't even buy <1000usd laptop without shittiest 1366*768 piece of shit from 90s and eyes also bleed |
12:22 |
Krock |
why not green/black only for the real matrix or hacker feeling? |
12:23 |
Fixer |
laptop screen from 2017 has worse picture than my 17 year old flat CRT |
12:24 |
Fixer |
grainy, mirrory and ofc half white - half black |
12:25 |
Fixer |
also, 60 fps is considered enough, but not under |
12:42 |
Fixer |
also due to my aging hardware causing BSOD problems espeically on above 100 fps I've installed special tool that caps fps at my choosing |
12:43 |
Fixer |
to decrease power draw |
12:56 |
* rdococ |
draws a lightning bolt, frying Fixer's hardware for good |
12:57 |
rdococ |
what we really need is a cathode ray gun |
12:57 |
rdococ |
for shooting at stuff! |
13:09 |
Fixer |
i need to test this, bsods, corrupted screen linked to GPU is not good |
13:09 |
Fixer |
bsod via ati driver ofc |
13:10 |
Fixer |
i will not enable vsync, it simply sucks |
13:10 |
Fixer |
bad mouse lag |
13:32 |
Calinou |
yeah, not a lot of games bundle V-Sync lag fixes |
13:32 |
Calinou |
ezQuake does, but not much else |
13:32 |
Calinou |
(I don't know how it works) |
13:32 |
Calinou |
<Fixer> make affordable fucking 1920*1080 instead at least in your fucking craptops |
13:32 |
Calinou |
if you search well, you can find 1080p laptops for €550-600 |
13:32 |
Calinou |
so, it's quite affordable now |
13:33 |
Fixer |
Calinou: seï½ï½’ch well |
13:33 |
Fixer |
Calinou: i've searched and found only some HP Pro Book not quite in 550-600 range |
13:33 |
Fixer |
and few other |
13:35 |
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13:35 |
Calinou |
which country do you live in? |
13:36 |
Calinou |
I disabled all FPS caps in games here, gives minimal input lag and maximal smoothness |
13:37 |
Calinou |
many games lock to 250 FPS (intentional limitation) or 333 FPS though (engine limitation found in all id Tech 3 games) |
13:37 |
Calinou |
and I can't get Quake 4 above 60 FPS :< |
13:37 |
Fixer |
Calinou: i've limited it to 100 for now, I have strange crashes/bsod/imagecorruption on very high fps, and i don't want to use vsync |
13:38 |
Fixer |
crash occurs in two opengl games |
13:38 |
Calinou |
running Sauerbraten with no FPS cap since a few minutes ago: https://media.hugo.pro/OpenHardwareMonitor_2017-09-24_15-38-02.png |
13:38 |
Fixer |
minecraft beta and pioneer |
13:38 |
Calinou |
(temperatures in °C: dark red line is GPU, magenta line is CPU) |
13:38 |
Calinou |
the game is running at 750-1000 FPS |
13:38 |
Calinou |
:) |
13:38 |
Fixer |
and Colin Mcray Rally 2005 (DX one) |
13:38 |
Calinou |
my monitor has high input lag, so higher FPS helps a lot in minimizing it |
13:39 |
Calinou |
higher framerates can also decrease ping (or at least the one reported in scoreboard) |
13:40 |
Calinou |
this is the case in Xonotic at least |
13:41 |
Fixer |
Calinou: 2 minutes test in OCCT and I have bsod :( |
13:42 |
Fixer |
PSU values within norm |
13:42 |
Fixer |
puzzled |
13:42 |
Calinou |
reset your BIOS settings entirely |
13:42 |
Calinou |
it helped me once |
13:42 |
Calinou |
what's your PSU model? |
13:42 |
Fixer |
i have not changed bios much |
13:42 |
Fixer |
Calinou: don't remember, probably noname %) |
13:43 |
Calinou |
IhrFussel: I'm fairly sure most people will notice the difference between 60 Hz and 144 Hz |
13:43 |
Calinou |
based on the input I got |
13:43 |
Calinou |
however, I've never had a 144 Hz monitor |
13:43 |
Calinou |
I'm a 60 Hz pleb :| |
13:43 |
Calinou |
(32" 1440p doesn't exist above 60 Hz) |
13:44 |
Calinou |
Fixer: there's your problem :P |
13:44 |
Calinou |
noname PSUs are bad at handling high load, and are often unsafe |
13:44 |
Fixer |
Calinou: yes, I'm suspecting that |
13:45 |
Calinou |
CPU-Z/GPU-Z here: https://media.hugo.pro/2017-09-24_15-45-41.png :P |
13:48 |
Fixer |
Calinou: https://i.imgur.com/EFpqxVw.png |
13:48 |
Calinou |
fun fact: Yamagi Quake 2 freezes on start if you set the FPS limit above 500 |
13:48 |
Calinou |
and above 250 FPS, its movement prediction is really wonky |
13:49 |
Calinou |
the game is pretty smooth at 250 FPS already, there's no real point in having more anyway |
13:49 |
Fixer |
and your monitor is 60 Hz anyway (probably) |
13:50 |
Calinou |
it is, yes |
13:50 |
Calinou |
but having more than 60 FPS decreases perceived input lag, and increases perceived smoothness |
13:50 |
Calinou |
this is due to how monitors and rendering engines work |
13:50 |
Calinou |
(G-Sync/FreeSync aim to solve this by introducing variable refresh rates) |
13:50 |
Fixer |
yeah |
13:50 |
Fixer |
input lag is different |
13:50 |
Fixer |
with vsync it is horrible |
13:50 |
Calinou |
smoothness is also greatly improved by having higher FPS |
13:51 |
Calinou |
at least on my monitor |
13:51 |
Fixer |
i've set limiter to 120fps, will investigate if it causes bsods/grey screens |
13:51 |
Fixer |
grey screen is reported on several amd cards |
13:51 |
Fixer |
rx480 |
13:51 |
Fixer |
7970 |
13:51 |
Fixer |
now i have this too |
13:52 |
Fixer |
some guy found a way, by increasing VDDC iirc |
13:52 |
Fixer |
it is smth about power supply of videocard, very probably or card problem itself |
13:54 |
Fixer |
Calinou: when I had shifted screen day ago with image corruption OCCT give me literally no errors, so probably not a ram problem, but if its GPU problem that will suck |
13:55 |
Fixer |
could be old monitor issue with sync problems somehow causing gpu bsod? |
13:58 |
Calinou |
I don't know, probably not |
13:58 |
Calinou |
the GPU does not BSOD, the OS does :) |
13:58 |
IhrFussel |
Calinou, the average joe will not see any difference, no |
13:59 |
IhrFussel |
Gamers who play several hours per day maybe |
13:59 |
Calinou |
you could try overvolting the graphics card a bit (to your own risk) |
13:59 |
Calinou |
IhrFussel: even if you play a game 10 minutes, you will notice it |
13:59 |
Calinou |
of course, you need a PC which can consistently output > 60 FPS |
14:00 |
IhrFussel |
People can barely tell the difference bwteeen a CONSTANT 30 FPS and 60 FPS...I'm not talking about FPS drops |
14:01 |
rdococ |
I wouldn't mind a system which would vary between 40 ~ 60 FPS. |
14:01 |
IhrFussel |
Almost all games do have frame drops so of course the player will see that the smooth gameplay isn't as smooth anymore |
14:01 |
rdococ |
Unfortunately, my system varies from 10 ~ 40 FPS. |
14:01 |
rdococ |
s/40/30/ |
14:35 |
Megaf |
Fixer, no screen matches CRT |
14:35 |
Megaf |
no LCD screen* |
14:35 |
Megaf |
only Plasma and OLED can be compared to CRT |
14:36 |
Megaf |
but they will use almost the same amount of energy perhaps, to match CRT in everything |
14:37 |
Megaf |
and still, the will be stuck to a fixed resolution |
14:37 |
Megaf |
so yeah, CRT for the win |
14:37 |
Megaf |
I had a 17" inch SAMSUNG 795 MB CRT that could do 1920x1200. It was awesome |
14:39 |
Megaf |
https://www.cnet.com/products/samsung-syncmaster-795mb-crt-monitor-17/specs/ |
14:45 |
Jordach |
Megaf, meanwhile in 240hz LCD panel land |
14:46 |
Jordach |
what's input lag |
15:05 |
sfan5 |
so there's this Minecraft in-game modding "convention": http://btm.asie.pl/moon/ |
15:05 |
sfan5 |
asie has suggested doing a panel on the Minetest engine, supposedly Terasology is doing one too |
15:05 |
sfan5 |
even though it should be obvious: you need to have a Minecraft account for this |
15:05 |
sfan5 |
any interest? |
15:05 |
* sfan5 |
eyes Calinou |
15:06 |
* rdococ |
eyes an eye |
15:16 |
* Jordach |
eyes sfan5 |
15:17 |
sfan5 |
>.> |
15:19 |
Calinou |
lol, that site design |
15:19 |
Calinou |
"NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. I'M STILL WAITING, DINNERBONE. I STILL HAVE THE HUG TOKENS. I WOULD STILL LIKE TO REDEEM THEM." |
15:19 |
Calinou |
and nice custom cursor |
15:21 |
Calinou |
sfan5: I'm not seeing a Terasology panel in the list |
15:21 |
sfan5 |
might be because that's the list of mod booths |
15:25 |
rdococ |
yay |
15:27 |
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15:30 |
Megaf |
Jordach, lol, my panel is 61.2 Hz |
15:31 |
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15:31 |
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15:40 |
* rdococ |
eyes Jordach |
16:05 |
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16:06 |
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16:09 |
Calinou |
today I learned FFmpeg supports Quake 2 .cin files… here's a screenshot of ffplay playing it: https://media.hugo.pro/ffplay_2017-09-24_18-09-02.png |
16:18 |
Megaf |
Calinou, that's actually quite cool |
16:22 |
Megaf |
Jordach, https://www.youtube.com/watch?v=XmgeU8eOXXc |
16:23 |
Megaf |
too bad he doesnt actually plug the audio output to the video |
16:23 |
rdococ |
yay[2] |
16:24 |
rdococ |
yay[citation needed]. in another universe, YeY[citation required]. |
16:40 |
Fixer |
Megaf: LCD has one big advantage - geometry |
16:40 |
Megaf |
elaborate |
16:41 |
Fixer |
IhrFussel: there is huge difference between 30 and 60 fps |
16:41 |
Fixer |
IhrFussel: just turn your mouse or go side ways, it is totally visible in any way |
16:46 |
IhrFussel |
Fixer, To you it is, but not to many others |
16:46 |
IhrFussel |
You are tech savvy, it's not the same as someone who only casually looks at screens |
16:46 |
Fixer |
it is not about tech savvy |
16:47 |
Fixer |
common sense and perception |
16:47 |
Fixer |
30 fps on PC looks like shit and can give headache and hardly playable |
16:47 |
Fixer |
nobody in their mind will run on 30fps |
16:53 |
rdococ |
I have found my new favorite Lua hack: |
16:53 |
rdococ |
debug.setmetatable(0, { __index = math }); |
17:03 |
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17:12 |
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17:15 |
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17:16 |
Jordach |
Megaf, IS THAT A PORTABLE ELCASET |
17:17 |
Megaf |
thatrs the big professonal walkman not made for pockets :P |
17:17 |
Jordach |
Megaf, my DD9 wants a goddamn word |
17:17 |
Megaf |
hah |
17:18 |
Jordach |
Megaf, i also have a properly refurbed Sony TC-K611S |
17:28 |
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17:28 |
Megaf |
Jordach, what you think? http://www.adverts.ie/other-antiques-collectables/sony-tcm-939-portable-cassette-tape-recorder/12621033 |
17:29 |
Jordach |
>mono |
17:29 |
Megaf |
anything interesting there? http://www.adverts.ie/for-sale/antiques-collectables/66/q_cassette/ |
17:30 |
sofar |
\ |
17:30 |
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17:30 |
Megaf |
Jordach, this one looks cool http://www.adverts.ie/other-antiques-collectables/philips-stereo-cassette-recorder-2400/12350119 |
17:41 |
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17:55 |
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17:55 |
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17:57 |
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18:07 |
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18:22 |
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19:05 |
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19:09 |
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19:12 |
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19:15 |
Megaf |
how do I switch a git repo to a tag? |
19:17 |
sfan5 |
git checkout |
19:19 |
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19:20 |
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19:20 |
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19:23 |
Jordach |
when did git support ecommerce Kappa |
19:32 |
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19:41 |
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19:46 |
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19:46 |
rubenwardy |
https://www.patreon.com/voxelands |
19:46 |
rubenwardy |
wow |
19:50 |
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19:55 |
Fuchs |
rubenwardy: it's a MT fork, yes. |
20:05 |
ircSparky |
is there an easy way to add a button to the main inventory without using inventory_plus? |
20:05 |
ircSparky |
I just want a button so players dont have to use a chatcommand to "take off" a backpack |
20:07 |
sfan5 |
https://github.com/Uberi/Minetest-WorldEdit/blob/master/worldedit_gui/init.lua#L139L146 |
20:10 |
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20:12 |
ircSparky |
k |
20:18 |
Megaf |
so, how to I check out a specific tag? |
20:18 |
Megaf |
with git |
20:21 |
sfan5 |
git checkout |
20:25 |
rubenwardy |
ircSparky, use a sfinv override |
20:25 |
rubenwardy |
or even better, sfinv_buttons |
20:26 |
ircSparky |
hmm, I am not using sfinv either, just what 3d_armor has with no inventory modifiers. one sec, gunna amend my question |
20:26 |
rubenwardy |
oh, that link is an override |
20:26 |
ircSparky |
hm |
20:27 |
rubenwardy |
3darmor does use sfinv btw |
20:27 |
ircSparky |
yea, maybe i should add it :P |
20:27 |
ircSparky |
although i must admit i like having everything you need on one page |
20:31 |
rdococ |
sfinv |
20:31 |
rubenwardy |
fun fact: I wrote it for CTF after trying to find a simple and uh fast inventory mod |
20:33 |
ircSparky |
cool |
20:43 |
ircSparky |
how new is override_page? |
20:44 |
sfan5 |
included in initial mtg merge of sfinv (0.4.15) iirc |
20:44 |
ircSparky |
ok |
20:46 |
ircSparky |
does the "bone" for set_attach work? |
20:46 |
ircSparky |
set_attach(puncher, "Body", {x=0,y=0,z=0}, {x=0,y=0,z=0}) dosnt seem to work |
20:58 |
rdococ |
yay |
20:59 |
ircSparky |
? |
20:59 |
rubenwardy |
rdococ likes saying yay |
21:00 |
rdococ |
lol |
21:03 |
ircSparky |
ok |
21:04 |
Calinou |
Raven262: hi, you around? |
21:05 |
rdococ |
I recently installed Firefox Nightly |
21:06 |
rdococ |
and wow is there a difference :P |
21:20 |
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21:25 |
Fixer |
after 3 hours of thinking how to workaround it I had to use my goto tool, downside is minimised uac prompt at startup, not a problem |
21:28 |
Calinou |
rdococ: it looks much better with the dark theme :) |
21:33 |
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21:45 |
* rubenwardy |
installs Firefox Nightly |
21:46 |
Calinou |
it no longer has the Firedoge logo, but the new logo is pretty dope |
21:46 |
Calinou |
https://media.hugo.pro/firefox_2017-09-24_23-46-12.png |
22:04 |
rubenwardy |
heh, the default theme seems to pick up on my GTK theme's color, so fits nicer than the dark theme |
22:11 |
Fixer |
damn |
22:14 |
Fixer |
https://i.imgur.com/PrNgp2K.png mc beta 1.7.3 |
22:16 |
rubenwardy |
heresy |
22:24 |
Fixer |
rubenwardy: made just recently, people actually play on such servers |
22:26 |
Fixer |
"GSoD is the acronym of Grey Screen of Death. GSoD is a recently new trendy term in the world of Radeon HD 5000 series graphics cards. Radeon HD 5000 come with new GDDR5 memory that is known to have somes issues (due to heat or faulty chips). " |
22:27 |
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22:27 |
Fixer |
i wonder if my next videocard should be nvidia one... |
22:35 |
rdococ |
yay |
22:37 |
rdococ |
Calinou, I ended up picking the stars theme |
22:41 |
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22:42 |
rdococ |
wow, though. Until the updates get released, I'm sticking with Nightly. It's like the best of both worlds of Firefox and Chrom(e/ium). |
22:45 |
Fixer |
i'm sticking with ESR |
22:47 |
Fixer |
https://i.imgur.com/4codQhR.png |
23:03 |
Calinou |
this ESR? https://upload.wikimedia.org/wikipedia/commons/a/a2/Esr.jpg |
23:13 |
ircSparky |
I am assuming the bones don't work then :P |
23:26 |
Calinou |
Fixer: finished playing Wolf3D episode 1 (blind run, I didn't know the levels except for E1L1): https://media.hugo.pro/ecwolf_2017-09-25_00-15-37.png |
23:26 |
Calinou |
in skill "Don't hurt me" |
23:26 |
Calinou |
I know where the secret level is, but I didn't go through it because I just find it too maze-y to my taste |
23:27 |
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23:28 |
Fixer |
Calinou: damn he is OLD... |
23:29 |
Calinou |
https://media.hugo.pro/ecwolf_2017-09-24_23-27-51.png |
23:29 |
Calinou |
you can run ECWolf at a whopping 5120×2880 (5K, used by the 27" iMacs, for example) |
23:29 |
Calinou |
it runs at like 20 FPS here, because it's still software rendering |
23:29 |
Fixer |
lolol |
23:32 |
Calinou |
I didn't manage to change the FOV :( |
23:32 |
Calinou |
there's a DesiredFOV setting (according to the source code), but it doesn't work here, it has no effect |
23:49 |
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