Time |
Nick |
Message |
00:00 |
Shara |
Since when was multicraft not updating? |
00:02 |
paramat |
the owner tells me that they are not going to keep up with MT after 0.4.16 because 'C++11 changes broke android' or something |
00:02 |
paramat |
so it may be difficult for them to be compatible with 0.5.0 |
00:03 |
paramat |
or even impossible |
00:05 |
Shara |
Interesting |
00:06 |
Shara |
But it really means the official one is just more important |
00:07 |
IhrFussel |
Off for the night, see ya :) |
00:10 |
paramat |
yes, to give players a good alternative |
00:58 |
paramat |
waah mommy! so many whiners in the forum :] |
00:58 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?p=294728#p294728 |
01:31 |
paramat |
we need to stop these people posting mindless spam |
01:32 |
Shara |
Please do. |
01:32 |
benrob0329 |
paramat: I have made many suggestions for Offtopic, no one has paid attention to them |
01:39 |
paramat |
i guess the reasonable offtopic is ok, just need to deal with the mindless stuff |
01:40 |
benrob0329 |
paramat: Well no one said what offtopic was for, you guys just nuked it and left everyone wondering what happened |
01:41 |
benrob0329 |
Instead of making the purpose of Offtopic clear, the forum moderators made it more confusing for everyone |
01:41 |
paramat |
the removal of offtopic was a surprise for most core devs, 'we' didn't do it, i still don't know who did |
01:42 |
paramat |
it obvious offtopic is for reasonable offtopic, and it's obvious that mindless spam is not welcome |
01:42 |
benrob0329 |
Well I suppose I assumed you were a forum moderator, to make it more clear the forum mods did |
01:42 |
benrob0329 |
but nothing suggests that |
01:42 |
sofar |
lol, I didn't know, but, it doesn't matter imho, as long as bans for excessive offtopic do not happen, it's gonna stay like this |
01:43 |
benrob0329 |
I don't even know what offtopic is anymore |
01:43 |
benrob0329 |
and I usually hang out in the offtopic section of forums |
01:43 |
Aerozoic |
I rarely browse the forum but looking at it now there is clearly an Off topic section but in that section is an "on-topic" subsection. WTF? |
01:43 |
rubenwardy |
the offtopic forums should be merged into one, and a guideline posted |
01:43 |
paramat |
most of it is reasonable |
01:44 |
benrob0329 |
Offtopic should be renamed to something that suggests laid back, but still meaningful discussion |
01:44 |
paramat |
some topics are just mindless though, and there are certain individuals, MineYoshi, BBmine, azekill etc. who need to be dealt with |
01:45 |
benrob0329 |
and guidelines posted to be loosely followed |
01:45 |
Aerozoic |
Looks like crazyness to me. I've never seen a forum without an offtopic. Why should it be so highly regulated? |
01:45 |
benrob0329 |
It shouldn't be, it shouldn't have to be at least. |
01:45 |
benrob0329 |
but mindless spam is going to happen if there is no rhyme or reason as to why it is like it is |
01:46 |
paramat |
https://forum.minetest.net/viewtopic.php?p=261518&f=54#p261518 |
01:46 |
benrob0329 |
I have seen some very high quality offtopic sections, they are never named offtopic |
01:46 |
paramat |
"s***posting (in "Offtopic", or anywhere else for that matter) will be removed without warning, and may result in bans." |
01:46 |
Shara |
what benrob0329 said really |
01:47 |
benrob0329 |
so...posting the rules in the "on topic" section of offtopic means everyone is going to see them? |
01:47 |
paramat |
" the offtopic forums should be merged into one, and a guideline posted" yes |
01:47 |
Shara |
Agreed |
01:47 |
benrob0329 |
I don't know what to post, where to post, or how to act in offtopic anymore |
01:49 |
paramat |
well the 'on topic' title is a joke by c55 |
01:49 |
benrob0329 |
its confusing |
01:49 |
paramat |
all subforums are under the one master branch 'offtopic' so it's clear |
01:50 |
benrob0329 |
or maybe, "The Water Cooler" or "The Lounge" |
01:50 |
paramat |
but yes we need to merge them and remove the joke subforum titles |
01:50 |
benrob0329 |
something that implies laid back, but not necessarily way off in left field posts |
01:53 |
paramat |
yeah |
01:53 |
benrob0329 |
then a Section topic to solidify that |
01:56 |
sofar |
it's the meta-conversations that are distructive |
01:58 |
paramat |
VanessaE if you're about, 2 topics to bin https://forum.minetest.net/viewtopic.php?f=56&t=17673 and https://forum.minetest.net/viewtopic.php?f=56&t=18516 |
02:02 |
paramat |
i'd make an excellent moderator :D low tolerance |
02:06 |
Aerozoic |
tolerance is a good thing |
02:06 |
rubenwardy |
whilst those topics are blatently awful |
02:07 |
rubenwardy |
it's better to be somewhat tolerant, to stop stiffling of conversation |
02:07 |
Shara |
balance is the good thing :) |
02:07 |
rubenwardy |
exactly |
02:11 |
paramat |
yeah of course, half joking |
02:12 |
benrob0329 |
Balance is good, but the spam posts hurt forums |
02:13 |
paramat |
however anything like those 2 topics i would close |
02:13 |
benrob0329 |
We need a sub section for games |
02:13 |
benrob0329 |
One for "The Lounge" and a sub for forum games |
02:13 |
Shara |
Balance to me is give fair warnings to make sure they are informed, and if the warnings aren't heeded, then act as you have said you will |
02:13 |
paramat |
yes |
02:13 |
Shara |
Now meaningful follow up on warnings leads to warnings not meaning anything and getting ignored |
02:14 |
Shara |
No* |
02:15 |
paramat |
mindless nonsense is not allowable i feel, they can do that elsewhere |
02:15 |
benrob0329 |
I would agree |
02:16 |
benrob0329 |
If it was a post once in a while that was questionable in depth, I think it'd be ok to allow it. But currently its leaking into the rest of the forums |
02:21 |
Aerozoic |
Am i the only one that thinks this entire conversation is ridiculous? |
02:25 |
benrob0329 |
Aerozoic: talking about how we can make the offtopic section less off topic? Yes, yes it is |
02:25 |
benrob0329 |
But its necessary |
02:54 |
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03:17 |
paramat |
aerozoic yes you are :] |
03:30 |
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04:22 |
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04:52 |
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05:16 |
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06:12 |
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CWz joined #minetest-hub |
06:13 |
CWz |
Lol the removal of off topic really pissed off some squirts |
06:58 |
celeron55 |
https://gizmodo.com/the-eu-suppressed-a-300-page-study-that-found-piracy-do-1818629537 |
06:58 |
celeron55 |
this is interesting |
06:59 |
celeron55 |
(not really related to minetest) |
07:01 |
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lisac joined #minetest-hub |
07:39 |
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lisac joined #minetest-hub |
07:45 |
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lisac joined #minetest-hub |
08:06 |
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rubenwardy joined #minetest-hub |
08:10 |
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nore joined #minetest-hub |
08:18 |
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Raven262 joined #minetest-hub |
08:20 |
shivajiva |
Hi Raven262 |
08:21 |
|
H4mlet joined #minetest-hub |
08:35 |
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lisac joined #minetest-hub |
08:58 |
Raven262 |
Hi shivajiva |
08:58 |
Raven262 |
lol |
08:58 |
Raven262 |
so many reconnections over the past night. |
08:58 |
Raven262 |
i guess it was lisac's doing. |
08:59 |
lisac |
yes yes my doing |
09:06 |
shivajiva |
something was going on, my log is empty, like nobody spoke/joined/parted |
09:11 |
Raven262 |
Time to reboot to the most favorite(hated) OS of all... |
09:13 |
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Raven262 joined #minetest-hub |
09:17 |
shivajiva |
can someone confirm rotation is only in 90 degree steps for nodes? |
09:24 |
shivajiva |
nvm |
09:53 |
H4mlet |
one could wonder what odd rotations - non 90° - could be actually used for, e.g. clock handles, levers, windroses, windsocks, etc. |
09:54 |
H4mlet |
clock handles -> clock hands |
10:34 |
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srifqi joined #minetest-hub |
10:37 |
|
nerzhul joined #minetest-hub |
10:38 |
srifqi |
hi nerzhul |
10:39 |
Shara |
Hello all |
10:40 |
srifqi |
hello Shara |
10:42 |
nerzhul |
hi |
10:42 |
Raven262 |
Hi Shara, nerzhul. |
10:42 |
Shara |
How's it going? |
10:43 |
* Raven262 |
now has lots of free time for the next 2 days. |
10:43 |
Raven262 |
So, anybody got any good pixel art tutorials? |
10:43 |
srifqi |
I've never done Pixel Art. (^_^")\ |
10:43 |
Shara |
Only one I can think of is the one rubenwardy's modding guide links to |
10:44 |
Shara |
http://www.photonstorm.com/art/tutorials-art/16x16-pixel-art-tutorial |
10:44 |
Shara |
It's kidn of short though, but maybe helps |
10:44 |
Shara |
kind* |
10:44 |
Raven262 |
Interesting. |
10:45 |
Raven262 |
I didn't see this way of making sprites yet, usually people say that starting with an outline is easy, but removing the outline later is quite hard. |
10:45 |
Raven262 |
So they avoid it |
10:46 |
Shara |
I've never looked into it much. |
10:46 |
Shara |
Just noticed that since I was doing edits on the book |
10:47 |
Raven262 |
I'm looking for ways to improve my texturing, since it takes me a bit too long to create textures right now. |
10:47 |
Shara |
I should really, since it takes me forever to make textures I like |
10:47 |
Shara |
Forever to the point that I tend to give up on whole mods I was working on and just leave them sitting |
10:48 |
Raven262 |
I have one tutorial that helped me a lot |
10:48 |
Shara |
Can you share? |
10:48 |
Raven262 |
sure, lemme find it |
10:48 |
Shara |
I'm at... three people having offered to make armour textures for my armour mod now, and weeks later I still don't have anything |
10:48 |
Raven262 |
Wrong OS, gotta reboot. |
10:50 |
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Raven262 joined #minetest-hub |
10:51 |
Raven262 |
Shara, http://www.minecraftforum.net/forums/mapping-and-modding-java-edition/resource-packs/resource-pack-discussion/1254358-pixel-art-texturing-explained |
10:51 |
Raven262 |
long link lol |
10:52 |
Raven262 |
That one has a bit of everything. |
10:53 |
Shara |
Thank you |
10:53 |
Raven262 |
np, i'm collecting good tutorials :) |
10:53 |
Shara |
I just figure I'm going to have to make the textures I want myself the way things are going so.... need to find a way to make it less painful |
10:54 |
Raven262 |
What kind of textures are you making? |
10:55 |
Shara |
Armour currently |
10:55 |
Raven262 |
You making the texture to fit the original 3d armour style, or making the new ones? |
10:55 |
Raven262 |
I though to make the new ones in my amber mod, but it hardly fits the rest of the mod. |
10:56 |
Shara |
I'm not sure what the difference is. |
10:56 |
Shara |
I want my armour having more detail than the old ones though (I can't stand the news one so never use them) |
10:56 |
Shara |
new* |
10:57 |
Raven262 |
Well, thats the difference, the old ones are outlined which gives little space for detail. |
10:57 |
Shara |
To be honest, I'd love to make textures to replace all the current armours on DL. It really annoys me that player skins are generally nicer to look at than the armour |
10:57 |
Raven262 |
Yea, i also think that the armor texture is really simplistic. |
10:58 |
Raven262 |
But, it would take ages to make each armor set different. |
10:58 |
Shara |
I don't want ultra-realistic, but I do want something that's as detailed as skins usually are |
10:58 |
Shara |
Well, it certainly takes ages if you are me :P |
11:00 |
Shara |
I also got annoyed when I hit issues with z fighting on the leggings/boots, and that's where I kind of... stopped for the time being |
11:01 |
Raven262 |
I never noticed that actually. |
11:02 |
Shara |
I think you don't get it if there's enough of a colour overlap, so it's not really showing on the simple armour textures |
11:03 |
Raven262 |
Thats why it can't be seen on ordinary textures, i get it. |
11:07 |
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Jordach joined #minetest-hub |
11:27 |
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Krock joined #minetest-hub |
11:39 |
Raven262 |
Hi Krock |
11:40 |
Krock |
hi Raven262 |
11:41 |
Krock |
Raven262, is it intended that subtracting your name from the devil's number gives 404? |
11:41 |
Krock |
i.e. 666 - 262 = 404 (not found) |
11:45 |
Raven262 |
Wow, one step closer to solving the mystery... |
11:45 |
Raven262 |
I'll remember this one. |
11:46 |
Krock |
so the mystery isn't solved completely yet? |
11:46 |
Raven262 |
No, i don't know why is 262 such a special number. |
11:47 |
Raven262 |
I placed it in my name in hope someone will know. |
11:48 |
Krock |
subtracting the outer digits from the inner turns it into an outer digit value |
11:48 |
Krock |
another step |
11:49 |
Krock |
adding all of them together gives the amount of your fingers or toes (if you're an average person) |
11:49 |
Raven262 |
Yea if the second number's digit is not larger than the first one's. |
11:50 |
Raven262 |
Its not about the math i think. |
11:50 |
Raven262 |
The number can be found in many places, including history. |
11:51 |
Krock |
feels like there are 262 "du" sounds in darude sandstorm |
11:52 |
Raven262 |
what? xD |
11:55 |
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Fixer joined #minetest-hub |
12:27 |
Raven262 |
Made two different textures, stone and sand. |
12:27 |
Raven262 |
They look the same |
12:28 |
Raven262 |
It was not intended though. |
12:28 |
Raven262 |
I can't believe this is even possible. |
12:32 |
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twoelk joined #minetest-hub |
12:33 |
twoelk |
o/ |
12:33 |
Raven262 |
o/ |
12:43 |
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IhrFussel joined #minetest-hub |
12:43 |
IhrFussel |
I HATE this Server::SendMovePlayer() segfault that happens so randomly and (mostly) rarely |
12:44 |
IhrFussel |
And I hate even more that it never happens with the debug build ... seems like this bug will haunt me for a while |
12:45 |
IhrFussel |
Isn't there something that can be done in c++ to validate the player position's existence? |
12:47 |
IhrFussel |
It seems to be about position... either some mod reports an incorrect position to the engine or the engine somehow receives the position too slow/too late...not sure |
12:48 |
Krock |
this means something is teleporting too far outside |
12:48 |
Krock |
or their yaw/pitch is insane high |
12:49 |
twoelk |
maybe a value type conversion hickup? |
12:49 |
Krock |
no, the network packet operators are overloaded correctly |
12:50 |
Krock |
I'm surprised it doesn't throw an assertion in the debug build |
12:50 |
IhrFussel |
Krock, one time it happened RIGHT after teleporting to another player |
12:50 |
Krock |
maybe it happened right after someone left? |
12:51 |
twoelk |
isn't this the same 3+year old bug that would place players outside of the addressable map? |
12:52 |
IhrFussel |
You can't reach the end of the map on my server (I think) ... it teleports you 100 nodes back as soon as you hit 14,900 (max is 15,000) |
12:52 |
Krock |
teleporting function like set_pos doesn't care about this |
12:52 |
nerzhul |
IhrFussel, don't teleport and move your ass by feet :D |
12:53 |
Krock |
but he's got a heisenberg compensator to teleport. not everybody owns that |
12:53 |
Krock |
however, it seems to be malfunctioning sometimes |
12:54 |
twoelk |
yeah but there was a problem when players where send to positions with insane high coordinates - that is the target values where calculated wrong, so that when mt tried to place the player it crashed |
12:55 |
IhrFussel |
The segfault happens VERY VERY randomly which is why I can't track it down with a debug build...and I don't want my players to have a bad gameplay experience for weeks...this is the recent dmesg output: https://pastebin.com/w3nyWWRy |
12:56 |
IhrFussel |
The ip value is always the same meaning same function I guess |
12:59 |
IhrFussel |
Yep just ran the value through addr2line "Server::SendMovePlayer(unsigned short)" |
13:00 |
IhrFussel |
Only my moderators can teleport to any coordinate I think...other players only can send requests to each other |
13:01 |
IhrFussel |
And I see no extra high position in any of the moderator commands log |
13:02 |
IhrFussel |
Unless...maybe teleport pads could cause this? |
13:04 |
* CWz |
thinks commercialism is a religion as well |
13:04 |
IhrFussel |
Nope, just checked mod code...it returns nil if the entered position is out of bounds |
13:11 |
twoelk |
I don't think it is a wrong command input - rather something like two things happening at the same time that disrupts proper calculation or information transfer |
13:13 |
twoelk |
maybe some better plausability check is needed befor the server applies a set of coordinates |
13:15 |
IhrFussel |
I think it's crazy if the engine really doesn't check the position values before applying them...that shouldn't be the mod's job honestly |
13:17 |
IhrFussel |
The c++ side should compare the map_generation_limit to the entered x,y,z values and it should also check if the positions even make sense or might be corrupted |
13:17 |
twoelk |
might be simply a corner case that nobody thought about and until now nobody has been able to pinpoint the exact point of failure |
13:18 |
IhrFussel |
twoelk, I'll look at that c++ function that causes my segfaults...AFAIK there is no validation check |
13:18 |
twoelk |
I could imagine that maybe the value is so insane that the check itself stumbles |
13:24 |
IhrFussel |
twoelk, this is the function..I see no checks there https://pastebin.com/KTJQcXLu |
13:25 |
IhrFussel |
Unless maybe Lua does the checks...will look for that |
13:29 |
IhrFussel |
Nope I see nothing that could validate/invalidate a position |
13:29 |
Fixer |
IhrFussel: you need to use gdb and get a backtrace |
13:29 |
IhrFussel |
I already told you that it happens too rarily/randomly to debug |
13:30 |
Fixer |
IhrFussel: good luck fixing that bug :D |
13:30 |
twoelk |
maybe somewhere along TOCLIENT_MOVE_PLAYER something unexpected happens during communication |
13:30 |
Fixer |
without backtrace your are screwed |
13:30 |
IhrFussel |
But I am asking the core devs why they thought they wouldn't need to check the pos in Server::SendMovePlayer() unless I'm missing something |
13:31 |
twoelk |
I would rather think the recieving part should check |
13:31 |
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13:32 |
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13:32 |
IhrFussel |
getBasePosition doesn't check the values either it seems...but I am a noob in c++ I'm simply reading the src code and looking for something like "if pos.x > [map limit] or pos.x == "" or pos.x [notnumber]" |
13:33 |
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13:33 |
twoelk |
if the server crashes it must happen while the client sends the new position back |
13:33 |
srifqi |
Anybody knows how to compile Minetest for Android? |
13:41 |
twoelk |
there could be two scenarios, either the server stumbles while trying to apply a position calculated wrongly or it crashes when it tries to compute a wrong position type it got from the client that got corrupted during communication |
13:43 |
twoelk |
do the players see the new position? |
13:44 |
twoelk |
oops, sort of repeated what you said earlier :-P |
13:48 |
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13:49 |
* twoelk |
decides to go and play on a server instead of talking about things he has only limited knowledge about |
13:54 |
IhrFussel |
serverpackethandler.cpp also uses the function as "SendMovePlayer(pkt->getPeerId());" |
13:54 |
IhrFussel |
But the function itself checks if the peer_id leads to an existing player...so that can't be it |
14:15 |
shivajiva |
anything to suggest nodes being dropped outside the map maliciously? |
14:17 |
sfan5 |
you need a debug build to be able to understand the problem fully/correctly |
14:41 |
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14:43 |
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14:45 |
Fixer |
please support this https://github.com/minetest-mods/technic/issues/392 |
14:49 |
Krock |
define "admins" |
14:51 |
Fixer |
Krock: users with server or protection_bypass privs |
14:51 |
Fixer |
i guess |
15:02 |
Shara |
I really wish all all mods would... just respect protection_bypass |
15:04 |
* Krock |
's protection mod does |
15:04 |
Shara |
I did not know you had one |
15:05 |
Shara |
But I meant any mods in general. Every so often I find things any player can place no matter where |
15:06 |
Shara |
Or things a player with protection_bypass can't move |
15:06 |
benrob0329 |
!seen nerzhul |
15:06 |
ShadowBot |
benrob0329: I saw nerzhul in #minetest-hub 2 hours, 13 minutes, and 49 seconds ago saying "IhrFussel, don't teleport and move your ass by feet :D" |
15:10 |
twoelk |
grrr, using git commands in batch files is not fun, they never return control to the batch |
15:11 |
nerzhul |
!seen benrob0329 |
15:11 |
ShadowBot |
nerzhul: I saw benrob0329 in #minetest-hub 4 minutes and 34 seconds ago saying "!seen nerzhul" |
15:11 |
benrob0329 |
nerzhul: want to join a Unix talk channel with some other BSD users? |
15:12 |
nerzhul |
i'm already in #freebsd it's sufficient, why a new chan ? |
15:12 |
benrob0329 |
Because its pretty laid back |
15:13 |
twoelk |
laid back in as offtopic? :-D |
15:13 |
twoelk |
*as in |
15:13 |
nerzhul |
i don't have time to speak against systemd (i like systemd in Linux, i do Linux app deployment on my server farm (750 servers) everyday and systemd is very nice to handle my services properly |
15:14 |
benrob0329 |
nerzhul: wot |
15:14 |
nerzhul |
bahahaha |
15:14 |
benrob0329 |
When did systems come up? |
15:15 |
benrob0329 |
*systemd |
15:17 |
Fixer |
Krock: checking that code |
15:25 |
Fixer |
Krock: works for me |
15:38 |
CWz |
I wonder if no rules server owners can get prosecuted for not abiding by child safety laws. since local laws still apply regardless |
15:41 |
CWz |
Which is the the true idiocy of hosting one in the first place. |
15:42 |
CWz |
Something to think about |
15:43 |
Krock |
Fixer, then ask a member who's online right now whether (s)he would be so nice and merge it |
15:43 |
Shara |
I'd assume it's likely they could depending on what happened on the server |
15:44 |
Shara |
Just the fact that a server is 'no rules' alone wouldnt be enough though |
15:44 |
shivajiva |
I believe it falls on the laws in the country hosting the server |
15:46 |
Shara |
If there is something obviously illegal going on, especially involving children, and you ignore it... well, I'd like to think that isn't what server owners running these things are aiming for anyway, and that they'd step in |
15:48 |
shivajiva |
being aware and ignoring it would make you complicit and would probably carry charges, just to up the ante |
15:50 |
Shara |
This stuff is the reason I do occasional key-word checks on my logs, just in case anything gets turned up that I need to be aware of and step in for |
15:52 |
shivajiva |
judicious monitoring is essential, it's care of duty imo |
15:54 |
shivajiva |
simply because peoples idea of freedom don't align |
15:59 |
shivajiva |
that's why the system does it :) |
16:07 |
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16:10 |
ThomasMonroe |
guys what does this mean? |
16:10 |
ThomasMonroe |
2017-09-22 16:06:03: WARNING[Main]: Undeclared global variable "module" accessed at /usr/local/share/lua/5.1/ltn12.lua:14 |
16:15 |
shivajiva |
it means you are using the IRC mod, specifically luasocket, I think everyone sees the error |
16:20 |
shivajiva |
*warning |
16:38 |
benrob0329 |
12 hours pass, and still no change to the state of Offtopic |
16:38 |
|
Jordach joined #minetest-hub |
16:46 |
ThomasMonroe |
what would this mean then: |
16:46 |
ThomasMonroe |
2017-09-22 16:06:02: WARNING[Main]: Couldn't find a locale directory! |
16:51 |
Krock |
it means what it says |
16:51 |
Krock |
there's no locale directory. i.e. failed installation |
16:55 |
ThomasMonroe |
hmm ok so it's the minetest instalation |
16:59 |
shivajiva |
again another warning most of us see ThomasMonroe, always assumed it was a missing locale folder for intlib |
16:59 |
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16:59 |
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17:03 |
CWz |
if bullshit post counts are an issue, make it so the posts in offtopic don't count towards the users postcounts |
17:03 |
CWz |
simple, right? |
17:04 |
CWz |
Honestly, for the life of me, i have no idea why anyone would waste their time with shitposting |
17:05 |
sfan5 |
CWz: that's already implemented |
17:09 |
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17:10 |
CWz |
I just can't understand that mindset. |
17:11 |
ThomasMonroe |
ok thanks shivajiva |
17:20 |
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17:30 |
Fixer |
nerzhul: whats wrong with moving other people chests by admins? it is often a big problem when everything is griefed and only steel door and locked chest is flying while player left forever |
17:30 |
nerzhul |
it's trollday |
17:31 |
twoelk |
there is the admin-tnt for that |
17:31 |
Fixer |
nerzhul: admins should not troll, if they do - bad admin |
17:31 |
Fixer |
i don't need admin tnt |
17:31 |
Fixer |
i want to relocate chest, maybe just put in on the ground |
17:31 |
nerzhul |
i'm not an admin i'm a dev |
17:32 |
twoelk |
hmm, maybe make chests fall to the ground |
17:32 |
Fixer |
or say server stuff is extra nice and collects all locked chests in air and move them to lost and found building near spawn |
17:32 |
Fixer |
griefed property is completely removed for other people to build |
17:32 |
twoelk |
and steel doors with no connected nodes collaps |
17:32 |
Fixer |
yet chest is preserved |
17:32 |
Fixer |
twoelk: that needs some kind of abm |
17:33 |
Fixer |
i would like more tools for server admins |
17:33 |
twoelk |
indeed |
17:33 |
Fixer |
in my mind i have "restoration wand" |
17:33 |
Fixer |
its purpose is: you point and click with it in some area and it completery reemerges it to pristine state |
17:34 |
twoelk |
no prestine state is saved anywhere |
17:34 |
Fixer |
regenerates area |
17:34 |
Fixer |
if you not guessed |
17:34 |
Fixer |
another tool - builders wand |
17:34 |
twoelk |
lag had some mods allong that line |
17:34 |
Fixer |
helps too build in a lot of places |
17:35 |
Fixer |
another tool is removal wand |
17:35 |
Fixer |
that you use to remove big pillars |
17:35 |
twoelk |
maikerumine or sorcerykid may have forked them |
17:37 |
Aerozoic |
Fixer, isn't that what //deleteblocks does in worldedit? |
17:38 |
Fixer |
Aerozoic: kinda, but faster |
17:39 |
twoelk |
the worldedit-wand is pretty usefull |
17:39 |
twoelk |
as is sokomine's node-replacement-tool |
17:47 |
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17:47 |
Fixer |
yeah, but it is not enough |
17:56 |
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17:56 |
H4mlet |
is it possible to avoid this warning by allowing more nodes to be stored? |
17:56 |
H4mlet |
WARNING[Server]: ServerEnv: Trying to store id = 705 statically but block (-32,1,-6) already contains 64 objects. Forcing delete. |
17:57 |
Krock |
increase the allowed amount of items per block |
17:57 |
behalebabo |
max_objects_per_block = x |
17:57 |
behalebabo |
in the .conf |
17:58 |
H4mlet |
thanks a lot |
17:58 |
Krock |
https://github.com/minetest/minetest/blob/master/minetest.conf.example#L1253 |
17:58 |
Krock |
for (official) reference |
17:59 |
twoelk |
LOL what caused it? massiv tnt explosion or hords of zombies? |
17:59 |
Calinou |
hi |
17:59 |
Calinou |
Firefox Nightly did a great thing |
17:59 |
Calinou |
https://media.hugo.pro/chrome_2017-09-22_19-59-38.png |
18:00 |
Calinou |
it has a nice dark theme (finally), and its window border is *thinner* than Chrome's (in compact mode) |
18:00 |
rubenwardy |
is left the new one? |
18:00 |
Calinou |
yes |
18:00 |
Calinou |
Firefox 58 alpha vs Chromium 63 dev |
18:00 |
rubenwardy |
nice |
18:00 |
Calinou |
I updated my browsers to dev builds :P |
18:00 |
rubenwardy |
hopefully they'll make it work nicely with the systems dark theme |
18:00 |
rubenwardy |
currently using a GTK dark theme breaks web pages |
18:00 |
Calinou |
on Windows, it works well |
18:00 |
rubenwardy |
Windows doesn't have themes |
18:00 |
Calinou |
unfortunately, I don't think they worked on removing the titlebar on Linux |
18:01 |
H4mlet |
twoelk: I'm testing a voxel manipulator which checks nodes un generation for falling; i.e. no floating sand nodes and similar |
18:01 |
Calinou |
(so, it wastes a lot of vertical real estate) |
18:01 |
H4mlet |
hi Calinou |
18:01 |
H4mlet |
thanks Krock |
18:02 |
twoelk |
so probably lots of little rotating sandblocks |
18:03 |
Krock |
!next |
18:03 |
ShadowBot |
Another satisfied customer. Next! |
18:05 |
H4mlet |
twoelk: actually no, they just fall as if punched; it was nicer to look at it being done by a LBM (domino effect was a sight) but this way it should be less resources hungry |
18:06 |
nerzhul |
Calinou, i prefer the current FF tab design, it's too hardy but anyway let's go |
18:06 |
nerzhul |
oh it's winshit 10 |
18:07 |
Calinou |
yeah |
18:07 |
Calinou |
see what I said about Linux |
18:11 |
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18:13 |
Fixer |
*,...,* |
18:13 |
Fixer |
nerzhul: FF R.I.P. |
18:14 |
nerzhul |
i'm using firefox for freedom instead of sending random data i don't want to google |
18:14 |
rubenwardy |
on Linux Firefox is pretty fast |
18:14 |
rubenwardy |
and uses less RAM |
18:14 |
Fixer |
nerzhul: i don't like google, but i'm puzzle on what to do with firefox |
18:15 |
Fixer |
puzzled |
18:15 |
rubenwardy |
It's worse on Windows |
18:17 |
Fixer |
rubenwardy: fuckworse, 1gb of mem at minimum |
18:23 |
H4mlet |
I suggest giving a try at Pale Moon, basically FF without the builting lagmonster |
18:23 |
H4mlet |
*built-in |
18:24 |
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18:25 |
twoelk |
indeed the direction ff is taking lately is puzzling |
18:30 |
|
behalebabo joined #minetest-hub |
18:31 |
Calinou |
Pale Moon should be renamed to Stale Moon… |
18:32 |
Calinou |
nerzhul: on Android, I use Firefox because it can block all ads/trackers reliably without root |
18:32 |
Calinou |
Chromium on Android, due to its complete lack of ads-ons, cannot do this |
18:32 |
Calinou |
it also lacks a DuckDuckGo search option |
18:33 |
benrob0329 |
Chrome lacks a DDG search option as well, you have to go through adding it |
18:33 |
Fixer |
no wonder google does not want addons on android ;) |
18:33 |
nerzhul |
Calinou, yes it's useful on android |
18:33 |
benrob0329 |
its not hard, its just not there by default |
18:33 |
Fixer |
i'm using firefox on android too, but it is quite crashy |
18:34 |
Calinou |
also, I am disappoint |
18:34 |
Calinou |
Firefox Nightly on Android now has a clickbait news section on the homepage |
18:34 |
Calinou |
why did they do this :( |
18:35 |
rubenwardy |
PIA has an ad blocking option, which is really nice |
18:35 |
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18:40 |
Calinou |
rubenwardy: but it's a VPN, no? |
18:40 |
Calinou |
I want ad/tracker blocking to work everywhere, no matter the connection I use |
18:40 |
Calinou |
also, my OpenVPN setup on my VPS is broken :| |
18:40 |
Calinou |
(it's more useful to have a VPN now, since university restarted) |
18:40 |
Calinou |
(and university Wi-FI = blocked ports and lots of tracking) |
18:40 |
Calinou |
(:D) |
18:44 |
Fixer |
yeah, Palemoon is an option |
18:45 |
Fixer |
i'm not really against webextensions |
18:45 |
Fixer |
but this rush |
18:45 |
Fixer |
why they can't keep them both? |
18:45 |
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Raven262 joined #minetest-hub |
18:45 |
Fixer |
why redesigning fuuuuuuuuuuuucking UI yet again |
18:45 |
Fixer |
? |
18:45 |
Fixer |
i'm very sad about UI customisation |
18:46 |
Fixer |
for example weather mod that i've used moved to webextensions, guess what? it suuuuuuuuuuuuuuuuuuuuuuuuuucks |
18:47 |
Fixer |
before i had nice weather bar for 5 days and current weather in menu panel, right it is one small useless icon |
18:47 |
Fixer |
right now* |
18:49 |
Fixer |
my options are 1) firefox esr (for some time) 2) suck it up and drop my addons and use firefox with shitty UI and few extensions 3) Palemoon 4) Chromium (but some parts of it suck) 5) Opera sucks 6) Vivaldi is proprieatary |
18:50 |
twoelk |
the move to webextensions and dropping of the old apps api is quite a bold move, risking to loose many users or just an unconditional surrunder to google-chrome |
18:50 |
twoelk |
-apps +addon |
18:52 |
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18:52 |
Fixer |
twoelk: i'm fine if they give lots of time to rewrite stuff to webex and provide some customise api |
18:52 |
twoelk |
and the way java is dropped looks more like trying to annoy oracle than security issues - although one could see it coming |
18:53 |
Fixer |
i've seen somewhere they actually want to provide some API for customisation, because it sucks so much without it |
18:53 |
twoelk |
from what I see they are raising the bar for content providers quite a lot |
18:57 |
twoelk |
I had made quite a lot of xul based apps for use in our company intranet - they are all useless now and I can't make webextensions as they are not intended for public and as we will not use extra browsers for internal things most things break |
18:58 |
twoelk |
but I guess that's what they wanted to get rid of from the start |
19:04 |
Calinou |
<Fixer> but this rush |
19:04 |
Calinou |
<Fixer> why they can't keep them both? |
19:04 |
Calinou |
keeping both has a cost |
19:05 |
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Megaf joined #minetest-hub |
19:05 |
Calinou |
the only browser add-on I really need is uBlock Origin |
19:05 |
Calinou |
(Reddit Enhancement Suite is a must-have as well, not sure if it's WebExtensions yet) |
19:06 |
Calinou |
there are other niceties: DownThemAll! (not compatible with Firefox 57 and later…), JSON formatters/code syntax highlighters in raw views |
19:08 |
Calinou |
and of course, ponymotes… they're not updated for WebExtensions yet :D |
19:08 |
* Calinou |
hides |
19:09 |
Fixer |
i have 15 addons, of them only 2 - webext |
19:09 |
Fixer |
everything else is legacy |
19:09 |
Fixer |
without them it will just suck balls |
19:10 |
benrob0329 |
I have 4 addons, cVim, Jitsi Meetings, Stylish, and uBlock Origin |
19:11 |
Calinou |
I was a Stylish user before, but most of the dark themes made by the community are pretty meh |
19:11 |
Calinou |
I wish more websites had official dark themes |
19:11 |
Fixer |
"What about extensions like Element Hiding Helper, Customizations and similar?" |
19:11 |
Calinou |
even YouTube has one now |
19:11 |
Fixer |
fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu |
19:11 |
Calinou |
GitHub/GitLab Please :) |
19:11 |
Fixer |
i have element hiding helper, very useful, it will not be ported |
19:11 |
Fixer |
fuck this |
19:12 |
benrob0329 |
Web browsers are way over-engineered for what the web started at imho |
19:12 |
benrob0329 |
*as |
19:12 |
Calinou |
yes, but it had to evolve |
19:12 |
Calinou |
don't tell me it didn't… would you use web browsers without any support for video/audio streaming? |
19:13 |
twoelk |
I used browsers long befor that |
19:13 |
benrob0329 |
Evolve to what? A mangled application framework that need hardware acceleration and scripting just to read an article? |
19:13 |
Calinou |
pretty much everything needs (or highly benefits from )hardware acceleration |
19:14 |
Calinou |
Chromium still works in software mode (it's the default on Linux), but it'll be a power hog this way, and it'll feel slower |
19:15 |
Krock |
Before anyone is going to complain about the issue count: https://github.com/vector-im/riot-web ;) |
19:15 |
benrob0329 |
Well, bug projects will have a lot of issues :-) |
19:16 |
twoelk |
web pages containened information then - now I have to wait for all that sparkling, jiggling, tracking, user-analyzing, media-rich-gigabyte content to load before I can maybe read some content hidden by all the advertising |
19:16 |
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tenplus1 joined #minetest-hub |
19:16 |
tenplus1 |
hi folks |
19:17 |
twoelk |
o/ |
19:17 |
benrob0329 |
^ |
19:17 |
tenplus1 |
o/ twoelk |
19:17 |
tenplus1 |
hi benrob |
19:17 |
benrob0329 |
Basic HTML isn't broke, and if it's ugly you need to fix your browser colors :-) |
19:17 |
unk |
hi tenplus1 |
19:17 |
benrob0329 |
a little CSS will make a world of difference, if you want |
19:17 |
benrob0329 |
hi ten |
19:17 |
tenplus1 |
hi unk |
19:17 |
twoelk |
css is overrated |
19:17 |
* tenplus1 |
uses iframes |
19:18 |
Krock |
hi tenplus1 |
19:18 |
tenplus1 |
o/ Krock :P |
19:20 |
twoelk |
long time ago I remember arguing with some adobe guy on how coding colored backgrounds in tablecells was much leaner and faster than cutting a screenshot of a designed page into tiles and loading that |
19:21 |
twoelk |
that was on the cebit and I got pushed away quickly when real cusomers showed up :-D |
19:21 |
tenplus1 |
there's many good ways to streamline a website so it loads faster, it's just a shame most web devs forget them completely at times :P |
19:22 |
Calinou |
someone explored my server! https://games.hugo.pro/minetest/map_calinou/ |
19:22 |
Calinou |
look at the right (unzoom) |
19:22 |
tenplus1 |
hi Cal |
19:22 |
Calinou |
hi :) |
19:22 |
tenplus1 |
ehehe, exploration donuts |
19:22 |
Calinou |
tenplus1: yes, WPO is sometimes completely forgotten about… but lots of modern websites load really fast |
19:23 |
Calinou |
https://lichess.org/ or https://devdocs.io/ |
19:24 |
Calinou |
a lot of the tips are standard, there's no reason not to apply them |
19:24 |
Calinou |
this tool is nice: https://developers.google.com/speed/pagespeed/insights/ |
19:24 |
Calinou |
it also is available in the Chrome DevTools |
19:24 |
tenplus1 |
http://lolsnaps.com/wp-content/uploads/2017/09/61fc02078c3adc9fe7d7bfd3c0de7301.jpg |
19:25 |
Krock |
already seen as http://www.overclockers.com.au/images/newspics/22sep17/24.jpg |
19:25 |
tenplus1 |
lol |
19:25 |
tenplus1 |
my link is clearer :) ehehehe |
19:26 |
|
bigfoot548 joined #minetest-hub |
19:26 |
tenplus1 |
hi bigfoot |
19:27 |
Calinou |
Krock, tenplus1: https://xkcd.com/1683/ |
19:28 |
tenplus1 |
lololol |
19:28 |
Krock |
can confirm |
19:30 |
Calinou |
heh, also found this while searching for that particular comic: https://www.xkcd.com/488/ |
19:30 |
Calinou |
and now we have the W3C DRM :( |
19:30 |
Calinou |
hahahaha |
19:31 |
Calinou |
I tested https://google.com on PageSpeed, this is the result: https://media.hugo.pro/chrome_2017-09-22_21-30-59.png |
19:31 |
tenplus1 |
lol, yeah... drm sucketh |
19:31 |
Calinou |
it has a captcha |
19:32 |
twoelk |
hm, my old homepage scores 97/100 for mobiles on PageSpeed-Tools-Insights |
19:33 |
twoelk |
oh, minetest.net scores 73/100 - <needs work> |
19:34 |
twoelk |
but good for desktop |
19:35 |
Calinou |
the PageSpeed site itself loads very quickly |
19:35 |
Calinou |
(once you loaded it once) |
19:35 |
Calinou |
my own website has 75/100 on mobile, 56/100 on desktop |
19:35 |
Calinou |
(some images have an overly high resolution on loDPI displays) |
19:35 |
Calinou |
(and Google really dislikes this – for good reason) |
19:36 |
Calinou |
I'm still working on a website redesign :P |
19:39 |
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H4mlet joined #minetest-hub |
19:39 |
tenplus1 |
h H4mlet |
19:40 |
H4mlet |
hi tenplus1 thanks |
19:40 |
tenplus1 |
:P |
19:41 |
Fixer |
i see a lot of people use ublock origin, is it better than adblock plus? |
19:41 |
tenplus1 |
yes, and it's lighter/faster |
19:41 |
Calinou |
Fixer: it is |
19:41 |
Calinou |
it has been the #1 option for ad/tracker blocking since 2014 or so |
19:42 |
Calinou |
gorhill rules the world of blocking :) |
19:42 |
twoelk |
oh dear, I really should delete or radically update my old homepage index page - I might not have updated it for a decade or so |
19:42 |
Calinou |
mine is a year old now |
19:42 |
Calinou |
it lacks many of the projects I've done since |
19:42 |
Calinou |
the copyright is still 2016 |
19:42 |
Fixer |
Calinou: can it hide elements on webpage? |
19:42 |
Calinou |
Fixer: yes! |
19:42 |
Calinou |
right-click :) |
19:42 |
Calinou |
and you can aim any selector |
19:42 |
Fixer |
okay |
19:43 |
Fixer |
i will give it a try |
19:43 |
Calinou |
(it is, of course, persistent across reloads) |
19:43 |
tenplus1 |
also use shift to highlight sections/overlays |
19:45 |
* twoelk |
starts filezilla |
19:46 |
twoelk |
oops - index.html last updated 31.07.2006 |
19:46 |
benrob0329 |
lol |
19:46 |
tenplus1 |
ehe |
19:46 |
* benrob0329 |
's website is on Github, incomplete though |
19:46 |
Krock |
modify the timestamp to UNIX time 0 |
19:47 |
Fixer |
ha |
19:47 |
Fixer |
it seems my huge firefox lags are possibly connected to youtube, lol |
19:48 |
tenplus1 |
when I sit on youtube the blocked links go up bit by bit... it's always trying to load something in the background |
19:50 |
Fixer |
they introduced new interface, that lags insanely on firefox 56 |
19:50 |
Fixer |
fixed on 57 |
19:51 |
tenplus1 |
enabline hardware accel helps a lot |
19:54 |
tenplus1 |
if it helps; https://www.google.co.uk/url?sa=t&rct=j&q=&esrc=s&source=web&cd=15&ved=0ahUKEwiB8avtyLnWAhVJKMAKHcwgALYQFghzMA4&url=https%3A%2F%2Fwww.maketecheasier.com%2Fspeed-up-firefox%2F&usg=AFQjCNFfMNauhaP67yvnGwSZWUb7CNyrCg |
19:55 |
Megaf |
hey tenplus1 |
19:56 |
tenplus1 |
hi Megaf |
20:02 |
Megaf |
Hi Shara 😠|
20:04 |
Megaf |
Just wanted to test the "ðŸ˜" |
20:04 |
sfan5 |
🤔 |
20:04 |
tenplus1 |
hi sfan5 |
20:06 |
* tenplus1 |
thinks linux needs a base font on ALL systems that holds every character, and any font missing a character should use it as gap fillers |
20:06 |
Krock |
but it must be a kind of comic sans font |
20:07 |
tenplus1 |
lolol |
20:07 |
tenplus1 |
to force them to add new characters :))))) |
20:07 |
tenplus1 |
I dislike that certain programs require specific font sets to be installed, I'd rather control my own fonts thank you very much |
20:08 |
tenplus1 |
same with icon sets... a base pack that all programs can use but not rely on |
20:08 |
tenplus1 |
dependencies are a pain |
20:09 |
* Megaf |
on Linux |
20:09 |
Megaf |
Can anyone see this? "ðŸ˜" |
20:09 |
tenplus1 |
great system but pain in the butt for dependencies,,,, yeah Megaf :) |
20:09 |
H4mlet |
yes |
20:09 |
benrob0329 |
me |
20:09 |
Megaf |
I'm using Noto Mono by the way |
20:10 |
* tenplus1 |
uses Ubuntu Fixed 10 |
20:10 |
Calinou |
I use Interface for IRC |
20:10 |
Calinou |
(renamed to Inter UI, recently) |
20:11 |
Calinou |
(updated link: https://rsms.me/inter/) |
20:11 |
twoelk |
wow, on oct.7th it will be 19 years that I have html pages accessable from the www - maybe I should plan a party next year |
20:12 |
tenplus1 |
hehe |
20:12 |
twoelk |
or at least update most pages |
20:12 |
Fixer |
scrapbook won't be ported, fuuuuuuuuuuuuuuuuuuuuuuu |
20:12 |
Fixer |
bullet to the head |
20:12 |
tenplus1 |
scrapbook ? |
20:14 |
twoelk |
oh, hi Megaf, still in Frankfurt? |
20:18 |
Megaf |
twoelk, yep |
20:19 |
Megaf |
twoelk, going to my second day of Frankfurt Motor Show tomorrow |
20:19 |
twoelk |
the IAA? |
20:20 |
twoelk |
used to visit that - er - a long time ago |
20:21 |
Megaf |
twoelk, I guess so :P |
20:21 |
twoelk |
wave to the west to my relatives near Mainz |
20:21 |
Megaf |
The one at Messe |
20:21 |
Megaf |
hah, we exchange trams in Mainz |
20:22 |
twoelk |
and don't forget to spend an evening in Sachsenhausen, enjoying the cider |
20:22 |
tenplus1 |
ooh |
20:24 |
twoelk |
I just was in Mainz a month ago |
20:31 |
Megaf |
twoelk, How do I get there? I'm near the Airport Terminal 1 |
20:34 |
Megaf |
twoelk, oh man, thatÅ› in Berlin |
20:34 |
Megaf |
Not going there |
20:34 |
twoelk |
Sachsenhausen is opposite the towncenter on the south bank of the river |
20:35 |
twoelk |
Frankfurt(Main)Süd railway station for example |
20:35 |
Megaf |
twoelk, Google says it's 6 hours by train from here |
20:35 |
twoelk |
rather 6 minutes |
20:36 |
Megaf |
so you are not talking about this place https://en.wikipedia.org/wiki/Sachsenhausen_concentration_camp |
20:36 |
twoelk |
its part of Franfurt on the Main |
20:36 |
tenplus1 |
nite folks |
20:36 |
Megaf |
nite tenplus1 |
20:36 |
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20:36 |
twoelk |
I'm talking about drinking cider and having fun |
20:37 |
twoelk |
https://en.wikipedia.org/wiki/Sachsenhausen_(Frankfurt_am_Main) |
20:37 |
Megaf |
twoelk, then https://en.wikipedia.org/wiki/Sachsenhausen_(Frankfurt_am_Main) |
20:37 |
Megaf |
yep |
20:37 |
Megaf |
:D |
20:38 |
twoelk |
yeah, famous for Apfelwein and Schinkenplatte |
20:40 |
twoelk |
http://www.openstreetmap.org/#map=17/50.10535/8.69078 |
20:42 |
Megaf |
twoelk, I can take the S3 after the IAA to there, have some cider and then S8 to the airport |
20:42 |
Megaf |
I think it works |
20:42 |
Megaf |
It depends on what time I will leave the event tho |
20:42 |
Megaf |
My flight is around 21:30 |
20:44 |
twoelk |
I don't think I could walk well whenever I left Sachsenhausen or keep to scheduled timeplans :-P |
20:44 |
Megaf |
hah |
20:44 |
Megaf |
how much is the cider there? |
20:45 |
twoelk |
can't remember LOL, cheap enough for a poor student to get pretty drunk |
20:45 |
twoelk |
but that was some time ago |
20:45 |
Megaf |
lol |
20:47 |
twoelk |
might be a bit early in the year for fresh cider though and apples didn't do well this year, so prizes at the moment are probably not at the lowest |
20:49 |
twoelk |
actually this was probably a pretty bad year for most fruits in germany |
20:50 |
twoelk |
wikipedia says < reputedly, local law requires that Apfelwein be the cheapest alcoholic beverage on sale in any public house.> |
20:53 |
Megaf |
lol |
20:54 |
Fixer |
i've reviewed my ff addons and their WE status = SAD |
20:54 |
Fixer |
while ad blocking will be available, everything else is kinda meeh |
20:54 |
Fixer |
not even ported |
20:58 |
H4mlet |
I've switched to palemoon, installed ublock origin, https everywhere, noscript, privacy badger; bye bye laggerfox |
20:58 |
sfan5 |
>palemoon |
20:59 |
H4mlet |
now I would be happy to find some papyrus in my darn map |
20:59 |
Megaf |
Hey, I have a nice player on my server now, one player only, it'd be nice if somebody could join it to make some company |
20:59 |
* Megaf |
looks at Sokomine |
21:00 |
twoelk |
Megaf, do consider though that very young still sparkling Äbbelwoi may go right through. Might be wise to have some extras in your handluggage while hurrying to the plane :-P |
21:01 |
Megaf |
twoelk, keep in mind I know no German at all |
21:01 |
twoelk |
apfelwein=Äbbelwoi in Frankfurt dialect |
21:02 |
H4mlet |
speak like a scotsman, nobody will notice the difference |
21:02 |
twoelk |
could well be |
21:02 |
twoelk |
it indeed sounds similar - compared to chinese |
21:02 |
H4mlet |
lol |
21:19 |
nerzhul |
don't forget reseting your firefox profile can help a lot if it's a very old profile |
21:21 |
Fixer |
i've reseted it not long ago, after starting having serious crashes |
21:35 |
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22:11 |
Megaf |
lol, my server is based on commit 667975f, that is almost one year |
22:28 |
IhrFussel |
Megaf, so you're missing out on the big performance improvement regarding particles? |
22:44 |
Megaf |
performance improvements in Minetest? Really? haha, after this one I have to leave (haters gonna hate). Good nite all |
23:12 |
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