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IRC log for #minetest-hub, 2017-07-28

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Time Nick Message
00:09 tumeninodes I can't even load the shadertoy page Jordach shared, cuz my laptop can't handle the truth. :\ DOH!
00:10 tumeninodes thinking next round I may go with Intel rather than AMD
00:13 benrob0329 alright, i dont think i'm going to actually start on the voxelmanip rooms for the tardis tonight
00:13 benrob0329 it'll need some planning
00:17 tumeninodes benrob, could you make the interior using a models, sort of like pinkysnowman did some time back with epic nodes? But not have them visible when outside the tardis?
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00:47 benrob0329 tumeninodes: i would prefer nodes with some meshnodes mixed in
00:47 benrob0329 oh, and i have an idea for the interior generation
00:48 benrob0329 if i register an on_generate to check the y pos of the terrain, i can generate the interior around the player acording to the setting
00:48 benrob0329 s
01:03 tumeninodes That sounds very interesting. I'm holding off with even looking because I want the full experience of awe when you're done ;)
01:16 benrob0329 tumeninodes: oh it'll never be done, not when its a tardis :P
01:17 tumeninodes so true.
01:23 benrob0329 so im thinking since on_generated returns an 80x80x80 radius, each interior should be 80 nodes high
01:29 benrob0329 what is the absolute top of the wold?
01:29 benrob0329 is it 31000?
01:31 bigfoot547 Close
01:32 bigfoot547 It's some obscur number I think
01:32 benrob0329 its like 30927 or something it seems
01:33 benrob0329 i would like to know for sure, so that i can do things on even mapblocks though...
01:33 bigfoot547 I know +X/Z is 32767
01:33 bigfoot547 Or... no 30927
01:33 bigfoot547 (32767 is the 16 bit limit)
01:34 paramat the top of the highest generated mapchunk?
01:35 paramat is 30927 i think
01:36 paramat top of the highest complete mapchunk within 31000
01:36 benrob0329 thanks
01:36 benrob0329 i'm doing stuff on the top of the world so..
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01:38 benrob0329 paramat: what would be the hightest completed mapchunk?
01:38 garywhite Also, any suggestions on good FOSS software for Windows?
01:39 benrob0329 like a number i could start from and be on even mapchunks?
01:39 benrob0329 garywhite: VLC, Vim, MinGW, Blender
01:39 paramat highest generated mapchunk has max y 30927
01:39 benrob0329 is that an even mapchunk?
01:40 garywhite I'm turning one of my PCs into my FOSS PC, while this laptop will be my regular working laptop
01:40 benrob0329 what im looking to do is have things spawn in a virticle stack evenly on mapchunks
01:40 paramat even counted from where?
01:40 paramat 'even' = not odd?
01:41 benrob0329 even being that i can add 80 nodes to the count and be in the next mapchunk
01:41 benrob0329 going down from the top
01:41 benrob0329 unless i'm thinking aout this wrong
01:41 paramat ok
01:41 benrob0329 which i probably m
01:42 benrob0329 *am
01:42 paramat any mapchunk that cannot be complete doesn't get generated
01:43 benrob0329 ok
01:43 paramat so the mapchunk with max y 30927 is the highest generated and there's only ignore nodes above 30927 and to U16MAX
01:43 benrob0329 ok
01:43 benrob0329 thanks
01:44 paramat so yeah that one is the highest even one
01:44 benrob0329 but probably what i need to do is set the meta using on_generate per node
01:45 benrob0329 does on_generate pass a pos?
01:45 benrob0329 wait no, because this is in a schematic
01:45 benrob0329 so on_generate wont be called
01:47 paramat on_generate passes minp maxp of the mapchunk
01:47 benrob0329 paramat: minp in minetest.register_on_generate is the lowest coord of the mapchunk, right?
01:53 paramat co-ord of minimum x/y/z corner
02:10 benrob0329 to be completely honest, idk how anyone could need this much space XD
02:16 paramat good to hear that
02:37 benrob0329 So I was originally ruining that an 80^3 meter room was waay too big, and that it was unreasonable
02:37 benrob0329 But then I realised, this is a f*cking tardis
02:38 benrob0329 The thing is infinite, 80 square meters is child's play
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05:04 Hijiri what happens if you destroy a tardis
05:04 Hijiri in your mod
05:04 Hijiri does the space just become inaccessible?
05:12 benrob0329 Hijiri: you can't destroy a TARDIS
05:13 benrob0329 i mean you can with map tools, but at that point you can place another exterior or teleport to the interior
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07:14 tenplus1 joined #minetest-hub
07:14 tenplus1 hi folks
08:07 tenplus1 wb Dumbeldor
08:08 Dumbeldor Hello tenplus1
08:10 tenplus1 players on Xanadu like toolranks :)
08:10 tenplus1 added support for mobs lava pick and moreores toos
08:10 tenplus1 *tools
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08:55 tenplus1 bbl
08:55 tenplus1 left #minetest-hub
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10:55 tenplus1 joined #minetest-hub
10:55 tenplus1 allo
10:56 Dumbeldor allo allo
10:56 tenplus1 :PP
10:57 Dumbeldor :D
10:58 tenplus1 *watches* https://www.youtube.com/watch?v=MBRqu0YOH14
10:58 Raven262 Hi ten
10:59 tenplus1 hi raven
10:59 Raven262 I was playing on xanadu yesterday
10:59 tenplus1 toolranks is working well :P
10:59 Raven262 Quite an interesting place
10:59 Raven262 Yea
10:59 Raven262 Took me 30 minutes to get 2000 nodes pick
10:59 tenplus1 ehehehehe
11:00 Dumbeldor What is xanadu ? :s
11:00 Raven262 lisac and i will think of some more levels eventually
11:00 tenplus1 if Shinji updated earlier it now supports moreores tools and lava pick
11:00 tenplus1 Xanadu us the name of a rock group in USA...  Shinji's fav.  one of it's sayings is "may you find immortality" which suited the server cause getting crystal armor pretty much insures that :D
11:01 Raven262 It would be nice if one could rename his tools though
11:01 tenplus1 am sure we have a mod for that in forum
11:02 * tenplus1 calls his pick "The Big Diggy Thing"
11:02 Raven262 Yes there is one
11:02 Raven262 I doubt it is compatible with lisac's mod though
11:03 tenplus1 dunno how that would affect toolranks though, might override it
11:03 tenplus1 heh, exactly
11:03 Raven262 it was made some time ago by the same guy who make advtrains mod
11:07 tenplus1 toolranks stores original_description inside tool, so it could prolly be used from there to add names
11:09 CWz joined #minetest-hub
11:09 tenplus1 hi CWz
11:11 tenplus1 ya know, if toolranks is updated with an anvil to repair tools using ingots and allowing you to give it a name then it'll all be good :D
11:16 tenplus1 listening to bad anime dubs... it's sooooo funny
11:21 CWz which animes
11:22 tenplus1 https://www.youtube.com/watch?v=-iDtR1yKJM0 bw warned
11:22 tenplus1 all types usually, he redubs them
11:33 ThomasMonroe joined #minetest-hub
11:33 tenplus1 hi Thomas
11:34 ThomasMonroe hi ten
11:47 Jordach joined #minetest-hub
11:47 tenplus1 hi Jordach
11:48 * Jordach
11:48 Jordach i sorted my samsung monitor out again
11:49 ThomasMonroe Jordach why did i just get a CTCP from you?
11:51 Jordach no idea
11:51 Jordach i was busy shitposting in discord
11:51 ThomasMonroe XD
11:51 ThomasMonroe Received a CTCP ACTION from Jordach (to #minetest-hub)
11:52 ThomasMonroe thats what i got XD
11:52 Raven262 me too
11:52 tenplus1 lol
12:03 lisac joined #minetest-hub
12:03 lisac good morning!
12:03 lisac Hi tenplus1
12:03 tenplus1 hi lisac
12:04 ThomasMonroe hi lisac
12:05 nerzhul joined #minetest-hub
12:07 tenplus1 wb nrz
12:26 DS-minetest joined #minetest-hub
12:27 nerzhul hi
12:28 tenplus1 hi DS
12:29 ThomasMonroe hey DS
12:29 tenplus1 https://www.youtube.com/watch?v=K9tzT_FrkAA
12:31 DS-minetest hi
12:50 tenplus1 lisac: https://github.com/lisacvuk/minetest-toolranks/pulls
12:50 Wayward_One hi all
12:50 tenplus1 hope ya dont mind
12:50 tenplus1 hi Wayward
12:54 lisac tenplus1, great I finally get to review a pull request! :P
12:54 lisac thanks
12:54 lisac hi ThomasMonroe
12:54 Raven262 lisac, how about adding a real "rank" to the tools?
12:54 Raven262 like in tf2
12:55 ThomasMonroe hi
12:55 tenplus1 how you mean rank ?
12:55 Raven262 well
12:55 Raven262 https://wiki.teamfortress.com/wiki/Strange
12:56 Raven262 tf2 has this way of giving ranks
12:56 Raven262 as a prefix to the name
12:56 lisac That was my original version, Raven262
12:56 lisac looked a bit ugly
12:56 Raven262 nah
12:57 tenplus1 levels feel better
12:57 Raven262 They are a bit empty
13:01 tenplus1 I like it simple :) tells you level and uses... it's nice and functional
13:01 lisac y very simple and clean looking
13:01 lisac swords on the other side could use some ranks
13:02 tenplus1 it's hard to rank or put uses to swords
13:02 lisac minetest-swordranks? :D
13:02 tenplus1 can be done for nodes but not killing mobs  or players
13:03 lisac maybe write a function with on_punch for players
13:03 lisac get puncher, get weilded item
13:03 lisac if it is a sword, add 'Players punched'
13:03 lisac or of it killed the target player, add 'Players killed'
13:03 tenplus1 that'll be more difficult to check
13:04 calcul0n joined #minetest-hub
13:04 tenplus1 wb calcul0n
13:05 calcul0n hi
13:06 lisac Hi calcul0n
13:12 tenplus1 lisac: pull updated
13:13 lisac merged :P
13:14 tenplus1 wow, that was quick :D ehehehe
13:15 tenplus1 have already added support for ethereal tools and now lava pick in mobs_monsters
13:19 CWz Hello, i am CWz and I recall it, so you shan't bother!
13:19 tenplus1 lol
13:28 lisac tenplus1, do players like my mod? :P
13:31 tenplus1 oh yes... they like the idea of upgrading tools to last longer :) and stats on how many uses
13:33 lisac awesome lol :D
13:34 lisac I'm glad to finally have done something to better the humanity!
13:34 tenplus1 lol
13:34 lisac :D
13:34 tenplus1 I have today's tweaks waiting to go live on server for tonight, looking for other ways to reduce lag atm
13:36 lisac hmm I wouldn't know. I was told not to optimize stuff until it becomes a problem
13:36 lisac Note to self: don't go AFK on Xanadu
13:36 tenplus1 I write something then spend some time looking to make it better for server use
13:36 lisac almost got killed by a zombie
13:37 tenplus1 ehehe, afk is dangerous unless you are tucked up safe in a protected home
13:39 lisac hmm
13:40 calcul0n i'm on a server where the monsters can enter through the window :)
13:40 tenplus1 nice one :P which monsters ?
13:41 calcul0n the ones from mobs_redo
13:41 calcul0n but i think it's just a bug, as chicken also go through the fences
13:41 tenplus1 oooh, they have pathfinding level 2 enabled... sweet...
13:41 tenplus1 can build upwards to catch you, bust down walls/windows and dig down
13:41 tenplus1 I gave that to some oerkki once and almost crapped myself when they negotiated a glass maze to come get me
13:42 calcul0n no they don't here, they just walk through it
13:42 tenplus1 ah poo... thought someone was using the new pathfinding finally
13:42 tenplus1 heh
13:43 calcul0n that could be fun yes :)
13:43 tenplus1 if it see's you once then it'll give you hell until one of you are killed
13:45 calcul0n cool
13:45 lisac tenplus1, that sounds evil
13:45 lisac mobs which can place stuff to catch you
13:45 lisac soon you'll have players uniting against the armies of mobs
13:46 tenplus1 evil bonny mob does it in lucky blocks although she moves too fast to build upwards safely... but she can rip through walls and floors
13:46 calcul0n tame them with dead bodies and them work for you :)
13:47 tenplus1 toss your enemies into battle to appease them :D
13:51 lisac would be so nice to have minetest on steam
13:51 lisac auto updates
13:51 lisac with guides
13:51 lisac and workshop with mods
13:51 lisac autoupdating
13:52 tenplus1 auto updates could easily break your worlds with all the changes to each stable build
13:52 DS-minetest does it make sense to craft an antenna with tin?
13:53 lisac I don't know, does it make sense to craft 1m^3 chest using 8*1m^3 of planks?
13:54 tenplus1 we have some things that are realistic while others are down right whimsicle
13:59 lisac tenplus1, I just got kicked for saying 'WTF'
13:59 Raven262 gg lisac
13:59 Raven262 you got outplayed
13:59 tenplus1 ehehehe, yeah, it's a swear...
14:00 lisac well my teleport disappeared
14:00 tenplus1 potion or pad ?
14:04 lisac potion
14:04 lisac yes yes they are one time I got it
14:05 lisac would be nice to place that in description
14:05 lisac do pads last forever?
14:05 tenplus1 heh, potions open a 10 second portal and can be thrown like ender pearls...
14:05 tenplus1 yes, pads are permanent and protected L:) can be named and even rotated so that player faces a specific way on other end
14:06 lisac yes and can tp to any coord?
14:06 tenplus1 within 31000 in all directions
14:07 lisac awesome. What is the point of walls then?
14:07 tenplus1 or set map size...  if map only generated 2000 in all directions then 2000 is new limit
14:07 lisac you can basically get into any restricted area
14:07 lisac why not add a check so that you can only TP into areas protected by you?
14:07 tenplus1 yes, but if it's protected you cant do much and are essentially trapped unless you return to spawn
14:07 lisac or rather, only set TP to those areas
14:18 tenplus1 got toolranks working with farming redo hoe's
14:20 lisac nice lol
14:20 lisac but I doubt anyone uses hoes that much
14:21 tenplus1 if you're an avid farmer you will :P and we have some huge farms on Xanadu
14:22 lisac tenplus1, are ALL CSMs banned?
14:22 tenplus1 what you using ?
14:22 lisac none right now, but I often use chat6
14:22 lisac https://github.com/cheapie/chat6
14:23 tenplus1 that's ok... it only affects your own chat window...
14:23 tenplus1 if it's anything that affects server or allows you to cheat then I ban ppl
14:23 lisac lol well how do you even know if they use CSMs?
14:24 lisac maybe leave it on the hacked clients rule
14:24 tenplus1 admin can go invisible and watch a player to see if they show signs of hacked clients or csm use...
14:25 lisac lol alright.
14:25 lisac can't do that on Craigs
14:25 tenplus1 :PP we got special features
14:26 lisac hmm how often do these lucky block arenas reset?
14:27 tenplus1 I reset them manually.. we have a flower in the corner of the arena that can be punched by certani players to reset arena
14:28 lisac alright :(
14:28 tenplus1 lol, dont wanna give away too many goodies...  before we would host proper Lucky Block Arena games where 3xplayers remove all armor and items and try to get to the end of the level only with what they win :) was fun
14:28 tenplus1 but now we just host the free for alls
14:29 lisac hmm why not have dungeons?
14:29 lisac like in WoW?
14:29 lisac long puzzles with mobs
14:29 lisac which groups of 5 people beat
14:29 lisac with a few bosses
14:29 tenplus1 we have default dungeons with the odd treasure chest or lucky block
14:29 lisac like 3-4
14:30 lisac not those dungeons :D
14:30 lisac like this one http://wowwiki.wikia.com/wiki/Deadmines
14:30 lisac so the players need to defeat a few very hard mobsd
14:30 lisac *mobs
14:30 lisac which drop very rare items
14:30 lisac like strong weapons or armor
14:31 tenplus1 wait until you hit the dungeon master lair, and then -500 brings in the dungeon lords...
14:34 lisac I just started mining at -10000
14:34 lisac Teleported there using the teleport mod
14:35 lisac its like having teleport priv
14:35 lisac why would I even walk lol
14:35 lisac I can just bring the pad with me
14:36 tenplus1 lol
14:37 ThomasMonroe hey ten what do you think about this mod?
14:37 ThomasMonroe https://forum.minetest.net/viewtopic.php?f=9&t=18178
14:37 tenplus1 I saw that last night, looks pretty good... cross between painting mod and armor :)
14:38 ThomasMonroe easy way to make teams
14:38 tenplus1 yeh, and you can be sure someone will draw something dirty at one point :)
14:38 tenplus1 would rather give out coloured shields
14:51 tenplus1 Farming Redo 1.26 uploaded, now has [toolranks] support for upgrading hoe's
14:54 lisac nice lol :)
14:55 lisac tenplus1, I really like Xanadu, but teleport ruin it for me :(
14:55 lisac *teleports
14:55 lisac completely removes the need for actual infrastructure, like railways and roads
14:56 tenplus1 you have a point... maybe I shouldnt have enabled pads
14:56 tenplus1 and just left potions
14:56 lisac that would be nice
14:57 lisac or maybe remove craft recipes for pads
14:57 tenplus1 yeah... it's one thing I didnt wanna enable
14:57 tenplus1 k, will remove recipe but still have the odd lucky block drop a teleport pad as a prize
14:57 lisac alright :)
15:01 tenplus1 ThomasMonroe: you want your additional cakes added to the Pie mod ?
15:01 ThomasMonroe sure
15:02 tenplus1 what's mms btw ?
15:02 ThomasMonroe you'd have to talk to CalebDavis
15:02 ThomasMonroe MM-Survival
15:02 tenplus1 ooh, are they his textures ?
15:02 ThomasMonroe yes
15:02 ThomasMonroe hes my brother
15:02 tenplus1 gotcha... no probs, will leave it then :)
15:02 tenplus1 each server can have it's own custom items :D
15:03 ThomasMonroe i dont think he would mind
15:03 ThomasMonroe in fact i think he would be thrilled
15:03 tenplus1 ;P
15:18 tenplus1 when using Farming Redo, toolranks will register moreores hoe's also
15:19 tenplus1 but... moreores is a tad outdated and doesnt use farming. functions... so may need updated at some point
15:28 IhrFussel joined #minetest-hub
15:29 IhrFussel tenplus1, hello =) does the lifetime counter in Mobs Redo also take place when you spawn the mobs via minetest.add_entity()?
15:29 tenplus1 hi fussel, and yes... all functions and variables are set as soon as the mob is spawned
15:31 IhrFussel And to understand the counter again: mob spawn -> counter starts ... mob unloads -> counter stops ... mob loads (player nearby) -> counter continues? Or does the counter catch up?
15:34 tenplus1 mob spawns, counter starts... mob unloaded, counter stops...  player nearby and counter <= 0 , counter reset to 20 seconds
15:35 tenplus1 counter over 2000, it never goes down (special value for unlimited life)
15:35 tenplus1 if mob is npc or tamed or attacking, ocounter doesnt go down
15:35 IhrFussel tenplus1, but I mean is the counter aware of the time passed since the mob was unloaded?
15:36 tenplus1 nope, it's a dumb counter
15:36 tenplus1 but, if remove_far_mobs is enabled then as soon as a mob is unloaded it's gone for good
15:36 IhrFussel Ok so if the counter is at 500 and mob unloads it will countinue at 500 again
15:36 tenplus1 yes
15:37 IhrFussel Is there an easy way to set a different counter just for 1 mob type?
15:37 tenplus1 you can do that in do_custom
15:38 tenplus1 set the lifetimer to 2000 so it doesnt change... special value
15:38 tenplus1 and inside do_custom you can do all sorts of special timers
15:41 IhrFussel So I need to set self.lifetimer inside do_custom() and then count down manually?
15:43 tenplus1 if you wanna make your own timer try self.mylifetimer
15:43 IhrFussel Or just add "if self.lifetimer <= VALUE then self.object:remove() end" ?
15:44 tenplus1 what kinda timer changes you wanting to make ???
15:45 IhrFussel I want to remove the mob after 120 active secs not 900 so if self.lifetimer <= 880 then self.object:remove() end inside do_custom() should work right?
15:45 IhrFussel 780*
15:46 tenplus1 why not just set the lifetimer inside the mob registry...    lifetimer = 120
15:46 tenplus1 it defaults to 900, but if you specifically set it to 120 then that's what it'll be
15:47 IhrFussel And that's a per-mob setting?
15:47 tenplus1 yes
15:48 IhrFussel So it's just a parameter inside register_mob() like damage?
15:48 tenplus1 https://github.com/tenplus1/mobs_redo/blob/master/api.lua#L2583
15:48 tenplus1 yup, by default it's set to 3 minutes... if you have:    lifetimer = 120,     inside the register mob setting then it'll use yours instead
15:50 IhrFussel Ok thanks^^
15:50 tenplus1 :P for some reason I thought you wanted something extra fancy done with the timer :)
16:02 tenplus1 Pie mod updated to 0.5 - Added Bread Pudding and Orange Pie thanks to CalebDavis
16:03 Raven262 tenplus1, wanna see my new fortress on Xanadu?
16:03 tenplus1 okies, connecting now
16:14 tenplus1 brb, time for noms :PPP
16:15 lisac tenplus1, I hate that arena place
16:16 lisac I lost my whole inv
16:16 lisac and people stole it
16:16 lisac :(
16:16 ThomasMonroe same here
16:21 tenplus1 ehehe...  Lucky Blocks are just that... some good, some bad... some down right ugly :P
16:22 ThomasMonroe tenplus1 there is someone on #minetest that could use help
16:23 tenplus1 with what ?
16:23 ThomasMonroe [11:20:37] <tm3> any one knows how to get a light source value from a node in minetest lua code. i mean let's say default:meselamp has light_source=14 and how i retrieve it in code for that node (i.e., default:meselamp)
16:23 tenplus1 minetest.get_node_light(pos)
16:25 tenplus1 or minetest.registered_nodes["default:meselamp"].light_source
16:25 ThomasMonroe calculon just said the last ond
16:26 ThomasMonroe thanks
16:26 tenplus1 :PPPP
16:32 paramat joined #minetest-hub
16:32 tenplus1 hi paramat
16:35 paramat Hijiri 'on flood' is only called if a node is made 'floodable', liquids are not 'floodable' by default. if a liquid is made 'floodable' it interferes with liquid behaviour and could cause crazy and intensive behaviour
16:36 paramat the warning is not well written
16:36 tenplus1 erk
16:47 paramat a liquid could constantly re-flood itself and never settle down, overloading the liquid update code
16:51 tenplus1 better safe than sorry... dont wanna hang up a server with a stray on_flood
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17:21 Krock joined #minetest-hub
17:21 tenplus1 hi Krock
17:22 lisac tenplus1, https://forum.minetest.net/viewtopic.php?f=11&amp;t=14726
17:23 tenplus1 yeah I tried it a few weeks back... amazing mod but huuuuuuge
17:23 Krock hi tenplus1
17:23 tenplus1 all those models
17:25 lisac ik
17:27 rubenwardy https://espteam.org/minetest.html
17:28 rubenwardy > uses Minecraft picture
17:28 tenplus1 hi ruben, nice pic
17:28 tenplus1 with the new dynamic lighting changes we could prolly make one better :D
17:29 benrob0329 Still would lack bloom and real shadows though
17:29 tenplus1 hrmmm
17:29 Fixer SOOOO MOOOOVE
17:30 paramat that screensot has bad DOF, looks like miniature, that's RBA-type DOF
17:30 paramat *screenshot
17:30 benrob0329 Move where? The Netherlands?
17:30 lisac hey would bloom look good in minetest?
17:31 benrob0329 Itd have to be done very carefully
17:31 benrob0329 But the effect if done right could work
17:31 benrob0329 Specifically durring morning/evening could be done
17:32 paramat there's some half-finished work on bloom
17:32 tenplus1 :P
17:32 Sokomine hi
17:32 benrob0329 Hi Sokomine
17:33 tenplus1 hi Sokomine
17:33 Sokomine maybe we have some secret vorlons somewhere in the game that prevent shadows from taking form :-)
17:33 benrob0329 Oh, and I think I have a plan for the generated interiors of the Tardis
17:34 tenplus1 ooh, different interiors ???
17:34 benrob0329 Mostly corridors, although generating the console room would be even cooler
17:35 benrob0329 But would require a lot more work, although I wouldn't have to build one
17:35 Fixer https://apple.slashdot.org/story/17/07/27/2048258/wheres-all-my-cpu-and-memory-gone-the-answer-5b-worth-slack-app
17:35 tenplus1 seen that earlier
17:36 benrob0329 But my current idea is to have various mapchunk sized schematics with standard doorways, filling the inside with different rooms
17:37 benrob0329 Like, the console room would spawn at 0,0
17:37 benrob0329 And then a corridor would spawn at 0,80
17:37 benrob0329 And then another room, or a corridoor would spawn at 80,80
17:37 benrob0329 And so on
17:38 Sokomine that might work. at least as long as nobody changes the mapchunk size
17:38 benrob0329 Dangit
17:38 lisac I've got a better idea
17:38 Sokomine how does the tardis look in the interior?
17:38 lisac place a door
17:38 lisac when you right click it you get teleported 'inside'
17:38 lisac but you are actually at a completely different location
17:38 benrob0329 Sokomine: right now, like a small room built of steel
17:38 lisac where the rest of it is generated
17:39 benrob0329 lisac: that's basically what happens now, minus generation
17:39 benrob0329 I plan to add the generation
17:39 lisac oh. I was hoping you actually got it to be bigger on the inside
17:39 lisac wait is it even possible in computer graphics to make a cube bigger on the inside?
17:40 benrob0329 Yes
17:40 benrob0329 Games have done it
17:40 lisac um... how?
17:40 benrob0329 Think portal
17:40 IhrFussel Does anybody know if the moretrees.sapling_interval and moretrees.sapling_chance settings in default_settings.txt are global for all saplings?
17:40 IhrFussel In moretrees mod*
17:40 benrob0329 Aka you place a portal in the doorway, and you get the BOTI effect
17:41 tenplus1 for all moretrees saplings, yes
17:41 Sokomine benrob0329: oh no, i mean the real tardis. i didn't see so many episodes of dr who yet, and almost no old ones. they didn't air here
17:41 benrob0329 Right, will try to grab a clip
17:41 IhrFussel tenplus1, 500 secs wait between chances seems a bit...crazy no?
17:42 tenplus1 that's up to vanessa :P
17:42 IhrFussel I changed it to 60 and still wait for 15+ minutes so far
17:43 tenplus1 still a long time, yeah
17:43 Shara Hello
17:44 tenplus1 hi shara
17:44 IhrFussel I changed the chance to 10 ... what would that be in %? chance 10 every 60 secs... 10%?
17:44 VanessaE I think moretrees uses minetest_game's sapling handler now, doesn't it?
17:44 LazyJ joined #minetest-hub
17:44 * Shara hands 11 the "Quickest hello" prize
17:44 tenplus1 hi LazyJ
17:44 benrob0329 Sokomine: https://youtu.be/OQWYX6zIbSs
17:44 tenplus1 :PP thank you, thank you *bows*
17:44 lisac Hi LazyJ
17:44 VanessaE IhrFussel: if it's ABM-based, chance is 1/n  e.g. chance 2 = 1/2 or 50%.  chance 3 = 1/3 or 33.33%, etc.
17:44 Shara It is a doughnut.
17:44 LazyJ Howdy tenplus1 and lisac ;)
17:44 VanessaE interval is seconds.
17:44 Shara Please don't tell the ninjas I have them.
17:44 Shara Hi LazyJ :)
17:44 benrob0329 Basically, the console room, corridors, entire biomes, etc
17:45 LazyJ Howdy Shara ;)
17:45 benrob0329 Its a tardis, no one really knows everything that's inside of it
17:45 benrob0329 Brb
17:45 IhrFussel VanessaE, I use moretrees from last year...did it use the MTG code back then too?
17:46 VanessaE no
17:46 VanessaE it would have been ABM-based then
17:46 VanessaE so lower the chance and interval to make them grow faster.
17:46 VanessaE try a chance of 3 and an interval of 5.
17:46 VanessaE that'll be a 1 in 3 chance every 5 seconds, of growing a sapling.
17:47 IhrFussel Well that's maybe a bit low...I wish for an average wait time of 10-20 minutes
17:48 IhrFussel chance 2, interval 600 would probably work
17:48 tumeninodes joined #minetest-hub
17:48 tenplus1 wb tumeninodes
17:48 VanessaE that's about right
17:48 VanessaE should give you an average of 20 mins
17:49 VanessaE but be aware of local non-randomness
17:49 tenplus1 VanessaE: why not convert the abm timer to nodetimer same as default ?
17:49 VanessaE you might get 50 saplings all in one cycle, then nothing for the next several cycles :P
17:49 VanessaE tenplus1: I think it already does now
17:49 VanessaE he's using an old copy.
17:49 tenplus1 :PP
17:49 tumeninodes Hi tenplus1, I'm calling book of world records to see if I can get you in for speed greeting :D
17:49 VanessaE *checks*
17:49 tumeninodes Hi VanessaE
17:49 red-001 joined #minetest-hub
17:49 tenplus1 hi red
17:50 VanessaE hm, nope, it still uses an ABM.
17:50 VanessaE I think.
17:50 VanessaE oh that's right
17:50 VanessaE it uses biome_lib
17:50 VanessaE so definitely an ABM
17:50 IhrFussel Well what would be good parameters if I want a chance of 5 for example? Which interval should I use?
17:51 VanessaE IhrFussel: if average is N, divide N by desired interval to get the chance?
17:51 VanessaE average 20 mins == 1200.  1200 / 600 = 2.
17:52 VanessaE so for a chance of 5, 1200 / 5 = interval of 240
17:53 tenplus1 bonemeal works on moretree saplings btw :D
17:54 tumeninodes 0_o I thought bonemeal only worked on crops? innnterestingggg
17:54 KaadmY joined #minetest-hub
17:54 tenplus1 bonemeal crops default/ethereal crops, default.ethereal.moretree saplings and grass n flowers
17:54 tenplus1 hi KaadmY
17:54 tumeninodes Hi openglshaderguruKaadmY
17:56 lisac Hey KaadmY
17:57 tumeninodes make it so in MTG, I get impatient even with the time changes... I want instant tree... I demand it!
17:57 tumeninodes Hi lisac
17:57 Sokomine faster trees would be fine :-)
17:57 tumeninodes hey Sokomine
17:57 tumeninodes instant even better
17:57 Sokomine the new ones just take too long. though it does help when changing a schematic for the villages. there's close to zero risk now that a sapling will grow into a tree surprisingly
17:57 rubenwardy PSA: don't run a server on 30000 if you don't want people to find it
17:57 ThomasMonroe joined #minetest-hub
17:58 tenplus1 wb thomas
17:58 rubenwardy luckily interact was not given by default
17:58 Sokomine why run a server if nobody is supposed to join?
17:58 rubenwardy it's unlisted
17:58 tumeninodes hi rubenwardy
17:58 ThomasMonroe thank
17:58 ThomasMonroe +s
17:58 rubenwardy nobody is supposed to join
17:58 rubenwardy it's for me and my brother
17:58 Sokomine ah, ok
17:58 paramat MTG saplings have a faster grow time now, it's now a good match to the old ABMs
17:59 tumeninodes hi paramat I know that but I'm American and I want instant gratification :P
17:59 tenplus1 ehehe
18:00 paramat see https://github.com/minetest/minetest_game/commit/0cdee1d8f5c19271abc1a30a250afa5eb4547393 5 to 25 mins
18:00 tumeninodes of course I also like tree to completely go "poof" when I cut them, leaves n all
18:00 Sokomine benrob0329: ah, thanks. does look a bit confusing...
18:00 benrob0329 Back
18:01 tumeninodes maybe I should make a MTG ADHD edition :)
18:01 benrob0329 Sokomine: it is, which is why random generation would be perfect
18:04 benrob0329 Can you set the spawn point of a schematic?
18:05 paramat ? of course
18:05 paramat what do you mean though
18:05 benrob0329 I mean like, rather than it spawning at its minp
18:05 benrob0329 Spawn it at say, a certain block
18:05 paramat ah
18:06 benrob0329 Like a central node so you don't have to do calculations
18:06 paramat looking ..
18:06 benrob0329 Because if you gave deterrent sizes, that gets messy
18:06 benrob0329 *different
18:07 paramat ok, no you have to calculate the offset you want
18:07 benrob0329 Dangit
18:07 tumeninodes does anyone know if particles can be coded to shoot up, and then fall back down? To use in a, let's say, water fountain situation?
18:07 benrob0329 That makes it a lot more complicated
18:07 tenplus1 yes
18:07 paramat easy to do
18:08 tenplus1 you can set initial upward velocity and gravity setting will make them fall again
18:08 tumeninodes ah, cool... thanks. I wanted to know beforehand so I don;t get frustrated
18:09 paramat well you need to set acc y = -9.8
18:09 Sokomine benrob0329: wonder if visitors/companions do get a navi for walking around inside
18:09 paramat gravity isn't automatically applied
18:09 ssieb joined #minetest-hub
18:09 tenplus1 hi ssieb
18:10 tumeninodes I'm sure it will be more or less self explanitory, I'll take a look later
18:10 benrob0329 Sokomine: a map? I doubt you could map the TARDIS, too many things change too often
18:10 Sokomine tumeninodes: the snow cannon in my moresnow mod might have a similar effect. it uses snoballs (entities?) and no particles
18:10 tumeninodes thenk you Sokomine, I'll check it out
18:11 tumeninodes thenk? *a
18:13 IhrFussel ABMs run whenever the node is inside the active_block_range correct?
18:13 tenplus1 yes
18:13 VanessaE yeah
18:19 tenplus1 if you are making a fountain node that spurts water upwards then maybe a nodetimer would be useful
18:19 tumeninodes son ofa nut?! I'm out of easy cheese >:( I can't work under these conditions
18:20 tumeninodes tenplus1, useful for? setting to only players near?
18:20 tenplus1 nodetimers work within active block range also
18:21 tenplus1 but gives you betterr timing control... abm's min 1 sec, node timers min 0.1 sec
18:21 tumeninodes ahhhhh
18:22 LazyJ Has any work been done on improving LBM's ability to handle converting doors in large, old worlds yet or is that still broken?
18:22 tenplus1 LazyJ: wait, it doesnt work for you ???
18:22 LazyJ Not in my last local tests but those tests were months ago.
18:23 LazyJ I'm working through things for the next major overhaul and reverting LBMs back to ABMs for doors and pane conversions is one of my ToDo notes.
18:28 LazyJ Found the Issue on GitHub; started back in April of 2016:
18:28 LazyJ https://github.com/minetest/minetest/issues/4050#issuecomment-282841004
18:29 tenplus1 hell, if 0.5.0 is gonna break things may as well remove the door lbm and have ppl place the new ones
18:30 tenplus1 we could prolly remove a LOT of compatibility fluff
18:31 tumeninodes 0.5.0 is the chance to do many things... big things
18:32 LazyJ Among the door conversions are steel doors that hold the owner's name.
18:33 LazyJ Only the owner can replace the steel doors and retain the ownership.
18:33 LazyJ Otherwise the regular doors can be manually replaced.
18:33 LazyJ However in large worlds, that is a *lot* of doors.
18:34 LazyJ In my tests I was able to successfully switch from LBM to ABM.
18:34 LazyJ I plan on going that route, let the ABMs run at pace for about a week, then slow them down for a month, then another notch slower for about a year.
18:34 LazyJ Whatever doors haven't been ABM converted within a year's time will probably never be found.
18:35 LazyJ If they are, then manual replacement will be the fix.
18:36 LazyJ To this day we still find chambers and deep, underground builds from the early days of the server.
18:37 LazyJ I read in -dev talk about restricting the y of MT worlds and broadening it's x and z.
18:37 LazyJ There are underground cities created at depths exceeding y-1024.
18:38 LazyJ There are sky builds that ascend several thousand meters above the ground.
18:39 LazyJ While MT and MC may share similar ideas, it seems that all too often changes are made to MT solely because something either does or does not exist in Minecraft.
18:39 LazyJ And now it seems World of Warcraft is the guiding model for Minetest
18:39 LazyJ Minetest's current direction?
18:40 KaadmY Hey tenplus1 lisac
18:41 Shara LazyJ: If changes are made to -y, that's the day I likely never update my server again
18:41 tenplus1 o/
18:41 Shara But somehow I doubt they do that.
18:42 tenplus1 having 31000 in all directions unless we specifically set world size is perfect... that better not change
18:42 Shara I have things happening at least as deep as -15k on one server, and at least as high as +9k on the other
18:43 LazyJ MT's vertical space is underutilized.
18:43 tenplus1 and will be put to good use soon enough with paramat's map layering changes
18:43 Shara That's why I have space layers on RC, and why Zeno and I worked on CRL for the Darklands server
18:44 Shara DL has biome shifts and mob changes coming in at various levels, so there is a noticeable difference as you get deeper.
18:44 LazyJ Many servers are based on MT Game. I suggest leaving that as the basic foundation so as not to conflict with the way those servers have been setup with their selection mods to complement the default set.
18:44 Shara It currently ends at the DM Lair biome, but I may eventually look at adding more beneath that
18:45 LazyJ However, moving forward with a better game, be it for singleplayer or for future servers, one approach would be to define the new game and it's gameplay first.
18:45 LazyJ Use that as the target and work backwards.
18:45 LazyJ Develop protocols, features, and whatnot based on that end goal.
18:46 LazyJ As things are, too much is aimless and meandering.
18:46 LazyJ Decisions in game play are haphazard.
18:46 Shara Yup, but how to fix it?
18:47 LazyJ I read in -dev the devs were unaware that mese axes are more powerful than diamond axes, and had been so for a long time.
18:47 LazyJ Also I agree with VanessaE
18:47 tenplus1 in what?
18:47 LazyJ VanessaE's point that since mese is unique to MT and *was* the most powerful tool back in the day,
18:48 LazyJ that mese tools *should have been* the most powerful, default tool set.
18:48 LazyJ But for years now that has not been the case.
18:48 LazyJ Haphazard.
18:48 Shara Mese is generally more common than diamond on every server I was on though, so it would be kind of disruptive
18:48 LazyJ Which has for years now, led to server game play based on diamond tools being the most coveted default tool set.
18:49 tenplus1 I'd like like silver/mithril added to oregen and some new stone types to liven things up
18:49 Shara You mean the only tool set
18:49 LazyJ The commonality of mese over diamond is another fracture in the established game play.
18:49 Shara There is generally no reason at all to use anything between steel and diamond
18:49 LazyJ Another fracture of game play.
18:49 Shara Yes, but unlikely to change
18:50 tenplus1 how many server owners add moreores ?
18:50 LazyJ So as long-time server-ops, we try to adapt to these fractures over time.
18:50 Shara There need to be alternative games.
18:50 LazyJ tenplus1, MoreOres was one of the first mods added to my server years ago.
18:50 tenplus1 how about adding a [game] tab that lists the top games made for players to download and use
18:50 Shara tenplus1: RC has it because a map I imported things from had it.. I don't rally wnat it though, and my survival doesn't use it
18:51 LazyJ Over time, parts of MoreOres were dropped or merged into default.
18:51 Shara want*
18:51 tumeninodes I'd like to see a refocus on mese overall in MTG. being such a unique ore, it would be nice to see it built up
18:51 Shara There's just not enough to do with the other metal types... or even with the default ones
18:51 tenplus1 exactly LazyJ, may as well do the remaining two ores and retire the mod
18:52 LazyJ Retiring merged mods also brings it's own problems.
18:53 LazyJ One of the major pieces to my overhaul will be dealing with all the saw-made stuff from Stairsplus portion of MoreBlocks that were created using MoreOres and MoreTrees stuff before they were merged into the default game.
18:53 LazyJ Aliases aren't good enough when it comes to stuff like that.
18:54 LazyJ Wiping out worlds and wiping out all the time and effort invested by players is not a good solution for major updates either.
18:54 LazyJ Why would any player want to invest any time and effort in a server if everything they do is going to be erased?
18:55 tenplus1 who said anything about erasing ?
18:55 LazyJ I bring that up because it is a suggestion I've been given too many times.
18:55 Shara I've been given it too.
18:56 LazyJ I don't know who other server-ops do it, but I pay money to rent the VPS.
18:56 LazyJ Money that I have to work for so my server is a long-term investment for me.
18:56 tenplus1 which is why Xanadu runs on a desktop pc
18:57 Shara Not everyone has that option, Ten :P
18:57 LazyJ There are a lot of other things that I could spend the money on and have a much less stress over.
18:57 LazyJ Aye.
18:57 LazyJ Here, the high-speed Internet access providers cap the bandwidth.
18:57 LazyJ Throttling is standard business practice.
18:58 LazyJ Real life summons; venting done for this session. :p
19:10 IhrFussel It's illegal to use a private internet connection for server stuff at most ISPs
19:11 tenplus1 really ?  Xanadu has been running for over 2 years now
19:12 IhrFussel Then you are lucky and have one that doesn't forbid it although I don't wanna know your yearly power bill
19:12 KaadmY joined #minetest-hub
19:13 tenplus1 wb
19:13 Fixer i hate world erases, cancerous
19:13 IhrFussel I pay $480 per year for power...I think that's pretty low
19:13 tenplus1 lol, it runs on a media server so it's being used to stream music around a house while running server :D
19:14 IhrFussel But having a dedi @ a hoster company means no high power bill
19:15 Fixer "high-speed Internet access providers cap the bandwidth."
19:15 Fixer "cap the bandwidth."
19:15 Fixer "Throttling"
19:15 tenplus1 seems Shinji is happy running this way
19:15 Fixer high speed is useless here
19:15 Fixer it is junk ISP
19:15 Fixer boycott if possible
19:15 nerzhul joined #minetest-hub
19:16 KaadmY "New, ultra high speed internet!"
19:16 KaadmY "At speeds reaching up to a maximum of possibly might be close to ish maybe if you pay us lots of $$$ 10mb/s"
19:16 Fixer you can run hardware on some low-end hardware with very little power draw, and it will be fine
19:16 IhrFussel Also I think a hoster company has the technical services to offer a near 100% availability of the server...that is not possible at home
19:17 rubenwardy I use kimsufi, they do quite cheap dedi servers
19:17 tenplus1 wb nrz
19:17 Shara I keep looking at them...
19:17 Fixer ISP forbidding running servers is very strange
19:18 Shara Need to upgrade server this weekend, or switch to something else...
19:18 * KaadmY thinks that a lot of money changed hands between said ISPs and DigitalOcean
19:18 Fixer thats my PC and I paid for bandwidth, yet i hear this bullshit
19:18 IhrFussel I added a way to measure the availability of my dedi and it's at 99.9% since July 5
19:19 nerzhul i uuse online.net servers it's cheaper than kimsufi and high quality service level than OVH
19:19 Fixer it is cheaper only for some time until they business model breaks again
19:20 Shara well, I was using current OVH things for almost two years... and really no issues so far.
19:20 tumeninodes left #minetest-hub
19:20 Shara But now MT map got too big...
19:20 Fixer then they turn into rip off mode and you go search for another "cheap" one
19:21 nerzhul Fixer, online.net model is the same as OVH they are competitor and French
19:21 nerzhul french hosting is cheapest in europe
19:21 Shara It's like every so often the map just says "I want to be another couple GB bigger"
19:21 Dumbeldor French hosting <3
19:21 rubenwardy wish they'd put the number of cores and clock speed on that page
19:22 rubenwardy or at least allow you to highlight the name of the CPU
19:23 rubenwardy heh
19:30 Fixer i've long figured out how this BS works
19:30 Fixer 1) they offer cheap service to attract customers
19:30 Fixer 2) attraction
19:30 Fixer 3) wait a little
19:30 Fixer 4) band customers over with price hikes and other bs
19:32 Fixer not just servers
19:32 Fixer any service
19:32 Fixer at first it is free and no ads
19:32 Fixer large crowds go in
19:32 Fixer amount of people = money
19:32 Fixer after figures are reached
19:32 Fixer extortion mode
19:32 Fixer ads down your throat
19:32 Fixer selling personal info
19:33 Fixer crippling interface
19:33 Fixer etc etc
19:33 Fixer seen that so many times
19:37 tenplus1 damn
19:37 benrob0329 Fixer: you mean like Skype?
19:37 benrob0329 Early days: P2P and Free
19:37 benrob0329 Now: Sucky Linux Support, Bloated App, Ads, About as insecure as can be
19:38 benrob0329 But its "The Name Brand" so everyone will look past the fact that it doesn't work half the time anymore
19:39 Fixer not just skype but close enough
19:39 tenplus1 which is why I use google hangouts
19:39 KaadmY Ooooh interesting
19:39 KaadmY If you place lava on top of snow blocks, the lava turns into obsidian
19:40 benrob0329 tenplus1: hangouts is still propritary
19:40 KaadmY At least hangouts is cross platform
19:40 benrob0329 XMPP has had video calling for years on most clients
19:40 tenplus1 until a fully open source voice.video.chat app comes along for all formats it's the next best thing
19:40 KaadmY And doesn't require a platform-tied account
19:40 tenplus1 xmpp is a pain in the ass to setup and use
19:40 KaadmY ^
19:40 benrob0329 tenplus1: its really not
19:40 benrob0329 You make an account, download and app and login
19:41 benrob0329 honestly the only client that doesnt sync well is pidgin
19:41 Fixer all those free apps/services are free only for certain period, then it is payback time
19:41 Shara I even find it pretty easy on pidgin...
19:41 benrob0329 and that's because it doesnt use server side bookmarks
19:41 benrob0329 if it did, other clients would sync properly
19:42 benrob0329 besides, we have things like Jitsi Meet for WebRTC
19:42 benrob0329 if the client you want to use doesn't support Jingle
19:43 benrob0329 so, XMPP is a heck of a lot less painful than IRC tbh
19:43 benrob0329 especially on mobile
19:43 Megaf joined #minetest-hub
19:43 Shara Hello roary tiger
19:43 benrob0329 and its not that much more complicated than something like Skype, just a little different in places
19:43 benrob0329 hi Megaf
19:43 Fixer example of extortion tactics, first you rely on free picture sharing service, share some fotos on forums and then you see this http://www.minecraftforum.net/forums/minecraft-discussion/survival-mode/296562-slime-spawning?comment=31 (for pretty heavy price)
19:44 Fixer utorrent is also good example
19:44 Megaf Hi Shara
19:44 Megaf Hi benrob0329
19:44 benrob0329 Fixer: Owncloud FTW
19:44 Megaf Hi onetyplus
19:44 Megaf Hi onetyplusone
19:44 Fixer great program (up to 2.2.1) then totally ruined with bloat/ads/MALWARE
19:44 Megaf Hi Fixer
19:44 Fixer because they wanted money
19:44 Fixer hi Megaf
19:45 benrob0329 Fixer: owncloud doesnt have ads..
19:45 Megaf Hi Jordach red-001
19:45 Megaf benrob0329, and OneCloud
19:45 Jordach HOW DID YOU KNOW I WAS READING THAT
19:45 Fixer the moment they want money from you it is over, people start jumping from sinking ship to other projects
19:45 Fixer go better
19:45 Jordach HAX
19:45 Fixer OPEN SOURCE
19:45 Megaf Jordach, I know everything
19:45 Fixer Jordach: illuminati
19:45 benrob0329 Fixer: i think you think i mean OneCloud, which i dont
19:46 Fixer benrob0329: Nextcloud*.
19:46 benrob0329 i mean OwnCloud (read, OWN)
19:46 Megaf NextCloud, does it has ads?
19:46 Fixer benrob0329: wait owncloud went itty road, so people moved to new fork - nextcloud
19:46 Fixer iirc
19:46 benrob0329 thay did what?
19:46 Megaf ads is a serious illness, contagious even, Canonical is own of its big victims, it got ads when it had unprotected fun with Microsoft
19:47 Megaf is one*
19:47 Megaf s/own/one
19:47 benrob0329 ads have a place and a time
19:47 Jordach what happened to owncloud
19:47 benrob0329 in programs and im my Operating System is not one of them
19:48 Fixer benrob0329: https://en.wikipedia.org/wiki/Nextcloud (read history of the fork part)
19:49 Fixer benrob0329: nextcloud is way to go
19:50 Fixer also
19:50 benrob0329 ah
19:50 Fixer wait a bit and in a few years or more github will start going into BS direction too
19:50 Fixer once shareholders see bad numbers - github will be screwed
19:50 * Megaf uses his own git solution
19:51 nerzhul don't use owncloud switch to nextcloud
19:51 Megaf Im a happy user of things like OwnCloud, OpenMediaVault and Gogs
19:51 nerzhul you can sync your android sms on it :D
19:51 nerzhul owncloud is dead and devel is not really active since fork, nextcloud is ages behind
19:51 KaadmY Is Gitlab owned by any large company?
19:51 Fixer look how twitter is doing
19:51 Megaf I just thing an office thing compatible with Word to be 100% happy
19:52 Fixer recently while browsing twitter i've started to see invasive message to join twitter on each page (not registered)
19:52 Fixer and news follow
19:52 Fixer shareholders are not ok with inability to increase userbase
19:52 Fixer now it all explains
19:52 Fixer i don't remember if twitter has ads though...
19:52 benrob0329 what my question is, why is everyone so obsessed with MS Office?
19:52 benrob0329 to be honest is a bloated piece of crap
19:53 Fixer ads are banned on my PC since I ever connected to internet
19:53 Fixer for decades
19:53 Fixer benrob0329: honestly LibreOffice should be totally fine for like most enterprises, if good compatibility with office formats
19:53 Fixer same for linux itself
19:54 tenplus1 agree'd...
19:54 Krock benrob0329, using Open/libreoffice for years.. only had to use m$ office for converting and testing purposes
19:54 Fixer linux is already good for average nongamer Joe
19:54 Fixer since Joe can't into Windows nor Linux anyway
19:54 Krock or Josephine
19:54 benrob0329 I'm the not-so-average Gamer Joe, and I love Linux XD
19:55 Fixer if you do usual Web/Read/Documents/Media stuff linux already works well
19:55 Fixer if you are gamer - situation seriosly improved
19:55 benrob0329 Tbh the last document i wrote was in LaTeX
19:55 Fixer you have some good OSS projects too
19:55 * Krock wants shaders in VLC
19:55 benrob0329 lol
19:55 benrob0329 #MpvMasterRace
19:56 Fixer Firefox/Chromium/VLC/LibreOffice are great examples
19:56 Fixer work on any OS
19:56 Fixer basically same workflow
19:56 benrob0329 Blender too
19:56 Fixer Blender
19:56 Fixer GIMP is good
19:56 benrob0329 and Kdenlive now, even
19:56 benrob0329 Krita
19:56 Fixer even GIMP is too much for like 95% of people
19:57 benrob0329 95% of people run away from GIMP because they dont like using something more complicated than Paint
19:57 Fixer there is paint like for linux anyway
19:57 benrob0329 true
19:57 tenplus1 mtpaint is really easy to use
19:57 tenplus1 and tiny
19:57 benrob0329 even a KidPix type application
19:57 Krock s/t/s/
19:58 Fixer Paint was my first application I run on Windows 95 PC, still remember
19:58 Fixer that greyscale screen
19:58 benrob0329 tbh I didn't use paint very often
19:58 Fixer and it was intuitive as fuck
19:58 Fixer 3.11 was meh
19:58 benrob0329 I used Movie Maker to make stop motions moreso than paint XD
19:58 Fixer weird interface
19:58 Fixer W95 was revolutionary
19:58 Fixer metro was not
19:59 benrob0329 https://www.youtube.com/watch?v=A_UbQa8Z_ec
19:59 Megaf <Fixer> there is paint like for linux anyway
19:59 Megaf Pinta?
19:59 Megaf :)
19:59 Fixer many
19:59 Fixer don't care
19:59 Megaf Pinta is nice https://pinta-project.com/pintaproject/pinta/
20:00 Fixer also, linux has some OSS engines for known classic games, for stuff like DOOM/Quake, OpenXCOM, OpenRA, OpenTTD (totally free)
20:00 benrob0329 If I can get the data off of the old WinXP machine in storage i might be able to rescue the stop motions i made
20:00 benrob0329 and post them for all the internet to see the 8 fps Point 'n Shoot glory XD
20:01 KaadmY Imgur destroyed the image quality, but: http://i.imgur.com/tJBht7E.jpg
20:01 benrob0329 KaadmY: what is it?
20:02 Krock Fixer, there's also OpenAge (http://openage.sft.mx/) which only depends on the original assets
20:02 KaadmY benrob0329: vanilla MTG with MGv7
20:02 Krock KaadmY, you can upload bigger images with an account
20:02 benrob0329 TBH, any game that is more than 20 years old should be open sourced
20:02 KaadmY Krock: yeah
20:02 benrob0329 and 10 isn't unreasonable
20:03 Sokomine Shara: dm lair biome? sounds dangerous :-) the animals modpack used to have some nice dm "homes"
20:03 Krock benrob0329, starting with the Atari E.T. game
20:03 KaadmY I like the idea of the game+engine being 100% FLOSS
20:03 KaadmY And the assets being proprietary still
20:03 benrob0329 Krock: maybe modern programmers could actually make it work
20:03 benrob0329 KaadmY: I dont
20:03 KaadmY Which allows artists to be happy still while keeping the source code available
20:04 Sokomine lazyj: absolutely. it annoys me that diamond tools are stronger than mese tools in many cases
20:04 benrob0329 then you get where you can't play the game because you have to drop money on 20 year old assets
20:04 KaadmY benrob0329: yep
20:04 Shara Sokomine: everything at those depths is dangerous :)
20:04 benrob0329 like now with Doom clones
20:04 KaadmY Ye[
20:04 KaadmY Yep*
20:04 KaadmY Unless you can get good artists releasing their work as CC-BY or something
20:05 KaadmY Which most probably won't do
20:05 benrob0329 CC-BY-SA or even NC for games would be fine
20:05 KaadmY NC is annoying in some ways
20:05 KaadmY Especially with added restrictions
20:05 benrob0329 yes, but not for some things
20:05 KaadmY See: Assaultcube
20:05 benrob0329 like, music its annoyin
20:05 benrob0329 g
20:06 KaadmY The code says it has to be renamed if you make unofficial changes
20:06 KaadmY And the art says it can only be bundled with Assaultcube
20:06 benrob0329 because then i have to figure out how to contact the artist, if the artist is still alive
20:06 KaadmY Meaning any modifications are impossible
20:06 benrob0329 and even then its a lot of time waisted to use a song
20:06 * Sokomine nods heavily to lazyj. long-time servers are important, and maintaining mods for those worlds needs to be done
20:07 * Shara is in mod-maint-hell
20:07 benrob0329 honestly one of the most annoying things to get a hold of is good sound effects
20:07 benrob0329 like even simple things like a lever
20:08 benrob0329 everyone want's you to drop $2 on a 10 second audio clip
20:08 benrob0329 at most 10 seconds
20:08 benrob0329 more like 2
20:08 KaadmY Well TBH if you have to buy that sound effect, that probably means it's worth $2
20:08 KaadmY Since making sounds yourself is actually insanely hard
20:08 benrob0329 but they are almost always horrible
20:09 KaadmY opengameart.org
20:09 benrob0329 99% of it is NC
20:09 benrob0329 same for the Free Music Archive
20:10 benrob0329 its not exactly free if i have to wait a week for am email giving me permission to use it
20:10 IhrFussel This bug still isn't fixed?? "Invalid position coordinate 'x' (expected number got nil)"
20:10 benrob0329 and I technically dont monotise (even though I should) but I like to keep my content free
20:11 Sokomine Shara: hmm. people might explore...seek new places on the map, new plants added...or just dig for ores. the area actually built on is so vanishingly small...i was amazed how small redcrabs map was when years of map activity had been recorded
20:11 Sokomine maybe we could save a lot of disk space if we could identify weather a mapblock contains something worthwhile or not. but how to do that automaticly...
20:11 benrob0329 anyways, enough ranting
20:11 benrob0329 i have rooms to generate
20:14 rubenwardy Sokomine, see the unexplore scripte
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20:15 Sokomine Fixer: probably. sadly nothing lasts forever. most services on the internet are very very temporal
20:19 Shara rubenwardy: I still have doubts about that
20:19 Sokomine Shara: hope they're friendly, welcoming dms :) they won't get too many visitors...
20:19 Shara Sokomine: DL players are insane. Most of them live underground.
20:20 Shara Some of them are trying to dig a staircase to the bottom of the map
20:20 Shara Not a one node hole.. a staircase!
20:21 Sokomine seems they're really insane :-)
20:21 Sokomine what happens if someone accidentally enters a cave where light from above shines through?
20:22 Shara How would light from above shine through?
20:23 benrob0329 a hole in the ground i'd assume
20:23 Sokomine another player might have digged down for ores
20:24 benrob0329 generally the light fades long before it reaches the cave however
20:24 Shara Well, black skybox cuts in at -100 anyway
20:26 IhrFussel By the way the HUD API needs a way to let clients CATCH UP to add/remove flags ... if the client has NO connection while adding/changing/removing certain HUDs the client will IGNORE it
20:27 benrob0329 >wonders if we have a darker metal to build with
20:27 benrob0329 >finds tin
20:27 benrob0329 Perfect
20:28 IhrFussel That is extremely annoying...I use a HUD to display teleport requests...not nice if players have to deal with the request text until they relog only cause they had no internet for 2 secs
20:29 benrob0329 when where inner and outer stairs added?
20:29 benrob0329 is that a -dev only thing?
20:29 benrob0329 or is that stable?
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20:29 KaadmY I think dev, not sure though
20:33 benrob0329 either way i'm using them
20:34 benrob0329 they are too useful for rounded walls XD
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20:46 tenplus1 nite folks
20:46 tenplus1 left #minetest-hub
20:47 KaadmY Night
20:49 benrob0329 Working on the Corridors
20:49 benrob0329 http://imgur.com/a/tU6JW
20:52 Calinou benrob0329: OpenGameArt allows only free licenses, so no NC/ND clauses there.
20:52 Calinou However, Freesound allows CC0, CC BY and CC BY-NC
20:52 Calinou you can stick to sounds using the former two
20:52 Calinou (it also has the nonfree CC Sampling Plus, which you can ignore now, it's been legacy for years)
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21:01 Fixer OpenTTD sound pack is CC Sampling Plus :/
21:01 Fixer but GFX is fine
21:02 Megaf any dentist around? I could do with some dentist help.
21:05 paramat "Many servers are based on MT Game. I suggest leaving that as the basic foundation so as not to conflict with the way those servers have been setup with their selection mods to complement the default set." i agree
21:07 paramat LazyJ diamond being more powerful than mese was intentional, not that i necessarily agree with that :]
21:08 paramat i intend to make mese ore deeper in an ore depth rework, as deep as diamond
21:11 paramat "The commonality of mese over diamond is another fracture in the established game play." can't see how, it's consistent with diamond tools being the next step up from mese, as was intended
21:12 benrob0329 but there is not point to "use anything over steel" as you can basically /sethome and then stripmine until you find dimond
21:12 benrob0329 *no point
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21:13 Shara paramat: mese being more common than diamond is in part a mod issue as well.not just MTG.
21:13 Shara mobs drop mese
21:14 Shara Plus yu find mese blocks, not diamond blocks
21:14 Shara you*
21:14 benrob0329 but mese has no real purpose outside of lighting, and then its too rare to be used for that unless your rich
21:14 Shara Last time I went mining on a server... I found a nice cluster of five mese blocks together.
21:15 Shara After five minutes
21:15 benrob0329 its not faster than diamond, but weaker (which would be a sensible thing to do imo) its not plentiful enough to get early on, and its not usefull enough to go huntung for it
21:15 Shara Yea.
21:15 benrob0329 oh, well mapgent bugs :-)
21:15 benrob0329 *mapgen
21:15 benrob0329 i cannot type today...
21:15 Shara But this is kind of the issue with most of the metals... not enough to do with them, as I keep saying
21:16 benrob0329 ok, i see a problem with the way i'm building this
21:17 benrob0329 the corridors are even, but the console is based on a central node
21:17 benrob0329 so it can only be centered in a room with an odd # of nodes
21:17 benrob0329 I could make the corridors 3 nodes wide, but they already look a little squished
21:18 benrob0329 that would make them oval-ish
21:23 paramat mese ore isn't deep or rare and each crystal can make a lamp or post light
21:24 paramat erm, only mese lights are super bright and can grow plants underground, mese is very useful
21:26 paramat having 2 materials that make powerful tools is not a problem, it's just how it is, it's a choice, each material has it's uses and is good to have
21:29 paramat i agree that addng bronze was a mess, and then that made us add tin too, we would have been fine without either
21:31 paramat Shara i'm happy to hear about your mod problems, in case i know solutions
21:43 Shara paramat: thank you. Will see how glass fixes go over the weekend
21:44 Shara Currently wondering the best approach to updaing my ancient version of MTG :)
21:45 benrob0329 paramat: in your room generating mod, is each room a schematic?
21:45 benrob0329 or is there some randomness to them as well?
21:45 Fixer Sokomine: golden rule: have important stuff from the web backed up on your localhost
21:45 Fixer webarchive is saviour, but not always
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21:53 Calinou "strip mining"
21:53 Calinou I love that term, I used to think it was mining while being naked or something :D
21:56 paramat lol
21:57 paramat benrob0329 which mod?
21:58 benrob0329 https://github.com/paramat/projects
21:58 paramat well in catacomb and projects most of the structures are not schematics but are generated by code
21:59 paramat and placed by the non-mapgen-luavoxelmanip
21:59 paramat but in projects the apartments are schematics
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22:00 paramat all could be schems though, faster to generate
22:01 paramat if you're placing schems in 'on generate' then there is a function for placing a schem in a luavoxelmanip
22:02 kaeza joined #minetest-hub
22:03 paramat those mods of mine are quite old and could work in a better way now
22:04 paramat but the basic idea of using spawner nodes to place structures that contain more spawner nodes is good if you want to create very large structures that cross mapchunk borders in an unaligned way
22:04 paramat that method also copes with any mapchunk size
22:05 paramat essentially, you wait for many mapchunks in the area to generate before the ABM triggers the sawner node to place a structure element
22:06 paramat or rather 'it waits for ..'
22:06 paramat *spawner node
22:07 paramat generally it's better to generate stuff in 'on generated' but that's not always possible
22:08 benrob0329 i see
22:16 Fixer HF, mypaint is 244 mb unpacked
22:17 Fixer mingw, python and stuff
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22:39 benrob0329 Fixer: bloadted paint app
22:39 benrob0329 wonderful
22:39 Fixer benrob0329: it is much more advanced though
22:40 benrob0329 Fixer: 244 megs is still ridiculous
22:41 benrob0329 Gimp download for Windows is only ~100 megs, and contains both 32 and 64 bit versions
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22:56 Fixer benrob0329: unpacked
22:56 Fixer zip is 100 mb
22:56 benrob0329 still though
22:57 benrob0329 i mean, i suppose it's better than electron apps
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23:00 Jordach benrob0329, but all startups use electron
23:00 Jordach Kappa
23:09 benrob0329 Jordach: all l̶a̶z̶y̶ special devs use it, clearly.
23:11 Fixer if i see JS or Electron - I stay away for this
23:11 Fixer from this*
23:16 Sokomine fixer: hm, yes. i mostly lost screenshots used for documentation. trouble is they need to be hosted somewhere...
23:18 Sokomine mese lights are not that nice. the white slabs from homedecor are better
23:18 Sokomine can't hurt to have bronze and tin. good for mods that want to use them. more colorful/intresting underground. someone today even considered tin blocks for building...
23:20 benrob0329 not just considered, they are nice for a darker metal
23:20 Sokomine :-)
23:28 benrob0329 omw the new stair placement is a godsent
23:32 IhrFussel Guys I need some terms for a rating in terms of a certain chance: zero, very low, low, decent, high, very high ... any terms that I'm missing or that sound better?
23:33 Calinou 105% chance
23:33 * Calinou hides
23:35 Hijiri IhrFussel: certain for 100%?
23:36 Hijiri almost certain if there is a zero measure set of possible failures
23:45 benrob0329 http://imgur.com/a/sAMBi
23:45 benrob0329 Making progress
23:57 Hijiri what is it
23:57 Hijiri particle accelerator?

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