Time Nick Message 00:09 tumeninodes I can't even load the shadertoy page Jordach shared, cuz my laptop can't handle the truth. :\ DOH! 00:10 tumeninodes thinking next round I may go with Intel rather than AMD 00:13 benrob0329 alright, i dont think i'm going to actually start on the voxelmanip rooms for the tardis tonight 00:13 benrob0329 it'll need some planning 00:17 tumeninodes benrob, could you make the interior using a models, sort of like pinkysnowman did some time back with epic nodes? But not have them visible when outside the tardis? 00:47 benrob0329 tumeninodes: i would prefer nodes with some meshnodes mixed in 00:47 benrob0329 oh, and i have an idea for the interior generation 00:48 benrob0329 if i register an on_generate to check the y pos of the terrain, i can generate the interior around the player acording to the setting 00:48 benrob0329 s 01:03 tumeninodes That sounds very interesting. I'm holding off with even looking because I want the full experience of awe when you're done ;) 01:16 benrob0329 tumeninodes: oh it'll never be done, not when its a tardis :P 01:17 tumeninodes so true. 01:23 benrob0329 so im thinking since on_generated returns an 80x80x80 radius, each interior should be 80 nodes high 01:29 benrob0329 what is the absolute top of the wold? 01:29 benrob0329 is it 31000? 01:31 bigfoot547 Close 01:32 bigfoot547 It's some obscur number I think 01:32 benrob0329 its like 30927 or something it seems 01:33 benrob0329 i would like to know for sure, so that i can do things on even mapblocks though... 01:33 bigfoot547 I know +X/Z is 32767 01:33 bigfoot547 Or... no 30927 01:33 bigfoot547 (32767 is the 16 bit limit) 01:34 paramat the top of the highest generated mapchunk? 01:35 paramat is 30927 i think 01:36 paramat top of the highest complete mapchunk within 31000 01:36 benrob0329 thanks 01:36 benrob0329 i'm doing stuff on the top of the world so.. 01:38 benrob0329 paramat: what would be the hightest completed mapchunk? 01:38 garywhite Also, any suggestions on good FOSS software for Windows? 01:39 benrob0329 like a number i could start from and be on even mapchunks? 01:39 benrob0329 garywhite: VLC, Vim, MinGW, Blender 01:39 paramat highest generated mapchunk has max y 30927 01:39 benrob0329 is that an even mapchunk? 01:40 garywhite I'm turning one of my PCs into my FOSS PC, while this laptop will be my regular working laptop 01:40 benrob0329 what im looking to do is have things spawn in a virticle stack evenly on mapchunks 01:40 paramat even counted from where? 01:40 paramat 'even' = not odd? 01:41 benrob0329 even being that i can add 80 nodes to the count and be in the next mapchunk 01:41 benrob0329 going down from the top 01:41 benrob0329 unless i'm thinking aout this wrong 01:41 paramat ok 01:41 benrob0329 which i probably m 01:42 benrob0329 *am 01:42 paramat any mapchunk that cannot be complete doesn't get generated 01:43 benrob0329 ok 01:43 paramat so the mapchunk with max y 30927 is the highest generated and there's only ignore nodes above 30927 and to U16MAX 01:43 benrob0329 ok 01:43 benrob0329 thanks 01:44 paramat so yeah that one is the highest even one 01:44 benrob0329 but probably what i need to do is set the meta using on_generate per node 01:45 benrob0329 does on_generate pass a pos? 01:45 benrob0329 wait no, because this is in a schematic 01:45 benrob0329 so on_generate wont be called 01:47 paramat on_generate passes minp maxp of the mapchunk 01:47 benrob0329 paramat: minp in minetest.register_on_generate is the lowest coord of the mapchunk, right? 01:53 paramat co-ord of minimum x/y/z corner 02:10 benrob0329 to be completely honest, idk how anyone could need this much space XD 02:16 paramat good to hear that 02:37 benrob0329 So I was originally ruining that an 80^3 meter room was waay too big, and that it was unreasonable 02:37 benrob0329 But then I realised, this is a f*cking tardis 02:38 benrob0329 The thing is infinite, 80 square meters is child's play 05:04 Hijiri what happens if you destroy a tardis 05:04 Hijiri in your mod 05:04 Hijiri does the space just become inaccessible? 05:12 benrob0329 Hijiri: you can't destroy a TARDIS 05:13 benrob0329 i mean you can with map tools, but at that point you can place another exterior or teleport to the interior 07:14 tenplus1 hi folks 08:07 tenplus1 wb Dumbeldor 08:08 Dumbeldor Hello tenplus1 08:10 tenplus1 players on Xanadu like toolranks :) 08:10 tenplus1 added support for mobs lava pick and moreores toos 08:10 tenplus1 *tools 08:55 tenplus1 bbl 10:55 tenplus1 allo 10:56 Dumbeldor allo allo 10:56 tenplus1 :PP 10:57 Dumbeldor :D 10:58 tenplus1 *watches* https://www.youtube.com/watch?v=MBRqu0YOH14 10:58 Raven262 Hi ten 10:59 tenplus1 hi raven 10:59 Raven262 I was playing on xanadu yesterday 10:59 tenplus1 toolranks is working well :P 10:59 Raven262 Quite an interesting place 10:59 Raven262 Yea 10:59 Raven262 Took me 30 minutes to get 2000 nodes pick 10:59 tenplus1 ehehehehe 11:00 Dumbeldor What is xanadu ? :s 11:00 Raven262 lisac and i will think of some more levels eventually 11:00 tenplus1 if Shinji updated earlier it now supports moreores tools and lava pick 11:00 tenplus1 Xanadu us the name of a rock group in USA... Shinji's fav. one of it's sayings is "may you find immortality" which suited the server cause getting crystal armor pretty much insures that :D 11:01 Raven262 It would be nice if one could rename his tools though 11:01 tenplus1 am sure we have a mod for that in forum 11:02 * tenplus1 calls his pick "The Big Diggy Thing" 11:02 Raven262 Yes there is one 11:02 Raven262 I doubt it is compatible with lisac's mod though 11:03 tenplus1 dunno how that would affect toolranks though, might override it 11:03 tenplus1 heh, exactly 11:03 Raven262 it was made some time ago by the same guy who make advtrains mod 11:07 tenplus1 toolranks stores original_description inside tool, so it could prolly be used from there to add names 11:09 tenplus1 hi CWz 11:11 tenplus1 ya know, if toolranks is updated with an anvil to repair tools using ingots and allowing you to give it a name then it'll all be good :D 11:16 tenplus1 listening to bad anime dubs... it's sooooo funny 11:21 CWz which animes 11:22 tenplus1 https://www.youtube.com/watch?v=-iDtR1yKJM0 bw warned 11:22 tenplus1 all types usually, he redubs them 11:33 tenplus1 hi Thomas 11:34 ThomasMonroe hi ten 11:47 tenplus1 hi Jordach 11:48 * Jordach 11:48 Jordach i sorted my samsung monitor out again 11:49 ThomasMonroe Jordach why did i just get a CTCP from you? 11:51 Jordach no idea 11:51 Jordach i was busy shitposting in discord 11:51 ThomasMonroe XD 11:51 ThomasMonroe Received a CTCP ACTION from Jordach (to #minetest-hub) 11:52 ThomasMonroe thats what i got XD 11:52 Raven262 me too 11:52 tenplus1 lol 12:03 lisac good morning! 12:03 lisac Hi tenplus1 12:03 tenplus1 hi lisac 12:04 ThomasMonroe hi lisac 12:07 tenplus1 wb nrz 12:27 nerzhul hi 12:28 tenplus1 hi DS 12:29 ThomasMonroe hey DS 12:29 tenplus1 https://www.youtube.com/watch?v=K9tzT_FrkAA 12:31 DS-minetest hi 12:50 tenplus1 lisac: https://github.com/lisacvuk/minetest-toolranks/pulls 12:50 Wayward_One hi all 12:50 tenplus1 hope ya dont mind 12:50 tenplus1 hi Wayward 12:54 lisac tenplus1, great I finally get to review a pull request! :P 12:54 lisac thanks 12:54 lisac hi ThomasMonroe 12:54 Raven262 lisac, how about adding a real "rank" to the tools? 12:54 Raven262 like in tf2 12:55 ThomasMonroe hi 12:55 tenplus1 how you mean rank ? 12:55 Raven262 well 12:55 Raven262 https://wiki.teamfortress.com/wiki/Strange 12:56 Raven262 tf2 has this way of giving ranks 12:56 Raven262 as a prefix to the name 12:56 lisac That was my original version, Raven262 12:56 lisac looked a bit ugly 12:56 Raven262 nah 12:57 tenplus1 levels feel better 12:57 Raven262 They are a bit empty 13:01 tenplus1 I like it simple :) tells you level and uses... it's nice and functional 13:01 lisac y very simple and clean looking 13:01 lisac swords on the other side could use some ranks 13:02 tenplus1 it's hard to rank or put uses to swords 13:02 lisac minetest-swordranks? :D 13:02 tenplus1 can be done for nodes but not killing mobs or players 13:03 lisac maybe write a function with on_punch for players 13:03 lisac get puncher, get weilded item 13:03 lisac if it is a sword, add 'Players punched' 13:03 lisac or of it killed the target player, add 'Players killed' 13:03 tenplus1 that'll be more difficult to check 13:04 tenplus1 wb calcul0n 13:05 calcul0n hi 13:06 lisac Hi calcul0n 13:12 tenplus1 lisac: pull updated 13:13 lisac merged :P 13:14 tenplus1 wow, that was quick :D ehehehe 13:15 tenplus1 have already added support for ethereal tools and now lava pick in mobs_monsters 13:19 CWz Hello, i am CWz and I recall it, so you shan't bother! 13:19 tenplus1 lol 13:28 lisac tenplus1, do players like my mod? :P 13:31 tenplus1 oh yes... they like the idea of upgrading tools to last longer :) and stats on how many uses 13:33 lisac awesome lol :D 13:34 lisac I'm glad to finally have done something to better the humanity! 13:34 tenplus1 lol 13:34 lisac :D 13:34 tenplus1 I have today's tweaks waiting to go live on server for tonight, looking for other ways to reduce lag atm 13:36 lisac hmm I wouldn't know. I was told not to optimize stuff until it becomes a problem 13:36 lisac Note to self: don't go AFK on Xanadu 13:36 tenplus1 I write something then spend some time looking to make it better for server use 13:36 lisac almost got killed by a zombie 13:37 tenplus1 ehehe, afk is dangerous unless you are tucked up safe in a protected home 13:39 lisac hmm 13:40 calcul0n i'm on a server where the monsters can enter through the window :) 13:40 tenplus1 nice one :P which monsters ? 13:41 calcul0n the ones from mobs_redo 13:41 calcul0n but i think it's just a bug, as chicken also go through the fences 13:41 tenplus1 oooh, they have pathfinding level 2 enabled... sweet... 13:41 tenplus1 can build upwards to catch you, bust down walls/windows and dig down 13:41 tenplus1 I gave that to some oerkki once and almost crapped myself when they negotiated a glass maze to come get me 13:42 calcul0n no they don't here, they just walk through it 13:42 tenplus1 ah poo... thought someone was using the new pathfinding finally 13:42 tenplus1 heh 13:43 calcul0n that could be fun yes :) 13:43 tenplus1 if it see's you once then it'll give you hell until one of you are killed 13:45 calcul0n cool 13:45 lisac tenplus1, that sounds evil 13:45 lisac mobs which can place stuff to catch you 13:45 lisac soon you'll have players uniting against the armies of mobs 13:46 tenplus1 evil bonny mob does it in lucky blocks although she moves too fast to build upwards safely... but she can rip through walls and floors 13:46 calcul0n tame them with dead bodies and them work for you :) 13:47 tenplus1 toss your enemies into battle to appease them :D 13:51 lisac would be so nice to have minetest on steam 13:51 lisac auto updates 13:51 lisac with guides 13:51 lisac and workshop with mods 13:51 lisac autoupdating 13:52 tenplus1 auto updates could easily break your worlds with all the changes to each stable build 13:52 DS-minetest does it make sense to craft an antenna with tin? 13:53 lisac I don't know, does it make sense to craft 1m^3 chest using 8*1m^3 of planks? 13:54 tenplus1 we have some things that are realistic while others are down right whimsicle 13:59 lisac tenplus1, I just got kicked for saying 'WTF' 13:59 Raven262 gg lisac 13:59 Raven262 you got outplayed 13:59 tenplus1 ehehehe, yeah, it's a swear... 14:00 lisac well my teleport disappeared 14:00 tenplus1 potion or pad ? 14:04 lisac potion 14:04 lisac yes yes they are one time I got it 14:05 lisac would be nice to place that in description 14:05 lisac do pads last forever? 14:05 tenplus1 heh, potions open a 10 second portal and can be thrown like ender pearls... 14:05 tenplus1 yes, pads are permanent and protected L:) can be named and even rotated so that player faces a specific way on other end 14:06 lisac yes and can tp to any coord? 14:06 tenplus1 within 31000 in all directions 14:07 lisac awesome. What is the point of walls then? 14:07 tenplus1 or set map size... if map only generated 2000 in all directions then 2000 is new limit 14:07 lisac you can basically get into any restricted area 14:07 lisac why not add a check so that you can only TP into areas protected by you? 14:07 tenplus1 yes, but if it's protected you cant do much and are essentially trapped unless you return to spawn 14:07 lisac or rather, only set TP to those areas 14:18 tenplus1 got toolranks working with farming redo hoe's 14:20 lisac nice lol 14:20 lisac but I doubt anyone uses hoes that much 14:21 tenplus1 if you're an avid farmer you will :P and we have some huge farms on Xanadu 14:22 lisac tenplus1, are ALL CSMs banned? 14:22 tenplus1 what you using ? 14:22 lisac none right now, but I often use chat6 14:22 lisac https://github.com/cheapie/chat6 14:23 tenplus1 that's ok... it only affects your own chat window... 14:23 tenplus1 if it's anything that affects server or allows you to cheat then I ban ppl 14:23 lisac lol well how do you even know if they use CSMs? 14:24 lisac maybe leave it on the hacked clients rule 14:24 tenplus1 admin can go invisible and watch a player to see if they show signs of hacked clients or csm use... 14:25 lisac lol alright. 14:25 lisac can't do that on Craigs 14:25 tenplus1 :PP we got special features 14:26 lisac hmm how often do these lucky block arenas reset? 14:27 tenplus1 I reset them manually.. we have a flower in the corner of the arena that can be punched by certani players to reset arena 14:28 lisac alright :( 14:28 tenplus1 lol, dont wanna give away too many goodies... before we would host proper Lucky Block Arena games where 3xplayers remove all armor and items and try to get to the end of the level only with what they win :) was fun 14:28 tenplus1 but now we just host the free for alls 14:29 lisac hmm why not have dungeons? 14:29 lisac like in WoW? 14:29 lisac long puzzles with mobs 14:29 lisac which groups of 5 people beat 14:29 lisac with a few bosses 14:29 tenplus1 we have default dungeons with the odd treasure chest or lucky block 14:29 lisac like 3-4 14:30 lisac not those dungeons :D 14:30 lisac like this one http://wowwiki.wikia.com/wiki/Deadmines 14:30 lisac so the players need to defeat a few very hard mobsd 14:30 lisac *mobs 14:30 lisac which drop very rare items 14:30 lisac like strong weapons or armor 14:31 tenplus1 wait until you hit the dungeon master lair, and then -500 brings in the dungeon lords... 14:34 lisac I just started mining at -10000 14:34 lisac Teleported there using the teleport mod 14:35 lisac its like having teleport priv 14:35 lisac why would I even walk lol 14:35 lisac I can just bring the pad with me 14:36 tenplus1 lol 14:37 ThomasMonroe hey ten what do you think about this mod? 14:37 ThomasMonroe https://forum.minetest.net/viewtopic.php?f=9&t=18178 14:37 tenplus1 I saw that last night, looks pretty good... cross between painting mod and armor :) 14:38 ThomasMonroe easy way to make teams 14:38 tenplus1 yeh, and you can be sure someone will draw something dirty at one point :) 14:38 tenplus1 would rather give out coloured shields 14:51 tenplus1 Farming Redo 1.26 uploaded, now has [toolranks] support for upgrading hoe's 14:54 lisac nice lol :) 14:55 lisac tenplus1, I really like Xanadu, but teleport ruin it for me :( 14:55 lisac *teleports 14:55 lisac completely removes the need for actual infrastructure, like railways and roads 14:56 tenplus1 you have a point... maybe I shouldnt have enabled pads 14:56 tenplus1 and just left potions 14:56 lisac that would be nice 14:57 lisac or maybe remove craft recipes for pads 14:57 tenplus1 yeah... it's one thing I didnt wanna enable 14:57 tenplus1 k, will remove recipe but still have the odd lucky block drop a teleport pad as a prize 14:57 lisac alright :) 15:01 tenplus1 ThomasMonroe: you want your additional cakes added to the Pie mod ? 15:01 ThomasMonroe sure 15:02 tenplus1 what's mms btw ? 15:02 ThomasMonroe you'd have to talk to CalebDavis 15:02 ThomasMonroe MM-Survival 15:02 tenplus1 ooh, are they his textures ? 15:02 ThomasMonroe yes 15:02 ThomasMonroe hes my brother 15:02 tenplus1 gotcha... no probs, will leave it then :) 15:02 tenplus1 each server can have it's own custom items :D 15:03 ThomasMonroe i dont think he would mind 15:03 ThomasMonroe in fact i think he would be thrilled 15:03 tenplus1 ;P 15:18 tenplus1 when using Farming Redo, toolranks will register moreores hoe's also 15:19 tenplus1 but... moreores is a tad outdated and doesnt use farming. functions... so may need updated at some point 15:29 IhrFussel tenplus1, hello =) does the lifetime counter in Mobs Redo also take place when you spawn the mobs via minetest.add_entity()? 15:29 tenplus1 hi fussel, and yes... all functions and variables are set as soon as the mob is spawned 15:31 IhrFussel And to understand the counter again: mob spawn -> counter starts ... mob unloads -> counter stops ... mob loads (player nearby) -> counter continues? Or does the counter catch up? 15:34 tenplus1 mob spawns, counter starts... mob unloaded, counter stops... player nearby and counter <= 0 , counter reset to 20 seconds 15:35 tenplus1 counter over 2000, it never goes down (special value for unlimited life) 15:35 tenplus1 if mob is npc or tamed or attacking, ocounter doesnt go down 15:35 IhrFussel tenplus1, but I mean is the counter aware of the time passed since the mob was unloaded? 15:36 tenplus1 nope, it's a dumb counter 15:36 tenplus1 but, if remove_far_mobs is enabled then as soon as a mob is unloaded it's gone for good 15:36 IhrFussel Ok so if the counter is at 500 and mob unloads it will countinue at 500 again 15:36 tenplus1 yes 15:37 IhrFussel Is there an easy way to set a different counter just for 1 mob type? 15:37 tenplus1 you can do that in do_custom 15:38 tenplus1 set the lifetimer to 2000 so it doesnt change... special value 15:38 tenplus1 and inside do_custom you can do all sorts of special timers 15:41 IhrFussel So I need to set self.lifetimer inside do_custom() and then count down manually? 15:43 tenplus1 if you wanna make your own timer try self.mylifetimer 15:43 IhrFussel Or just add "if self.lifetimer <= VALUE then self.object:remove() end" ? 15:44 tenplus1 what kinda timer changes you wanting to make ??? 15:45 IhrFussel I want to remove the mob after 120 active secs not 900 so if self.lifetimer <= 880 then self.object:remove() end inside do_custom() should work right? 15:45 IhrFussel 780* 15:46 tenplus1 why not just set the lifetimer inside the mob registry... lifetimer = 120 15:46 tenplus1 it defaults to 900, but if you specifically set it to 120 then that's what it'll be 15:47 IhrFussel And that's a per-mob setting? 15:47 tenplus1 yes 15:48 IhrFussel So it's just a parameter inside register_mob() like damage? 15:48 tenplus1 https://github.com/tenplus1/mobs_redo/blob/master/api.lua#L2583 15:48 tenplus1 yup, by default it's set to 3 minutes... if you have: lifetimer = 120, inside the register mob setting then it'll use yours instead 15:50 IhrFussel Ok thanks^^ 15:50 tenplus1 :P for some reason I thought you wanted something extra fancy done with the timer :) 16:02 tenplus1 Pie mod updated to 0.5 - Added Bread Pudding and Orange Pie thanks to CalebDavis 16:03 Raven262 tenplus1, wanna see my new fortress on Xanadu? 16:03 tenplus1 okies, connecting now 16:14 tenplus1 brb, time for noms :PPP 16:15 lisac tenplus1, I hate that arena place 16:16 lisac I lost my whole inv 16:16 lisac and people stole it 16:16 lisac :( 16:16 ThomasMonroe same here 16:21 tenplus1 ehehe... Lucky Blocks are just that... some good, some bad... some down right ugly :P 16:22 ThomasMonroe tenplus1 there is someone on #minetest that could use help 16:23 tenplus1 with what ? 16:23 ThomasMonroe [11:20:37] <tm3> any one knows how to get a light source value from a node in minetest lua code. i mean let's say default:meselamp has light_source=14 and how i retrieve it in code for that node (i.e., default:meselamp) 16:23 tenplus1 minetest.get_node_light(pos) 16:25 tenplus1 or minetest.registered_nodes["default:meselamp"].light_source 16:25 ThomasMonroe calculon just said the last ond 16:26 ThomasMonroe thanks 16:26 tenplus1 :PPPP 16:32 tenplus1 hi paramat 16:35 paramat Hijiri 'on flood' is only called if a node is made 'floodable', liquids are not 'floodable' by default. if a liquid is made 'floodable' it interferes with liquid behaviour and could cause crazy and intensive behaviour 16:36 paramat the warning is not well written 16:36 tenplus1 erk 16:47 paramat a liquid could constantly re-flood itself and never settle down, overloading the liquid update code 16:51 tenplus1 better safe than sorry... dont wanna hang up a server with a stray on_flood 17:21 tenplus1 hi Krock 17:22 lisac tenplus1, https://forum.minetest.net/viewtopic.php?f=11&t=14726 17:23 tenplus1 yeah I tried it a few weeks back... amazing mod but huuuuuuge 17:23 Krock hi tenplus1 17:23 tenplus1 all those models 17:25 lisac ik 17:27 rubenwardy https://espteam.org/minetest.html 17:28 rubenwardy > uses Minecraft picture 17:28 tenplus1 hi ruben, nice pic 17:28 tenplus1 with the new dynamic lighting changes we could prolly make one better :D 17:29 benrob0329 Still would lack bloom and real shadows though 17:29 tenplus1 hrmmm 17:29 Fixer SOOOO MOOOOVE 17:30 paramat that screensot has bad DOF, looks like miniature, that's RBA-type DOF 17:30 paramat *screenshot 17:30 benrob0329 Move where? The Netherlands? 17:30 lisac hey would bloom look good in minetest? 17:31 benrob0329 Itd have to be done very carefully 17:31 benrob0329 But the effect if done right could work 17:31 benrob0329 Specifically durring morning/evening could be done 17:32 paramat there's some half-finished work on bloom 17:32 tenplus1 :P 17:32 Sokomine hi 17:32 benrob0329 Hi Sokomine 17:33 tenplus1 hi Sokomine 17:33 Sokomine maybe we have some secret vorlons somewhere in the game that prevent shadows from taking form :-) 17:33 benrob0329 Oh, and I think I have a plan for the generated interiors of the Tardis 17:34 tenplus1 ooh, different interiors ??? 17:34 benrob0329 Mostly corridors, although generating the console room would be even cooler 17:35 benrob0329 But would require a lot more work, although I wouldn't have to build one 17:35 Fixer https://apple.slashdot.org/story/17/07/27/2048258/wheres-all-my-cpu-and-memory-gone-the-answer-5b-worth-slack-app 17:35 tenplus1 seen that earlier 17:36 benrob0329 But my current idea is to have various mapchunk sized schematics with standard doorways, filling the inside with different rooms 17:37 benrob0329 Like, the console room would spawn at 0,0 17:37 benrob0329 And then a corridor would spawn at 0,80 17:37 benrob0329 And then another room, or a corridoor would spawn at 80,80 17:37 benrob0329 And so on 17:38 Sokomine that might work. at least as long as nobody changes the mapchunk size 17:38 benrob0329 Dangit 17:38 lisac I've got a better idea 17:38 Sokomine how does the tardis look in the interior? 17:38 lisac place a door 17:38 lisac when you right click it you get teleported 'inside' 17:38 lisac but you are actually at a completely different location 17:38 benrob0329 Sokomine: right now, like a small room built of steel 17:38 lisac where the rest of it is generated 17:39 benrob0329 lisac: that's basically what happens now, minus generation 17:39 benrob0329 I plan to add the generation 17:39 lisac oh. I was hoping you actually got it to be bigger on the inside 17:39 lisac wait is it even possible in computer graphics to make a cube bigger on the inside? 17:40 benrob0329 Yes 17:40 benrob0329 Games have done it 17:40 lisac um... how? 17:40 benrob0329 Think portal 17:40 IhrFussel Does anybody know if the moretrees.sapling_interval and moretrees.sapling_chance settings in default_settings.txt are global for all saplings? 17:40 IhrFussel In moretrees mod* 17:40 benrob0329 Aka you place a portal in the doorway, and you get the BOTI effect 17:41 tenplus1 for all moretrees saplings, yes 17:41 Sokomine benrob0329: oh no, i mean the real tardis. i didn't see so many episodes of dr who yet, and almost no old ones. they didn't air here 17:41 benrob0329 Right, will try to grab a clip 17:41 IhrFussel tenplus1, 500 secs wait between chances seems a bit...crazy no? 17:42 tenplus1 that's up to vanessa :P 17:42 IhrFussel I changed it to 60 and still wait for 15+ minutes so far 17:43 tenplus1 still a long time, yeah 17:43 Shara Hello 17:44 tenplus1 hi shara 17:44 IhrFussel I changed the chance to 10 ... what would that be in %? chance 10 every 60 secs... 10%? 17:44 VanessaE I think moretrees uses minetest_game's sapling handler now, doesn't it? 17:44 * Shara hands 11 the "Quickest hello" prize 17:44 tenplus1 hi LazyJ 17:44 benrob0329 Sokomine: https://youtu.be/OQWYX6zIbSs 17:44 tenplus1 :PP thank you, thank you *bows* 17:44 lisac Hi LazyJ 17:44 VanessaE IhrFussel: if it's ABM-based, chance is 1/n e.g. chance 2 = 1/2 or 50%. chance 3 = 1/3 or 33.33%, etc. 17:44 Shara It is a doughnut. 17:44 LazyJ Howdy tenplus1 and lisac ;) 17:44 VanessaE interval is seconds. 17:44 Shara Please don't tell the ninjas I have them. 17:44 Shara Hi LazyJ :) 17:44 benrob0329 Basically, the console room, corridors, entire biomes, etc 17:45 LazyJ Howdy Shara ;) 17:45 benrob0329 Its a tardis, no one really knows everything that's inside of it 17:45 benrob0329 Brb 17:45 IhrFussel VanessaE, I use moretrees from last year...did it use the MTG code back then too? 17:46 VanessaE no 17:46 VanessaE it would have been ABM-based then 17:46 VanessaE so lower the chance and interval to make them grow faster. 17:46 VanessaE try a chance of 3 and an interval of 5. 17:46 VanessaE that'll be a 1 in 3 chance every 5 seconds, of growing a sapling. 17:47 IhrFussel Well that's maybe a bit low...I wish for an average wait time of 10-20 minutes 17:48 IhrFussel chance 2, interval 600 would probably work 17:48 tenplus1 wb tumeninodes 17:48 VanessaE that's about right 17:48 VanessaE should give you an average of 20 mins 17:49 VanessaE but be aware of local non-randomness 17:49 tenplus1 VanessaE: why not convert the abm timer to nodetimer same as default ? 17:49 VanessaE you might get 50 saplings all in one cycle, then nothing for the next several cycles :P 17:49 VanessaE tenplus1: I think it already does now 17:49 VanessaE he's using an old copy. 17:49 tenplus1 :PP 17:49 tumeninodes Hi tenplus1, I'm calling book of world records to see if I can get you in for speed greeting :D 17:49 VanessaE *checks* 17:49 tumeninodes Hi VanessaE 17:49 tenplus1 hi red 17:50 VanessaE hm, nope, it still uses an ABM. 17:50 VanessaE I think. 17:50 VanessaE oh that's right 17:50 VanessaE it uses biome_lib 17:50 VanessaE so definitely an ABM 17:50 IhrFussel Well what would be good parameters if I want a chance of 5 for example? Which interval should I use? 17:51 VanessaE IhrFussel: if average is N, divide N by desired interval to get the chance? 17:51 VanessaE average 20 mins == 1200. 1200 / 600 = 2. 17:52 VanessaE so for a chance of 5, 1200 / 5 = interval of 240 17:53 tenplus1 bonemeal works on moretree saplings btw :D 17:54 tumeninodes 0_o I thought bonemeal only worked on crops? innnterestingggg 17:54 tenplus1 bonemeal crops default/ethereal crops, default.ethereal.moretree saplings and grass n flowers 17:54 tenplus1 hi KaadmY 17:54 tumeninodes Hi openglshaderguruKaadmY 17:56 lisac Hey KaadmY 17:57 tumeninodes make it so in MTG, I get impatient even with the time changes... I want instant tree... I demand it! 17:57 tumeninodes Hi lisac 17:57 Sokomine faster trees would be fine :-) 17:57 tumeninodes hey Sokomine 17:57 tumeninodes instant even better 17:57 Sokomine the new ones just take too long. though it does help when changing a schematic for the villages. there's close to zero risk now that a sapling will grow into a tree surprisingly 17:57 rubenwardy PSA: don't run a server on 30000 if you don't want people to find it 17:58 tenplus1 wb thomas 17:58 rubenwardy luckily interact was not given by default 17:58 Sokomine why run a server if nobody is supposed to join? 17:58 rubenwardy it's unlisted 17:58 tumeninodes hi rubenwardy 17:58 ThomasMonroe thank 17:58 ThomasMonroe +s 17:58 rubenwardy nobody is supposed to join 17:58 rubenwardy it's for me and my brother 17:58 Sokomine ah, ok 17:58 paramat MTG saplings have a faster grow time now, it's now a good match to the old ABMs 17:59 tumeninodes hi paramat I know that but I'm American and I want instant gratification :P 17:59 tenplus1 ehehe 18:00 paramat see https://github.com/minetest/minetest_game/commit/0cdee1d8f5c19271abc1a30a250afa5eb4547393 5 to 25 mins 18:00 tumeninodes of course I also like tree to completely go "poof" when I cut them, leaves n all 18:00 Sokomine benrob0329: ah, thanks. does look a bit confusing... 18:00 benrob0329 Back 18:01 tumeninodes maybe I should make a MTG ADHD edition :) 18:01 benrob0329 Sokomine: it is, which is why random generation would be perfect 18:04 benrob0329 Can you set the spawn point of a schematic? 18:05 paramat ? of course 18:05 paramat what do you mean though 18:05 benrob0329 I mean like, rather than it spawning at its minp 18:05 benrob0329 Spawn it at say, a certain block 18:05 paramat ah 18:06 benrob0329 Like a central node so you don't have to do calculations 18:06 paramat looking .. 18:06 benrob0329 Because if you gave deterrent sizes, that gets messy 18:06 benrob0329 *different 18:07 paramat ok, no you have to calculate the offset you want 18:07 benrob0329 Dangit 18:07 tumeninodes does anyone know if particles can be coded to shoot up, and then fall back down? To use in a, let's say, water fountain situation? 18:07 benrob0329 That makes it a lot more complicated 18:07 tenplus1 yes 18:07 paramat easy to do 18:08 tenplus1 you can set initial upward velocity and gravity setting will make them fall again 18:08 tumeninodes ah, cool... thanks. I wanted to know beforehand so I don;t get frustrated 18:09 paramat well you need to set acc y = -9.8 18:09 Sokomine benrob0329: wonder if visitors/companions do get a navi for walking around inside 18:09 paramat gravity isn't automatically applied 18:09 tenplus1 hi ssieb 18:10 tumeninodes I'm sure it will be more or less self explanitory, I'll take a look later 18:10 benrob0329 Sokomine: a map? I doubt you could map the TARDIS, too many things change too often 18:10 Sokomine tumeninodes: the snow cannon in my moresnow mod might have a similar effect. it uses snoballs (entities?) and no particles 18:10 tumeninodes thenk you Sokomine, I'll check it out 18:11 tumeninodes thenk? *a 18:13 IhrFussel ABMs run whenever the node is inside the active_block_range correct? 18:13 tenplus1 yes 18:13 VanessaE yeah 18:19 tenplus1 if you are making a fountain node that spurts water upwards then maybe a nodetimer would be useful 18:19 tumeninodes son ofa nut?! I'm out of easy cheese >:( I can't work under these conditions 18:20 tumeninodes tenplus1, useful for? setting to only players near? 18:20 tenplus1 nodetimers work within active block range also 18:21 tenplus1 but gives you betterr timing control... abm's min 1 sec, node timers min 0.1 sec 18:21 tumeninodes ahhhhh 18:22 LazyJ Has any work been done on improving LBM's ability to handle converting doors in large, old worlds yet or is that still broken? 18:22 tenplus1 LazyJ: wait, it doesnt work for you ??? 18:22 LazyJ Not in my last local tests but those tests were months ago. 18:23 LazyJ I'm working through things for the next major overhaul and reverting LBMs back to ABMs for doors and pane conversions is one of my ToDo notes. 18:28 LazyJ Found the Issue on GitHub; started back in April of 2016: 18:28 LazyJ https://github.com/minetest/minetest/issues/4050#issuecomment-282841004 18:29 tenplus1 hell, if 0.5.0 is gonna break things may as well remove the door lbm and have ppl place the new ones 18:30 tenplus1 we could prolly remove a LOT of compatibility fluff 18:31 tumeninodes 0.5.0 is the chance to do many things... big things 18:32 LazyJ Among the door conversions are steel doors that hold the owner's name. 18:33 LazyJ Only the owner can replace the steel doors and retain the ownership. 18:33 LazyJ Otherwise the regular doors can be manually replaced. 18:33 LazyJ However in large worlds, that is a *lot* of doors. 18:34 LazyJ In my tests I was able to successfully switch from LBM to ABM. 18:34 LazyJ I plan on going that route, let the ABMs run at pace for about a week, then slow them down for a month, then another notch slower for about a year. 18:34 LazyJ Whatever doors haven't been ABM converted within a year's time will probably never be found. 18:35 LazyJ If they are, then manual replacement will be the fix. 18:36 LazyJ To this day we still find chambers and deep, underground builds from the early days of the server. 18:37 LazyJ I read in -dev talk about restricting the y of MT worlds and broadening it's x and z. 18:37 LazyJ There are underground cities created at depths exceeding y-1024. 18:38 LazyJ There are sky builds that ascend several thousand meters above the ground. 18:39 LazyJ While MT and MC may share similar ideas, it seems that all too often changes are made to MT solely because something either does or does not exist in Minecraft. 18:39 LazyJ And now it seems World of Warcraft is the guiding model for Minetest 18:39 LazyJ Minetest's current direction? 18:40 KaadmY Hey tenplus1 lisac 18:41 Shara LazyJ: If changes are made to -y, that's the day I likely never update my server again 18:41 tenplus1 o/ 18:41 Shara But somehow I doubt they do that. 18:42 tenplus1 having 31000 in all directions unless we specifically set world size is perfect... that better not change 18:42 Shara I have things happening at least as deep as -15k on one server, and at least as high as +9k on the other 18:43 LazyJ MT's vertical space is underutilized. 18:43 tenplus1 and will be put to good use soon enough with paramat's map layering changes 18:43 Shara That's why I have space layers on RC, and why Zeno and I worked on CRL for the Darklands server 18:44 Shara DL has biome shifts and mob changes coming in at various levels, so there is a noticeable difference as you get deeper. 18:44 LazyJ Many servers are based on MT Game. I suggest leaving that as the basic foundation so as not to conflict with the way those servers have been setup with their selection mods to complement the default set. 18:44 Shara It currently ends at the DM Lair biome, but I may eventually look at adding more beneath that 18:45 LazyJ However, moving forward with a better game, be it for singleplayer or for future servers, one approach would be to define the new game and it's gameplay first. 18:45 LazyJ Use that as the target and work backwards. 18:45 LazyJ Develop protocols, features, and whatnot based on that end goal. 18:46 LazyJ As things are, too much is aimless and meandering. 18:46 LazyJ Decisions in game play are haphazard. 18:46 Shara Yup, but how to fix it? 18:47 LazyJ I read in -dev the devs were unaware that mese axes are more powerful than diamond axes, and had been so for a long time. 18:47 LazyJ Also I agree with VanessaE 18:47 tenplus1 in what? 18:47 LazyJ VanessaE's point that since mese is unique to MT and *was* the most powerful tool back in the day, 18:48 LazyJ that mese tools *should have been* the most powerful, default tool set. 18:48 LazyJ But for years now that has not been the case. 18:48 LazyJ Haphazard. 18:48 Shara Mese is generally more common than diamond on every server I was on though, so it would be kind of disruptive 18:48 LazyJ Which has for years now, led to server game play based on diamond tools being the most coveted default tool set. 18:49 tenplus1 I'd like like silver/mithril added to oregen and some new stone types to liven things up 18:49 Shara You mean the only tool set 18:49 LazyJ The commonality of mese over diamond is another fracture in the established game play. 18:49 Shara There is generally no reason at all to use anything between steel and diamond 18:49 LazyJ Another fracture of game play. 18:49 Shara Yes, but unlikely to change 18:50 tenplus1 how many server owners add moreores ? 18:50 LazyJ So as long-time server-ops, we try to adapt to these fractures over time. 18:50 Shara There need to be alternative games. 18:50 LazyJ tenplus1, MoreOres was one of the first mods added to my server years ago. 18:50 tenplus1 how about adding a [game] tab that lists the top games made for players to download and use 18:50 Shara tenplus1: RC has it because a map I imported things from had it.. I don't rally wnat it though, and my survival doesn't use it 18:51 LazyJ Over time, parts of MoreOres were dropped or merged into default. 18:51 Shara want* 18:51 tumeninodes I'd like to see a refocus on mese overall in MTG. being such a unique ore, it would be nice to see it built up 18:51 Shara There's just not enough to do with the other metal types... or even with the default ones 18:51 tenplus1 exactly LazyJ, may as well do the remaining two ores and retire the mod 18:52 LazyJ Retiring merged mods also brings it's own problems. 18:53 LazyJ One of the major pieces to my overhaul will be dealing with all the saw-made stuff from Stairsplus portion of MoreBlocks that were created using MoreOres and MoreTrees stuff before they were merged into the default game. 18:53 LazyJ Aliases aren't good enough when it comes to stuff like that. 18:54 LazyJ Wiping out worlds and wiping out all the time and effort invested by players is not a good solution for major updates either. 18:54 LazyJ Why would any player want to invest any time and effort in a server if everything they do is going to be erased? 18:55 tenplus1 who said anything about erasing ? 18:55 LazyJ I bring that up because it is a suggestion I've been given too many times. 18:55 Shara I've been given it too. 18:56 LazyJ I don't know who other server-ops do it, but I pay money to rent the VPS. 18:56 LazyJ Money that I have to work for so my server is a long-term investment for me. 18:56 tenplus1 which is why Xanadu runs on a desktop pc 18:57 Shara Not everyone has that option, Ten :P 18:57 LazyJ There are a lot of other things that I could spend the money on and have a much less stress over. 18:57 LazyJ Aye. 18:57 LazyJ Here, the high-speed Internet access providers cap the bandwidth. 18:57 LazyJ Throttling is standard business practice. 18:58 LazyJ Real life summons; venting done for this session. :p 19:10 IhrFussel It's illegal to use a private internet connection for server stuff at most ISPs 19:11 tenplus1 really ? Xanadu has been running for over 2 years now 19:12 IhrFussel Then you are lucky and have one that doesn't forbid it although I don't wanna know your yearly power bill 19:13 tenplus1 wb 19:13 Fixer i hate world erases, cancerous 19:13 IhrFussel I pay $480 per year for power...I think that's pretty low 19:13 tenplus1 lol, it runs on a media server so it's being used to stream music around a house while running server :D 19:14 IhrFussel But having a dedi @ a hoster company means no high power bill 19:15 Fixer "high-speed Internet access providers cap the bandwidth." 19:15 Fixer "cap the bandwidth." 19:15 Fixer "Throttling" 19:15 tenplus1 seems Shinji is happy running this way 19:15 Fixer high speed is useless here 19:15 Fixer it is junk ISP 19:15 Fixer boycott if possible 19:16 KaadmY "New, ultra high speed internet!" 19:16 KaadmY "At speeds reaching up to a maximum of possibly might be close to ish maybe if you pay us lots of $$$ 10mb/s" 19:16 Fixer you can run hardware on some low-end hardware with very little power draw, and it will be fine 19:16 IhrFussel Also I think a hoster company has the technical services to offer a near 100% availability of the server...that is not possible at home 19:17 rubenwardy I use kimsufi, they do quite cheap dedi servers 19:17 tenplus1 wb nrz 19:17 Shara I keep looking at them... 19:17 Fixer ISP forbidding running servers is very strange 19:18 Shara Need to upgrade server this weekend, or switch to something else... 19:18 * KaadmY thinks that a lot of money changed hands between said ISPs and DigitalOcean 19:18 Fixer thats my PC and I paid for bandwidth, yet i hear this bullshit 19:18 IhrFussel I added a way to measure the availability of my dedi and it's at 99.9% since July 5 19:19 nerzhul i uuse online.net servers it's cheaper than kimsufi and high quality service level than OVH 19:19 Fixer it is cheaper only for some time until they business model breaks again 19:20 Shara well, I was using current OVH things for almost two years... and really no issues so far. 19:20 Shara But now MT map got too big... 19:20 Fixer then they turn into rip off mode and you go search for another "cheap" one 19:21 nerzhul Fixer, online.net model is the same as OVH they are competitor and French 19:21 nerzhul french hosting is cheapest in europe 19:21 Shara It's like every so often the map just says "I want to be another couple GB bigger" 19:21 Dumbeldor French hosting <3 19:21 rubenwardy wish they'd put the number of cores and clock speed on that page 19:22 rubenwardy or at least allow you to highlight the name of the CPU 19:23 rubenwardy heh 19:30 Fixer i've long figured out how this BS works 19:30 Fixer 1) they offer cheap service to attract customers 19:30 Fixer 2) attraction 19:30 Fixer 3) wait a little 19:30 Fixer 4) band customers over with price hikes and other bs 19:32 Fixer not just servers 19:32 Fixer any service 19:32 Fixer at first it is free and no ads 19:32 Fixer large crowds go in 19:32 Fixer amount of people = money 19:32 Fixer after figures are reached 19:32 Fixer extortion mode 19:32 Fixer ads down your throat 19:32 Fixer selling personal info 19:33 Fixer crippling interface 19:33 Fixer etc etc 19:33 Fixer seen that so many times 19:37 tenplus1 damn 19:37 benrob0329 Fixer: you mean like Skype? 19:37 benrob0329 Early days: P2P and Free 19:37 benrob0329 Now: Sucky Linux Support, Bloated App, Ads, About as insecure as can be 19:38 benrob0329 But its "The Name Brand" so everyone will look past the fact that it doesn't work half the time anymore 19:39 Fixer not just skype but close enough 19:39 tenplus1 which is why I use google hangouts 19:39 KaadmY Ooooh interesting 19:39 KaadmY If you place lava on top of snow blocks, the lava turns into obsidian 19:40 benrob0329 tenplus1: hangouts is still propritary 19:40 KaadmY At least hangouts is cross platform 19:40 benrob0329 XMPP has had video calling for years on most clients 19:40 tenplus1 until a fully open source voice.video.chat app comes along for all formats it's the next best thing 19:40 KaadmY And doesn't require a platform-tied account 19:40 tenplus1 xmpp is a pain in the ass to setup and use 19:40 KaadmY ^ 19:40 benrob0329 tenplus1: its really not 19:40 benrob0329 You make an account, download and app and login 19:41 benrob0329 honestly the only client that doesnt sync well is pidgin 19:41 Fixer all those free apps/services are free only for certain period, then it is payback time 19:41 Shara I even find it pretty easy on pidgin... 19:41 benrob0329 and that's because it doesnt use server side bookmarks 19:41 benrob0329 if it did, other clients would sync properly 19:42 benrob0329 besides, we have things like Jitsi Meet for WebRTC 19:42 benrob0329 if the client you want to use doesn't support Jingle 19:43 benrob0329 so, XMPP is a heck of a lot less painful than IRC tbh 19:43 benrob0329 especially on mobile 19:43 Shara Hello roary tiger 19:43 benrob0329 and its not that much more complicated than something like Skype, just a little different in places 19:43 benrob0329 hi Megaf 19:43 Fixer example of extortion tactics, first you rely on free picture sharing service, share some fotos on forums and then you see this http://www.minecraftforum.net/forums/minecraft-discussion/survival-mode/296562-slime-spawning?comment=31 (for pretty heavy price) 19:44 Fixer utorrent is also good example 19:44 Megaf Hi Shara 19:44 Megaf Hi benrob0329 19:44 benrob0329 Fixer: Owncloud FTW 19:44 Megaf Hi onetyplus 19:44 Megaf Hi onetyplusone 19:44 Fixer great program (up to 2.2.1) then totally ruined with bloat/ads/MALWARE 19:44 Megaf Hi Fixer 19:44 Fixer because they wanted money 19:44 Fixer hi Megaf 19:45 benrob0329 Fixer: owncloud doesnt have ads.. 19:45 Megaf Hi Jordach red-001 19:45 Megaf benrob0329, and OneCloud 19:45 Jordach HOW DID YOU KNOW I WAS READING THAT 19:45 Fixer the moment they want money from you it is over, people start jumping from sinking ship to other projects 19:45 Fixer go better 19:45 Jordach HAX 19:45 Fixer OPEN SOURCE 19:45 Megaf Jordach, I know everything 19:45 Fixer Jordach: illuminati 19:45 benrob0329 Fixer: i think you think i mean OneCloud, which i dont 19:46 Fixer benrob0329: Nextcloud*. 19:46 benrob0329 i mean OwnCloud (read, OWN) 19:46 Megaf NextCloud, does it has ads? 19:46 Fixer benrob0329: wait owncloud went itty road, so people moved to new fork - nextcloud 19:46 Fixer iirc 19:46 benrob0329 thay did what? 19:46 Megaf ads is a serious illness, contagious even, Canonical is own of its big victims, it got ads when it had unprotected fun with Microsoft 19:47 Megaf is one* 19:47 Megaf s/own/one 19:47 benrob0329 ads have a place and a time 19:47 Jordach what happened to owncloud 19:47 benrob0329 in programs and im my Operating System is not one of them 19:48 Fixer benrob0329: https://en.wikipedia.org/wiki/Nextcloud (read history of the fork part) 19:49 Fixer benrob0329: nextcloud is way to go 19:50 Fixer also 19:50 benrob0329 ah 19:50 Fixer wait a bit and in a few years or more github will start going into BS direction too 19:50 Fixer once shareholders see bad numbers - github will be screwed 19:50 * Megaf uses his own git solution 19:51 nerzhul don't use owncloud switch to nextcloud 19:51 Megaf Im a happy user of things like OwnCloud, OpenMediaVault and Gogs 19:51 nerzhul you can sync your android sms on it :D 19:51 nerzhul owncloud is dead and devel is not really active since fork, nextcloud is ages behind 19:51 KaadmY Is Gitlab owned by any large company? 19:51 Fixer look how twitter is doing 19:51 Megaf I just thing an office thing compatible with Word to be 100% happy 19:52 Fixer recently while browsing twitter i've started to see invasive message to join twitter on each page (not registered) 19:52 Fixer and news follow 19:52 Fixer shareholders are not ok with inability to increase userbase 19:52 Fixer now it all explains 19:52 Fixer i don't remember if twitter has ads though... 19:52 benrob0329 what my question is, why is everyone so obsessed with MS Office? 19:52 benrob0329 to be honest is a bloated piece of crap 19:53 Fixer ads are banned on my PC since I ever connected to internet 19:53 Fixer for decades 19:53 Fixer benrob0329: honestly LibreOffice should be totally fine for like most enterprises, if good compatibility with office formats 19:53 Fixer same for linux itself 19:54 tenplus1 agree'd... 19:54 Krock benrob0329, using Open/libreoffice for years.. only had to use m$ office for converting and testing purposes 19:54 Fixer linux is already good for average nongamer Joe 19:54 Fixer since Joe can't into Windows nor Linux anyway 19:54 Krock or Josephine 19:54 benrob0329 I'm the not-so-average Gamer Joe, and I love Linux XD 19:55 Fixer if you do usual Web/Read/Documents/Media stuff linux already works well 19:55 Fixer if you are gamer - situation seriosly improved 19:55 benrob0329 Tbh the last document i wrote was in LaTeX 19:55 Fixer you have some good OSS projects too 19:55 * Krock wants shaders in VLC 19:55 benrob0329 lol 19:55 benrob0329 #MpvMasterRace 19:56 Fixer Firefox/Chromium/VLC/LibreOffice are great examples 19:56 Fixer work on any OS 19:56 Fixer basically same workflow 19:56 benrob0329 Blender too 19:56 Fixer Blender 19:56 Fixer GIMP is good 19:56 benrob0329 and Kdenlive now, even 19:56 benrob0329 Krita 19:56 Fixer even GIMP is too much for like 95% of people 19:57 benrob0329 95% of people run away from GIMP because they dont like using something more complicated than Paint 19:57 Fixer there is paint like for linux anyway 19:57 benrob0329 true 19:57 tenplus1 mtpaint is really easy to use 19:57 tenplus1 and tiny 19:57 benrob0329 even a KidPix type application 19:57 Krock s/t/s/ 19:58 Fixer Paint was my first application I run on Windows 95 PC, still remember 19:58 Fixer that greyscale screen 19:58 benrob0329 tbh I didn't use paint very often 19:58 Fixer and it was intuitive as fuck 19:58 Fixer 3.11 was meh 19:58 benrob0329 I used Movie Maker to make stop motions moreso than paint XD 19:58 Fixer weird interface 19:58 Fixer W95 was revolutionary 19:58 Fixer metro was not 19:59 benrob0329 https://www.youtube.com/watch?v=A_UbQa8Z_ec 19:59 Megaf there is paint like for linux anyway 19:59 Megaf Pinta? 19:59 Megaf :) 19:59 Fixer many 19:59 Fixer don't care 19:59 Megaf Pinta is nice https://pinta-project.com/pintaproject/pinta/ 20:00 Fixer also, linux has some OSS engines for known classic games, for stuff like DOOM/Quake, OpenXCOM, OpenRA, OpenTTD (totally free) 20:00 benrob0329 If I can get the data off of the old WinXP machine in storage i might be able to rescue the stop motions i made 20:00 benrob0329 and post them for all the internet to see the 8 fps Point 'n Shoot glory XD 20:01 KaadmY Imgur destroyed the image quality, but: http://i.imgur.com/tJBht7E.jpg 20:01 benrob0329 KaadmY: what is it? 20:02 Krock Fixer, there's also OpenAge (http://openage.sft.mx/) which only depends on the original assets 20:02 KaadmY benrob0329: vanilla MTG with MGv7 20:02 Krock KaadmY, you can upload bigger images with an account 20:02 benrob0329 TBH, any game that is more than 20 years old should be open sourced 20:02 KaadmY Krock: yeah 20:02 benrob0329 and 10 isn't unreasonable 20:03 Sokomine Shara: dm lair biome? sounds dangerous :-) the animals modpack used to have some nice dm "homes" 20:03 Krock benrob0329, starting with the Atari E.T. game 20:03 KaadmY I like the idea of the game+engine being 100% FLOSS 20:03 KaadmY And the assets being proprietary still 20:03 benrob0329 Krock: maybe modern programmers could actually make it work 20:03 benrob0329 KaadmY: I dont 20:03 KaadmY Which allows artists to be happy still while keeping the source code available 20:04 Sokomine lazyj: absolutely. it annoys me that diamond tools are stronger than mese tools in many cases 20:04 benrob0329 then you get where you can't play the game because you have to drop money on 20 year old assets 20:04 KaadmY benrob0329: yep 20:04 Shara Sokomine: everything at those depths is dangerous :) 20:04 benrob0329 like now with Doom clones 20:04 KaadmY Ye[ 20:04 KaadmY Yep* 20:04 KaadmY Unless you can get good artists releasing their work as CC-BY or something 20:05 KaadmY Which most probably won't do 20:05 benrob0329 CC-BY-SA or even NC for games would be fine 20:05 KaadmY NC is annoying in some ways 20:05 KaadmY Especially with added restrictions 20:05 benrob0329 yes, but not for some things 20:05 KaadmY See: Assaultcube 20:05 benrob0329 like, music its annoyin 20:05 benrob0329 g 20:06 KaadmY The code says it has to be renamed if you make unofficial changes 20:06 KaadmY And the art says it can only be bundled with Assaultcube 20:06 benrob0329 because then i have to figure out how to contact the artist, if the artist is still alive 20:06 KaadmY Meaning any modifications are impossible 20:06 benrob0329 and even then its a lot of time waisted to use a song 20:06 * Sokomine nods heavily to lazyj. long-time servers are important, and maintaining mods for those worlds needs to be done 20:07 * Shara is in mod-maint-hell 20:07 benrob0329 honestly one of the most annoying things to get a hold of is good sound effects 20:07 benrob0329 like even simple things like a lever 20:08 benrob0329 everyone want's you to drop $2 on a 10 second audio clip 20:08 benrob0329 at most 10 seconds 20:08 benrob0329 more like 2 20:08 KaadmY Well TBH if you have to buy that sound effect, that probably means it's worth $2 20:08 KaadmY Since making sounds yourself is actually insanely hard 20:08 benrob0329 but they are almost always horrible 20:09 KaadmY opengameart.org 20:09 benrob0329 99% of it is NC 20:09 benrob0329 same for the Free Music Archive 20:10 benrob0329 its not exactly free if i have to wait a week for am email giving me permission to use it 20:10 IhrFussel This bug still isn't fixed?? "Invalid position coordinate 'x' (expected number got nil)" 20:10 benrob0329 and I technically dont monotise (even though I should) but I like to keep my content free 20:11 Sokomine Shara: hmm. people might explore...seek new places on the map, new plants added...or just dig for ores. the area actually built on is so vanishingly small...i was amazed how small redcrabs map was when years of map activity had been recorded 20:11 Sokomine maybe we could save a lot of disk space if we could identify weather a mapblock contains something worthwhile or not. but how to do that automaticly... 20:11 benrob0329 anyways, enough ranting 20:11 benrob0329 i have rooms to generate 20:14 rubenwardy Sokomine, see the unexplore scripte 20:15 Sokomine Fixer: probably. sadly nothing lasts forever. most services on the internet are very very temporal 20:19 Shara rubenwardy: I still have doubts about that 20:19 Sokomine Shara: hope they're friendly, welcoming dms :) they won't get too many visitors... 20:19 Shara Sokomine: DL players are insane. Most of them live underground. 20:20 Shara Some of them are trying to dig a staircase to the bottom of the map 20:20 Shara Not a one node hole.. a staircase! 20:21 Sokomine seems they're really insane :-) 20:21 Sokomine what happens if someone accidentally enters a cave where light from above shines through? 20:22 Shara How would light from above shine through? 20:23 benrob0329 a hole in the ground i'd assume 20:23 Sokomine another player might have digged down for ores 20:24 benrob0329 generally the light fades long before it reaches the cave however 20:24 Shara Well, black skybox cuts in at -100 anyway 20:26 IhrFussel By the way the HUD API needs a way to let clients CATCH UP to add/remove flags ... if the client has NO connection while adding/changing/removing certain HUDs the client will IGNORE it 20:27 benrob0329 >wonders if we have a darker metal to build with 20:27 benrob0329 >finds tin 20:27 benrob0329 Perfect 20:28 IhrFussel That is extremely annoying...I use a HUD to display teleport requests...not nice if players have to deal with the request text until they relog only cause they had no internet for 2 secs 20:29 benrob0329 when where inner and outer stairs added? 20:29 benrob0329 is that a -dev only thing? 20:29 benrob0329 or is that stable? 20:29 KaadmY I think dev, not sure though 20:33 benrob0329 either way i'm using them 20:34 benrob0329 they are too useful for rounded walls XD 20:46 tenplus1 nite folks 20:47 KaadmY Night 20:49 benrob0329 Working on the Corridors 20:49 benrob0329 http://imgur.com/a/tU6JW 20:52 Calinou benrob0329: OpenGameArt allows only free licenses, so no NC/ND clauses there. 20:52 Calinou However, Freesound allows CC0, CC BY and CC BY-NC 20:52 Calinou you can stick to sounds using the former two 20:52 Calinou (it also has the nonfree CC Sampling Plus, which you can ignore now, it's been legacy for years) 21:01 Fixer OpenTTD sound pack is CC Sampling Plus :/ 21:01 Fixer but GFX is fine 21:02 Megaf any dentist around? I could do with some dentist help. 21:05 paramat "Many servers are based on MT Game. I suggest leaving that as the basic foundation so as not to conflict with the way those servers have been setup with their selection mods to complement the default set." i agree 21:07 paramat LazyJ diamond being more powerful than mese was intentional, not that i necessarily agree with that :] 21:08 paramat i intend to make mese ore deeper in an ore depth rework, as deep as diamond 21:11 paramat "The commonality of mese over diamond is another fracture in the established game play." can't see how, it's consistent with diamond tools being the next step up from mese, as was intended 21:12 benrob0329 but there is not point to "use anything over steel" as you can basically /sethome and then stripmine until you find dimond 21:12 benrob0329 *no point 21:13 Shara paramat: mese being more common than diamond is in part a mod issue as well.not just MTG. 21:13 Shara mobs drop mese 21:14 Shara Plus yu find mese blocks, not diamond blocks 21:14 Shara you* 21:14 benrob0329 but mese has no real purpose outside of lighting, and then its too rare to be used for that unless your rich 21:14 Shara Last time I went mining on a server... I found a nice cluster of five mese blocks together. 21:15 Shara After five minutes 21:15 benrob0329 its not faster than diamond, but weaker (which would be a sensible thing to do imo) its not plentiful enough to get early on, and its not usefull enough to go huntung for it 21:15 Shara Yea. 21:15 benrob0329 oh, well mapgent bugs :-) 21:15 benrob0329 *mapgen 21:15 benrob0329 i cannot type today... 21:15 Shara But this is kind of the issue with most of the metals... not enough to do with them, as I keep saying 21:16 benrob0329 ok, i see a problem with the way i'm building this 21:17 benrob0329 the corridors are even, but the console is based on a central node 21:17 benrob0329 so it can only be centered in a room with an odd # of nodes 21:17 benrob0329 I could make the corridors 3 nodes wide, but they already look a little squished 21:18 benrob0329 that would make them oval-ish 21:23 paramat mese ore isn't deep or rare and each crystal can make a lamp or post light 21:24 paramat erm, only mese lights are super bright and can grow plants underground, mese is very useful 21:26 paramat having 2 materials that make powerful tools is not a problem, it's just how it is, it's a choice, each material has it's uses and is good to have 21:29 paramat i agree that addng bronze was a mess, and then that made us add tin too, we would have been fine without either 21:31 paramat Shara i'm happy to hear about your mod problems, in case i know solutions 21:43 Shara paramat: thank you. Will see how glass fixes go over the weekend 21:44 Shara Currently wondering the best approach to updaing my ancient version of MTG :) 21:45 benrob0329 paramat: in your room generating mod, is each room a schematic? 21:45 benrob0329 or is there some randomness to them as well? 21:45 Fixer Sokomine: golden rule: have important stuff from the web backed up on your localhost 21:45 Fixer webarchive is saviour, but not always 21:53 Calinou "strip mining" 21:53 Calinou I love that term, I used to think it was mining while being naked or something :D 21:56 paramat lol 21:57 paramat benrob0329 which mod? 21:58 benrob0329 https://github.com/paramat/projects 21:58 paramat well in catacomb and projects most of the structures are not schematics but are generated by code 21:59 paramat and placed by the non-mapgen-luavoxelmanip 21:59 paramat but in projects the apartments are schematics 22:00 paramat all could be schems though, faster to generate 22:01 paramat if you're placing schems in 'on generate' then there is a function for placing a schem in a luavoxelmanip 22:03 paramat those mods of mine are quite old and could work in a better way now 22:04 paramat but the basic idea of using spawner nodes to place structures that contain more spawner nodes is good if you want to create very large structures that cross mapchunk borders in an unaligned way 22:04 paramat that method also copes with any mapchunk size 22:05 paramat essentially, you wait for many mapchunks in the area to generate before the ABM triggers the sawner node to place a structure element 22:06 paramat or rather 'it waits for ..' 22:06 paramat *spawner node 22:07 paramat generally it's better to generate stuff in 'on generated' but that's not always possible 22:08 benrob0329 i see 22:16 Fixer HF, mypaint is 244 mb unpacked 22:17 Fixer mingw, python and stuff 22:39 benrob0329 Fixer: bloadted paint app 22:39 benrob0329 wonderful 22:39 Fixer benrob0329: it is much more advanced though 22:40 benrob0329 Fixer: 244 megs is still ridiculous 22:41 benrob0329 Gimp download for Windows is only ~100 megs, and contains both 32 and 64 bit versions 22:56 Fixer benrob0329: unpacked 22:56 Fixer zip is 100 mb 22:56 benrob0329 still though 22:57 benrob0329 i mean, i suppose it's better than electron apps 23:00 Jordach benrob0329, but all startups use electron 23:00 Jordach Kappa 23:09 benrob0329 Jordach: all l̶a̶z̶y̶ special devs use it, clearly. 23:11 Fixer if i see JS or Electron - I stay away for this 23:11 Fixer from this* 23:16 Sokomine fixer: hm, yes. i mostly lost screenshots used for documentation. trouble is they need to be hosted somewhere... 23:18 Sokomine mese lights are not that nice. the white slabs from homedecor are better 23:18 Sokomine can't hurt to have bronze and tin. good for mods that want to use them. more colorful/intresting underground. someone today even considered tin blocks for building... 23:20 benrob0329 not just considered, they are nice for a darker metal 23:20 Sokomine :-) 23:28 benrob0329 omw the new stair placement is a godsent 23:32 IhrFussel Guys I need some terms for a rating in terms of a certain chance: zero, very low, low, decent, high, very high ... any terms that I'm missing or that sound better? 23:33 Calinou 105% chance 23:33 * Calinou hides 23:35 Hijiri IhrFussel: certain for 100%? 23:36 Hijiri almost certain if there is a zero measure set of possible failures 23:45 benrob0329 http://imgur.com/a/sAMBi 23:45 benrob0329 Making progress 23:57 Hijiri what is it 23:57 Hijiri particle accelerator?