Time |
Nick |
Message |
00:23 |
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octacian joined #minetest-hub |
00:23 |
octacian |
Are LBMs suitable to add particles to nodes? |
00:24 |
octacian |
huh |
00:24 |
octacian |
It's unclear |
00:24 |
octacian |
Seems as though LBMs are either called once, period (even after a restart), or every time the block is loaded |
00:27 |
octacian |
Works, but when a new player comes into the area where the original player caused a particlespawner to be added, the new player doesn't see any particles |
00:27 |
octacian |
Any thoughts? |
00:28 |
octacian |
I haven't defined a player option in the particlespawner definition |
00:28 |
octacian |
No |
00:29 |
octacian |
I thought that once the particlespawner was added though the particles would show for all players |
00:29 |
octacian |
The original player already loaded the area causing the particlespawner to be added, so I'd expect that when the new player came into the area the particlespawner would be displayed to them |
00:30 |
octacian |
I dunno |
00:30 |
octacian |
Doesn't seem to be anything in my code though |
00:30 |
octacian |
VanessaE: Maybe you could give some input on how particles should be added to nodes? |
00:30 |
octacian |
I mean, you've got the chimney in home decor, so... :P |
00:31 |
octacian |
I wonder if this is a bug related to the commit that prevented particles from being sent to clients far away |
00:32 |
red-001 |
hey does anyone know where the subgame spec is documented? |
00:33 |
octacian |
It seems as though particles are only displayed if both clients were there when the particlespawner was added |
00:33 |
octacian |
Well, I'mma commit my code and open an issue on github |
01:05 |
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07:28 |
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07:29 |
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07:29 |
tenplus1 |
hi folks |
07:47 |
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08:11 |
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08:11 |
tenplus1 |
wb red |
08:11 |
shivajiva |
Good morning ten |
08:12 |
tenplus1 |
hi shiva |
08:14 |
tenplus1 |
Mobs Redo updated - animations have loop setting, explosion damage provides 'pos' for knockback :) |
08:30 |
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08:30 |
tenplus1 |
hi Megaf |
08:35 |
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08:35 |
tenplus1 |
wb Dargod |
08:36 |
shivajiva |
nice touch tenplus :) |
08:37 |
tenplus1 |
the death animation repeats so it fixes that problem... also if you make a vehicle mob that you can ride then taking off and landing animations work without looping also :D |
08:38 |
shivajiva |
heh you have been busy |
08:38 |
tenplus1 |
gotta fix ALLLLL the bugs :P ehehehe |
08:40 |
shivajiva |
hehehe |
08:40 |
tenplus1 |
hows you ? |
08:42 |
shivajiva |
always tired by Friday, but I got gcc 6 installed so I'm back in business, being unable to compile latest was quite annoying :) |
08:42 |
tenplus1 |
what ya compling ? |
08:43 |
shivajiva |
minetest, after jun 10 it needs a reasonably recent gcc |
08:43 |
tenplus1 |
ah yes... the launchpad link I get my daily builds from no longer work before ubu 16.04 :P |
08:44 |
shivajiva |
my dev machine is on mint 17.3 so it needed beating into shape |
08:45 |
tenplus1 |
ehe... am waiting for ubu 17.10 alpha and will switch to that |
08:45 |
tenplus1 |
I like testing new releases |
08:46 |
shivajiva |
I've noticed lol |
08:49 |
shivajiva |
I kinda slowed down due to the setup I need taking time to re-establish, apps, shortcuts, file extensions means it's less than trivial but way better than the amount of work to shift a windows setup ;) |
08:49 |
tenplus1 |
*shudder* winblows |
08:52 |
shivajiva |
yea dotnet updates take so much time never mind the bloated VS and al the other crap |
08:52 |
tenplus1 |
dontnet is a lazy ass way of doing things |
08:52 |
tenplus1 |
and the fact it installs them ALL is annoying, same with vs c++ updates |
08:56 |
tenplus1 |
thankfully my other desktop is running Wine 2.0.1 with Steam to get to all my games :) works perfectly |
08:57 |
shivajiva |
I was chatting to a MS employee a few years ago who totally agreed they lost the plot by bloating VS, always nice to see the staff knowing better than the management |
08:58 |
tenplus1 |
yeah, windows is totally screwed now... |
09:00 |
shivajiva |
as a reasonably large contributor to linux you just know they will end up sat in it, they ain't that stupid |
09:00 |
tenplus1 |
it still surprises me that driver packages are huge... a wifi driver was over 180mb to download |
09:02 |
shivajiva |
wow are they hiding parts of the internet in their driver packages :) |
09:02 |
tenplus1 |
lol... in this day and age where compilers can optimize end results nothing should be THAT huge anymore without reason |
09:04 |
shivajiva |
the reason is to make tasks take the same amount of time for the end user so there is little difference in any of their OS offerings despite the tech advancements |
09:05 |
tenplus1 |
scary... gimmie linux anyday, at least everyone works hard to optimize things and fix issues fast |
09:06 |
shivajiva |
^ |
09:08 |
shivajiva |
https://www.quora.com/Why-wont-the-left-let-Trump-bring-the-coal-mining-jobs-back/answer/Franklin-Veaux?share=44f380f7&srid=Z6DG |
09:08 |
tenplus1 |
lolol |
09:09 |
shivajiva |
:D |
09:10 |
shivajiva |
I like reality checks |
09:10 |
tenplus1 |
indeed, plain talk is the best way... that's if it doesnt offend the pc brigade :PPP |
09:12 |
shivajiva |
it's their job to be offended, cant stop em |
09:13 |
tenplus1 |
good point |
09:13 |
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09:20 |
shivajiva |
https://www.quora.com/What-are-some-of-the-funniest-got-fired-stories/answer/Rajeev-Garg-1?srid=hRZoX |
09:21 |
tenplus1 |
lol pizza |
09:43 |
Calinou |
hi |
09:43 |
tenplus1 |
hi Cal |
09:43 |
Calinou |
shivajiva: VS 2017 is a smaller download/install than VS 2015, by the way |
09:44 |
Calinou |
here, it says it's 14 GB, VS 2015 was more like 18-20 GB for the same feature set |
09:44 |
Calinou |
it also starts up much faster, in 3 seconds you can see the welcome screen |
09:44 |
tenplus1 |
VS??? |
09:44 |
Calinou |
Visual Studio |
09:44 |
tenplus1 |
ohh |
09:44 |
Calinou |
also, you can install the C++ compiler without the IDE, which should only require 5-6 GB |
09:45 |
tenplus1 |
14gb is still kinda large |
09:56 |
Bobr2 |
hi |
09:56 |
tenplus1 |
hi bob |
09:56 |
Bobr2 |
how are u today ten |
09:56 |
tenplus1 |
goox thx, you ? |
09:57 |
Bobr2 |
good thanks exited got prom tonight |
09:57 |
tenplus1 |
nice one... :) hope you have fun |
09:57 |
Bobr2 |
thanks i will do :) |
09:58 |
* Bobr2 |
decided not to go to after prom |
09:58 |
tenplus1 |
go to where ? |
09:59 |
Bobr2 |
after prom prom is organised by school after prom is organised by the students |
10:00 |
tenplus1 |
oh right... heh... I never had a prom at my school when i was there, dont know what really goes on apart from what i see in movies :P |
10:00 |
shivajiva |
same here |
10:00 |
Bobr2 |
lets just say after prom you dont feel safe in usualy |
10:00 |
tenplus1 |
eek, not good |
10:05 |
Calinou |
prom is a thing I've never been in and I don't regret it |
10:05 |
Calinou |
:D |
10:07 |
tenplus1 |
:P |
10:13 |
Bobr2 |
lol |
10:17 |
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10:17 |
tenplus1 |
hi DS-minetest |
10:19 |
DS-minetest |
hi |
10:35 |
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Fixer joined #minetest-hub |
10:35 |
tenplus1 |
hi Fixer |
10:35 |
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10:37 |
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10:37 |
tenplus1 |
wb Raven262 |
10:37 |
Raven262 |
Thanks tenplus1 |
10:49 |
Bobr2 |
gg |
10:49 |
tenplus1 |
hh |
10:49 |
Bobr2 |
doesnt every comment have potential to cause drama |
10:50 |
tenplus1 |
depends on how you interprit the comment I suppose |
10:50 |
Raven262 |
if you are creative enough... |
10:52 |
tenplus1 |
a good example was the "Hugh Mungous" video :))))))))) |
10:55 |
tenplus1 |
did you see that one ? |
10:56 |
Raven262 |
I didn't |
10:57 |
tenplus1 |
https://www.youtube.com/watch?v=RzA4dCT4X0I <-- original video |
10:57 |
tenplus1 |
worth a watch... a simple name sparks something horrid |
10:58 |
Raven262 |
Am I sure that i want to open that link? xD |
10:59 |
tenplus1 |
watch the 1st 2 mins, that's all you need for the example ;D |
11:03 |
Raven262 |
lol |
11:10 |
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11:11 |
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11:11 |
tenplus1 |
hi lisac, hi NathanS21 |
11:11 |
NathanS21 |
hi tenplus1 |
11:11 |
tenplus1 |
duude, did you try the bag of winds yet ??? |
11:12 |
NathanS21 |
if you're asking me, no |
11:12 |
NathanS21 |
I haven't been doing much with Minetest this week, have had a lot of other stuff going on. |
11:12 |
tenplus1 |
lol, the inventory bags mod you made a video of has "bag on winds" which is amazing |
11:12 |
* DS-minetest |
did |
11:13 |
NathanS21 |
Ya, I guess there is a handful of bags that I didn't see because I didn't have some optional dependencies. |
11:14 |
tenplus1 |
aww, I checked out the mod after watching your vide and saw a few extra things, although flying around with the bag of winds was like iron man trying his new gloves for the 1st time :D |
11:14 |
NathanS21 |
:) |
11:16 |
DS-minetest |
afaik, the bag of winds sets the player gravity to a negative value. interesting is, that the first half nodelength is slower |
11:16 |
tenplus1 |
yeah, sets - gravity so you float up :P was fun |
11:17 |
NathanS21 |
I'm going to have to check this out. |
11:21 |
tenplus1 |
I think the only issue with bag of winds would be 3d_armor mod would override it |
11:23 |
lisac |
Hi tenplus1 |
11:23 |
tenplus1 |
o/ |
11:24 |
* Bobr2 |
internet is being realy weird |
11:25 |
tenplus1 |
whats happening ? |
11:25 |
Bobr2 |
being slow like unusualy slow |
11:26 |
tenplus1 |
Q. what windows or linux version ? |
11:26 |
Bobr2 |
ubuntu mate but its being slow on my phone as well never gets slow if it has any problems it eiither just says its working or it doesnt work at all |
11:28 |
tenplus1 |
hrm, reset router/modem, turn off phone for a few mins and boot into ubuntu's usb flash-drive and do a speed check |
11:28 |
tenplus1 |
will let you know if a rogue app or background process is stealing bandwidth |
11:28 |
Bobr2 |
ok its working now fine for some reason |
11:28 |
Bobr2 |
i swear some one is messing with me |
11:28 |
tenplus1 |
hehehe, prolly an update to app store or repo list |
11:29 |
tenplus1 |
happens :D |
11:29 |
NathanS21 |
nmap will find anybody on the network. |
11:29 |
Bobr2 |
nah no update wasnt going on |
11:29 |
tenplus1 |
depending on settings it runs in background, will load new repo list in background etc. that's why I turn it off |
11:29 |
tenplus1 |
same with google play store, does it in background |
11:29 |
NathanS21 |
maybe your smart light bulbs were downloading a system update. :P |
11:30 |
tenplus1 |
lol |
11:30 |
tenplus1 |
had to add that new feature... ON, OFF, BLINK!! |
11:31 |
* Bobr2 |
is just running around exited like a chicken |
11:33 |
* Bobr2 |
will go to prom around seven and take his laptop with him leave it at his freinds and finish around 11 and then will go back to freinds house with freind and then do some work on AMHI till about three am lol |
11:34 |
tenplus1 |
lol, got your night planned :P |
11:34 |
Bobr2 |
i have |
11:34 |
* Bobr2 |
is getting to many of these errors |
11:34 |
Bobr2 |
2017-06-23 13:30:34: ERROR[Server]: mysql_auth: record_login(pvp) failed: affected row count is 4, expected 1 |
11:38 |
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11:38 |
tenplus1 |
hi zeno |
11:38 |
Bobr2 |
wb zeno |
11:38 |
Zeno` |
hi |
11:39 |
Bobr2 |
tenplus1 any idea what that error means? would be greatful |
11:40 |
tenplus1 |
looks like it's giving a number of rows/items affected by whatever is causing it... what you running ? |
11:41 |
Bobr2 |
idk i dont host the server i only run it |
11:42 |
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11:42 |
tenplus1 |
hi fussel |
11:42 |
Bobr2 |
wb IhrFussel |
11:43 |
IhrFussel |
Hello there^^ |
11:43 |
tenplus1 |
back laters :P need to buy foody :))) |
11:43 |
Bobr2 |
ok |
11:43 |
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tenplus1 left #minetest-hub |
11:44 |
Bobr2 |
how are you today IhrFussel |
11:49 |
IhrFussel |
I'm alright and you? |
12:15 |
Bobr2 |
im alright thanks |
12:24 |
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RobbieF joined #minetest-hub |
12:25 |
red-001 |
looks like elitebnc is rebooting the server I'm using |
12:33 |
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nerzhul joined #minetest-hub |
12:34 |
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paramat joined #minetest-hub |
12:42 |
IhrFussel |
Bobr2, ihrfussels-server.tk/player_light.zip < should work but untested |
12:44 |
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12:44 |
tenplus1 |
hi folks |
12:50 |
IhrFussel |
WB tenplus1 ... also Bobr2 you need to specify a nodename in the code that you want to use as light |
12:50 |
tenplus1 |
o/ thx fussel |
12:50 |
so_this_broke |
I guess I'm still offline |
12:52 |
tenplus1 |
hi so_this_broke |
13:04 |
Raven262 |
Calinou, can we get tnt.wad on your server? |
13:05 |
Calinou |
I can change the IWAD, but not right now |
13:05 |
Raven262 |
I got tired of playing doom2 all over and over again xD |
13:05 |
Raven262 |
Sure |
13:05 |
Calinou |
going to deliver my internship report at university |
13:05 |
Raven262 |
Btw, what are you hosting the server on? |
13:05 |
* tenplus1 |
steals Calinou's report and changes all of the words 'the' to 'wibble' |
13:05 |
Calinou |
a VPS |
13:05 |
Raven262 |
Oh nice. |
13:07 |
Calinou |
heh, funny one... the server is down now because I tried to restart it |
13:07 |
Calinou |
and I don't have libjpeg62, which the server requires (!) |
13:08 |
Calinou |
done, it works |
13:08 |
Calinou |
server should be running tnt.wad now |
13:08 |
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13:08 |
Calinou |
*** MAP01: system control *** |
13:08 |
so_this_broke |
oh great they just broke stuff while rebooting |
13:08 |
Raven262 |
Thanks, Calinou :D |
13:11 |
Raven262 |
I never understood why is there a cyberdemon on map01 of tnt |
13:12 |
Raven262 |
Like no one has weapons to defeat him on the first map :P |
13:13 |
tenplus1 |
did you find the secret room containint the poo-on-a-stick |
13:34 |
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nerzhul joined #minetest-hub |
13:34 |
tenplus1 |
wn nrz |
13:34 |
tenplus1 |
*wb |
13:34 |
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Jordach joined #minetest-hub |
13:34 |
tenplus1 |
hi Jordach |
13:35 |
Jordach |
hello tenplus1 |
13:44 |
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LazyJ joined #minetest-hub |
13:44 |
tenplus1 |
hi LazyJ |
13:45 |
LazyJ |
Howdy tenplus1 ;) |
13:53 |
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red-001 joined #minetest-hub |
13:53 |
tenplus1 |
wb red |
13:58 |
Raven262 |
Nope tenplus1 i found no such room |
13:58 |
Raven262 |
Oo |
13:58 |
tenplus1 |
:P |
13:58 |
Raven262 |
We managed to get to the end of the first tier i think |
13:58 |
Raven262 |
me, hijenavuk and some random players that periodicaly joined |
13:59 |
Raven262 |
Actually it seems we only got tho the map08 :/ |
13:59 |
Raven262 |
*to |
14:30 |
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DI3HARD139 joined #minetest-hub |
14:30 |
tenplus1 |
hi DI3HARD139 |
14:30 |
DI3HARD139 |
Hello |
14:47 |
Raven262 |
playing doom these days http://i.imgur.com/rshR9KY.png |
14:47 |
tenplus1 |
https://i.ytimg.com/vi/6ZLN4WOS1Ts/hqdefault.jpg |
14:48 |
Raven262 |
xD |
14:48 |
tenplus1 |
gotta love bad lip syncing: https://www.youtube.com/watch?v=U9t-slLl30E |
15:25 |
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cx384 joined #minetest-hub |
15:26 |
tenplus1 |
hi cx384 |
15:30 |
cx384 |
hello tenplus1 |
15:33 |
* twoelk |
dares a peek while waiting for hometown to restart in debug modus |
15:34 |
tenplus1 |
hi twoelk |
15:34 |
twoelk |
o/ |
15:34 |
tenplus1 |
:P |
15:34 |
cx384 |
\o/ |
15:35 |
tenplus1 |
heh |
15:35 |
Raven262 |
Could hqx texture scaling be implemented in minetest? |
15:54 |
paramat |
seems better to use that when creating a texture pack than include that in MT |
16:01 |
tenplus1 |
o.O we have snow stairs ??? isnt it too soft to make stairs |
16:01 |
tenplus1 |
hi paramat |
16:01 |
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Fixer joined #minetest-hub |
16:01 |
tenplus1 |
wb Fixer |
16:04 |
IhrFussel |
tenplus1, have you ever been hit with a snowball? I wouldn't call that "soft" |
16:04 |
tenplus1 |
that's compacted snow |
16:04 |
tenplus1 |
snow/snowblock is just fallen snow |
16:04 |
tenplus1 |
I'd make it into compressed snow before making it into stairs |
16:05 |
IhrFussel |
You have to compact it in order to form it I'd say |
16:05 |
IhrFussel |
or compress* |
16:08 |
cx384 |
snow can't smelt, right? |
16:09 |
DS-minetest |
afaik it can |
16:09 |
twoelk |
I remember RL snowstairs :-D they are fun when the sun comes out |
16:09 |
tenplus1 |
:P |
16:10 |
DS-minetest |
heh, the only problem, if you step on it, it breaks |
16:11 |
twoelk |
rather you break your bones |
16:11 |
cx384 |
Yeah. |
16:11 |
twoelk |
snow can be quite hard and durable if compacted and used right |
16:13 |
cx384 |
twoelk, do you want to live in a snow house? |
16:14 |
twoelk |
I built many a snow hut as kid, it's fun and can be quite warm |
16:14 |
IhrFussel |
twoelk, that's why I added snowblocks to the saw |
16:14 |
Raven262 |
Right, paramat, I have seen that gzdoom uses it, but it seems to impact the fps a lot :/ |
16:14 |
twoelk |
I'd rather live near a southsea lagoon though |
16:15 |
cx384 |
thats comprehensible |
16:30 |
Fixer |
compacted snow is very good |
16:31 |
tenplus1 |
imo a recipe should be added to compact snow and use that as stairs, but its too late now |
16:40 |
paramat |
you can walk on snowblock, that's solid enough |
16:41 |
paramat |
Raven262 hqx would not run in-game, that would kill performance |
16:42 |
Raven262 |
Gzddom seems to handle it quite fine |
16:43 |
paramat |
it doesn't seem needed, low res textures are mean to be low res, not smoothed |
16:43 |
tenplus1 |
smoothed low-res textures look crappy anyhoo |
16:44 |
Raven262 |
Yes you are right, gzdoom also uses much larger textures :/ |
16:44 |
Raven262 |
But why do we have bilinear and trilinear filtering? |
16:45 |
tenplus1 |
good question |
16:46 |
paramat |
actually, the performance hit probably isn't huge |
16:48 |
paramat |
so perhaps we already have the feature with our filters? |
16:49 |
benrob0329 |
Filtering is necessary for high resolution textures |
16:49 |
tenplus1 |
does using backface culling give a noticable increase ? |
16:50 |
paramat |
i'm actually not sure if our filters act on enlarged textures, never use them |
16:51 |
Raven262 |
For magnifying computer graphics with low resolution and/or few colors (usually from 2 to 256 colors), better results can be achieved by hqx or other pixel art scaling algorithms. These produce sharp edges and maintain high level of detail. |
16:51 |
Raven262 |
hqx^ |
16:51 |
paramat |
.. thought it was more for distant detail |
16:51 |
Raven262 |
The difference between the bilinear/trilinear and hqx is really noticeable |
16:52 |
paramat |
i think we actually want to see the pixels of close textures, that's what MT is about, pixel art |
16:53 |
octacian |
I'm going to be gone till Sunday afternoon, may pop in sometime over the weekend, but unlikely. Cya'll then! :D |
16:53 |
tenplus1 |
have fun octacian |
16:53 |
octacian |
heh, Thanks :) |
16:53 |
Raven262 |
And why do we have bilinear and trilinear filters then, paramat? |
16:54 |
Raven262 |
hqx preserves the texture better than those |
16:54 |
Fixer |
http://www.sysopt.com/showthread.php?35953-3DMark-99-Max-results |
16:54 |
Fixer |
18 years ago....... |
16:55 |
paramat |
our filters seem to be for dealing with distant detail? |
16:55 |
paramat |
if not, hqx is nice and sharp yes |
16:56 |
Raven262 |
More impact on distant detail has antialiasing |
16:56 |
tenplus1 |
Stairs Redo updated... Added backface_culling, ice/snow/new sandstone stairs and tidied code |
16:56 |
Raven262 |
I didn't notice much impact from the trilinear/bilinear filter :/ |
16:57 |
tenplus1 |
same... the only thing it does for me is blur lowres textures... |
16:57 |
tenplus1 |
nothing else really changes |
16:57 |
Fixer |
I only use aniso |
17:07 |
red-001 |
shivajiva, remeber that issue with someone stealing items? |
17:39 |
tenplus1 |
from a locked chest? |
17:42 |
red-001 |
oh it was with toggling infinate items in a shop right? |
17:42 |
tenplus1 |
eek |
17:52 |
Calinou |
happy belated 21st birthday, Quake |
17:52 |
Calinou |
here's the QuakeWorld launch video, this happened before I was born: https://www.youtube.com/watch?v=LXw6BkZ-gdY |
17:52 |
Calinou |
:DF |
17:52 |
Calinou |
:D* |
17:52 |
tenplus1 |
heh, Quake was a fun game |
17:52 |
Calinou |
you can see Carmack caressing a cat in the video |
17:52 |
Calinou |
:D |
17:57 |
* benrob0329 |
is glad to finally have a chill-ish day |
17:57 |
tenplus1 |
:) |
17:57 |
benrob0329 |
Schedule has been absolutely insane lately |
17:58 |
tenplus1 |
some chill time is always needed :) |
17:59 |
benrob0329 |
The ish comes from the fact that there are still some things to do today |
18:04 |
Fixer |
Calinou: have not even heared about QuiakeWorld, and I played Quake I/II like in 1998 |
18:32 |
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18:32 |
tenplus1 |
wb ssieb |
18:33 |
|
lisac joined #minetest-hub |
18:34 |
tenplus1 |
wb lisac |
18:35 |
lisac |
thanks tenplus1 |
18:35 |
lisac |
I was napping |
18:36 |
Shara |
Hello all |
18:37 |
tenplus1 |
hi shara |
18:38 |
tenplus1 |
hows things |
18:40 |
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18:40 |
tenplus1 |
wb nrz |
18:40 |
benrob0329 |
Technic is dying :'-( |
18:41 |
tenplus1 |
aw |
18:41 |
benrob0329 |
It breaks more and more with every release, and no alternative exists |
18:41 |
tenplus1 |
it will need to be rewritten |
18:44 |
Shara |
tenplus1: Not bad, just not really awake :P |
18:44 |
Shara |
Trying to plan what to do with the weekend |
18:44 |
tenplus1 |
relaxx and eat pizza :D |
18:45 |
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18:45 |
tenplus1 |
wb paramat |
18:45 |
tenplus1 |
Shara: I dunno if you're using it but Stairs Redo had an update :) |
18:45 |
Shara |
I probably am |
18:45 |
Shara |
Hi paramat |
18:46 |
lisac |
paramat, why do you think current description position is better than my proposed one? |
18:46 |
tenplus1 |
added some new default stairs, it use sbackface_culling which is suposed to speed up drawing of stairs |
18:46 |
Shara |
lisac: I agree with paramat completely, sorry. |
18:46 |
tenplus1 |
description positoin ? |
18:46 |
Raven262 |
Hello Shara |
18:46 |
Shara |
Hi Raven262 |
18:47 |
lisac |
tenplus1, https://github.com/minetest/minetest/pull/5978 |
18:47 |
lisac |
Shara, I see. But I don't think anyone told me why |
18:47 |
Shara |
Well, why do you prefer it different from current? |
18:47 |
lisac |
Because it doesn't move with the cursor :P |
18:47 |
lisac |
I think it makes it look cleaner |
18:48 |
Shara |
I simply wouldn't like it. |
18:48 |
lisac |
:( |
18:48 |
lisac |
Do you think the current position is perfect? |
18:48 |
tenplus1 |
keep it as it is... |
18:48 |
Shara |
Define perfect? |
18:49 |
Shara |
But I prefer to go with don't fix what isn't broken on this kind of thing |
18:49 |
Shara |
People can have a dozen different preferences for what might be a slightly nicer position, but you're unlikely to get lots of people to agree on one |
18:49 |
lisac |
I did propose having it as a setting |
18:49 |
tenplus1 |
position it to pointer, nice n simple |
18:49 |
Shara |
And no one has complained about the current position, but I suspect there'll be complaints if it changes. |
18:50 |
Raven262 |
paramat, would it be much of a work to make a test version for the hqx? Just thinking that we should see how it looks in minetest, I'm not too sure that 16x16 graphics are going to be scaled as well as 64x64 and 128x128 ones that i've seen. |
18:50 |
Shara |
I'd be fine with it as an options, if default stays the same, but that's up to the devs. |
18:50 |
Shara |
option* |
18:52 |
tenplus1 |
how's the map layering feature coming along paramat? |
18:56 |
paramat |
hi lisac, i explained why in the PR, 'lower right at the base of the pointer and after the stack number' looks better to me than 'below' |
18:58 |
paramat |
Raven262 i look forward to you coding hqx :] it's likely no-one else will |
18:58 |
Raven262 |
I'm no coder, sorry xD |
18:58 |
paramat |
hehe |
19:02 |
benrob0329 |
Steam sales are back |
19:02 |
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19:02 |
tenplus1 |
wb LazyJ |
19:02 |
tenplus1 |
ooh steam sales, anything good ? |
19:02 |
benrob0329 |
Im tempted to buy The Long Dark and make a series |
19:03 |
paramat |
onety-one, i'm experimenting, so far i can make multiple layers but every layer has the same terrain character (as if an extension of other levels) |
19:03 |
paramat |
.. not very interesting |
19:04 |
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19:04 |
tenplus1 |
wouldnt setting different height biomes change this character? |
19:05 |
paramat |
well partially |
19:05 |
paramat |
what's needed is terrain shape character to alter per-level, difficult work |
19:05 |
tenplus1 |
at least it generates layers now with biomes and decoration :) |
19:05 |
tenplus1 |
for me that's good... cant wait to try it out |
19:06 |
LazyJ |
Thanks, tenplus1 ;) |
19:13 |
paramat |
well i have multiple mapgens i'm experimenting with, another approach to realms may interest me more, whatever i do, MT's world space will be used |
19:15 |
tenplus1 |
yay... *eager* |
19:17 |
Calinou |
benrob0329: I bought a Star Wars game pack, with Jedi Academy/Outcast |
19:17 |
Calinou |
aka. "Quake 3 Lightsaber Edition" |
19:17 |
Calinou |
:P |
19:17 |
Calinou |
Jedi Academy at least uses a modified Quake 3 engine |
19:17 |
tenplus1 |
heh kewl... last game set I bought was Humble Indie Bundle |
19:18 |
Calinou |
I don't have much storage space available right now :( |
19:18 |
Calinou |
only a few GB |
19:18 |
Calinou |
my old 500 GB might be dead |
19:18 |
Calinou |
so I can't put it in my desktop |
19:19 |
Calinou |
need to test it in an external enclosure |
19:19 |
Calinou |
too bad, it cost €140 back then, today it's €150 or more |
19:19 |
Calinou |
(SSD prices went up, they were *cheaper* in 2015) |
19:19 |
tenplus1 |
went up ? no way... ebuyer.com has a sale on and they are quite cheap |
19:19 |
Fixer |
steel beasts is bad fucker, tried a lot of ways, still won't run past XP |
19:20 |
tenplus1 |
doesnt it work in compatibility mode |
19:27 |
Calinou |
also, there's a new highest discount on Quake on Steam, and the bundle is cheap too, http://store.steampowered.com/app/2310/QUAKE/ |
19:28 |
Calinou |
for those who haven't bought it yet :D |
19:32 |
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19:33 |
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19:33 |
tenplus1 |
hi stormchaser3000 |
19:39 |
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20:00 |
Raven262 |
Calinou, Heretic & Hexen series for 2.50€ also sounds nice :) |
20:00 |
Calinou |
yeah, I bought these on the last sale |
20:00 |
Raven262 |
Really? |
20:00 |
Calinou |
they're ok but I don't enjoy magic-themed games that much |
20:00 |
Calinou |
yeah, they were in the winter sale 2016 |
20:01 |
Raven262 |
I like them very much |
20:01 |
Calinou |
I have all Doom engine games pretty much |
20:01 |
benrob0329 |
I prefer scifi |
20:01 |
Raven262 |
Well i guess i prefer that style over scifi |
20:01 |
tenplus1 |
a wee bit of nostalgia |
20:01 |
Raven262 |
But its a matter of taste i guess |
20:01 |
Calinou |
Doom is just a special game to me... my dad let me play it when I was 4.5 years old or so |
20:01 |
Calinou |
I only came back to it in late 2015, when I was 17 |
20:01 |
Calinou |
:D |
20:01 |
Raven262 |
Really? mine too |
20:01 |
Calinou |
I remember a few scenes of the game |
20:02 |
Raven262 |
Damn i was afraid of the pink demons like hell |
20:02 |
Raven262 |
They don't seem so nightmare-ish now |
20:03 |
Calinou |
cacodemons scared me |
20:04 |
Raven262 |
I only had the demo version then, so no cacos |
20:04 |
Raven262 |
i guess they would be really scary too then |
20:04 |
Calinou |
I had the full game on a CD, IIRC |
20:05 |
Raven262 |
Nice |
20:05 |
benrob0329 |
Living skeletons scared the crap outa me as a kid |
20:05 |
Calinou |
played with DOSBox, my dad did not know about source ports |
20:05 |
Raven262 |
Mine still doesn't |
20:05 |
Calinou |
I remember this scene from the game, I took this screenshot today: https://lut.im/fqfk6GHbu9/mGMQvsHeoEfMoqvf.png |
20:05 |
Calinou |
the orange sky, green walls, and pickups/staircase in front of you |
20:05 |
tenplus1 |
sweeeet, brings back memories :D |
20:05 |
Calinou |
also there's a cacodemon that flies up into that room, from outside |
20:05 |
Raven262 |
I can't remember where is this |
20:05 |
benrob0329 |
Nowadays it takes a lot to scare me |
20:06 |
Calinou |
E4M7: And Hell Followed |
20:06 |
Calinou |
I love the level names :D |
20:06 |
Raven262 |
Oh yes |
20:06 |
Raven262 |
I remember now |
20:06 |
Raven262 |
Well its been more than few months since i played ultimate doom |
20:06 |
Calinou |
although, I did not know much about the game back then... let me make a few more screenshots |
20:07 |
Raven262 |
Still, i can say that nothing beats that feeling which i had when i got the rest of the wads |
20:07 |
Raven262 |
I mean aside from doom1.wad |
20:08 |
Calinou |
E1M3: "How do I get to this secret?" - I remember my dad telling me I could press Q to jump (?), but it didn't work... for obvious reasons |
20:08 |
Calinou |
https://lut.im/IVEN58CJqp/MEaozDNwEc9J81Re.png |
20:08 |
Raven262 |
lol |
20:08 |
Raven262 |
My father always knew of that secret and i have no idea how he found out |
20:08 |
benrob0329 |
Would anyone be interested in me doing a The Long Dark series? |
20:09 |
Calinou |
although, some things struck me when I seen them recently, that I didn't know back then |
20:09 |
Calinou |
like, Doom 2 secret levels, Ultimate Doom episode 3 and 4 end pictures |
20:10 |
Calinou |
Raven262: I remember that secret trolling me all the time by closing itself in front of me :P |
20:10 |
Calinou |
also, I didn't know about E1M9 |
20:10 |
Raven262 |
I know, Calinou, trolled me too a lot |
20:11 |
Raven262 |
There is a secret on e1m9 that neither i or my father knew of |
20:11 |
Raven262 |
And my brother found it by accident few months after we got the full game |
20:11 |
Raven262 |
that elevator in the corner if you know which one i mean |
20:12 |
Raven262 |
Also, when going trough e1m3, secret level was a must xD |
20:14 |
Calinou |
hmm, I found the E1M5 secret pretty recently |
20:14 |
Calinou |
pentagram-shaped structure which is a teleport |
20:14 |
Calinou |
like, 5 months ago |
20:14 |
Raven262 |
lol |
20:14 |
Raven262 |
i had the problem finding the secret behind those barrels on the start xD |
20:15 |
Calinou |
I remember playing Doom 2's MAP31 |
20:15 |
Calinou |
reading the wiki to find MAP32 |
20:15 |
Raven262 |
lol |
20:15 |
Calinou |
I then played Wolfenstein 3D E1M1, and found E1M10 the same way |
20:15 |
Calinou |
(same location) |
20:15 |
Raven262 |
i also played wolfenstein map that looks like doom2's map31 |
20:16 |
Raven262 |
but wolfenstein wasn't that interesting to play |
20:16 |
Calinou |
yeah it's not very fun these days |
20:16 |
Calinou |
still is worth trying |
20:16 |
Calinou |
but it also gets you dizzy quickly, since the levels are very maze-y |
20:16 |
Calinou |
it's also very hard IMO |
20:17 |
Calinou |
I can't beat E3M9 in lowest skill without cheats |
20:17 |
Raven262 |
the main reason why i din't play it that much is cause i got stuck in the absence of the automap |
20:17 |
Calinou |
ECWolf has an automap |
20:17 |
Calinou |
try it |
20:17 |
Raven262 |
nice |
20:17 |
Calinou |
native resolution, true mouse support |
20:17 |
Fixer |
hmmmm |
20:17 |
Raven262 |
linux support? |
20:17 |
Calinou |
yes |
20:17 |
Raven262 |
nice :D |
20:18 |
Fixer |
i don't know, how MONKEY you can be to fucking write this crap, that won't start past WinXP, and no fucking hack will help it (including wrappers) |
20:18 |
Fixer |
tanksim.exe |
20:18 |
Calinou |
you need to play E3M9, just because of the final boss :D |
20:18 |
* Raven262 |
has to play e3m9 |
20:18 |
tenplus1 |
run inside vb |
20:18 |
Fixer |
tenplus1: i have |
20:18 |
Fixer |
tenplus1: but this is shitty |
20:18 |
Fixer |
so i've tried wrappers |
20:19 |
Fixer |
d3drm.dll error |
20:19 |
tenplus1 |
old games arent 100% compat... shame but true... only fallback is vm running xp or wine |
20:19 |
Fixer |
d3dim.dll crash |
20:19 |
Fixer |
fuuuck |
20:19 |
Fixer |
i've tried dxwnd, wined3d, ddwrapper |
20:19 |
Fixer |
nothing helped |
20:19 |
Fixer |
it starts, but crashes during ingame |
20:19 |
Fixer |
how shitty |
20:19 |
Fixer |
you don't write software for win like that |
20:19 |
tenplus1 |
what's the title of the game again ??? |
20:20 |
Fixer |
even tried dgvoodoo in dx mode |
20:20 |
Fixer |
tenplus1: "Steel Beasts" |
20:20 |
Fixer |
tenplus1: no need to google |
20:20 |
Fixer |
tenplus1: nobody ever had success running it post XP |
20:20 |
tenplus1 |
not google :P |
20:20 |
Fixer |
it does not even run on wine |
20:21 |
tenplus1 |
hah, the writeups are funny... no one could get it running either :DDDDDD |
20:21 |
benrob0329 |
Wine in 2000 mode? |
20:21 |
tenplus1 |
PlayOnLinux using latest wine dev was best they managed |
20:23 |
Fixer |
it runs only in VM |
20:23 |
Fixer |
but thats not cool enough |
20:23 |
tenplus1 |
shittily made game indeed :P |
20:24 |
benrob0329 |
Dosbox? |
20:26 |
Fixer |
there is also M1TP2, and it runs |
20:26 |
Fixer |
released in 2000 |
20:26 |
Fixer |
yet they wrote it THAT SHITTY |
20:27 |
Fixer |
640*480*256 colours |
20:27 |
tenplus1 |
damn... no excuse for that... throwing games out for cash gain without making it properly |
20:27 |
Fixer |
so i apply the 256 colour fix |
20:27 |
Fixer |
and it crashes |
20:28 |
Calinou |
eh, for what it's worth, even id Softwar can be lazy |
20:28 |
Calinou |
Quake 3 does not come with proper widescreen support, its HUD is stretched |
20:28 |
Calinou |
despite the devs having such screens back in 1999 |
20:28 |
Calinou |
although, very few other games supported widescreen properly back then |
20:28 |
Calinou |
(but I think Quake 2 was easy to modify to support it fully) |
20:29 |
Calinou |
(unlike Quake 3, which locks down game logic modifications on "pure servers") |
20:29 |
Calinou |
(and you need to modify the game logic to fix widescreen) |
20:37 |
tenplus1 |
nite all :P |
20:37 |
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20:40 |
Raven262 |
I'm sure that real germans are not screeching like this when you kill them. |
20:40 |
* Raven262 |
was palying wolfenstein3d |
20:42 |
Fixer |
Calinou: thats different, at least it runs |
20:42 |
Calinou |
Raven262: mein leben! |
20:43 |
Fixer |
there is one more game that gets on my nerves |
20:43 |
Fixer |
Mech Warrior 3 |
20:43 |
Calinou |
better play Meth Warrior 3 |
20:43 |
Raven262 |
Calinou, blue ones are even realistic comprared to the brown ones, they are screeching sometimes xD |
20:45 |
Raven262 |
If you look at the screen long enough you can think of the ceiling being the sky |
20:46 |
Calinou |
there's an easter egg in secret levels |
20:46 |
Calinou |
killing an enemy has a low chance of replacing the death sound with a fart sound |
20:46 |
Calinou |
like in E1M10 |
20:47 |
Raven262 |
lol |
21:00 |
Fixer |
sorry for offtopic |
21:00 |
Fixer |
sometimes i want to fight with those games that refuse to work |
21:00 |
Fixer |
it all started with pcem v12 videos |
21:00 |
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21:00 |
Fixer |
they have voodoo 2 emulation |
21:03 |
Fixer |
so you can pretty much emulate PC of that time |
21:03 |
Raven262 |
I'll run halo on linux in wine just to show microsoft whos the boss. |
21:03 |
Raven262 |
xD |
21:03 |
Fixer |
something like Pentium 133MHz / S3 / Voodoo2 / audio / etc |
21:08 |
Calinou |
https://www.youtube.com/watch?v=Y_wiaVl1i9Q |
21:08 |
Calinou |
[demonic screeching] |
21:08 |
Calinou |
(relevant to Quake) |
21:21 |
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21:31 |
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Fixer joined #minetest-hub |
21:33 |
Fixer |
https://www.youtube.com/watch?v=OyMM0D_qx9o |
21:33 |
Fixer |
quake related |
21:34 |
paramat |
yeah MT is offtopic, make sure to post about quake and doom |
21:37 |
Fixer |
less offtopic |
21:37 |
Fixer |
https://github.com/minetest/minetest_game/pull/1794 |
21:37 |
Fixer |
something intensifies |
21:38 |
Raven262 |
paramat, http://i.imgur.com/rshR9KY.png this goes where? |
21:38 |
Raven262 |
i guess its both ontopic and offtopic :P |
21:39 |
Shara |
Hmmm.. coloured beds? |
21:40 |
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21:40 |
paramat |
using hardware colouring yeah |
21:41 |
VanessaE |
homedecor beds had that months ago :) |
21:42 |
sfan5 |
do homedecor beds feature bed bugs? ;) |
21:43 |
Fixer |
bad bed bugs |
21:50 |
Shara |
Random chance to get bitten? |
21:54 |
paramat |
hehe |
21:57 |
Shara |
paramat: wouldn't it make more sense for fancy beds to have colours than simple ones? |
21:57 |
Shara |
They are, after all, "fancy" :P |
21:58 |
Raven262 |
Make them rainbow colored |
21:58 |
Shara |
I actually find the simple ones really ugly and try not to use them |
21:59 |
Fixer |
coloured mobs in MTG |
21:59 |
Shara |
Oh, let's just hope for any mobs in MTG first (even if bed bugs!) |
22:06 |
Fixer |
"Apps That Emulate a Game System" Are Now Banned from the Windows Store |
22:08 |
benrob0329 |
soo, people have to put those on Steam now :PP |
22:09 |
Jordach |
Fixer, whoever gets a Gameboy Emu inside MC:PE gets MC:PE banned ;) |
22:09 |
Jordach |
or: Turing Machines break app stores ;) |
22:11 |
paramat |
yes i guess it's obvious fancy ones will be wanted too. but i think coloured simple beds will be wanted just as much |
22:12 |
Fixer |
paramat: coloured baked clay *cough* |
22:12 |
Fixer |
also, kid friendly |
22:12 |
Fixer |
they love it |
22:12 |
Shara |
paramat: then add both :) |
22:12 |
paramat |
clay is not available in large quantities, painted stone might be better |
22:13 |
paramat |
yes the PR will add both |
22:13 |
paramat |
also less of a MC copy |
22:14 |
paramat |
(painted stone, that is) |
22:14 |
Jordach |
why not lime as well |
22:14 |
Jordach |
make it slightly glow too ;) |
22:15 |
paramat |
then there's the problem of very limited dye resources .. |
22:15 |
Fixer |
paramat: yeah, thats minus, what I see is holes in sand everywhere since kids dig out all the clay |
22:16 |
Jordach |
have clay generate underground |
22:17 |
paramat |
maybe too unrealistic |
22:17 |
Jordach |
and what's wrong with that |
22:18 |
garywhite |
Hello |
22:20 |
sfan5 |
<paramat> clay is not available in large quantities |
22:20 |
sfan5 |
it should be tho |
22:20 |
sfan5 |
what if I want to build a brick house? |
22:21 |
Shara |
Too little clay has annoyed me before as well |
22:22 |
Fixer |
funnily not long ago clay was even more rare (because of bug) |
22:22 |
Shara |
Ethereal bsaically drops in a biome that is made of clay to handle this. Not the nicest looking biome in my opinion, but it means I get clay :P |
22:27 |
Fixer |
today I've learned OpenTTD sound pack is considered non-free by debian standards |
22:30 |
paramat |
lots of clay blobs would look messy on the seabed, but an all-clay-seabed biome would look better |
22:31 |
Shara |
Maybe possible to have different types of ocean biome, to some extent? |
22:31 |
paramat |
that could possibly be added into an existing biome |
22:31 |
paramat |
we do already, one for each land biome |
22:32 |
Shara |
Hmm, I'm thinking more away from land |
22:33 |
paramat |
they extend into deep water too, all ocean is an ocean biome linked to a land-type biome |
22:33 |
Shara |
Hmm, can't say I ever noticed it |
22:34 |
paramat |
only the shallow seabed varies, deep seabed is sand in all ocean biomes |
22:36 |
Shara |
Yea, and it's the deep parts I am thinking of |
22:36 |
Shara |
Give people more reasons for diving :) |
22:37 |
paramat |
we can have underwater decorations restricted to certain ocean biomes |
22:38 |
Shara |
Even that would be nice |
22:38 |
paramat |
reminds me: https://github.com/minetest/minetest/pull/5748 |
22:41 |
Shara |
Yea, need proper water plants |
22:42 |
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22:43 |
Shara |
Get that in, drop some interesting things to find in the deep sea, and find a use for coral... then the sea would be interesting :) |
22:45 |
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22:45 |
paramat |
mtg devs are mostly absent recently, it's spooky |
22:46 |
Shara |
Yea, noticed. |
22:47 |
Shara |
And I'm too scared to spend much time on MTG PRs :P |
22:52 |
Shara |
Ugh... I think I missed a capitalisation error on my last commit :( |
23:45 |
benrob0329 |
https://vimeo.com/21019139 |
23:46 |
benrob0329 |
(Yes, its on-topic. Minetest could use a good soundtrack mod) |