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IRC log for #minetest-hub, 2017-04-20

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All times shown according to UTC.

Time Nick Message
00:12 benrob0329 Shit.
00:12 benrob0329 I lost more data than I thought
00:14 nore VanessaE: when pronoucing times suchas "19:00" in French I either say "nineteen o'clock" or "nineteen hours zero zero" (although I lot less often), but "nineteen hundred hours" sounds really weird
00:14 nore +' '
00:15 benrob0329 Its called, "Americans trying to be cool by using 24 hour time"
00:27 VanessaE heh
00:27 VanessaE damn it, always when I want to point him to something.
00:28 VanessaE https://www.google.com/search?q=word+clock&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjklcuy47HTAhVj44MKHWJKCEAQ_AUICSgC&biw=1280&bih=884#imgrc=FyAXxRGrx0vXBM:
00:28 VanessaE http://www.tinkerelectric.com/wordpress/wp-content/uploads/2015/02/Blue.jpg
00:28 VanessaE these are becoming inexplicably popular...
00:32 * Jordach coughs
00:32 Jordach common core dumbs children
00:32 * Jordach coughs again
00:40 benrob0329 Common core is crap
00:41 VanessaE I don't know much about it, except that I understand it IS crap (teaching kids to add/subtract/etc on paper they way they'd do it in their heads is stupid)
00:43 benrob0329 Any ideas for a video?
00:43 benrob0329 I lost my lets play world :-(
00:43 benrob0329 I could do a cinematic video
00:43 benrob0329 Any mapgens that look amazing?
00:49 VanessaE sorry, I have no ideas :)
01:08 paramat mgfractal is neglected, there are fractal options and parameters to adjust
03:10 Zeno` VanessaE, they do it in their heads?
03:11 Zeno` I thought that's what calculators were for
03:11 VanessaE well you know, how people do "ok 25 + 32...  20 + 30 is 50... add the 05 makes 55...add the 02 makes 57"
03:11 Zeno` they do it like that on paper?!
03:11 VanessaE if I understand it right, yes.
03:11 Zeno` wtf for?
03:12 Zeno` that's a "in the head trick"
03:12 VanessaE instead of adding right-to-left with carry
03:12 Zeno` :/
03:12 Zeno` well, that's... crazy
03:12 VanessaE yes, it is.
03:12 Zeno` What are they going to do when they have to add numbers in a different base?
03:13 Zeno` convert to base-10, do the silly way, convert back? :-o
03:13 Zeno` carries are kinda... fundamental if you ask me :/
03:15 Zeno` Maybe they do the same with multiplication on paper (e.g. 54 * 4  =>  50 * 4 + 4 * 4)
03:16 Zeno` => 200 + 16  =>  200 + 10 + 6
03:16 Zeno` much easier
03:35 octacian Night all!
03:44 benrob0329 joined #minetest-hub
03:45 benrob0329 I still have no idea what to make a video of
04:04 paramat joined #minetest-hub
05:04 benrob0329 sofar: https://jliljebl.github.io/flowblade/
05:04 benrob0329 A non-KDE editot for you :-)
05:05 benrob0329 *editor
05:06 benrob0329 (Id reccomend getting the latest release, which just so happens to be in the official arch repos)
05:08 nerzhul joined #minetest-hub
05:10 benrob0329 Hi nerzhul
05:10 nerzhul hi
05:41 lumidify joined #minetest-hub
06:03 sofar Flowblade is currently a 100% script application
06:03 sofar wut, lol
06:03 sofar nahhhhh
06:04 sofar Installing Flowblade
06:04 sofar Installing using .deb package
06:04 sofar nahhhhh
06:07 nerzhul what that ?
06:08 sofar he linked a new video editor
06:16 sofar #5619
06:22 benrob0329 joined #minetest-hub
06:45 CWz joined #minetest-hub
07:01 Calinou hi
07:01 Calinou the new Nim site is live since yesterday, https://nim-lang.org/
07:01 Calinou I designed it :)
07:16 nrzkt joined #minetest-hub
08:01 shivajiva morning folks
08:06 Amaz Moring shiva :)
08:07 shivajiva Hi Amaz :)
08:09 Zeno` why am I banned from -project?
08:10 shivajiva because you are part of an elite club :D
08:10 Zeno` oh
08:10 Zeno` cool
08:10 Calinou hi Zeno`
08:10 Zeno` hi Calinou
08:11 Calinou Zeno`: I posted this a few hours ago, https://nim-lang.org/ :P (if you haven't seen it)
08:11 Calinou the Nim site went live, and I designed it :)
08:11 shivajiva basically anyone who's pissed OC off is banned from -project
08:11 Amaz Zeno`: You probably said something that could have been interpreted as being insulting to the supreme lord OC...
08:11 Calinou looks like I'm not banned, but I won't talk there anymore anyway
08:12 Zeno` ahh... I see
08:12 Zeno` LOL
08:12 shivajiva it's well presented Calinou.....for a few moments I considered learning Nim
08:12 Zeno` I should not have said "Hi"
08:13 Zeno` my bad
08:13 Calinou shivajiva: thanks :P
08:13 Calinou this is (IIRC) the 4th site I've done for an open source project
08:13 Calinou after Minetest, Godot, OpenRW, now Nim
08:13 Calinou it's a nice way to build a portfolio, I've found
08:14 Calinou it helped me get my internship quite a bit
08:15 shivajiva it keeps you busy and it's a good plan, especially if it has yielded :)
08:15 red-007 shivajiva, I got banned for getting annoyed at being insulted
08:16 shivajiva heh I got banned for exposing the silly game he was playing with me
08:20 Amaz [off
08:21 red-007 Amaz, you are really messing with the bot there
08:21 Amaz That's why it's a stupid design for keyboards to have enter right next to backspace :P
08:23 red-007 nice it did
08:27 nrzkt what the off fuck ?
08:27 totally-not-red joined #minetest-hub
08:30 tenplus1 joined #minetest-hub
08:30 tenplus1 hi folks
08:31 red-007 hi tenplus1
08:31 shivajiva Morning tenplus1 :)
08:31 tenplus1 hi red, shiva :P
08:32 Amaz Hello twelveminus1 :P
08:32 tenplus1 hi amaz
08:33 tenplus1 shiva ???? wut ????
08:33 red-007 tenplus1, OC
08:33 shivajiva lol nicely done Amaz
08:33 tenplus1 ohh
08:41 Shara Morning all
08:41 shivajiva Hi Shara :)
08:42 tenplus1 hi Shara
08:43 Amaz Hello Shara
08:45 Shara How goes the day?
08:46 tenplus1 not bad thanks :) you ?
08:46 Shara Give it another hour or two and I can let you know
08:46 tenplus1 ehehe
08:47 tenplus1 was thinking of adding more seeds to farming redo, but planting the food itself is much easier for players :PPP
08:48 Shara I never liked the seeds much to be honest.
08:49 Shara The idea is nice, but in practice it just makes inventory management more annoying
08:49 tenplus1 yeah... kept seeds for wheat/cotton/barley/hemp only
08:50 shivajiva Blu farms on skyblocks from seed, seems some people like the whole process
08:51 tenplus1 I kinda figured the food itself contains the seed so why not plant the food item :P heh
08:51 tenplus1 still grows at same rate tho
08:55 shivajiva that's okay, we have tomatoes growing in the cracks in the floor of the greenhouse from fruit falling, it's natural enough ;)
08:55 tenplus1 heh
08:58 tenplus1 Q. since line_of_sight is glitchy with nodes like carpet, snow, plantlike etc.  should I switch mobs api to only view full nodes as an obstruction ???
09:02 shivajiva If it returns or enhances functionality it seems the way to go
09:03 tenplus1 in a way it does, but provides it's own glitches in the progress.... like mobs being able to hurt player through a slab wall
09:03 tenplus1 am trying to think of a better way to handle line of sight properly
09:04 shivajiva by the power of slabs I protect thee :)
09:05 shivajiva can you use orientation of the slab to determine if it's a wall?
09:05 tenplus1 the only other way I can think of is handling it entity bases... shoot a very small invisible entity from mob to player, if it hits player then it sees you
09:06 tenplus1 I could but then i'd have to check for rotation against tables etc... and the line of sight is checked a lot during mob fights
09:06 shivajiva cost of the entity route?
09:07 tenplus1 havent written that up yet, but it would save a lot of node checks... so am hoping faster
09:07 shivajiva that's encouraging in itself
09:07 tenplus1 current line of sight function has a facility for air and checking water nodes
09:08 tenplus1 but as soon as it hits water it gets node until hitting player
09:08 tenplus1 a single entity might be able to do it faster without any such checks
09:11 shivajiva it does sound worth trying, any plans to release knockback as a standalone?
09:11 tenplus1 knockback is part of playerplus mod... the whole mod is tailored to enhance player function and be 100% compatible with monoids and 3d_armor
09:12 tenplus1 it adds faster walking on ice, slower walking on snow and suffocation... also cactur hurts
09:12 tenplus1 *cactus
09:13 tenplus1 and gives a modding base for nodes around player without every other mod having to getnode
09:13 shivajiva wondered what the cost of checking the nodes around the player was, that put me off installing it
09:13 tenplus1 I use playerplus, 3d armor and ambiance on xanadu and each get nodes around player and still runs with 20+ players at 0.1 lag... it's negligable
09:14 tenplus1 I was going to rewrite 3d_armor fire nodes to use playerplus gets when running
09:14 shivajiva heh I'm sold then :P
09:16 tenplus1 enable playerplus and have a mob hit you :DDD
09:38 tenplus1 shivajiva: knockback still needs a little work though, gotta sort the rotation thing when punched
09:43 shivajiva is it because you only process yaw and not pitch ?
09:43 tenplus1 pitch is up/down ? no ?
09:44 shivajiva yea but as it's missing I wondered what effect it has asserting it again
10:08 nrzkt what the hell i have many connections on my servers and all slots are used
10:08 tenplus1 hi nrz
10:08 nrzkt many random names, 4 players per second try to join with a different name
10:08 nrzkt hi tenplus1
10:08 tenplus1 someone ddos'ing your server :
10:08 nrzkt CPU is very high but it works :p
10:12 shivajiva for the record I have been told by 2 different players my server reported itself as full when it wasn't
10:12 tenplus1 might be an issue in there somewhere
10:12 shivajiva I suspect so
10:15 Shara shivajiva: that's not rare
10:15 shivajiva it's the first time players have reported it
10:15 Shara DL can start reporting full at around 17 players already, while cap is 22
10:16 Shara RC can report it from about 24, while cap is 30
10:16 shivajiva that is weird
10:18 shivajiva is this specific to a version or have you experienced it across multiple versions?
10:19 Shara My two servers aren't even on the same version :)
10:19 shivajiva I thought that was the case
10:20 Shara DL is getting drowned in name-three number players lately
10:20 Shara 15 of the current 19 players are covered by this
10:21 Zeno` huh
10:21 Shara They rarely ever talk, never seem to show up again.
10:21 Shara I get worried they are maybe preventing the normal players connecting
10:22 nrzkt shivajiva: yeah i have same problem
10:22 nrzkt i have 17 players on the server but server reported 50
10:22 shivajiva wow
10:22 nrzkt limit = 50
10:22 nrzkt i think the count is totally wrong
10:23 shivajiva something is capping the cap
10:23 nrzkt i will verify later yes
10:24 Shara nrzkt: what exactly reports 50?
10:24 nrzkt i think it's connection thread limit
10:24 nrzkt i didn't see a rate limit in server thread
10:25 nrzkt hehe: https://gitlab.com/nerzhul/minetest/pipelines/7752035
10:25 nrzkt i added package dependency if pipeline works, it build, it package and it try to deploy :D
10:26 nrzkt oh
10:26 nrzkt i see the problem
10:26 nrzkt it's i nserver thread yes
10:26 nrzkt but it looks at CS_Created state, and this state can be very used if there are many awaiting sessions
10:29 tenplus1 *sigh* rotation is being a pain... still not working
10:29 nrzkt the session model of minetest is not very clear, maybe i will rewrite it a little bit in next release, i don't like clientiface model :(
10:30 nrzkt clientiface is a session manager for the server but sessions are not very clear, we have a remote player and player sao
10:32 Darcidride joined #minetest-hub
10:32 shivajiva heh seems quite crucial the session manager can report the current ones
10:33 shivajiva Hi MFF ;)
10:33 tenplus1 hi Darcidride
10:33 Shara Would be nice for the cap to actually be the cap.
10:33 Shara Hello Darcidride
10:40 atorian37 how can I clear item frames from users that are not playing anymore? Even as I admin the frame still keeps there in the landsacpe. /clearobjects does not let me erase them.
10:41 tenplus1 the itemframes I use on Xanadu need to be protected instead of owned, that way admin can remove them : github.com/tenplus/itemframe
10:41 shivajiva worldedit
10:43 shivajiva I have a tendency to code access for server priv into stuff, like books, smartshops, itemfames etc
10:44 tenplus1 same :P even castle and homedecor containers respect protection_bypass for admin
10:44 atorian37 @tenplus1: thanks I have noted that and will think about using that one.
10:45 atorian37 shivajiva: I habe worldedit and try to use this first for that issue
10:45 atorian37 thank you all
10:46 shivajiva atorian37: make sure you use reset region before setting a pos with worldedit
10:47 Calinou hi
10:48 tenplus1 hi cal
10:48 shivajiva Hi Calinou :)
10:48 Fixer joined #minetest-hub
10:49 tenplus1 hi Fixer
10:51 tenplus1 is anyone handy with object rotation ?
10:55 shivajiva hmm the player rotates 90 degrees, disappears and slides back in like a setpos
10:56 tenplus1 am getting playeryaw before punch, attaching, setting connected entity to yaw and it still faces same direction... even set_attach rotation isnt happening...
11:01 tenplus1 fixed it... had to convert radians back into degrees for attached rotation.... dammit
11:01 tenplus1 why are all these commands using different rotational values ?!?!?!?!?!
11:01 shivajiva to trip modders up xD
11:02 tenplus1 it's highly annoying, and it's not documented that attached entity rotation needs degrees and not radians
11:03 shivajiva would you consider documenting it on the wiki?
11:04 tenplus1 github updated for playerplus... rotation fixed
11:05 shivajiva nicely thought through 11 :D
11:05 tenplus1 *shakes fist at math*
11:06 tenplus1 lol, I need a break now... gonna make lunch :)
11:07 shivajiva enjoy!
11:07 shivajiva I'll give it a test
11:08 tenplus1 :D
11:10 shivajiva rotation is fixed but the player still disappears and slides back for me
11:10 tenplus1 that part is how minetest handles detached players unfortunately...
11:10 tenplus1 I'll try to find a way to stop that also
11:11 shivajiva awesome :)
11:11 tenplus1 a new armor group called knockback can be added to tools to customize knockback effect without damaging player (check end of code for KB tool)
11:11 shivajiva k
11:12 tenplus1 which means that TNT and mob arrows can use similar to toss player around the map :D
11:12 shivajiva I thought that was where it was leading
11:12 tenplus1 we have iron golems on xanadu, when I get this working well enough I'll add and have it toss players into the air
11:13 tenplus1 and lucky block explosions throw you across the arena :D
11:13 shivajiva hehe the players won't know what's hit them
11:14 tenplus1 once a mob punches them they'll be wondering what changed :P
11:17 shivajiva I'd like to see this in the core if it can look visually correct for 2nd/3rd parties but that's not for me to decide
11:18 tenplus1 entity attachment is still somewhat glitchy
11:19 shivajiva I hope it gets attention at some point
11:20 tenplus1 its jsut the weird way it looks like the player teleports when detaching
11:22 shivajiva yea it's like they are there, displaced, not there and teleported in
11:23 shivajiva I wonder what vector the player has when not there
11:23 tenplus1 almost as if the player themselves re-arrives at that spot from spawn location ?!?!
11:24 shivajiva hence me wondering what the vector is at that point
11:25 tenplus1 prolly a good thing to move around spawn location and see where the player slides in from when hit...  would verify
11:26 shivajiva or a couple of debug lines to print the vectors
11:26 * tenplus1 is more visual :PPPPP
11:26 shivajiva LOL okay
11:26 tenplus1 heh... try, test, try, test, try, test etc :P
11:27 shivajiva yes me too but when I get sick of losing it, I add the debug lines and move on :P
11:27 Fixer_ joined #minetest-hub
11:28 tenplus1 that was me earlier with the rotation thing...
11:29 shivajiva coders need to be tenacious and have the patience of a saint
11:29 tenplus1 now I know how attach rotation works I can simplify mount.lua for riding mobs
11:30 shivajiva :)
11:31 shivajiva need to test if the direction changes for the sliding in depending on where you stand
11:33 shivajiva nope the player always slides back from the same vector
11:34 shivajiva willing to bet it's 0,0,0
11:34 tenplus1 I wonder if entity dismount uses moveto instead of setpos code
11:55 nrzkt joined #minetest-hub
11:55 tenplus1 wb nrz
11:56 nrzkt joined #minetest-hub
12:11 Jordach joined #minetest-hub
12:11 tenplus1 hi Jordach
12:14 RobbieF Hi tenplus1-greetbot
12:14 tenplus1 hi RobbieF
12:14 RobbieF :p
12:14 RobbieF how are ya today?
12:14 tenplus1 not bad thx, you ??
12:15 RobbieF great!
12:15 tenplus1 glad to hear :P
12:15 tenplus1 playerplus has been updated on github...  fixed that damned rotation blitch
12:15 tenplus1 *glitch
12:29 Calinou original StarCraft has been released for free
12:29 Calinou but it doesn't seem to work in WINE, from what I've heard
12:29 tenplus1 yeah saw that the other day :))) great game...  but they are remaking it for HD so will prolly charge for that one :D
12:31 Jordach inb4 dx12
12:31 Calinou inb5 dx13
12:42 NathanS21 joined #minetest-hub
12:42 tenplus1 hi NathanS21
12:42 NathanS21 hi tenplus1
12:43 tenplus1 got a mod for you to play with :)  github.com/tenplus1/playerplus
12:43 NathanS21 looks interesting.
12:44 tenplus1 finally got player knockback working :P
12:45 tenplus1 your nssm 3.0 video was interesting :D
12:45 NathanS21 it was also very long
12:45 tenplus1 30+ minutes... heh
12:46 NathanS21 but when you break it down, there were about 30 mobs, so each mob didn't really have that much time.
12:47 tenplus1 you werent kidding about the snow glitch though...  turns out minetest's line_of_sight feature is kinda glitchy around flat nodes and plantlike items
12:48 NathanS21 Yep, I've exploited that in many cases
12:48 tenplus1 I could remove line_of_sight for attacks but that would mean mobs could reach through solid walls and hit player... no good!
12:48 NathanS21 sometimes when you're on the snow you can't take damage and can take on the strongest of mobs without any worries.
12:49 NathanS21 handy little pro tip, to beat all the noobs :D
12:49 tenplus1 eheheh
12:49 tenplus1 am looking into solutions tho...
12:49 tenplus1 matter of time
12:58 CWz joined #minetest-hub
12:58 tenplus1 hi CWz
12:59 CWz Ello
13:05 shivajiva tenplus: confirmed player is detached at 0,0,0
13:06 tenplus1 that's a definite glitch...
13:06 tenplus1 so player entity is re-added at 0,0,0 and moved to detatchment position
13:07 shivajiva yup that is wrong for sure, stand at that point and hit a player and there is a slight reset but no sliding in
13:08 tenplus1 we should add an issue to mt-engine
13:08 shivajiva agreed :)
13:09 shivajiva your code exposed it so I think you have the honour
13:10 tenplus1 heh, thx :P adding now
13:12 Wayward_One hi all :)
13:12 shivajiva Hi o/
13:12 tenplus1 hi Wayward_One
13:13 tenplus1 https://github.com/minetest/minetest/issues/5620
13:13 tenplus1 can you view shivajiva and see if there's anything else I shoudl add
13:24 shivajiva that covers the issue, all you can add is that it was tested visually at 0,0,0
13:25 tenplus1 many thanks for the testing assist btw :PP
13:26 shivajiva i's easy to replicate the issue, that will help, you're welcome :)
13:26 tenplus1 checking c+ code for the set_detach command...
13:27 tenplus1 hrm https://github.com/minetest/minetest/blob/f6da7b3fda5bbb793c7795a228ea6f2602b93fbe/src/script/lua_api/l_object.cpp#L733
13:28 shivajiva LOL
13:28 shivajiva aye that would do it
13:29 tenplus1 setAttachment(parent->getId(), bone, position, rotation)
13:30 shivajiva want to compile and test it?
13:31 tenplus1 I wouldnt know where to begin...  never compile mt, just download and install
13:33 shivajiva a trick missing from your bag :P
13:33 shivajiva windows?
13:34 tenplus1 nah linux...  lubuntu 17.04...  I keep machine lite on purpose for mods/web
13:34 shivajiva then its trivial, you're just holding back on us =)
13:36 tenplus1 ehehe... code just needs to set entity pos before dismounting player and make them appear right there... shouldnt take too long to fix
13:40 tenplus1 brb, testing live usb
13:40 tenplus1 left #minetest-hub
13:53 tenplus1 joined #minetest-hub
13:53 tenplus1 allo
13:53 nrzkt allo ?
13:53 tenplus1 allo = hello :P
13:53 tenplus1 ehehe
13:54 tenplus1 tested Xubuntu 17.04 ... really good Os, nice desktop but I prefer the lightness of Lubuntu
14:12 paramat joined #minetest-hub
14:12 tenplus1 hi paramat
14:21 nrzkt joined #minetest-hub
14:28 benrob0329 joined #minetest-hub
14:29 tenplus1 hi benrob0329
14:29 benrob0329 Hi ten
14:52 tenplus1 hi fixer
14:55 Jordach m e o
14:55 tenplus1 *w
14:55 tenplus1 :P
15:00 sfan5 you read what chat
15:01 benrob0329 Backlog, I had irc connected overnight
15:03 octacian joined #minetest-hub
15:05 benrob0329 Hi octacian
15:05 tenplus1 hi octacian
15:06 octacian hey tenplus1, benrob0329
15:08 Calinou benrob0329: backlog. the bane of my existence.
15:08 Calinou I realize people talk about interesting things only when I'm asleep, and when I come back, they left :P
15:09 Jordach Calinou, i'm in GMT+0 BST yet my sleep cycle is US Midlands
15:13 Jordach http://i.imgur.com/ESkW6zP.jpg
15:13 tenplus1 ?
15:13 * tenplus1 likes stuffed crust
15:26 tenplus1 hi red
15:29 paramat good grief, tobyplowy is so annoying :P
15:29 tenplus1 lol, what's happenin ?
15:30 paramat just the usual
15:41 paramat i put so much time and effort into dealing with his comments and issues but it is seeming like a waste of my time, i may have to ignore for my sanity
15:41 tenplus1 is this on github ?
15:41 paramat yes MTG
15:41 tenplus1 checking :P
15:42 paramat don't bother, it's more a long term thing
15:42 tenplus1 lol
15:44 tenplus1 +1 on tin addition :)  you changing bronze tools to suit also ?
15:44 paramat well they need to reward the extra effort somehow
15:44 paramat not sure how though
15:45 tenplus1 same strength as steel but lasts twice as long...
15:45 tenplus1 that's why I always crafted bronze tools on Clips, cause they lasted longer
15:46 paramat clips?
15:46 tenplus1 Clips Server... was one of the 1st anarchy servers I learned mt on :P
15:47 sniper338 joined #minetest-hub
15:48 tenplus1 hi sniper338
15:48 benrob0329 Why are anarchy servers so popular?
15:48 tenplus1 hardcore training... taught me a lot...
15:49 benrob0329 I suppose
15:50 Wayward_One I remember Clip's
15:51 tenplus1 :P so many griefers on that one...  in the beginning no matter what I built they would destroy and cover me in lava... was so funny
15:53 Wayward_One Heh, that's why my last house on there was in the middle of an underground lava lake :3
15:53 tenplus1 sweeeeet... I had a mine that went to -1200 and at each 250 step built a base with trees n farms :D  enjoyed it there
15:54 Wayward_One Nice
15:57 tenplus1 that was where Protector Redo was born :P muhaha
16:00 creative_rut meep
16:00 tenplus1 hi creative_rut
16:00 tenplus1 aka benrob :P
16:00 creative_rut Heh
16:00 creative_rut My nick shows my current state of mind
16:01 tenplus1 what ya working on ?
16:01 creative_rut Nothing currently
16:01 creative_rut that's the problem
16:01 tenplus1 heh, you'll think of something :D
16:01 creative_rut I have thing I want to do, but nothing I can bring myself to do right now
16:02 creative_rut *things
16:03 creative_rut Like, the tardis mod, or learning C, or making a video, etc
16:03 creative_rut Renaming a subgame
16:03 tenplus1 heh, yeah forgot about that one... you gotta remove minetest_game and move it's contents up 1 level
16:04 creative_rut Granted, it doesn't help that I lost a good weeks worth of work on an animation
16:04 Krock joined #minetest-hub
16:04 Krock hello tenplus1
16:04 tenplus1 ouck, wit happened
16:04 creative_rut Hi crock
16:04 tenplus1 hi Krock :PPP
16:04 Krock ouch, gotcha
16:05 creative_rut Well, I got back from vacation
16:05 creative_rut And my computer didn't boot
16:05 tenplus1 windows ?
16:05 creative_rut Linux
16:05 tenplus1 oooh, that not good... which distro ?
16:06 creative_rut KDE Neon
16:06 creative_rut (Ubuntu based)
16:06 tenplus1 havent used the latest one for that... looked good
16:06 creative_rut I was like, ok I can just reinstall (my home folder is on a seperate drive)
16:07 creative_rut So I pop in my Antergos usb stick (been using it on my laptop, pretty happy with it)
16:08 creative_rut And I get everything installed
16:08 creative_rut And it boots, good.
16:08 creative_rut But I can't log in
16:08 tenplus1 kewl, I like how easy it is to fix a linux install :D
16:08 tenplus1 ooh, just got the last line tho :P hah
16:08 tenplus1 did you use same name/pass ?
16:09 creative_rut So I switch to a tty to check dotfiles
16:09 creative_rut Yes
16:09 creative_rut Itd log me in, and then boots me ou
16:09 creative_rut *boot me out
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16:10 tenplus1 hi kaeza
16:10 creative_rut So I fugured some config was messing with it
16:10 kaeza hello tenplus1
16:10 tenplus1 did you delete configs to get it working ?
16:10 creative_rut No, because apparently I had checked the "encrypt home foldet" option
16:10 tenplus1 ahh
16:11 creative_rut Which uses encryptfs
16:11 creative_rut Which I have no idea how to mount
16:11 creative_rut Its supposed to come preinstalled
16:11 creative_rut But the tools weren't there
16:12 tenplus1 oof... tried encrypting fs only once and was too slow
16:12 creative_rut So I was like "I have a backup, I can just wipe it!"
16:12 creative_rut Nope, backup is slightly out of date
16:12 creative_rut I lost a weeks worth of work
16:13 tenplus1 crap
16:13 creative_rut yeah, I think that was the nail in the coffin
16:13 creative_rut that project is now officially dead
16:14 tenplus1 shame dude...  that's why I store everything on github...
16:14 creative_rut Things I did in that week:
16:14 creative_rut Redid walk cycle
16:15 creative_rut Animated a few bits
16:15 creative_rut downloaded some videos for a flyby thing
16:15 creative_rut lined those up
16:15 creative_rut *sigh*
16:16 tenplus1 duuuuuuuude
16:20 tenplus1 you can redo it, better than before
16:42 depressed Back
16:42 depressed I suppose I could
16:42 tenplus1 wb
17:06 benrob0329 https://forum.minetest.net/viewtopic.php?f=12&t=2021
17:06 benrob0329 This could make a nice video
17:07 tenplus1 lolol, I played that a while back :D
17:08 tenplus1 problem is the dropbox download account isnt there anymore, so no download./screenys
17:08 benrob0329 aww
17:08 benrob0329 We need adventure maps!!
17:09 tenplus1 agreed
17:09 benrob0329 Someone make an adventure map, and ill promote it :D
17:09 tenplus1 the basic_machines mod can be used to make some amazing adventure maps... they have the ability to detect, move, afect all sorts
17:09 benrob0329 couldn't mesecons do the same?
17:10 tenplus1 yes although I think bm's detector does more
17:10 benrob0329 Mesecons + digilines + moremesecons + digistuff
17:11 tenplus1 = laggy
17:11 benrob0329 Maybe on a netbook
17:11 tenplus1 https://forum.minetest.net/viewtopic.php?f=12&t=15876
17:13 benrob0329 I think I might have tried one of those and it crashed on startup :-/
17:13 benrob0329 Might have been a different one though
17:15 tenplus1 looks like adventus series is parkour and not adventure map
17:15 tenplus1 bah!
17:15 benrob0329 Floeblade is my new favorite editor: https://images.discordapp.net/.eJwNyckNwyAQQNFeuLONWYzbSAEWwgQsGcaCySlK7_HtP_0v-4yLbawS3XOT8jhnwnGISThiyaIglivH-5wiYZORKKbacqcpwSzKWnA-GDBhfSAXZYxVzqlneO8haPlKI-c-K9L-Hth2UNpzZbgOOwC369Pi7oX9_kEfKjk.qFRW3NJrkhPspJ3DY7jUCdjmbNo
17:16 tenplus1 looks pretty good
17:17 Krock yeah, nice link. it's so short
17:17 tenplus1 hehe
17:18 benrob0329 lol
17:18 red-007 https://www.youtube.com/watch?v=LA_DrBwkiJA
17:20 tenplus1 regnam3 uses sneak glitch... dunno if it would still work with new changes
17:20 Krock red-007, where do they all get the numberphile paper from?!
17:20 red-007 dunno
17:20 red-007 the ending is great
17:21 benrob0329 I shoukd redo my minetest skin
17:21 tenplus1 C to printable x86 ?
17:21 benrob0329 That wouldnt make a very good skin..
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17:22 benrob0329 o/ nerzhul
17:23 red-007 http://www.cs.cmu.edu/~tom7/abc/paper.txt
17:23 tenplus1 *watches*
17:27 benrob0329 You know, I nevr though about how strange it seems that we move a 3d camera on a 2d plane
17:28 tenplus1 :p you been watching computerphile again ?
17:28 benrob0329 Nah, just thinking
17:28 tenplus1 ehe
17:43 Krock red-007, didn't expect to be rickrolled
17:44 tenplus1 haaah
17:45 tenplus1 that was pretty good
17:45 paramat tenplus1 you do know there is now an option for using old move code (old sneak)?
17:47 tenplus1 ah, that made it in already :) kewl
17:48 Shara Thanks for that, paramat :)
17:49 paramat there's surprisingly little fuss on the forum about new sneak code, maybe lots of players have already left MT :]
17:51 tenplus1 o.O
17:52 benrob0329 joined #minetest-hub
17:53 benrob0329 Gosh darn peer resets
17:53 tenplus1 lol
17:53 Krock peer is evil but this time you should sue ping.
17:53 Jordach connection reset by beer
18:11 tenplus1 Mobs Redo API updated on git (line_of_sight function only counts 'normal' nodeboxes as obstruction, fixes snow glitch)
18:11 tenplus1 this also means that using glass panes for windows, mobs can see you through pane and attack
18:26 tenplus1 crap, shark ate me!!!
18:27 shivajiva tenplus1: compiled and tested :P
18:27 tenplus1 that was quick :) how'd it go ?
18:27 benrob0329 joined #minetest-hub
18:27 shivajiva works :)
18:27 tenplus1 wb ben
18:27 tenplus1 ooh! can you add a pull for the change :)))
18:28 shivajiva the player just shoots back now ;)
18:28 tenplus1 sweeeeet! :P
18:30 shivajiva hmm better pass it by a dev me thinks before getting shot down
18:30 tenplus1 good point, although I would up the pull anyhow, devs see it there :D
18:33 benrob0329 A pull for what?
18:33 tenplus1 detatching from entity slide effect...
18:33 benrob0329 Ahh
18:33 benrob0329 As in when you rejoin?
18:34 tenplus1 only detatching from things like boat/cart/animal/kb
18:34 shivajiva detaching from an entity currently drags you back from 0,0,0
18:38 shivajiva creates a slide effect as the player is placed at the correct vector for the detach
18:38 paramat joined #minetest-hub
18:38 tenplus1 wb paramat
18:39 shivajiva Hi paramat
18:44 benrob03291 joined #minetest-hub
18:51 benrob03291 !ping
18:51 ShadowBot pong
18:56 red-007 !pong
18:57 benrob03291 ping
18:58 Krock shouldn't that be -ping?
18:58 benrob03291 ~ping
18:58 ShadowBot pong
18:58 benrob03291 !ping
18:58 ShadowBot pong
18:58 benrob03291 -ping
18:59 benrob03291 +ping
18:59 benrob03291 ¶ping
19:01 benrob03291 „Oll3H„
19:01 tenplus1 !ping
19:01 ShadowBot pong
19:02 * Shara thinks something smells bad
19:02 * tenplus1 hides
19:02 * benrob03291 puts his shoes back on
19:44 benrob03291 joined #minetest-hub
19:49 shivajiva https://github.com/minetest/minetest/pull/5622
19:51 tenplus1 sweeeeet! thanks shiva :))
19:51 shivajiva thanks tenplus1 :)
19:54 benrob0329 joined #minetest-hub
20:08 tenplus1 nite folks :D
20:08 tenplus1 left #minetest-hub
20:10 sofar shivajiva: could you write what it actually fixes?
20:10 sofar in the PR?
20:24 benrob0329 joined #minetest-hub
20:25 shivajiva sofar: done
20:27 sofar cool, that's really clear now
20:28 shivajiva sorry I was juggling bedtime so it was rushed
20:30 sofar no worries
20:31 sofar just making sure it gets the review it deserves
20:34 benrob0329 joined #minetest-hub
20:37 shivajiva :)
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22:31 rubenwardy Please may a moderator unpin this as it is not longer relevant (ie: it's not illustrated, and the wiki contains all the info now): https://forum.minetest.net/viewtopic.php?f=10&t=2870
22:31 rubenwardy and also add a link to http://wiki.minetest.net/Setting_up_a_server  at the top
22:32 Brackston joined #minetest-hub
22:37 Brackston Thank you rubenwardy
22:51 rubenwardy anyone know how to spawn a chicken using mobs redo?
22:51 rubenwardy neverming
22:51 rubenwardy found it in the creative inventory
22:51 rubenwardy was expecting it to have spawner in its name
23:03 Fixer rubenwardy actually playing game?
23:05 Fixer gn & hf
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23:35 ThomasMonroe joined #minetest-hub

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