Time |
Nick |
Message |
00:01 |
Fixer |
Jordach: goes good before sleep https://www.youtube.com/watch?v=jQE66WA2s-A |
00:09 |
Fixer |
this house is gonna suck |
00:09 |
Fixer |
too square |
00:10 |
Fixer |
more testing later @ strange fps results |
02:17 |
|
benrob0329 joined #minetest-hub |
04:26 |
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shivajiva joined #minetest-hub |
04:27 |
TommyTreasure |
just for kicks, before i do the lights out here..... what is the lowest vid card for a win 32 system for client side? |
04:27 |
TommyTreasure |
.15-stable |
04:33 |
|
nore joined #minetest-hub |
05:54 |
|
kaeza joined #minetest-hub |
06:37 |
|
lumidify joined #minetest-hub |
07:26 |
|
nerzhul joined #minetest-hub |
07:39 |
|
Krock joined #minetest-hub |
09:01 |
|
Jordach joined #minetest-hub |
09:57 |
Shara |
Morning all |
10:03 |
nerzhul |
hi |
10:05 |
Shara |
Ugh, back to server issues every day, even though nothing has been updated or changed lately |
10:10 |
|
lumidify joined #minetest-hub |
10:11 |
Shara |
Hi lumidify |
10:12 |
lumidify |
Hi Shara |
10:12 |
Jordach |
meow |
10:12 |
Shara |
Jordach! Meow! |
10:12 |
lumidify |
woof |
10:12 |
* Shara |
sighs to lumidify |
10:12 |
Shara |
Meow is better, I think. |
10:13 |
lumidify |
snort |
10:13 |
Shara |
Hmm |
10:13 |
lumidify |
https://en.wikipedia.org/wiki/List_of_animal_sounds |
10:13 |
Shara |
Okay, I don't mind snort |
10:14 |
|
Fixer joined #minetest-hub |
10:14 |
Shara |
Good morning, Fixer |
10:22 |
celeron55 |
beep |
10:23 |
Jordach |
celeron55, morning |
10:23 |
Shara |
hi celeron55 |
10:23 |
Jordach |
getting those final touches done to my base core and then github is read |
10:23 |
Jordach |
+y |
10:24 |
Shara |
I want to poke mods, but should really do non-MT things today |
10:29 |
* shivajiva |
checks manual - single beep: all systems functioning :) |
10:38 |
Jordach |
woot |
10:38 |
Jordach |
on_wake jingles are working correctly |
10:39 |
* Jordach |
hits the formspec button to disable it |
10:39 |
celeron55 |
the button should only make them increasingly louder |
10:39 |
* Jordach |
is already scarred from overly saturated Green Hill |
10:40 |
* Shara |
adds celeron55 to the list of people who are probably making her not use sound in MT :P |
10:47 |
Fixer |
hi |
10:47 |
shivajiva |
hi Fixer |
10:49 |
Jordach |
In order to make this repository private, you’ll need to upgrade your account. |
10:49 |
Jordach |
( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°) |
10:50 |
Shara |
Hehe... that's where github tries to get your money |
10:50 |
Shara |
I think I still have free private repositories there though, because I'm special :) |
10:51 |
shivajiva |
use gitlab for private repos :) |
10:51 |
shivajiva |
it can fetch it from github and then you can delete it |
10:52 |
shivajiva |
you can even sign in with your github credentials |
10:53 |
|
CWz joined #minetest-hub |
10:53 |
Shara |
Hi CWz |
10:58 |
Shara |
shivajiva: I'm tempted to say that sounds like more effort than what I do, but then I realised I only get them for free because I study, and that's definitely too much effort :P |
11:00 |
Jordach |
how do i save in git vim |
11:01 |
celeron55 |
maybe esc :wq |
11:01 |
Shara |
Yea, that would work I think |
11:01 |
Shara |
I try to avoid landing in vim with it, when I can :) |
11:02 |
celeron55 |
(i use vim every day) |
11:02 |
celeron55 |
it's just that you can't really guess all the modes and stuff |
11:02 |
lumidify |
I use the original vi :) |
11:03 |
Shara |
I use it, just not often enough for much at all to stick in memory |
11:03 |
lumidify |
Mainly so that I can tell people I write my essays in a 41 year-old editor with LaTex :P |
11:03 |
Shara |
:D |
11:03 |
celeron55 |
vi would be fine if it had proper undo but it doesn't have even that |
11:03 |
celeron55 |
apparently back then having more than one undo steps consumed too much memory |
11:04 |
lumidify |
Have you ever tried vis? |
11:04 |
lumidify |
It's a lot smaller than vim, but still has a lot more features than vi. |
11:04 |
celeron55 |
frankly vim could be 10x bigger and i wouldn't care, lol |
11:05 |
lumidify |
I just really like having an editor that opens in a split second like vi |
11:05 |
Shara |
Hmm, everything I use seems to open in less than a second :P |
11:06 |
lumidify |
*and I like using old computers |
11:08 |
Shara |
I don't think I'd have enough patience. |
11:08 |
Shara |
And I like to run far too many things at once |
11:10 |
lumidify |
Just the fact that I like using gopher should show how lightweight I like things... |
11:10 |
Jordach |
ayy |
11:10 |
Jordach |
finally got my git account relinked again |
11:13 |
Jordach |
wait what |
11:13 |
Jordach |
minetest.after didn't pause in singleplayer? |
11:13 |
Jordach |
it has been doing that the whole time during my testing |
11:13 |
Jordach |
wat |
11:16 |
Calinou |
GitHub private repos are free if you're a student |
11:16 |
Calinou |
(valid for 2 years, renewable) |
11:17 |
Jordach |
mfw "On 24 September 2017, you will be charged £39 for another year of Student Prime." |
11:17 |
Dumbeldor |
Yep Calinou |
11:17 |
Jordach |
FeelsGoodMan |
11:17 |
Shara |
Calinou: Yes, that's how I get them. |
11:19 |
Jordach |
>sees website for this repo |
11:19 |
Jordach |
>thinks about designing it |
11:19 |
Shara |
Though I'm not sure if it's still working for me or not anymore. Trying to find out if I can check somehow |
11:19 |
|
lumidify joined #minetest-hub |
11:26 |
Jordach |
https://github.com/Jordach/Solar_Plains/issues/1 |
12:09 |
|
Krock joined #minetest-hub |
12:48 |
Jordach |
Shara, meow |
12:48 |
Jordach |
look, a repo |
12:48 |
Shara |
Meow! |
12:48 |
Shara |
You dare to share? |
12:49 |
Jordach |
>sets technics to -30dB |
12:49 |
Jordach |
>forgets MT audio was enabled |
12:49 |
Jordach |
>ears rekt |
12:49 |
Shara |
Ekk |
12:50 |
Shara |
No time to wreck your years, Jordach! Hurry up and have working quests! :P |
12:51 |
Jordach |
Shara, i'm doing each bit in sequence |
12:51 |
* Shara |
is impatient! |
12:51 |
Jordach |
Shara, doors, then hydrolics |
12:51 |
Shara |
You should probably take me being impatient as a positive though |
12:51 |
Shara |
What's the aim with hydrolics? |
12:52 |
Shara |
What I see there looks interesting, but don't see much yet |
12:53 |
Jordach |
Shara, it's a power system that aims to be entirely visual |
12:53 |
Jordach |
no need for silly number crunching |
12:53 |
Jordach |
*cough* technic |
12:53 |
Jordach |
it also only flows *down* |
12:53 |
Shara |
Hmm |
12:53 |
Jordach |
infinately on X,z |
12:53 |
Jordach |
but only downways on Y |
12:53 |
Shara |
Looking at this made me want to poke mods again :( |
12:53 |
Shara |
But I have assessment questions to answer :( |
12:54 |
Jordach |
Shara, the machines aren't even required |
12:58 |
Jordach |
everything can be done with just a furnace and thinking |
12:59 |
Shara |
But thinking hurts sometimes :) |
13:00 |
Jordach |
nah |
13:00 |
Jordach |
i've got a classical paper notepad |
13:00 |
Jordach |
and a gel pen |
13:02 |
* Jordach |
implements corrected intro spawning |
13:02 |
Jordach |
no more underground random spawns |
13:19 |
* Fixer |
compiles |
13:25 |
Fixer |
http://0.30000000000000004.com/ |
13:26 |
Fixer |
https://pbs.twimg.com/media/Ce8uKx8WwAAMSJD.png:large |
13:27 |
Jordach |
>Lua isn't wrong |
13:30 |
Krock |
>go |
13:30 |
Krock |
0.29999999999999998889776975374843459576368 |
13:30 |
Krock |
like what |
13:31 |
celeron55 |
it's an exact number in the binary representation and just gets weird when it's converted to base 10 8) |
13:31 |
Jordach |
Krock, https://github.com/Jordach/Solar_Plains/ :^) |
13:32 |
Krock |
yes, Tom Scott, the red shirt youtuber made a lovely video about this theme |
13:33 |
Krock |
Jordach, I think commit messages are NOT supposed to be a container for youtube links! |
13:33 |
Jordach |
Krock, i ballsed it when re-doing git auth |
13:33 |
Jordach |
i got vimmmmmmed |
13:34 |
Jordach |
(remind me to use -e when doing it as it loads the default system text editor and not vi/m) |
13:34 |
Jordach |
i've got a nice old bucket list of things to do starting here; https://github.com/Jordach/Solar_Plains/issues/1 |
13:34 |
celeron55 |
you can configure git to use any editor you want by default |
13:34 |
celeron55 |
in various ways |
13:35 |
Jordach |
celeron55, git for windows ¯\_(ツ)_/¯ |
13:35 |
Jordach |
for some reason i can git push to github without a password |
13:35 |
celeron55 |
http://stackoverflow.com/questions/10564/how-can-i-set-up-an-editor-to-work-with-git-on-windows |
13:35 |
Krock |
just use a 1-letter password |
13:36 |
Krock |
^ /s |
13:36 |
Jordach |
eh, i figured out an alternative which works just fine |
13:37 |
Jordach |
it might be that windows 10 auth system is an email (which is the same as my github one) |
13:38 |
Jordach |
usually i get asked for my https login details |
13:38 |
Jordach |
>There are no SSH keys with access to your account. |
13:38 |
Jordach |
:thinking: |
13:49 |
|
lumidify joined #minetest-hub |
14:41 |
|
sniper570 joined #minetest-hub |
14:44 |
Shara |
Seems like a busy day for MT today. |
14:45 |
Shara |
Been a long time since I saw both RC and DL hit 20+ players at the same time |
14:57 |
Fixer |
still trying to reproduce fps drop bug on earlier builds |
14:59 |
Fixer |
and while doing bisect i'm left with some innocent commits it seems, weird |
14:59 |
|
nerzhul joined #minetest-hub |
15:10 |
|
lumidify joined #minetest-hub |
16:28 |
Fixer |
chats are quite today |
16:28 |
VanessaE |
zzz |
16:29 |
Fixer |
everyone is dead and trees are humming |
16:30 |
* Shara |
is htinking about mods |
16:30 |
Shara |
thinking* |
16:30 |
VanessaE |
carefil |
16:30 |
VanessaE |
careful* |
16:30 |
VanessaE |
lots of flammable materials around here. too much thinking will set stuff on fire. :) |
16:31 |
Shara |
I know |
16:31 |
Shara |
Especially the way I make mods |
16:31 |
Shara |
Mess everywhere |
16:31 |
Fixer |
it is not just your mods |
16:32 |
Fixer |
everything is mess |
16:32 |
Shara |
But especially my mods! |
16:33 |
VanessaE |
heh |
16:35 |
Shara |
Thinking of messing around with grappling hooks idea for a while now. I'm guessing someone already has by this point, but kind of still want to try |
16:36 |
Shara |
Climing is obviously a theme with my mods at the moment |
16:36 |
Fixer |
Shara: idea for a mod: pigeon mail |
16:37 |
Shara |
Hehe |
16:37 |
Shara |
I think that might need someone a bit crazier than me |
16:39 |
VanessaE |
pigeon mail? |
16:43 |
Fixer |
VanessaE: https://en.wikipedia.org/wiki/Pigeon_post |
17:00 |
Krock |
owl post, if you're harry potter |
17:00 |
Fixer |
KekPost if you are a Jordach |
17:00 |
VanessaE |
Fixer: oh, you meant it literally :) |
17:01 |
Fixer |
VanessaE: o_0 |
17:01 |
Sokomine |
VanessaE: no worry. fire's disabled on this channel :) |
17:02 |
Sokomine |
Shara: hmm, yes. such a mod might exist. i think i saw one somewhere... |
17:02 |
Sokomine |
Fixer: won't work. people will plug the pidgeons out of the air (birds in mt are like that), and the mail will never arrive if thee are unloaded blocks between! |
17:02 |
Shara |
Sokomine: I've generally decided someone else having done a thing won't stop me when I like the idea |
17:02 |
VanessaE |
Fixer: I kept trying to picture a pigeon wearing chain mail. :P |
17:03 |
Shara |
I won't learn from it if I don't do it myself after all :P |
17:03 |
Shara |
Sokomine: There'd probably be ways around having the bird literally fly the whole distance, but I'm still not mad enough to try :) |
17:04 |
Sokomine |
VanessaE: i saw a picture somewhere with a dove with armor...seen through the crosshair of a weapon. it was a painting and looked very good |
17:04 |
VanessaE |
heh |
17:05 |
Sokomine |
Shara: have you seen the mobs mod with the flying creatures? air traffic can become quite tricky :-) also they sometimes fly very low and get stuck in midair in front of other blocks. easy to "catch" them in such a situation. admittedly so many birds in the air look good |
17:06 |
Shara |
Image is a bit dark but... |
17:06 |
Shara |
http://rc.minetest.tv/wp-content/uploads/2017/03/CRL_bat-900x567.png |
17:06 |
Sokomine |
but...how about a pidgeon house? they could be like bees and more symbolic. that'd be far less problematic and might be funny |
17:06 |
Shara |
I've even extended it with my own ridable ones :P |
17:06 |
Shara |
But I'd think not to use actual mobs for posting letters |
17:06 |
Sokomine |
yes, too dark for me. i see a (winged?) shadow but nothing more |
17:07 |
Shara |
Giant bat |
17:07 |
Sokomine |
aah :-) |
17:07 |
Shara |
One of the rewards of digging deep enough is catching one to fly around on :) |
17:08 |
Sokomine |
a Taubenschlag (pideon house) might really be nice to have. could have an animation of 2d birds sometimes flying in and out |
17:08 |
Sokomine |
ah. i can imagine :-) might be impressive to have one in a caverealms world |
17:09 |
Krock |
a pigeon slap :3 |
17:09 |
Krock |
(bad translator: on) |
17:11 |
Fixer |
VanessaE: pigeon brute |
17:12 |
|
rubenwardy joined #minetest-hub |
17:22 |
Shara |
Hi rubenwardy |
17:22 |
|
lumidify joined #minetest-hub |
17:22 |
rubenwardy |
hi Shara |
17:22 |
Shara |
Sokomine: Yes, that was kind of what I was thinking. Then just a delay in the message showing up in the house you want it sent to |
17:23 |
|
kaeza joined #minetest-hub |
17:30 |
|
paramat joined #minetest-hub |
17:44 |
Sokomine |
Shara: sounds like a nice idea if combined with a nice model |
17:45 |
Shara |
Sokomine: Just find someone crazy enough to make it :) |
17:45 |
Shara |
Hi kaeza, hi paramat |
17:46 |
kaeza |
hello Shara |
17:55 |
paramat |
mgv5 and mgv7 get mgvalleys-type caverns this evening |
17:56 |
Shara |
The most awesome caverns :) |
18:03 |
Jordach |
Shara, found a flamegrilled place that does takeout |
18:03 |
Jordach |
their burgers and onion rings are of legend |
18:03 |
Jordach |
we went for the random takeout with delivery this evening |
18:04 |
* Shara |
sobs because hunger |
18:09 |
* VanessaE |
offers Shara some string cheese |
18:09 |
VanessaE |
(either that or some cherry poptarts. it's what I happen to have handy at the moment :P ) |
18:09 |
Jordach |
are there any *cats* |
18:09 |
Shara |
Either works :D |
18:09 |
* Shara |
is not eating the cat |
18:09 |
Jordach |
VanessaE, this burger joint delivered in about 25 minutes |
18:10 |
VanessaE |
a burger joint that delivers?? |
18:10 |
VanessaE |
man, wish we had that here. |
18:10 |
VanessaE |
all we can get is pizza |
18:10 |
Jordach |
proper flame grilled too |
18:10 |
Jordach |
that beef was legendary |
18:11 |
Jordach |
VanessaE, come to britain; we have decent fast food |
18:12 |
Fixer |
kek |
18:12 |
Fixer |
"decent fast food" |
18:12 |
VanessaE |
I've been tempted, actually, Jordach |
18:12 |
Jordach |
we're free from the tyranny of Germany again |
18:12 |
Jordach |
sfan5 right now must be salty that he's stuck with merkel |
18:13 |
Jordach |
bets on AfD rn |
18:13 |
sfan5 |
✔ |
18:16 |
VanessaE |
Jordach: I'm not sure I'd like being yelled at from a camera/speaker on the corner though :) |
18:16 |
Jordach |
VanessaE, eh if you've not got a hoodie on at least |
18:17 |
Jordach |
it's not a bother for anyone |
18:19 |
VanessaE |
Jordach: btw I DO like your idea with beds, to present a formspec to use to get out of bed. |
18:19 |
VanessaE |
please submit a PR against homedecor :) |
18:23 |
Jordach |
VanessaE, you can even chat with that text field with the enter key |
18:23 |
VanessaE |
so I assumed. nice touch. |
18:24 |
VanessaE |
the dialog needs dressed up though, but I like the idea. |
18:24 |
Fixer |
pingwine |
18:24 |
Jordach |
VanessaE, there's a button to enable an alarm clock style wake up jingle too |
18:24 |
* Fixer |
keks |
18:24 |
Sokomine |
what is string cheese? |
18:25 |
rubenwardy |
Sokomine, :O |
18:25 |
rubenwardy |
Sokomine, https://cdn.theatlantic.com/assets/media/img/mt/2014/11/shutterstock_219722968/lead_large.jpg |
18:25 |
VanessaE |
Sokomine: mozzarella cheese, pulled into fine strings and shaped into a small stick. |
18:25 |
Sokomine |
Jordach: britain and food? |
18:25 |
* Sokomine |
looks a bit doubtful |
18:25 |
rubenwardy |
was all the rage in secondary school |
18:25 |
kaeza |
char *s = "cheese"; |
18:25 |
VanessaE |
and usually rather whiter than that ^^^ picture shows |
18:25 |
VanessaE |
it's quite good. |
18:25 |
Jordach |
Sokomine, indian, ukrainian, turkish, kebab, burgers, chips/fries |
18:26 |
Jordach |
name it, we have it for delivery |
18:26 |
* Sokomine |
tyrannizes Jordach a bit by...er...don't know how |
18:26 |
Fixer |
we have that "cheese" if i understand it correctly |
18:26 |
Fixer |
smoked version |
18:26 |
Jordach |
i forgot chinese as well, Sokomine |
18:27 |
rubenwardy |
thai + viet |
18:27 |
Jordach |
rubenwardy, i can't list them all |
18:27 |
rubenwardy |
:D |
18:28 |
Jordach |
but also a classic british pub |
18:28 |
rubenwardy |
+ 'spons |
18:28 |
rubenwardy |
*spoons |
18:28 |
Sokomine |
VanessaE: looks a bit like asparagus |
18:29 |
VanessaE |
not even close :P |
18:29 |
Sokomine |
Jordach: ah, fine. we mostly get pizza here, although chinese and to a smaller extend other nationalities are also present. but mostly the pizza delivering services offer diffrent menus |
18:30 |
CWz |
Wow *-project is quite now |
18:30 |
Jordach |
is ded nao |
18:30 |
Shara |
Heh, was about to say, dead not quiet |
18:30 |
Jordach |
i for one welcome our c55 and Shara overlords |
18:30 |
Shara |
>.> |
18:30 |
Shara |
There's probably more people who need invites here. |
18:30 |
Jordach |
Shara, VanessaE https://github.com/Jordach/Solar_Plains/issues/1 |
18:30 |
Krock |
yes, -hub for the new -project :) |
18:31 |
* Jordach |
delivered, sfan5 |
18:31 |
sfan5 |
nice |
18:31 |
CWz |
there are lurkers there. one with them is bound to tweet soon |
18:32 |
Shara |
It's nice to have lots of active people here |
18:32 |
Shara |
Much better than just lots of people |
18:33 |
* CWz |
place a plate full of worm-centipedes on *-project. |
18:33 |
CWz |
come on dinner |
18:34 |
VanessaE |
ew. |
18:34 |
CWz |
the worm-centipedes are bate to capture the tweetsters |
18:35 |
CWz |
tweetsters taste like chicken, i want chicken. |
18:35 |
Fixer |
man |
18:36 |
Shara |
I think the worms just put me off everything. |
18:36 |
Fixer |
MOM/DAD/etc must be banned from chat |
18:36 |
Fixer |
it is irritating |
18:36 |
CWz |
MOM/DAD? |
18:36 |
Fixer |
every time i see this I slowly become a hitler |
18:36 |
Jordach |
Fixer, lemme fix that for you |
18:36 |
Shara |
Kiddy roleplay? |
18:36 |
Fixer |
execute those moms/dads on the spot |
18:36 |
Jordach |
Fixer, i can write a chat hander for that |
18:36 |
Fixer |
Shara: no, annoying kids |
18:36 |
Jordach |
as part of Solar Plains |
18:36 |
Shara |
Fixer: /revoke shout is a beautiful command. |
18:37 |
VanessaE |
"family roleplay" like that is strictly forbidden on my servers |
18:37 |
VanessaE |
(because it irritates other users) |
18:37 |
* Jordach |
considers solving the spawn problem with granting noclip and fly for 20 seconds on random spawn |
18:37 |
Shara |
VanessaE: Mine too. I can't stand it. |
18:37 |
CWz |
sounds like you need pump-inaction-ghotsun |
18:37 |
Fixer |
family roleplay is damn annoying, get yourself a f-ing doll or smth |
18:37 |
shivajiva |
it doesn't happen on mine either, it's just too weird |
18:38 |
VanessaE |
Fixer: exactly. |
18:38 |
Fixer |
so much this spam in chat |
18:38 |
* Fixer |
is triggered |
18:38 |
Shara |
I just revoke shout or ban |
18:38 |
CWz |
a firearm |
18:38 |
Jordach |
building towns and RP as a merchant, adventurer and miner: fine |
18:38 |
Jordach |
family RP: thor's banhammer |
18:38 |
kaeza |
<Jordach> Fixer, i can write a chat hander for that |
18:38 |
VanessaE |
Fixer: fuck you and your triggers ;) |
18:38 |
Shara |
:D |
18:38 |
VanessaE |
OH that burns me up. TRIGGERED! :P |
18:38 |
kaeza |
GL;HF, see any other wordfilter in existence |
18:38 |
Fixer |
i want mom |
18:38 |
Jordach |
kaeza, instead of sending and revoking - just removes the message |
18:38 |
Fixer |
i want dad |
18:38 |
Fixer |
i want sister |
18:39 |
Fixer |
i want slave |
18:39 |
Fixer |
work for gold |
18:39 |
VanessaE |
heh |
18:39 |
Shara |
LOL! Fixer, don't make me take voice off you :P |
18:39 |
CWz |
I want a pension! |
18:39 |
Jordach |
VanessaE, see my description of finer areas |
18:39 |
shivajiva |
I want to be a mod |
18:39 |
shivajiva |
I want admin |
18:39 |
CWz |
What is keyword? |
18:39 |
kaeza |
help |
18:39 |
* Fixer |
runs with protector logos like an idiot |
18:39 |
Shara |
Okay, shivajiva's winning in the "how to get de-voiced" stakes now :P |
18:39 |
Jordach |
[F] |
18:40 |
Jordach |
currently writing up the Beta Milestone |
18:40 |
shivajiva |
trigger word is 'want' |
18:40 |
Shara |
Auto kick on 'want', maybe? |
18:40 |
CWz |
hmmm |
18:40 |
Shara |
Or maybe 'give me'? |
18:40 |
sfan5 |
Jordach: tell me when its stable enough to include in my builds |
18:40 |
Jordach |
sfan5, see Issue #1 |
18:40 |
Jordach |
requires a few things at the moment |
18:41 |
Fixer |
lol |
18:41 |
Fixer |
or some way to hide those messages |
18:41 |
shivajiva |
subtle |
18:41 |
Jordach |
Fixer, or ignore clients all together |
18:41 |
Shara |
The other one is: "waaah, imma baby help mee!" |
18:41 |
Fixer |
need free wood |
18:42 |
Shara |
pls craft torch 4 mi |
18:42 |
Shara |
and so on |
18:42 |
Fixer |
(huge forest around) |
18:42 |
Fixer |
octacian detected |
18:42 |
Shara |
Give him a poke and get him in here? |
18:43 |
Fixer |
btw, can CSM be used to filter the chat? |
18:43 |
Jordach |
YES |
18:43 |
Jordach |
oops |
18:43 |
VanessaE |
Fixer: yes. chat6 mod. |
18:43 |
Fixer |
or make it better in some way? |
18:43 |
VanessaE |
https://github.com/cheapie/chat6 |
18:43 |
Fixer |
to just ban that mom/dad/whatever |
18:43 |
Fixer |
forever |
18:43 |
Fixer |
and make chat clean once again |
18:43 |
Fixer |
as in 2011 |
18:43 |
VanessaE |
hah |
18:43 |
VanessaE |
good luck with that. |
18:44 |
Fixer |
VanessaE: nice, will check |
18:44 |
CWz |
where is this family "RP" happening? |
18:44 |
VanessaE |
CWz: everywhere :( |
18:44 |
VanessaE |
(at least everywhere that an admin isn't stopping it) |
18:44 |
Fixer |
NO README |
18:44 |
Shara |
CWz, RC had an infection of it in the past, until I started banning lots of people. |
18:44 |
VanessaE |
Fixer: chat6 makes in-game chat look like hexchat |
18:44 |
Jordach |
BAN ANDROID CLIENTS |
18:44 |
Fixer |
:trollface: |
18:44 |
red-001 |
ban 0.0.0.0/0 |
18:44 |
VanessaE |
colorization, similar join/part messages, etc. |
18:45 |
Fixer |
Jordach: i suggested an option for that but there is opposition to that |
18:45 |
CWz |
damn the one on redkitten is getting disgusting inappropriate |
18:45 |
red-001 |
you will get rid of all hackers |
18:45 |
Jordach |
by thor's beard |
18:45 |
Sokomine |
oh. does that family roleplay actually occour? i tought the poster took something too serious... |
18:45 |
Jordach |
grab the banhammers |
18:45 |
red-001 |
Sokomine, sadly yes |
18:46 |
Shara |
Sokomine: Unless you actively moderate for it, you get drowned in it |
18:46 |
Fixer |
yes |
18:47 |
* Sokomine |
hands Fixer one gold ingot and sends him off to chop down some stacks of wood :-) |
18:47 |
Fixer |
Sokomine: i already have chest full of wood after testing that half-automated apple tree farm |
18:47 |
Fixer |
i'm still at my "house" on hometown trying to catch that fps drop bug |
18:48 |
Sokomine |
auto kick is stupid. "i want to build a house here" - criminal offense? :-) (well, maybe on a pvp server...but even those tend to tolerate building :-)) |
18:48 |
Shara |
Sokomine: Auto=kick was a joke. I'd never actually do it. |
18:48 |
Shara |
-* |
18:49 |
Shara |
(though the temptation sometimes...) |
18:49 |
Fixer |
does someone made tracers for minetest already? |
18:49 |
red-001 |
run a spellchecker on all chat and kick for typos |
18:49 |
Shara |
red-001: I'd only last ten seconds :D |
18:49 |
Fixer |
a cheat that indicates players location by line |
18:50 |
red-001 |
lol |
18:50 |
Sokomine |
Shara: problem is: others might still believe that a technical solution is a solution there...where all that can help is human moderators |
18:50 |
Fixer |
there are moderators, they are not always on server though |
18:50 |
Shara |
Sokomine: The long term difficulty in maintaining a server, when it comes to these issues, is finding moderators who will do what you need and stcik around |
18:50 |
kaeza |
I tried to report an obscene sign to the admin of hometown the other day and got auto-kicked for that |
18:51 |
kaeza |
(via PM) |
18:51 |
Sokomine |
oh yes. a server is constant work in that regard. can't really help that |
18:51 |
red-001 |
the best technical solution is to make it easy for players to ignore chat form players of thier chossing |
18:51 |
Fixer |
kaeza: thats because antiswear mod also filters PMs... |
18:51 |
Shara |
I grant ban/kick privs to pretty much every mature player on my server that was around for long enough... there can still be no one there. |
18:51 |
Sokomine |
kaeza: yes, that's the fun of those...bright....scripts |
18:52 |
kaeza |
interestingly it seemed to also ban "f*ck" (literally) |
18:53 |
red-001 |
so much form self cersorship |
18:53 |
red-001 |
for* |
18:54 |
Shara |
I won't use any kind of auto kick or filters on my servers |
18:54 |
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WhoAreYou joined #minetest-hub |
18:54 |
Shara |
Hello WhoAreYou :) |
18:55 |
WhoAreYou |
Hello all. :) |
18:55 |
red-001 |
hi? |
18:55 |
kaeza |
wordfilters simply don't work. it may be nice to flag messages for review or something, but there must always be a human behind the kick/ban |
18:55 |
Sokomine |
hi :-) nice to see you |
18:55 |
VanessaE |
hey, Who. |
18:55 |
kaeza |
greetings, WhoAreYou |
18:55 |
* Sokomine |
nods to kaeza and hopes that all server owners will be aware of that |
18:55 |
Shara |
whoareyou = chief admin/babysitter of one of my servers. |
18:55 |
red-001 |
oh |
18:56 |
kaeza |
babysitter, heh |
18:56 |
WhoAreYou |
Any discussions about server administrating at the moment? |
18:56 |
Sokomine |
isn't whoareyou the creator of all those subway stations? |
18:56 |
WhoAreYou |
Sokomine, definetely. :) |
18:57 |
Sokomine |
ah. good. so you connect all servers :-) please add a tunnel here as well |
18:57 |
* Sokomine |
hands WhoAreYou a shovel |
18:57 |
Shara |
:) |
18:57 |
WhoAreYou |
A shovel? |
18:57 |
Shara |
We officially lost count of the tunnels and stations he made on Red Cat |
18:58 |
Sokomine |
some letters can be heavy |
18:58 |
Sokomine |
*g* |
18:58 |
WhoAreYou |
Why not a pickaxe or in ideal situation WorldEdit? :) |
19:00 |
Fixer |
https://i.imgur.com/E7D54PW.png |
19:02 |
Sokomine |
too powerful |
19:04 |
WhoAreYou |
There too much kids on RedCat who prefer RP to creative-building nowadays. Can someone suggest a nice cure for this disease, or atleast, a soothing medicine for poor WhoAreYou to take it easy? :) |
19:04 |
Jordach |
it's called building a proper game |
19:04 |
Jordach |
the less boredom and freeform the better |
19:04 |
Jordach |
but still allow for freeform gameplay |
19:05 |
Sokomine |
that has been a topic already, WhoAreYou. i was surprised that this kind of roleplay actually happens in significant amounts |
19:06 |
Sokomine |
small children always tend to get bored, or ask for tasks to perform, or play hide and seek, ... |
19:06 |
Shara |
Well, hide and seek is difficult, when names show |
19:07 |
kaeza |
names can be hidden IIRC |
19:07 |
WhoAreYou |
I'm not a Minecraft player. But did RP came from it or it was formed inside Minetest already? |
19:07 |
kaeza |
but... old clients :/ |
19:07 |
Shara |
kaeza: Yes, from .14 onwards only, I think |
19:10 |
* Jordach |
on re-writing doors: https://www.youtube.com/watch?v=c5fts7bj-so |
19:11 |
Jordach |
i don't give a single damn about existing methods in MTH |
19:11 |
Jordach |
MT_G* |
19:17 |
Fixer |
there is anticurse mod, just add keywords to it |
19:17 |
WhoAreYou |
And another guestion to server admins. There is a silly form of roleplaying with "princesses, kings, quennes and e.t.c". Is it popular on every server nowadays or only on RedCat? |
19:18 |
Shara |
I'm actually not sure if I saw that elsewhere. |
19:19 |
TommyTreasure |
ohhhhhhhyyyyyawwwwwn, must have been super tired. slept for almost 14 hours |
19:20 |
|
tenplus1 joined #minetest-hub |
19:20 |
tenplus1 |
hi folks |
19:20 |
Amaz |
Hello ten :) |
19:20 |
tenplus1 |
hi amaz |
19:20 |
WhoAreYou |
Hey tenplus1. :) |
19:20 |
tenplus1 |
hi Who :) |
19:20 |
tenplus1 |
how's all ? |
19:20 |
WhoAreYou |
Fine. You? :) |
19:21 |
tenplus1 |
long day, glad to be home :))) *sips coffee* |
19:21 |
TommyTreasure |
coffee.... i'll be right there! |
19:21 |
tenplus1 |
ehehe, hi tommy |
19:21 |
TommyTreasure |
g'day everyone |
19:23 |
Shara |
Hi tenplus1 |
19:23 |
tenplus1 |
hi Shara :) |
19:23 |
VanessaE |
greetings, Tommy. |
19:23 |
tenplus1 |
hi Vanessa |
19:23 |
VanessaE |
hey ten |
19:23 |
tenplus1 |
w00t! they fixed def.groups in doors mod :D |
19:25 |
tenplus1 |
burli's new pathfinder looks quite good: https://www.youtube.com/watch?v=szgNmzNob70&feature=youtu.be |
19:27 |
TommyTreasure |
has anyone ever calculated or estimated the bandwidth, or network traffic used by minetest client playing on the averager server? |
19:28 |
tenplus1 |
nope |
19:28 |
Shara |
Hi there TommyTreasure |
19:28 |
TommyTreasure |
g'day Shara |
19:28 |
Shara |
TommyTreasure: I guess that could vary quite a bit by server |
19:28 |
tenplus1 |
would be interesting to see though |
19:28 |
TommyTreasure |
i know its got to be a lot lower than netflix. lol |
19:31 |
Shara |
we can hope :P |
19:31 |
kaeza |
greetings, tenplus1 |
19:32 |
WhoAreYou |
Tenplus1, do you have a players that perform an RP with "princesses, kings, quennes and e.t.c" on Xanadu. Or it's only misteriously popular on RedCat? |
19:32 |
tenplus1 |
hi kaeza |
19:33 |
tenplus1 |
what's an RP ? |
19:33 |
kaeza |
Request Pull |
19:33 |
Shara |
kaeza :P |
19:33 |
WhoAreYou |
11, role playing. :D |
19:33 |
tenplus1 |
no-one has really asked that on server... one player did want to form his own police force at one time though :P |
19:34 |
WhoAreYou |
Tenplus1, lucky you! :) |
19:34 |
tenplus1 |
ehehe, they use to role play on Xanadu mk2... pretending to be families etc... so many mom and dad's.... |
19:35 |
WhoAreYou |
Yeah, that's bad too... :) |
19:38 |
tenplus1 |
http://lolsnaps.com/upload_pic/3bca0c2b-wstrich-learns-to-fly-thanks-to-vr.gif |
19:39 |
* Jordach |
ports my own doors model to tenplus' doors |
19:39 |
VanessaE |
I'm still waiting for you to port your beds code to Homedecor :) |
19:39 |
tenplus1 |
heh... you like the key tool on redo Jordach ? |
19:39 |
Jordach |
no |
19:39 |
Jordach |
getting it's ass removed |
19:40 |
Jordach |
you want protection -> areas |
19:40 |
tenplus1 |
nooooooo , whyyyyyyy ? |
19:44 |
tenplus1 |
Jordach: why port your doors to my mod if you're not using the key tool... that's the only difference to default doors :P |
19:47 |
Sokomine |
hmm. can't we give them mom and dads as npc? they could say "clean up your room" and the like *veg* |
19:48 |
tenplus1 |
ahaha yeah, that would be so funny :D |
19:49 |
Shara |
mwahaha... not allowed to go and play until they eat their veggiess and do the dishes :D |
19:50 |
TommyTreasure |
ummm, Sokomine. that's not usually what they mean with "i need a daddy" |
19:52 |
tenplus1 |
typically players need parent figures in game to give them stuff and go on quests/mine with them :D |
19:53 |
Calinou |
the more you know |
19:53 |
Calinou |
https://doomwiki.org/wiki/Protip_meme |
19:53 |
Calinou |
apparently, "protip" comes from Doom |
19:53 |
TommyTreasure |
search "i need a daddy" on just about any search engine. |
19:55 |
TommyTreasure |
if it was up to me, that phrase would be an instant kick |
19:55 |
tenplus1 |
lolol |
19:59 |
Sokomine |
Shara: certainly :) |
20:07 |
* Shara |
is playing with prototype grappling hook |
20:08 |
tenplus1 |
ooh nice |
20:08 |
* Amaz |
has been working on this recently: http://imgur.com/a/XxLbA |
20:08 |
tenplus1 |
if mt engine had player:set_velocity() then we could swing around like spiderman |
20:08 |
Shara |
Yea... this is very basic |
20:08 |
Shara |
but still fun |
20:08 |
Amaz |
set_velocity for players would be soooooooooooooooooo great |
20:08 |
Shara |
I've set range fairly low, so you can't just go anywhere with it |
20:09 |
tenplus1 |
we can already do it with entities and server/client handles it well... I dont see why players are left out |
20:09 |
Shara |
Kind of jumping off things and hoping something will be in range before I splat :P |
20:10 |
Shara |
Am I right that it's moveto(pos) where you can actually see player movement? |
20:10 |
Shara |
Or is that something I was dreaming |
20:11 |
tenplus1 |
yes, moveto you see the progression of the teleport and setpos is instant |
20:11 |
Shara |
I picked the right one then :P |
20:11 |
Shara |
Just hard to watch and see in singleplayer |
20:12 |
tenplus1 |
an older teleport mod used moveto and all you coudl see was players zipping around the map at full speed, was so funny to watch |
20:12 |
Shara |
I guess no way to actually slow the movement speed while using it? |
20:12 |
tenplus1 |
teleport in small progressions prolly |
20:13 |
Shara |
Hmm, sounds messy |
20:13 |
tenplus1 |
yeah, but would prolly work |
20:14 |
tenplus1 |
the player entity needs more control over it since it's the MAIN character on server for each player... |
20:16 |
Shara |
hmm, might bug you for help when I get a bit further |
20:17 |
tenplus1 |
? |
20:18 |
Shara |
well, you said it would probably work :P |
20:21 |
tenplus1 |
:P |
20:26 |
celeron55 |
to have player:set_velocity, some kind of a mode has to be added to the client where the client gives up control and doesn't try to just stop the player still at the first chance it gets |
20:28 |
celeron55 |
(i.e. it's not that simple; not impossible though) |
20:28 |
tenplus1 |
how about player:set_velocity(vel, seconds) <-- seconds to relinquish control |
20:30 |
celeron55 |
maybe more like player:set_control_mode("normal"/"entity") or something |
20:31 |
celeron55 |
needs some figuring out for sure |
20:31 |
Shara |
Grappling hook with range 6 feels surprisingly well balanced |
20:32 |
Shara |
To move up, you need to be able to target higher than where you aim to land, so the distance isn't crazy |
20:35 |
tenplus1 |
hrm, will be worth trying :D |
20:39 |
Jordach |
celeron55, dunno, player physics in BFD removed air manuverability almost entirely |
20:40 |
celeron55 |
setting that kind of physics might actually do the trick already |
20:41 |
celeron55 |
...if there was the velocity setter 8) |
20:41 |
tenplus1 |
unless we cheat somehow by attacking a player to a tiny entity and using physics on that |
20:41 |
tenplus1 |
*attaching |
20:41 |
celeron55 |
that'd be easy |
20:42 |
tenplus1 |
that way knockback, hook control etc would be easier |
20:42 |
* tenplus1 |
has parachute already on Xanadu doing just htat |
20:43 |
celeron55 |
is there any downside to doing that? it's basically the same thing as switching off player control |
20:43 |
tenplus1 |
knockback only lasts a second or so, so after being flung across the land you gain control once it's over |
20:44 |
tenplus1 |
and parachute keeps going until land is hit, then disappears and player control back |
20:44 |
Jordach |
what sort of parachute |
20:45 |
Jordach |
paratrooper or modern parawing |
20:45 |
tenplus1 |
it's a tool item, while falling you use to open, then you float down until hit ground... you get 4 uses then it breaks :D is fun tho |
20:45 |
tenplus1 |
might add controls to float in directions tho so player can aim |
20:45 |
tenplus1 |
was really to save ppl from building and falling to their doon |
20:45 |
tenplus1 |
*doom |
20:46 |
tenplus1 |
k, I sleep now :) nite all |
20:46 |
|
tenplus1 left #minetest-hub |
21:13 |
|
NathanS21 joined #minetest-hub |
21:39 |
paramat |
new sneak works differently and so does new sneak ladder and any 2-node jump we might code. sneak behaviour identical to before is very unlikely, however, worlds have been built that depend on the specific previous behaviour. so it seems a certain solution i proposed is needed |
21:41 |
sfan5 |
why are we bound by endless backwards compat here |
21:46 |
TommyTreasure |
paramat, sfan5, not intended to be criticism. some server admins have spent countless hours designing their worlds with the past use of the sneak glitch. personally, i have spent all of february working on a 'test/puzzle' spawn routine to determine custom 'hometead' areas for qualifying players. this change has made it very difficult to rework my previous setup. |
21:46 |
TommyTreasure |
however, i do wholeheartedly agree on removing the shift to stop fall damage |
21:48 |
TommyTreasure |
case in point. a newplayer enters the game, falls into a generated and exposed dungeon. can't get out. stuck for life. |
21:49 |
sfan5 |
that's one of the worse reasons for adding a double jump glitch |
21:49 |
TommyTreasure |
could be, but just one reason |
21:50 |
Fixer |
TommyTreasure: /spawn |
21:51 |
TommyTreasure |
Fixer, i agree, but some admins limit privs on new players too. again, not complaining, but it does put quite a bit of extra work on admins to make sure privs are properly set for new players |
21:52 |
TommyTreasure |
i do agree that the game is in need of eliminating some of the issues, but also hope that a config option will help with some of it |
21:53 |
TommyTreasure |
also, please realize that i probably the only 'non-coding' admin on channel |
21:53 |
TommyTreasure |
i can only give my opinions as a server admin |
21:55 |
TommyTreasure |
eliminating - resolving |
22:00 |
TommyTreasure |
and, for the record. my server is running the latest official .15-dev. |
22:03 |
TommyTreasure |
0.4.15-dev-cc1ff26 to be more precise |
22:10 |
Shara |
There are a lot of things in many worlds that break depending on how much of the old sneak behaviour is lost |
22:10 |
paramat |
my proposal was to add a setting to switch between old move code and new, while continuing to work on and improve new move code. however i'm not insisting we do this and it may be unpopular with devs. personally i'm not too bothered, but then i never used sneak |
22:11 |
Jordach |
paramat, there's a fine line between seeing it through a players eyes and a developers eyes |
22:11 |
Jordach |
i happen to see both sides of the argument |
22:11 |
Shara |
paramat: Persoanlly I'd love that, though I understand some of the devs probably won't agree to it |
22:12 |
paramat |
sorry sfan i know you don't like this proposal :] |
22:12 |
Shara |
I can honestly see people making a patch to just re-add old behaviour if there is no official way to do it, but that gets even more messy and awkward |
22:13 |
* Sokomine |
nods to shara |
22:13 |
Shara |
The thing that really bothers me as well, is that this is all the client, but it's really server owners that should be deciding how they want it on their server |
22:14 |
Jordach |
adoorable |
22:14 |
Jordach |
http://i.imgur.com/9Y6aOgN.png |
22:15 |
TommyTreasure |
Shara, i think that was the point i was failing to make |
22:16 |
shivajiva |
I'm torn between the fact sneaking out of drop on die needed fixing and what it breaks in my server with the parkour elements, finding myself reading the discussion again on github looking for a sensible perspective |
22:16 |
TommyTreasure |
and, may i add that not all server owners understood this, and caused me to make some very bad decisions in the past 2 weeks |
22:16 |
paramat |
so my proposal would essentially be: choose old behaviour along with all the associated bugs, or choose new behaviour where we provide non-identical optional replacements for sneak ladder (and maybe also sneak jump if possible) |
22:16 |
Sokomine |
shivajiva: *does* it need fixing? |
22:17 |
Jordach |
paramat, there is no solution to this problem |
22:17 |
Shara |
I'd love to get the fall damage bug fixed, I really would, but it's just not worth any of the other issues to me |
22:17 |
Jordach |
the only way to really deal with it is to do it when 0.5 gets released |
22:17 |
paramat |
yes all corresponding settings should be server-side |
22:17 |
Jordach |
we expect 0.x changes to break entirely |
22:18 |
Jordach |
but not 0.4.x ones |
22:18 |
Shara |
Jordach: Even then, not great to break so many things |
22:18 |
Jordach |
Shara, given that 0.5 is eta +inf away |
22:18 |
Jordach |
we have time to do a proper conversation about it |
22:18 |
Shara |
Is it really? |
22:18 |
Jordach |
not just feelings and cherry picked servers |
22:19 |
Jordach |
i'd rather weigh both sides |
22:19 |
Shara |
I'm a bit worried all the view points were expressed by now, and those one one side of the other are mostly set in their opinions. |
22:19 |
Shara |
on one* |
22:19 |
Jordach |
and then consider both pros and cons |
22:19 |
Shara |
or* |
22:19 |
Jordach |
any cons and pros that match another are canceled out |
22:19 |
Jordach |
giving us a list of things that are: before and after |
22:20 |
Shara |
Yes, but people don't even agree on the pros and cons. |
22:20 |
paramat |
Jordach the old code could be dropped far in the future but i'm considering now |
22:20 |
Jordach |
paramat, save it for a later date |
22:20 |
rubenwardy |
Jordach: the next release will be 0.5 |
22:20 |
Shara |
This is actually game breaking enough to me that I won't update my client (and if it goes server side, my servers) again |
22:20 |
Jordach |
rubenwardy, don't pull my heart |
22:20 |
rubenwardy |
we have client side scripting |
22:20 |
rubenwardy |
and most core devs agree |
22:21 |
Shara |
Even if it means I simply run outdated servers until such a time as no players come to them |
22:21 |
rubenwardy |
Just as how 0.4 was released for server side |
22:21 |
rubenwardy |
0.5 will be for client side |
22:21 |
paramat |
Jordach you're not making much sense :] |
22:21 |
Jordach |
paramat, consider both arguments |
22:21 |
paramat |
yes 0.5 is very soon |
22:21 |
shivajiva |
I'd like to hear a perspective of why it doesn't Sokomine for balance |
22:21 |
nerzhul |
paramat, when ? |
22:21 |
Jordach |
0.6 eta +inf+inf |
22:22 |
Jordach |
i'd consider 0.6 to be a CAO/SAO focused upgrade |
22:22 |
nerzhul |
each time i asked for a release i have no response and there is no issue on github about this :) |
22:22 |
Jordach |
per player velocity |
22:22 |
Sokomine |
paramat: good to hear that 0.5 is on the horizon. the game has come a long way and deserves a higher number now and then |
22:22 |
Shara |
Got to agree with Sokomine there :) |
22:22 |
paramat |
nerzhul next release is around june |
22:23 |
nerzhul |
paramat, and it will be 0.5 ? last time we discussed it was 0.4.16 last 0.4.X release with CSM disabled ? |
22:23 |
nerzhul |
maybe version changes due to CSM more advanced as we wanted , no ? |
22:23 |
paramat |
seeing CSM, new default mapgen, i think we can go 0.5 in next or release after |
22:24 |
nerzhul |
okay then |
22:24 |
paramat |
maybe after 0.4.16 |
22:24 |
nerzhul |
i need to rewrok the chat protocol for this release to have a proper protocol adapted to CSM |
22:24 |
Sokomine |
shivajiva: i think that the sneak glitch(es) are unexpected for new players and ought to be considered a bug as such. yet they existed for a long time and have been part of the game; a lot has been built around. changing the behaviour does provide considerable problems. so, what do we gain with fixing this bug? it gets more realistic. in that world where we carry tons of materials in our pockets |
22:24 |
nerzhul |
i'm okay for 0.5 version for june paramat , see you soon, i shouldo go |
22:25 |
paramat |
it seems CSm will still be very young in june so 0.5 for after 0.4.16? |
22:25 |
Jordach |
paramat, nah |
22:25 |
Jordach |
0.4.17 - a years end |
22:25 |
nerzhul |
paramat, young but it seems many users are working on it, and atm it's more advanced than i hoped :) |
22:26 |
nerzhul |
the core part is stable, API are added , we need a mod store for end users (rubenwardy ?) |
22:26 |
Sokomine |
and that's not all. very few servers actually focus on the survival aspect. some - not all! - have mobs. some are even creative (=unlimited materials). some have hunger, some not. some even allow pvp. and while on most servers dying from falling down is something that can happen, not terribly much is lost if a player survives and just continues his work |
22:26 |
Jordach |
nerzhul, consider the following |
22:26 |
nerzhul |
i consider my bed :) |
22:26 |
Jordach |
most of MT's multiplayer traffic are mobile clients |
22:26 |
Shara |
Sokomine pretty much just summed up my exact thoughts. |
22:27 |
Jordach |
who have no interest in playing singleplayer |
22:27 |
paramat |
lol |
22:27 |
nerzhul |
Jordach, i know, but CSM is here, and mobile users never read version, they just want game work |
22:27 |
Sokomine |
mod store also sounds good. or promote at least krocks mod search. that's very useful |
22:27 |
Shara |
Also, I never had a player or server owner tell me they'll leave the game if it doesn't get 'fixed'. I've had a few telling me they will over the fix (one who actually did leave so far) |
22:28 |
Jordach |
nerzhul, my point is: they want MP, we want a game engine to give them MP |
22:28 |
nerzhul |
Jordach, i don't see why a version number can change this |
22:28 |
paramat |
anyway, i can't see any big problem in providing old code / new code choice for the mid-term future, and i feel we should seriously consider it before next release |
22:28 |
Jordach |
nerzhul, it's not the version number: it's the content |
22:28 |
Sokomine |
i started a project to sort all mods once in the past and to group them according to what they contain. it was too much and i eventually gave up |
22:28 |
nerzhul |
Jordach, if you talk about sneak i don't talk about this |
22:28 |
Jordach |
it's not sneak |
22:28 |
Jordach |
it's the whole shebang |
22:29 |
nerzhul |
Jordach, please discuss with me about this tomorrow, i'm tired and i need to go to bed, see you :) |
22:29 |
Jordach |
MT is the *first* game engine to not need installing the whole media on every players device |
22:29 |
Jordach |
it is requested and then cached and freed up when no longer needed |
22:29 |
nerzhul |
this is wrong, world of warcraft uses streaming content |
22:29 |
Jordach |
nerzhul, well, WoW is a different case |
22:29 |
Jordach |
it's a monolithic game |
22:30 |
Jordach |
not one that is endlessly re-configurable |
22:30 |
nerzhul |
and you are wrong, because the mod community on WoW is very very advanced, without any mod server side heh :) |
22:30 |
nerzhul |
see you alter |
22:30 |
nerzhul |
later* |
22:30 |
red-001 |
minetest is definatly not the first game to auto-download assets |
22:30 |
Jordach |
gmod is close, but doesn't have real time worldediting ;) |
22:30 |
Sokomine |
paramat: your solution sounds very good, at least for me. give the player the choice which version he/she wants |
22:30 |
red-001 |
all source engine games do it |
22:30 |
Jordach |
red-001, still not a realtime map editor |
22:31 |
Shara |
paramat: would be my favoured solution as well. |
22:31 |
Jordach |
tesseract is a FPS with that, but has the problem of being a FPS |
22:31 |
Jordach |
MT is neither |
22:32 |
red-001 |
? |
22:32 |
* red-001 |
re-reads log |
22:32 |
Jordach |
red-001, every game that has a mobile port is dumbed down with IAPs or incompatible with the main game |
22:32 |
kaeza |
lel https://forum.minetest.net/viewtopic.php?f=3&t=17153#p261557 |
22:33 |
Jordach |
MT has the option of being both a game engine that works across both platforms of a PC/lappy or phone/tablet |
22:33 |
shivajiva |
paramat: It's messy for dev but I agree with you |
22:34 |
* Shara |
hides away again for a while |
22:34 |
paramat |
the advantage of my proposal is that the pressure is off new code to have identical replacements, this frees it up to improve new basic sneak behaviour without the constraints of providing identical replacements |
22:35 |
paramat |
it's just a bit messy codewise |
22:36 |
red-001 |
minetest isn't really lacking in messy code |
22:36 |
shivajiva |
it's a good compromise given so much has been built on it |
22:38 |
rubenwardy |
lol |
22:38 |
shivajiva |
hopefully it will mature enough to translate and move on |
22:38 |
rubenwardy |
I've been working on the clientlauncher/game/input code today |
22:38 |
rubenwardy |
god wow |
22:39 |
rubenwardy |
!title https://github.com/minetest/minetest/pull/5506 |
22:40 |
red-001 |
I know that some people see it as a bug but a lot of players that know about it see it as an undocumented feature instead |
22:41 |
shivajiva |
shouldn't ultimately stop progress though or we get weighted down in legacy |
22:44 |
paramat |
it will not stop progress, it would be a legacy option default disabled |
22:44 |
paramat |
and probably not forever |
22:45 |
paramat |
it just buys time while we slowly improve new move code |
22:45 |
paramat |
while keeping players happy |
22:45 |
shivajiva |
perfectly acceptable |
22:46 |
shivajiva |
I wish sfan5 would have stayed to broaden the perspective |
22:46 |
paramat |
i'll open an issue for the idea sometime |
22:48 |
shivajiva |
:) |
22:53 |
shivajiva |
xbox controller support, nice |
23:17 |
rubenwardy |
"This server has experienced an internal error. You will now be disconnected" |
23:29 |
Jordach |
fack |
23:31 |
Jordach |
uploading fix and pushed to HEAD |
23:31 |
Jordach |
rubenwardy, see https://github.com/Jordach/Solar_Plains/issues/1 |
23:32 |
Jordach |
check milestones as well |
23:33 |
Jordach |
server reloaded |
23:35 |
Jordach |
i did make a pleb bug |
23:35 |
Jordach |
during the conversion to minetest.after recursion |
23:35 |
Jordach |
hud has a hp restore issue |
23:36 |
Jordach |
also; blob:http://imgur.com/1da7b0d0-b68f-4da9-809d-c54e140070b0 |
23:36 |
Jordach |
http://i.imgur.com/19BQPhU.png |
23:36 |
Jordach |
REEEE |
23:36 |
Jordach |
rubenwardy, ^ |