Time |
Nick |
Message |
00:03 |
|
benrob0329 joined #minetest-hub |
00:03 |
benrob0329 |
hello |
00:03 |
Shara |
Hi benrob |
01:05 |
|
paramat joined #minetest-hub |
01:05 |
Shara |
Hi paramat |
01:38 |
* shivajiva |
starts installing the april fools changes |
01:39 |
shivajiva |
half size with shifted eye offset and tiny tools :) |
01:41 |
paramat |
lol |
01:41 |
|
cheapie joined #minetest-hub |
01:41 |
shivajiva |
wonder if they will notice |
01:42 |
|
benrob0329 joined #minetest-hub |
01:43 |
Shara |
shivajiva: you'll have to let us know |
01:43 |
Shara |
H cheapie |
01:43 |
cheapie |
Hi. |
01:51 |
Shara |
Okay, as I clearly can't even spell 'hi' anymore, I think it's time to sleep. :) |
01:51 |
Shara |
Good night all |
01:52 |
shivajiva |
Gn Shara |
01:53 |
rubenwardy |
night! |
01:53 |
rubenwardy |
And good night to everyone else, I'm off as well |
01:55 |
Calinou |
night too |
02:14 |
|
benrob0329 joined #minetest-hub |
02:36 |
Sokomine |
oh. wonder if there are any nice around |
03:18 |
paramat |
mice? |
03:39 |
TommyTreasure |
dice? |
03:42 |
benrob0329 |
Concise? |
03:42 |
TommyTreasure |
that's more than 4 letters |
03:42 |
benrob0329 |
it still rhymes |
03:42 |
TommyTreasure |
:) |
04:57 |
|
paramat joined #minetest-hub |
05:06 |
sofar |
donbatman hasn't been around in ages :/ |
05:07 |
sofar |
I'm fixing up mydoors a bit, but, boy, it needs some code love |
05:32 |
|
TommyTreasure joined #minetest-hub |
07:03 |
|
nerzhul joined #minetest-hub |
07:06 |
|
red-001 joined #minetest-hub |
07:06 |
|
red-001 joined #minetest-hub |
07:06 |
|
red-001 joined #minetest-hub |
07:06 |
nerzhul |
hi! |
07:14 |
red-001 |
hi |
07:44 |
|
paramat joined #minetest-hub |
08:19 |
Calinou |
https://www.reddit.com/r/place/comments/62qg4l/the_best_pony_on_rplace/ |
08:20 |
Calinou |
someone made Rainbow Dash on /r/place, so why not a Minetest logo |
08:20 |
Calinou |
;) |
08:23 |
Calinou |
http://dengine.net/ |
08:23 |
Calinou |
nice, new website |
08:24 |
|
lumidify joined #minetest-hub |
10:02 |
|
Fixer joined #minetest-hub |
10:10 |
|
tenplus1 joined #minetest-hub |
10:11 |
tenplus1 |
:P hi folks |
10:12 |
|
lumidify joined #minetest-hub |
10:12 |
tenplus1 |
hi lumidify |
10:15 |
shivajiva |
Hello everyone :) |
10:15 |
TommyTreasure |
howdy |
10:15 |
tenplus1 |
hi shiva, hi tommy |
10:16 |
shivajiva |
I feel like crap today :/ |
10:16 |
tenplus1 |
whassup / |
10:16 |
TommyTreasure |
sorry to hear |
10:17 |
shivajiva |
I seem to regularly get dehydrated on a friday, it's like I forget to drink |
10:17 |
shivajiva |
makes Saturday feel horrible |
10:18 |
tenplus1 |
erk, too occupied to drink... |
10:18 |
TommyTreasure |
<< gonna drink like a fish on monday. .....hic |
10:18 |
tenplus1 |
:P |
10:18 |
shivajiva |
yea it's that end of the week rush to get things finished |
10:18 |
* tenplus1 |
has a jug of water nearby just incase |
10:19 |
shivajiva |
I think that's what I need to do, get a jug by me, good idea |
10:21 |
tenplus1 |
Q. didn't I have op.s yesterday so I could voice uers ? |
10:22 |
shivajiva |
yes you did |
10:22 |
* tenplus1 |
glares at the bot |
10:23 |
shivajiva |
chanserv isn't being friendly it seems |
10:23 |
* tenplus1 |
glares at chanserv as well |
10:27 |
* celeron55 |
picks up doughnut from under the chair |
10:27 |
tenplus1 |
w00t! hi celeron55 |
10:28 |
shivajiva |
lol that's tens doughnut I believe :) |
10:28 |
* tenplus1 |
wonders why paramat is so set on making rails far to easy to obtain |
10:28 |
Shara |
Hi everyone |
10:28 |
shivajiva |
Hi celeron |
10:28 |
* tenplus1 |
noms jelly filled donut..... ish ok |
10:28 |
tenplus1 |
hi shara |
10:28 |
shivajiva |
morning Shara |
10:28 |
celeron55 |
hi 8) |
10:29 |
Shara |
Yay, weekend :) |
10:29 |
tenplus1 |
https://github.com/minetest/minetest_game/pull/1669 |
10:29 |
lumidify |
Hi everyone (now that I can talk) |
10:29 |
TommyTreasure |
weekend? can you explain why weekends are 30 days apart? |
10:29 |
Shara |
Sorry aboout that lumidify |
10:29 |
shivajiva |
my plan to set visual scale to half on player join failed :/ |
10:29 |
lumidify |
np :) |
10:30 |
Shara |
Will autovoice you in a sec |
10:30 |
shivajiva |
Hi lumidify :) |
10:30 |
Shara |
TommyTreasure: I thought it was 40 |
10:30 |
lumidify |
Hi shivajiva :) |
10:30 |
TommyTreasure |
sorry it was a very long month last week |
10:30 |
tenplus1 |
lol |
10:30 |
red-001 |
wow I almost got my code to work without an issue on the first try |
10:31 |
tenplus1 |
hi red |
10:31 |
red-001 |
hi tenplus1 |
10:31 |
shivajiva |
heh your not fooling us this morning red :P |
10:31 |
red-001 |
lol |
10:32 |
red-001 |
don't worry I wasted a good few minutes finding the issue |
10:32 |
tenplus1 |
k, finished!!! hedgehogs are now rideable so long as you can tame 2 and place a harness on them |
10:32 |
Shara |
Ten... wait, what?? |
10:32 |
shivajiva |
oml |
10:32 |
* Shara |
checks date and sighs |
10:32 |
tenplus1 |
o.O |
10:33 |
tenplus1 |
:P |
10:33 |
Shara |
:P |
10:33 |
red-001 |
finnaly I can make my client create particle spawners |
10:33 |
shivajiva |
without the harness they prickle yer bum |
10:33 |
TommyTreasure |
friday the 13th falls on a thursday this month |
10:33 |
tenplus1 |
yup, need good armor for that ride |
10:34 |
shivajiva |
were safe then Tommy :) |
10:34 |
shivajiva |
minetest.register_on_joinplayer(function(player) |
10:34 |
shivajiva |
player:set_properties({visual_size={x=0.5, y=0.5}}) |
10:34 |
shivajiva |
player:set_eye_offset({x=0,y=-0.5,z=0}, {x=0, y=-0.5, z=0}) |
10:34 |
shivajiva |
end) |
10:34 |
shivajiva |
why doesn't that work? |
10:35 |
tenplus1 |
cause player.lua takes over and resets the scale and stats for players |
10:35 |
shivajiva |
delay reqd |
10:36 |
shivajiva |
at 3:30am it seemed reasonable :P |
10:39 |
shivajiva |
note to self: set pranks up well in advance |
10:40 |
tenplus1 |
:P |
10:41 |
shivajiva |
so about level 4 |
10:41 |
tenplus1 |
Q. the rail crafts, should it return as much as 20 rails ??? |
10:42 |
shivajiva |
how many do you think it should yield and why |
10:43 |
tenplus1 |
personally I feel that making it too easy to obtain rails will take away any challenge and fun involved... so 12 should be more than enough |
10:43 |
shivajiva |
you make a good point |
10:45 |
tenplus1 |
check my recipes at bottom of post: https://github.com/minetest/minetest_game/pull/1669 whaddya think |
10:45 |
Shara |
I did think about inverting everything on DL for the day, so it's daylight that hurt |
10:45 |
Shara |
hurts* |
10:45 |
Shara |
But I got tied up with other things :) |
10:46 |
tenplus1 |
was gonna replace all the lucky blocks with super lucky blocks to annoy players |
10:46 |
Shara |
:D |
10:46 |
Shara |
Thatw ould have been evil |
10:46 |
tenplus1 |
ehehehe |
10:47 |
shivajiva |
it's quite hard to balance the effort reqd gathering the resources to the yield, running a skyblock server you lose sight of the effort |
10:48 |
tenplus1 |
hows your level 4 coming along ? |
10:49 |
paramat |
rail recipe: it's for more generous vertical travel in MT, to reduce reliance on sneak ladders |
10:49 |
shivajiva |
I wanted an example from you so I can create a set |
10:49 |
shivajiva |
no point doing something you are not happy with 11 |
10:50 |
tenplus1 |
lol, players woulda liked the sneak ladders better, but if it helps |
10:50 |
tenplus1 |
shivajiva: not up to me :) it's up to robbie... ehe |
10:51 |
Shara |
paramat: I'm torn on rails in general. I didn't allow carts on my Survival at all because on my Creative players made such a mess with them, and made me hate the things :P |
10:52 |
shivajiva |
tenplus1: who's relying on us to make it workable, he's not keen to give input on that part it seems |
10:52 |
Shara |
I decided my survival players can have mobs to ride instead for transport |
10:52 |
tenplus1 |
and giving too many rails will make it messier still, they wont hold back on placing rails... which is why limiting the number was good |
10:52 |
Shara |
(though sadly I 'suspect' Ten is joking about hedgehog rollerskates option :P) |
10:53 |
Shara |
The only time I really like seeing rail tracks in game is when it ends up looking like this: http://rc.minetest.tv/wp-content/uploads/2016/09/rafstrain.png |
10:53 |
tenplus1 |
ooh, nice build |
10:54 |
Shara |
Yes, he was an amazing builder |
10:55 |
TommyTreasure |
was? |
10:55 |
Shara |
Didn't see him in a while |
10:55 |
shivajiva |
gfjh, dotti and coffeecrafter built some really nice stations on skyblocks, I have a few km of track |
10:56 |
TommyTreasure |
ah, too bad its static |
10:56 |
tenplus1 |
could always use meshvehicles and make it run |
10:56 |
Shara |
I was too scared to try a moving version of such a big vehicle |
10:56 |
paramat |
it's similar to more generous ladder recipes, faster climb speed. also to discourage the use of the unreasonably fast sneak ladder |
10:56 |
Shara |
I do have flyable hot air balloons there |
10:56 |
tenplus1 |
ooh nice... I like hot air balloons |
10:57 |
Shara |
paramat: I'm not sure if the speed specifically is what people worry about losing, now I think about it |
10:57 |
TommyTreasure |
i remember seeing a sort of promo page for m/t. said something like 'pilot your submarine and fly your helicopter' |
10:57 |
paramat |
the best example of something too cheap that takes away challenge is the sneak ladder |
10:57 |
Shara |
paramat: also, I found shivajiva's server has a maze area off from the main hub, and mazes I looked at will now be broken. They depend on you being able to sneak over a single node gap |
10:57 |
tenplus1 |
the helicopter mod was amazing at the time, then Clip added it and forgot to disable missles... poor spawn area! |
10:58 |
Shara |
I hadn't thought the single node sneaking really mattered before |
10:58 |
TommyTreasure |
omg! must have been a blast... pun intended |
10:58 |
tenplus1 |
yeah, and I miss sneaking across a ledge |
10:58 |
tenplus1 |
many parkour maps will be broken |
10:58 |
tenplus1 |
lol tommy |
10:58 |
shivajiva |
paramat, feel free to play the 3d maze in skyblock with pre and post clients to see what Shara means |
10:59 |
Shara |
There's just too much that has been build with the old behaviour in mind |
10:59 |
tenplus1 |
is that the huge library maze ? |
10:59 |
Shara |
No, library maze is RC (you're still the only confirm victor there, Ten :P) |
10:59 |
tenplus1 |
yeah, fixing the sneak falling glitch was good, but it broke a feature players like |
10:59 |
Shara |
confirmed* |
10:59 |
tenplus1 |
really ? no way... |
10:59 |
shivajiva |
heh I heard about your victory 11, well done |
11:00 |
Shara |
Yea, that maze is sort of.... I don't know. |
11:00 |
tenplus1 |
hard as hell... confusing :P |
11:00 |
Shara |
Mew was impressed anyone got through |
11:00 |
TommyTreasure |
and it kind of killed most of the idea on the world i was just starting to create |
11:00 |
tenplus1 |
you need to keep a close eye on player coords (f5) to get through it |
11:00 |
Shara |
TommyTreasure: It also killed my secret rooms area on Xanadu, but I'm not complaining since that replied ont he noclip part, so really was a bug :P |
11:01 |
Shara |
relied on the* |
11:01 |
Shara |
I think everyone can agree fall damage avoidance and nocliping through nodes above you needed to go |
11:01 |
Shara |
It's just about whether there's a way to readd the other things |
11:01 |
paramat |
sneak over a single node gap? which bug in #5438 is that? |
11:01 |
TommyTreasure |
well, i never knew of a noclip glitch, so i'm safe on that one |
11:02 |
shivajiva |
parkour section of my gamehub will be gone when the changes proliferate to android |
11:02 |
paramat |
sneaking across a ledge seems to be possible now, i tested |
11:03 |
Shara |
shivajiva: that's not good :( |
11:03 |
|
rubenwardy joined #minetest-hub |
11:03 |
tenplus1 |
hi ruben |
11:03 |
Shara |
Hi rubenwardy |
11:03 |
* tenplus1 |
tests sneaking |
11:03 |
celeron55 |
i added some stuff i knew and managed to gather into http://hub.minetest.net/regulars |
11:04 |
rubenwardy |
nice site design |
11:04 |
celeron55 |
feel free to correct me |
11:04 |
shivajiva |
keys open up a few game ideas :) |
11:04 |
Shara |
Tommy is a server owner and video maker |
11:04 |
shivajiva |
you can tag me as a server owner |
11:05 |
Shara |
Ten's... probably everything going other than a dev :P |
11:05 |
TommyTreasure |
and player |
11:05 |
celeron55 |
Shara: any links for TommyTreasure? |
11:05 |
paramat |
yeah tenplus is a server admin |
11:06 |
tenplus1 |
k, you can fall ONTO a ledge and use sneak to stick ther, but you cannot walk a length of ledges next to one another, it wont let you off that 1 block ledge |
11:06 |
Shara |
TommyTreasure: did your server have a site or forum page? |
11:06 |
TommyTreasure |
not yet. but it will be at ntyc.net/tommytreasure |
11:06 |
Shara |
I think it's the decreaded sneak distance that changed ledge sneaking, but not sure |
11:06 |
tenplus1 |
Shara: ?? huh |
11:07 |
* Shara |
pokes Ten |
11:07 |
paramat |
what build are you testing? i tested latest |
11:07 |
paramat |
current master |
11:07 |
Shara |
You run a server, write mods, contributed to both MT and MTG yes? |
11:07 |
tenplus1 |
am using latest also |
11:07 |
tenplus1 |
I can land on a ledge but not leave the ledge, nor jump |
11:07 |
Shara |
paramat: Still no good way to compile here. I might try and do something about that this weekend if I have time |
11:07 |
* tenplus1 |
checks if a new one is out already |
11:08 |
tenplus1 |
nup, using the one on 31st |
11:08 |
paramat |
hmm ok could you add a screenshot to explain in the issue? |
11:08 |
tenplus1 |
I already did paramat |
11:08 |
paramat |
i managed to sneak along a 1-node high ledge |
11:09 |
shivajiva |
c55 your tag should be 'Chief of Everything' |
11:09 |
tenplus1 |
https://camo.githubusercontent.com/c132b89c7c9b7480ef84c6506a6238b01e0e586f/687474703a2f2f6936332e74696e797069632e636f6d2f786466746f6c2e6a7067 |
11:10 |
tenplus1 |
if I fall from the top row of stone and hold sneak to land on the next row down... I can only move left and right as far as the node I'm on... not along the whole ledge |
11:10 |
rubenwardy |
Read that as chef |
11:10 |
paramat |
weird, i'll retest |
11:10 |
rubenwardy |
hmmmmm, Minetest-burgers |
11:10 |
shivajiva |
lol |
11:11 |
* tenplus1 |
has mt-burgers in Xanadu, fries n pizza too :P |
11:11 |
Shara |
Annnnnnd... hungry again :) |
11:11 |
tenplus1 |
ehehe |
11:11 |
* shivajiva |
sneaks off to immerse in a bipolar fluid |
11:13 |
tenplus1 |
ooh, Xanadu has been up for 42 hours :)))))) |
11:13 |
Shara |
Is that a new record? |
11:15 |
tenplus1 |
without restart or weird serialize.h bug, yes |
11:15 |
paramat |
odd, works for me, but yes you can't jump off it |
11:15 |
TommyTreasure |
ok, super rush job, plaint text page at link ntyc.net/tommytreasure |
11:15 |
tenplus1 |
replaced lucky blocks with super lucky blocks to troll everyone at arena :D |
11:17 |
TommyTreasure |
btw, server host machine going offline in 2 hours. os upgrade, and i need a bit of time to finish the backups in single user mode. |
11:17 |
tenplus1 |
ooh, what os you updating |
11:17 |
TommyTreasure |
slackware 14.1/32 to slackware 14.2/64 |
11:17 |
tenplus1 |
nice |
11:17 |
Shara |
paramat: any update on whether you can get the 'ledge pulling' to work if the default jump height is 2 instead of 1? |
11:18 |
* tenplus1 |
updated main Os to Lubuntu 17.04 beta (final) and it's pretty good |
11:18 |
Shara |
That's still my biggest issue (though I know it won't be for some other people) |
11:18 |
paramat |
Shara "They depend on you being able to sneak over a single node gap" which issue in 5438 is that? if it's a new one perhaps you could add it? |
11:18 |
TommyTreasure |
this is a production server for company inet stuff too. been on slack since '98 |
11:18 |
tenplus1 |
sticking to what they are comfortable with :) gotcha |
11:18 |
Shara |
paramat: Someone else did raise it, but it wasn't in my issues. I'll check |
11:19 |
TommyTreasure |
more like what i'm comfortable with. job security. lol |
11:19 |
tenplus1 |
lol |
11:19 |
TommyTreasure |
ubuntu translated: slackware is too hard |
11:20 |
paramat |
pull up with altered jump height will be difficult, i don't see much of an issue, if a mod alters jump height already it can increase it to compensate |
11:20 |
tenplus1 |
not so much jump height I worry about, it's sneaking horizontally across the ledge I cannot do once I'm on it |
11:20 |
Shara |
paramat: But increase it how? The point is that you should get +1 jump height in that specific situation |
11:20 |
TommyTreasure |
crystal boots still going to have the same properties with new release? |
11:21 |
tenplus1 |
crystal boots jump 2 blocks high |
11:21 |
tenplus1 |
or is it 3... testing |
11:21 |
Shara |
If this only works when a player has 1 jump height, it's going to create ionconsistent controls on my server for different players |
11:21 |
Shara |
tenplus1: It's 2 |
11:21 |
Shara |
Pretty sure |
11:21 |
Shara |
But then with boost over a ledge you should get 3 |
11:22 |
Shara |
From what I understand of paramat's code for this so far, it would take 1 to 2, but 2 as default would then not get you to the 3 over a ledge |
11:22 |
tenplus1 |
yup, 2... whereas winged mese boots lets you jump 5 high and float down :D |
11:22 |
paramat |
.. however, maybe i'll think up a new method which will make that work |
11:22 |
Shara |
So on both DL and Xanadu, players using this would get two different sets of controls depending on equipment |
11:23 |
TommyTreasure |
do you have ocean front property for sale in colorado? |
11:23 |
Shara |
paramat: if there is any way we can help with that, please let us know |
11:24 |
paramat |
"The point is that you should get +1 jump height in that specific situation" i agree, ideally, i'll think on it |
11:24 |
Shara |
:) |
11:24 |
TommyTreasure |
tenplus1, i installed your version of hbhudbars. with admin armor, hunger isn't being overridded. am i missing something? |
11:25 |
tenplus1 |
ooh, my version is kinda out of date :P wuzzy has a brand new version already |
11:25 |
tenplus1 |
am using Stamina mod a lot now... easier hunger feature |
11:25 |
tenplus1 |
tps skyblock uses it too... has particle effects for noms |
11:26 |
TommyTreasure |
i was using the hud_hunger, but the bars kept getting confused. hbhudbars seems to work well |
11:27 |
tenplus1 |
tommy, how do you mean hunger isnt being overwritten , in what way ? |
11:28 |
TommyTreasure |
didn't mean overwritten, over ride. before i toasted my system, admin armor kept you alive with 0 hunger and 0 hp. now hunger will kill |
11:29 |
tenplus1 |
is it full set of admin armor ? |
11:29 |
tenplus1 |
or just a piece ? |
11:29 |
TommyTreasure |
this could all be moot. next week i'm going through each mod, and making sure its up to date. plus, m/t will be recompiled to match the 64 bit ox |
11:29 |
TommyTreasure |
full set |
11:29 |
TommyTreasure |
ox = os |
11:30 |
tenplus1 |
weird, works ok here... am only wearing boots and I cannot die of hunger |
11:31 |
TommyTreasure |
like i said, some mods were installed when i first started building the game. last oct. but i think i have the latest version of 3d_armor, and i got hbhunger last week |
11:31 |
tenplus1 |
ooh, latest version of 3d_armor has been changed, has an api now... am using the previous version... might have something to do with that |
11:32 |
TommyTreasure |
makes sense |
11:32 |
TommyTreasure |
makes it tough when doing pre game builds |
11:34 |
TommyTreasure |
oh, and another -dev question. is spawn still limited to -72 nodes below ? |
11:34 |
tenplus1 |
I basically live off golden apples on Xanadu :P |
11:34 |
tenplus1 |
static_spawnpoint = 0,-1000,0 <-- whatever u like |
11:34 |
tenplus1 |
add to minetest.conf |
11:35 |
TommyTreasure |
i've done that, and the only way i've gotten it to work was by using cheapie's newplayer mod |
11:35 |
TommyTreasure |
my new build spawns in a cave realm at -25k |
11:36 |
TommyTreasure |
new players have to pass a series of puzzles and tests to be assigned ' |
11:36 |
TommyTreasure |
to be assigned 'explore areas'. |
11:36 |
nerzhul |
seems i lost op too :) |
11:37 |
Shara |
nerzhul and tenplus1, happy to give you both +O if you want it |
11:37 |
tenplus1 |
:P |
11:37 |
Shara |
I'll take that as a yes for Ten :P |
11:38 |
TommyTreasure |
but, without the sneak feature, i have to rethink and redesign a lot of my puzzles |
11:38 |
nerzhul |
ty |
11:38 |
tenplus1 |
tommy, static_spawnpoing = 0,-1000,0 works fine... I spawned underground |
11:38 |
* Shara |
takes it as two yeses :P |
11:39 |
TommyTreasure |
hmmmmm, could have been because of my improperly installed system too |
11:39 |
tenplus1 |
ooh, who gave me ops already today ? |
11:39 |
TommyTreasure |
<< happy with his blue hat |
11:40 |
tenplus1 |
:P |
11:40 |
tenplus1 |
ooh, just thought of an adventure map idea :P |
11:40 |
TommyTreasure |
want to collaborate? |
11:41 |
Shara |
I really want to go back to working on The Box again |
11:41 |
tenplus1 |
The Box? |
11:41 |
Shara |
Didn't you ever test the intro level of it Ten? |
11:41 |
tenplus1 |
no, what is it ? |
11:41 |
Shara |
It was one of my original servers, but invite only |
11:41 |
tenplus1 |
didnt see it |
11:42 |
Shara |
I was looking at using MT as a sort of adventure/story telling device with puzzles and choices along the way |
11:42 |
tenplus1 |
sounds good :) |
11:42 |
Shara |
I know shivajiva tested a really early part, and so did LazyJ way back |
11:44 |
Shara |
Just everyone showing more interest in these adventure type maps has really made me want to get back to it |
11:45 |
TommyTreasure |
tenplus1, i'll try to touch base with you later next week. after this week, and especially if things go well at the host machine today, i'm going to spend tomorrow with last minute config, and monday is dedicated to a bottle of cheap wine, and a few good movies. |
11:45 |
tenplus1 |
ehehe, good reward |
11:46 |
tenplus1 |
basic_machines is a good mov for adventure maps |
11:46 |
tenplus1 |
*mod....... it can detect and move and punch things in response to doing something... dropping an item etc |
11:46 |
tenplus1 |
and saves having to huge heavy mesecons/tecnnic |
11:47 |
TommyTreasure |
oooooh! that's what i'm looking for |
11:47 |
Shara |
I needed help with the mods, and was going to work with Don, but he started being pretty rare at that point. |
11:47 |
tenplus1 |
6 specific blocks, 1 for detection, another for interaction etc. power |
11:47 |
tenplus1 |
hope Don's ok... hardly see him and when I do he's quiet |
11:47 |
TommyTreasure |
like opening a protected locked door after task accomplishment? |
11:47 |
Shara |
Yea, he did show up again for a little while, but then was gone once more |
11:47 |
tenplus1 |
exactly tommy... |
11:49 |
TommyTreasure |
btw, my real name is paul. tommy is just the character i use for my soon to come vid tutorial series |
11:49 |
tenplus1 |
:P |
11:49 |
tenplus1 |
what kinda tutorial ? |
11:50 |
TommyTreasure |
m/t for absolute beginners, with instructions on to to do things, without assuming you already know how to do things. |
11:50 |
TommyTreasure |
lol |
11:50 |
TommyTreasure |
but on a comical nature |
11:50 |
tenplus1 |
sounds good :D |
11:51 |
TommyTreasure |
well, at least i think they're funny. lol |
11:51 |
* tenplus1 |
thinks of making a specific detection/interaction block just for adventure maps |
11:52 |
TommyTreasure |
my idea wasn't really an adventure map, but a way for players to get assigned to a biome in a community, or different biomes for privacy and their own adventure |
11:53 |
Shara |
tenplus1: I want a detector that I can use to adjust a player's respawn point |
11:53 |
tenplus1 |
spawning players in specific biomes would be a nice start |
11:53 |
TommyTreasure |
basically, to keep the noobs in one map area, and serious players in other, far from spawn, areas |
11:53 |
tenplus1 |
shara, there's a mod available... a crystal you walk by or punch to set respawn |
11:53 |
Shara |
So if they pass a certain area, and fail it, they'd just go back to the start of that area |
11:53 |
tenplus1 |
cant remember the name now |
11:53 |
Shara |
Hmm |
11:53 |
TommyTreasure |
each passed level would be kind of like 'let's make a deal'. |
11:53 |
Shara |
Never saw one that really did what I wanted |
11:55 |
TommyTreasure |
and as a hint to players that it is a serious minded server, new visitors don't get shout privs until they pass the first few tests. |
11:55 |
tenplus1 |
http://i67.tinypic.com/ajv2gp.png erk, evil bonny attack |
11:56 |
tenplus1 |
https://forum.minetest.net/viewtopic.php?f=11&t=15439&hilit=respawn+mod |
11:56 |
tenplus1 |
that's the one shara |
11:56 |
tenplus1 |
lordfingle was holding out on us :DDDD |
11:57 |
Shara |
I'd have to rewrite it so completely that I may as well start over. It could give ideas though |
11:58 |
tenplus1 |
yeah, could be made a LOT simpler |
11:59 |
Shara |
It doesn't need to be registering all these privs |
11:59 |
Shara |
And I don't want to use files |
11:59 |
Shara |
There's no need |
12:00 |
tenplus1 |
place block, if player on top check current coors ~= respawn coords, if so set new respawn coords ... dat simple :D |
12:00 |
Shara |
Since what I want is highly specific, I'll probably put the respawn locations in the mod itself |
12:00 |
Shara |
Not sure yet really |
12:00 |
Shara |
Was also thinking of using the hidden inventory system already on DL in some way |
12:00 |
Shara |
Lots to think about :) |
12:00 |
tenplus1 |
too many ideas, not enough time :D |
12:01 |
TommyTreasure |
well, time to hit the shower. need to be on the road in 2 hours. hopefully catch everyone later today. |
12:01 |
tenplus1 |
cya dude |
12:02 |
TommyTreasure |
gonna leave hexchat running just so i can scan the logfile when i get back. |
12:02 |
TommyTreasure |
l8r kids |
12:02 |
tenplus1 |
o/ |
12:03 |
Shara |
See you Tommy who is not Tommy :P |
12:04 |
TommyTreasure |
lol |
12:04 |
red-001 |
wow this channel is active |
12:04 |
tenplus1 |
:) |
12:04 |
nerzhul |
if pr reviews was also active :p |
12:05 |
Shara |
Hi red :) |
12:05 |
red-001 |
and that isn't just a feedback loop of people saying hi |
12:05 |
red-001 |
hi Shara |
12:05 |
* Shara |
still likes saying hi anyway :P |
12:05 |
Shara |
But content is good |
12:06 |
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12:07 |
tenplus1 |
hi lumidify |
12:07 |
Shara |
red-001: You realised you probbaly now triggered that exact feedback loop? |
12:07 |
red-001 |
I know |
12:07 |
red-001 |
I don't really mind the loop that much |
12:08 |
Shara |
:) |
12:09 |
lumidify |
Hi tenplus1 |
12:13 |
VanessaE |
good morning all. |
12:13 |
tenplus1 |
hi Vanessa |
12:14 |
Shara |
Hi VanessaE, hi again lumidify |
12:15 |
lumidify |
Hi Shara |
12:19 |
red-001 |
can texture packs override sounds? |
12:20 |
Shara |
Hmm, never tried. I don't really use texture packs |
12:20 |
Shara |
But could be interesting if they can |
12:22 |
red-001 |
would be useful for csm |
12:22 |
tenplus1 |
sadly no, only textures... many have asked devs before to add this feature tho :P |
12:23 |
Shara |
Just wondering if it would make me finally want sound turned on :P |
12:23 |
nerzhul |
red-001, i think sounds will be in CSM mods no ? |
12:23 |
Shara |
I have wondered if CSM might open possibilities for it as well. |
12:24 |
Shara |
Since then we could get much much better sounds in theory |
12:24 |
tenplus1 |
and would save huge downloads on serves supplying own sounds |
12:25 |
Shara |
That's why they'd be better :P |
12:25 |
red-001 |
nerzhul, of course just if you could load sounds now someone could start work on an ambience sound mod |
12:26 |
tenplus1 |
there's a few already available... inc. my own... github.com/tenplus1/ambience |
12:27 |
celeron55 |
it's actually funny how texture packs work in the engine |
12:28 |
celeron55 |
the system pretends texture packs don't even exist, until the image data from the server is to be cached |
12:28 |
celeron55 |
then it checks the texture pack, and if it exists there, it just ignores the data from the server and loads the local file instead 8) |
12:29 |
tenplus1 |
if you could do that with sounds then +10000000 |
12:37 |
celeron55 |
i'll take a look |
12:38 |
tenplus1 |
yaaay, thanks dude |
12:41 |
tenplus1 |
been looking at Vulkan support in linux and it's blowing opengl out of the water when it comes to fps in games :) I wonder if irrlicht will ever support it |
12:43 |
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12:43 |
tenplus1 |
wb |
12:44 |
paramat |
there's an issue about sound packs, seems best to implement a separate folder for sounds, which works like a texture pack does |
12:44 |
tenplus1 |
yup yup |
12:45 |
Shara |
Would love to see more happening with sound as well |
12:45 |
paramat |
#5363 #4903 |
12:46 |
tenplus1 |
even adding mod/x3m support for music... nice n small for servers :P |
12:48 |
paramat |
some better footstep sounds have been linked for us and i intend to replace some (sand snow metal) we made many footsteps quieter for 0.4.15 |
12:49 |
Shara |
Yes, making them quieter was good :) |
12:50 |
Shara |
I was actually surprised they didn't annoy me as much when I had sound on to test handholds mod |
12:55 |
tenplus1 |
I watched a few mt videos that had realistic walking sounds added.... was very impressed in the change/feel of the game |
12:55 |
celeron55 |
looks like a hacky solution is easy https://github.com/celeron55/minetest/commit/cf723a56b9e1cca8097cee9ab86fece6b1137812 |
12:56 |
celeron55 |
so we just need a proper one |
12:56 |
tenplus1 |
https://www.youtube.com/watch?v=3K53cqqAbgU |
12:56 |
tenplus1 |
:P |
12:57 |
shivajiva |
heh the creaky wood sounds good |
12:57 |
tenplus1 |
if he had a link to the sounds used I'd replace the mt one's in-game |
13:00 |
* Shara |
sneaks out fo r aocuple hours |
13:00 |
tenplus1 |
ehehe, have fun |
13:00 |
Shara |
for a couple* |
13:00 |
Shara |
The typing! It gets worse! |
13:00 |
* Shara |
hides |
13:38 |
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13:40 |
|
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13:40 |
tenplus1 |
wb red |
13:55 |
|
paramat joined #minetest-hub |
13:57 |
tenplus1 |
wb paramat |
14:46 |
|
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14:46 |
tenplus1 |
hi nrz |
14:47 |
nerzhul |
hi tenplus1 |
15:06 |
|
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15:15 |
|
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15:16 |
tenplus1 |
hi DS |
15:16 |
DS-minetest |
hi |
15:18 |
tenplus1 |
wow, quick visit :P |
15:23 |
celeron55 |
efficient |
15:23 |
tenplus1 |
heh:P |
15:23 |
celeron55 |
you're much slower |
15:23 |
* tenplus1 |
lingers |
15:50 |
celeron55 |
there are windows users in here, right? https://github.com/minetest/minetest/pull/5416 "Windows: Skip cmd for release builds" |
15:50 |
celeron55 |
what do you think of that |
15:54 |
tenplus1 |
disabling by default is good that it speeds things up, and if player wants console output they can run minetest inside a cmd window |
15:55 |
celeron55 |
it doesn't work that way in windows |
15:55 |
red-002 |
+1 |
15:55 |
celeron55 |
if the window is disabled, then console output is disabled completely, even if you open it in console |
15:55 |
tenplus1 |
how about a setting in advanced that enables console ? |
15:55 |
red-002 |
tenplus1, thats impossible |
15:55 |
celeron55 |
that's not possible either unless we implement our own console window |
15:55 |
celeron55 |
you know, 'cause windows |
15:55 |
tenplus1 |
hrm, windows is a pain in the butt |
15:55 |
celeron55 |
nothing makes sense around there 8) |
15:57 |
celeron55 |
but you can use something like http://ophilipp.free.fr/op_tail.htm to live-view debug.txt |
15:58 |
tenplus1 |
when running on windows atm is it a script that opens a console window and runs minetest ? |
15:58 |
celeron55 |
no, windows opens the console window because minetest is built as a console application |
15:59 |
tenplus1 |
ahh, gotcha |
15:59 |
celeron55 |
that PR changes it to a windowed application, i.e. no console |
15:59 |
tenplus1 |
so makes it faster in general |
16:00 |
tenplus1 |
typically if a mod has an error it appears in minetest gui itself as an error message |
16:00 |
celeron55 |
dunno about how much faster; likely not much |
16:00 |
celeron55 |
MT isn't very console-spammy by default anyway |
16:00 |
tenplus1 |
any other benefits in having it window app only / |
16:02 |
tenplus1 |
if not then "thumbs down" for that idea |
16:02 |
tenplus1 |
keep the console :D |
16:02 |
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16:03 |
celeron55 |
i guess a new console could be made at some point, but certainly not if this PR isn't merged as it isn't needed then |
16:03 |
tenplus1 |
is it difficult to make it's own console window ? |
16:06 |
celeron55 |
we need someone who actually knows something about windows and wants to make it |
16:07 |
celeron55 |
it depends on many things |
16:08 |
celeron55 |
like whether we want to show only the minetest log (that stuff going to debug.txt) (easy) or also stderr/stdout (no idea what's required) |
16:08 |
tenplus1 |
also if the game crashes and closes we'd lose it's console window and have to open debug.txt anyhow... |
16:12 |
tenplus1 |
so prolly better to keep it as is |
16:13 |
celeron55 |
adding a comment in the issue is a good idea if you have opinions about it |
16:13 |
tenplus1 |
oh yeah :P ehehehe, donig now |
16:16 |
tenplus1 |
added |
16:40 |
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16:40 |
tenplus1 |
hi kaeza |
16:40 |
kaeza |
greetings |
17:04 |
Shara |
Back again |
17:04 |
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17:04 |
tenplus1 |
hi Krock |
17:04 |
Krock |
DAMN IT |
17:04 |
Shara |
celeron55: Much to my own horror, I confess to being a windows user |
17:04 |
tenplus1 |
http://lolsnaps.com/funny/187208/cats-train-human-to-give-them-treats-at-the-sound-of-a-bell |
17:04 |
Krock |
I thought you weren't here, tenplus1. Apparently you left #-prject |
17:04 |
Shara |
Personaly I REALY like getting the console |
17:04 |
Shara |
Hi Krock |
17:04 |
Krock |
hi Shara, tenplus1 |
17:04 |
Fixer |
Shara: you will still get it I think, wait a little |
17:05 |
Krock |
my chances decreased by 50% to greet you.. same as before :< |
17:05 |
Shara |
celeron55: I thought the console would still be an option, but if it's not I am totally against it |
17:05 |
tenplus1 |
ehehe |
17:05 |
tenplus1 |
console is important |
17:06 |
Shara |
I'm confused now if we're saying it can or can't be an option |
17:06 |
celeron55 |
there are some solutions being researched in the PR now |
17:06 |
Shara |
PR itself seems to say it's an option, but what celeron55 and red-00 said suggests it can't be? |
17:07 |
Krock |
just wanted to test some sneak modifications but noticed that even vanilla minetest in debug mode is too laggy to even climb a node :< |
17:07 |
Krock |
s/in debug mode/as debug build/ |
17:08 |
Krock |
meh, compiling it as release |
17:10 |
Shara |
celeron55: commented anyway |
17:11 |
Fixer |
Shara: depends on how it compiled, it is configurable |
17:12 |
Fixer |
Shara: there will be no console window in release builds, but you can enable it by say... minetest --console or starting cmd and minetest in it |
17:12 |
Shara |
I care abotu what the official release of clients does, because compiling here is hell |
17:12 |
Fixer |
Shara: in other words it will still work for people who needs it |
17:12 |
Fixer |
you will need to just specify a --console |
17:12 |
Krock |
you can't enable it over minetest --console unless there will be dirty hacks |
17:13 |
Shara |
Okay, then I am 100% against this, because I need it and I don't want to need to open spmething else again just to start the game |
17:13 |
Fixer |
Krock: read that topic %) |
17:13 |
Krock |
*browses logs* |
17:14 |
Fixer |
Krock: https://github.com/minetest/minetest/pull/5416 |
17:14 |
Krock |
Fixer, thanks. however already found it some seconds ago :3 |
17:14 |
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17:14 |
Fixer |
i win |
17:20 |
|
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17:44 |
Shara |
Getting more players saying they can't open crafting guide without crashing :( |
17:44 |
Shara |
Bad apps everywhere! :( |
17:44 |
sfan5 |
dunno that might just be normal android behaviour |
17:44 |
tenplus1 |
? works ok in Xanadu... you installed the latest ?? |
17:44 |
Shara |
I probably need to update then |
17:44 |
tenplus1 |
some sfinv changes were added |
17:44 |
tenplus1 |
might be those |
17:45 |
Shara |
I don't use sfinv |
17:45 |
tenplus1 |
it's used by default game |
17:45 |
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17:45 |
tenplus1 |
hi Jordach |
17:45 |
Shara |
And you know I am not using newest MTG |
17:45 |
Shara |
Jordach: Meow :) |
17:46 |
Shara |
sfan5: It's definitely android players |
17:46 |
Jordach |
it's always (((android))) |
17:46 |
Shara |
I've also got one player who crashes any time he opens inventory (using UI on that server) |
17:46 |
sfan5 |
yes but craftguide puts some strain on the game |
17:47 |
sfan5 |
so it might be just "normal" that this happens on android devices which are often unpowered |
17:47 |
Shara |
And he used to be fine until he updated the app |
17:49 |
tenplus1 |
would be nice if craftguide was somehow build into the inventory |
17:50 |
Shara |
yea, that was what I liked about UI |
17:51 |
* Jordach |
thinks of a neater method |
17:52 |
Fixer |
tenplus1: watched mc 1.12 changes? |
17:53 |
* Jordach |
already knows |
17:53 |
tenplus1 |
when was that released ? |
17:53 |
Jordach |
tenplus1, it's currently a snapshot build |
17:53 |
tenplus1 |
gotta link ? |
17:53 |
Jordach |
https://minecraft.net/en-us/article/minecraft-snapshot-17w13a |
17:53 |
Jordach |
(damn, that's a nice site) |
17:54 |
Jordach |
((i really like dem buttons)) |
17:54 |
Fixer |
basicly they decided to add always present craftguide that shows all recipes for items present in inventory |
17:54 |
Jordach |
*cough* terraria |
17:54 |
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17:55 |
tenplus1 |
eheheh |
17:55 |
Jordach |
tenplus1, that one page already has more charm than MTG |
17:55 |
tenplus1 |
it's a basic feature that should be in the game though, a tab that lets noobs see how to craft items |
17:56 |
Jordach |
blender bugs reeee |
17:57 |
tenplus1 |
lol |
17:57 |
* Shara |
thinks someone needs to make it |
17:57 |
Jordach |
it randomly corrupts it's own memory and then dies when minimizede |
18:00 |
tenplus1 |
Jordach: mc or mt ? |
18:00 |
Jordach |
tenplus1, blender |
18:00 |
tenplus1 |
ohhhh |
18:00 |
tenplus1 |
thought the model affected game and it crashed there |
18:01 |
Jordach |
http://i.imgur.com/n98SsiE.png |
18:02 |
Jordach |
it's not hard to make textures, cmon |
18:02 |
tenplus1 |
heh |
18:02 |
celeron55 |
that microsoftcraft page is nice, i agree |
18:15 |
Sokomine |
it *is* hard to make textures |
18:15 |
Sokomine |
:-) |
18:15 |
tenplus1 |
depends on the texture you need :P |
18:16 |
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18:16 |
Sokomine |
the most basic ones are probably doable. but for all else i depend on help. my usual source of nice textures is vanessae :-) |
18:16 |
* VanessaE |
hides |
18:16 |
Shara |
Sokomine: Some of the best tectures are super easy |
18:16 |
Shara |
https://raw.githubusercontent.com/Cat5TV/tps_crappy/master/mods/default/textures/default_stone.png |
18:16 |
* Shara |
hides |
18:17 |
tenplus1 |
eheheheheheheheeheheh |
18:17 |
Shara |
I'm still amused that they actually put that ont he server :D |
18:17 |
Jordach |
>VanessaE |
18:17 |
Jordach |
>nice textures |
18:17 |
Jordach |
:thinking: |
18:17 |
Sokomine |
:-) probably. but there's sometimes art in small textures as well, and for unkown reasons grapic editors and i do not get along well |
18:18 |
VanessaE |
Jordach: D: |
18:18 |
Jordach |
VanessaE, you know why i'm so sarcastic |
18:18 |
Sokomine |
ok, there's a tendency for very large textures there :) but that's acceptable for more complex things |
18:19 |
Jordach |
VanessaE, HDX is consistent; Minetest Game is not |
18:19 |
VanessaE |
> HDX |
18:19 |
VanessaE |
> consistent |
18:19 |
VanessaE |
HAH! |
18:21 |
kaeza |
speaking of which, is there already a whateverthehellitscalled puppy in HDX? |
18:21 |
VanessaE |
not yet |
18:21 |
Shara |
Hi sniper338 |
18:21 |
tenplus1 |
*shudder* |
18:21 |
tenplus1 |
I can honestly say that I *hate* the candies block |
18:22 |
VanessaE |
D: |
18:22 |
kaeza |
also, speaking of puppies, can somebody pls make that barking sound stop? |
18:22 |
Jordach |
arf arf arf |
18:22 |
sniper338 |
Shara: Hiya! (*^_^)人(^_^*) |
18:22 |
kaeza |
and why is it eatable anyway? |
18:22 |
red-001 |
no idea |
18:22 |
kaeza |
YOU EAT PUPPIES? |
18:22 |
tenplus1 |
kaeza: github.com/tenplus1/pbj_pup <--- 1st thing I did was remove sounds and candy block, add nyan cat n rainbow |
18:22 |
sniper338 |
Also thanx 4 welcomin me here btw! :) |
18:22 |
tenplus1 |
hi sniper |
18:23 |
VanessaE |
kaeza: you don't "eat" the head actually |
18:23 |
VanessaE |
you *use* it |
18:23 |
Jordach |
you could've gone with rainbow cat |
18:23 |
Shara |
Yes, we have a game where you eat puppies now >.> |
18:24 |
VanessaE |
Jordach: nope. Had to make a complete and absolutely clean break. only safe thing to do. |
18:35 |
tenplus1 |
ehehe, nice one Thomas-S - https://github.com/Thomas--S/moognu |
18:36 |
Thomas-S |
Thanks :) |
18:36 |
Calinou |
http://xonotic.org/posts/2017/xonotic-0-8-2-release/ |
18:42 |
* Krock |
fires https://github.com/SmallJoker/minetest/commit/228a46d (sneak glitch to be fixed, added) |
18:43 |
tenplus1 |
apart from sneak elevators, will this let us sneak across single ledges ? |
18:43 |
Krock |
^ would also fix issue #5449 (jittery motion) |
18:44 |
Krock |
tenplus1, speaking of air|node|air|node|air paths? |
18:44 |
sfan5 |
Krock: i'm very sure that just removing some stuff is going to break things |
18:44 |
Krock |
sneaking code is a huge mess. however, your commit already improved it a bit |
18:45 |
Krock |
also figured out the source of this half-slab bug |
18:45 |
Krock |
priority sorting. |
18:45 |
tenplus1 |
what was it |
18:45 |
Krock |
https://github.com/minetest/minetest/commit/14aa990cdd682b00904c4a84968a6c0e3c31716d#diff-efb51cde4bb3c805a95dc31b2b1781d0R271 |
18:45 |
Krock |
this is now corrected to (0.5 - 0.05) * BS |
18:46 |
Krock |
but the old code was 0.5 * BS |
18:46 |
sfan5 |
that does not fix the half slab bug fully |
18:46 |
tenplus1 |
if it helps tho :) |
18:48 |
Krock |
meh, whatever. just wanted to throw this commit in and see what happens :) |
18:48 |
sfan5 |
also you are re-introducing the 2 node jump |
18:49 |
tenplus1 |
nuuuuuuuuuu |
18:49 |
Shara |
Seriously want that |
18:50 |
paramat |
my attempt at 2-node pull-up has a rather jarring teleport effect unfortunately |
18:51 |
paramat |
thanks Krock i'll test that soon |
18:52 |
Krock |
uhm.. 2 node jumps aren't possible yet. The player somehow sticks on the lower node but can't jump afterwards |
18:52 |
sofar |
as long as all the movement cheats can be disabled (or better, are disabled by default IMHO) |
18:52 |
Krock |
indeed, too controversial to hardcode all the behaviour |
18:53 |
* Shara |
likes options |
18:53 |
sofar |
options are fine, especially for this type of thing |
18:53 |
paramat |
btw can anyone test current code to see if they can sneak across a 1-high ledge as here https://github.com/minetest/minetest/issues/5438#issuecomment-290906127 it works for me but not for 2 other players |
18:53 |
Shara |
Ideal would be if it's serverside option though |
18:53 |
sofar |
I can foresee people making parcour servers where they want this type of movement |
18:54 |
sofar |
Shara: well client-side option would not be acceptable |
18:54 |
tenplus1 |
falling onto ledge while holding sneak catches ledge, but I think that rounding pos below player returns air so cant jump |
18:54 |
Shara |
sofar: Yes, was checking the mazes/parkour type areas on shivajiva's server the other night. A lot will be broken as it stands |
18:54 |
sofar |
it can't be a client-side option |
18:54 |
paramat |
i have PR to disable this option by default, but it could wait until near release |
18:57 |
Fixer |
so much problems with this sneak stuff |
18:57 |
Krock |
s/much/many/ |
18:57 |
Fixer |
such much problems |
18:57 |
Krock |
xD |
18:59 |
Fixer |
compiling new version of that console PR |
18:59 |
Fixer |
with "minetest --console" ability |
19:00 |
Jordach |
xbax port when |
19:00 |
sfan5 |
^ this |
19:00 |
Jordach |
steamos port when |
19:00 |
Jordach |
Kappa |
19:01 |
Krock |
Fixer, btw, what happens when it's run in the cmd window? |
19:01 |
Shara |
Fixer: such much many problems |
19:01 |
Krock |
wow amaze such many awesome problems |
19:01 |
Fixer |
Krock: let me compile it before I see |
19:05 |
Fixer |
House Passes HR230 Repealing FCC Internet Privacy Rule (self.technology) |
19:05 |
Fixer |
R.I.P |
19:05 |
Fixer |
. |
19:05 |
Jordach |
Fixer, every major tech company already sells your data |
19:05 |
Fixer |
Jordach: yep, and it is BAD |
19:05 |
Jordach |
privacy never existed on the internet |
19:06 |
Jordach |
(well, before the whole web 2.0 thing) |
19:06 |
Krock |
<insert panic here> |
19:06 |
tenplus1 |
lol, good luck with that, I never use my real name online :DDD |
19:06 |
lumidify |
Start using TOR, preferably with gopher :) |
19:07 |
Fixer |
another kek: Minister says encryption on messaging services is unacceptable (uk.reuters.com) |
19:09 |
lumidify |
Maybe the CPIP would be useful - https://tools.ietf.org/html/rfc1149 |
19:09 |
tenplus1 |
pidgin has a nice encryption addon which works really well :D but not everyone uses it |
19:13 |
Shara |
tenplus1: Which one? |
19:14 |
tenplus1 |
https://otr.cypherpunks.ca/ |
19:14 |
tenplus1 |
Pidgin-OTR... is in most linux repo's, that link is for win32 installer |
19:14 |
Shara |
Yea, I have OTR set up |
19:14 |
tenplus1 |
:P |
19:14 |
Shara |
Though I don't think it ever kicked in when I was talking to you for some reason |
19:15 |
Fixer |
also, don't use facebook and such |
19:16 |
tenplus1 |
I leave it disabled unless I need to use it :D |
19:17 |
Shara |
Aww, so now I know you don't like telling me secrets :P |
19:17 |
tenplus1 |
aahahah |
19:17 |
Shara |
Fixer: failbook* |
19:17 |
Shara |
Get it right :) |
19:17 |
Shara |
Github is probably as close to social media as I get |
19:17 |
tenplus1 |
ehe |
19:17 |
tenplus1 |
yeah |
19:18 |
Shara |
And it even took me a while to reveal my github identity for anything MT related :D |
19:18 |
Fixer |
anyway, it is VPN time |
19:19 |
lumidify |
Nah, it's TOR time :P |
19:20 |
Shara |
Chain them up :P |
19:20 |
tenplus1 |
I spent the last 2 days bulletproofing Chromium browser |
19:20 |
lumidify |
I bulletproofed the lynx browser :D |
19:20 |
Jordach |
kek <-this one |
19:20 |
Jordach |
kek |
19:21 |
Jordach |
gah |
19:22 |
tenplus1 |
I winder if there's a version of Chromium(fork) out there that has everything disabled/encrypted like tor |
19:23 |
Jordach |
tenplus1, i expect web 2.0 to disintergrate over the next year or so |
19:23 |
Jordach |
if not the next three |
19:24 |
tenplus1 |
gotta wait n see :) |
19:24 |
Jordach |
tenplus1, i know why |
19:24 |
Jordach |
the source of VC is going to be a continent of GLASS |
19:24 |
tenplus1 |
???? |
19:24 |
Jordach |
eg: erased by a nuke |
19:25 |
Jordach |
tenplus1, venture capatilists want results; aka big data |
19:25 |
tenplus1 |
yep, everything is logged/recorded etc so sell info to everyone else... dem companies shouldnt be in control of da webz |
19:25 |
Jordach |
tenplus1, the money is from the ME |
19:26 |
Jordach |
saudi arabia owns twitter essentially |
19:26 |
lumidify |
Jordach: I'm prepared for Web 2.0 disappearing - I just created a gopher version of the Lord of the Test site - gopher://lumidify.ig42.org/1/lott/ |
19:26 |
Jordach |
lumidify, if you're wondering |
19:27 |
Jordach |
check the Trump vs Jeb debate |
19:27 |
Jordach |
somewhere he remarks about 9/11 and allies in the ME |
19:27 |
Jordach |
hint: it's ending in a continent of glass |
19:27 |
Fixer |
Krock: it turns out it is not finished yet |
19:27 |
Jordach |
(and the source of problems for the last 100 years) |
19:27 |
Jordach |
go figure |
19:30 |
tenplus1 |
what do you think will replace web2/0 then ? |
19:30 |
Jordach |
a hybrid of federated meshnets and TCP/IP |
19:32 |
Jordach |
it allows for IoT and multiple VM servers eg; each local city has their own "internet" |
19:32 |
Jordach |
eg, ipusa_boston -> ipuk_london |
19:32 |
Jordach |
V6 isn't mainstream, and meshnets will solve it entirely |
19:32 |
tenplus1 |
hrm, gotta look into that... future of the interwebz and all |
19:33 |
Jordach |
in 30 years governments will exist as they are now, but everything through mutual defense, research will be as federations |
19:33 |
Jordach |
federations != EU |
19:34 |
Jordach |
the federation does not write one size fits all laws |
19:34 |
Jordach |
it is strictly like NATO defense, except you have to pay in to stay in |
19:37 |
Fixer |
i feel like at home when reading usa news |
19:37 |
Fixer |
same feel |
19:37 |
Fixer |
fucked up |
19:38 |
tenplus1 |
you should try the www.dailymail.co.uk site.... eeek! |
19:39 |
Jordach |
tenplus1, don't worry |
19:39 |
Jordach |
the pains of leftism is about to swing forth |
19:39 |
tenplus1 |
lol |
19:40 |
Jordach |
because my generation 1996-2017 is further right than my grandparents in 1945 |
19:40 |
Jordach |
never wake a sleeping giant in anglo-saxons |
19:42 |
Fixer |
"AT&T, Comcast and Verizon say they won’t sell customers' browsing histories" yet they still use that data for same purposes |
19:43 |
tenplus1 |
at&t and verizon suck... I hear so many stories about about their incompetence and ways of overcharging users |
19:48 |
Jordach |
want to know something more strange? the person who now has the missing tesla notes is DJT himself |
19:48 |
tenplus1 |
djt / |
19:48 |
Jordach |
current US pres |
19:48 |
Fixer |
djt? |
19:48 |
tenplus1 |
how'd he get them ? |
19:48 |
Jordach |
his uncle |
19:49 |
tenplus1 |
gawd, wonder if he'll make his own tesla :D |
19:49 |
Jordach |
http://i.imgur.com/EVdeMRP.jpg long, but helps |
19:50 |
Fixer |
kek |
19:50 |
Jordach |
universe is more damaged than anticipated |
19:52 |
Jordach |
every time the media tries something, his own twitter is ahead by a few steps, strange, isn't it |
19:52 |
tenplus1 |
wonder if he somehow owns the twitter cache |
19:52 |
Jordach |
tenplus1, if you know every potential outcome, you can always checkmate in two |
19:53 |
tenplus1 |
good point |
19:53 |
Jordach |
now, why has every attack on him failed, even his wiretap dug up no illegal info |
19:53 |
Jordach |
that in all cases is impossible |
19:55 |
* Shara |
renames channel to #conspiracy-hub :P |
19:55 |
tenplus1 |
lol... he has the backup necessary to keep ahead of the game |
19:56 |
Jordach |
Shara, when you realise everything is based on perception |
19:56 |
Jordach |
it becomes a horrow show |
19:56 |
Jordach |
:^) |
19:56 |
Jordach |
horror* |
19:56 |
tenplus1 |
k, am off for now :) nite folks |
19:56 |
kaeza |
#politi-hub |
19:56 |
Shara |
nite tenplus1 |
19:56 |
|
tenplus1 left #minetest-hub |
19:56 |
kaeza |
o/ ... toolate4me |
19:56 |
Shara |
Jordach: I use the term circus show for reality myself |
19:57 |
kaeza |
there should be a Godwin's law derivative that involves Trump/Hillary IMHO |
19:58 |
Jordach |
kaeza, keks |
19:59 |
kaeza |
also kappa |
19:59 |
kaeza |
kids and their memes |
19:59 |
Jordach |
kaeza, in |
19:59 |
Jordach |
i don't know, but, pepe that greed feelsbadman meme did a song in 1980 |
19:59 |
Jordach |
https://www.youtube.com/watch?v=zAx0t3O55Zo |
20:00 |
Jordach |
an inf/1 chance and yet, it matches perfectly |
20:02 |
celeron55 |
lol |
20:02 |
Jordach |
tl;dr i want to get off this damn ride |
20:02 |
celeron55 |
1) bring jordach on channel, 2) proceed to read politics on channel |
20:02 |
Jordach |
smh |
20:02 |
Jordach |
i'm broken at this point |
20:03 |
celeron55 |
stop visiting 4chan |
20:03 |
celeron55 |
it's not good for you |
20:03 |
Jordach |
dank memes are good for you in moderation |
20:03 |
Jordach |
i'm stuck re-doing my sand texture |
20:04 |
Jordach |
http://i.imgur.com/M9VoR8D.png trying for like thks |
20:04 |
Jordach |
but more, err |
20:04 |
Jordach |
sandy |
20:05 |
Shara |
sand is actually one of the textures I do really like in MTG |
20:05 |
celeron55 |
by the way, does anyone use minetest's fullscreen mode? |
20:06 |
Jordach |
celeron55, used to, not tested on windows |
20:06 |
Shara |
It has an actual fullscreen mode? |
20:06 |
celeron55 |
it sucks mostly due to irrlicht |
20:06 |
Jordach |
celeron55, well, it's borderless windowed mode |
20:06 |
Jordach |
iirc |
20:06 |
Shara |
I just tend to switch the window to whatever size I feel like |
20:06 |
celeron55 |
no; MT only has a real fullscreen mode which is why it sucks and is hard to configure |
20:06 |
kaeza |
^ |
20:07 |
kaeza |
particularly the "it sucks" part |
20:07 |
celeron55 |
but i set up minetest on my new living room computer that runs windows and noted that it's possible to configure fullscreen mode an alt+tab works on windows then (maybe not in linux) |
20:07 |
Shara |
'real' fullscreen, in the sense of losing everything else on my desktop, would suck |
20:07 |
celeron55 |
just set up the resolution and enable fullscreen and restart MT |
20:07 |
kaeza |
I pretty much prefer Xfce's Alt+F11 when I want full screen |
20:07 |
celeron55 |
yeah, i use icewm's alt+f11 on linux |
20:07 |
celeron55 |
but windows 7 doesn't have that |
20:08 |
Shara |
I always like to keep taskbar, so I can see when I get messages on IRC and so on |
20:08 |
Shara |
Did have fun a while back letting MT use three monitors at once |
20:08 |
Jordach |
celeron55, http://i.imgur.com/9x5BYIo.png |
20:09 |
kaeza |
maybe it's just me, but "real" fullscreen is a mess in Linux |
20:09 |
kaeza |
for everything |
20:09 |
Jordach |
borderless is better, anywys |
20:09 |
celeron55 |
Jordach: you didn't give it a resolution your monitor supports |
20:09 |
celeron55 |
so it does that |
20:09 |
kaeza |
if your app freezes you're stuck in it often with no way to alt-tab |
20:09 |
Fixer |
celeron55: i don't use fullscreen, very handy for task switching |
20:09 |
celeron55 |
kaeza: yes, real fullscreen is a mess in linux |
20:10 |
celeron55 |
i don't even know whose fault that is, but for some reason nobody even cares |
20:10 |
Jordach |
celeron55, it behaves much like a borderless window |
20:10 |
Jordach |
minus the flickering of resolution changdes |
20:10 |
Fixer |
celeron55: i've tried full screen mode ones and it was ok |
20:10 |
Jordach |
(multimonitor mode has some strange things) |
20:11 |
Fixer |
once* |
20:11 |
celeron55 |
Fixer: you're on windows, right? |
20:11 |
Fixer |
yes |
20:16 |
Jordach |
huh, that's the blender bug. Minetest and Blender on my RX 480 causes a Blender crash when Blender is minimized |
20:26 |
Fixer |
"Mithril, an open source JavaScript framework for single-page applications, is looking to best Facebook's React, Google's Angular, and Vue JavaScript tools in performance and ease of use." |
20:26 |
Fixer |
kek |
20:27 |
Fixer |
another new framework to learn for Calino_u |
20:27 |
Krock |
$20 for 'n' |
20:27 |
Krock |
damn it, there's no gap to fill |
20:28 |
Jordach |
>JS |
20:28 |
Jordach |
>performance |
20:28 |
Jordach |
top lel |
20:36 |
Fixer |
Jordach: it is secret plan to slow down internet to bring back 199X feel of slowness |
20:36 |
Fixer |
retro |
20:36 |
Fixer |
your 100mbit internet will work as fast as 33k dial up |
20:36 |
Fixer |
firefox as fast as IE in 1999 |
20:37 |
celeron55 |
IE was actually pretty fast back then |
20:37 |
celeron55 |
it was just hellishly insecure |
20:38 |
celeron55 |
or, everything was |
20:39 |
celeron55 |
just imagine internet banking with custom activex objects, with no https |
20:43 |
* Jordach |
considers throwing up |
20:43 |
Jordach |
i remember windows 9x with IE4/5/6 |
20:43 |
* red-001 |
moves out of the way |
21:13 |
Jordach |
blob:http://imgur.com/f5dc7882-29d5-4796-aa22-6abb7a7b3ea1 |
21:13 |
Jordach |
http://i.imgur.com/37sXw6Z.png |
21:13 |
Jordach |
REEEEE |
21:14 |
Jordach |
but sand no longer looks like ass |
21:23 |
Fixer |
triggering triggersifies |
21:41 |
Jordach |
re done gravel |
21:41 |
Jordach |
http://i.imgur.com/QT4eJSp.jpg |
21:41 |
Jordach |
more pebbly |
21:41 |
sfan5 |
nice |
21:41 |
Jordach |
some natural stuff is softy |
21:41 |
sfan5 |
i have the impression Jordach will make minetest great again |
21:41 |
Jordach |
while manufactured and harder materials have stronger lines |
21:42 |
sfan5 |
...if he would ever release his stuff |
21:42 |
Jordach |
then let -hub have a proper project and vision |
21:42 |
Jordach |
my wardrobe permanently solves the skinning issue |
21:44 |
Shara |
Jordach: nice gravel |
21:44 |
Jordach |
i'll eventually get around to atlasing the entire SP textureset |
21:45 |
Jordach |
then turning it into the proper palette set |
21:45 |
Jordach |
(or just rip the atlas from GPU) |
21:47 |
Jordach |
sfan5, Shara the final feature is the one to end Minetest Game as it stands |
21:47 |
Jordach |
Journal and Iridescence AI |
21:49 |
Jordach |
the node entity hybrid gave a hint on how to solve the NPC goes missing from it's housing |
21:50 |
Jordach |
Journal is the design of using pure proc gen for questing and story elements |
21:52 |
Shara |
Looking forward to seeing that |
21:52 |
Jordach |
the solution is inside Elite 1984 |
21:53 |
Fixer |
sfan5: to make it really great again you need at least to include it % |
21:54 |
Fixer |
) |
21:54 |
Jordach |
Fixer, it's primary goal is to solve Minetest's MP problem |
21:54 |
Fixer |
Jordach: waiting |
21:54 |
Jordach |
notice the HUD |
21:54 |
Fixer |
Jordach: minetest's mp problem? |
21:54 |
Jordach |
why does it stink to high heaven of Wow |
21:54 |
Fixer |
Jordach: don't see any hud |
21:55 |
Jordach |
http://i.imgur.com/M9VoR8D.png |
21:55 |
Fixer |
Jordach: ok, seeing the hud, what now? |
21:56 |
Jordach |
notice how i've left the area entirely clear |
21:56 |
Fixer |
what area? |
21:56 |
Jordach |
the visual part |
21:56 |
Fixer |
... of hud? |
21:56 |
Jordach |
notice how much field of vision is availible |
21:57 |
Fixer |
looks same to me |
21:57 |
Fixer |
default mtg has even less hud |
21:59 |
* Jordach |
means like this |
21:59 |
Jordach |
http://i.imgur.com/vlX1yk5.png |
21:59 |
Jordach |
from https://www.twitch.tv/videos/132148683 |
21:59 |
Jordach |
if i need more bars, i'll move them to the bottom right |
21:59 |
Fixer |
Jordach: oh, thats beefied up wuzzy hud |
21:59 |
Jordach |
Fixer, it's heavy unneeded clutter |
22:00 |
Fixer |
maybe |
22:00 |
Fixer |
your one is streamlined |
22:00 |
Jordach |
Fixer, if hud api worked properly on droid and linux; then it's usable on all devices |
22:00 |
Jordach |
http://i.imgur.com/o8I7ytZ.png |
22:00 |
Jordach |
^ on linux |
22:01 |
Fixer |
crappy |
22:01 |
Jordach |
yes, irrlicht does something different |
22:01 |
Jordach |
sfan5 did make a dirt patch |
22:01 |
Jordach |
dirty* |
22:02 |
Fixer |
excellent |
22:02 |
Jordach |
but it doesn't take PPI or DPI into account |
22:02 |
Jordach |
(and this does not occur on win32/64 either) |
22:06 |
Jordach |
http://i.imgur.com/2IKHTUK.jpg |
22:06 |
Jordach |
getting those petals on the floor is evil |
22:07 |
Fixer |
i can only imagine how slow it will be :trollface: |
22:08 |
Jordach |
it's a simple 5^3 scan in vertical lines |
22:08 |
Jordach |
ignoring anything already placed down |
22:18 |
|
NathanS21 joined #minetest-hub |
22:19 |
Jordach |
Fixer, every feature is in modular design for good reason |
22:19 |
Shara |
Hi NathanS21 |
22:19 |
Jordach |
even the doors are wrote like that, wonder why? |
22:19 |
NathanS21 |
hi Shara, and everybody else. :) |
22:20 |
Jordach |
i've done it in a way that not only works for the player, but also NPC characters |
22:25 |
Jordach |
uh |
22:27 |
|
kaeza joined #minetest-hub |
23:07 |
Fixer |
continuing testing fps drop bug, selected another target |
23:08 |
Fixer |
i have suspicion that regression was in Feb 2017 |
23:09 |
Fixer |
kaeza: OpenGL ded? |
23:10 |
kaeza |
Fixer, sometimes OpenGL apps just stop responding for some reason forcing me to reboot the machine (not just kill the X server) |
23:10 |
Fixer |
kek |
23:10 |
Fixer |
kaeza: ati? |
23:10 |
kaeza |
intel |
23:10 |
Fixer |
unusual |
23:10 |
kaeza |
>00:02.0 VGA compatible controller: Intel Corporation 4 Series Chipset Integrated Graphics Controller (rev 03) |
23:11 |
Fixer |
sigh |
23:11 |
Fixer |
buy a videocard |
23:11 |
shivajiva |
I used to get that on my prev gpu but it was ati |
23:12 |
Fixer |
2017-04-02 02:12:19: WARNING[Main]: Irrlicht: PNG warning: iCCP: known incorrect sRGB profile |
23:12 |
Fixer |
so spam |
23:14 |
VanessaE |
I get that error too. |
23:15 |
kaeza |
Fixer, I already have a GeForce MX4000 |
23:16 |
kaeza |
<_< |
23:16 |
Fixer |
kaeza: MX 400? |
23:16 |
Fixer |
i remember mx400, not 4000 |
23:16 |
Fixer |
i had it, 15 years ago or so |
23:17 |
kaeza |
http://www.nvidia.com/page/geforce4mx.html |
23:17 |
Fixer |
ah |
23:17 |
Fixer |
geforce 4mx440 |
23:17 |
Fixer |
friend had this |
23:17 |
Fixer |
was much faster than gf2mx400 |
23:18 |
Fixer |
there was GF4TI, but that was so high end |
23:18 |
* Fixer |
remembers |
23:18 |
Fixer |
056. Jav D feat. Mat Zo & Einat - Silver Lining (Tell Me) (Myon At Albion Vocal Remix) [9:13] |
23:18 |
Fixer |
https://www.nvidia.com/page/geforce4ti.html |
23:19 |
Fixer |
ti 4200 was the cheapest but still pretty high end at the time |
23:20 |
Fixer |
https://techreport.com/review/3538/nvidia-geforce4-ti-4200 |
23:21 |
Fixer |
5642 score in 3dmark2001se |
23:21 |
Fixer |
for 440 |
23:22 |
Fixer |
and 9000 for ti 4200 |
23:22 |
Fixer |
and my gf2mx400 had almost 3000 |
23:22 |
Fixer |
when I tested it 15years ago |
23:22 |
Fixer |
3d mark 2001 se was my first benchmark |
23:23 |
Fixer |
it is weird to read comments with "15 years ago" on them |
23:23 |
Fixer |
holy shit |
23:24 |
Fixer |
just holy shit |
23:24 |
Fixer |
so much time passed |
23:24 |
Fixer |
someone installed s3 trio 1mb card |
23:25 |
Fixer |
install problems in w98se |
23:25 |
Fixer |
RADEON 8500 64MB VIVO |
23:25 |
Fixer |
that one was the thing |
23:31 |
Fixer |
thinking house design is the worst thing |
23:54 |
|
calculon joined #minetest-hub |
23:56 |
Fixer |
ipv6... |
23:57 |
kaeza |
>no cloak |
23:59 |
Jordach |
Press [F] to pay respects |