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IRC log for #minetest-dev, 2023-01-16

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All times shown according to UTC.

Time Nick Message
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00:45 MTDiscord <x2048> @MisterE Can you try the latest commit? It fixes a memory leak.
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08:37 MTDiscord <x2048> #13133 has got two approvals, does anyone else want to take a look at it?
08:37 ShadowBot https://github.com/minetest/minetest/issues/13133 -- 8x block meshes by x2048
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10:21 sfan5 yes, me
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19:01 Krock will merge #12997, #13126 and #13147 in 15 minutes
19:01 ShadowBot https://github.com/minetest/minetest/issues/12997 -- Fix Enter key after creating a new world by srifqi
19:01 ShadowBot https://github.com/minetest/minetest/issues/13126 -- Revisit F6 statistics formatting by SmallJoker
19:01 ShadowBot https://github.com/minetest/minetest/issues/13147 -- Change DevTest header (new font: "undefined medium") by Wuzzy2
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19:15 Krock merging
19:16 Krock done
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22:28 MTDiscord <x2048> Bugfix #13150 is ready for review
22:28 ShadowBot https://github.com/minetest/minetest/issues/13150 -- Fix concurrency in texture source by x2048
22:43 sfan5 funny how the code even says "this is only thread safe for ONE consumer thread!" and nobody caught it
22:48 MTDiscord <x2048> I misread it as if the context code should run single-threaded, not that there can only be one meshing thread.
22:49 MTDiscord <x2048> If it broke more, I'd fix it earlier ¯_(ツ)_/¯
22:52 MTDiscord <x2048> Bugfix #13151 is ready for review. Makes the dynamic exposure shader more robust
22:52 ShadowBot https://github.com/minetest/minetest/issues/13151 -- Detect NaN and Inf initial exposure by x2048
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