Time |
Nick |
Message |
14:28 |
|
loggingbot_ joined #minetest-dev |
14:28 |
|
Topic for #minetest-dev is now Minetest core development and maintenance. Chit-chat goes to #minetest. https://irc.minetest.net/minetest-dev/ https://dev.minetest.net/ |
15:16 |
|
sfan5 joined #minetest-dev |
15:26 |
|
Fixer joined #minetest-dev |
15:51 |
|
Fixer joined #minetest-dev |
16:07 |
|
kilbith joined #minetest-dev |
16:22 |
|
tech_exorcist joined #minetest-dev |
16:31 |
sfan5 |
for anyone here who uses macOS: testing is appreciated to determine if old issues still exist with irrlicht 1.9 |
16:31 |
sfan5 |
-> https://github.com/minetest/minetest/issues/1614#issuecomment-800414636 |
16:38 |
MTDiscord |
<Jordach> sfan5: the formspecs don't redraw their hotzone/clickable areas |
16:38 |
MTDiscord |
<Jordach> when the window size changes |
16:39 |
MTDiscord |
<Jordach> IrrGUI might be the cause |
16:39 |
sfan5 |
just formspecs? |
16:39 |
MTDiscord |
<Jordach> however, it does fix formspecs when you make minetest fullscreen with the green button |
16:39 |
MTDiscord |
<Jordach> it's something to do with the window decoration that makes irrlicht recalculate formspec zones |
16:40 |
MTDiscord |
<Jordach> because it works when entering and leaving fullscreen via the "maximise" option |
16:57 |
MTDiscord |
<Jordach> it seems like a WM/DE protocol issue with Irr1.9 |
16:57 |
MTDiscord |
<Jordach> it also happened under 1.8 as well |
17:04 |
|
hlqkj joined #minetest-dev |
17:12 |
|
kilbith joined #minetest-dev |
17:16 |
sfan5 |
merging #10918, #11065 in 10m |
17:16 |
ShadowBot |
https://github.com/minetest/minetest/issues/10918 -- DevTest: Formspec tests, children getter, better lighttool by Wuzzy2 |
17:16 |
ShadowBot |
https://github.com/minetest/minetest/issues/11065 -- Tweak duration_to_string formatting by Wuzzy2 |
17:37 |
sfan5 |
oops |
17:37 |
sfan5 |
done now |
18:04 |
|
numzero joined #minetest-dev |
18:17 |
|
I_am_6r1d joined #minetest-dev |
18:29 |
sfan5 |
@Jordach if you have some time spare it'd be interesting to know if this fix can be applied to 1.9 https://github.com/minetest/minetest/issues/1614#issuecomment-272680011 |
18:30 |
MTDiscord |
<Jordach> I’ll give it a whirl in about half an hour |
18:36 |
|
Dyedefra joined #minetest-dev |
18:41 |
kilbith |
setVertexShaderConstant deprecated |
18:55 |
kilbith |
trivial: https://github.com/minetest/minetest/pull/11071 |
19:03 |
pgimeno |
I haven't tried to compile with the new Irrlicht yet, but I'm interested to know if #6573 is fixed with the 1.9 update |
19:03 |
ShadowBot |
https://github.com/minetest/minetest/issues/6573 -- Compose and dead key handling don't work on Linux |
19:07 |
|
ronoaldo joined #minetest-dev |
19:14 |
|
hlqkj_ joined #minetest-dev |
19:17 |
kilbith |
and: https://github.com/minetest/minetest/pull/11072 |
19:56 |
kilbith |
updated: https://github.com/minetest/minetest/pull/11071 |
19:57 |
kilbith |
PTAL |
20:15 |
sfan5 |
pgimeno: I still cannot type an ó or ò under Linux, so no |
20:16 |
pgimeno |
oh ok, thanks |
20:16 |
sfan5 |
but now that we can very conveniently fix bugs in Irrlicht maybe the time has come |
20:19 |
|
beanzilla joined #minetest-dev |
20:20 |
|
I_am_Grid joined #minetest-dev |
20:22 |
MTDiscord |
<Jordach> sfan5, building the modified irr |
20:25 |
MTDiscord |
<Jordach> -- Looking for IRRLICHT_VERSION_MT - not found |
20:25 |
MTDiscord |
<Jordach> i just cloned minetest/irrlicht |
20:27 |
sfan5 |
somehow, you are doing it wrong |
20:28 |
MTDiscord |
<Jordach> ? |
20:28 |
MTDiscord |
<Jordach> https://cdn.discordapp.com/attachments/747163566800633906/821480139077713970/Screenshot_2021-03-16_at_20.28.36.png |
20:29 |
MTDiscord |
<Jordach> git log wishes to differ |
20:29 |
MTDiscord |
<Jordach> even github believes it |
20:29 |
MTDiscord |
<Jordach> > This branch is even with minetest:master. |
20:29 |
MTDiscord |
<Jordach> so no, cmake is wrong |
20:31 |
MTDiscord |
<Jordach> these eyeballs are wrong |
20:31 |
MTDiscord |
<Jordach> gimme a few minutes to read |
20:32 |
MTDiscord |
<Jordach> there we aer |
20:32 |
MTDiscord |
<y5nw> You need to set IRRLICHT_INCLUDE_DIR and IRRLICHT_LIBRARY FYI. I don't think the build process on MacOS should differ in particular unless there's a bug |
20:33 |
MTDiscord |
<Jordach> i renamed my sources differently |
20:33 |
MTDiscord |
<Jordach> i mv'd folders for organisation |
20:36 |
|
proller joined #minetest-dev |
20:52 |
MTDiscord |
<Jordach> fixed it in two li nes |
20:52 |
|
Zughy[m] left #minetest-dev |
20:55 |
MTDiscord |
<Jordach> i should've used a branch, but eh |
20:56 |
MTDiscord |
<Jordach> sfan5, https://github.com/Jordach/irrlicht/commit/cac0fb34392a4945cdd7e85023e8fb47d5b2ab13 |
20:56 |
sfan5 |
looks good |
20:57 |
MTDiscord |
<Jordach> it's the same thing as earlier, but that's all that was needed for it to work fine under Big Sur |
20:59 |
MTDiscord |
<Warr1024> haha, nice, it'd be awesome to see the homebrew release actually work... |
20:59 |
MTDiscord |
<Jordach> https://gfycat.com/immaculateimpoliteabyssiniangroundhornbill |
20:59 |
MTDiscord |
<Jordach> here's a video with mouse clicks shown |
21:00 |
MTDiscord |
<oneplustwo> yay |
21:00 |
MTDiscord |
<oneplustwo> it's not broken anymore |
21:00 |
MTDiscord |
<Warr1024> Oh, that's awesome, you can actually clicking on the buttons instead of having to click like half an inch above them? :-D |
21:00 |
MTDiscord |
<Jordach> yes |
21:00 |
MTDiscord |
<oneplustwo> it seems like currently, you have to click where the buttons would be if it were fullscreen |
21:01 |
MTDiscord |
<Jordach> yes |
21:01 |
MTDiscord |
<Jordach> it's a two line fix |
21:02 |
MTDiscord |
<Warr1024> Even if it's just 2 lines, it's 2 rather important ones, and I'd think it warrants at least a 5.4.0.1 release for OSX... |
21:03 |
MTDiscord |
<Warr1024> I mean, whatever it takes to get brew (and possibly other packagers for OSX) to take notice and update |
21:04 |
sfan5 |
bumping the irrlicht requirement to some fork we just made in a minor release would be very weird |
21:04 |
MTDiscord |
<Jordach> and the fix for that is simple |
21:04 |
MTDiscord |
<Jordach> turn on the autosave screen size and relaunch |
21:04 |
MTDiscord |
<Jordach> or go fullscreen via the green button |
21:05 |
MTDiscord |
<Warr1024> Oh, would this not fix the fact that MT only renders in the bottom-left corner of my screen? |
21:05 |
MTDiscord |
<Jordach> you need 5.5.0-dev |
21:05 |
MTDiscord |
<Warr1024> (or at least of whatever window it has) |
21:05 |
sfan5 |
that was fixed in another PR |
21:05 |
MTDiscord |
<Jordach> with the MT fork to fix that |
21:05 |
MTDiscord |
<Jordach> i made sure it works btw |
21:05 |
MTDiscord |
<Jordach> it works on my machine |
21:06 |
MTDiscord |
<Warr1024> Okay, so 5.4 is just a trash version on OSX and won't be fixed? |
21:06 |
MTDiscord |
<Jordach> basically brew has been useless for a while |
21:06 |
MTDiscord |
<Warr1024> Ugh, is there some better way to get prebuilts for OSX then? |
21:06 |
sfan5 |
fixing this requires switching to the fork and we can't just do that in a 5.4.1 |
21:06 |
sfan5 |
https://github.com/minetest/minetest/issues/1614#issuecomment-800414636 I posted one earlier |
21:06 |
MTDiscord |
<Jordach> there's been shit on the floor for like the last year or so (catalina) and nobody smelt it |
21:07 |
MTDiscord |
<Jordach> this entire problem is: formspecs be wack |
21:12 |
|
proller joined #minetest-dev |
21:31 |
|
LordPsyco joined #minetest-dev |
21:38 |
|
hlqkj1 joined #minetest-dev |
22:03 |
|
Dyedefra left #minetest-dev |
22:08 |
|
Edgy1 joined #minetest-dev |
22:12 |
|
Edgy1 joined #minetest-dev |
22:15 |
sfan5 |
merging #11055, #11071 in 10m |
22:15 |
ShadowBot |
https://github.com/minetest/minetest/issues/11055 -- GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls by kilbith |
22:15 |
ShadowBot |
https://github.com/minetest/minetest/issues/11071 -- Fix deprecated calls with Irrlicht 1.9 by kilbith |
22:25 |
|
hlqkj_ joined #minetest-dev |
22:58 |
|
hlqkj1 joined #minetest-dev |
23:12 |
|
celeron55[m] joined #minetest-dev |
23:32 |
|
kilbith joined #minetest-dev |
23:33 |
kilbith |
I'm suspecting that our fork of Irrlicht is actually not up-to-date with the sourceforge repo |
23:34 |
kilbith |
for example I get a compilation error when I try to use `ISceneManager::createShadowVolumeSceneNode` whereas the Irrlicht changelog mentions it |
23:35 |
sfan5 |
the irrlicht guys only merge changes from trunk into ogl-es infrequently AFAIK |
23:35 |
sfan5 |
both branches are also mirrored into our repo if you want to experiment |
23:35 |
kilbith |
and I exchanged emails with the Irrlicht maintainer today about this depth sorting issues with transparent models, they say this sounds like a problem Irrlicht had up to 1-2 years ago |
23:37 |
kilbith |
ah ok, well, I have no idea how stable or up-to-date this branch is but this doesn't smell good |
23:48 |
|
kilbith joined #minetest-dev |
23:57 |
Wuzzy |
I added support for rotatable floor signs: #11073 |
23:57 |
ShadowBot |
https://github.com/minetest/minetest/issues/11073 -- Wallmounted rotate2 by Wuzzy2 |
23:57 |
Wuzzy |
https://satoshiupload.com/images/hvoXt1gIQw.png |
23:57 |
Wuzzy |
↑ these are all wallmounted nodes, NOT facedir ones |