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IRC log for #minetest-dev, 2021-01-24

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All times shown according to UTC.

Time Nick Message
00:05 kilbith actually the first slot is 1.2 in width until it decreases to 1.0 on the last slot of the line
00:08 kilbith this is `size=1.1,1.1` for example: https://i.imgur.com/hDsPaXv.png
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00:36 numzero on textures with transparent pixels: just use premultiplied alpha (both for rendering and mipmap generation)
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00:38 numzero that would eliminate most artifacts (as well as the need of clean_transparent_textures)
00:41 sfan5 if the engine does mipmap downscaling itself we could also just fix that
00:41 sfan5 don't think it does though (?)
00:41 numzero fixing that means multiplying by alpha before averaging
00:42 numzero and dividing by sum of alphas
00:42 numzero only to multiply again during rendering
00:43 numzero also if one texture may be used both with and without alpha, mipmaps need to be different to look correctly
00:44 sfan5 hm
00:44 sfan5 I suppose there's a toggle in OpenGL for premultiplied alpha? or change the shader for that?
00:44 numzero almost
00:45 numzero different blending mode is needed
00:45 numzero I hope Irrlicht allows using the one we need
00:45 numzero and premultiplying alpha on texture generation ofc
00:46 numzero of well, shader change is also needed if it needs to affect transparency
00:46 numzero that’s not a lot of changes actually
00:48 numzero the interesting thing is making different textures for transparent and opaque usages
00:53 numzero I think appending ^[noalpha when required (e.g. when used on an allfaces_optional→solid node) is a good way
00:54 MTDiscord <e​xe_virus> Nba for now, it costs mtg only 11KB
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10:04 sfan5 https://github.com/minetest/minetest.github.io/commit/132bc7c0d967fc0eb80cdb047858a24592fb1a46
10:04 sfan5 it has not?
10:04 sfan5 last time I added a feature I even made sure to not use a windows 10-only API
10:04 sfan5 in any case the downloads page should still list 8 and 8.1
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10:55 rubenwardy I could have sworn this was a thing
10:58 Krock IIRC we only discussed Windows XP, and perhaps 7 too
11:02 rubenwardy 8 definitely should not have been removed
11:03 sfan5 technically 8 is EOL already but not like it makes a difference support-wise
11:03 sfan5 I already added 8 and 8.1 back to the downloads page
11:05 rubenwardy If it's at all unclear then it should be discussed anyway
11:06 rubenwardy I don't think 7 should be supported, but I'm not the one supporting Windows (I try to avoid that). So really it's up to you two
11:06 rubenwardy Sorry for not checking before doing this
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11:10 sfan5 I'd say keep 7 support for as long as practical
11:10 sfan5 ..which will probably be a long time
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11:40 nerzhul_ i really think we hsould not support windows xp & vista. What is our current % of 7 users sfan5 ?
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11:46 Krock https://kitsunemimi.pw/tmp/serverlist_stats_2020-05-10.txt
11:47 Krock ^ nerzhul_
11:47 nerzhul_ 8 months old
11:47 nerzhul_ refresh required :D
11:48 Krock 15%, but tendency towards 5% if the decline is linear to 2019
11:48 nerzhul_ 15% of all windows, which means 1% of the population
11:50 Krock Minetest must be really popular on mobile, but there are surprising less issues
11:52 Krock @e​xe_virus Release date is not next Saturday. that's when feature freeze will start. the release happens a few weeks after
11:52 rubenwardy Android and macOS are much higher maintenance burdens than 7 tbh
12:04 sfan5 nerzhul_: did some quick calculations, it's 16.1%
12:08 sfan5 w10 is 74.8%, 8/8.1 is 5.1%
12:11 sfan5 a bit more actually but the rough picture is correct
12:16 sfan5 by the way, judging from the version strings 5.3.0 can still work on Windows XP
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13:16 giov4[m] Hey, today I used the `register_on_chat_message` callback for the first time, and I realized that once a mod handles the message (returning `true`) the other callbacks are no longer executed; but if I wanted to have 2 mods, one that, for example, implements proximity chat and another that implements the prefixes, how could I make it?
13:17 rubenwardy Prefixes can be done using format_chat_message
13:17 rubenwardy Also, modding questions should be in #minetest
13:18 giov4[m] oh right, sorry ?, switching to #minetest
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14:06 rubenwardy small PR: #10864
14:06 ShadowBot https://github.com/minetest/minetest/issues/10864 -- ContentDB: Order installed content first by rubenwardy
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14:29 rubenwardy merging #10808 in 10
14:29 ShadowBot https://github.com/minetest/minetest/issues/10808 -- Improve irr_ptr by numberZero
15:25 rubenwardy #6765 is long overdue
15:25 ShadowBot https://github.com/minetest/minetest/issues/6765 -- Add more neighbors on mesh update by numberZero
15:25 rubenwardy I'm not familiar with Minetest's lighting code
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15:54 numzero (continuing from #minetest)
15:54 numzero nephele: so do you have readelf?
15:55 nephele I haven't yet, i'll checkout the broken commit in a bit and rebuild
15:57 numzero do you have objdump then?
15:58 nephele again, i need to rebuild it for the broken state, and then i can check
15:58 nephele :)
15:59 nephele i have    491: 0000000000000000     0 NOTYPE  GLOBAL DEFAULT  UND _ZN9PcgRandom5rangeEii  for both sky.cpp and noise.cpp
16:00 nephele and a second symbol in sky.cpp that doesn't appear in the noise.cpp list:    492: 0000000000000000     0 NOTYPE  GLOBAL DEFAULT  UND _ZN9PcgRandomC1Eyy
16:00 numzero heh
16:00 numzero which _ZN9PcgRandomC appear in noise.cpp?
16:00 nephele 117: 0000000000000000    46 FUNC    GLOBAL DEFAULT    2 _ZN9PcgRandomC1Emm and    118: 0000000000000000    46 FUNC    GLOBAL DEFAULT    2 _ZN9PcgRandomC2Emm
16:01 numzero m is unsigned long and y is unsigned long long, I suppose
16:01 nephele I can also just put the grepped output to termbin if you like :)
16:02 numzero that’s not needed anymore, I think
16:05 numzero https://sourceforge.net/p/irrlicht/bugs/433/
16:06 numzero client/sky.h includes <ISceneNode.h> before including "irrlichttypes.h"
16:07 numzero nephele: try putting the irrlichttypes include first in client/sky.h
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16:09 nephele Yeah that seems to work
16:10 nephele I'll try it on master
16:20 nephele yeah, works on master too https://termbin.com/l9z8
16:20 nephele thanks
16:22 rubenwardy lol, the weblate form says   "Please contact us in English, otherwise we might be unable to process your request."
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16:33 Krock I'd say a vast majority of projects uses English strings as base to be translated, thus it's not so ironic
17:03 MTDiscord <w​war> Is "not so ironic" a good thing? ?
17:25 nephele numzero: if you want to make a specific pull request for that issue to merge into master i'll happily test it too btw
17:25 nephele just won't make one myself, lacking a gh account :)
17:28 rubenwardy I've updated the change log   https://dev.minetest.net/Changelog#5.3.0_.E2.86.92_5.4.0
17:30 nephele huh, interesting, it sais support for bump mapping and such was removed, which seems to be the case, but the menu options still seem to be there
17:32 rubenwardy menu options are gone for me
17:33 nephele i'm on origin/head, didn't use run in place though
17:34 nephele Add support for Haiku OS should probably just be add support for Haiku :)
17:36 rubenwardy >  didn't use run in place though
17:36 rubenwardy this will be why
17:36 rubenwardy builtin needs to be up to date
17:45 nephele okay, yeah, with run in place the bumpmapping option is gone
17:49 sfan5 "This was broken on many platforms. " could be more like "These features had fundamental issues, several bugs and were broken on some platforms."
17:49 sfan5 (regarding changelog)
17:49 rubenwardy updated thanks
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19:23 kilbith yet another bug with list styling: `style_type[list;size=0.01;spacing=0]` + hovering causes an exception
19:24 kilbith it should be required to all PR authors to test their features in all f** conditions
19:25 kilbith it's been 3 easily reproducible bugs already
19:26 Krock to be fair, since you were so eager about this feature, you could've tested those cases too to help
19:28 kilbith I avoid git apply'ing PR diff
19:28 kilbith too annoying
19:28 rubenwardy I use git hub to create branches for PRs
19:29 rubenwardy it's a bit lazy and tied to GH, but works very well
19:30 nephele kilbith: reallly...?
19:30 nephele it's just a git pull
19:32 rubenwardy you have to find out the branch as well, it's a faff
19:32 nephele that's how git pull usually works, you give it a branch and upstream ^_^
19:33 kilbith #10866
19:33 ShadowBot https://github.com/minetest/minetest/issues/10866 -- List styling exception
19:33 rubenwardy `git checkout https://github.com/minetest/minetest/pull/10864`   is much easier than   `git checkout https://github.com/rubenwardy/minetest cdb_installed_order`
19:33 kilbith I realized you can literally paint in the formspec with list styling
19:34 kilbith slot being a "pixel"
19:34 Krock oh no
19:34 nephele rubenwardy: yeah but it does something different
19:36 Krock checkout -b  and push is about the same effort
19:39 nephele kilbith: that gives me http://bash.org/?62682 vibes....
19:39 kilbith ?
19:42 kilbith don't you find that the project is healthier without paramat now?
19:42 kilbith it should be proudly mentioned in the changelog that paramat is out and that's a great feature
19:42 nephele that's a bit rude
19:44 kilbith he didn't even say a word for RBA when he died
19:44 sfan5 ?
19:44 kilbith so today I'm celebrating his quit
19:45 nephele i'm sure that putting slander in the changelog will signal to potential new contributers that minetest is an open and welcoming community
19:46 Krock btw thanks rubenwardy for the changelog so far
19:47 sfan5 did I miss something?
19:47 Krock in the previous ones I usually skipped trivial/non-functional changes bit more details aren't wrong either. that'll give it a better impression for 5.4.0. more updates = better
19:48 Krock !seen paramat
19:48 ShadowBot Krock: I saw paramat in #minetest-dev 9 weeks, 2 days, 3 hours, 46 minutes, and 56 seconds ago saying "merging #10639"
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19:48 rubenwardy I've been cutting down the number of mentions, feel free to delete further
19:49 Krock okay sure
19:56 kilbith ouch, the engine badly handles 10e6 micro-slots
19:57 kilbith re-implementing Paint is not for today yet
19:58 nephele not before a drawing api... :)
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21:54 lhofhansl Assuming eventually we want to go to zstd compression... Should we keep my change: #10715?
21:54 ShadowBot https://github.com/minetest/minetest/issues/10715 -- Allow configuring block disk and net compression. Change default disk level. by lhofhansl
21:55 lhofhansl Those compression levels are zlib specific and do not translate nicely to zstd.
21:57 lhofhansl And what happened with paramat? He quit? Did I miss something?
22:17 rubenwardy Oh god, I missed those messages. Please keep things civil
22:20 numzero fetching a PR: git fetch origin refs/pull/10864/head  # or refs/pull/10864/merge
22:20 numzero ^ kilbith, did you know that?
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23:03 kilbith rubenwardy, so did you find a way to remove all unused headers with your IDE?
23:06 kilbith rubenwardy, https://www.jetbrains.com/help/clion/unused-include-directive.html
23:07 kilbith probably 500-1000 LOC less in the whole project
23:07 rubenwardy It removed them but then I got compile errors, I suspect some files rely on other files including things
23:08 rubenwardy And time to sleep
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23:21 MTDiscord <e​xe_virus> Wait Paramat quit?!? Bummer honestly. It's always good to have devs, even ones you disagree with
23:47 Zughy[m]1 nobody confirmed it, it sounds more like a rumour. Maybe he's just busy

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