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IRC log for #minetest-dev, 2021-01-20

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All times shown according to UTC.

Time Nick Message
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03:25 MTDiscord <L​one_Wolf> What defines a good modding base? Most games are trying to be something other than MTG. Which is why they aren't moddable in the same way MTG is
03:27 MTDiscord <L​one_Wolf> Nodecore has a few mods. And in the cosmetic area it's very moddable
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08:52 Zughy[m]1 I don't everything has to be a modding base
08:54 Zughy[m]1 MT needs solid games, not modding bases. I also think a good game can be easily modded if someone has enough creativity
08:54 Zughy[m]1 * I don't think everything has to be a modding base
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14:20 sfan5 hmm with the thing I'm doing it'd be possible to introduce a weird form of compatibility
14:20 sfan5 would it be okay if the old mod + old server + new client combo works but old mod + new server + new client does not?
14:21 sfan5 MT's compatibility guarantee really needs to be better defined
15:45 Krock ouch. Settings::updateConfigObject segfaults on exit
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17:33 sfan5 someone has added 26 empty new translations to MT's weblate
17:33 sfan5 wtf
17:33 rubenwardy yeah, I've just been spammed by that
17:34 MTDiscord <L​one_Wolf> New airsword language?
17:35 Krock airsword sadly does not support translations yet
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17:44 MTDiscord <L​one_Wolf> Was testing #10819 and noticed a very very slight shake when standing on top of MTG doors
17:44 ShadowBot https://github.com/minetest/minetest/issues/10819 -- [DONT SQUASH] Rework use_texture_alpha by sfan5
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17:44 sfan5 now that's something I can reliably say is not my fault
17:45 MTDiscord <L​one_Wolf> Ye, your PR seems to work except for one case I need to test
17:59 MTDiscord <L​one_Wolf> The one case was a false alarm, now for devtest...
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18:34 specing Fleckenstein: do you / cora / emilia have some chat channel where you coordinate?
18:35 Krock specing: /query Fleckenstein    works well if you need a place to chat to each other
18:35 specing yes, sorry
18:38 MTDiscord <o​neplustwo> there is a discord
18:40 Fleckenstein me / cora / emilia coordinating?
18:40 Fleckenstein yes there is indeed something like that
18:40 Fleckenstein its Clamity Elders
18:40 sfan5 @L​one_Wolf did you happen to test mcl2 or any other features with my PR?
18:40 Fleckenstein (aka Adult Furry Dating Group)
18:40 MTDiscord <o​neplustwo> "Clamity Elders" is just oneplustwo bullying central
18:41 Fleckenstein i am pretty sure its you freaking out because we know you are a furry
18:41 Krock could you please move this discussion elsewhere?
18:42 Fleckenstein Ok. One last thing: did you mean a link to the Dragonfire Discord? https://discord.gg/kab99uu
18:43 Krock will test the alpha texture PR tomorrow. I think NodeCore would be an interesting case to test
18:48 specing Fleckenstein: Sounds fun :D  I was hoping it wasn't discord, since WS client is not on github and I dislike proprietary software.
18:49 MTDiscord <L​one_Wolf> I wandered around my MTG/devtest worlds where I've got a bunch of random nodes everywhere
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19:06 MTDiscord <L​one_Wolf> I also went and placed all transparency related nodes I could find
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20:23 rubenwardy #10836
20:23 ShadowBot https://github.com/minetest/minetest/issues/10836 -- Fix Android support in bump_version.sh by rubenwardy
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20:25 rubenwardy will merge in 10
20:26 rubenwardy also, reminder: https://github.com/minetest/minetest/milestone/17
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20:48 rubenwardy sfan5: regarding #10602, do you remember the crashes this fixes?
20:48 ShadowBot https://github.com/minetest/minetest/issues/10602 -- ObjectRef: fix some v3f checks by Zughy
21:02 Krock will need to test whether #10555 can be fixed with the Settings structure cleanup
21:02 ShadowBot https://github.com/minetest/minetest/issues/10555 -- Mapgen settings in a game's minetest.conf get ignored
21:15 sfan5 rubenwardy: e.g. :set_bone() not working
21:15 rubenwardy Ok, I think that's a bit weird
21:15 sfan5 that call should be eqv. to :set_none("", {x=0, y=0, z=0}, {x=0, y=0, z=0})
21:15 sfan5 well thats the first I saw
21:15 sfan5 just merge it
21:17 rubenwardy well, if you think allowing no parameters for  set_bone_pos  and  set_eye_offset  is required, then I'm fine with it
21:18 rubenwardy s/think/know that/     s/required/required for backwards compat/
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21:59 rubenwardy Ok, I can't build for Android because I've run out of storage
21:59 rubenwardy that's a surprise
22:00 rubenwardy woah, I had 80GB in my wastebasket
22:15 rubenwardy I propose starting a feature freeze next week, to release in February
22:21 rubenwardy merging #10833 in 10
22:21 ShadowBot https://github.com/minetest/minetest/issues/10833 -- Android: Update Gradle, NDK, Build Tools, and SQLite version by srifqi
22:23 rubenwardy also #10779
22:23 ShadowBot https://github.com/minetest/minetest/issues/10779 -- Local tab: rename 'Configure' to 'World Mods' by Zughy
22:33 rubenwardy Krock: did you want to review #10085 ? ;)
22:34 ShadowBot https://github.com/minetest/minetest/issues/10085 -- Use JSON for favorites, move server list code to Lua by rubenwardy
22:34 rubenwardy Oh god, I got that message in a notification and panicked because I thought I merged it accidentally ^
23:16 Zughy[m]1 sfan5 so even the set_eye_offset is fine? As there is a review about that too. Always about #10602
23:16 ShadowBot https://github.com/minetest/minetest/issues/10602 -- ObjectRef: fix some v3f checks by Zughy
23:34 sfan5 yes just leave it
23:43 sfan5 merging #10737, #10832 in 5m
23:43 ShadowBot https://github.com/minetest/minetest/issues/10737 -- Can use "liquid" and "flowingliquid" drawtypes even if liquidtype="none" by Wuzzy2
23:43 ShadowBot https://github.com/minetest/minetest/issues/10832 -- Improve --version output to include Lua(JIT) version by sfan5
23:44 MTDiscord <a​ppguru> Yesssss
23:48 MTDiscord <L​one_Wolf> Could I grab a quick review for https://github.com/minetest/minetest/pull/9441? I can do a review or two in exchange

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