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15:01 |
rubenwardy |
merging #10512 in 10 |
15:01 |
ShadowBot |
https://github.com/minetest/minetest/issues/10512 -- l_object.cpp clean up by Zughy |
15:18 |
zughy[m] |
nice, time for some more cleaning |
15:34 |
zughy[m] |
pretty trivial but: in your mind, do you expect to have a getter or a setter function declared first? |
15:35 |
rubenwardy |
getter, but I don't mind |
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18:09 |
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18:23 |
Krock |
rubenwardy: I don't like this nametag background feature, hence I'm neither commenting nor reviewing |
18:24 |
rubenwardy |
Ok. I didn't like it until I changed it from black to grey. I don't feel too strongly, it seems popular but that might just be because it's the same as Minecraft |
18:26 |
Krock |
doing a relief shader on text like the IMPACT font in memes would be a nice looking and much faster approach |
18:26 |
Krock |
especially because shadow drawing is slow (also semi-transparent stuff) |
18:38 |
zughy[m] |
you mean a black outline? Like, idk, Among Us? |
18:43 |
Krock |
yes |
19:11 |
MTDiscord |
<Genshin> > Ok. I didn't like it until I changed it from black to grey. I don't feel too strongly, it seems popular but that might just be because it's the same as Minecraft Agreed, but if it was added, it would be practical to make it toggleable for servers that don't want this |
19:11 |
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19:14 |
MTDiscord |
<Genshin> bordered fonts are always neat imo |
19:15 |
rubenwardy |
yeah, those tags look nice |
19:16 |
MTDiscord |
<Genshin> i wish nametags have the option to be center aligned for title stuff |
19:17 |
MTDiscord |
<Genshin> left align feels a bit awkward when implementing guild tags/titles for players on their nametags |
19:17 |
MTDiscord |
<Lone_Wolf> Can't center manually with spaces? |
19:17 |
rubenwardy |
I swear they are already center aligned? |
19:17 |
MTDiscord |
<Lone_Wolf> I think when multiline they aren't |
19:17 |
MTDiscord |
<Genshin> ^ |
19:19 |
MTDiscord |
<Genshin> kind of liiks like this right now |
19:19 |
MTDiscord |
<Genshin> https://cdn.discordapp.com/attachments/747163566800633906/768916355096510494/Pixlr.jpg |
19:19 |
MTDiscord |
<Genshin> looks like |
19:19 |
rubenwardy |
oh right, in terms of multiple lines |
19:20 |
rubenwardy |
are those characters different sizes or am I going mad |
19:22 |
MTDiscord |
<Genshin> let me find a better screenshot |
19:23 |
MTDiscord |
<Genshin> There |
19:23 |
MTDiscord |
<Genshin> https://cdn.discordapp.com/attachments/747163566800633906/768917556206501898/Screenshot_at_2019-09-10_08-19-10.png |
19:24 |
MTDiscord |
<Genshin> rubenwardy, hopefully this helps |
19:25 |
rubenwardy |
nice |
19:27 |
MTDiscord |
<Genshin> Thank you, would be nice to implement centered multilines or just add a option for this |
19:28 |
MTDiscord |
<Genshin> Related issue: ttps://github.com/minetest/minetest/issues/9511 |
19:28 |
MTDiscord |
<Genshin> Fixed: "https://github.com/minetest/minetest/issues/9511" |
19:36 |
rubenwardy |
oh right |
19:36 |
rubenwardy |
sounds about right |
19:55 |
Krock |
Idea. Merge m_blocks_sending, m_blocks_sent and m_blocks_modified in RemoteClient to a single map which then describes the mapblock state using an enum |
19:56 |
Krock |
rather than pushing and removing data from those three individually |
19:59 |
sfan5 |
sounds useful |
20:02 |
Krock |
todolist += 1 |
20:04 |
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20:13 |
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20:14 |
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21:01 |
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23:01 |
zughy[m] |
about nametags: I wouldn't drop the idea to have a background image, possibly toggeable via API. Like https://steamcdn-a.akamaihd.net/steam/apps/560380/ss_f23fa7fd9976d59a2a427e92928f4a6a0890ce97.1920x1080.jpg |
23:03 |
zughy[m] |
the default outline can be neat, it's only a matter of trying that in-game to see how it looks. I have no idea how to do that, so... yeah, rip |
23:03 |
zughy[m] |
the only thing I know for sure is that right now nametags are quite unreadable |
23:05 |
zughy[m] |
this is a better screen, as it contains more variety https://gamefabrique.com/storage/screenshots/pc/maplestory-2-07.png |
23:53 |
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