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IRC log for #minetest-dev, 2019-08-08

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All times shown according to UTC.

Time Nick Message
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04:13 jas_ confirming infinite range, weeee
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05:19 ANAND o_O
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09:39 p_gimeno what does 'range' mean in this context? weapons? map visibility?
09:43 proller joined #minetest-dev
09:47 ANAND Tool range
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11:21 rubenwardy It's been fixed
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12:43 rubenwardy does #8740 count as a breaking change?
12:43 ShadowBot https://github.com/minetest/minetest/issues/8740 -- Make formspec elements real elements for draw order and clipping by DS-Minetest
12:43 rubenwardy it changes undocumented behaviour
12:43 rubenwardy but in a way that's not that bad
12:43 rubenwardy like, backgrounds are still backgrounds
12:43 rubenwardy this also actually defines the order of drawing now
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15:05 kilbith joined #minetest-dev
15:06 kilbith https://github.com/minetest/minetest/blob/master/src/gui/guiVolumeChange.cpp#L51
15:06 kilbith easy fix: `ID_soundMuteButton` must be removed also
15:06 kilbith otherwise it'll be duplicated when the window's resized
15:30 ANAND Can confirm that the "Muted" checkbox is duplicated when resizing the window. Fixing...
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15:32 ANAND Rebased #8529
15:32 ShadowBot https://github.com/minetest/minetest/issues/8529 -- Allow customizing chat message format by ClobberXD
15:41 ANAND Fix works. Making a PR. Thanks, kilbith!
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15:45 rubenwardy merging #8529 in 10
15:45 ShadowBot https://github.com/minetest/minetest/issues/8529 -- Allow customizing chat message format by ClobberXD
15:45 ANAND Trivial PR #8765
15:45 ShadowBot https://github.com/minetest/minetest/issues/8765 -- guiVolumeChange: Fix child not being removed by ClobberXD
15:49 sfan5 merging trivial #8765 in 5 minutes
15:49 ShadowBot https://github.com/minetest/minetest/issues/8765 -- guiVolumeChange: Fix child not being removed by ClobberXD
15:49 sfan5 oh, not 5 but whenever ruben has merged his
16:02 sfan5 rubenwardy: did your clock stop
16:02 rubenwardy damn it
16:02 rubenwardy you can merge first
16:03 sfan5 done
16:33 ANAND Aaaah, merge conflicts everywhere
16:42 ANAND Rebased and renamed #7557
16:42 ShadowBot https://github.com/minetest/minetest/issues/7557 -- Add support for FOV overrides and multipliers per-player by ClobberXD
16:43 ANAND And... renamed again
16:44 ANAND One more approval required for 7557 ^
16:45 ANAND To summarise: It just makes the existing zoom feature more generic and flexible
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17:27 Krock will push https://github.com/minetest/minetest/pull/8731/commits/e290923 as "Builtin UI: Move box element to ensure correct draw order"
17:27 Krock in like 5 mins or so
17:34 Krock pushing
17:34 Krock .b19400aa7
17:41 Krock ANAND: what if the multiplier from #7557 is only used when using 'zoom'? The current implementation is acceptable too, but I'm thinking about possible improvements to not distract players on laggy servers
17:41 ShadowBot https://github.com/minetest/minetest/issues/7557 -- Add support for per-player FOV overrides and multipliers by ClobberXD
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21:25 Andrey01 devs, please, fix #8363! Particlespawners positions are not changed due to parent`s yaw change
21:25 ShadowBot https://github.com/minetest/minetest/issues/8363 -- Attached particle spawners no longer rotate with object
21:28 sfan5 someone could step up and create a PR
21:31 Andrey01 and who?
21:58 p_gimeno I submitted a patch
21:58 p_gimeno em, sorry, I already said that in the thread
22:03 p_gimeno the Irrlicht particles PR should take that into account too, I didn't find a way to make it work, attaching the particles to the object made them disappear
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