Time |
Nick |
Message |
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06:19 |
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06:19 |
Krock |
!tell paramat https://krock-works.uk.to/u/patches/0001-Match-dungeon-noise-member-type-cave1-cave2.patch |
06:20 |
ShadowBot |
Krock: O.K. |
06:51 |
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07:12 |
nerzhul |
VanessaE: network timeout issue due to not receivin gdisconnection properly i htink |
08:34 |
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12:28 |
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Topic for #minetest-dev is now Minetest core development and maintenance. Minetest 5.0.1 released! Chit-chat goes to #minetest. http://irc.minetest.net/minetest-dev/ http://dev.minetest.net/ |
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13:51 |
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14:00 |
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14:05 |
cheapie |
[18:53:46] <VanessaE> yesterday, I did a routine reboot (killall -INT minetestserver) to bring in some mod updates, and one of my players (different person) reported having been disconnected for a solid 2 minutes before the client threw an error. <--- Hey, at least it's better than back when servers used to just drop players at random, and clients would *never* time out from that no matter how long you waited. |
14:08 |
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14:09 |
Krock |
good old "deleting large amount of entities including possibly a few players" bug |
14:21 |
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15:33 |
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16:14 |
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17:53 |
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18:12 |
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18:32 |
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18:50 |
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19:07 |
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19:37 |
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20:15 |
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20:15 |
paramat |
thanks |
20:16 |
paramat |
ok i see, where to put '*' and '&' is something i have trouble with |
20:19 |
paramat |
and yes mgv6 is different as the feature isn't added to that mapgen, the dungeon density noise is hardcoded in the constructor |
20:47 |
paramat |
i'll update my PR manually with those changes |
20:49 |
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20:51 |
Krock |
you can just git am -3 - since it's a path |
20:51 |
Krock |
*batch |
20:52 |
paramat |
'patch' |
20:52 |
paramat |
'bath'? |
20:54 |
Krock |
patch. typo. |
21:13 |
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21:49 |
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