Minetest logo

IRC log for #minetest-dev, 2019-05-31

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:56 pauloue joined #minetest-dev
01:47 turtleman joined #minetest-dev
02:30 ssieb joined #minetest-dev
03:24 Ruslan1_ joined #minetest-dev
03:25 Ruslan1_ left #minetest-dev
03:26 Ruslan1 joined #minetest-dev
05:39 BuckarooBanzai joined #minetest-dev
05:58 ensonic joined #minetest-dev
06:19 Krock joined #minetest-dev
06:19 Krock !tell paramat https://krock-works.uk.to/u/patches/0001-Match-dungeon-noise-member-type-cave1-cave2.patch
06:20 ShadowBot Krock: O.K.
06:51 BuckarooBanzai5 joined #minetest-dev
07:12 nerzhul VanessaE: network timeout issue due to not receivin gdisconnection properly i htink
08:34 Lone-Star joined #minetest-dev
08:37 Krock joined #minetest-dev
09:14 ensonic joined #minetest-dev
09:23 Wuzzy joined #minetest-dev
09:56 proller joined #minetest-dev
10:17 proller joined #minetest-dev
10:35 Fixer joined #minetest-dev
10:48 proller joined #minetest-dev
12:08 proller joined #minetest-dev
12:28 loggingbot_ joined #minetest-dev
12:28 Topic for #minetest-dev is now Minetest core development and maintenance. Minetest 5.0.1 released! Chit-chat goes to #minetest. http://irc.minetest.net/minetest-dev/ http://dev.minetest.net/
12:28 rdococ joined #minetest-dev
12:29 cheapie joined #minetest-dev
12:37 proller joined #minetest-dev
12:58 proller joined #minetest-dev
13:14 Fritigern joined #minetest-dev
13:51 Fixer joined #minetest-dev
14:00 Fixer joined #minetest-dev
14:05 cheapie [18:53:46] <VanessaE> yesterday, I did a routine reboot (killall -INT minetestserver) to bring in some mod updates, and one of my players (different person) reported having been disconnected for a solid 2 minutes before the client threw an error. <--- Hey, at least it's better than back when servers used to just drop players at random, and clients would *never* time out from that no matter how long you waited.
14:08 Fixer joined #minetest-dev
14:09 Krock good old "deleting large amount of entities including possibly a few players" bug
14:21 rdococ joined #minetest-dev
15:33 Fixer_ joined #minetest-dev
16:14 OxE7 joined #minetest-dev
16:19 Cornelia joined #minetest-dev
16:38 ensonic joined #minetest-dev
16:57 JTE joined #minetest-dev
17:01 proller joined #minetest-dev
17:22 proller joined #minetest-dev
17:53 pauloue joined #minetest-dev
18:12 ssieb joined #minetest-dev
18:32 Foz joined #minetest-dev
18:50 Wuzzy joined #minetest-dev
19:07 Wuzzy joined #minetest-dev
19:37 Fixer joined #minetest-dev
20:15 paramat joined #minetest-dev
20:15 paramat thanks
20:16 paramat ok i see, where to put '*' and '&' is something i have trouble with
20:19 paramat and yes mgv6 is different as the feature isn't added to that mapgen, the dungeon density noise is hardcoded in the constructor
20:47 paramat i'll update my PR manually with those changes
20:49 Fixer joined #minetest-dev
20:51 Krock you can just git am -3 - since it's a path
20:51 Krock *batch
20:52 paramat 'patch'
20:52 paramat 'bath'?
20:54 Krock patch. typo.
21:13 Fixer joined #minetest-dev
21:24 Ruslan1 joined #minetest-dev
21:49 pauloue joined #minetest-dev
21:52 Cornelia joined #minetest-dev
21:57 Cornelia joined #minetest-dev
22:57 Lunatrius joined #minetest-dev

| Channels | #minetest-dev index | Today | | Google Search | Plaintext