Time Nick Message 06:19 Krock !tell paramat https://krock-works.uk.to/u/patches/0001-Match-dungeon-noise-member-type-cave1-cave2.patch 06:20 ShadowBot Krock: O.K. 07:12 nerzhul VanessaE: network timeout issue due to not receivin gdisconnection properly i htink 14:05 cheapie [18:53:46] yesterday, I did a routine reboot (killall -INT minetestserver) to bring in some mod updates, and one of my players (different person) reported having been disconnected for a solid 2 minutes before the client threw an error. <--- Hey, at least it's better than back when servers used to just drop players at random, and clients would *never* time out from that no matter how long you waited. 14:09 Krock good old "deleting large amount of entities including possibly a few players" bug 20:15 paramat thanks 20:16 paramat ok i see, where to put '*' and '&' is something i have trouble with 20:19 paramat and yes mgv6 is different as the feature isn't added to that mapgen, the dungeon density noise is hardcoded in the constructor 20:47 paramat i'll update my PR manually with those changes 20:51 Krock you can just git am -3 - since it's a path 20:51 Krock *batch 20:52 paramat 'patch' 20:52 paramat 'bath'? 20:54 Krock patch. typo.