Time |
Nick |
Message |
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09:33 |
ANAND |
Is it alright if I add a method to class Server that executes a Lua function? Or should that go to src/script/ ? |
09:37 |
sfan5 |
that sounds like it would belong to the scriptapi |
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09:59 |
ANAND |
Alright, thanks! |
10:14 |
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10:17 |
p_gimeno |
@DS-Minetest: Looks good to me now :) Let's see what the core devs say. |
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19:49 |
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20:05 |
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20:13 |
p_gimeno |
VanessaE: in case you missed it, I can't reproduce #8532. It's working fine for me with minetest_menu_header.png / minetest_menu_overlay.png |
20:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/8532 -- Can't override menu background/overlay from a texture pack |
20:15 |
VanessaE |
but are you supplying them as part of a texture pack, and using 5.0.1-release? |
20:15 |
VanessaE |
fwiw: |
20:15 |
p_gimeno |
I'm using current master and, well, I have tested with a texture pack that consists only of these two textures |
20:16 |
VanessaE |
yeah, no. |
20:16 |
VanessaE |
check with stable-5 |
20:16 |
VanessaE |
fwiw: the progress bar supplied by HDX *does* still work |
20:17 |
VanessaE |
can I assume minetest_menu_logo.png would be correct for the game icon at the bottom of the display? |
20:18 |
p_gimeno |
I don't think there have been any changes since stable-5 that justify any change in this area, but compiling anyway... |
20:19 |
p_gimeno |
works all the same |
20:19 |
VanessaE |
I don't understand why it isn't working for me. |
20:19 |
VanessaE |
minetest_game is stable-5 also? |
20:19 |
p_gimeno |
hm, probably not, let me change that |
20:20 |
VanessaE |
from what I could gather, the bug as it happens for me is possibly centered there. |
20:20 |
p_gimeno |
my game folder is named minetest_game if that matters |
20:21 |
VanessaE |
I mean, I grepped my entire minetest tree for that table name, and only found refs in builtin where it's being read/accessed, but nothing remotely suggesting creation or modification. |
20:21 |
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20:22 |
VanessaE |
(said tree has the engine, several games, and shittons of mods) |
20:25 |
p_gimeno |
no difference when using the stable-5 versino of minetest_game |
20:26 |
VanessaE |
well, I guess I'll just have to re-clone both, recompile, and try again .. |
20:27 |
p_gimeno |
re-clone? I *never* do that. But a clean compile sometimes helps, and for that, building in a subfolder help. |
20:27 |
p_gimeno |
+s |
20:27 |
VanessaE |
but, https://xkcd.com/1597/ |
20:27 |
VanessaE |
:) |
20:35 |
p_gimeno |
maybe give a shot to strace -f -e trace=open minetest |
20:36 |
p_gimeno |
see what files it tries to open, and the result of the open |
20:45 |
VanessaE |
ok, remind me again what overlay does vs header? |
20:46 |
VanessaE |
just to make sure I don't have this screwed up somehow |
20:46 |
p_gimeno |
overlay is the background, header is the top sign |
20:46 |
VanessaE |
that's what I thought. |
20:48 |
p_gimeno |
and again, in case it matters, my MTG is in games/minetest_game |
20:49 |
VanessaE |
ok, new clones of both, stable-5, recompiled, made sure ~/.minetest/games/minetest_game points to the actual game...still not loading |
20:50 |
p_gimeno |
hm, I'm using RUN_IN_PLACE=1, not sure if that makes a difference |
20:50 |
p_gimeno |
give a shot to strace, at least it should tell you what path it is trying to open |
20:50 |
VanessaE |
https://pastebin.ubuntu.com/p/2bMBMWgX2K/ |
20:51 |
VanessaE |
and mine's not RUN_IN_PLACE |
20:51 |
p_gimeno |
with the texture pack active, I presume |
20:52 |
p_gimeno |
weird, it's not trying to open any |
20:53 |
* p_gimeno |
scratches head |
20:53 |
VanessaE |
correct |
20:53 |
VanessaE |
the -hires conf has my 256x size as its texture pack setting. |
20:54 |
VanessaE |
vanessarainbird:~$ find ~/Minetest-related/texture-packs/HDX/|grep menu/home/vanessa/Minetest-related/texture-packs/HDX/256px/minetest_menu_header.png |
20:54 |
VanessaE |
grr |
20:54 |
VanessaE |
stupid newlines. |
20:54 |
VanessaE |
lemme try that again :) |
20:54 |
VanessaE |
vanessarainbird:~$ find ~/Minetest-related/texture-packs/HDX/|grep menu |
20:54 |
VanessaE |
/home/vanessa/Minetest-related/texture-packs/HDX/256px/minetest_menu_header.png |
20:54 |
VanessaE |
/home/vanessa/Minetest-related/texture-packs/HDX/256px/minetest_menu_overlay.png |
20:55 |
VanessaE |
there. |
20:56 |
p_gimeno |
I'm running in place, my texture pack is in $MINETEST/textures/issue8352/ and I have these two files |
20:57 |
VanessaE |
.minetest/textures has a bunch of symlinks; the one selected.....wait |
20:57 |
VanessaE |
*thinks* |
20:58 |
VanessaE |
vanessarainbird:~$ ls -la ~/.minetest/textures/ |
20:58 |
VanessaE |
lrwxrwxrwx 1 vanessa vanessa 54 Dec 28 2015 HDX-256px -> /home/vanessa/Minetest-related/texture-packs/HDX/256px |
20:58 |
VanessaE |
(...) |
20:58 |
VanessaE |
so that's correct. |
20:58 |
p_gimeno |
oh and the correct syscall appears to be lstat, can you try that? strace -f -e trace=lstat |
20:59 |
VanessaE |
trying... |
20:59 |
VanessaE |
https://pastebin.ubuntu.com/p/65XhNcF36S/ |
21:00 |
p_gimeno |
fudge |
21:00 |
p_gimeno |
try stat, please |
21:00 |
VanessaE |
https://pastebin.ubuntu.com/p/tGkzsTGWNR/ |
21:01 |
VanessaE |
could it be because HDX is behind a symlink? |
21:02 |
p_gimeno |
I doubt it, mine is too |
21:02 |
p_gimeno |
l textures/issue8352 |
21:02 |
p_gimeno |
lrwxrwxrwx 1 pgimeno users 28 May 15 14:03 textures/issue8352 -> ../../texturepacks/issue8352/ |
21:03 |
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21:03 |
p_gimeno |
minetest_menu_overlay.png is not a broken link, right? |
21:03 |
VanessaE |
no |
21:04 |
VanessaE |
it's a freshly just-now-saved file from GIMP directly into the target dir. |
21:04 |
VanessaE |
vanessarainbird:~$ ls -la ~/Minetest-related/texture-packs/HDX/256px/|grep menu |
21:04 |
VanessaE |
-rw-r--r-- 1 vanessa vanessa 387591 May 16 16:49 minetest_menu_header.png |
21:04 |
VanessaE |
-rw-r--r-- 1 vanessa vanessa 1203953 May 16 16:47 minetest_menu_overlay.png |
21:05 |
p_gimeno |
weirdest thing is that there's no stat, lstat or open of anything in ~/.minetest/textures |
21:06 |
p_gimeno |
a bisect would be great, but I wonder if you will have enough patience :) |
21:07 |
p_gimeno |
since I can't reproduce it, I can't bisect it either |
21:07 |
VanessaE |
wouldn't help, I don't remember when it worked last.. just sometime in 0.4.x |
21:07 |
VanessaE |
it's not something I pay much attention to :P |
21:07 |
p_gimeno |
starting in 0.4.16 would not need too many bisects |
21:08 |
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21:08 |
VanessaE |
the aforementioned -hires config: https://pastebin.ubuntu.com/p/8kwRPNYVhf/ |
21:08 |
VanessaE |
and fwiw, once in-game, all textures work as expected. |
21:09 |
VanessaE |
menu_last_game = dreambuilder |
21:09 |
VanessaE |
hm. |
21:09 |
VanessaE |
odd, the selected world is: |
21:09 |
VanessaE |
vanessarainbird:~$ less .minetest/worlds/Dreambuilder-testing/world.mt |
21:09 |
VanessaE |
... |
21:09 |
VanessaE |
gameid = minetest |
21:10 |
p_gimeno |
if you switch games, does it fix itself? |
21:10 |
VanessaE |
lemme chedck. |
21:10 |
p_gimeno |
switch to another game, then back to minetest_game |
21:10 |
VanessaE |
lemme check, too. |
21:11 |
VanessaE |
hm. none of my available worlds use any game other than mtg |
21:11 |
* VanessaE |
creates a new one. |
21:12 |
p_gimeno |
don't you even have minimal? that should do |
21:12 |
VanessaE |
that fixed it. |
21:12 |
p_gimeno |
ahh |
21:12 |
VanessaE |
created a world under realtest, then switched back to mtg. now the menu image appears. |
21:13 |
VanessaE |
so it's using the menu_last_game parameter instead of the ACTUAL selected game. |
21:13 |
* VanessaE |
updates the issue |
21:14 |
p_gimeno |
I have minimal empty, yet when I switch to minimal and back to MTG it works |
21:14 |
p_gimeno |
when I switch to minimal, I see the minimal BG, and when I switch back, I see the textures I placed in the test texture pack |
21:14 |
p_gimeno |
I'm talking about switching via the icons at the bottom, btw |
21:15 |
VanessaE |
yeah |
21:15 |
VanessaE |
didn't think to click there first. |
21:15 |
VanessaE |
I *never* use those icons. |
21:15 |
VanessaE |
I tend to forget they're buttons, not just icons. |
21:15 |
p_gimeno |
yeah :) |
21:17 |
p_gimeno |
I've checked quite a few games, and it is useful, but not so much for those who don't |
21:28 |
VanessaE |
there, updated... https://github.com/minetest/minetest/issues/8532 |
21:31 |
p_gimeno |
:+1: and for that matter, why to have menu_last_game at all? |
21:32 |
VanessaE |
well that's useful by itself |
21:32 |
VanessaE |
for the initial menu display/world listing, but that field should be ignored as far as the menu graphics are concerned. |
21:32 |
VanessaE |
the last loaded world should decide that. |
21:32 |
VanessaE |
or the selected world anyway |
21:34 |
p_gimeno |
the gameid in world.mt of the last loaded world should decide the game to display, then |
21:34 |
VanessaE |
sadly, jpg's aren't allowed for menu backgrounds :-/ |
21:34 |
VanessaE |
agreed. |
21:34 |
VanessaE |
display the graphics AND world list that corresponds to that setting. |
21:35 |
p_gimeno |
which again makes me wonder why to have menu_last_game |
21:37 |
VanessaE |
*shrug* |
21:39 |
p_gimeno |
the menu bookkeeping settings are a mess; selected_world_path should be used for remembering the selected list item yet mainmenu_last_selected_world is used instead |
21:39 |
p_gimeno |
there are redundant and insufficiently maintained settings |
21:49 |
VanessaE |
zhm |
21:50 |
VanessaE |
ok, header and overlay are working properly... but I can't seem to override the mtg icon |
21:50 |
VanessaE |
(but lua_api.txt doesn't imply that it should be possible anyway) |
21:57 |
* VanessaE |
pushes the re-added menu overlay+"header" (empty) images to HDX git. |
21:58 |
VanessaE |
(er, header is empty I mean, because overlay supplies all that's needed) |
22:58 |
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