Time |
Nick |
Message |
00:10 |
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00:31 |
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00:43 |
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01:04 |
rubenwardy |
RC time? |
01:09 |
rubenwardy |
#8145 |
01:09 |
ShadowBot |
https://github.com/minetest/minetest/issues/8145 -- Add setting to hide mature content from ContentDB by rubenwardy |
01:14 |
rubenwardy |
pushing trivial bugfix in 10: https://github.com/rubenwardy/minetest/commit/3c7e92049d233053a659e5665b121bea67baa69e |
01:14 |
rubenwardy |
tested |
01:15 |
rubenwardy |
I suggest releasing a RC tomorrow, and freezing translations |
01:22 |
rubenwardy |
oh, tomorrow is now |
01:36 |
rubenwardy |
!tell Krock #7432 does fix a bug in that it stops the wrong content from being renamed, HOWEVER there's now another bug with it |
01:36 |
ShadowBot |
rubenwardy: O.K. |
01:38 |
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01:40 |
rubenwardy |
!tell Krock the issue is that one of my previous PRs added a `name` field in modpack.conf, which means that it's not possible to rename modpacks with that anymore |
01:40 |
ShadowBot |
rubenwardy: O.K. |
01:40 |
rubenwardy |
!tell Krock I guess it should be more of a rename folder thing |
01:40 |
ShadowBot |
rubenwardy: O.K. |
01:42 |
paramat |
shouldn't RC come after clearing blockers? |
01:42 |
rubenwardy |
no |
01:42 |
rubenwardy |
actually, idk |
01:42 |
paramat |
ok |
01:43 |
rubenwardy |
I think that it's ok to have an RC with remaining blockers, as long as it's usually |
01:43 |
rubenwardy |
actually, no |
01:43 |
rubenwardy |
what I actually want is a prerelease build |
01:43 |
rubenwardy |
not a release candidate |
01:43 |
rubenwardy |
the point is to try and get people to test it and report issues |
01:43 |
paramat |
i'll probably +1 #8019 soon. that needs attention, other blockers are trivial. but there's also #8090 |
01:43 |
ShadowBot |
https://github.com/minetest/minetest/issues/8019 -- Use true pitch/yaw/roll rotations without loss of precision by pgimeno by pauloue |
01:43 |
ShadowBot |
https://github.com/minetest/minetest/issues/8090 -- Remove or fix broken commit 4bb41a1 "mitigate formspec exploits" |
01:44 |
paramat |
yeah, sounds good |
01:44 |
ANAND |
Yea, just like stu's unofficial APK |
01:45 |
ANAND |
nerz was saying something about an official pre-release APK for 5.0.0-dev. Guess that didn't happen... |
01:47 |
paramat |
then i suggest after all blockers are cleared, add another week before release, for final testing |
01:49 |
paramat |
btw the 5.0.0 'project' https://github.com/minetest/minetest/projects/4 only contains blockers, so is useful as an overview of them |
01:51 |
rubenwardy |
#8161 |
01:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/8161 -- Number zero fix modpack rename by rubenwardy |
01:52 |
rubenwardy |
#8161 |
01:52 |
ShadowBot |
https://github.com/minetest/minetest/issues/8161 -- Fix modpack rename related bugs by rubenwardy |
02:43 |
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03:11 |
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Cornelia joined #minetest-dev |
03:45 |
rubenwardy |
#8162 |
03:45 |
ShadowBot |
https://github.com/minetest/minetest/issues/8162 -- Update credits by rubenwardy |
04:20 |
rubenwardy |
plllleassse stoppp adding things to default! |
04:30 |
rubenwardy |
I swear to God, everytime I look at it it gets worse |
04:30 |
rubenwardy |
why are fences in default? |
04:30 |
rubenwardy |
oh wait, misread |
04:33 |
sofar |
lmao |
04:35 |
rubenwardy |
I thought it was walls |
04:35 |
rubenwardy |
luckily that is in a different mod |
04:35 |
rubenwardy |
there seems to be this dogma that mapgen == default |
04:35 |
rubenwardy |
but that doesn't really need to be true |
05:18 |
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05:33 |
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06:05 |
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07:56 |
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08:11 |
nerzhul |
merging #8157 |
08:11 |
ShadowBot |
https://github.com/minetest/minetest/issues/8157 -- Force player save before kicking on player shutdown by nerzhul |
08:25 |
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Krock joined #minetest-dev |
08:31 |
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Beton joined #minetest-dev |
08:35 |
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troller joined #minetest-dev |
08:46 |
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fwhcat joined #minetest-dev |
08:53 |
nerzhul |
merging #8159 |
08:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/8159 -- DragonFly BSD is somewhat identical to FreeBSD by mazocomp |
09:13 |
Krock |
merging web#153 |
09:13 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/153 -- Now Minetest runs at DragonFly BSD by mazocomp |
09:14 |
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kaeza joined #minetest-dev |
09:15 |
Krock |
no, not merging that one yet. https://github.com/DragonFlyBSD/DeltaPorts/pull/892 needs merging first |
10:33 |
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10:49 |
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10:52 |
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11:12 |
nerzhul |
at least we make it useless after release |
11:22 |
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11:33 |
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nerzhul joined #minetest-dev |
11:42 |
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Fixer joined #minetest-dev |
11:47 |
rubenwardy |
pushing trivial bugfix in 10: https://github.com/rubenwardy/minetest_game/commit/64a923f7fb92b18a2fb2e727a45c69df744559b8 |
11:54 |
Krock |
looks about right |
11:54 |
Krock |
but why do you use minetest.after? |
11:54 |
Krock |
^ rubenwardy |
11:55 |
rubenwardy |
because the callbacks are ran before the grant, not after the grant |
11:56 |
Krock |
ah, so that you can ensure the right sfinv content is displayed after grant |
11:56 |
rubenwardy |
yeah |
11:57 |
rubenwardy |
hmmm |
12:33 |
rubenwardy |
#8164 |
12:33 |
ShadowBot |
https://github.com/minetest/minetest/issues/8164 -- Disable confirmation dialog on localhost by rubenwardy |
12:33 |
rubenwardy |
Shara ^ |
12:34 |
Shara |
Nice. I hope we';re still keeping the option though |
12:35 |
rubenwardy |
yes |
12:35 |
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12:50 |
rubenwardy |
Krock: updated #8145 to your suggestion |
12:50 |
rubenwardy |
thanks for it |
12:50 |
ShadowBot |
https://github.com/minetest/minetest/issues/8145 -- Add setting to hide mature content from ContentDB by rubenwardy |
12:52 |
Krock |
np. double space in .. text .. "]" |
12:53 |
Krock |
and the gettext line can be broken |
12:53 |
Krock |
no need for an additional variable |
12:55 |
rubenwardy |
fixed |
12:56 |
rubenwardy |
also, looks like the CI is failing because our xcode version has reached end of life |
12:56 |
rubenwardy |
git: 'cd' is not a git command. See 'git --help'. |
12:56 |
rubenwardy |
hrr |
13:08 |
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13:10 |
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entuland joined #minetest-dev |
13:17 |
Krock |
rubenwardy: is it possible to supply multiple same named GET parameters? I thought they were unique key/value pairs |
13:17 |
rubenwardy |
yes |
13:17 |
rubenwardy |
it's already done for `type` |
13:17 |
rubenwardy |
it's implementation specific |
13:17 |
rubenwardy |
for example, PHP uses &type[]=a for arrays |
13:17 |
Krock |
ah I see, good. |
13:18 |
rubenwardy |
whereas the server framework I use, flask, uses &type=a |
13:19 |
rubenwardy |
if you look here, you'll see the function used: https://github.com/minetest/contentdb/commit/9c2c8c21f1e3b412328f05629204a7cf105236c4#diff-e19fcacd83560685f9e3ae649f7cd05bR22 |
13:21 |
Krock |
til GET request parameters can contain multiples of the same key |
13:22 |
rubenwardy |
:D |
13:23 |
Krock |
right, the diff above was to make the rename dialogue nice when there's no additional text. also using an entire sentence for the warning |
13:24 |
Krock |
minor change but while we're on it.. |
13:24 |
* rubenwardy |
tries cat | git am |
13:25 |
rubenwardy |
oh, apply |
13:25 |
rubenwardy |
done |
13:29 |
Krock |
done |
13:30 |
rubenwardy |
merging #8161 in 10 :tada: |
13:30 |
ShadowBot |
https://github.com/minetest/minetest/issues/8161 -- Fix modpack rename related bugs by rubenwardy |
13:30 |
rubenwardy |
? |
13:30 |
Krock |
although I didn't test it on Windows.. I hope it works there too |
13:30 |
rubenwardy |
paramat still has concerns about #8145 |
13:30 |
rubenwardy |
same |
13:30 |
ShadowBot |
https://github.com/minetest/minetest/issues/8145 -- Add setting to hide mature content from ContentDB by rubenwardy |
13:31 |
rubenwardy |
would be good to have people do some testing with CDB on windows |
13:31 |
* rubenwardy |
looks at Fixer |
13:31 |
Krock |
well, an RC is needed |
13:31 |
rubenwardy |
yeah |
13:32 |
rubenwardy |
I posted an announcement on the discord |
13:34 |
Krock |
preparing a new PR to extract the most needed changes from #7348 for the release |
13:34 |
ShadowBot |
https://github.com/minetest/minetest/issues/7348 -- Protocol cleanups: Remove legacy access denied, legacy HUDs; improve damage & HP values by SmallJoker |
13:34 |
rubenwardy |
someone posted this, which also has an issue https://cdn.discordapp.com/attachments/369137254641303560/541486683862990863/unknown.png |
13:34 |
rubenwardy |
cool |
13:34 |
Krock |
numberZero already has a fix for that |
13:34 |
Krock |
although it may require disabling fast faces |
13:35 |
Fixer |
rubenwardy: i forgot what was unfixed, what should I checK? |
13:36 |
rubenwardy |
https://cdn.discordapp.com/attachments/369137254641303560/541515829141962762/unknown.png |
13:36 |
rubenwardy |
Fixer: well, try installing random shit from CDB on windows |
13:36 |
rubenwardy |
and renaming |
13:36 |
rubenwardy |
and enabling |
13:36 |
rubenwardy |
and deleting |
13:36 |
rubenwardy |
etc |
13:36 |
rubenwardy |
and also go into mod.conf / game.conf / modpack.conf / etc and change "release" to a lower number |
13:37 |
rubenwardy |
and checking that the button changes from "uninstall" to "update" in the contentdb menu |
13:37 |
rubenwardy |
and update works |
13:37 |
rubenwardy |
oh, and please |
13:37 |
rubenwardy |
maybe I should make an issue for this |
13:40 |
rubenwardy |
issue maybe explained better #8165 |
13:40 |
ShadowBot |
https://github.com/minetest/minetest/issues/8165 -- Testing ContentDB on non-Linux platforms |
13:42 |
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13:45 |
Krock |
cannot split the changes easily. Please review #7348 asap so we don't need to deal with the HP limits after the release |
13:45 |
ShadowBot |
https://github.com/minetest/minetest/issues/7348 -- Protocol cleanups: Remove legacy access denied, legacy HUDs; improve damage & HP values by SmallJoker |
13:45 |
Krock |
that would be quite a pain to work around it |
13:48 |
rubenwardy |
https://github.com/minetest/minetest/pull/7348/files#diff-90993ca3bb550ffc1c77a1578f3545d3R1494 |
13:49 |
rubenwardy |
result_hp is unsigned, I imagine that the other variable is the one that matters though |
13:49 |
rubenwardy |
https://stackoverflow.com/questions/5328815/what-happens-when-i-subtract-an-unsigned-integer-from-a-signed-integer-in-c |
13:50 |
rubenwardy |
"In your example, the signed value is converted to unsigned (by taking it mod UINT_MAX+1), then the subtraction is done modulo UINT_MAX+1 to give an unsigned result." |
13:50 |
Krock |
okay, going to sort out the issues step by step |
13:52 |
rubenwardy |
is it worth incrementing PROTOCOL_VERSION one last time? |
13:53 |
rubenwardy |
there's been lots of random breaks in 37, iirc |
13:53 |
rubenwardy |
idk actually |
13:54 |
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13:55 |
rubenwardy |
- s16 newhp = ((s32) damage_per_second > m_hp ? 0 : m_hp - damage_per_second); |
13:55 |
rubenwardy |
nicceee |
13:56 |
rubenwardy |
Unarelith: https://github.com/minetest/minetest/pull/8162/files#diff-5a0086397befe64d1ec2a542013d93c9R58 |
13:56 |
rubenwardy |
are you OK with that attribution |
13:57 |
rubenwardy |
or would you prefer "Unarelith" |
13:57 |
rubenwardy |
oh, I'm also missing a space |
13:57 |
Unarelith |
rubenwardy, oh, thanks, but my name is "Quentin Bazin", not "Quentinbazin" :p |
13:57 |
Unarelith |
you can put "Quentin Bazin (Unarelith)" |
13:57 |
rubenwardy |
cool |
13:58 |
Unarelith |
but ty, I haven't done the real cleanups yet, still waiting for 5.0.0 release :p |
13:58 |
Unarelith |
made a lot of progress on my own project while waiting: https://github.com/Quent42340/OpenMiner |
13:59 |
Unarelith |
and here's my formspec equivalent: https://github.com/Quent42340/OpenMiner/wiki/Lua-API-Overview#custom-gui |
14:00 |
rubenwardy |
nice |
14:01 |
Unarelith |
ty, I'm still having a hard time with lighting though: https://github.com/Quent42340/OpenMiner/issues/21 |
14:01 |
Krock |
rubenwardy: partial patch: https://github.com/SmallJoker/minetest/commit/4edcd3406 Are you keen on reviewing this one? |
14:02 |
rubenwardy |
I've been reviewing the PR |
14:02 |
Krock |
this should fix partially the HUD issues with ID=0 |
14:03 |
rubenwardy |
argh |
14:03 |
Krock |
I know. I also saw that it must be split to not accidentally run into issues |
14:03 |
rubenwardy |
everytime I expand a snippet, it resets to the top |
14:03 |
Krock |
I will adjust the PR afterwards to clean out the less important HP type cohesion issue |
14:33 |
ANAND |
rubenwardy: Could you change mine to "ANAND (ClobberXD)"? It'd look more consistent that way :) |
14:34 |
rubenwardy |
ah yeah |
14:34 |
rubenwardy |
done |
14:34 |
ANAND |
Yay :) |
14:39 |
Fixer |
that shifting to the side during multijumping up or down is pissing me off |
14:42 |
Fixer |
rubenwardy: i'm on newest git, no shaders, intel hd, having no ripped edges like on that discord link, that dude needs to create an issue ASAP |
14:43 |
nerzhul |
rubenwardy: i like your commit messages |
14:43 |
rubenwardy |
thanks |
14:44 |
ANAND |
lol |
14:54 |
rubenwardy |
Krock: misread your message earlier |
14:54 |
rubenwardy |
ending my MT spree now, will maybe have a look later |
14:55 |
Krock |
still working on it. take your time :) |
15:18 |
nerzhul |
we are close to release now :) |
15:18 |
sfan5 |
when was the release supposed to be |
15:27 |
rubenwardy |
today] |
15:27 |
rubenwardy |
sfan5: |
15:27 |
sfan5 |
oh |
15:35 |
Krock |
lol rubenwardy. those commit messages are somewhat xkcd-ish |
15:36 |
rubenwardy |
yeah :) |
15:37 |
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15:54 |
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15:55 |
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16:08 |
fwhcat |
Hi, so you jump from 0.4.17 to 5.0.0 ? |
16:14 |
Krock |
from 0.4.17.1 to 5.0.0 yes |
16:15 |
nerzhul |
it's supposed to be today, but are we ready ? |
16:15 |
fwhcat |
nice! |
16:16 |
nerzhul |
https://github.com/minetest/minetest/milestone/9 |
16:16 |
nerzhul |
it seems 3 PR are waiting to be merged/fixes |
16:16 |
nerzhul |
and we are okay |
16:16 |
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16:16 |
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Lewisflame left #minetest-dev |
16:18 |
Krock |
nerzhul: it would be great to have #8167 in too. otherwise it will have to wait for the next breakage again |
16:18 |
ShadowBot |
https://github.com/minetest/minetest/issues/8167 -- Consistent HP and damage types by SmallJoker |
16:19 |
nerzhul |
go ahead tag milestone |
16:23 |
Krock |
#8019 has plenty of testing results. I like that. Seems ready |
16:23 |
ShadowBot |
https://github.com/minetest/minetest/issues/8019 -- Use true pitch/yaw/roll rotations without loss of precision by pgimeno by pauloue |
16:42 |
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16:47 |
rubenwardy |
"* Attachment and player positions have been shifted by 1 node, to allow support for custom player selection boxes. Fix: update default and player_api, add `10` to any attachment positions, shift the origin of player models to the feet" |
16:47 |
rubenwardy |
is this correct, Krock (?) |
17:00 |
rubenwardy |
errrr |
17:00 |
rubenwardy |
https://hosted.weblate.org/projects/minetest/minetest/#alerts |
17:00 |
rubenwardy |
we need est back lol |
17:01 |
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17:01 |
p_gimeno |
where's that sed command? |
17:03 |
p_gimeno |
I'm good at regexps and fairly good at sed commands, but I don't see any anywhere in the MT repo |
17:04 |
rubenwardy |
I think it's in weblate |
17:05 |
p_gimeno |
can it be posted here, or to me in a PM? |
17:06 |
rubenwardy |
Idk |
17:07 |
rubenwardy |
I don't have access to the weblate, it could be in the source code repo |
17:16 |
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proller joined #minetest-dev |
17:25 |
rubenwardy |
debug.txt from user https://gist.github.com/rubenwardy/a688b7c86898de1ccf44f143d9b7459c |
17:25 |
rubenwardy |
Maybe something off with unifieddyes? (VanessaE) |
17:27 |
VanessaE |
idk what those "sRGB" messages are from and the warning about the palette is safe to ignore. |
17:28 |
rubenwardy |
https://cdn.discordapp.com/attachments/369137254641303560/541671240318976033/unknown.png |
17:30 |
Krock |
rubenwardy: correct |
17:30 |
rubenwardy |
cool |
17:30 |
rubenwardy |
thanks |
17:31 |
rubenwardy |
pushing trivial bug fix in 5: https://github.com/rubenwardy/minetest/commit/9a071d66a59bd0db72d09a3ca75b2ab9247dda92 |
17:32 |
Krock |
it's exactly what happens in boost_cart for 0.4.x and 5.0.0-dev compat. https://github.com/SmallJoker/boost_cart/blob/master/functions.lua#L21 |
17:33 |
Krock |
rubenwardy: why is it not closed when the download succeeded? |
17:33 |
Krock |
nvm. the variable is destructed |
17:33 |
rubenwardy |
yeah |
17:33 |
Krock |
needs closing forehand to delete it |
17:34 |
Krock |
lgtm |
17:36 |
rubenwardy |
cool cool |
17:36 |
rubenwardy |
pushing |
17:37 |
rubenwardy |
my changes/commit number is quite a lot larger than you are paramat, all these bug fixes are changing that |
17:37 |
p_gimeno |
nice the minetest downloads page is back on the top of the google search results |
17:38 |
rubenwardy |
:D |
17:42 |
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17:43 |
paramat |
feel free to merge #8145 no objections |
17:43 |
ShadowBot |
https://github.com/minetest/minetest/issues/8145 -- Add setting to hide mature content from ContentDB by rubenwardy |
17:43 |
rubenwardy |
ok, merging in 10 |
17:43 |
rubenwardy |
I really don't want to hardcode the filter, because it's the sort of thing a proprietary application would do |
17:43 |
rubenwardy |
:( |
17:44 |
paramat |
no prob, we can discuss what is in the android default independently |
17:45 |
rubenwardy |
yeah |
17:45 |
rubenwardy |
luckily the way it is designed allows us to retroactively change the default |
17:45 |
rubenwardy |
+s |
17:48 |
paramat |
so, does any core dev fully understand #8019 ? i'll probably be approving but am requesting the second approval is from someone who fully understands everything |
17:48 |
ShadowBot |
https://github.com/minetest/minetest/issues/8019 -- Use true pitch/yaw/roll rotations without loss of precision by pgimeno by pauloue |
17:48 |
rubenwardy |
I don't lol |
17:51 |
paramat |
maybe sfan5? ^^ |
17:51 |
p_gimeno |
https://github.com/minetest/minetest/pull/8019#issuecomment-460072630 |
17:51 |
p_gimeno |
I've updated it with diagrams |
17:52 |
rubenwardy |
well, I understand matrix transformations |
17:52 |
rubenwardy |
just not the code |
17:53 |
sfan5 |
me neither |
17:54 |
p_gimeno |
is the problem the scene graph itself? |
17:55 |
p_gimeno |
the alternative to merging 8019 is to revert #7989 and #7395 |
17:56 |
ShadowBot |
https://github.com/minetest/minetest/issues/7989 -- Fix entity rotation in existing worlds by SmallJoker |
17:56 |
ShadowBot |
https://github.com/minetest/minetest/issues/7395 -- Add Lua methods 'set_rotation()' and 'get_rotation()' by CoderForTheBetter |
17:56 |
rubenwardy |
I had a look through the PR, and the matrix maths all looks correct |
17:56 |
rubenwardy |
the issue is more that I don't know the surrounding code |
17:56 |
rubenwardy |
I also don't know too much about rotation |
17:56 |
paramat |
i really don't want to revert |
17:57 |
paramat |
i understand the rotation issues |
17:58 |
paramat |
i think between us all we'll manage to approve it |
18:12 |
rubenwardy |
so, may I do a RC1 soonish? |
18:12 |
rubenwardy |
only thing I can't do are Android and MacOS builds |
18:13 |
paramat |
fine for me |
18:13 |
nerzhul |
i can generate a debug build this evening |
18:17 |
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18:22 |
rubenwardy |
If it helps: http://www.askaboutgames.com/pegi-rating/ |
18:22 |
rubenwardy |
Not an expert, but would guess it'd fall under the "user-generated/curated content" definition and need a "Parental Guidance Recommended" sticker. But I'm not an expert on this. |
18:22 |
rubenwardy |
More general info: https://pegi.info/ |
18:22 |
rubenwardy |
asked about CDB |
18:23 |
rubenwardy |
Parental Guidance is PEGI-7 |
18:23 |
rubenwardy |
I think |
18:23 |
rubenwardy |
actually, idk |
18:24 |
paramat |
thanks |
18:24 |
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18:24 |
paramat |
heh pegi 3 is toddlers |
18:24 |
rubenwardy |
yeah |
18:25 |
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18:27 |
paramat |
pegi 7 would be fine, it would be good to avoid higher |
18:30 |
rubenwardy |
oh btw, that above is a quote |
18:30 |
rubenwardy |
above "asked about..." and below join |
18:31 |
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18:32 |
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18:34 |
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18:37 |
Andrey01 |
hi, is 5.0.0 going to be released today? |
18:38 |
paramat |
no |
18:39 |
Andrey01 |
but when then? |
18:41 |
paramat |
i'm guessing 1-2 weeks |
18:41 |
rubenwardy |
Andrey01: there will be a release candidate today |
18:41 |
rubenwardy |
which is basically a pre-release version |
18:41 |
Andrey01 |
but as i saw you have merged almost all prs |
18:41 |
Andrey01 |
oh |
18:41 |
rubenwardy |
basically "this is a version which could become 5.0.0, but there are still remaining issues" |
18:42 |
rubenwardy |
"please test and let us know of anymore" |
18:45 |
Andrey01 |
i had been testing a bit, but i didn`t find out any bugs |
18:45 |
Andrey01 |
and Content Store looks like very nice now |
18:46 |
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18:48 |
rubenwardy |
:D |
18:49 |
p_gimeno |
I'd suggest excluding the set_rotation function for the pre-release, you don't want people setting rotations with z!=0 and complaining later |
18:49 |
p_gimeno |
just disabling it should suffice |
18:50 |
rubenwardy |
there's a warning in the forum topic about it |
18:51 |
p_gimeno |
or perhaps patching it so it doesn't work if given a z!=0 |
18:52 |
rubenwardy |
what happens if you do (0, 0, 90') |
18:54 |
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18:55 |
p_gimeno |
yaw is no longer yaw |
18:55 |
p_gimeno |
and it will be incompatible with 8019 |
18:57 |
rubenwardy |
ah |
18:58 |
p_gimeno |
https://gitlab.com/pgimeno/minetest/commit/ac9d90fc8b432db3d3354926df260d667a58b14a |
18:58 |
p_gimeno |
(caveat emptor: I haven't even compiled it) |
18:59 |
p_gimeno |
that, plus a blocker PR to remove it |
19:00 |
p_gimeno |
or the removal can be added to 8019 |
19:02 |
paramat |
merging game#2293 in 5 mins |
19:02 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2293 -- Tweak permafrost and stones textures by random-geek |
19:04 |
p_gimeno |
compiled and tested, it works |
19:55 |
rubenwardy |
merging trivial bug fix in 10 https://github.com/rubenwardy/minetest/commit/5b965e08bd8795c71ab9a6d9474c2cf3bd3a7d17 |
19:56 |
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20:28 |
sofar |
so far the master branch has been working well for me, I've been doing some testing myself |
20:29 |
sfan5 |
it's supposed to do that |
20:29 |
sfan5 |
;) |
20:31 |
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20:35 |
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21:02 |
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21:05 |
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21:18 |
entuland |
hey guys is there anything like an apple version of minetest? I'm hearing from players playing some versions on it but they seem just broken, and I can't find any mention in the website |
21:19 |
entuland |
I mean, a working official version |
21:21 |
sfan5 |
for iOS? no |
21:21 |
entuland |
okay |
21:25 |
rubenwardy |
entuland: problem is that the app store doesn't allow GPL software |
21:25 |
rubenwardy |
not sure if that also covers LGPL actually |
21:26 |
rubenwardy |
and also that we don't even have the capability to support MacOS |
21:26 |
rubenwardy |
let alone iOS |
21:26 |
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21:26 |
entuland |
I was able to find a mention of your nick in a discussion referring to your subreddit but wasn't able to find the actual source there, rubenwardy |
21:26 |
rubenwardy |
huh |
21:27 |
entuland |
thanks for the confirmation, that's the same info I gathered from that discussion |
21:27 |
rubenwardy |
nerzhul: please may you provide an Android test build? |
21:30 |
nerzhul |
rubenwardy okay |
21:30 |
nerzhul |
pushing a build on my machine |
21:36 |
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22:15 |
rubenwardy |
argh |
22:15 |
rubenwardy |
I accidentally tagged HEAD~2 as 0.4.16 a while ago |
22:15 |
rubenwardy |
so when I did checkout 0.4.16, it got 5.0.0 |
22:15 |
rubenwardy |
annoying |
22:24 |
VanessaE |
I hope you fixed it :) |
22:25 |
rubenwardy |
this was local |
22:25 |
rubenwardy |
:) |
22:31 |
VanessaE |
come on come on release -rc1 already so I can update and piss off my users :) |
22:39 |
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22:56 |
Lone-Star |
for the most part 5.0.0 is pretty solid, only a few things broke in some mods, mostly moreblocks as some blocks don't get placed in the right direction and slabs dont stack |
22:57 |
Lone-Star |
most of the blocks I use in moreblocks got added to MTG anyways |
22:58 |
VanessaE |
Lone-Star: that rotation bug happens in 0.4.17 also, and no most of them were not. |
22:59 |
VanessaE |
moreblocks slabs haven't been stackable for a few years now |
22:59 |
rubenwardy |
!title https://forum.minetest.net/viewtopic.php?f=18&t=22078 |
22:59 |
ShadowBot |
rubenwardy: Minetest 5.0 release candidate 1 (5.0.0-rc1) - Minetest Forums |
22:59 |
VanessaE |
\o/ |
23:07 |
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23:08 |
VanessaE |
aw. my little hotbar expansion didn't make it into the changelog? :< |
23:10 |
Lone-Star |
like from you mp_extras? |
23:11 |
VanessaE |
nah |
23:11 |
nerzhul |
merging #8169 |
23:11 |
ShadowBot |
https://github.com/minetest/minetest/issues/8169 -- Update manpage by pauloue |
23:11 |
VanessaE |
just a minor expansion of 23 -> 32 hotbar slots in the engine. |
23:12 |
nerzhul |
and #8172 |
23:12 |
ShadowBot |
https://github.com/minetest/minetest/issues/8172 -- Main menu: Fix cloud color by random-geek |
23:47 |
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