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IRC log for #minetest-dev, 2018-07-09

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All times shown according to UTC.

Time Nick Message
00:02 paramat i meant in addition to working in groups and other games, maybe even as lower priority to other games
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00:40 paramat game#2171
00:40 ShadowBot https://github.com/minetest/minetest_game/issues/2171 -- Move chests to a new file. Update credits for chests and torches by paramat
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06:59 nerzhul maybe the coredev issue on mtg is due to some errors you did paramat, if somes rename mtg "paramat game" this should be for a reason ;)
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14:36 ANAND Minor PR to fix a couple of trivial issues in misc.lua: #7540
14:36 ShadowBot https://github.com/minetest/minetest/issues/7540 -- Minor fixes to builtin/game/misc.lua by ClobberXD
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15:24 ANAND Can I add an unrelated but super-minor commit to the above PR?
15:24 ANAND It certainly doesn't deserve a separate PR
15:51 Krock go on
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16:53 paramat nerz wut? what MTG core dev issue? =s
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17:55 paramat merging #7540 in 15 mins (trivial)
17:55 ShadowBot https://github.com/minetest/minetest/issues/7540 -- Minor fixes to builtin/game/misc.lua by ClobberXD
18:09 paramat merging
18:11 paramat done
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18:22 paramat please can we merge #7477 ? needs another +1 rubenwardy
18:22 ShadowBot https://github.com/minetest/minetest/issues/7477 -- Android: Add aux ("use") button by srifqi
18:28 Krock the screenshots look good...
18:31 Krock trivial builtin changes #7476 .. anyone?
18:31 ShadowBot https://github.com/minetest/minetest/issues/7476 -- core.spawn_falling_node: Keep metadata by SmallJoker
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18:53 paramat looking
19:11 paramat Krock code seems ok, is it tested?
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19:15 Krock yes
19:16 Krock testing it is fairly easy. just add the falling group to a chest
19:16 paramat +1 then
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20:00 nerzhul weather is nearly complete, and renamed to particleoverlay :)
20:01 nerzhul i'm finishing to polish the code and fix the remaining bug
20:21 nerzhul paramat are you there ?
20:25 Krock * paramat has quit (Ping timeout: 265 seconds)
20:25 Krock <nerzhul> paramat are you there ?
20:26 Krock however, thanks for the approval, paramat. Will merge it tomorrow
20:26 Krock weather.. interesting to have core support for that
20:29 nerzhul oops :p
20:30 nerzhul Krock it's not weather now, it's particle overlay, it's generic, but experimental code is weather yes
20:30 nerzhul https://www.youtube.com/watch?v=jTHQQf3auhI
20:30 nerzhul and #7519 is now ready for a review
20:30 ShadowBot https://github.com/minetest/minetest/issues/7519 -- Add minetest particle overlays (weather incoming ? :)) by nerzhul
20:33 nerzhul i hope if this will be merged we can have some algorithms to add weather on mtg
20:35 Krock is it intended that particles appear and disappear randomly? it's quite strange to see them gone half way down
20:36 nerzhul it's managed by irrlicht itself
20:37 nerzhul i don't know if i can make them appear upper or not
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21:24 nerzhul waiting for reviews now
21:33 nerzhul merging #7476
21:33 ShadowBot https://github.com/minetest/minetest/issues/7476 -- core.spawn_falling_node: Keep metadata by SmallJoker
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