Time |
Nick |
Message |
00:04 |
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04:14 |
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04:27 |
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06:06 |
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06:07 |
paramat |
will merge game#2147 in 15 mins |
06:07 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2147 -- Add longer log schematics by Ezhh |
06:22 |
paramat |
merging |
06:26 |
larrythecow |
i just upgraded to 0.4.17.1 from 0.16.something and one of my mods caused the server to lock up when shutting down sometimes |
06:26 |
larrythecow |
having just poked it for a bit this evening, it seems to be caused by a node that calls set_node_level() in on_construct |
06:27 |
paramat |
merged |
06:27 |
larrythecow |
no crash, no errors, just the server locks up on shutdown |
06:27 |
larrythecow |
i'll poke it more tomorrow, but thought others might be interested in the info |
06:29 |
paramat |
desktop i assume, not android |
06:29 |
larrythecow |
gentoo desktop |
06:30 |
larrythecow |
i'll configure it for a debug build and see what is eating up one of my cores, hopefully tomorrow if i have time |
06:30 |
paramat |
nice |
06:31 |
larrythecow |
when i interrupt the stalled process in gdb, the main thread is just waiting on some mutex inside ::~Server() |
06:32 |
larrythecow |
no debug symbols to know more atm |
06:35 |
nerzhul |
paramat updated #7449 |
06:35 |
ShadowBot |
https://github.com/minetest/minetest/issues/7449 -- Version scheme change: 0.5.0 -> 5.0.0 by nerzhul |
06:35 |
paramat |
looking |
06:40 |
paramat |
added another comment |
06:40 |
nerzhul |
and it's fixed :) |
06:41 |
nerzhul |
i push a trivial variable removal (no-op variable) |
06:45 |
paramat |
no-op, ok :) |
06:46 |
nerzhul |
paramat 7449 okay to you ? |
06:47 |
paramat |
not yet, i added another comment |
06:47 |
nerzhul |
paramat as i said, it's fixed |
06:47 |
nerzhul |
oh |
06:47 |
nerzhul |
you commented on the fix |
06:51 |
nerzhul |
i updated |
06:52 |
paramat |
added a suggestion |
06:52 |
paramat |
lets see what others think later |
06:57 |
paramat |
yeah that's ok now |
07:02 |
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07:16 |
nerzhul |
merging |
07:16 |
nerzhul |
ty for the reviews |
07:25 |
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07:25 |
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07:30 |
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07:33 |
paramat |
ok will do the same for MTG |
07:36 |
paramat |
no need, seems it doesn't mention version anywhere :) |
07:50 |
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08:03 |
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08:47 |
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09:19 |
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10:29 |
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11:19 |
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11:46 |
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14:19 |
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14:22 |
thoughtjigs |
How is https://github.com/minetest/minetest/pull/7445 looking now? Any more changes need to be made? |
14:23 |
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14:24 |
rubenwardy |
#7445 |
14:24 |
ShadowBot |
https://github.com/minetest/minetest/issues/7445 -- Xorg/net wm pid by thoughtjigs |
14:27 |
sfan5 |
hm |
14:28 |
sfan5 |
C++ style casts |
14:28 |
sfan5 |
other than that it looks fine from a quick look |
14:29 |
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14:50 |
thoughtjigs |
Which lines were the C++ style casts showing up in? |
14:51 |
sfan5 |
none, you should probably be using them |
14:54 |
thoughtjigs |
Ahh, makes sense. I am an old C programmer ... not so sure about all this new fangled object oriented stuff ;-) I assume you mean that some of them should be static or dynamic casts instead? |
14:56 |
sfan5 |
yes |
15:05 |
thoughtjigs |
Several of those casts existed in the previous code (before my changes) should those be updated as well? |
15:07 |
sfan5 |
would be nice yes |
15:09 |
thoughtjigs |
Ok, will make it so. |
15:09 |
thoughtjigs |
Thanks for taking the time to review |
15:15 |
thoughtjigs |
By the way, I was the only devops working for pokemon at the time pokemon Go launched. I am taking a few months off from that exhausting period and would love to help out in any way I can. Been a while since I programmed in C/C++ Been working with mostly python, ruby, and ansible lately but the C/C++ stuff is coming back slowly :-) Let me know if there is anything I can do to help out. |
15:19 |
sfan5 |
Any help is much appreciated, I think there'll always be a few open issues that are easy to fix even for newcomers to the project so take a look at the issue tracker. |
15:21 |
thoughtjigs |
Any that are particularly high priority? I have the time now and would hate to spin my wheels on something you guys think is a low priority. I did review the issue tracker and there were quite a few issues. |
15:23 |
sfan5 |
it doesn't really matter which priority the issues are, a contribution is a contribution. in any case, take a look at the issue labels: we have two(?) for issue priority |
15:24 |
thoughtjigs |
Sounds great, will do. |
15:38 |
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15:48 |
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15:52 |
thoughtjigs |
sfan5, changes pushed. If you could take a look at my casting choices that would be much appreciated. I think I got them right but a review would be great. |
16:10 |
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20:00 |
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22:27 |
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22:51 |
rubenwardy |
#7454 |
22:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/7454 -- Update to new ContentDB API by rubenwardy |
22:51 |
rubenwardy |
ANAND: will fix your issue ^ |
23:11 |
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