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Nick |
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07:58 |
lhofhansl |
For the record. This all turned out to be bad implementation in NSSM, which floods the client with dirty blocks. I fixed it in NSSM, it's one-line fix. |
08:14 |
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09:06 |
nerzhul |
sfan5, if you are okay i will merge #6849 today |
09:06 |
ShadowBot |
https://github.com/minetest/minetest/issues/6849 -- Add confirmation on new player registration by srifqi |
09:06 |
nerzhul |
wow our changelog hasn't been updated since my last updateo n the 309 nov |
09:55 |
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11:00 |
pgimeno_ |
how do backports work? |
11:01 |
pgimeno_ |
I mean, should I submit PRs for inclusion in stable-0.4 of fixes to bugs, or do the core developers backport the bugfixes? |
11:03 |
sfan5 |
latter |
11:04 |
pgimeno_ |
thanks, sfan5 |
11:06 |
nerzhul |
sfan5, if #6849 okay ? for you ? |
11:06 |
ShadowBot |
https://github.com/minetest/minetest/issues/6849 -- Add confirmation on new player registration by srifqi |
11:06 |
sfan5 |
yes |
11:07 |
nerzhul |
then merging |
11:15 |
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11:17 |
nerzhul |
our 0.5 changelog is huge omg :p |
11:18 |
nerzhul |
and we are late, i added from 30aug to 11 sept atm |
11:18 |
nerzhul |
i think we should define what's missing before release 0.5 and work on it |
11:27 |
red-001 |
can someone review #6032 |
11:27 |
ShadowBot |
https://github.com/minetest/minetest/issues/6032 -- Load texturepacks from the `textures` subfolder of subgames. by red-001 |
11:27 |
red-001 |
it's a pretty trivial change but fairly useful |
11:30 |
nerzhul |
okay changelog is now updated from 30aug to 16 oct :p |
11:37 |
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11:59 |
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12:31 |
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12:59 |
nerzhul |
red-001, i added my approval someone should do it maybe sfan5 paramat rubenwardy ? |
13:01 |
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13:13 |
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13:48 |
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13:50 |
paramat |
for lua_api.txt generally are others ok with line continuation of bullet points being indented as here https://github.com/minetest/minetest/pull/6910#issuecomment-357433927 seems clearer and is used a lot in that file |
13:53 |
paramat |
i'll merge #6910 in 20 mins if no objections to that formatting style for lua_api.txt |
13:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/6910 -- Add chat command params info to lua_api.txt by Ezhh |
13:57 |
paramat |
Shara may well be making a PR after this merge to clean up bullet point indentation in lua_api.txt and make it consistent to that PR, so make any objections now :) |
14:17 |
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14:38 |
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14:47 |
nerzhul |
paramat, take a look at #6032 please :) |
14:47 |
ShadowBot |
https://github.com/minetest/minetest/issues/6032 -- Load texturepacks from the `textures` subfolder of subgames. by red-001 |
14:50 |
paramat |
i have already :) |
14:53 |
paramat |
merging #6910 |
14:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/6910 -- Add chat command params info to lua_api.txt by Ezhh |
15:01 |
paramat |
done |
15:03 |
paramat |
Shara if you now make a cleanup PR for lua_api could you explain what you will do, so that it can be approved before you start? |
15:04 |
Shara |
I was just planning a run through to make sure the two spaces after a new line in bullet points is consistent throughout |
15:04 |
Shara |
At the moment it seems to switch between 2, 1 and 0 spaces |
15:05 |
Shara |
So it's something very minor, just it means looking through over 5k lines of documentation |
15:05 |
Shara |
(because lua_api is huge) |
15:06 |
paramat |
that's fine for me |
15:07 |
Shara |
Okay, will start soon then |
15:08 |
paramat |
of course, since it's a big job, once you start we won't merge anything that causes a conflict |
15:09 |
Shara |
Well, if it happens, it happens. And I don't expect things to be held up by it. |
15:09 |
paramat |
^ nerzhul sfan5 nore ok with that? |
15:10 |
Shara |
All that I ask is, once I do make the PR, please don't leave it sitting too long. |
15:10 |
Shara |
It should at least be very simple to review |
15:12 |
paramat |
you're doing this for '^' bullet points too? |
15:12 |
Shara |
Are they also effected by this? If they are I will |
15:14 |
paramat |
ok fine for me |
15:16 |
Shara |
Okay, will start as soon as I have a cup of tea next to me. :) |
15:20 |
nerzhul |
okay with just code reformating ? no sorry :) |
15:20 |
nerzhul |
if it's minor part yes, the whole code no |
15:21 |
paramat |
just lua api |
15:21 |
Shara |
It's documentation, which is currently inconsistent |
15:21 |
Shara |
Not code |
15:21 |
nerzhul |
if it's lua_api and client_lua_api no problem for me |
15:22 |
paramat |
looking through most is correctly indented. line 2303 needs less indent |
15:22 |
Shara |
paramat: I can leave you to do it if you want :P |
15:24 |
Shara |
This is really just continuing work I already started in previous PRs, so I'm not sure why it would be a worry now |
15:24 |
paramat |
no thanks |
15:25 |
paramat |
just looking in case there are any issues that need resolving before work starts |
15:25 |
nerzhul |
paramat, for #6032 you said rebased, waiting for review |
15:25 |
ShadowBot |
https://github.com/minetest/minetest/issues/6032 -- Load texturepacks from the `textures` subfolder of subgames. by red-001 |
15:26 |
nerzhul |
but you didn't approve or disapprove anything :p |
15:30 |
paramat |
i looked, haven't reviewed yet |
15:34 |
srifqi |
paramat, #6911 |
15:34 |
ShadowBot |
https://github.com/minetest/minetest/issues/6911 -- Fix grammar in registration confirmation dialog by srifqi |
15:39 |
paramat |
+1 for 6032 will merge later if no-one else does |
15:39 |
paramat |
thanks |
15:41 |
paramat |
+1 |
15:44 |
paramat |
once 6911 is updated i'll merge that later if no-one else has |
15:44 |
srifqi |
Let me change the text first. |
15:50 |
srifqi |
Done. |
15:53 |
srifqi |
Travis seems to be slower. 6910 took more than 3 hours and still running. |
16:06 |
sfan5 |
paramat: i'd be fine with that |
16:07 |
paramat |
ok |
16:31 |
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16:37 |
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17:33 |
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17:35 |
Shara |
paramat: There's a PR waiting for you :) |
17:41 |
paramat |
just seen it |
17:51 |
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17:52 |
paramat |
will let you know when i have finished reviewing |
17:53 |
Shara |
Thanks. |
17:54 |
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18:18 |
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18:19 |
paramat |
done |
18:21 |
Shara |
Will make replies on github, and thank you |
18:23 |
paramat |
red-001 docs in 6032 need improvement, i'm +1 once that's done, then we'll merge it |
19:00 |
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19:06 |
paramat |
phew |
19:06 |
Shara |
:D |
19:11 |
paramat |
just one more thing .. |
19:12 |
nepugia |
paramat: i will not join github, if you want to discuss the patch fine, but i will not do it on github :) |
19:13 |
paramat |
ok |
19:13 |
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19:16 |
paramat |
nepugia feel free to explain the PR in this channel |
19:16 |
paramat |
so that devs can see it |
19:17 |
paramat |
2 trivial PRs #6911 #6912 will merge in a few mins |
19:17 |
ShadowBot |
https://github.com/minetest/minetest/issues/6911 -- Fix grammar in registration confirmation dialog by srifqi |
19:17 |
ShadowBot |
https://github.com/minetest/minetest/issues/6912 -- Lua_api.txt: Improve bullet point indentation consistency by Ezhh |
19:20 |
nepugia |
The PR is intended so mods dont have to depend on MTG in particular but rather on some crafting groups, currently i find it fairly difficult to create a mod with an survivial adaptation without either explicitly supporting the specific subgame, or reimplemening all ores and crafting materials i would need, this wouldnt make much sense either since you would e.g have 2 types of sand suddenly, as for the groups i tried t |
19:20 |
nepugia |
pick some that i think are fairly common for crafting. I suppose i am quite biased in that direction since i only mod in one direction. |
19:20 |
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19:21 |
nerzhul |
celeron55, we have a SSL issue on dev.minetest.net |
19:25 |
nepugia |
With adding crafting groups subgame compatibility would be more easier, as for the pr itself i dont care much if it is accepted with the specific groups i have proposed, maybe other devs might find some more suited ones |
19:26 |
paramat |
ok |
19:26 |
paramat |
merging the above 2 PRs now |
19:35 |
celeron55 |
nerzhul: it's not an issue, just a missing feature! |
19:35 |
celeron55 |
report to whoever linked you with https to it for now |
19:38 |
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19:45 |
paramat |
done |
19:46 |
paramat |
trying to stay under 100 open PRs |
19:51 |
nerzhul |
celeron55, it's me xD |
19:52 |
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