Time |
Nick |
Message |
00:07 |
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johnnyjoy joined #minetest-dev |
00:15 |
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00:21 |
sofar |
rubenwardy: calling mod_storage from register_on_generated() |
00:22 |
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bamajoe411 joined #minetest-dev |
00:22 |
sofar |
if I let some terrain generate and quit, not all the objects made in the mod_storage are actually written to disk |
00:22 |
bamajoe411 |
ello peeps |
00:22 |
sofar |
if I wait a little bit to let mapgen settle, the problem doesn't happen |
00:23 |
rubenwardy |
bamajoe411, hi. This isn't a channel for chatter, is there a question you wanted to ask? |
00:23 |
bamajoe411 |
i have a question. is it just me not knowing how to look stuff up or is the development wiki outdated? |
00:24 |
sofar |
you can ask documentation questions in #minetest just fine, btw |
00:26 |
bamajoe411 |
ok. usually i get yelled at for asking a question like that in the "main" channel for a game lol |
00:28 |
sofar |
here it's opposite, we keep this channel for core/engine development chat |
00:28 |
sofar |
everything goes in #minetest |
00:29 |
bamajoe411 |
so i should ask about mod things in the main chat? |
00:31 |
lisac |
I always thought hell is where you go when you die; it's actually where you go when you try compiling MT on anything other then Linux. |
00:32 |
lisac |
Android, Windows so far. |
00:32 |
sofar |
bamajoe411: yup, ask away |
00:32 |
bamajoe411 |
i did :3 |
00:32 |
bamajoe411 |
in the other chat |
01:01 |
basicer` |
lisac: Compiles just fine on OSX :D |
01:14 |
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03:11 |
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04:07 |
sofar |
lemme guess, I can't use io.open() and friends in register_on_generated() either? |
04:09 |
sofar |
ho, no! that actually works |
05:17 |
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06:08 |
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07:18 |
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09:28 |
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10:48 |
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10:50 |
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12:17 |
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12:47 |
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12:57 |
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13:39 |
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14:42 |
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14:44 |
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16:26 |
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16:28 |
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16:29 |
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16:41 |
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16:43 |
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16:44 |
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16:51 |
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16:58 |
paramat |
sofar "what are the ranges for heat and humidity in the biome system? 0-100?" with default noise params, -37.5 to 137.5 |
16:59 |
paramat |
but the extreme values are very rare, so i tend to keep my biome points within 0-100 |
17:10 |
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17:11 |
paramat |
oh and the heat humidity mapgen objects are indeed chunksize x chunksize flat arrays, but looks like you've got it working |
17:11 |
sofar |
yeah, I found that discussion |
17:12 |
sofar |
yep, it's all working fine now |
17:12 |
sofar |
will post code in a bit |
17:25 |
sofar |
code posted |
17:25 |
sofar |
https://forum.minetest.net/viewtopic.php?f=9&t=18862&p=300998#p300998 |
17:26 |
sofar |
paramat: comments welcome, maybe this can be reused some way in some time with some work |
17:26 |
sofar |
right now it's pretty rough, obviously |
18:03 |
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18:12 |
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18:19 |
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19:07 |
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19:31 |
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19:39 |
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20:13 |
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21:05 |
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22:00 |
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22:16 |
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