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IRC log for #minetest-dev, 2017-10-02

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All times shown according to UTC.

Time Nick Message
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00:47 Hijiri is get_pos() for players still at their feet? Or is it at their midsection?
01:34 Hijiri Will you review #5819 now that it is a fix for a critical bug?
01:34 ShadowBot https://github.com/minetest/minetest/issues/5819 -- Fix default item callbacks to work with nil users by raymoo
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09:02 Krock Pushing fix for game#1910 in 15 minutes: https://pastebin.com/raw/Ka1DUpL1
09:02 ShadowBot https://github.com/minetest/minetest_game/issues/1910 -- Taking the last itemstack from bones node removes it without giving the bones node to the taker.
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09:11 nerzhul Krock, nice :)
09:14 Megaf That's a new bug on 05 isnt it?
09:14 Megaf I didnt see this bug on 0.4.17
09:18 Krock it's new, yes.
09:21 Krock ^ me, thinking about the wrong issue/context. Megaf: this bones "bug" exists for a long time
09:21 Krock just nobody noticed it
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09:21 Megaf Oo
09:22 Megaf but I died two days ago and I managed to get my bone box
09:23 Megaf "I died two days ago and managed to get my bone box." <- Normal things in Minetest
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09:48 jas__ +100 BEST COMMIT MESSAGE EVER
09:48 jas__ (sorry, didn't mean caps)
09:49 nerzhul jas__, i think you are on the wrong chan
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15:32 ThomasMonroe hey paramat
15:44 paramat Krock or anyone #6440 ? very simple. i searched for a cause for the volume imbalance (see thread) but it seems a simple gain multiplier is needed
15:44 ShadowBot https://github.com/minetest/minetest/issues/6440 -- CAO footstep sounds: Reduce gain to balance volume by paramat
15:50 Krock well then, looks good
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16:05 paramat ok
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16:43 paramat #5293 any comments? i feel it would be a big mistake to do damage in lua when large amounts of falling nodes are already very intensive
16:43 ShadowBot https://github.com/minetest/minetest/issues/5293 -- Add damage from falling nodes by tenplus1
16:52 paramat merging #6440 in a moment
16:52 ShadowBot https://github.com/minetest/minetest/issues/6440 -- CAO footstep sounds: Reduce gain to balance volume by paramat
16:55 paramat merging
17:05 paramat done
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18:28 Dumbeldor Hi, can you check my PR pliz ? :) #5793
18:28 ShadowBot https://github.com/minetest/minetest/issues/5793 -- [CSM] Add callback on open inventory by Dumbeldor
18:29 nerzhul can you rebase it?
18:30 Dumbeldor Yes i forget sorry x)
18:35 Dumbeldor Yeah it's done nerzhul :)
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18:38 nerzhul Dumbeldor, i wait CI and will merge before going to bed if good
18:39 nerzhul sfan5, are you okay with #6486 ?
18:39 ShadowBot https://github.com/minetest/minetest/issues/6486 -- ParticleSpawner::step cleanup and rotation fix by SmallJoker
18:39 sfan5 yes
18:40 nerzhul nice merging then
18:40 Dumbeldor Ty
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19:58 thePalindrome oin #gentoo
19:58 thePalindrome er...
20:09 nerzhul merging #5793
20:09 ShadowBot https://github.com/minetest/minetest/issues/5793 -- [CSM] Add callback on open inventory by Dumbeldor
20:17 paramat rubenwardy don't forget game#1229 :] already approved but seems to need testing
20:17 ShadowBot https://github.com/minetest/minetest_game/issues/1229 -- Bones: Iterate player inventory lists dynamically. by t4im
20:22 paramat merging game#1877
20:22 ShadowBot https://github.com/minetest/minetest_game/issues/1877 -- Minimap: Add 'map' mod with mapping kit item to enable minimap by paramat
20:23 rubenwardy 🎉
20:32 paramat done
20:35 paramat opinions on game#1569 please
20:35 ShadowBot https://github.com/minetest/minetest_game/issues/1569 -- Generate dyes based on html color strings using a base and overlay texture. by treytomes
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