Time Nick Message 00:47 Hijiri is get_pos() for players still at their feet? Or is it at their midsection? 01:34 Hijiri Will you review #5819 now that it is a fix for a critical bug? 01:34 ShadowBot https://github.com/minetest/minetest/issues/5819 -- Fix default item callbacks to work with nil users by raymoo 09:02 Krock Pushing fix for game#1910 in 15 minutes: https://pastebin.com/raw/Ka1DUpL1 09:02 ShadowBot https://github.com/minetest/minetest_game/issues/1910 -- Taking the last itemstack from bones node removes it without giving the bones node to the taker. 09:11 nerzhul Krock, nice :) 09:14 Megaf That's a new bug on 05 isnt it? 09:14 Megaf I didnt see this bug on 0.4.17 09:18 Krock it's new, yes. 09:21 Krock ^ me, thinking about the wrong issue/context. Megaf: this bones "bug" exists for a long time 09:21 Krock just nobody noticed it 09:21 Megaf Oo 09:22 Megaf but I died two days ago and I managed to get my bone box 09:23 Megaf "I died two days ago and managed to get my bone box." <- Normal things in Minetest 09:48 jas__ +100 BEST COMMIT MESSAGE EVER 09:48 jas__ (sorry, didn't mean caps) 09:49 nerzhul jas__, i think you are on the wrong chan 15:32 ThomasMonroe hey paramat 15:44 paramat Krock or anyone #6440 ? very simple. i searched for a cause for the volume imbalance (see thread) but it seems a simple gain multiplier is needed 15:44 ShadowBot https://github.com/minetest/minetest/issues/6440 -- CAO footstep sounds: Reduce gain to balance volume by paramat 15:50 Krock well then, looks good 16:05 paramat ok 16:43 paramat #5293 any comments? i feel it would be a big mistake to do damage in lua when large amounts of falling nodes are already very intensive 16:43 ShadowBot https://github.com/minetest/minetest/issues/5293 -- Add damage from falling nodes by tenplus1 16:52 paramat merging #6440 in a moment 16:52 ShadowBot https://github.com/minetest/minetest/issues/6440 -- CAO footstep sounds: Reduce gain to balance volume by paramat 16:55 paramat merging 17:05 paramat done 18:28 Dumbeldor Hi, can you check my PR pliz ? :) #5793 18:28 ShadowBot https://github.com/minetest/minetest/issues/5793 -- [CSM] Add callback on open inventory by Dumbeldor 18:29 nerzhul can you rebase it? 18:30 Dumbeldor Yes i forget sorry x) 18:35 Dumbeldor Yeah it's done nerzhul :) 18:38 nerzhul Dumbeldor, i wait CI and will merge before going to bed if good 18:39 nerzhul sfan5, are you okay with #6486 ? 18:39 ShadowBot https://github.com/minetest/minetest/issues/6486 -- ParticleSpawner::step cleanup and rotation fix by SmallJoker 18:39 sfan5 yes 18:40 nerzhul nice merging then 18:40 Dumbeldor Ty 19:58 thePalindrome oin #gentoo 19:58 thePalindrome er... 20:09 nerzhul merging #5793 20:09 ShadowBot https://github.com/minetest/minetest/issues/5793 -- [CSM] Add callback on open inventory by Dumbeldor 20:17 paramat rubenwardy don't forget game#1229 :] already approved but seems to need testing 20:17 ShadowBot https://github.com/minetest/minetest_game/issues/1229 -- Bones: Iterate player inventory lists dynamically. by t4im 20:22 paramat merging game#1877 20:22 ShadowBot https://github.com/minetest/minetest_game/issues/1877 -- Minimap: Add 'map' mod with mapping kit item to enable minimap by paramat 20:23 rubenwardy 🎉 20:32 paramat done 20:35 paramat opinions on game#1569 please 20:35 ShadowBot https://github.com/minetest/minetest_game/issues/1569 -- Generate dyes based on html color strings using a base and overlay texture. by treytomes