Time |
Nick |
Message |
00:59 |
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01:13 |
paramat |
will merge #5961 #6005 in a few mins |
01:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/5961 -- Mgv7 spawn search: Cope with extreme custom terrain and biome 'dust' by paramat |
01:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/6005 -- Mgv7: Do not limit river generation if no floatlands by paramat |
01:21 |
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01:21 |
paramat |
merging |
01:28 |
paramat |
complete, no more spawning waist-deep in snowblocks |
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06:19 |
nerzhul |
hello :) |
06:20 |
nerzhul |
can someone take a look at #6010 & #6000 please ? |
06:20 |
ShadowBot |
https://github.com/minetest/minetest/issues/6010 -- Remove IrrlichtDevice unused pointer from ClientActiveObject class & childs by nerzhul |
06:20 |
ShadowBot |
https://github.com/minetest/minetest/issues/6000 -- C++11 cleanup on constructors by Dumbeldor |
06:26 |
nerzhul |
!tell Fixer Fixer, VanessaE i looked at the code for the mentionned crash. It can only occur if server send HudSetParam with wrong image value |
06:26 |
ShadowBot |
nerzhul: O.K. |
06:29 |
nerzhul |
!tell Fixer Fixer, VanessaE the problem is either param is wrong or value is wrong when setting this option. I can avoid the crash but not resolve the server bug :) |
06:29 |
ShadowBot |
nerzhul: O.K. |
06:34 |
nerzhul |
also can someone review #6013, it fixes #6011 |
06:34 |
ShadowBot |
https://github.com/minetest/minetest/issues/6013 -- Verify HudSetParams input when hotbar textures are set by nerzhul |
06:34 |
ShadowBot |
https://github.com/minetest/minetest/issues/6011 -- Crash on connect to VE-S server |
06:34 |
nerzhul |
i added a missing control check |
06:53 |
VanessaE |
nerzhul: sounds good, though I haven't had my client actually *crash*, just the problem described by #6009 |
06:53 |
ShadowBot |
https://github.com/minetest/minetest/issues/6009 -- Map stops loading, formspecs won't open, but all other server activity appears normal |
06:54 |
nerzhul |
it's strange some clients crash and some others not |
06:55 |
nerzhul |
maybe a corrupted cache ? strange |
06:55 |
VanessaE |
idk |
06:55 |
nerzhul |
but in all cases the crash fix should be avoided by checking hud input |
06:55 |
VanessaE |
right |
07:06 |
VanessaE |
I feel the need to point out that I'm running my server and client on the release commit now, and given the c++11 stuff and 0.5.x looming, I think it's best that I stay on the 0.4.x line, so I hope there will be backports of those ^^ fixes e.g. to 0.4.17 |
07:10 |
red-001 |
are you not able to get a c++11 compiler? |
07:11 |
VanessaE |
I probably could, but debian 8.8 doesn't come with it by default, and anyway 0.5.x is supposed to be the "break stuff" branch. I'd much rather not break things. |
07:30 |
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07:55 |
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08:12 |
nerzhul |
celeron55_, can we remove this obsolete page ? http://dev.minetest.net/Dev_Log |
08:13 |
celeron55_ |
yes |
08:14 |
nerzhul |
seems i can only blank it not remove :( |
08:56 |
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11:17 |
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11:55 |
nerzhul |
merging #6013 in ~10 mins, ty sfan5 |
11:55 |
ShadowBot |
https://github.com/minetest/minetest/issues/6013 -- Verify HudSetParams input when hotbar textures are set by nerzhul |
12:06 |
red-001 |
removed the links from the main page to dev log since nerzhul blanked it |
12:10 |
nerzhul |
red-001, ty |
12:11 |
nerzhul |
!tell Fixer can you pull latest master and reconnect to VE-S server, i fixed the crash, it will show you the HUD error now |
12:11 |
ShadowBot |
nerzhul: O.K. |
12:11 |
Fixer |
nerzhul: ty |
12:11 |
nerzhul |
oh you are there :p |
12:24 |
Fixer |
nerzhul: still crashes (4dc5985) |
12:28 |
nerzhul |
same backtrace ? |
12:29 |
Fixer |
nerzhul: no idea, need to compile debug one |
12:30 |
nerzhul |
here i added a check to ensure texture exists in cache before setting it to player object. Hud copy player object value and use it, then i don't see how can this be possible then |
12:37 |
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12:41 |
Fixer |
will check backtrace in two mins |
12:44 |
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12:44 |
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12:46 |
nerzhul |
if it's same backtrace maybe i forgot one input or something alter the input value and i missed it. Previous commit is not lost as it ensure we transport a correct value on the network |
12:49 |
Fixer |
nerzhul: is this client-side only fix? |
12:50 |
Fixer |
got backtrace |
12:52 |
Fixer |
nerzhul: https://pastebin.com/raw/KgJzZy7a |
12:54 |
nerzhul |
erf |
12:54 |
nerzhul |
same problem it seems, are yoyu sure you pulled the change ? |
12:54 |
nerzhul |
can you drop your media cache and retry ? |
12:55 |
nerzhul |
extended debug output is better also, here i don't have local variables |
13:00 |
Fixer |
nerzhul: part of thread 1: https://pastebin.com/raw/3VMkXHav |
13:03 |
Fixer |
will try with cleared media |
13:12 |
nerzhul |
i don't see same things as before |
13:12 |
nerzhul |
oh no, it's same |
13:13 |
nerzhul |
i can only handle error by checking is texture is not nil |
13:13 |
nerzhul |
but the problem is why it's nil |
13:17 |
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13:18 |
nerzhul |
can you add actionstream << "Hotbar image is : '" << hotbar_selected_image << "'" << std::endl; |
13:18 |
nerzhul |
just before video::ITexture *texture = tsrc->getTexture(hotbar_selected_image); |
13:18 |
nerzhul |
src/hud.cpp L 130 |
13:18 |
nerzhul |
it will show you image it wanted to load |
13:19 |
Fixer |
nerzhul: will do, but first I'm trying with fresh media, no crash yet |
13:19 |
nerzhul |
maybe it was due to cache, maybe not :p |
13:19 |
nerzhul |
i push a little indent fix on this function |
13:21 |
Fixer |
nerzhul: still crash even on fresh media, will do your code |
13:22 |
nerzhul |
my code only permit to show on console the faulty file |
13:23 |
Fixer |
okay |
13:30 |
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13:30 |
Fixer |
need few tries |
13:35 |
Fixer |
nerzhul: crash, ACTION[Main]: Hotbar image is : '' |
13:35 |
Fixer |
nerzhul: when it loaded without crash: Hotbar image is : 'gui_hotbar_selected.png' |
13:36 |
nerzhul |
okay |
13:36 |
nerzhul |
then image path is empty |
13:36 |
nerzhul |
it's the problem |
13:36 |
nerzhul |
now we need to know why it's empty |
13:37 |
Fixer |
so it sometimes works, sometimes - not |
13:38 |
nerzhul |
let me a second |
13:38 |
nerzhul |
use_hotbar_selected_image == true here |
13:38 |
nerzhul |
while we have |
13:38 |
nerzhul |
,if (hotbar_selected_image != "") |
13:38 |
nerzhul |
use_hotbar_selected_image = tsrc->isKnownSourceImage(hotbar_selected_image); |
13:38 |
nerzhul |
it's true is isKnownSourceImage returns true before |
13:39 |
nerzhul |
oh i know ! |
13:39 |
nerzhul |
erf a bool init was not good |
13:39 |
nerzhul |
(i think) |
13:39 |
nerzhul |
can you try this |
13:39 |
nerzhul |
L121 hud.h => bool use_hotbar_selected_image; => bool use_hotbar_selected_image = false; |
13:40 |
nerzhul |
i think it's just because it's not well initialized, i think i forgot it by error in one migration step |
13:40 |
nerzhul |
i read many times and reviewers too but one init failed |
13:40 |
nerzhul |
i push the fix to master as i'm sure it's the problem, bool init is not always true because it's "undef" |
13:41 |
Fixer |
will compile after you push |
13:41 |
nerzhul |
done |
14:04 |
kilbith_ |
yet another warnings with gcc 7.1: https://hastebin.com/goxekojoco.txt |
14:05 |
kilbith_ |
and: https://hastebin.com/tefedotaqe.txt |
14:08 |
Fixer |
nerzhul: no crash after 5 tries, I guess it is fixed |
14:13 |
nerzhul |
kilbith_, if i remember you already send that |
14:13 |
nerzhul |
can be intresting to have opened issue in the backlog |
14:15 |
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14:22 |
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14:23 |
Krock |
merging #5277 in 5 mins |
14:23 |
ShadowBot |
https://github.com/minetest/minetest/issues/5277 -- find_nodes_in_area: Extend maximal count to U32_MAX by SmallJoker |
14:23 |
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14:32 |
nerzhul |
merging #6010 in ~10 mins |
14:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/6010 -- Remove IrrlichtDevice unused pointer from ClientActiveObject class & childs by nerzhul |
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16:30 |
DS-minetest |
at game fencegate def, texture can only be a sting, right? in game_api.txt is only an example |
16:33 |
sfan5 |
could also be a table |
16:36 |
DS-minetest |
ok |
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18:01 |
kilbith |
so I'm looking to hire a C++ developer, /msg me if interested |
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20:40 |
nerzhul |
Krock, can you re-look at #6000 please ? |
20:40 |
ShadowBot |
https://github.com/minetest/minetest/issues/6000 -- C++11 cleanup on constructors by Dumbeldor |
20:41 |
nerzhul |
and i someone can take a look at #6008 too |
20:41 |
ShadowBot |
https://github.com/minetest/minetest/issues/6008 -- Fix render order of overlays by juhdanad |
20:41 |
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21:00 |
nerzhul |
i will open a post about 0.5 news and breaking compat soon, i'm writing temp changelog inside it too |
21:00 |
nerzhul |
it permits to let users time to switch to stable 0.4 and do the break when we want |
21:00 |
nerzhul |
currently there isn't but some new PR are introducing that |
21:02 |
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21:03 |
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21:06 |
rubenwardy |
i don't really see the point of posting version news so early |
21:06 |
nerzhul |
version break compat |
21:06 |
nerzhul |
and prepare a changelog in dev wiki |
21:06 |
rubenwardy |
just post one for release candidates/freeze, and for the actual release |
21:06 |
nerzhul |
because i don't want to take hours to do it because nobody in dev teams seams to care... |
21:16 |
nerzhul |
i don't do the changelog, here is the communication about master branch state https://forum.minetest.net/viewtopic.php?f=18&t=17929 |
21:21 |
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21:23 |
paramat |
thanks for that forum post. it will be good to soon start breaking compatibility, for example the custom player collisionbox PR |
21:24 |
nerzhul |
yeah, just wait 1 or 2 weeks |
21:25 |
juhdanad |
Maybe artificial light bank can get in too? |
21:25 |
nerzhul |
juhdanad, it's a break ? |
21:26 |
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21:26 |
juhdanad |
It has a new map block format. |
21:27 |
nerzhul |
but we have retrocompat for mapblock format, it's not possible with that case ? |
21:27 |
nerzhul |
map is special, personnaly i prefer to keep map compat as it's real data |
21:28 |
nerzhul |
break protocol and some API why not, but break data i'm not very fan, if we can keep some compat |
21:28 |
paramat |
yeah we have to support existing worlds |
21:28 |
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21:28 |
juhdanad |
There is no retrocompat. If you try to load a world with old Minetest version, it writes that the map is too recent and download a fresh version of Minetest. |
21:29 |
juhdanad |
The same thing happened when my light bugfixes were merged, if you remember. |
21:29 |
juhdanad |
But yes, there should be a 'save copy for older version' option. |
21:30 |
kilbith |
the modding API should never, ever break |
21:30 |
nerzhul |
i mean upgrade okay, downgrade no |
21:30 |
nerzhul |
what i mean is to being unable to read old map :p |
21:31 |
nerzhul |
kilbith, i agree, i don't see why it should break it's currently quite good |
21:31 |
juhdanad |
Oh, so by break you mean bi-directional break. |
21:31 |
nerzhul |
yeah |
21:32 |
nerzhul |
wow minetest 0.4.16 release post was read 25% more than 0.4.15 on all the release time :p |
21:33 |
juhdanad |
Maybe the community is growing. |
21:35 |
kilbith |
no, the apogee of MT was in 2013-2014 |
21:35 |
kilbith |
now it's declining, I rarely an amazing mod anymore |
21:36 |
kilbith |
err, *rarely see |
21:37 |
nerzhul |
there is many mods, it's difficult to create new concept, now the need is massive performance by including some common mods parts into core (npc api, maybe mapgen plugin API ?, pipeworks engine-like API ?) |
21:37 |
nerzhul |
merging #6000 in ~10 mins |
21:37 |
ShadowBot |
https://github.com/minetest/minetest/issues/6000 -- C++11 cleanup on constructors by Dumbeldor |
21:41 |
paramat |
#5981 is ready apart from small changes to docs |
21:41 |
ShadowBot |
https://github.com/minetest/minetest/issues/5981 -- Biomes/decorations: Make relative to 'water_level' setting by paramat |
21:41 |
ShadowNinja |
kilbith: Google trends says there's been a decline since early 2015, but the website stats since 2015 are pretty flat. |
21:41 |
Fixer |
ShadowNinja: linux is also on decline (via google), sky is falling |
21:42 |
kilbith |
Minecraft, too, in on decline... |
21:42 |
kilbith |
*is |
21:45 |
nerzhul |
kilbith, yeah normal it's a old game too |
21:48 |
Fixer |
nerzhul: older than minetest |
21:48 |
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21:48 |
Fixer |
8 years old |
21:48 |
nerzhul |
yeah but the game genre is on decline |
21:48 |
Fixer |
nerzhul: it is matured |
21:49 |
Fixer |
MC has established pretty good modding community, good and bad servers, prominent players, optimisations |
21:49 |
paramat |
so less popularity and interest, but it's quality and content that matter most and those continue to improve in MT |
21:49 |
Fixer |
yes |
21:50 |
Fixer |
but "Subgame Ultimate Question" still remains |
21:50 |
Fixer |
future of MTG |
21:51 |
paramat |
the MC community is massive, but also known to be less pleasant than MT's, maybe because of the mainstream popularity |
21:51 |
Fixer |
engine was improved substantially, now it is subgame turn too |
21:52 |
Fixer |
i like MT servers |
21:52 |
nerzhul |
mainstream & money |
21:52 |
paramat |
we're trying to get the focus off MTG, it is only one subgame and is understaffed, people need to make new and better ones |
21:52 |
Fixer |
sense of community |
21:52 |
Fixer |
not just wooden boxes here and there |
21:52 |
Fixer |
mt is also affected by this* |
21:52 |
nerzhul |
paramat, core too |
21:53 |
nerzhul |
these days there are not many reviews on PRs |
21:53 |
Fixer |
wuzzy already proposed to include Tutorial subgame... even that still not included |
21:53 |
nerzhul |
you comment generally, i review recent PR, Krock too, sfan5 looks are random small PR and that's all :( |
21:54 |
Fixer |
sofar will be back |
21:54 |
Fixer |
in some time |
21:54 |
paramat |
yes dev is very quiet recently, hoping it is just exams |
21:55 |
nerzhul |
Fixer, i hope yes, i don't know why |
21:55 |
nerzhul |
oh and there is Zeno` sometimes too :) |
21:55 |
Fixer |
nerzhul: just some IRL stuff, he will be back |
21:55 |
nerzhul |
paramat, i think it's that many coredevs are students |
21:55 |
nerzhul |
i know, but strangely his GH avatar disappears |
21:55 |
paramat |
yeah |
21:56 |
nerzhul |
and his contributions in june are near 0 |
21:56 |
Fixer |
nerzhul: he was on irc recently, he is fine |
21:56 |
nerzhul |
i missed him erf |
21:56 |
paramat |
he blanked his avatar because someone photoshopped it in an insulting way |
21:57 |
nerzhul |
pfff stupid guys... |
21:57 |
red-001 |
sofar has a bloody great internet connection |
21:58 |
Fixer |
dialup? |
21:58 |
red-001 |
Fixer, I wasn't being sarcastic |
21:58 |
red-001 |
he is now signed into that minetest server for days |
22:00 |
ShadowNinja |
I've noticed new warnings with GCC 7.1.1, here are some of them: http://sprunge.us/AceK |
22:00 |
nerzhul |
ShadowNinja, kilbith send that today too |
22:00 |
nerzhul |
i don't why i don't see them on my gcc |
22:00 |
kilbith |
ShadowNinja: http://irc.minetest.ru/minetest-dev/2017-06-19#i_4979748 |
22:01 |
kilbith |
http://irc.minetest.ru/minetest-dev/2017-06-17#i_4977656 |
22:01 |
sfan5 |
the updated windows buildbot also generated those warnings |
22:01 |
nerzhul |
i will push some warning fix reported by my GCC 7.1 which are not in your list |
22:01 |
Fixer |
have not seen those errors on my gcc 6.3 iirc |
22:01 |
nerzhul |
(one unused variable and one wrong order in constructor) |
22:01 |
Fixer |
and i'm using modified buildbot.sh on msys2/mingw |
22:02 |
sfan5 |
with updated builbot i meant the gcc 7.1 travis now uses |
22:04 |
nerzhul |
push my warn fixes to master (not related to reported here) |
22:04 |
ShadowNinja |
Looks like optimization affects those warnings, so you'll have to be building in release mode. |
22:04 |
nerzhul |
oh it's in release mode hmmm |
22:06 |
nerzhul |
oh i'm compiling with clang... |
22:06 |
nerzhul |
i forgot my clion was configured with clang |
22:09 |
Zeno` |
specified size 18446744073709551615 is very pretty to look at (http://numbermatics.com/n/18446744073709551615/) |
22:09 |
Zeno` |
mesmorising |
22:10 |
nerzhul |
sign vs unsigned |
22:11 |
nerzhul |
analyze_block has just a tiny buf |
22:12 |
nerzhul |
i propose to replace char spos[20]; |
22:12 |
nerzhul |
snprintf(spos, 20, "(%2d,%2d,%2d), ", p.X, p.Y, p.Z); |
22:12 |
nerzhul |
with |
22:12 |
nerzhul |
char spos[26] = {}; |
22:12 |
nerzhul |
snprintf(spos, sizeof(spos), "(%2d,%2d,%2d), ", p.X, p.Y, p.Z); |
22:12 |
nerzhul |
(note: = {} init with zero) |
22:13 |
nerzhul |
Zeno`, ShadowNinja sfan5 okay ? |
22:14 |
Zeno` |
why init with 0? |
22:14 |
nerzhul |
it's a C string, just init it permit to prevent reading non inited memory |
22:14 |
nerzhul |
(information disclosure) |
22:15 |
ShadowNinja |
nerzhul: I think 23 is the max size. You could use sizeof("(-32000,-32000,-32000)") instead (sizeof includes the NUL byte). |
22:15 |
nerzhul |
ShadowNinja, GCC said 25 is the maximum |
22:16 |
Zeno` |
it is (I counted the characters by hand) |
22:16 |
ShadowNinja |
Oh, I missed the ", " at the end. |
22:17 |
ShadowNinja |
So use 25 or the sizeof thing. |
22:17 |
nerzhul |
25 then |
22:17 |
nerzhul |
:) |
22:17 |
nerzhul |
char spos[25] = {}; |
22:17 |
nerzhul |
snprintf(spos, sizeof(spos), "(%2d,%2d,%2d), ", p.X, p.Y, p.Z); |
22:17 |
Zeno` |
anyway I wouldn't have the = {} since the snprintf() is immediately after it, but *shrug* |
22:17 |
ShadowNinja |
No need to zero it, snprintf adds a \0. |
22:17 |
nerzhul |
okay then |
22:18 |
nerzhul |
for the two other i don't find it |
22:19 |
nerzhul |
okay for pushing the snprintf buffer fix ? |
22:22 |
Zeno` |
yeah |
22:22 |
nerzhul |
done |
22:23 |
nerzhul |
i should go see you :)Ã |
22:23 |
Zeno` |
bye bye |
22:33 |
Zeno` |
The first warning is due to this: static SRP_Result H_ns(mpz_t result, SRP_HashAlgorithm alg, const unsigned char *n, |
22:33 |
Zeno` |
size_t len_n, const unsigned char *bytes, size_t len_bytes) |
22:34 |
Zeno` |
len_n + len_bytes is obviously 2*size_t |
22:34 |
Zeno` |
(potentially) |
22:36 |
Zeno` |
https://github.com/minetest/minetest/blob/master/src/util/srp.cpp#L423 |
22:37 |
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22:38 |
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Lunatrius` joined #minetest-dev |
23:06 |
paramat |
game#1070 seems good for a merge |
23:06 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1070 -- Add placer's player name to tnt node metadata by jhcole |
23:08 |
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Fritigern joined #minetest-dev |
23:12 |
Hijiri |
#5612 #5819 |
23:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/5612 -- Allow overriding tool capabilities through itemstack metadata by raymoo |
23:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/5819 -- Fix default item callbacks to work with nil users by raymoo |
23:59 |
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