Time |
Nick |
Message |
00:29 |
Fixer |
noticed: hometown server updated to near newest mtg with book description visible, but what is interesting is my written book is no longer editable. |
00:37 |
|
Warr1024 joined #minetest-dev |
00:38 |
Fixer |
https://github.com/minetest/minetest_game/issues/1622 |
00:38 |
|
Lunatrius joined #minetest-dev |
00:51 |
Fixer |
https://github.com/minetest/minetest_game/issues/1623 |
00:52 |
Fixer |
doublekill |
00:52 |
sofar |
well 1622 might be bogus, it works for me |
00:52 |
sofar |
you're not trying to change a book that you didn't write, are you? |
01:00 |
|
lhofhansl joined #minetest-dev |
01:06 |
rubenwardy |
Calinou, sofar, sfan5, okay with merging web#92 ? |
01:06 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/92 -- Use table to list programs and services by rubenwardy |
01:08 |
|
Lunatrius joined #minetest-dev |
01:13 |
|
Lunatrius` joined #minetest-dev |
01:14 |
sofar |
rubenwardy: lone period after celeron55's name |
01:14 |
sofar |
but otherwise, yeah, that looks nice |
01:16 |
rubenwardy |
cool, I'll just fix that |
01:16 |
rubenwardy |
web#93 |
01:16 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/93 -- Fix linter errors by rubenwardy |
01:19 |
rubenwardy |
sofar: where? |
01:36 |
|
diemartin joined #minetest-dev |
01:48 |
lhofhansl |
More reviews for #5320? |
01:48 |
ShadowBot |
https://github.com/minetest/minetest/issues/5320 -- Allow server side occlusion culling. by lhofhansl |
02:05 |
|
Fixertab joined #minetest-dev |
02:09 |
rubenwardy |
web#94 |
02:10 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/94 -- Add platform dependent download link by rubenwardy |
02:10 |
sofar |
lhofhansl: do you want it squashed or not? 5320 |
02:11 |
sofar |
ah no, no need to squash |
02:26 |
rubenwardy |
sofar: oh, you're looking at the screenshot. It's out of date :P |
02:28 |
|
Guest4569 joined #minetest-dev |
03:31 |
|
Kray_ joined #minetest-dev |
03:35 |
|
Hijiri_ joined #minetest-dev |
03:35 |
|
elem joined #minetest-dev |
03:38 |
|
kaeza joined #minetest-dev |
03:38 |
|
ShadowNinja joined #minetest-dev |
03:44 |
|
lhofhansl joined #minetest-dev |
04:04 |
|
kaeza joined #minetest-dev |
04:14 |
|
kaeza joined #minetest-dev |
04:36 |
lhofhansl |
Thanks for merging, sofar! |
04:50 |
|
kaeza joined #minetest-dev |
05:14 |
|
Player_2 joined #minetest-dev |
05:26 |
|
lhofhansl left #minetest-dev |
07:09 |
|
Hunterz joined #minetest-dev |
07:10 |
|
paramat joined #minetest-dev |
07:31 |
|
Guest45618 joined #minetest-dev |
07:47 |
paramat |
+1 for game#1584 will merge later with game#1612 |
07:48 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1584 -- Screwdriver: allow simple wallmounted rotation. by sofar |
07:48 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1612 -- Leafdecay: Register leafdecay for bush leaves by paramat |
07:53 |
sofar |
sure |
07:54 |
paramat |
nore is game#1070 ok with you now? your request may have been addressed |
07:54 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1070 -- Add igniter playername to tnt node metadata by jhcole |
08:07 |
paramat |
why does farming allow growing in sand? surely this should be a mod thing with the necessary plant food to add to the sand? |
08:15 |
paramat |
well we're stuck with the nodes, but some kind of nutrient should be required |
08:16 |
|
Fritigern joined #minetest-dev |
08:16 |
paramat |
maybe a compost made from leaves |
08:32 |
|
Krock joined #minetest-dev |
08:34 |
|
kaeza joined #minetest-dev |
08:41 |
|
YuGiOhJCJ joined #minetest-dev |
08:48 |
|
proller joined #minetest-dev |
08:57 |
|
AntumDeluge joined #minetest-dev |
09:05 |
|
Lunatrius joined #minetest-dev |
09:12 |
paramat |
#5380 |
09:12 |
ShadowBot |
https://github.com/minetest/minetest/issues/5380 -- Optional giant caverns in mgv7 |
09:21 |
Krock |
as long there's more stone than air in the grounds I'd love to see it |
09:21 |
sfan5 |
^ |
09:24 |
Krock |
also, paramat: perhaps I didn't use the correct title for the sapling_on_place fix but it won't revert the protection checks |
09:36 |
paramat |
yeah i know it won't :] |
09:36 |
paramat |
heh yes the caverns will be less than 50% volume |
09:37 |
paramat |
configurable too |
09:37 |
paramat |
game#1594 could possibly be closed |
09:37 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1594 -- Add shape_type and base_material attributes to the shaped items definition by bell07 |
09:39 |
paramat |
nore sfan5 ShadowNinja would you be ok with Krock as a core dev for engine and game? |
09:39 |
sfan5 |
sounds fine to me |
09:46 |
|
proller joined #minetest-dev |
09:50 |
est31 |
lolllll https://github.com/minetest/minetest.github.io/pull/94/files#r105552564 |
09:52 |
Krock |
haha :D |
10:05 |
paramat |
#5381 |
10:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/5381 -- Underwater plantlike drawtype |
10:15 |
|
juhdanad joined #minetest-dev |
10:16 |
paramat |
will merge game#1584 game#1612 in a moment |
10:16 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1584 -- Screwdriver: allow simple wallmounted rotation. by sofar |
10:16 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1612 -- Leafdecay: Register leafdecay for bush leaves by paramat |
10:22 |
paramat |
merging .. |
10:22 |
|
rubenwardy joined #minetest-dev |
10:26 |
paramat |
complete |
10:31 |
|
juhdanad joined #minetest-dev |
10:43 |
juhdanad |
paramat: why did you mention me in #5372? |
10:43 |
ShadowBot |
https://github.com/minetest/minetest/issues/5372 -- New API: Swap node with no light update (swap opaque node) |
10:50 |
|
red-001 joined #minetest-dev |
11:04 |
|
proller joined #minetest-dev |
11:06 |
paramat |
juhdanad in case you had an opinion on whether this have enough performance increase to be worth it |
11:06 |
paramat |
(..this would have..) |
11:11 |
Zeno` |
has anyone had problems with this on existing worlds? https://github.com/minetest/minetest/commit/ab371cc93491baf0973ecc94b96c3a1fdb4abfd5 |
11:11 |
Zeno` |
I saw no light issues with the latest dev client until this :/ |
11:12 |
Zeno` |
even when others with older clients had the shadow issues everything was fine with the dev client |
11:12 |
juhdanad |
Do you still experience bugs? |
11:12 |
Zeno` |
I didn't experience them before (with new client, but I did with older client) but I do now |
11:13 |
juhdanad |
And how can I reproduce them? |
11:15 |
paramat |
issue and screenshots would be useful |
11:17 |
Zeno` |
treying to reproduce |
11:19 |
juhdanad |
Strange... that commit does not change light unless voxel manipulators are used. |
11:37 |
|
lisac joined #minetest-dev |
11:40 |
paramat |
game#1624 |
11:40 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1624 -- Biomes: Add and auto-select mgv7 floatland biomes by paramat |
11:47 |
|
juhdanad joined #minetest-dev |
11:50 |
rubenwardy |
updated web#94 sfan5 |
11:50 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/94 -- Add platform dependent download link by rubenwardy |
12:03 |
est31 |
rubenwardy: I think sfan5 wont rest until arch is in that list xD |
12:04 |
est31 |
afaik sfan5 uses arch |
12:10 |
|
Fixer joined #minetest-dev |
12:22 |
|
nerzhul joined #minetest-dev |
12:23 |
paramat |
nerzhul are ok with Krock being a new core dev for engine and game? :] |
12:24 |
sfan5 |
est31: nah that's not it, the problem is assuming every linux user is ubuntu |
12:24 |
Krock |
what? I thought they're all on Mint |
12:25 |
nerzhul |
Krock, no, real linux users are on Archlinux that's all |
12:26 |
nerzhul |
paramat, i don't have a problem for that. maybe we should also thing about absent coredevs at a point |
12:27 |
juhdanad |
Zeno`: any luck? |
12:28 |
Zeno` |
juhdanad, no sorry. Maybe it was just a coincidence |
12:32 |
est31 |
arch linux, ubuntu, mint, all those distros are for skript kiddies |
12:32 |
est31 |
gentoo is for the novice users |
12:32 |
est31 |
but real unix users have no distro |
12:32 |
est31 |
they take everything from release tar balls |
12:32 |
est31 |
and install everything themselves |
12:33 |
Krock |
they have their own distro |
12:33 |
Fixer |
LFS is real linux distro |
12:33 |
sfan5 |
^ |
12:33 |
est31 |
LFS is for the becoming real users |
12:33 |
est31 |
its still a guide |
12:33 |
est31 |
you are only a real user if you dont need LFS |
12:33 |
Fixer |
I need a bug confirmation please https://github.com/minetest/minetest_game/issues/1622 |
12:34 |
Fixer |
i will post two more new bugs |
12:38 |
paramat |
you mean de-dev absent core devs? :] some devs take long breaks but i feel they're always welcome back at any point as core devs due to their knowledge |
12:39 |
juhdanad |
I agree! |
12:39 |
paramat |
i just unofficially do not count PilzAdam as a MTGame dev at the moment if counting up a majority of MTGame devs |
12:40 |
paramat |
he's been inactive for a year, short time in MT dev hehe |
12:43 |
|
rubenwardy joined #minetest-dev |
12:48 |
rubenwardy |
updated web#94 |
12:48 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/94 -- Add platform dependent download link by rubenwardy |
12:48 |
rubenwardy |
I think web#92 is ready to be merged |
12:48 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/92 -- Use table to list programs and services by rubenwardy |
12:54 |
|
proller joined #minetest-dev |
12:56 |
sfan5 |
rubenwardy: i guarantee you that arch or gentoo do not have an indication in their user agent |
12:56 |
sfan5 |
very few distros do the user agent modifying thing |
12:57 |
sfan5 |
opensuse, mageia or void linux probably don't do it either |
12:57 |
rubenwardy |
yeah, I can't find any docs for Arch user agents |
12:57 |
sfan5 |
also why are you caring about mageia or void linux but not about linux mint or manjaro |
12:57 |
rubenwardy |
also arch users are more likely to change the user agent |
12:57 |
sfan5 |
why? |
12:59 |
rubenwardy |
since they tend to be more privacy conscious than say a Windows or ubuntu user, and probably more competent - although that's a gross generation |
12:59 |
rubenwardy |
[citation needed] |
12:59 |
rubenwardy |
Manjaro isn't in the linux list |
12:59 |
rubenwardy |
and I missed Mint |
12:59 |
sfan5 |
what is this "linux list" thing |
13:00 |
sfan5 |
also no the user agent changing thing is bullshit |
13:00 |
sfan5 |
i have never heard of anyone changing them for the sake of change |
13:00 |
rubenwardy |
see the GNU/Linux section on the downloads page |
13:01 |
sfan5 |
oh that one |
13:04 |
rubenwardy |
added Linux Mint |
13:05 |
rubenwardy |
also, do you know how well supported apt:// links are? |
13:09 |
sfan5 |
should work in every browser |
13:10 |
sfan5 |
since this is handeled by the OS not the browser |
13:10 |
sfan5 |
however i would only use it for ubuntu since e.g. debian might not have an apt gui installed |
13:18 |
rubenwardy |
made it so the URLs in the linux section use Liquid variables for the URL, and changed Ubuntu to an apt link |
13:21 |
rubenwardy |
huh |
13:21 |
rubenwardy |
`minetest` doesn't exist in 16.10 |
13:22 |
|
Taoki joined #minetest-dev |
13:30 |
|
Player_2 joined #minetest-dev |
13:35 |
paramat |
#5382 |
13:35 |
ShadowBot |
https://github.com/minetest/minetest/issues/5382 -- Mgv7: Add optional giant caverns by paramat |
13:35 |
paramat |
only took about an hour to code |
13:41 |
Krock |
nice |
13:52 |
|
XtremeHacker joined #minetest-dev |
14:08 |
paramat |
except i forgot to free the new noise memory =/ |
14:10 |
rubenwardy |
Calinou, are you okay with web#92 ? |
14:10 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/92 -- Use table to list programs and services by rubenwardy |
14:33 |
|
rubenwardy joined #minetest-dev |
15:44 |
paramat |
another: game#1628 |
15:44 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1628 -- Textures: New textures for silver sandstone nodes by paramat |
15:48 |
|
Fixer joined #minetest-dev |
15:49 |
Calinou |
rubenwardy: looks good to me |
15:49 |
|
ircSparky joined #minetest-dev |
15:50 |
rubenwardy |
thanks |
15:51 |
|
kilbith joined #minetest-dev |
15:55 |
Krock |
any opinions on #5367 ? |
15:55 |
ShadowBot |
https://github.com/minetest/minetest/issues/5367 -- Builtin: Fix subgame mod selection by SmallJoker |
15:56 |
|
troller joined #minetest-dev |
15:56 |
kilbith |
MT on a 8-bit color palette : https://lut.im/eIxAHHFiR6/lnDBlDPmGmuIFL1z.png |
15:56 |
kilbith |
^ this is actually done with a shader |
16:02 |
|
YuGiOhJCJ joined #minetest-dev |
16:26 |
|
juhdanad joined #minetest-dev |
16:40 |
|
nerzhul joined #minetest-dev |
17:21 |
|
rubenwardy joined #minetest-dev |
17:29 |
|
^v joined #minetest-dev |
17:37 |
|
Fixer_ joined #minetest-dev |
17:50 |
|
lisac joined #minetest-dev |
17:53 |
|
octacian joined #minetest-dev |
18:20 |
|
fwhcat joined #minetest-dev |
19:35 |
|
MoNTE48 joined #minetest-dev |
19:42 |
|
troller joined #minetest-dev |
20:02 |
Thomas-S |
game#1580 is again rebased. Please review it soon, I don't want to rebase it a third time. Thanks! |
20:02 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1580 -- Change doors to default.can_interact_with_node() by Thomas--S |
20:03 |
VanessaE |
Thomas-S: you'll rebase it a dozen more times before it's merged ;) |
20:18 |
|
JoshMars joined #minetest-dev |
20:59 |
|
paramat joined #minetest-dev |
21:08 |
Fixer |
!tell Krock does this also need changes for steel trapdoor? https://github.com/minetest/minetest_game/commit/b87ef5ccde9cfa9096cae1e27774a9c386399b00 |
21:08 |
ShadowBot |
Fixer: O.K. |
21:11 |
|
troller joined #minetest-dev |
21:21 |
|
Lunatrius joined #minetest-dev |
21:22 |
kilbith |
more progress on the 8-bit mode : https://lut.im/MU2UFwXuMV/LZOd26tSRLKliamK.png |
21:22 |
kilbith |
^ VanessaE |
21:37 |
rubenwardy |
looks good |
21:41 |
Hijiri |
Are mapblocks written to DB soon after they are modified, or only after a while like when they are unloaded? |
21:42 |
Hijiri |
actually my real question is, is modifying one node in a mapblock using set_node etc just as expensive as writing a whole mapblock using a voxelmanip? |
21:49 |
sfan5 |
in terms of db operations it's the same |
21:54 |
|
Player_2 joined #minetest-dev |
22:02 |
|
troller joined #minetest-dev |
22:07 |
|
Tmanyo joined #minetest-dev |
23:06 |
kilbith |
https://lut.im/zi9No0nXvp/EN8zmCFXH6lq2bF7.png |
23:07 |
VanessaE |
looks almost like DOOM on some old DOS platform :) |
23:07 |
VanessaE |
all that's missing is some blood dripping from the hotbar or something ;) |
23:08 |
|
Fixer_ joined #minetest-dev |
23:08 |
* kilbith |
is feeling like John Carmack |
23:08 |
VanessaE |
heh |
23:23 |
Fixer_ |
Karmach had like 2530*1536px monitor |