Time |
Nick |
Message |
00:11 |
|
Fritigern joined #minetest-dev |
00:25 |
|
ptv joined #minetest-dev |
00:49 |
BugSelekta |
Minetest appeared in https://opensource.com/life/15/12/top-5-open-gaming |
00:49 |
BugSelekta |
30 Dec 2015 but good enough |
00:52 |
BugSelekta |
too bad wikipedia won't let the article in |
01:25 |
|
ssieb joined #minetest-dev |
01:54 |
|
jin_xi joined #minetest-dev |
03:14 |
|
Wayward_One joined #minetest-dev |
03:59 |
|
hiradur joined #minetest-dev |
04:00 |
|
Foghrye4__ joined #minetest-dev |
05:33 |
|
lordfingle joined #minetest-dev |
06:05 |
|
Hunterz joined #minetest-dev |
06:08 |
|
nrzkt joined #minetest-dev |
06:47 |
|
CWz joined #minetest-dev |
06:58 |
Hijiri |
oh no, almost forgot to plug my PR #4685 (pls review) |
06:58 |
ShadowBot |
https://github.com/minetest/minetest/issues/4685 -- Add control information to player interacts by raymoo |
07:21 |
hmmmm |
wow |
07:22 |
hmmmm |
i just read the wikipedia "article for deletion" page on MT |
07:22 |
hmmmm |
what a bunch of huge faggots |
07:22 |
hmmmm |
i never really wanted to slug someone in the face so bad |
07:23 |
hmmmm |
incredibly biased and there's not a thing you can do about it either... which is ironic considering how wikipedia advertises itself as being open |
07:24 |
hmmmm |
so glad i never donated to that dungpile |
07:33 |
|
Fritigern joined #minetest-dev |
08:03 |
|
Darcidride joined #minetest-dev |
08:09 |
|
nrzkt joined #minetest-dev |
08:40 |
lordfingle |
Hello! |
08:41 |
lordfingle |
Does anyone know if minetest "forgets" minetest.set_node calls if it has many of them in sequence? |
08:41 |
lordfingle |
I've seen this happen with WorldEdit's "replace" command for example? |
08:42 |
|
CWz joined #minetest-dev |
08:49 |
|
CWz_ joined #minetest-dev |
09:10 |
|
HonoredGlory joined #minetest-dev |
09:17 |
sfan5 |
lordfingle: never seen that happening |
09:18 |
lordfingle |
I have been told that set_node requires things to be loaded. Perhaps that's it? I'll investigate voxelmanip as an alternative. |
09:20 |
|
troller joined #minetest-dev |
09:21 |
sfan5 |
that sounds correct |
09:21 |
sfan5 |
get_node doesn't work with unloaded MapBlocks either |
09:22 |
lordfingle |
Visually the blocks don't seem unloaded, but the behaviour is there |
09:23 |
sfan5 |
client caches mapblocks |
09:23 |
sfan5 |
the server may have unloaded them already |
09:24 |
lordfingle |
Of course. That makes sense. It has been reported there's alot of lag (and rubber banding) while this happens. This may be it. |
09:26 |
lordfingle |
get_nodes_in_area also returns inconsistent results. |
09:26 |
lordfingle |
could be for the same reason |
09:50 |
|
red-001 joined #minetest-dev |
10:37 |
red-001 |
#4642 |
10:37 |
ShadowBot |
https://github.com/minetest/minetest/issues/4642 -- Allow the join/leave message to be overridden by mods. by red-001 |
10:37 |
|
jin_xi joined #minetest-dev |
10:39 |
|
Fixer joined #minetest-dev |
12:14 |
|
Darcidride_ joined #minetest-dev |
12:16 |
|
turtleman joined #minetest-dev |
12:36 |
|
Foghrye4__ joined #minetest-dev |
12:41 |
|
paramat joined #minetest-dev |
12:43 |
paramat |
lordfingle using set node in large numbers is very very slow, that's why the lua voxelmanip was created |
12:43 |
paramat |
the lvm also makes sure the whole volume is loaded in |
13:20 |
|
STHGOM joined #minetest-dev |
13:24 |
|
crazyR_ joined #minetest-dev |
13:33 |
|
hmmmm joined #minetest-dev |
13:33 |
Foghrye4__ |
paramat, I see you appreciate it, but I don't see "do it". I assume you ask me to do it. |
13:34 |
Foghrye4__ |
And I'm doing it now. |
13:41 |
paramat |
sure, go for it |
13:52 |
lordfingle |
thanks paramat ... afk |
13:54 |
|
Darcidride joined #minetest-dev |
14:35 |
|
red-001 joined #minetest-dev |
14:51 |
paramat |
bbl |
14:51 |
|
paramat left #minetest-dev |
15:00 |
|
crazyR joined #minetest-dev |
15:07 |
|
rubenwardy joined #minetest-dev |
15:28 |
|
HonoredGlory joined #minetest-dev |
15:33 |
|
twoelk joined #minetest-dev |
15:44 |
|
jin_xi joined #minetest-dev |
15:54 |
|
Hunterz joined #minetest-dev |
15:54 |
|
rubenwardy joined #minetest-dev |
15:56 |
|
rubenwardy joined #minetest-dev |
16:11 |
|
rubenwardy joined #minetest-dev |
16:13 |
|
rubenwardy joined #minetest-dev |
16:20 |
|
Wayward1 joined #minetest-dev |
16:21 |
|
rubenwardy joined #minetest-dev |
16:24 |
|
proller joined #minetest-dev |
16:30 |
|
hmmmm joined #minetest-dev |
16:31 |
|
AnotherBrick joined #minetest-dev |
16:47 |
|
Foghrye4__ joined #minetest-dev |
17:21 |
|
proller joined #minetest-dev |
17:33 |
|
Taoki joined #minetest-dev |
18:16 |
|
paramat joined #minetest-dev |
18:21 |
|
AcidNinjaFWHR joined #minetest-dev |
18:23 |
|
nrzkt joined #minetest-dev |
18:34 |
|
Krock joined #minetest-dev |
18:52 |
|
Grandolf joined #minetest-dev |
19:03 |
|
Foghrye4_ joined #minetest-dev |
19:45 |
|
ElectronLibre joined #minetest-dev |
20:05 |
|
twoelk left #minetest-dev |
20:28 |
|
KaadmY joined #minetest-dev |
20:52 |
|
ssieb joined #minetest-dev |
21:37 |
|
paramat left #minetest-dev |
21:41 |
|
Tmanyo joined #minetest-dev |
21:43 |
|
Player_2 joined #minetest-dev |
21:56 |
|
proller joined #minetest-dev |
22:04 |
|
paramat joined #minetest-dev |
22:04 |
|
Grandolf joined #minetest-dev |
22:05 |
|
halt_ joined #minetest-dev |
22:10 |
paramat |
hi hmmmm there's a complex and controversial PR being considered for particles, please could you have a look sometime? #4705 . i seem to remember you are not too happy with particle code, thought it a good idea you check this |
22:10 |
ShadowBot |
https://github.com/minetest/minetest/issues/4705 -- Adding particle blend, glow and animation by Foghrye4 |
22:10 |
|
paramat left #minetest-dev |
22:22 |
est |
hmmmm: I'm generating a list of articles about minetest, and once there are enough I consider to give them to someone who wants to start a second run on getting minetest on wikipedia |
22:22 |
est |
hmmmm: as minetest has los an AFD discussion, reopening at this point is basically suicide, as they'll ask "what has improved" |
22:22 |
est |
unfortunately, none of the bigger tech newspapers has talked about minetest yet |
22:25 |
celeron55 |
the way to make them talk is to make a press release that sounds important to someone who has no idea about minetest |
22:26 |
celeron55 |
which is boring |
22:27 |
est |
there was an article in forbes |
22:27 |
est |
http://www.forbes.com/sites/adrianbridgwater/2016/06/26/the-internet-without-connection-free-endless-os-for-emerging-markets |
22:27 |
est |
about endless OS |
22:27 |
est |
which includes minetest |
22:27 |
est |
but no mention of it :( |
22:27 |
est |
also, probably even if minetest were mentioned, like the german news sites did, it alone wouldn't be enough |
22:28 |
est |
https://www.heise.de/newsticker/meldung/Endless-OS-Reichhaltiges-Linux-System-fuer-den-Offline-Betrieb-3343374.html |
22:30 |
celeron55 |
well i mean, for starters we could write a press release that says something like "wow, minetest is everywhere" |
22:30 |
celeron55 |
and then spam it to every news publisher |
22:30 |
celeron55 |
i hate marketing and PR; i won't do it |
22:30 |
celeron55 |
someone else will have to |
22:32 |
est |
me neither, but I can give my link collection to anyone who wants |
22:33 |
est |
its not really big :'( |
22:35 |
celeron55 |
(also i'm known for saying i won't do something and then doing it the next day in a complete whatever-the-hell-i-please fashion; i hope everyone hopes that won't happen in this case) |
22:53 |
|
xunto joined #minetest-dev |
22:56 |
|
SloanOnLinux joined #minetest-dev |
22:56 |
|
SloanOnLinux joined #minetest-dev |
23:43 |
|
Grandolf joined #minetest-dev |
23:57 |
thePalindrome |
I feel what we really need is a subgame that has a scope of the "feed the beast" or "technic" packs |
23:58 |
thePalindrome |
If I ever get around to making that ambience mod, the music for it is beautiful |